Would you like to react to this message? Create an account in a few clicks or log in to continue.
Persona :: New Arcana
Welcome to Persona :: New Arcana! A Persona RPG site!
Welcome to New Arcana!
Welcome, Welcome! You've probably guessed by now, but this is a text-based Persona RPG site for Atlus fans, by Atlus fans. If you're new to Shin Megami Tensei, this place can still be for you, so no need to dash towards the doors! Your first stop should be the introduction board so we can introduce ourselves. Then right after that, feel free to go through our vital information to get a good feel of the site. We hope you enjoy your stay, and if you have any questions don't hesitate to post them here. Ciao!
Shin Megami Tensei and Persona belong to ATLUS. We own nothing, and have simply used their data to create a world of our own. They are the true geniuses behind the scenes.
Posts : 1495 Join date : 2015-04-26 Age : 25 Location : About a couple inches from my PC
Subject: Re: Mission: A Concerned MOM (One Gob Army) Sun Jun 17, 2018 12:26 pm
With a light sigh of relief, Kuzi would accept the hand offered to him. Quickly clambering his way up onto Milton's shoulder, glad to have a moment to catch his breath before anything else they had to take care of appeared suddenly. The fluff too would took back towards the MOMs as the android called out to them to see if they were okay, it seemed as though they were keeping up okay for the most part though, even if they were much quieter than they were before... They probably hadn't expected this night to end up, well, quite like this. Surely they were expecting something to go down, but nothing can prepare you for what actually lurks in the dark. "Keep your chins up ladies, we're still here to make sure nothing comes to harm for any of you. We'll get to the bottom of this, don't fret!" The fluff ball would try to reassure them as he looked back from his position on Milton's shoulder.
"Yeah, it sure wasn't quite the sort of place you'd go for a walk in the park, heh." Kuzi would continue, now turned so that only Milton could hear him in case anything he said about the Under would freak out the MOMs further. "Honestly the whole place was like one big mutant infested labyrinth, there were enemies on every turn, so many different paths to take. Quite frankly, if the guy in the rabbit mask hadn't showed up... Who knows how long we would of been down there before finding where we actually needed to be. As for how deep we went, honestly not that far. The first layer was bad enough, we found the Rake on the second layer down. That layer was distorted, at first it seemed as if we were transported so some cabin in the woods, once we found him and the fight began it was almost like we were trapped in an endless inescapable void. After we finally managed to defeat him, it went back to looking like the regular under. At that point we had to make a tactical retreat, the Rake was our main target anyway, or well. We assumed he was after beating him. Gate seemed pleased of the job so we must've been right. I fear what's below there... I wonder how much worse it could possibly get..."
Despite not exactly being able to hear what the conversation that was had was, Kuzi was relieved to see that it was indeed Clare that they had managed to find. Thank god, that really put him more at ease. That was until an unnatural chilling roar brought the group back to silence for a moment. This was probably it, the killer himself or at least something else mighty powerful. "Keep safe everyone." He'd say aloud, though more as if it was just a verbalization of his thoughts than something he was saying to anyone. As him and Milton caught up with the two that rushed off ahead, Kuzi would have Denki ready to be summoned at a moments notice. There was no room for mistakes now.
Skill 1: Mabufu | Inflicts a small amount of Ice damage to all enemies. | 6 SP | Tier 1 Skill 2: Charmdi | Removes Charm from one ally. | 5 SP | Tier 1 Skill 3: Ice Boost | Increases Ice damage output 25% | Passive | Tier 2 Skill 4: Recarm | Revives one fallen ally with 50% HP. | 20 SP | Tier 2
Soul Skill Name: Constant Energy Persona Name: Denki Tier: Tier 1 Cost: Passive Type of Damage: Regen Description: Kuzi has a near endless supply of energy once he gets into the mood for things, he just can’t control himself from staying excited and wanting to help out the best he can. As a result, Kuzi regenerates 3sp per turn.
Soul Skill Name: Dreedle's Charm Persona Name: Denki Tier: Tier 2 Cost: Passive Type of Damage: Ailment Description: Kuzi at heart is a small, pink, friendly creature that if he could help it would prefer to talk to and make friends with the majority of people he met instead of end up in some kind of scrap with them. As much as he's aware that isn't fully possible with everyone, especially all these creepy monsters that keep popping up recently, his natural friendly charm can sometimes still break through. Gives all ice attacks performed by Kuzi a 25% (15% for AoE) chance to inflict charm to enemies hit.
—Strength Name: Charming —Description: “A lotta people say I’m quite the charmer! Not entirely sure what they mean. Usually I take it as in I’m a friendly guy! I’m usually happy a lot so that makes sense to me!” (+10% Chance to cause Charm.)
—Weakness Name: Strike Me Down! —Description: ”I dare ya! You won’t do it, you’d never dare to strike down someone such a-GAH!- THAT HURT! I, uh, you don’t have to prove your point!” (Takes +10% damage from strike based dex attacks.)
Action:
3 up, 1 left, 2 up. Regrouping with Grubs and Azul.
Captain Caliber
Posts : 783 Join date : 2017-02-27 Age : 27 Location : On the other side of the monitor
Subject: Re: Mission: A Concerned MOM (One Gob Army) Sun Jun 17, 2018 4:07 pm
With Kuzi climbing up Milton's arm and onto his shoulder, Milton kept up his pace with the Moms close behind, trying to conserve his energy for when the groups get back together and find whatever was running like mad from them. Kuzi may have had trouble getting a grip on his shoulder due to Milton's surprisingly smooth skin before Milton converted his skin layer back to regular thickness, his scarf flapping behind him as they started to get within view of Clare and the members blazing the trail before them.
In the meantime, Milton listened intently to what Kuzi had to say about the Under and the unnatural beasts they came across. Multiple paths to take in a labyrinth infested with monstrosities with the guide of a masked figure to give direction... Sounded like it would be very tricky to go down without backup. If the rabbit man was not going to be there when Milton and a select few friends made their way down, maybe it would help to bring Kuzi with. Milton didn't know them all too well, but he was given no reason to doubt him. With his processing center grabbing the information from the journal he was given, he looked it over for any more indications of what he could be looking for... "So you've made it down two layers. You mentioned this rake hunting you in what was seemingly another realm you got transported to... Is it possible some creatures have control over different layers of this Under? It's incredible to think that something capable of shaping a local reality could be defeated on what is likely a favored territory. Listen... is it possible I could convince you to accompany me along with some other Seekers to search back through the Under? I have... limited intel on what we could find down there, but the location is too vague for me to find without a layout of the Under, What can you tell me about that rabbit fellow?"
With the group gathering for a moment to check on Clare before returning to the chase, Milton gave Clare a look-over for any wounds or unnatural features before running with the pack once again, the looming shadow of Phobetor chuckling behind his head as it takes its place over Milton's other shoulder, just visible to Kuzi beside Milton.
"Kehehe… the time has finally come to hunt our prey."
Subject: Re: Mission: A Concerned MOM (One Gob Army) Mon Jun 18, 2018 2:48 pm
MAP UPDATE
As the group entered the new area the mothers decided it pertinent to stay back a ways, allowing the Seekers to take point. Though like it or not they to would be dragged into dealing with whatever was making the horrible sounds of primal rage and fear. It would be impossible to miss... It's stature mere inches shorter then the treeline that had been giving it cover from being spotted from other areas of the park, it's twitching exposed flesh writhing with anticipation. Steam rose from its flesh as it turned to face the now intruding Seekers, millions of voices screaming in unison as it's gaze tore into the adventurers who had stumbled upon it.
"JYROOOOOOOOO!"
Through the haze and deafening roar, the seekers could see the beast rear up, not hesitating or giving them a moment to understand it's horror before charging them, the sound of calliope music somewhere in the distance....
Good Percy! Yes! Show them what it means to be brave! Then we can all play together!
Skill 1: Bolster Up! | Target party member gains a bonus 15% damage on their next attack | 15%| Tier 1
Skill 2: Rakukaja | Raises one ally's Defense by 30% for 3 turns. | 50% | Tier 2
Skill 3: Tarukaja | Raises one allies' Attack by 30% for 3 turns. | 50% | Tier 3
Skill 4: Letter Of The Law | Revive target fallen party member to full health, for the remainder of the round all damage done by target is increased by 30%| 75% | Tier 3
Gun Dex Attack-30 Damage Total
Miss if 1-20:
Random number (1,100) :
29
Ankhzul
Posts : 255 Join date : 2017-07-25
Subject: Re: Mission: A Concerned MOM (One Gob Army) Tue Jun 19, 2018 11:48 pm
OOC Note: Forgot to roll Crit for Alister
Crit if 1-10:
Random number (1,100) :
71
ViniVidiVicci
Posts : 2319 Join date : 2017-10-31 Age : 30 Location : , location, location
Subject: Re: Mission: A Concerned MOM (One Gob Army) Wed Jun 20, 2018 12:20 am
So... we got an undead centaur the size of a fuggen keep what's makin' all the racket. Yup, sounds a fuck like Lamashtu alrighty. Pretty damn sure this thing ain't stitchin' no blankets outta the leftover asses a random jagoffs but we's gonna be damned if we let this thing run wild like it's doin'. Now this ain't easy to put like this, but if'n I die I got a last request an' I'm hopin' it's met. If'n I die, an' them hens survive, want'em to bury me themselves.
So they can fuggen let me down again. Gatdamn townies, never can have the easy jobs.
But we ain't got no time fer stratamagizin', beastie's just gonna run as the fuck down. Now I ain't about to get trampled to death on the first round'a combat, high time we get our asses in gear. "Scatter! Pick a side'n stick with it!" I shout out. Now I fought centaurs b'fore, not the big ones but everythin's big to me, yessir. It's gonna fuggen trample ya if'n ya stand in front a it, but they don't turn around so good. You gotta kite the motherfuckers, keep circlin', that's how ya do it. I peel off left where I got the benches'n bushes to protect me, duckin' under one'a them an' loadin' an arrow in my crossbow there. Tip fer the professionals, centaurs don't like it when ya shoot'em in the fuggen melon.
Arcana: +15 to Wind skills Growth Study the Mark | A skill only for strictly support characters. If supporting a team, each use and demon/shadow defeated counts towards your rank ups aswell. | Passive | Tier 1
+ Strength + Quick Old Bastard: Grubby's occupation and life experiences have honed his precision and reaction times, giving him a 10% Luck bonus. + Strength + Git Yer Head Down!: Grub has a 10% extra chance to dodge AoE attacks by ducking at the right time. He also has a slight advantage in dodging out of the way of traps that he triggers using the same experience.
- Weakness - Dumber'n a Box o' Shit: Grubby's PMstr is decreased by 15%. - Weakness - Bad Back: If Grubby gets knocked down in battle he loses his Quick Old Bastard Strength and gains a 10% Luck penalty until the end of the battle or until a healing skill is used on him. - Weakness - Newfangled Pieces of Crap: Grubby is easier to hit with Gun attacks by 10%.
Soul Skill - Backstab:
Soul Skill Name: Backstab Persona Name: Kesson Rel Tier: Tier 1 Cost: None Type of Damage: Passive Description: "Never any such thing as a clean fight. You get in, hit'em, and get out, but you hit'em hard and you make damn sure you hit'em so hard they never get back up again. Use distractions, get in close, and go for the little nook under the ribcage."
Grubby's all too familiar with striking an opponent's vitals in combat and due to his size and strength this is really the only way he can bring someone down. Kesson Rel is a representation of this roguish training: one who's familiar with anatomy and where to hit someone to get them to drop. Of course, you can't backstab someone if they're looking straight at you.
If Grubby has not been targeted by an attack or skill on the enemy's last turn his critical hit chance is increased by 10%. In PvP this critical hit chance will apply if an opponent cannot tell exactly where he is when he strikes or is engaged in any distracting task that will take focus away from Grubby.
Action:
Chargin' up a shot with my Sniper Rifle Crossbow.
Backstab is active.
Wolfie977
Posts : 1495 Join date : 2015-04-26 Age : 25 Location : About a couple inches from my PC
Subject: Re: Mission: A Concerned MOM (One Gob Army) Wed Jun 20, 2018 1:19 pm
"Possibly, though honestly I'm not all to sure how the Under works. It's a damn sight odd place to be sure though, I was just glad to have Denki and some other Seekers with me down there or I could of been in some real bad trouble. And, uhm, I may be able to join you depending on when you plan to go. Though do you actually have a reason for going? I'd kinda prefer there to be some kind of, you know, reason behind risking my life down there again. Heh." The Dreedle would gulp lightly, he had been aware he might have to go back down there again at some point. Though the Rake was bad enough... What else lurked beneath that? "Though if its for a good reason I'd be happy to help. As for the rabbit guy... I honestly don't know a lot about him, other than he liked to shout, or, be loud a lot and he went by the name HABIT." It was at that point that Kuzi first noticed the looming giant that they were about to fact.
"... Holy shit."
"That thing is huge! He could probably crush me without even noticing it by accident! Okay, okay. Calm. Just means I gotta pay more attention." With that Kuzi would leap off of Milton's shoulder and begin making his way off to the right hand side of the beast. Summoning Denki to his side as he ran whom would waste no time in launching fourth her first icy strike.
Skill 1: Mabufu | Inflicts a small amount of Ice damage to all enemies. | 6 SP | Tier 1 Skill 2: Charmdi | Removes Charm from one ally. | 5 SP | Tier 1 Skill 3: Ice Boost | Increases Ice damage output 25% | Passive | Tier 2 Skill 4: Recarm | Revives one fallen ally with 50% HP. | 20 SP | Tier 2
Soul Skill Name: Constant Energy Persona Name: Denki Tier: Tier 1 Cost: Passive Type of Damage: Regen Description: Kuzi has a near endless supply of energy once he gets into the mood for things, he just can’t control himself from staying excited and wanting to help out the best he can. As a result, Kuzi regenerates 3sp per turn.
Soul Skill Name: Dreedle's Charm Persona Name: Denki Tier: Tier 2 Cost: Passive Type of Damage: Ailment Description: Kuzi at heart is a small, pink, friendly creature that if he could help it would prefer to talk to and make friends with the majority of people he met instead of end up in some kind of scrap with them. As much as he's aware that isn't fully possible with everyone, especially all these creepy monsters that keep popping up recently, his natural friendly charm can sometimes still break through. Gives all ice attacks performed by Kuzi a 25% (15% for AoE) chance to inflict charm to enemies hit.
—Strength Name: Charming —Description: “A lotta people say I’m quite the charmer! Not entirely sure what they mean. Usually I take it as in I’m a friendly guy! I’m usually happy a lot so that makes sense to me!” (+10% Chance to cause Charm.)
—Weakness Name: Strike Me Down! —Description: ”I dare ya! You won’t do it, you’d never dare to strike down someone such a-GAH!- THAT HURT! I, uh, you don’t have to prove your point!” (Takes +10% damage from strike based dex attacks.)
Action:
Mabufu | Inflicts a small amount of Ice damage to all enemies. | 6 SP | Tier 1.
Targeting all for 50 + 15% + 25% = 71 Ice Damage. With a 25% chance of Charm.
First Mate
Misses on 1-10:
Random number (1,100) :
99
Charms on 70-95:
Random number (1,100) :
58
Wolfie977
Posts : 1495 Join date : 2015-04-26 Age : 25 Location : About a couple inches from my PC
Subject: Re: Mission: A Concerned MOM (One Gob Army) Wed Jun 20, 2018 1:21 pm
Updated Stats:
Whoops, worked off of level 5 stats I got from last fight but forgot to update when quoting.
Posts : 783 Join date : 2017-02-27 Age : 27 Location : On the other side of the monitor
Subject: Re: Mission: A Concerned MOM (One Gob Army) Wed Jun 20, 2018 8:34 pm
(Levelled up as well. Adding the updated stats here)
"Understood! I'm with you, Kuzi!" Milton responded with a soldier's hearty reply as he stared up at the monstrous beast before them. Another creature carved free of skin, the human torso lashing out from a horse body... Milton wasn't sure what to call it so others could understand, but even he knew what this thing could do with both parts of its body. Torn apart or trampled, neither was a very clean way to go. With Personas rising to the challenge, Phobetor climbed up Milton's back from the shadows and pointed the orb-spotted staff in the direction of the beast.
"It sssseemsss this one is eager to entertain usss. Make thisss interesting, Milton."
Hermit Arcana: +15% to Ailments Invigorate 2 | Recovers 5 SP on each user turn | Passive | Tier 2 Health Node - +10 HP
+/+ Stable Mentality Programming: Decreases chance of having Panic inflicted on him by 10% +/+ Soldier's Armor: Reduce Gun damage dealt to Milton by 15% +/+ Nanite Modular Skin - Advantage: During his turn, Milton can use his current level as a percentage (Level 1 = 1%) and increase his attack, speed, and/or defense by any amount of this percentage.
-/- Mental Override: Chance to be inflicted with Charm increases by 10% -/- Energy Disruption: Takes 15% more damage from Zio attacks -/- Nanite Modular Skin - Disadvantage: If Milton is hit by his weakness or sustains a critical hit, the percentage boost instead becomes a decrease by the same amount (15% boost becomes -15% decrease) for the next turn. The percentages are locked into the boost from the previous turn.
Action:
Mapsi - 33 Psi damage
Miss if 1-10:
Random number (1,100) :
45
Modular Armor - 6% defense boost
CWIS
Posts : 1019 Join date : 2017-05-09
Subject: Re: Mission: A Concerned MOM (One Gob Army) Wed Jun 20, 2018 10:43 pm
The creature reared back in agony as the Kuzi, Milton and Alister assaulted it, their attacks serving to injure and damage the creature, but far from stagger it as a the second mouth near the base of it's torso opened, reveling a large cannon that took aim at Milton before letting lose a giant cannonball, along with a guttural, booming shriek.
Man The Cannons | Inflicts a moderate amount of Gun damage to one enemy with a 25% chance to remove from battle for the next turn.| 10% HP | Tier 2
55 Gun Damage to Milton.
Miss if: 50-60
Random number (1,100) :
7
Crit if: 50-60
Random number (1,100) :
57
Knock Away if: 1-25
Random number (1,100) :
47
CWIS
Posts : 1019 Join date : 2017-05-09
Subject: Re: Mission: A Concerned MOM (One Gob Army) Wed Jun 20, 2018 10:46 pm
HOLD IT!
FIRST MATE, YOU SCORED A CRIT! TAKE ANOTHER SWING!!!
CWIS
Posts : 1019 Join date : 2017-05-09
Subject: Re: Mission: A Concerned MOM (One Gob Army) Wed Jun 20, 2018 10:55 pm
The beast's top mouth let out a merry Yo Ho Ho in a chorus of young voices as it's first cannon shot cleared the small mechanical man from the battle. Next it would turn it's attention towards the small, yet loud green man. It's upper jaw fell limp as a bolt of white hot electricity jumped from it, intent on bringing the small goblin down.
Poisoned Dagger | Inflicts a small amount of Pierce damage to one enemy that has a 10% chance of poisoning. | 8% HP | Tier 1
12 Damage Total
Miss if 1-10:
Random number (1,100) :
11
Crit if 1-10:
Random number (1,100) :
83
Poison if 1-10:
Random number (1,100) :
86
Alister-Defender of the People:
Hits Remaining-3 Tension Level: 15%
Ppstr: 23 Pmstr: 15 Dx: 30 Lk: 25
Skill 1: Bolster Up! | Target party member gains a bonus 15% damage on their next attack | 15%| Tier 1
Skill 2: Rakukaja | Raises one ally's Defense by 30% for 3 turns. | 50% | Tier 2
Skill 3: Tarukaja | Raises one allies' Attack by 30% for 3 turns. | 50% | Tier 3
Skill 4: Letter Of The Law | Revive target fallen party member to full health, for the remainder of the round all damage done by target is increased by 30%| 75% | Tier 3
Gun Dex Attack-30 Damage Total
Miss if 1-10:
Random number (1,100) :
62
Crit if 1-10:
Random number (1,100) :
76
ViniVidiVicci
Posts : 2319 Join date : 2017-10-31 Age : 30 Location : , location, location
Subject: Re: Mission: A Concerned MOM (One Gob Army) Sat Jun 23, 2018 1:34 am
I seen this b'fore I have. It ain't good. Now, lessin' someone can pull somethin' outta their ass we's all as good as dead. Now I'm gonna let ya in on a 'lil secret. I'm ready to fuggen die. Bein' serious here, I'm old, I live a dangerous life, it ain't gonna bother me none fer these years to catch up to me. I knew 'zactly what I was gettin' into when I signed up fer this sorta job an' believe you me I seen it all. But if'n I'm gonna die it ain't gonna be stupid, an' fightin' somethin' what's got us outmatched is a whole 'nother level a fuggen brain dead. 'Sides, ain't just me I gotta worry fer. Rogue's job is bein' prepared an' always havin' a trick up yer sleeve an' brother, I got me an ace in the hole.
The lightnin' comes down an' gets me good but it ain't like I ain't get struck by lightnin' b'fore. I know fuggen wizards, jagoff. Worse things than lightnin'. Try havin' yer stomach turned into a mackerel while it's still inside a ya, live mackerel too. But I get back up just fine. Milton there don't. Hits the dirt in one fuggen strike, s'when I made my decision. "Good call there, Blondie!" I call out, loosin' the slack on mah crossbow there, "Gotta know when to fold'em an' we's fuggen cashin' our chips!" These boys got good hearts in'em. They're gonna live to fight another day. Townies I ain't give a shit about since they did this to themselves there but I'll lower the fuggen public intelligence by allowin'em to keep stealin' oxygen from the folk what don't go runnin' 'round after skin-takin' beasties.
I pull the gem outta my satchel an' smash it on the ground, cloudin' the place in heavy smoke.
"If'n yer lookin' fer booty ya can kiss my green ass! We're outta here, folks!"
Arcana: +15 to Wind skills Growth Study the Mark | A skill only for strictly support characters. If supporting a team, each use and demon/shadow defeated counts towards your rank ups aswell. | Passive | Tier 1
+ Strength + Quick Old Bastard: Grubby's occupation and life experiences have honed his precision and reaction times, giving him a 10% Luck bonus. + Strength + Git Yer Head Down!: Grub has a 10% extra chance to dodge AoE attacks by ducking at the right time. He also has a slight advantage in dodging out of the way of traps that he triggers using the same experience.
- Weakness - Dumber'n a Box o' Shit: Grubby's PMstr is decreased by 15%. - Weakness - Bad Back: If Grubby gets knocked down in battle he loses his Quick Old Bastard Strength and gains a 10% Luck penalty until the end of the battle or until a healing skill is used on him. - Weakness - Newfangled Pieces of Crap: Grubby is easier to hit with Gun attacks by 10%.
Soul Skill - Backstab:
Soul Skill Name: Backstab Persona Name: Kesson Rel Tier: Tier 1 Cost: None Type of Damage: Passive Description: "Never any such thing as a clean fight. You get in, hit'em, and get out, but you hit'em hard and you make damn sure you hit'em so hard they never get back up again. Use distractions, get in close, and go for the little nook under the ribcage."
Grubby's all too familiar with striking an opponent's vitals in combat and due to his size and strength this is really the only way he can bring someone down. Kesson Rel is a representation of this roguish training: one who's familiar with anatomy and where to hit someone to get them to drop. Of course, you can't backstab someone if they're looking straight at you.
If Grubby has not been targeted by an attack or skill on the enemy's last turn his critical hit chance is increased by 10%. In PvP this critical hit chance will apply if an opponent cannot tell exactly where he is when he strikes or is engaged in any distracting task that will take focus away from Grubby.
Action:
Usin' a Traesto Gem to get us the Hells outta here.
CWIS
Posts : 1019 Join date : 2017-05-09
Subject: Re: Mission: A Concerned MOM (One Gob Army) Mon Jun 25, 2018 10:53 pm
In in instant the group would find themselves blinded by a brilliant white light. Visions of a small figure suspended by strings, held aloft like a marionette burned itself into the seekers eyes. In the distance Alister's screams of protest and anger, the confused panic of the Mothers, and the dissonant, jaunty tune of calliope music ringing over it all.
As soon as the flash began, it had ended...
The group would find themselves at the entrance of the park.
They had survived the night...
--- -- -
Almost immediately Alister would fly off the handles, screaming for Clare to return home and for the seekers to do the same before he had them arrested... He and a sizable chunk of the JPD would spend the rest of the night combing the park for any trace of the creatures that had been there, but would find nothing of note except a small hand puppet with a monocle and sizable mustache...
Vshnre would say nothing as the group found themselves safe on the outskirts of the park, opting to simply sit quietly as Alister lost his temper. Once Alister had left she would pick herself up, quietly thank the Seekers for their hard work, and leave seemingly shocked by the nights events and her own survival.
Tabitha and Dorris left shortly after Vshnre, not exactly knowing what to say themselves, however Tabitha would leave with Kuzi and Milton her contact information, stating that if the group ever needed help from the Mothers Of Middle Ward all they would need do is call. The two left together, quietly bickering all the way.
Mrs.Butterfly, thoroughly unimpressed by her husband's acts of heroics, would be the last to leave. She would wait for the others to say their piece before saying her own. She would, again, thank the seekers for their hard work and inform them that their payment would be in the mail shortly, heaven knows they've earned it. However, to Azul she would toss a cold glare and simply state that she has a neural implant, and that was the source of the large signal. Without more to say, she to would take her leave.
Thus the Seekers would find themselves alone at the edge of the park, damaged and beaten, but alive.
All Seekers Present have established or strengthened their Bonds... The Gears of fate are ever turning.
Mission Complete.
stGzK50hqUc
Sponsored content
Subject: Re: Mission: A Concerned MOM (One Gob Army)