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Persona :: New Arcana
Welcome to Persona :: New Arcana! A Persona RPG site!
Welcome to New Arcana!
Welcome, Welcome! You've probably guessed by now, but this is a text-based Persona RPG site for Atlus fans, by Atlus fans. If you're new to Shin Megami Tensei, this place can still be for you, so no need to dash towards the doors! Your first stop should be the introduction board so we can introduce ourselves. Then right after that, feel free to go through our vital information to get a good feel of the site. We hope you enjoy your stay, and if you have any questions don't hesitate to post them here. Ciao!
Shin Megami Tensei and Persona belong to ATLUS. We own nothing, and have simply used their data to create a world of our own. They are the true geniuses behind the scenes.
Subject: Re: Lunacy[Cadet Team 1, Dungeon Dash] Thu Nov 29, 2018 1:10 pm
Eryka followed after Albrecht.
Action: Shadow accels after Albrecht.
stats:
Numbers represent stat values after increases, decreases, debuffs, buffs and skill costs have been applied. HP: 181/212 SP: 102/117 PEnd: 43% MEnd: 39% Ppstr: 39 Pmstr: 28 Dx: 30 Lk: 40
Dethkruzer
Posts : 589 Join date : 2018-09-17 Age : 33
Subject: Re: Lunacy[Cadet Team 1, Dungeon Dash] Thu Nov 29, 2018 2:12 pm
With a sudden burst of speed accelerating forward, Gozai would dash after Frost.
Stats:
Level: 8
HP: 210 / 210 (160 without Mark of Chaos) SP: 85 / 153 +10 -15 PEnd: 16% MEnd: 18% Ppstr: 18 Pmstr: 43 Dx: 30 Lk: 25 Strong: Fire, Dark Weak: Earth, Light
Passive effects:
Devil Arcana: 15% boost in buff/debuff skills. Searing Burn: 10% (20% with single target skills) chance of inflicting a burn ailment with each agi skill used. Not effective against opponents that are strong/block/ etc fire. Takes 15% of total health off the opponent each turn, for three turns. Can be put out by a bufu skill used on self that matches tier. Injury to Insult(strength): When inflicted with Rage, dex increased by further 15% Burning Hate(strength): 15% boost to fire skills. Relentless(strength): Can perform two dexterity-based attacks as a single action. (PvS only) Mark of Chaos(gear): +50 HP in PvS
Never Bow(weakness): Whenever Gozai is Downed by an enemy attack, on the turn following his recovery, he has a 25% chance to become inflicted with Rage for One Post. Light-forsaken Soul(weakness): Whenever Gozai is subject to a Light-element spell, he suffers damage equal to 25% of what a spell of that tier would do, regardless of if the spell failed. In PvP, Gozai instead takes 25% more damage from Light-elemental spells. Zigged when they should have zagged(weakness): Luck is considered 15% lower when calculating hit-and-miss chances from enemy attacks.
Action:
regains 10 SP from Level Up Shadow Accel's to follow Albrecht
Ifnb
Posts : 343 Join date : 2017-12-08
Subject: Re: Lunacy[Cadet Team 1, Dungeon Dash] Fri Nov 30, 2018 9:08 pm
Empress Arcana: +15% to healing skills. Rearguard: The team at the backlines. In this formation, you'd usually want to put your support oriented members. Support skills (tactical skills, healing, buffs and debuffs) receive a 5% boost in terms of potency (if they refer to percents in how they work.) and your SP and Luck will be raised by 40%. However, in the Rearguard your attack stats will be lowered by 50%.
Strength: Parental Instinct - +15% bonus to Healing. Strength: Evacuation Orgia (Inhuman) - During Orgia Mode, if not attacking, Rui can move extremely quickly while carrying a very heavy weight, even briefly flying.
Weakness: LEED Certified Batteries - +15% to all electric damage taken. Weakness: Glitchy Recovery (Inhuman) - During the three turns after recovering from Orgia mode, suffer a 15% penalty to dexterity.
Action:
Shadow Accel, following Albrehct.
Albrecht
Posts : 2548 Join date : 2015-01-01 Age : 25
Subject: Re: Lunacy[Cadet Team 1, Dungeon Dash] Fri Nov 30, 2018 10:22 pm
Empress Arcana: +15% to healing skills. Rearguard: The team at the backlines. In this formation, you'd usually want to put your support oriented members. Support skills (tactical skills, healing, buffs and debuffs) receive a 5% boost in terms of potency (if they refer to percents in how they work.) and your SP and Luck will be raised by 40%. However, in the Rearguard your attack stats will be lowered by 50%.
Strength: Parental Instinct - +15% bonus to Healing. Strength: Evacuation Orgia (Inhuman) - During Orgia Mode, if not attacking, Rui can move extremely quickly while carrying a very heavy weight, even briefly flying.
Weakness: LEED Certified Batteries - +15% to all electric damage taken. Weakness: Glitchy Recovery (Inhuman) - During the three turns after recovering from Orgia mode, suffer a 15% penalty to dexterity.
Action:
Shadow Accel, following Albrehct.
Godai
Posts : 5994 Join date : 2013-10-06 Age : 30
Subject: Re: Lunacy[Cadet Team 1, Dungeon Dash] Sun Dec 02, 2018 3:54 pm
Subject: Re: Lunacy[Cadet Team 1, Dungeon Dash] Sun Dec 02, 2018 4:03 pm
Gozai would stay a little behind as they approach, quickly invoking his other self to empower Frost.
Stats:
Level: 8
HP: 210 / 210 (160 without Mark of Chaos) SP:85 / 153 113/214-6 PEnd: 16% MEnd: 18% Ppstr:18 9 Pmstr:43 21 Dx:30 15 Lk:25 35 Strong: Fire, Dark Weak: Earth, Light
Passive effects:
Devil Arcana: 15% boost in buff/debuff skills. Searing Burn: 10% (20% with single target skills) chance of inflicting a burn ailment with each agi skill used. Not effective against opponents that are strong/block/ etc fire. Takes 15% of total health off the opponent each turn, for three turns. Can be put out by a bufu skill used on self that matches tier. Injury to Insult(strength): When inflicted with Rage, dex increased by further 15% Burning Hate(strength): 15% boost to fire skills. Relentless(strength): Can perform two dexterity-based attacks as a single action. (PvS only) Mark of Chaos(gear): +50 HP in PvS
Never Bow(weakness): Whenever Gozai is Downed by an enemy attack, on the turn following his recovery, he has a 25% chance to become inflicted with Rage for One Post. Light-forsaken Soul(weakness): Whenever Gozai is subject to a Light-element spell, he suffers damage equal to 25% of what a spell of that tier would do, regardless of if the spell failed. In PvP, Gozai instead takes 25% more damage from Light-elemental spells. Zigged when they should have zagged(weakness): Luck is considered 15% lower when calculating hit-and-miss chances from enemy attacks.
Action:
Takes up rearguard position Casts Tarukaja on Albrecht, increasing damage done by 30(base)+15(arcana)+5(role)=50% for 3 turns
Albrecht
Posts : 2548 Join date : 2015-01-01 Age : 25
Subject: Re: Lunacy[Cadet Team 1, Dungeon Dash] Sun Dec 02, 2018 4:12 pm
This Demon... it looked all too human. But Albrecht was too enraged to ponder on that for now.
Empress Arcana: +15% to healing skills. Rearguard: The team at the backlines. In this formation, you'd usually want to put your support oriented members. Support skills (tactical skills, healing, buffs and debuffs) receive a 5% boost in terms of potency (if they refer to percents in how they work.) and your SP and Luck will be raised by 40%. However, in the Rearguard your attack stats will be lowered by 50%.
Strength: Parental Instinct - +15% bonus to Healing. Strength: Evacuation Orgia (Inhuman) - During Orgia Mode, if not attacking, Rui can move extremely quickly while carrying a very heavy weight, even briefly flying.
Weakness: LEED Certified Batteries - +15% to all electric damage taken. Weakness: Glitchy Recovery (Inhuman) - During the three turns after recovering from Orgia mode, suffer a 15% penalty to dexterity.