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| Fungeon! Team 2. (Lilly , Alice, James, Cassiel, Lucian) | |
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+5Azami "Gear" Sheepzami Sheephara Albrecht Wolfie977 9 posters | |
Author | Message |
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Azami
Posts : 1246 Join date : 2014-10-17 Age : 24 Location : Chained to a rock by a fickle RNG god. Ow, my liver.
| Subject: Re: Fungeon! Team 2. (Lilly , Alice, James, Cassiel, Lucian) Fri Sep 15, 2017 2:28 pm | |
| - Alice Clarke:
HP: 60 + 1 = 61 - 5 = 56 SP: 11 PEnd: 2% MEnd: 2% Ppstr: 23 Pmstr: 16 Dx: 9 Lk: 21
- Action:
Hack & Slash | Inflicts a small amount of Slash damage twice to one enemy. | 8% HP | Tier 1 15 + 10 = 25 25% of 23 = 5 23 + 5 = 28 28 damage total. Targets Rodney B in retribution. Guide my strikes RNGesus. Miss if 1, 9, 10 - Random number (1,10) :
- 2
Crit if 2
- Random number (1,10) :
- 6
Miss if 1, 9, 10
- Random number (1,10) :
- 9
Crit if 7
- Random number (1,10) :
- 10
- Passives:
Regenerate 1 | Recovers 2% of max HP on each user turn | Passive | Tier 1
Soul Skill Name: Favor of the Fates Persona Name: Nona Tier: Tier 1 Cost: Passive Type of Damage: N/A Description: Alice's talents are enhanced by her Persona. She does 15% extra damage with any and all Slash skills than she would under normal circumstances.
- Relevant(?) Strengths/Weaknesses:
—Strength Name: Finesse —Description: Alice's attacks hold a certain grace to them and when she's doing well in a battle her movements are awe-inspiring to watch. After successfully landing a critical hit on an enemy her Ppstr stat will increase by 5% for the duration of the Once More and her next subsequent turn. This can't stack on top of itself, but there's no limit to the amount of times it can be triggered per battle.
—Strength Name: Patron of the Arts —Description: During her time in Scarred Earth, Alice spent much of her freetime studying drama and acting. She knows how to put on a convincing performance and accordingly also possesses a keen understanding of how to manipulate an audience and get them on the edge of their seat. Whenever she uses a Distress skill on an enemy, Alice has a 10% extra chance of inflicting the ailment on them.
—Strength Name: Slice n' Dice —Description: When using Slash skills, Alice deals 10% extra damage than she would normally.
—Strength Name: Clever —Description: Alice isn't necessarily a genius, but she does have above average intelligence and tends to do well at confronting puzzles and other problems that require a logical answer. Combined with the state-of-the-art weeaboo technology that is her soulbond weapon, she's more than capable of installing a third node into her blade and can thereby take advantage of an additional slot.
—Racial Strength Name: Liber Gene —Description: The source of Alice's deepest hopes and most dreaded fears; the Liber Gene makes Alice and all others who carry it immune to all forms of mind control and suggestion, save for those related to the soul, which it still manages to repel efficiently, if not perfectly. In combat, this makes it 15% less likely for the carrier to be inflicted with Charm, and in the case that it does it only lasts for one turn.
—Weakness Name: Cynical —Description: Perhaps pessimistic is too harsh a word, but it shouldn't be any surprise that Alice isn't a particularly happy-go-lucky person considering the environment she grew up in and the revelations she's learned over the years. Everywhere she goes people look like machines to her and their words ring ever so slightly hollow no matter how much genuine passion or emotion rests behind them. Overall it could be said that life has largely lost its sense of magic for her and consequentially she deals 10% less damage with any magic-based attacks.
—Weakness Name: Ramen Rakunda —Description: You wouldn't expect it from the daughter of the POTUS, but most of Alice's diet consists of snacks and quickly prepared meals like instant ramen. While Lucian was a loving father and clearly did his best to take care of her, the nature of his job often meant that he was swamped with work that could easily prevent him from spending time with her. With only one parent taking care of her, this meant that family dinners were a rare occurrence for Alice and that consequentially she slowly began to avoid attending supper in favor of more convenient options. You don't have to be disappointed when you see your dad's not at the table if you never bother with full course meals in the first place, right? Because of this she's skinnier than your typical human female and takes 10% more damage from physical attacks than she would otherwise.
—Weakness Name: Xenophilia —Description: Ironically enough, beneath the surface Alice isn't as patriotic as you'd expect her to be. What she learned about her country and the world she lived in as a whole has severed a gigantic portion of the connection she felt to it. Even before learning about the Liber Gene's existence and the state of America though, she maintained a healthy interest in foreign cultures, although it's much more intense now than it ever was before. Since almost everyone in Junction comes from a different culture than she's used to, Charm skills have an extra 5% chance of success against her. In addition, her initial unfamiliarity with these cultures and their technology means she can only equip nodes up to tier 2.
—Weakness Name: Colorful Cues —Description: The nature of Alice's soulbound weapon makes it easier for opponents to read her current emotional state and act to exploit it accordingly. In PvS this translates to her doing 5% less damage with Patriot. When it comes to PvP though there isn't an intrinsic mechanical effect; it simply allows an observant enough opponent to notice and take advantage of the meaning of the colors. For example, if a person managed to discern that the energy being red translates to negative emotions and turned their attention to Alice's movements and attacks, they could potentially learn that she's in a state of anger and use that knowledge to formulate a strategy against her. In that sense, this weakness of hers could be considered a counter to her skill in acting.
—Racial Weakness Name: Flesh And Bone —Description: Despite their many redeeming traits and how far they’ve come as a species, humans aren’t exactly known for faring very well against the harmful elements of nature. While it's true that Alice is in her prime and is a decently athletic person, she's still a bit underweight for a girl her age and isn't all that physically strong having to thereby rely on skill and strategy over brute force to back up any non-supernatural attacks made in PvP. In PvS combat, however, this means that any elemental ailment lasts a turn longer than usual.
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| | | Albrecht
Posts : 2548 Join date : 2015-01-01 Age : 25
| Subject: Re: Fungeon! Team 2. (Lilly , Alice, James, Cassiel, Lucian) Sat Sep 16, 2017 3:04 pm | |
| "Come, Charon." - James Smith, Lvl 1:
HP:51/71 SP: 42/54 PEnd: 2% MEnd: 4% Ppstr: 12 Pmstr: 25 Dx: 8 Lk: 20
- Passives:
Invigorate 1 | Recovers 3 SP on each user turn Dark Boost | Increases Dark damage output 25% Soul Skill Name: Lesser Dark Boost Persona Name: Charon Tier: Tier 1 Cost: N/A Type of Damage: Passive Description: Boosts Dark based skills by 15%
—Strength Name: Special Gadgets —Description: His sunglasses aren’t just for show, it’s practically a smartphone with it’s own database, capable of taking photos, recording video and audio, even comes with a few apps. Though the only advantage in combat is that it helps his precision in combat, increasing his Luck stat by 10%.
—Strength Name: Military training —Description: Even super cyborgs need combat training, before being deployed all soldiers have been instructed in the use of guns, especially rapid fire guns and pistols, he knows where to hit in order to cause maximum damage. Adam receives a 15% damage boost to Gun damage.
—Racial Strength Name: Liber Gene —Description: The Liber Gene remains in James despite being mostly a machine now days. People with the Liber Gene are immune to mind control and suggestion, the exception being soul powers, yet they still show great resilience towards such powers. He is 15% more resistant to the Charm and even when he inflicted with it, it always goes away after 1 turn.
—Weakness Name: Weird science —Description: The scientists who projected his robot body did not account for people with elemental magic, or magic at all. As such he is more vulnerable to such attacks, any Zio attack he receives deals 10% more damage.
—Weakness Name:Phantom Pain —Description: Despite the cybernetic limbs and appendages, the soldier still feels from their loss, at times he’ll feel intense pain where those limbs where despite the current replacement being immune to pain. At times of great stress and panic this pain will grow extremely intense, causing the man to contort and yell in agony. Should James be inflicted with Fear or Distress it will last 1 extra turn and for each turn that he suffers from those ailments he’ll lose 2% of his total HP.
—Racial Weakness Name: System Overload —Description: Like most machines, James body will malfunction should it receive an electrical current that’s too intense. In James case his Orgia Mode and any Strength relating to his robotic body will be nullified for 3 turns until he can turn on again his own systems and get back to combat.
- Actions:
Attacks Rodney B with Eiha! Deals 40 Dark damage! Miss if 1 - Random number (1,10) :
- 8
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| | | Wolfie977
Posts : 1495 Join date : 2015-04-26 Age : 25 Location : About a couple inches from my PC
| Subject: Re: Fungeon! Team 2. (Lilly , Alice, James, Cassiel, Lucian) Sat Sep 16, 2017 3:35 pm | |
| "If you keep him safe, I'll keep you safe!" - Stats:
Stats: Level 1 HP: 86/71 SP: 31/63 PEnd: 2% MEnd: 4% PPstr: 12 PMstr: 16 Dex: 12 Lk: 17 (18) Arcana: Lovers +15% to Healing Skills. Lucian's Strength: Charismatic Leader = +10% Luck. - Moves:
Skill 1: Dia | Recovers a small amount of HP (30% (45%)) to one ally. | 4 SP | Tier 1 Skill 2: Me Patra | Removes Panic, Distress, or Fear from all allies | 6 SP | Tier 1 Skill 3: Counter | 10% (25%) chance of repelling Physical attacks | Passive | Tier 1 Skill 4: Mediarama | Recovers a moderate amount of HP (40% (55%)) to all allies. | 16 SP | Tier 2
Soul Skill Name: Protective Shield Persona Name: Clover Tier: Tier 1 Cost: Passive Type of Damage: Healing Description: Due to the nature of Lilly’s race being able to form shields to protect themselves and others using the energy of the air around them, Lilly is able to convert some of this energy into personal shields for herself and her allies. When Lilly casts a healing spell on herself or an ally, she can heal people for an additional 15hp over their max health. This 15hp is the representation of the shield she forms to protect them from some damage.
- HP/SP Changes:
Used Dia for 4sp.
35 - 4 = 31sp
- Passives:
Counter | 10% (25%) chance of repelling Physical attacks | Passive | Tier 1
Soul Skill Name: Protective Shield Persona Name: Clover Tier: Tier 1 Cost: Passive Type of Damage: Healing Description: Due to the nature of Lilly’s race being able to form shields to protect themselves and others using the energy of the air around them, Lilly is able to convert some of this energy into personal shields for herself and her allies. When Lilly casts a healing spell on herself or an ally, she can heal people for an additional 15hp over their max health. This 15hp is the representation of the shield she forms to protect them from some damage
Lovers Arcana: +15% To Healing Skills.
—Strength Name: Supportive (Translates to her weapon nodes effects being granted to the whole party.)
—Strength Name: Defensive (Grants +5% Counter chance.)
—Racial Strength Name: Natural Defenses (Within combat, she uses these shields to protect herself, increasing her counter chances by 10%. Her shields also help her when trying to defend herself or others using a defense buff skill, increasing their potency by 15% as well.)
—Weakness Name: Squishy (Takes +10% damage from all dex attacks.)
—Weakness Name: Inexperienced (Translates to her only being able to use one weapon node at a time instead of the usual two.)
—Racial Weakness Name: Adaption of Fear (Within combat, Lilly is 15% more susceptible to the fear ailment, as well as when the three turns of fear are over, she must take a test and on a 20% chance she stays feared for another round. These additional rounds of fear can last indefinitely if she keeps hitting the 20% chance. On top of this, she's often scared to attack head on with enemies and prefers to stay back in the supportive role, meaning all damage output from Lilly is reduced by 10%.)
- Action:
Using Dia on Lucian. Healing Lucian for 45%. (Note, Lilly can heal you for up to +15hp over your max hp due to her soul skill if applicable.)
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| | | Lost
Posts : 2048 Join date : 2014-11-21 Age : 26 Location : Nowhere
| Subject: Re: Fungeon! Team 2. (Lilly , Alice, James, Cassiel, Lucian) Sun Sep 17, 2017 11:55 am | |
| "Jeez... At least they'll protect you." - Cassiel Pendragon:
Level 1
HP: 45 SP: 56 PEnd: 0% MEnd: 0% Ppstr: 6 Pmstr: 10 Dx: 3 Lk: 8- Passives:
—Strength Name: Critical Item Use —Description: Cassiel has the ability to double the efficiency of items that he uses on himself or allies. This critical for items will double the restored HP, SP, or double the damage dealt by an item. This is based on his Luck stat like normal critical. Passives such as Daredevil do affect this strength.
—Weakness Name: Impossible Critical —Description: Because of Cassiel’s ability to use criticals on items, he is incapable of dealing critical hits with Dex attacks of Physical skills. If a passive is created stating he can use critical strikes with Magic spells, this passive becomes nullifies by this weakness.
—Racial Weakness Name: Heart of Ariel —Description: Virtue as a race are very sensitive to the emotions and weaving of fate around them. In Cassiel’s case, the doom and fortune of others around him affect him on a greater scale than one might expect. While fortune will simply boost his own morale and mood, doom takes a great toll on his mental state and body, almost so much that it can cause damage to his body. In battle, Cassiel will lose his next turn should an ally be brought down to half health or below. Should an ally be KOed in battle, Cassiel will be brought down to 1 HP. Should an ally be killed in battle, Cassiel will be instantly KOed and can’t be revived for one turn after being KOed.
The Wild Card's Curse: A Wild Card is destined to struggle against fate and push forth a new future that is impossible to predetermine. However, the end of their journey is wrought with pain and suffering. Cassiel being exposed to Lucian's fate has caused him to be extremely sensitive to the man's fate, causing him to be in a weakened state around him. Cassiel looses 5% of his total HP stat when in combat with Lucian.
The Unbearable Stench of Death: The Jump may have given a select few the capability to fight against demons, but it also contorted and twisted just as many if not more people into horrific monsters bent on chaos. The death that has ensued due to the Jump is a staggering amount of doom that threatens to break Cassiel every moment he stays conscious, there mere fact he's not comatose is a miracle. Due to the strain on his body, all Stats are reduced by 2% as well as an additional 5% to both his HP and SP stats.
- Action:
I guess Dex attack. ;-;
Attacking Rodney B for 3 Slash Damage!
Misses if 5...- Random number (1,10) :
- 4
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| | | CWIS
Posts : 1019 Join date : 2017-05-09
| Subject: Re: Fungeon! Team 2. (Lilly , Alice, James, Cassiel, Lucian) Sun Sep 17, 2017 12:28 pm | |
| EXISTENCE NULLIFIED - VICTORY:
YOU WIN! YOU WIN! YOU WIN! YOU EARNED THIS Lilly: 45vc 45xp Alice: 45vc 45xp James: 45vc 45xp Lucian: 45vc 45xp Cassial: 45vc 45xp
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| | | Moonie
Posts : 1157 Join date : 2015-11-07 Age : 24 Location : Yes
| Subject: Re: Fungeon! Team 2. (Lilly , Alice, James, Cassiel, Lucian) Sun Sep 17, 2017 1:22 pm | |
| Lucian wiped the sweat from his brow with his handkerchief before tucking it back into his inner pocket and counting heads. Alice, Lilly, James, Cassiel and of course himself were all present and well, so as far as he was concerned they’d once again managed to avoid any unfortunate tragedies. Such disgusting abominations… they reminded him a lot of the monsters described in Lovecraft or King novels; it came as no surprise to him that the literature he could only get through illegal means and under the eyes of the Horsemen was the type of literature that stuck with him the most, but he didn’t think it would stick this close. It certainly didn’t help that he’d never been a huge fan of rodents as a whole to begin with. Carefully stepping over the roadkill they’d produced, Lucian resumed his race towards the finish line with a lively step. "Now then, let's not waste any more time!" Now, if his cardinal senses didn’t fail him, this was the right direction towards the entrance, but there was no guarantee that a path would be open. As he ran forward and close towards the incoming wall, Lucian crossed his fingers that the entrance he hadn’t paid much attention to had multiple exitways, and alas, his prayers were answered as he saw the edge of a hallway make itself visible form the very corner of the wall to his left. If his life weren’t in danger, he would’ve smiled as he grabbed the edge of the wall and made a sharp turn towards the entrance, summoning Liber to quickly destroy the door with his spear. Once he was outside, he contemplated the scenery that awaited him as he waited for his friends to catch up. What he saw… had he not been desensitized thanks to the horrors of the war against the Liber Gene, it would have made him hurl. A pang of disdain perched itself on his face for a second before being shooed away by the proverbial hand of his survival instinct. “Right. Nearest police station, that’s... if I remember correctly, over there! Let’s move!”- Lucian Clarke:
- Stats:
HP: 88/100 SP: 70/80 PEnd: 8% MEnd: 8% Ppstr: 25 Pmstr: 25 Dx: 20 Lk: 26 [28]
Level: 2 EXP: 15/240
- Equipment:
Head: N/A Body: N/A Feet: N/A Accessory :N/A Weapon Name: Law Weapon Description: Law is a platinum-colored steel sword with a golden handle, identical in appearance to a standard issue US Naval Officer’s Sword. The handle is 5.25 inches (13 centimeters) long, and the blade is 32 inches (81 centimeters) long. The scabbard is made of leather with brass fittings and sports a fleur-esque design on its cream-colored exterior. The whole thing is adorned by symbolic imagery and weighs roughly a pound and a half (0.68 kilograms). Weapon Image: Weapon Attack Type: Slash Weapon Element: N/A Side-Arm Weapon:Side-Arm Name: Order Side-Arm Description: Order is a 1911 Style Pistol “Loaded Parkerized” Handgun with a steel frame and wooden grip. The barrel is about 5 inches (12.7 centimeters) and the overall length is of 6.8 inches (21.84 centimeters). It all weighs in at 2.5 pounds (1.13 kilograms). Side-Arm Image: Side-Arm Attack Type: Gun Side-Arm Style: Revolver - Single Shot - Accuracy is increased by 20%. Consumes only one type of ammo per use. Can shoot only one enemy at a time.
- Persona:
Liber Pater - The AeonStrong: N/A Weak: N/A Skill 1: Counter | 10% chance of repelling Physical attacks | Passive | Tier 1 Skill 2: Regenerate 2 | Recovers 4% of max HP on each user turn | Passive | Tier 2 Skill 3: Invigorate 2 | Recovers 5 SP on each user turn | Passive | Tier 2 Skill 4: Cruel Attack | Inflicts a moderate amount of Pierce damage to one enemy with even greater power (30% increase) if the target is knocked "Down". | 13% HP | Tier 2 Soul Skil: Death Or Taxes | Recieve 10% more money from combat rewards, shuffle time and demon negotiation. | Tier 1 - Persona List:
Liber Pater - The AeonStrong: N/A Weak: N/A Skill 1: Counter | 10% chance of repelling Physical attacks | Passive | Tier 1 Skill 2: Regenerate 2 | Recovers 4% of max HP on each user turn | Passive | Tier 2 Skill 3: Invigorate 2 | Recovers 5 SP on each user turn | Passive | Tier 2 Skill 4: Cruel Attack | Inflicts a moderate amount of Pierce damage to one enemy with even greater power (30% increase) if the target is knocked "Down". | 13% HP | Tier 2 Soul Skil: Death Or Taxes | Recieve 10% more money from combat rewards, shuffle time and demon negotiation. | Tier 1
- SL Skills:
-N/A
- Strengths/Weaknesses:
—Strength Name: Platinum Tongue —Description: Over the course of his life as a borderline noble and political wonder child Lucian learned the hard way that words can mean the difference between prosperity and ruin. As any skilled president should, Lucian has a remarkable proficiency for weaving words into convincing arguments and speeches, turning even his enemy into his favor. During demon negotiation, Lucian has a higher chance of pleasing demons as long as they can speak verbally.
—Strength Name: Charismatic Leader —Description: The most important part of leading a group of people - be it a handful of heroes or billions upon billions of civilians – is the ability to inspire them and pass unto them every last drop of confidence and innate wisdom that one has acquired over their lifetime. When accompanied by a group of at least one other person besides himself, Lucian passively boosts the luck stat of every ally present – including himself – by 10%.
—Strength Name: Heroic Bravery —Description: When the pen breaks and the sword is the only might that remains, one must be able to bridge the gap in power between them and their enemy by surrounding oneself in lucid focus and rational thought. As the man entrusted with the fate of an entire nation and its people, Lucian has learned to maintain his rationality and composure even when faced with imminent death. Lucian is 15% less likely to be inflicted with the Panic ailment, and recovers from it one turn earlier than scheduled by the skill used to inflict it.
—Racial Strength Name: Liber Gene —Description: The one lucky charm that’s allowed Lucian to come this far; the Liber Gene makes Lucian and all others who carry it immune to all forms of mind control and suggestion, save for those related to the soul, which it still manages to repel efficiently, if not perfectly. In combat, this makes it 15% less likely for the carrier to be inflicted with Charm, and in the case that it does it only lasts for one turn.
—Weakness Name: The Bitter Taste Of Defeat —Description: To a man who relies highly on his usage of words and diplomacy, not being able to communicate properly with another is beyond irritating, it’s downright frustrating, which can cause Lucian to lose a bit of his composure. In demon negotiation, Lucian is less likely to please demons that do not communicate verbally, or simply those who he can’t understand.
—Weakness Name: Astigmatism —Description: Maybe Lucian should’ve listened to his parents when they told him he shouldn’t read while in the dark or stick so close to the TV, as now he suffers from a form of astigmatism that blurs his vision whenever it shifts from one place to another rapidly, as is crucial for him to do while in combat (though maybe not so much outside of it). Whenever Lucian is downed in combat, his glasses will be knocked off. While his glasses are off, his accuracy will be reduced by 30%, and he must spend a turn guarding to put his glasses back on in order to recover his normal accuracy.
—Weakness Name: Immunodeficiency —Description: Though Lucian definitely lucked out in inheriting decent looks and the Liber Gene from his mother, the rest of his embryonic conception was… less than fortunate. Lucian was born with a minor form of immunodeficiency, which makes him particularly vulnerable to disease. Poison deals 5% more damage per turn to Lucian and is 15%more likely to be inflicted upon him.
—Racial Weakness Name: Flesh And Bone —Description: Despite their many redeeming traits and how far they’ve come as a species, humans aren’t exactly known for faring very well against the harmful elements of nature. Lucian especially, being past his biological prime, might need more than average protection when venturing into dangerous places, and is likely to exhaust easily in PvP combat. In PvS combat, however, this means that any elemental ailment lasts a turn longer than usual.
- Inventory:
"A Vote For Anabelle" Pin | Key Item [1]
VC: 404
- Action:
Left, Left, Left, Down and the fuck out of here.
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| | | Wolfie977
Posts : 1495 Join date : 2015-04-26 Age : 25 Location : About a couple inches from my PC
| Subject: Re: Fungeon! Team 2. (Lilly , Alice, James, Cassiel, Lucian) Tue Sep 19, 2017 9:06 pm | |
| As the last of the rodents fell, Lilly would lower her arms back to her sides and pant long drawn out breaths as she continued to wipe away tears that occasionally formed in her eyes from fear. Adrenaline had been the only thing keeping the timid girl going this entire time and each time there was even the briefest pause in action she could feel her emotions over taking her once again. She'd try her hardest to sniffle it all away and keep it compressed for now as Clover disappeared from sight once more when she scurried after Lucian who'd made a bolt for the exit. There wasn't much left that the girl could say, she was shouting things during the fights, though that was more so to keep herself focused on something else other than the horrific reality of the situation at hand. Now when only distant shots and screams could be heard and everything felt far more eerie, she'd stay quiet and just ensure that no matter what she didn't get left on her own. The sight of the outside was, the complete opposite of what she hoped. T-there had been no chance it was all completely fine, she knew that... But it was far worse than she had imagined. With a quick sharp nod, Lilly would continue to follow Lucian. If he knew somewhere that'd be safe to hide out for now, it was best they were together still. She just hoped and prayed that everyone she knew was still okay... - Action:
Getting outta dodge. (Following)
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| | | Lost
Posts : 2048 Join date : 2014-11-21 Age : 26 Location : Nowhere
| Subject: Re: Fungeon! Team 2. (Lilly , Alice, James, Cassiel, Lucian) Wed Sep 20, 2017 5:37 pm | |
| He'd sigh heavily. Being near the death of something... It threatened to cause him to faint once more. He'd push himself forward though, following his allies with what little strength he had left. He had to get home though... His mother and father... They were safe, right? They weren't in harms way, were they? They... Hadn't... He'd shove the thought deep down, not letting further despair envelope him. He'd walk with his body heavily leaning against the wall, his legs shivering after every step. It was painful... So horrifically painful... To think hope could exist in such doom... Such suffocating doom... It was terrifying.
Raziel seemed to be unaffected by the current state of his master, though. The blue haired boy would simply scribble away in the book he had, the small pillar of pillows levitating him closely behind the boy. It seemed he didn't really find all this that interesting or even terrifying for that matter. After all, his attitude in the battle had been... Much much too sprightly for his own liking. Shouldn't he have been more serious or dome something? He'd just sigh as the thoughts pulsed through his head. That seemed to be the only thing he could do in this situation. Though, there was finally a light at the end of their tunnel of despair. But what was happening outside was much... Much worst than what he could have ever imagined. He knew the doom was horrific... But no amount of time could have prepared him for this.
With a shake of his head though, he'd look back at Raziel with a weak nod of his head. Raziel would whistle in response, vanishing in a plume of grey mist as he returned to the vessel Cass carried in his hands. He knew the others would probably be worried if he suddenly disappeared... But that wasn't what he was concerned about. With a pained huff, the Virtue would dash in the direction that was where his home was housed. If he kept this pace... If he didn't trip or stumble... He'd make it in no time. Focus.- Action:
Exiting. Woo~
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| | | Azami
Posts : 1246 Join date : 2014-10-17 Age : 24 Location : Chained to a rock by a fickle RNG god. Ow, my liver.
| Subject: Re: Fungeon! Team 2. (Lilly , Alice, James, Cassiel, Lucian) Wed Sep 20, 2017 8:54 pm | |
| At the sight of another enemy falling before them, Alice let out a heavy sigh and rapidly took in a few deep breaths. She had been able to maintain her composure so far and suspected that this "Persona" of hers was at least partially responsible for that, but that didn't stop her from feeling nauseous as the wafting stench of death forced its way into through her nostrils and her stomach tied itself into knots at the knowledge that the monsters she had been slaughtering were once people. Simultaneously though, she felt the prior comfort increase too even as the cacophony of horrendous screams bombarded her ears from every corner. Her feet carried her forward at an almost shocking speed that persisted in spite of her fatigue and each step taken sent shimmers and ripples of blue through the crimson beam blade clutched within her shaking wrist. "Gotta keep moving, gotta keep moving..." The mantra echoed through her mind and she caught herself as she stumbled mid-sprint. None of this made any sense but nothing ever did; she couldn't allow herself to get distracted and so she didn't. Her focus remained unfaltering and she allowed the will to life to consume her. It wouldn't be long before her hope paid off as they finally exited the maze of death and her father led them all onwards to the station. Truth be told, deep down she figured there wasn't much they'd be able to do. She assumed -- she very much hoped -- that this wasn't a common occurrence for Junction. If that belief was correct then it only made sense that they wouldn't be equipped to deal with the current situation. Nevertheless, that didn't matter. While that was her opinion, it wasn't one she'd recognize while she was in danger, and even if she had entertained it they still had a better shot heading there than anywhere else. It wasn't like she knew any secure places to take shelter in the city given how she could barely navigate it without the assistance of a local. Whatever the case, it seemed they'd be alright if they kept this up. The march was draining and continued to sap away her energy bit by bit, however, losing some stamina was a minuscule price to pay if it was being exchanged for the lives of her teammates and herself. With one last show of speed, Alice hastily exited the scene. | |
| | | Albrecht
Posts : 2548 Join date : 2015-01-01 Age : 25
| Subject: Re: Fungeon! Team 2. (Lilly , Alice, James, Cassiel, Lucian) Thu Sep 21, 2017 1:52 pm | |
| Another enemy bites the dust... damn, just what the hell was going on right now? The personas, the monster that they had to fight... He assumed shit like this was not normal, even for Junction's standards. Everyone else seemed to be at least shaken, not saying any words, save for Lucian. Understandable considering what just had happened, even the hardened war veteran was at a loss of words. Quietly, he fixed his shades on his face and quickly followed the president with the other team mates. J.U.L.I.A would remain quiet too.. - Action:
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