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Persona :: New Arcana
Welcome to Persona :: New Arcana! A Persona RPG site!
Welcome to New Arcana!
Welcome, Welcome! You've probably guessed by now, but this is a text-based Persona RPG site for Atlus fans, by Atlus fans. If you're new to Shin Megami Tensei, this place can still be for you, so no need to dash towards the doors! Your first stop should be the introduction board so we can introduce ourselves. Then right after that, feel free to go through our vital information to get a good feel of the site. We hope you enjoy your stay, and if you have any questions don't hesitate to post them here. Ciao!
Shin Megami Tensei and Persona belong to ATLUS. We own nothing, and have simply used their data to create a world of our own. They are the true geniuses behind the scenes.
Eerie Sound | 25% chance of inflicting the Distress ailment to all enemies. 50% chance of landing a critical hit on the distressed enemies for the next 3 turns. | 10 SP | Tier 2
2, 3, 8 for all
A
Random number (1,10) :
10
B
Random number (1,10) :
5
C
Random number (1,10) :
10
Passives:
Regenerate 1 | Recovers 2% of max HP on each user turn | Passive | Tier 1
Soul Skill Name: Favor of the Fates Persona Name: Nona Tier: Tier 1 Cost: Passive Type of Damage: N/A Description: Alice's talents are enhanced by her Persona. She does 15% extra damage with any and all Slash skills than she would under normal circumstances.
Relevant(?) Strengths/Weaknesses:
—Strength Name: Finesse —Description: Alice's attacks hold a certain grace to them and when she's doing well in a battle her movements are awe-inspiring to watch. After successfully landing a critical hit on an enemy her Ppstr stat will increase by 5% for the duration of the Once More and her next subsequent turn. This can't stack on top of itself, but there's no limit to the amount of times it can be triggered per battle.
—Strength Name: Patron of the Arts —Description: During her time in Scarred Earth, Alice spent much of her freetime studying drama and acting. She knows how to put on a convincing performance and accordingly also possesses a keen understanding of how to manipulate an audience and get them on the edge of their seat. Whenever she uses a Distress skill on an enemy, Alice has a 10% extra chance of inflicting the ailment on them.
—Strength Name: Slice n' Dice —Description: When using Slash skills, Alice deals 10% extra damage than she would normally.
—Strength Name: Clever —Description: Alice isn't necessarily a genius, but she does have above average intelligence and tends to do well at confronting puzzles and other problems that require a logical answer. Combined with the state-of-the-art weeaboo technology that is her soulbond weapon, she's more than capable of installing a third node into her blade and can thereby take advantage of an additional slot.
—Racial Strength Name: Liber Gene —Description: The source of Alice's deepest hopes and most dreaded fears; the Liber Gene makes Alice and all others who carry it immune to all forms of mind control and suggestion, save for those related to the soul, which it still manages to repel efficiently, if not perfectly. In combat, this makes it 15% less likely for the carrier to be inflicted with Charm, and in the case that it does it only lasts for one turn.
—Weakness Name: Cynical —Description: Perhaps pessimistic is too harsh a word, but it shouldn't be any surprise that Alice isn't a particularly happy-go-lucky person considering the environment she grew up in and the revelations she's learned over the years. Everywhere she goes people look like machines to her and their words ring ever so slightly hollow no matter how much genuine passion or emotion rests behind them. Overall it could be said that life has largely lost its sense of magic for her and consequentially she deals 10% less damage with any magic-based attacks.
—Weakness Name: Ramen Rakunda —Description: You wouldn't expect it from the daughter of the POTUS, but most of Alice's diet consists of snacks and quickly prepared meals like instant ramen. While Lucian was a loving father and clearly did his best to take care of her, the nature of his job often meant that he was swamped with work that could easily prevent him from spending time with her. With only one parent taking care of her, this meant that family dinners were a rare occurrence for Alice and that consequentially she slowly began to avoid attending supper in favor of more convenient options. You don't have to be disappointed when you see your dad's not at the table if you never bother with full course meals in the first place, right? Because of this she's skinnier than your typical human female and takes 10% more damage from physical attacks than she would otherwise.
—Weakness Name: Xenophilia —Description: Ironically enough, beneath the surface Alice isn't as patriotic as you'd expect her to be. What she learned about her country and the world she lived in as a whole has severed a gigantic portion of the connection she felt to it. Even before learning about the Liber Gene's existence and the state of America though, she maintained a healthy interest in foreign cultures, although it's much more intense now than it ever was before. Since almost everyone in Junction comes from a different culture than she's used to, Charm skills have an extra 5% chance of success against her. In addition, her initial unfamiliarity with these cultures and their technology means she can only equip nodes up to tier 2.
—Weakness Name: Colorful Cues —Description: The nature of Alice's soulbound weapon makes it easier for opponents to read her current emotional state and act to exploit it accordingly. In PvS this translates to her doing 5% less damage with Patriot. When it comes to PvP though there isn't an intrinsic mechanical effect; it simply allows an observant enough opponent to notice and take advantage of the meaning of the colors. For example, if a person managed to discern that the energy being red translates to negative emotions and turned their attention to Alice's movements and attacks, they could potentially learn that she's in a state of anger and use that knowledge to formulate a strategy against her. In that sense, this weakness of hers could be considered a counter to her skill in acting.
—Racial Weakness Name: Flesh And Bone —Description: Despite their many redeeming traits and how far they’ve come as a species, humans aren’t exactly known for faring very well against the harmful elements of nature. While it's true that Alice is in her prime and is a decently athletic person, she's still a bit underweight for a girl her age and isn't all that physically strong having to thereby rely on skill and strategy over brute force to back up any non-supernatural attacks made in PvP. In PvS combat, however, this means that any elemental ailment lasts a turn longer than usual.
Moonie
Posts : 1157 Join date : 2015-11-07 Age : 24 Location : Yes
As the group stumbled upon yet another offense to the senses, Lucian gripped his sword in anticipation for what was about to come. It was at this point also that he realized he was holding a real, non-foam sword to begin with. Chalking it down as something he'd just have to question later along with his new powers and the current events, Lucian lunged forward with considerable vitality to slash one of the monsters diagonally with swift and potent motion.
Weapon Name: Law Weapon Description: Law is a platinum-colored steel sword with a golden handle, identical in appearance to a standard issue US Naval Officer’s Sword. The handle is 5.25 inches (13 centimeters) long, and the blade is 32 inches (81 centimeters) long. The scabbard is made of leather with brass fittings and sports a fleur-esque design on its cream-colored exterior. The whole thing is adorned by symbolic imagery and weighs roughly a pound and a half (0.68 kilograms).
Weapon Image:
Weapon Attack Type: Slash Weapon Element: N/A
Side-Arm Weapon:
Side-Arm Name: Order Side-Arm Description: Order is a 1911 Style Pistol “Loaded Parkerized” Handgun with a steel frame and wooden grip. The barrel is about 5 inches (12.7 centimeters) and the overall length is of 6.8 inches (21.84 centimeters). It all weighs in at 2.5 pounds (1.13 kilograms). Side-Arm Image:
Side-Arm Attack Type: Gun Side-Arm Style: Revolver - Single Shot - Accuracy is increased by 20%. Consumes only one type of ammo per use. Can shoot only one enemy at a time.
Persona:
Liber Pater - The Aeon
Strong: N/A Weak: N/A Skill 1: Counter | 10% chance of repelling Physical attacks | Passive | Tier 1 Skill 2: Regenerate 2 | Recovers 4% of max HP on each user turn | Passive | Tier 2 Skill 3: Invigorate 2 | Recovers 5 SP on each user turn | Passive | Tier 2 Skill 4: Cruel Attack | Inflicts a moderate amount of Pierce damage to one enemy with even greater power (30% increase) if the target is knocked "Down". | 13% HP | Tier 2 Soul Skil: Death Or Taxes | Recieve 10% more money from combat rewards, shuffle time and demon negotiation. | Tier 1
Persona List:
Liber Pater - The Aeon
Strong: N/A Weak: N/A Skill 1: Counter | 10% chance of repelling Physical attacks | Passive | Tier 1 Skill 2: Regenerate 2 | Recovers 4% of max HP on each user turn | Passive | Tier 2 Skill 3: Invigorate 2 | Recovers 5 SP on each user turn | Passive | Tier 2 Skill 4: Cruel Attack | Inflicts a moderate amount of Pierce damage to one enemy with even greater power (30% increase) if the target is knocked "Down". | 13% HP | Tier 2 Soul Skil: Death Or Taxes | Recieve 10% more money from combat rewards, shuffle time and demon negotiation. | Tier 1
SL Skills:
-N/A
Strengths/Weaknesses:
—Strength Name: Platinum Tongue —Description: Over the course of his life as a borderline noble and political wonder child Lucian learned the hard way that words can mean the difference between prosperity and ruin. As any skilled president should, Lucian has a remarkable proficiency for weaving words into convincing arguments and speeches, turning even his enemy into his favor. During demon negotiation, Lucian has a higher chance of pleasing demons as long as they can speak verbally.
—Strength Name: Charismatic Leader —Description: The most important part of leading a group of people - be it a handful of heroes or billions upon billions of civilians – is the ability to inspire them and pass unto them every last drop of confidence and innate wisdom that one has acquired over their lifetime. When accompanied by a group of at least one other person besides himself, Lucian passively boosts the luck stat of every ally present – including himself – by 10%.
—Strength Name: Heroic Bravery —Description: When the pen breaks and the sword is the only might that remains, one must be able to bridge the gap in power between them and their enemy by surrounding oneself in lucid focus and rational thought. As the man entrusted with the fate of an entire nation and its people, Lucian has learned to maintain his rationality and composure even when faced with imminent death. Lucian is 15[color=#9966cc] less likely to be inflicted with the Panic ailment, and recovers from it one turn earlier than scheduled by the skill used to inflict it.
—Racial Strength Name: Liber Gene —Description: The one lucky charm that’s allowed Lucian to come this far; the Liber Gene makes Lucian and all others who carry it immune to all forms of mind control and suggestion, save for those related to the soul, which it still manages to repel efficiently, if not perfectly. In combat, this makes it 15% less likely for the carrier to be inflicted with Charm, and in the case that it does it only lasts for one turn.
—Weakness Name: The Bitter Taste Of Defeat —Description: To a man who relies highly on his usage of words and diplomacy, not being able to communicate properly with another is beyond irritating, it’s downright frustrating, which can cause Lucian to lose a bit of his composure. In demon negotiation, Lucian is less likely to please demons that do not communicate verbally, or simply those who he can’t understand.
—Weakness Name: Astigmatism —Description: Maybe Lucian should’ve listened to his parents when they told him he shouldn’t read while in the dark or stick so close to the TV, as now he suffers from a form of astigmatism that blurs his vision whenever it shifts from one place to another rapidly, as is crucial for him to do while in combat (though maybe not so much outside of it). Whenever Lucian is downed in combat, his glasses will be knocked off. While his glasses are off, his accuracy will be reduced by 30%, and he must spend a turn guarding to put his glasses back on in order to recover his normal accuracy.
—Weakness Name: Immunodeficiency —Description: Though Lucian definitely lucked out in inheriting decent looks and the Liber Gene from his mother, the rest of his embryonic conception was… less than fortunate. Lucian was born with a minor form of immunodeficiency, which makes him particularly vulnerable to disease. Poison deals 5% more damage per turn to Lucian and is 15%more likely to be inflicted upon him.
—Racial Weakness Name: Flesh And Bone —Description: Despite their many redeeming traits and how far they’ve come as a species, humans aren’t exactly known for faring very well against the harmful elements of nature. Lucian especially, being past his biological prime, might need more than average protection when venturing into dangerous places, and is likely to exhaust easily in PvP combat. In PvS combat, however, this means that any elemental ailment lasts a turn longer than usual.
Inventory:
"A Vote For Anabelle" Pin | Key Item [1]
VC: 355
Action:
Attacking Rodney A with Law for 20 slash dex damage.
Miss on 1
Random number (1,10) :
10
Crit on 9, 10
Random number (1,10) :
10
Moonie
Posts : 1157 Join date : 2015-11-07 Age : 24 Location : Yes
Weapon Name: Law Weapon Description: Law is a platinum-colored steel sword with a golden handle, identical in appearance to a standard issue US Naval Officer’s Sword. The handle is 5.25 inches (13 centimeters) long, and the blade is 32 inches (81 centimeters) long. The scabbard is made of leather with brass fittings and sports a fleur-esque design on its cream-colored exterior. The whole thing is adorned by symbolic imagery and weighs roughly a pound and a half (0.68 kilograms).
Weapon Image:
Weapon Attack Type: Slash Weapon Element: N/A
Side-Arm Weapon:
Side-Arm Name: Order Side-Arm Description: Order is a 1911 Style Pistol “Loaded Parkerized” Handgun with a steel frame and wooden grip. The barrel is about 5 inches (12.7 centimeters) and the overall length is of 6.8 inches (21.84 centimeters). It all weighs in at 2.5 pounds (1.13 kilograms). Side-Arm Image:
Side-Arm Attack Type: Gun Side-Arm Style: Revolver - Single Shot - Accuracy is increased by 20%. Consumes only one type of ammo per use. Can shoot only one enemy at a time.
Persona:
Liber Pater - The Aeon
Strong: N/A Weak: N/A Skill 1: Counter | 10% chance of repelling Physical attacks | Passive | Tier 1 Skill 2: Regenerate 2 | Recovers 4% of max HP on each user turn | Passive | Tier 2 Skill 3: Invigorate 2 | Recovers 5 SP on each user turn | Passive | Tier 2 Skill 4: Cruel Attack | Inflicts a moderate amount of Pierce damage to one enemy with even greater power (30% increase) if the target is knocked "Down". | 13% HP | Tier 2 Soul Skil: Death Or Taxes | Recieve 10% more money from combat rewards, shuffle time and demon negotiation. | Tier 1
Persona List:
Liber Pater - The Aeon
Strong: N/A Weak: N/A Skill 1: Counter | 10% chance of repelling Physical attacks | Passive | Tier 1 Skill 2: Regenerate 2 | Recovers 4% of max HP on each user turn | Passive | Tier 2 Skill 3: Invigorate 2 | Recovers 5 SP on each user turn | Passive | Tier 2 Skill 4: Cruel Attack | Inflicts a moderate amount of Pierce damage to one enemy with even greater power (30% increase) if the target is knocked "Down". | 13% HP | Tier 2 Soul Skil: Death Or Taxes | Recieve 10% more money from combat rewards, shuffle time and demon negotiation. | Tier 1
SL Skills:
-N/A
Strengths/Weaknesses:
—Strength Name: Platinum Tongue —Description: Over the course of his life as a borderline noble and political wonder child Lucian learned the hard way that words can mean the difference between prosperity and ruin. As any skilled president should, Lucian has a remarkable proficiency for weaving words into convincing arguments and speeches, turning even his enemy into his favor. During demon negotiation, Lucian has a higher chance of pleasing demons as long as they can speak verbally.
—Strength Name: Charismatic Leader —Description: The most important part of leading a group of people - be it a handful of heroes or billions upon billions of civilians – is the ability to inspire them and pass unto them every last drop of confidence and innate wisdom that one has acquired over their lifetime. When accompanied by a group of at least one other person besides himself, Lucian passively boosts the luck stat of every ally present – including himself – by 10%.
—Strength Name: Heroic Bravery —Description: When the pen breaks and the sword is the only might that remains, one must be able to bridge the gap in power between them and their enemy by surrounding oneself in lucid focus and rational thought. As the man entrusted with the fate of an entire nation and its people, Lucian has learned to maintain his rationality and composure even when faced with imminent death. Lucian is 15[color=#9966cc] less likely to be inflicted with the Panic ailment, and recovers from it one turn earlier than scheduled by the skill used to inflict it.
—Racial Strength Name: Liber Gene —Description: The one lucky charm that’s allowed Lucian to come this far; the Liber Gene makes Lucian and all others who carry it immune to all forms of mind control and suggestion, save for those related to the soul, which it still manages to repel efficiently, if not perfectly. In combat, this makes it 15% less likely for the carrier to be inflicted with Charm, and in the case that it does it only lasts for one turn.
—Weakness Name: The Bitter Taste Of Defeat —Description: To a man who relies highly on his usage of words and diplomacy, not being able to communicate properly with another is beyond irritating, it’s downright frustrating, which can cause Lucian to lose a bit of his composure. In demon negotiation, Lucian is less likely to please demons that do not communicate verbally, or simply those who he can’t understand.
—Weakness Name: Astigmatism —Description: Maybe Lucian should’ve listened to his parents when they told him he shouldn’t read while in the dark or stick so close to the TV, as now he suffers from a form of astigmatism that blurs his vision whenever it shifts from one place to another rapidly, as is crucial for him to do while in combat (though maybe not so much outside of it). Whenever Lucian is downed in combat, his glasses will be knocked off. While his glasses are off, his accuracy will be reduced by 30%, and he must spend a turn guarding to put his glasses back on in order to recover his normal accuracy.
—Weakness Name: Immunodeficiency —Description: Though Lucian definitely lucked out in inheriting decent looks and the Liber Gene from his mother, the rest of his embryonic conception was… less than fortunate. Lucian was born with a minor form of immunodeficiency, which makes him particularly vulnerable to disease. Poison deals 5% more damage per turn to Lucian and is 15%more likely to be inflicted upon him.
—Racial Weakness Name: Flesh And Bone —Description: Despite their many redeeming traits and how far they’ve come as a species, humans aren’t exactly known for faring very well against the harmful elements of nature. Lucian especially, being past his biological prime, might need more than average protection when venturing into dangerous places, and is likely to exhaust easily in PvP combat. In PvS combat, however, this means that any elemental ailment lasts a turn longer than usual.
Inventory:
"A Vote For Anabelle" Pin | Key Item [1]
VC: 355
Action:
Attacking Rodney B with Law for 20 slash dex damage.
Invigorate 1 | Recovers 3 SP on each user turn Dark Boost | Increases Dark damage output 25% Soul Skill Name: Lesser Dark Boost Persona Name: Charon Tier: Tier 1 Cost: N/A Type of Damage: Passive Description: Boosts Dark based skills by 15%
—Strength Name: Special Gadgets —Description: His sunglasses aren’t just for show, it’s practically a smartphone with it’s own database, capable of taking photos, recording video and audio, even comes with a few apps. Though the only advantage in combat is that it helps his precision in combat, increasing his Luck stat by 10%.
—Strength Name: Military training —Description: Even super cyborgs need combat training, before being deployed all soldiers have been instructed in the use of guns, especially rapid fire guns and pistols, he knows where to hit in order to cause maximum damage. Adam receives a 15% damage boost to Gun damage.
—Racial Strength Name: Liber Gene —Description: The Liber Gene remains in James despite being mostly a machine now days. People with the Liber Gene are immune to mind control and suggestion, the exception being soul powers, yet they still show great resilience towards such powers. He is 15% more resistant to the Charm and even when he inflicted with it, it always goes away after 1 turn.
—Weakness Name: Weird science —Description: The scientists who projected his robot body did not account for people with elemental magic, or magic at all. As such he is more vulnerable to such attacks, any Zio attack he receives deals 10% more damage.
—Weakness Name:Phantom Pain —Description: Despite the cybernetic limbs and appendages, the soldier still feels from their loss, at times he’ll feel intense pain where those limbs where despite the current replacement being immune to pain. At times of great stress and panic this pain will grow extremely intense, causing the man to contort and yell in agony. Should James be inflicted with Fear or Distress it will last 1 extra turn and for each turn that he suffers from those ailments he’ll lose 2% of his total HP.
—Racial Weakness Name: System Overload —Description: Like most machines, James body will malfunction should it receive an electrical current that’s too intense. In James case his Orgia Mode and any Strength relating to his robotic body will be nullified for 3 turns until he can turn on again his own systems and get back to combat.
Actions:
Attacks Rodney A with Eiha! Deals 40 Dark damage!
Miss if 1
Random number (1,10) :
3
Wolfie977
Posts : 1495 Join date : 2015-04-26 Age : 25 Location : About a couple inches from my PC
Cautiously, Lilly would continue to follow the group. She took strong note of the boy whom seemed to be suffering pretty bad back there when this all first started, keeping a watchful eye on him every so often whilst also keeping an eye out for anything that was possibly moving around her. She wanted to try and help him in some way, though Clover had made it clear to her that what was wrong with him they were unable to cure. Instead she'd suddenly freeze as she saw the horde of rats ahead seemingly eating the dead corpse of a much larger rat. Quivering on the edge of vomiting, Lilly would try to keep her composure the best she could. She didn't want to be a fighter, nor did she feel like one even now, but she knew how to shield people. How to keep them safe, she'd make sure to use that to her advantage.
"O-okay... Okay... L-let's make sure everyone's protected."
Skill 1: Dia | Recovers a small amount of HP (30% (45%)) to one ally. | 4 SP | Tier 1 Skill 2: Me Patra | Removes Panic, Distress, or Fear from all allies | 6 SP | Tier 1 Skill 3: Counter | 10% (25%) chance of repelling Physical attacks | Passive | Tier 1 Skill 4: Mediarama | Recovers a moderate amount of HP (40% (55%)) to all allies. | 16 SP | Tier 2
Soul Skill Name: Protective Shield Persona Name: Clover Tier: Tier 1 Cost: Passive Type of Damage: Healing Description: Due to the nature of Lilly’s race being able to form shields to protect themselves and others using the energy of the air around them, Lilly is able to convert some of this energy into personal shields for herself and her allies. When Lilly casts a healing spell on herself or an ally, she can heal people for an additional 15hp over their max health. This 15hp is the representation of the shield she forms to protect them from some damage.
HP/SP Changes:
Used Mediarama for 16sp.
59 - 16 = 43sp
Healed for 55%. Giving myself a 15hp shield over max health.
Soul Skill Name: Protective Shield Persona Name: Clover Tier: Tier 1 Cost: Passive Type of Damage: Healing Description: Due to the nature of Lilly’s race being able to form shields to protect themselves and others using the energy of the air around them, Lilly is able to convert some of this energy into personal shields for herself and her allies. When Lilly casts a healing spell on herself or an ally, she can heal people for an additional 15hp over their max health. This 15hp is the representation of the shield she forms to protect them from some damage
Lovers Arcana: +15% To Healing Skills.
—Strength Name: Supportive (Translates to her weapon nodes effects being granted to the whole party.)
—Racial Strength Name: Natural Defenses (Within combat, she uses these shields to protect herself, increasing her counter chances by 10%. Her shields also help her when trying to defend herself or others using a defense buff skill, increasing their potency by 15% as well.)
—Weakness Name: Squishy (Takes +10% damage from all dex attacks.)
—Weakness Name: Inexperienced (Translates to her only being able to use one weapon node at a time instead of the usual two.)
—Racial Weakness Name: Adaption of Fear (Within combat, Lilly is 15% more susceptible to the fear ailment, as well as when the three turns of fear are over, she must take a test and on a 20% chance she stays feared for another round. These additional rounds of fear can last indefinitely if she keeps hitting the 20% chance. On top of this, she's often scared to attack head on with enemies and prefers to stay back in the supportive role, meaning all damage output from Lilly is reduced by 10%.)
Action:
Using Mediarama on all. Healing all for 55%. (Note, Lilly can heal you for up to +15hp over your max hp due to her soul skill if applicable.)
Lost
Posts : 2048 Join date : 2014-11-21 Age : 26 Location : Nowhere
Subject: Re: Fungeon! Team 2. (Lilly , Alice, James, Cassiel, Lucian) Fri Sep 08, 2017 12:22 am
"M-Master! Walking into combat is not a smart decision. I am not capable of combat and you are in no way capable of participating in this fight. I advise we escape quickly."
—Strength Name: Critical Item Use —Description: Cassiel has the ability to double the efficiency of items that he uses on himself or allies. This critical for items will double the restored HP, SP, or double the damage dealt by an item. This is based on his Luck stat like normal critical. Passives such as Daredevil do affect this strength.
—Weakness Name: Impossible Critical —Description: Because of Cassiel’s ability to use criticals on items, he is incapable of dealing critical hits with Dex attacks of Physical skills. If a passive is created stating he can use critical strikes with Magic spells, this passive becomes nullifies by this weakness.
—Racial Weakness Name: Heart of Ariel —Description: Virtue as a race are very sensitive to the emotions and weaving of fate around them. In Cassiel’s case, the doom and fortune of others around him affect him on a greater scale than one might expect. While fortune will simply boost his own morale and mood, doom takes a great toll on his mental state and body, almost so much that it can cause damage to his body. In battle, Cassiel will lose his next turn should an ally be brought down to half health or below. Should an ally be KOed in battle, Cassiel will be brought down to 1 HP. Should an ally be killed in battle, Cassiel will be instantly KOed and can’t be revived for one turn after being KOed.
The Wild Card's Curse: A Wild Card is destined to struggle against fate and push forth a new future that is impossible to predetermine. However, the end of their journey is wrought with pain and suffering. Cassiel being exposed to Lucian's fate has caused him to be extremely sensitive to the man's fate, causing him to be in a weakened state around him. Cassiel looses 5% of his total HP stat when in combat with Lucian.
The Unbearable Stench of Death: The Jump may have given a select few the capability to fight against demons, but it also contorted and twisted just as many if not more people into horrific monsters bent on chaos. The death that has ensued due to the Jump is a staggering amount of doom that threatens to break Cassiel every moment he stays conscious, there mere fact he's not comatose is a miracle. Due to the strain on his body, all Stats are reduced by 2% as well as an additional 5% to both his HP and SP stats.
Action:
Trying to escape because I can't read words! Help, please...
Escaped Successfully if 1...
Random number (1,2) :
2
CWIS
Posts : 1019 Join date : 2017-05-09
Subject: Re: Fungeon! Team 2. (Lilly , Alice, James, Cassiel, Lucian) Fri Sep 08, 2017 12:28 am
A chorus of all to human screams echo from the hoard.
Eerie Sound | 25% chance of inflicting the Distress ailment to all enemies. 50% chance of landing a critical hit on the distressed enemies for the next 3 turns. | 10 SP | Tier 2
1, 4, 5 for all
A
Random number (1,10) :
6
B
Random number (1,10) :
9
C
Random number (1,10) :
1
Passives:
Regenerate 1 | Recovers 2% of max HP on each user turn | Passive | Tier 1
Soul Skill Name: Favor of the Fates Persona Name: Nona Tier: Tier 1 Cost: Passive Type of Damage: N/A Description: Alice's talents are enhanced by her Persona. She does 15% extra damage with any and all Slash skills than she would under normal circumstances.
Relevant(?) Strengths/Weaknesses:
—Strength Name: Finesse —Description: Alice's attacks hold a certain grace to them and when she's doing well in a battle her movements are awe-inspiring to watch. After successfully landing a critical hit on an enemy her Ppstr stat will increase by 5% for the duration of the Once More and her next subsequent turn. This can't stack on top of itself, but there's no limit to the amount of times it can be triggered per battle.
—Strength Name: Patron of the Arts —Description: During her time in Scarred Earth, Alice spent much of her freetime studying drama and acting. She knows how to put on a convincing performance and accordingly also possesses a keen understanding of how to manipulate an audience and get them on the edge of their seat. Whenever she uses a Distress skill on an enemy, Alice has a 10% extra chance of inflicting the ailment on them.
—Strength Name: Slice n' Dice —Description: When using Slash skills, Alice deals 10% extra damage than she would normally.
—Strength Name: Clever —Description: Alice isn't necessarily a genius, but she does have above average intelligence and tends to do well at confronting puzzles and other problems that require a logical answer. Combined with the state-of-the-art weeaboo technology that is her soulbond weapon, she's more than capable of installing a third node into her blade and can thereby take advantage of an additional slot.
—Racial Strength Name: Liber Gene —Description: The source of Alice's deepest hopes and most dreaded fears; the Liber Gene makes Alice and all others who carry it immune to all forms of mind control and suggestion, save for those related to the soul, which it still manages to repel efficiently, if not perfectly. In combat, this makes it 15% less likely for the carrier to be inflicted with Charm, and in the case that it does it only lasts for one turn.
—Weakness Name: Cynical —Description: Perhaps pessimistic is too harsh a word, but it shouldn't be any surprise that Alice isn't a particularly happy-go-lucky person considering the environment she grew up in and the revelations she's learned over the years. Everywhere she goes people look like machines to her and their words ring ever so slightly hollow no matter how much genuine passion or emotion rests behind them. Overall it could be said that life has largely lost its sense of magic for her and consequentially she deals 10% less damage with any magic-based attacks.
—Weakness Name: Ramen Rakunda —Description: You wouldn't expect it from the daughter of the POTUS, but most of Alice's diet consists of snacks and quickly prepared meals like instant ramen. While Lucian was a loving father and clearly did his best to take care of her, the nature of his job often meant that he was swamped with work that could easily prevent him from spending time with her. With only one parent taking care of her, this meant that family dinners were a rare occurrence for Alice and that consequentially she slowly began to avoid attending supper in favor of more convenient options. You don't have to be disappointed when you see your dad's not at the table if you never bother with full course meals in the first place, right? Because of this she's skinnier than your typical human female and takes 10% more damage from physical attacks than she would otherwise.
—Weakness Name: Xenophilia —Description: Ironically enough, beneath the surface Alice isn't as patriotic as you'd expect her to be. What she learned about her country and the world she lived in as a whole has severed a gigantic portion of the connection she felt to it. Even before learning about the Liber Gene's existence and the state of America though, she maintained a healthy interest in foreign cultures, although it's much more intense now than it ever was before. Since almost everyone in Junction comes from a different culture than she's used to, Charm skills have an extra 5% chance of success against her. In addition, her initial unfamiliarity with these cultures and their technology means she can only equip nodes up to tier 2.
—Weakness Name: Colorful Cues —Description: The nature of Alice's soulbound weapon makes it easier for opponents to read her current emotional state and act to exploit it accordingly. In PvS this translates to her doing 5% less damage with Patriot. When it comes to PvP though there isn't an intrinsic mechanical effect; it simply allows an observant enough opponent to notice and take advantage of the meaning of the colors. For example, if a person managed to discern that the energy being red translates to negative emotions and turned their attention to Alice's movements and attacks, they could potentially learn that she's in a state of anger and use that knowledge to formulate a strategy against her. In that sense, this weakness of hers could be considered a counter to her skill in acting.
—Racial Weakness Name: Flesh And Bone —Description: Despite their many redeeming traits and how far they’ve come as a species, humans aren’t exactly known for faring very well against the harmful elements of nature. While it's true that Alice is in her prime and is a decently athletic person, she's still a bit underweight for a girl her age and isn't all that physically strong having to thereby rely on skill and strategy over brute force to back up any non-supernatural attacks made in PvP. In PvS combat, however, this means that any elemental ailment lasts a turn longer than usual.
Moonie
Posts : 1157 Join date : 2015-11-07 Age : 24 Location : Yes
As it turned out, the sword wasn't nearly as effective against the monsters as Lucian was hoping it would be. There was a noticable difference between the impact this weapon made when compared to Liber's lance; Lucian had to bring him back, and yet... he didn't exactly know how to do that. The first time he manifested it was completely instinctual, it happenned entirely on impulse. Maybe he had to do it the same way he summoned the sword?
Reaching behind his back with sword in hand, Lucian let go of the sword to be greeted by complete silence, which led him to believe it had disappeared in the same manner in which it had appeared. He focused his mind on the picture of his other self as he closed his grasp, and his fingers were greeted by the feeling of a smooth, light, almost ethereal fabric. Bringing his hand forward, Lucian found himself holding an... American flag? The bizarreness of this day just kep growing and growing. Regardless, Lucian followed his instincts the same way he had a few minutes ago and unfurled the flag before draping it over the air.
The flag patiently wavered down onto the ground, slowly revealing the menacing figure of Liber from behind its edges.
Weapon Name: Law Weapon Description: Law is a platinum-colored steel sword with a golden handle, identical in appearance to a standard issue US Naval Officer’s Sword. The handle is 5.25 inches (13 centimeters) long, and the blade is 32 inches (81 centimeters) long. The scabbard is made of leather with brass fittings and sports a fleur-esque design on its cream-colored exterior. The whole thing is adorned by symbolic imagery and weighs roughly a pound and a half (0.68 kilograms).
Weapon Image:
Weapon Attack Type: Slash Weapon Element: N/A
Side-Arm Weapon:
Side-Arm Name: Order Side-Arm Description: Order is a 1911 Style Pistol “Loaded Parkerized” Handgun with a steel frame and wooden grip. The barrel is about 5 inches (12.7 centimeters) and the overall length is of 6.8 inches (21.84 centimeters). It all weighs in at 2.5 pounds (1.13 kilograms). Side-Arm Image:
Side-Arm Attack Type: Gun Side-Arm Style: Revolver - Single Shot - Accuracy is increased by 20%. Consumes only one type of ammo per use. Can shoot only one enemy at a time.
Persona:
Liber Pater - The Aeon
Strong: N/A Weak: N/A Skill 1: Counter | 10% chance of repelling Physical attacks | Passive | Tier 1 Skill 2: Regenerate 2 | Recovers 4% of max HP on each user turn | Passive | Tier 2 Skill 3: Invigorate 2 | Recovers 5 SP on each user turn | Passive | Tier 2 Skill 4: Cruel Attack | Inflicts a moderate amount of Pierce damage to one enemy with even greater power (30% increase) if the target is knocked "Down". | 13% HP | Tier 2 Soul Skil: Death Or Taxes | Recieve 10% more money from combat rewards, shuffle time and demon negotiation. | Tier 1
Persona List:
Liber Pater - The Aeon
Strong: N/A Weak: N/A Skill 1: Counter | 10% chance of repelling Physical attacks | Passive | Tier 1 Skill 2: Regenerate 2 | Recovers 4% of max HP on each user turn | Passive | Tier 2 Skill 3: Invigorate 2 | Recovers 5 SP on each user turn | Passive | Tier 2 Skill 4: Cruel Attack | Inflicts a moderate amount of Pierce damage to one enemy with even greater power (30% increase) if the target is knocked "Down". | 13% HP | Tier 2 Soul Skil: Death Or Taxes | Recieve 10% more money from combat rewards, shuffle time and demon negotiation. | Tier 1
SL Skills:
-N/A
Strengths/Weaknesses:
—Strength Name: Platinum Tongue —Description: Over the course of his life as a borderline noble and political wonder child Lucian learned the hard way that words can mean the difference between prosperity and ruin. As any skilled president should, Lucian has a remarkable proficiency for weaving words into convincing arguments and speeches, turning even his enemy into his favor. During demon negotiation, Lucian has a higher chance of pleasing demons as long as they can speak verbally.
—Strength Name: Charismatic Leader —Description: The most important part of leading a group of people - be it a handful of heroes or billions upon billions of civilians – is the ability to inspire them and pass unto them every last drop of confidence and innate wisdom that one has acquired over their lifetime. When accompanied by a group of at least one other person besides himself, Lucian passively boosts the luck stat of every ally present – including himself – by 10%.
—Strength Name: Heroic Bravery —Description: When the pen breaks and the sword is the only might that remains, one must be able to bridge the gap in power between them and their enemy by surrounding oneself in lucid focus and rational thought. As the man entrusted with the fate of an entire nation and its people, Lucian has learned to maintain his rationality and composure even when faced with imminent death. Lucian is 15% less likely to be inflicted with the Panic ailment, and recovers from it one turn earlier than scheduled by the skill used to inflict it.
—Racial Strength Name: Liber Gene —Description: The one lucky charm that’s allowed Lucian to come this far; the Liber Gene makes Lucian and all others who carry it immune to all forms of mind control and suggestion, save for those related to the soul, which it still manages to repel efficiently, if not perfectly. In combat, this makes it 15% less likely for the carrier to be inflicted with Charm, and in the case that it does it only lasts for one turn.
—Weakness Name: The Bitter Taste Of Defeat —Description: To a man who relies highly on his usage of words and diplomacy, not being able to communicate properly with another is beyond irritating, it’s downright frustrating, which can cause Lucian to lose a bit of his composure. In demon negotiation, Lucian is less likely to please demons that do not communicate verbally, or simply those who he can’t understand.
—Weakness Name: Astigmatism —Description: Maybe Lucian should’ve listened to his parents when they told him he shouldn’t read while in the dark or stick so close to the TV, as now he suffers from a form of astigmatism that blurs his vision whenever it shifts from one place to another rapidly, as is crucial for him to do while in combat (though maybe not so much outside of it). Whenever Lucian is downed in combat, his glasses will be knocked off. While his glasses are off, his accuracy will be reduced by 30%, and he must spend a turn guarding to put his glasses back on in order to recover his normal accuracy.
—Weakness Name: Immunodeficiency —Description: Though Lucian definitely lucked out in inheriting decent looks and the Liber Gene from his mother, the rest of his embryonic conception was… less than fortunate. Lucian was born with a minor form of immunodeficiency, which makes him particularly vulnerable to disease. Poison deals 5% more damage per turn to Lucian and is 15%more likely to be inflicted upon him.
—Racial Weakness Name: Flesh And Bone —Description: Despite their many redeeming traits and how far they’ve come as a species, humans aren’t exactly known for faring very well against the harmful elements of nature. Lucian especially, being past his biological prime, might need more than average protection when venturing into dangerous places, and is likely to exhaust easily in PvP combat. In PvS combat, however, this means that any elemental ailment lasts a turn longer than usual.
Inventory:
"A Vote For Anabelle" Pin | Key Item [1]
VC: 355
Action:
Casting Cruel Attack on Rodney C for 37 slash damage.
Miss on 1
Random number (1,10) :
2
Crit on 4 through 10
Random number (1,10) :
10
AkaJack
Posts : 1763 Join date : 2014-12-19 Age : 29 Location : Behind you.... Boga boga boga
Weapon Name: Law Weapon Description: Law is a platinum-colored steel sword with a golden handle, identical in appearance to a standard issue US Naval Officer’s Sword. The handle is 5.25 inches (13 centimeters) long, and the blade is 32 inches (81 centimeters) long. The scabbard is made of leather with brass fittings and sports a fleur-esque design on its cream-colored exterior. The whole thing is adorned by symbolic imagery and weighs roughly a pound and a half (0.68 kilograms).
Weapon Image:
Weapon Attack Type: Slash Weapon Element: N/A
Side-Arm Weapon:
Side-Arm Name: Order Side-Arm Description: Order is a 1911 Style Pistol “Loaded Parkerized” Handgun with a steel frame and wooden grip. The barrel is about 5 inches (12.7 centimeters) and the overall length is of 6.8 inches (21.84 centimeters). It all weighs in at 2.5 pounds (1.13 kilograms). Side-Arm Image:
Side-Arm Attack Type: Gun Side-Arm Style: Revolver - Single Shot - Accuracy is increased by 20%. Consumes only one type of ammo per use. Can shoot only one enemy at a time.
Persona:
Liber Pater - The Aeon
Strong: N/A Weak: N/A Skill 1: Counter | 10% chance of repelling Physical attacks | Passive | Tier 1 Skill 2: Regenerate 2 | Recovers 4% of max HP on each user turn | Passive | Tier 2 Skill 3: Invigorate 2 | Recovers 5 SP on each user turn | Passive | Tier 2 Skill 4: Cruel Attack | Inflicts a moderate amount of Pierce damage to one enemy with even greater power (30% increase) if the target is knocked "Down". | 13% HP | Tier 2 Soul Skil: Death Or Taxes | Recieve 10% more money from combat rewards, shuffle time and demon negotiation. | Tier 1
Persona List:
Liber Pater - The Aeon
Strong: N/A Weak: N/A Skill 1: Counter | 10% chance of repelling Physical attacks | Passive | Tier 1 Skill 2: Regenerate 2 | Recovers 4% of max HP on each user turn | Passive | Tier 2 Skill 3: Invigorate 2 | Recovers 5 SP on each user turn | Passive | Tier 2 Skill 4: Cruel Attack | Inflicts a moderate amount of Pierce damage to one enemy with even greater power (30% increase) if the target is knocked "Down". | 13% HP | Tier 2 Soul Skil: Death Or Taxes | Recieve 10% more money from combat rewards, shuffle time and demon negotiation. | Tier 1
SL Skills:
-N/A
Strengths/Weaknesses:
—Strength Name: Platinum Tongue —Description: Over the course of his life as a borderline noble and political wonder child Lucian learned the hard way that words can mean the difference between prosperity and ruin. As any skilled president should, Lucian has a remarkable proficiency for weaving words into convincing arguments and speeches, turning even his enemy into his favor. During demon negotiation, Lucian has a higher chance of pleasing demons as long as they can speak verbally.
—Strength Name: Charismatic Leader —Description: The most important part of leading a group of people - be it a handful of heroes or billions upon billions of civilians – is the ability to inspire them and pass unto them every last drop of confidence and innate wisdom that one has acquired over their lifetime. When accompanied by a group of at least one other person besides himself, Lucian passively boosts the luck stat of every ally present – including himself – by 10%.
—Strength Name: Heroic Bravery —Description: When the pen breaks and the sword is the only might that remains, one must be able to bridge the gap in power between them and their enemy by surrounding oneself in lucid focus and rational thought. As the man entrusted with the fate of an entire nation and its people, Lucian has learned to maintain his rationality and composure even when faced with imminent death. Lucian is 15% less likely to be inflicted with the Panic ailment, and recovers from it one turn earlier than scheduled by the skill used to inflict it.
—Racial Strength Name: Liber Gene —Description: The one lucky charm that’s allowed Lucian to come this far; the Liber Gene makes Lucian and all others who carry it immune to all forms of mind control and suggestion, save for those related to the soul, which it still manages to repel efficiently, if not perfectly. In combat, this makes it 15% less likely for the carrier to be inflicted with Charm, and in the case that it does it only lasts for one turn.
—Weakness Name: The Bitter Taste Of Defeat —Description: To a man who relies highly on his usage of words and diplomacy, not being able to communicate properly with another is beyond irritating, it’s downright frustrating, which can cause Lucian to lose a bit of his composure. In demon negotiation, Lucian is less likely to please demons that do not communicate verbally, or simply those who he can’t understand.
—Weakness Name: Astigmatism —Description: Maybe Lucian should’ve listened to his parents when they told him he shouldn’t read while in the dark or stick so close to the TV, as now he suffers from a form of astigmatism that blurs his vision whenever it shifts from one place to another rapidly, as is crucial for him to do while in combat (though maybe not so much outside of it). Whenever Lucian is downed in combat, his glasses will be knocked off. While his glasses are off, his accuracy will be reduced by 30%, and he must spend a turn guarding to put his glasses back on in order to recover his normal accuracy.
—Weakness Name: Immunodeficiency —Description: Though Lucian definitely lucked out in inheriting decent looks and the Liber Gene from his mother, the rest of his embryonic conception was… less than fortunate. Lucian was born with a minor form of immunodeficiency, which makes him particularly vulnerable to disease. Poison deals 5% more damage per turn to Lucian and is 15%more likely to be inflicted upon him.
—Racial Weakness Name: Flesh And Bone —Description: Despite their many redeeming traits and how far they’ve come as a species, humans aren’t exactly known for faring very well against the harmful elements of nature. Lucian especially, being past his biological prime, might need more than average protection when venturing into dangerous places, and is likely to exhaust easily in PvP combat. In PvS combat, however, this means that any elemental ailment lasts a turn longer than usual.
Inventory:
"A Vote For Anabelle" Pin | Key Item [1]
VC: 355
Action:
Casting Cruel Attack on Rodney B for 37 slash damage.
Miss on 1
Random number (1,10) :
1
Crit on 9 or 10
Random number (1,10) :
5
Albrecht
Posts : 2548 Join date : 2015-01-01 Age : 25
Subject: Re: Fungeon! Team 2. (Lilly , Alice, James, Cassiel, Lucian) Sat Sep 09, 2017 12:08 am
"Alright, let's cut some deals." "They are no match for us."
Invigorate 1 | Recovers 3 SP on each user turn Dark Boost | Increases Dark damage output 25% Soul Skill Name: Lesser Dark Boost Persona Name: Charon Tier: Tier 1 Cost: N/A Type of Damage: Passive Description: Boosts Dark based skills by 15%
—Strength Name: Special Gadgets —Description: His sunglasses aren’t just for show, it’s practically a smartphone with it’s own database, capable of taking photos, recording video and audio, even comes with a few apps. Though the only advantage in combat is that it helps his precision in combat, increasing his Luck stat by 10%.
—Strength Name: Military training —Description: Even super cyborgs need combat training, before being deployed all soldiers have been instructed in the use of guns, especially rapid fire guns and pistols, he knows where to hit in order to cause maximum damage. Adam receives a 15% damage boost to Gun damage.
—Racial Strength Name: Liber Gene —Description: The Liber Gene remains in James despite being mostly a machine now days. People with the Liber Gene are immune to mind control and suggestion, the exception being soul powers, yet they still show great resilience towards such powers. He is 15% more resistant to the Charm and even when he inflicted with it, it always goes away after 1 turn.
—Weakness Name: Weird science —Description: The scientists who projected his robot body did not account for people with elemental magic, or magic at all. As such he is more vulnerable to such attacks, any Zio attack he receives deals 10% more damage.
—Weakness Name:Phantom Pain —Description: Despite the cybernetic limbs and appendages, the soldier still feels from their loss, at times he’ll feel intense pain where those limbs where despite the current replacement being immune to pain. At times of great stress and panic this pain will grow extremely intense, causing the man to contort and yell in agony. Should James be inflicted with Fear or Distress it will last 1 extra turn and for each turn that he suffers from those ailments he’ll lose 2% of his total HP.
—Racial Weakness Name: System Overload —Description: Like most machines, James body will malfunction should it receive an electrical current that’s too intense. In James case his Orgia Mode and any Strength relating to his robotic body will be nullified for 3 turns until he can turn on again his own systems and get back to combat.
Actions:
Attacks Rodney C with Hack&Slash! Deals 12 Slash damage!
1st Hit:
Can't miss
Crits if 1-6
Random number (1,10) :
7
2nd Hit:
Can't miss
Crits if 1-6
Random number (1,10) :
1
CWIS
Posts : 1019 Join date : 2017-05-09
Subject: Re: Fungeon! Team 2. (Lilly , Alice, James, Cassiel, Lucian) Sat Sep 09, 2017 12:19 am