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| Bedouin Tracks [Domiona Travel - Cadets] | |
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Author | Message |
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Steele
Posts : 1468 Join date : 2018-09-15 Age : 34
| Subject: Re: Bedouin Tracks [Domiona Travel - Cadets] Wed Jan 02, 2019 4:50 pm | |
| A cacophony of gunfire echoed around the train cars. The battle was close now. Too close for comfort. Isaac didn't let his face show his concern, however, as he moved to put a hand on the nearest passenger, giving Gozai a small nod towards the other passenger that he knew the other didn't really need, but it was good to make sure they were on the same page. "Stay close to me. We're going to be moving very quickly." He said cheerfully to the passenger. - movement:
one left
- action:
Vanguard Tarukaja 50% (3/6) Moves to start escorting the passenger in this square
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| weak: Ice | Strong: Slash Level: 8 (Vanguard) HP: 210 / 210 (160) SP: 52 / 88 (127) PEnd: 43% (18%) MEnd: 41% (16%) Ppstr: 19 (18) Pmstr: 24 (22) Dx: 60 (55) Lk: 47 (68) (Tearless Loafers) |
- Skills:
Skill 1: Agi | tier 1 Fire damage to one enemy. | 3 SP | Tier 1 Skill 2: Tarukaja | one ally's Attack +30% for 3 turns. | 6 SP | Tier 2 Skill 3: Slash Master | Slash Damage +30% | Passive | Tier 2 Skill 4: White Wall | Ice resistance for 3 turns | 18 SP | Tier 2
- Combat Strengths/weaknesses:
—Strength Name: Battle Instincts —Description: Demon powers or no, Isaac hones his fighting skills everyday, so he can be ready at a moment's notice. His reflexes are keen and he receives a 10% boost to Luck.
—Strength Name: Combat Training —Description: Isaac's combat training Honed his mind and muscles together, and while he is not a paragon of mortal strength, he is an agile and capable fighter. His Dexterity receives a 10% boost.
—Weakness Name: Unsteady Aim —Description: Isaac has been trained as a physical fighter. He knows how to used Firearms, of course, but he prefers to fight up close. When making firearm attacks, Isaac's accuracy is reduced by 10%.
—Weakness Name: Magic is Cheating —Description: Even in videogames, Isaac doesn't like those that stand at a distance and launch magical attacks. He himself dislikes using such tactics, and doesn't hone the skills required to do so. His Pmstr is reduced by 10%.
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| | | Dethkruzer
Posts : 589 Join date : 2018-09-17 Age : 33
| Subject: Re: Bedouin Tracks [Domiona Travel - Cadets] Thu Jan 03, 2019 2:40 pm | |
| Maybe pointing the civvies in the right direction wasn't necessarily the best of ideas, with how one of them at least just went right past him. He turned, following after the civilian. He'd reach one pale hand out. "Please, follow me. I'll escort you to safety."- Stats:
Level: 8
HP: 206 / 206 (156 without Mark of Chaos) SP: 153 / 153 172/214 PEnd: 16% MEnd: 18% Ppstr: 18 9 Pmstr: 43 21 Dx: 33 16 Lk: 29 40 Strong: Fire, Dark Weak: Earth, Light
- Passive effects:
Devil Arcana: 15% boost in buff/debuff skills. Searing Burn: 10% (20% with single target skills) chance of inflicting a burn ailment with each agi skill used. Not effective against opponents that are strong/block/ etc fire. Takes 15% of total health off the opponent each turn, for three turns. Can be put out by a bufu skill used on self that matches tier. Injury to Insult(strength): When inflicted with Rage, dex increased by further 15% Burning Hate(strength): 15% boost to fire skills. Relentless(strength): Can perform two dexterity-based attacks as a single action. (PvS only) Mark of Chaos(gear): +50 HP in PvS
Never Bow(weakness): Whenever Gozai is Downed by an enemy attack, on the turn following his recovery, he has a 25% chance to become inflicted with Rage for One Post. Light-forsaken Soul(weakness): Whenever Gozai is subject to a Light-element spell, he suffers damage equal to 25% of what a spell of that tier would do, regardless of if the spell failed. In PvP, Gozai instead takes 25% more damage from Light-elemental spells. Zigged when they should have zagged(weakness): Luck is considered 15% lower when calculating hit-and-miss chances from enemy attacks.
- Actions:
Moves 1 up
Begins escorting Civilian on the left.
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| | | Godai
Posts : 5994 Join date : 2013-10-06 Age : 30
| Subject: Re: Bedouin Tracks [Domiona Travel - Cadets] Thu Jan 03, 2019 8:18 pm | |
| PvS Skirmish Initiated: Press "F" To Pay Respects! - Map Key:
Black Star -- Maria Yellow Star -- Susan Red Star -- Jackie Blue Star -- Isaac Green Star -- Gozai Blue Dots -- Civilians/Passengers Letters -- Enemies Dark-Brown Blotch -- Sand dunes that lowers movement spaces by 1/4 when moving on, from, and through it.
- Oni (A), Level 7, Killed by Jackie:
Move Four Spaces Right
HP: 0/400 SP: 200 PEnd: 25% MEnd: 15% Ppstr: 57 Pmstr: 25 Dx: 30 Lk: 57
- Yamawaro (B), Level 7, Killed by Susan:
Move 4 Spaces Right
HP: 0/350 SP: 200 PEnd: 20% MEnd: 20% Ppstr: 40 Pmstr: 45 Dx: 30 Lk: 45
- Suparna (G), Level 8:
Sukukaja | Raises one ally's Agility by 30% for 3 turns. | 6 SP | Tier 2 - Self >Moving 8 Right, flying over wreckage - Skillset:
Sukukaja | Raises one ally's Agility by 30% for 3 turns. | 6 SP | Tier 2 Garula | Inflicts a moderate amount of Wind damage to one enemy. | 6 SP | Tier 2 Wind Boost | Increases Wind damage output 25% | Passive | Tier 2 Diarama | Recovers a moderate amount of HP (50%) to one ally. | 8 SP | Tier 2 Sukunda | Lowers one enemy's Agility by 30% for 3 turns. | 6 SP | Tier 2 Rakunda | Lowers one enemy's Defense by 30% for 3 turns. | 6 SP | Tier 2 Flight | May fly over obstacles on the field and may ignore environmental effects. | Passive | Tier 2
Resist: , Weak: , HP: 1500/1500 SP: 186/200 PEnd: 25% MEnd: 25% Ppstr: 40 Pmstr: 45 Dx: 30 Lk: 117 Sukukaja: 1/3
- Suparna (H), Level 8:
Sukukaja | Raises one ally's Agility by 30% for 3 turns. | 6 SP | Tier 2 - Self >Moves 3 Spaces Down and 5 Right - Skillset:
Sukukaja | Raises one ally's Agility by 30% for 3 turns. | 6 SP | Tier 2 Garula | Inflicts a moderate amount of Wind damage to one enemy. | 6 SP | Tier 2 Wind Boost | Increases Wind damage output 25% | Passive | Tier 2 Diarama | Recovers a moderate amount of HP (50%) to one ally. | 8 SP | Tier 2 Sukunda | Lowers one enemy's Agility by 30% for 3 turns. | 6 SP | Tier 2 Rakunda | Lowers one enemy's Defense by 30% for 3 turns. | 6 SP | Tier 2 Flight | May fly over obstacles on the field and may ignore environmental effects. | Passive | Tier 2
Resist: , Weak: , HP: 1500/1500 SP: 186/200 PEnd: 25% MEnd: 25% Ppstr: 40 Pmstr: 45 Dx: 30 Lk: 117 Sukukaja: 1/3
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| | | ViniVidiVicci
Posts : 2319 Join date : 2017-10-31 Age : 30 Location : , location, location
| Subject: Re: Bedouin Tracks [Domiona Travel - Cadets] Fri Jan 04, 2019 1:47 am | |
| Every step counted, every movement mattered, every shot made a difference. It was close now, she could practically feel it. Soon they would be in range and she would be attacked. She knew exactly what they were capable of and what would need to happen. All that was left was to accomplish it. It would take skill and a little luck but she had no choice in the matter. Her extended realm of surveillance granted her two bits of important information: the demon rising over the wreckage and the civilians moving in a very, very unfortunate path. She would break her silence as she prepared to move into position. "The tracks are easier to walk on! Stick to them and GET to the main TRAIN CAR!" Even when she was panicking Susan didn't remember making such idiotic decisions. She vexed. It was better than terror, aggravation could be directed. One step from disadvantage.Shuffling over the second rail she pulled her gun into her shoulder and gave the trigger a gentle squeeze. - Susan's Stats:
Level 12 Strong: Light, Gun (Bulletproof Vest) Weak: Fire
HP: 278 + 50 (Mark of Chaos) = 328 / 328 SP: 241 / 272 PEnd: 38% MEnd: 40% PPstr: 57 PMstr: 100 Dx: 60 Lk: 110
Uses to next Rank: 39 / 50 Rounds fired: 24
- Action:
Moving 3 left. Making a Machine Gun attack against Suparna(G) for 60 Gun damage, hitting three times. All shots miss on 1-6. All shots crit on 9. - First Shot:
Miss - Random number (1,10) :
- 7
Crit
- Random number (1,10) :
- 5
- Second Shot:
Miss - Random number (1,10) :
- 2
Crit
- Random number (1,10) :
- 6
- Third Shot:
Miss - Random number (1,10) :
- 8
Crit
- Random number (1,10) :
- 6
Healing Wave Counter O / O / X
- Modifiers:
Priestess Arcana: +5% to Tactical Support skills.
Strength: Professional Courtesy - Charm and Rage have their success rates lowered by 15% against Susan. Strength: I'm the One in Control! - Once per withdrawal from Persona Overdose Susan can choose the target of a skill she uses instead of rolling randomly. She makes this choice after rolling for her target. The skill is still rolled randomly like normal.
Weakness: Not According to Plan - Panic and Fear have an extra 15% chance to succeed against Susan. Weakness: Rip Off the Bandage - When Susan is suffering the negative effects after Persona Overdose she loses 10% of her total HP every turn. This damage can and will knock her unconscious if she isn't careful but it can't result in her death since her Persona won't willingly kill its host.
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| | | ViniVidiVicci
Posts : 2319 Join date : 2017-10-31 Age : 30 Location : , location, location
| Subject: Re: Bedouin Tracks [Domiona Travel - Cadets] Fri Jan 04, 2019 1:55 am | |
| It was a large enough target for all of her shots to hit their mark. As it swam through the sky she would need to communicate with everyone else to ensure that the best result was possible from this stroke of fortune. I've grounded one, take advantage and eliminate it before it can recover. As she relayed her textual command Susan summoned her crook in her offhand and with a grunt used it to slice the rail beneath her. Good. Progress was being made, they could likely move the track within a few minutes but there were still more obstacles to be dealt with. She wouldn't get her hopes up. A fight was a fight til the end. - Susan's Stats:
Level 12 Strong: Light, Gun (Bulletproof Vest) Weak: Fire
HP: 278 + 50 (Mark of Chaos) = 328 / 328 SP: 241 / 272 PEnd: 38% MEnd: 40% PPstr: 57 PMstr: 100 Dx: 60 Lk: 110
Uses to next Rank: 39 / 50 Rounds fired: 24
- Action:
Susan uses her Soulbound to sever the train rail.
Healing Wave Counter O / O / X
- Modifiers:
Priestess Arcana: +5% to Tactical Support skills.
Strength: Professional Courtesy - Charm and Rage have their success rates lowered by 15% against Susan. Strength: I'm the One in Control! - Once per withdrawal from Persona Overdose Susan can choose the target of a skill she uses instead of rolling randomly. She makes this choice after rolling for her target. The skill is still rolled randomly like normal.
Weakness: Not According to Plan - Panic and Fear have an extra 15% chance to succeed against Susan. Weakness: Rip Off the Bandage - When Susan is suffering the negative effects after Persona Overdose she loses 10% of her total HP every turn. This damage can and will knock her unconscious if she isn't careful but it can't result in her death since her Persona won't willingly kill its host.
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| | | Moogle
Posts : 967 Join date : 2017-05-16
| Subject: Re: Bedouin Tracks [Domiona Travel - Cadets] Sat Jan 05, 2019 8:04 am | |
| - Jackie wrote:
"Bang, bang, bang! Pull my Orgia trigger!"
- Stats:
Role: Mainline HP: 272 SP: 122 PEnd: 43% (Hanged Man) MEnd: 39% (Hanged Man) Ppstr: 100 Pmstr: 107 Dx: 69 Lk: 134
Equipment: Mark of Chaos
Level 10: 973/1530 EXP Rank 8
Weak: None Strong: None
Available Personas:
X.A.N.A. (Tainted Persona, Active.)
Tobeki (Demon Mask.)
- Maria:
Reload | Boosts tension bar by 75%. Must use Suppression Fire in next turn. Afterwards, cannot use any tension-costing skills for two turns afterwards. | Tier 2 -- 15%
Holy Water Grenade | Lobs a hand-held canister of sanctified holy water causing 3 square radii of Water damage. 30% chance of reducing defenses by 15% for three turns if it hits a demon. Throwing range of 10 squares. -- 25%
Lock And Load | Maria restocks your bullet count x5 per each type, must be three squares near your area. | 50%
Psalm 51:10 | Removes all debuffs from adjacent allies and heals 30% HP. | Tier 3 -- 50%
Suppression Fire | Inflicts a heavy amount of Gun damage twice to an area with a 5x5 square range. Hit enemies have a 30% chance of 30% agility decrease. Requires line of sight. | Tier 3 -- 50%
Consecration | Maria supplies a sizable vial of a holy water in which she prays and beseeches to the Lord for His protection. She sprays it across her area in a radii of 3 squares with a duration of 5 turns. Demons suffer a 15% decrease in HP per turn they remain in the consecrated squares. ́͝ ̸̢͝ ̵́ ͏͝ ̵͢ ́͢ ̶͝͝ ̨͜ ̶̷ ͞ ̷ ͡͝ ̢ ̕͡ ̢ ̢͢ ̷҉ ̶̵͜ ̡̀ ̨̕͡ ̕ ́͝ ͢͢ ̕ ̶͢ ̴̀ ͞͝ ͢͠ ̛ ͏̡̡ ̵̢̀ ̵͝ ̢͘͢ ͘͘ ̕ ͏ ͢͞ ͟ ̶̸͜ ҉ ͏̷ ́͞ ͡ ̡ ͞ ̸̵̧ ̸ ͟ ́͝ ̸̢͝ ̵́ ͏͝ ̵͢ ́͢ ̶͝͝ ̨͜ ̶̷ ͞ ̷ ͡͝ ̢ ̕͡ ̢ ̢͢ ̷҉ ̶̵͜ ̡̀ ̨̕͡ ̕ ́͝ ͢͢ ̕ ̶͢ ̴̀ ͞͝ ͢͠ ̛ ͏̡̡ ̵̢̀ ̵͝ ̢͘͢ ͘͘ ̕ ͏ ͢͞ ͟ ̶̸͜ ҉ ͏̷ ́͞ ͡ ̡ ͞ ̸̵̧ ̸ ͟ | Tier 3 -- 50%
Black Keys | Inflicts a heavy amount of Slash damage to one enemy. Boosts the next physical attack by 40%, 60% instead when targeting demons. The boosts have a two turn cool-down when used. | Tier 3 -- 50%
Debilitate | Decreases an enemy's Attack, Defense and Agility by 30% for 3 turns. | Tier 4 -- 75%
Heavy Machine-Gun Dexterity | Fires at the enemy three times with 30% base chance to crit. However, dodge rate is decreased by 30% when equipped. Uses heavy artillery (Tier 3) rounds only. Requires line of sight. -- 0%
Pierce Dexterity | Inflicts moderate (Tier 2) pierce dexterity damage. -- 0%
PEnd: 50% MEnd: 48% Ppstr: 132 Pmstr: 71 Dx: 85 Lk: 115
Hits Remaining: 3/3
Tension: 50%
- Jackie Actions:
Moving two right, one down. Firing at Enemy G with basic rounds. 69+15%=79 Gun Damage X3 Can't miss. - Crit 1-6:
- Crit 1-6:
- Crit 1-6:
- Weapon Jam if 1:
- Don't Waste Bullets if 1:
- Maria Actions:
Moving three right. Gun Dex on Enemy G for 170 Damage X3 Can't miss. - Crit 1-3:
- Crit 1-3:
- Crit 1-3:
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| | | Steele
Posts : 1468 Join date : 2018-09-15 Age : 34
| Subject: Re: Bedouin Tracks [Domiona Travel - Cadets] Sat Jan 05, 2019 9:37 pm | |
| Now rounding the car, Isaac could see how close the enemy was. They were big and nasty-looking. But one of the flying creatures had already been downed by Susan, and Maria and Jackie were laying into it with Firepower. He received orders from Susan. Then. She wanted him to...Okay. He could do that. He pulled the civilian along behind him, and when he had a clear shot he lifted his sword up over head. It glowed as the voices within the blade answered him, and split into two smaller swords. Isaac quickly passed one sword to the other hands, so that one blade was pointing in each direction, and with the freed hand pulled out his pistol, taking aim by balancing the barrel on the blade of a sword. "Good think I picked up extra ammo." - movement:
two right, two up
- action:
Vanguard Tarukaja 50% (4/6) Azezel's Twin Swords (1/3) Fires one shot at G, Can't miss! 87 Gun Damage Crit if 10 - Random number (1,10) :
- 2
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| weak: Ice | Strong: Slash Level: 8 (Vanguard) HP: 210 / 210 (160) SP: 44 / 88 (127) -8 PEnd: 43% (18%) MEnd: 41% (16%) Ppstr: 19 (18) Pmstr: 24 (22) Dx: 60 (55) Lk: 47 (68) (Tearless Loafers) |
- Skills:
Skill 1: Agi | tier 1 Fire damage to one enemy. | 3 SP | Tier 1 Skill 2: Tarukaja | one ally's Attack +30% for 3 turns. | 6 SP | Tier 2 Skill 3: Slash Master | Slash Damage +30% | Passive | Tier 2 Skill 4: White Wall | Ice resistance for 3 turns | 18 SP | Tier 2
- Combat Strengths/weaknesses:
—Strength Name: Battle Instincts —Description: Demon powers or no, Isaac hones his fighting skills everyday, so he can be ready at a moment's notice. His reflexes are keen and he receives a 10% boost to Luck.
—Strength Name: Combat Training —Description: Isaac's combat training Honed his mind and muscles together, and while he is not a paragon of mortal strength, he is an agile and capable fighter. His Dexterity receives a 10% boost.
—Weakness Name: Unsteady Aim —Description: Isaac has been trained as a physical fighter. He knows how to used Firearms, of course, but he prefers to fight up close. When making firearm attacks, Isaac's accuracy is reduced by 10%.
—Weakness Name: Magic is Cheating —Description: Even in videogames, Isaac doesn't like those that stand at a distance and launch magical attacks. He himself dislikes using such tactics, and doesn't hone the skills required to do so. His Pmstr is reduced by 10%.
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| | | Dethkruzer
Posts : 589 Join date : 2018-09-17 Age : 33
| Subject: Re: Bedouin Tracks [Domiona Travel - Cadets] Sun Jan 06, 2019 7:12 pm | |
| Well, he now had one of the civvies tagging along, so that's something at least. Alright, please keep up." He'd speak to them, trying to keep an even voice as the albino moved to approach Isaac. His eyes glazed over to a pale yellow again as he clutched his head, the from of Iblis appearing above him, the Persona creating two figures of red fire, mirroring himself and the youth nexto him. As it's hands closed around the figures, a rush of strength would wash across the two. That done, he'd draw his firearm, and aim it at one of the flying foes, apparently put off guard by one of the senior cadets. And then he pulled the trigger. - Stats:
Level: 8
HP: 206 / 206 (156 without Mark of Chaos) SP: 153 / 153 160/214 -12 PEnd: 16% MEnd: 18% Ppstr: 18 9 Pmstr: 43 21 Dx: 33 16 Lk: 29 40 Strong: Fire, Dark Weak: Earth, Light
- Passive effects:
Devil Arcana: 15% boost in buff/debuff skills. Searing Burn: 10% (20% with single target skills) chance of inflicting a burn ailment with each agi skill used. Not effective against opponents that are strong/block/ etc fire. Takes 15% of total health off the opponent each turn, for three turns. Can be put out by a bufu skill used on self that matches tier. Injury to Insult(strength): When inflicted with Rage, dex increased by further 15% Burning Hate(strength): 15% boost to fire skills. Relentless(strength): Can perform two dexterity-based attacks as a single action. (PvS only) Mark of Chaos(gear): +50 HP in PvS
Never Bow(weakness): Whenever Gozai is Downed by an enemy attack, on the turn following his recovery, he has a 25% chance to become inflicted with Rage for One Post. Light-forsaken Soul(weakness): Whenever Gozai is subject to a Light-element spell, he suffers damage equal to 25% of what a spell of that tier would do, regardless of if the spell failed. In PvP, Gozai instead takes 25% more damage from Light-elemental spells. Zigged when they should have zagged(weakness): Luck is considered 15% lower when calculating hit-and-miss chances from enemy attacks.
- Actions:
Moves 3 Right Casts Matarukaja on self and Isaac, increasing damage by 50% for 3 rounds and resetting Isaac's duration fires at Suparna (G) for 16 + 16*0,5=8 =24 gun damage Can't miss Crit on 4 - Random number (1,10) :
- 6
Tarukaja duration 1/3
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| | | Godai
Posts : 5994 Join date : 2013-10-06 Age : 30
| Subject: Re: Bedouin Tracks [Domiona Travel - Cadets] Mon Jan 07, 2019 1:34 am | |
| The civilians would wordlessly begin to follow Susan's commands. They couldn't even bother to respond back in kind as they were ultimately terrified of demons swarming and bullets flying. But despite it all, things were all looking up for them with the threat being neutralized. Or so they believed it to be. In the distance, the Cadets can begin to see plumes of sand fuming in the horizon. But they first heard of the rum of motors running. It was hard to miss out on this as a collective chorus of machines growled in the air. Surprisingly of all, there were even some coming out of the abandoned buildings that nestled near the tracks. Every individual that rode in such vehicles did not at all look like some uniformed unit you'd find from the military. Rather, they seemed much more sinister. At this point, it was rather easy to tell that neither of any of these people came from Domiona. Especially when they're all hurtling themselves towards the train and its riders with their firearms aimed at them. Perhaps worst of all, that wasn't even all of them. The eyes that watched the train crashed were still watching from the distance. He smiled in almost sheer giddiness as his men began to approach the field of battle. Sure, they were able to dispatch with the demons. But now, they had a better idea of what they're capable of. Most importantly, there was absolutely no way they could get the hell out of here. It really was only a matter of time... ---------------------- PvS Skirmish Initiated: Press "F" To Pay Respects! - Map Key:
Black Star -- Maria Yellow Star -- Susan Red Star -- Jackie Blue Star -- Isaac Green Star -- Gozai Blue Dots -- Civilians/Passengers Letters -- Enemies Dark-Brown Blotch -- Sand dunes that lowers movement spaces by 1/4 when moving on, from, and through it.
- Suparna (G), Level 8, Killed by Jackie and Maria:
Sukukaja | Raises one ally's Agility by 30% for 3 turns. | 6 SP | Tier 2 - Self >Moving 8 Right, flying over wreckage - Skillset:
Sukukaja | Raises one ally's Agility by 30% for 3 turns. | 6 SP | Tier 2 Garula | Inflicts a moderate amount of Wind damage to one enemy. | 6 SP | Tier 2 Wind Boost | Increases Wind damage output 25% | Passive | Tier 2 Diarama | Recovers a moderate amount of HP (50%) to one ally. | 8 SP | Tier 2 Sukunda | Lowers one enemy's Agility by 30% for 3 turns. | 6 SP | Tier 2 Rakunda | Lowers one enemy's Defense by 30% for 3 turns. | 6 SP | Tier 2 Flight | May fly over obstacles on the field and may ignore environmental effects. | Passive | Tier 2
Resist: , Weak: , HP: 0/1500 SP: 186/200 PEnd: 25% MEnd: 25% Ppstr: 40 Pmstr: 45 Dx: 30 Lk: 117 Sukukaja: 1/3
- Suparna (H), Level 8:
Sukukaja | Raises one ally's Agility by 30% for 3 turns. | 6 SP | Tier 2 - Self >Moves 3 Spaces Down and 5 Right - Skillset:
Sukukaja | Raises one ally's Agility by 30% for 3 turns. | 6 SP | Tier 2 Garula | Inflicts a moderate amount of Wind damage to one enemy. | 6 SP | Tier 2 Wind Boost | Increases Wind damage output 25% | Passive | Tier 2 Diarama | Recovers a moderate amount of HP (50%) to one ally. | 8 SP | Tier 2 Sukunda | Lowers one enemy's Agility by 30% for 3 turns. | 6 SP | Tier 2 Rakunda | Lowers one enemy's Defense by 30% for 3 turns. | 6 SP | Tier 2 Flight | May fly over obstacles on the field and may ignore environmental effects. | Passive | Tier 2
Resist: , Weak: , HP: 1500/1500 SP: 186/200 PEnd: 25% MEnd: 25% Ppstr: 40 Pmstr: 45 Dx: 30 Lk: 117 Sukukaja: 2/3
- Desert Raider Goon, (I), Level 9:
Riding | Riding a vehicle helps to cover more ground. Doubles movement speed. | Passive | Tier 3
HP: ??? SP: ??? PEnd: 25% MEnd: 25% Ppstr: 35 Pmstr: 35 Dx: 53 Lk: 82
- Desert Raider Goon, (J), Level 9:
Riding | Riding a vehicle helps to cover more ground. Doubles movement speed. | Passive | Tier 3
HP: ??? SP: ??? PEnd: 25% MEnd: 25% Ppstr: 35 Pmstr: 35 Dx: 53 Lk: 82
- Desert Raider Goon, (K), Level 9:
Riding | Riding a vehicle helps to cover more ground. Doubles movement speed. | Passive | Tier 3
HP: ??? SP: ??? PEnd: 25% MEnd: 25% Ppstr: 35 Pmstr: 35 Dx: 53 Lk: 82
- Desert Raider Goon, (L), Level 9:
Riding | Riding a vehicle helps to cover more ground. Doubles movement speed. | Passive | Tier 3
HP: ??? SP: ??? PEnd: 25% MEnd: 25% Ppstr: 35 Pmstr: 35 Dx: 53 Lk: 82
- Desert Raider Goon, (M), Level 9:
Riding | Riding a vehicle helps to cover more ground. Doubles movement speed.| Passive | Tier 3
HP: ??? SP: ??? PEnd: 25% MEnd: 25% Ppstr: 35 Pmstr: 35 Dx: 53 Lk: 82
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| | | ViniVidiVicci
Posts : 2319 Join date : 2017-10-31 Age : 30 Location : , location, location
| Subject: Re: Bedouin Tracks [Domiona Travel - Cadets] Mon Jan 07, 2019 4:10 am | |
| They were able to fell one of the creatures, leaving the other active but that was the least of their worries. With the sound of grinding engines more visceral opponents would appear. Humans. They were even coming from the decrepit buildings. They were even coming from the buildings. It was an ambush from the very start. People don't just appear or hang out in buildings when things like this happened, it was all too convenient. And through Maria's enhanced vision she could see the glint of metal in a familiar shape. Before when it was just the demons they could be managed and corralled but this was entire different. They would need to act swiftly before someone was shot. But not only that, they could not go on the defensive and they could not abandon their primary object: escape. She would work toward all objectives at once and hope for fortunate outcomes. Jackie, help me secure the civilians before they are executed.
Move forward quickly you two. We are intercepting. - Susan's Stats:
Level 12 Strong: Light, Gun (Bulletproof Vest) Weak: Fire
HP: 278 + 50 (Mark of Chaos) = 328 / 328 SP: 241 / 272 - 15 = 226 / 272 PEnd: 38% MEnd: 40% PPstr: 57 PMstr: 100 Dx: 60 Lk: 110
Uses to next Rank: 39 / 50 Rounds fired: 24
- Action:
Healing Wave activates, healing the party for 20% of their HP.
Susan uses Shadow Accel to move 5 right and 4 up to the lower civilian and secures them.
Healing Wave Counter O / O / O
- Modifiers:
Priestess Arcana: +5% to Tactical Support skills.
Strength: Professional Courtesy - Charm and Rage have their success rates lowered by 15% against Susan. Strength: I'm the One in Control! - Once per withdrawal from Persona Overdose Susan can choose the target of a skill she uses instead of rolling randomly. She makes this choice after rolling for her target. The skill is still rolled randomly like normal.
Weakness: Not According to Plan - Panic and Fear have an extra 15% chance to succeed against Susan. Weakness: Rip Off the Bandage - When Susan is suffering the negative effects after Persona Overdose she loses 10% of her total HP every turn. This damage can and will knock her unconscious if she isn't careful but it can't result in her death since her Persona won't willingly kill its host.
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| | | Moogle
Posts : 967 Join date : 2017-05-16
| Subject: Re: Bedouin Tracks [Domiona Travel - Cadets] Mon Jan 07, 2019 1:13 pm | |
| "If they start shouting 'witness me'..." - Stats:
Role: Mainline HP: 272 SP: 122-15 PEnd: 43% (Hanged Man) MEnd: 39% (Hanged Man) Ppstr: 100 Pmstr: 107 Dx: 69 Lk: 134
Equipment: Mark of Chaos
Level 10: 973/1530 EXP Rank 8
Weak: None Strong: None
Available Personas:
X.A.N.A. (Tainted Persona, Active.)
Tobeki (Demon Mask.)
- Maria:
Reload | Boosts tension bar by 75%. Must use Suppression Fire in next turn. Afterwards, cannot use any tension-costing skills for two turns afterwards. | Tier 2 -- 15%
Holy Water Grenade | Lobs a hand-held canister of sanctified holy water causing 3 square radii of Water damage. 30% chance of reducing defenses by 15% for three turns if it hits a demon. Throwing range of 10 squares. -- 25%
Lock And Load | Maria restocks your bullet count x5 per each type, must be three squares near your area. | 50%
Psalm 51:10 | Removes all debuffs from adjacent allies and heals 30% HP. | Tier 3 -- 50%
Suppresive Fire | Inflicts a heavy amount of Gun damage twice to an area with a 5x5 square range. Hit enemies have a 30% chance of 30% agility decrease. Requires line of sight. | Tier 3 -- 50%
Consecration | Maria supplies a sizable vial of a holy water in which she prays and beseeches to the Lord for His protection. She sprays it across her area in a radii of 3 squares with a duration of 5 turns. Demons suffer a 15% decrease in HP per turn they remain in the consecrated squares. ́͝ ̸̢͝ ̵́ ͏͝ ̵͢ ́͢ ̶͝͝ ̨͜ ̶̷ ͞ ̷ ͡͝ ̢ ̕͡ ̢ ̢͢ ̷҉ ̶̵͜ ̡̀ ̨̕͡ ̕ ́͝ ͢͢ ̕ ̶͢ ̴̀ ͞͝ ͢͠ ̛ ͏̡̡ ̵̢̀ ̵͝ ̢͘͢ ͘͘ ̕ ͏ ͢͞ ͟ ̶̸͜ ҉ ͏̷ ́͞ ͡ ̡ ͞ ̸̵̧ ̸ ͟ ́͝ ̸̢͝ ̵́ ͏͝ ̵͢ ́͢ ̶͝͝ ̨͜ ̶̷ ͞ ̷ ͡͝ ̢ ̕͡ ̢ ̢͢ ̷҉ ̶̵͜ ̡̀ ̨̕͡ ̕ ́͝ ͢͢ ̕ ̶͢ ̴̀ ͞͝ ͢͠ ̛ ͏̡̡ ̵̢̀ ̵͝ ̢͘͢ ͘͘ ̕ ͏ ͢͞ ͟ ̶̸͜ ҉ ͏̷ ́͞ ͡ ̡ ͞ ̸̵̧ ̸ ͟ | Tier 3 -- 50%
Black Keys | Inflicts a heavy amount of Slash damage to one enemy. Boosts the next physical attack by 40%, 60% instead when targeting demons. The boosts have a two turn cool-down when used. | Tier 3 -- 50%
Debilitate | Decreases an enemy's Attack, Defense and Agility by 30% for 3 turns. | Tier 4 -- 75%
Heavy Machine-Gun Dexterity | Fires at the enemy three times with 30% base chance to crit. However, dodge rate is decreased by 30% when equipped. Uses heavy artillery (Tier 3) rounds only. Requires line of sight. -- 0%
Pierce Dexterity | Inflicts moderate (Tier 2) pierce dexterity damage. -- 0%
PEnd: 50% MEnd: 48% Ppstr: 132 Pmstr: 71 Dx: 85 Lk: 115
Hits Remaining: 3/3
Tension: 50%
- Jackie Actions:
Shadow Accel 3 right, 6 up. Securing upper Civilian.
- Maria actions:
Moving one right, one down, two right. Suppresive Fire | Inflicts a heavy amount of Gun damage twice to an area with a 5x5 square range. Hit enemies have a 30% chance of 30% agility decrease. Requires line of sight. | Tier 3 -- 50% 264 Damage X2 to I and J. - Miss if 1-6 for all I and J:
- Random number (1,10) :
- 9
- Random number (1,10) :
- 1
- Random number (1,10) :
- 7
- Random number (1,10) :
- 9
- Crit 1-3 for I and J:
- Random number (1,10) :
- 4
- Random number (1,10) :
- 3
- Random number (1,10) :
- 4
- Random number (1,10) :
- 7
- Agility down 1-3 for I and J:
- Random number (1,10) :
- 1
- Random number (1,10) :
- 6
- Random number (1,10) :
- 5
- Random number (1,10) :
- 5
| |
| | | Steele
Posts : 1468 Join date : 2018-09-15 Age : 34
| Subject: Re: Bedouin Tracks [Domiona Travel - Cadets] Tue Jan 08, 2019 6:04 am | |
| "Good God. Alright, let's get moving!" - movement:
three up, one right, four up, one left, one up, one left, one up.
- action:
Vanguard Tarukaja 50% (0/3) Azezel's Twin Swords (2/3) Shadow Accel up Casts Tarukaja to refresh buff
------------------------------------------
| weak: Ice | Strong: Slash Level: 8 (Vanguard) HP: 210 / 210 (160) SP: 23 / 88 (127) -6 -15 PEnd: 43% (18%) MEnd: 41% (16%) Ppstr: 19 (18) Pmstr: 24 (22) Dx: 60 (55) Lk: 47 (68) (Tearless Loafers) |
- Skills:
Skill 1: Agi | tier 1 Fire damage to one enemy. | 3 SP | Tier 1 Skill 2: Tarukaja | one ally's Attack +30% for 3 turns. | 6 SP | Tier 2 Skill 3: Slash Master | Slash Damage +30% | Passive | Tier 2 Skill 4: White Wall | Ice resistance for 3 turns | 18 SP | Tier 2
- Combat Strengths/weaknesses:
—Strength Name: Battle Instincts —Description: Demon powers or no, Isaac hones his fighting skills everyday, so he can be ready at a moment's notice. His reflexes are keen and he receives a 10% boost to Luck.
—Strength Name: Combat Training —Description: Isaac's combat training Honed his mind and muscles together, and while he is not a paragon of mortal strength, he is an agile and capable fighter. His Dexterity receives a 10% boost.
—Weakness Name: Unsteady Aim —Description: Isaac has been trained as a physical fighter. He knows how to used Firearms, of course, but he prefers to fight up close. When making firearm attacks, Isaac's accuracy is reduced by 10%.
—Weakness Name: Magic is Cheating —Description: Even in videogames, Isaac doesn't like those that stand at a distance and launch magical attacks. He himself dislikes using such tactics, and doesn't hone the skills required to do so. His Pmstr is reduced by 10%.
| |
| | | Dethkruzer
Posts : 589 Join date : 2018-09-17 Age : 33
| Subject: Re: Bedouin Tracks [Domiona Travel - Cadets] Tue Jan 08, 2019 1:26 pm | |
| Another demon fell, and for a brief moment it actually looked like... things were actually going well for a change. But no, it couldn't be that easy. More enemies would appear, but not demons. No, these were humans. Humans, bereft of good intentions if looks were to go by. Initially the albino would raise his gun at one of the approaching vehicles, but his hand wavered. It was one thing to fight and kill demons, but at the thought of fighting, much less killing, another human... Even for someone like him, it wasn't right. So thankfully a new command would come in, one telling him to move, fast. So he holstered his revolver, wrapping both of his now free hands around the civvie. "Hang on." Was all he would say as he rushed forward at great speed. - Stats:
Level: 8
HP: 206 / 206 (156 without Mark of Chaos) SP: 153 / 153 145/214 -15 PEnd: 16% MEnd: 18% Ppstr: 18 9 Pmstr: 43 21 Dx: 33 16 Lk: 29 40 Strong: Fire, Dark Weak: Earth, Light
- Passive effects:
Devil Arcana: 15% boost in buff/debuff skills. Searing Burn: 10% (20% with single target skills) chance of inflicting a burn ailment with each agi skill used. Not effective against opponents that are strong/block/ etc fire. Takes 15% of total health off the opponent each turn, for three turns. Can be put out by a bufu skill used on self that matches tier. Injury to Insult(strength): When inflicted with Rage, dex increased by further 15% Burning Hate(strength): 15% boost to fire skills. Relentless(strength): Can perform two dexterity-based attacks as a single action. (PvS only) Mark of Chaos(gear): +50 HP in PvS
Never Bow(weakness): Whenever Gozai is Downed by an enemy attack, on the turn following his recovery, he has a 25% chance to become inflicted with Rage for One Post. Light-forsaken Soul(weakness): Whenever Gozai is subject to a Light-element spell, he suffers damage equal to 25% of what a spell of that tier would do, regardless of if the spell failed. In PvP, Gozai instead takes 25% more damage from Light-elemental spells. Zigged when they should have zagged(weakness): Luck is considered 15% lower when calculating hit-and-miss chances from enemy attacks.
- Actions:
Activates Shadow Accel to increase movement speed.
Moves 9 up, 1 left, 1 up, 1 left
Tarukaja Duration 2/3
| |
| | | Godai
Posts : 5994 Join date : 2013-10-06 Age : 30
| Subject: Re: Bedouin Tracks [Domiona Travel - Cadets] Tue Jan 08, 2019 4:39 pm | |
| PvS Skirmish Initiated: Press "F" To Pay Respects! - Map Key:
Black Star -- Maria Yellow Star -- Susan Red Star -- Jackie Blue Star -- Isaac Green Star -- Gozai Blue Dots -- Civilians/Passengers Letters -- Enemies Dark-Brown Blotch -- Sand dunes that lowers movement spaces by 1/4 when moving on, from, and through it.
- Suparna (H), Level 8:
>Moves 8 Right - Skillset:
Sukukaja | Raises one ally's Agility by 30% for 3 turns. | 6 SP | Tier 2 Garula | Inflicts a moderate amount of Wind damage to one enemy. | 6 SP | Tier 2 Wind Boost | Increases Wind damage output 25% | Passive | Tier 2 Diarama | Recovers a moderate amount of HP (50%) to one ally. | 8 SP | Tier 2 Sukunda | Lowers one enemy's Agility by 30% for 3 turns. | 6 SP | Tier 2 Rakunda | Lowers one enemy's Defense by 30% for 3 turns. | 6 SP | Tier 2 Flight | May fly over obstacles on the field and may ignore environmental effects. | Passive | Tier 2
Resist: , Weak: , HP: 1500/1500 SP: 186/200 PEnd: 25% MEnd: 25% Ppstr: 40 Pmstr: 45 Dx: 30 Lk: 117 Sukukaja: 2/3
- Desert Raider Goon, (I), Level 9:
>Move 6 Left. Revolver - Single Shot - Accuracy is increased by 20%. Consumes only one type of ammo per use. Can shoot only one enemy at a time. Revolver Gun Dexterity Attack (Basic Ammunition) -- 53 Gun Damage to Isaac. Miss if 1 to 2. - Random number (1,10) :
- 6
Crit if 1 to 3.
- Random number (1,10) :
- 5
Riding | Riding a vehicle helps to cover more ground. Doubles movement speed. | Passive | Tier 3
HP: ??? SP: ??? PEnd: 25% MEnd: 25% Ppstr: 35 Pmstr: 35 Dx: 53 Lk: 82 Sukunda: 1/3
- Desert Raider Goon, (J), Level 9:
>Moves 6 Left. Machine Gun - Multi-Round - Accuracy is decreased by 30%. Consumes 3 types of ammo at once to fire -must be same type of ammo.) Machine Gun Dexterity Attack (Mid-Heavy Artillery) -- 79 Gun Damage to Jackie. Miss if 1 to 6. - Random number (1,10) :
- 6
- Random number (1,10) :
- 5
- Random number (1,10) :
- 4
Crit if 1.
- Random number (1,10) :
- 5
- Random number (1,10) :
- 4
- Random number (1,10) :
- 10
Riding | Riding a vehicle helps to cover more ground. Doubles movement speed. | Passive | Tier 3
HP: ??? SP: ??? PEnd: 25% MEnd: 25% Ppstr: 35 Pmstr: 35 Dx: 53 Lk: 82
- Desert Raider Goon, (K), Level 9:
>Moves 6 Left.
Riding | Riding a vehicle helps to cover more ground. Doubles movement speed. | Passive | Tier 3
HP: ??? SP: ??? PEnd: 25% MEnd: 25% Ppstr: 35 Pmstr: 35 Dx: 53 Lk: 82
- Desert Raider Goon, (L), Level 9:
>Moves 6 Left.
Riding | Riding a vehicle helps to cover more ground. Doubles movement speed. | Passive | Tier 3
HP: ??? SP: ??? PEnd: 25% MEnd: 25% Ppstr: 35 Pmstr: 35 Dx: 53 Lk: 82
- Desert Raider Goon, (M), Level 9:
>Moves 6 spaces right.
Riding | Riding a vehicle helps to cover more ground. Doubles movement speed.| Passive | Tier 3
HP: ??? SP: ??? PEnd: 25% MEnd: 25% Ppstr: 35 Pmstr: 35 Dx: 53 Lk: 82
| |
| | | Godai
Posts : 5994 Join date : 2013-10-06 Age : 30
| Subject: Re: Bedouin Tracks [Domiona Travel - Cadets] Tue Jan 08, 2019 4:42 pm | |
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