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| Lunacy[Cadet Team 1, Dungeon Dash] | |
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Author | Message |
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Godai
Posts : 5994 Join date : 2013-10-06 Age : 30
| Subject: Re: Lunacy[Cadet Team 1, Dungeon Dash] Sun Nov 25, 2018 1:44 am | |
| PvS Battle Initiated: Press "F" To Pay Respects! - Stonka, Level 10:
Green Wall | Increases an ally's Wind resistance for 3 turns (resist wind effect). | 18 SP | Tier 2 -- Self Tarukaja | Raises one ally's Attack by 30% for 3 turns. | 6 SP | Tier 2 -- Self Sharp Student | Lowers chance of being hit with a critical by 20%. | Passive | Tier 2 Weakness: , HP: 786/1000 SP: 476/500 PEnd: 35% (50%) MEnd: 30% (45%) Ppstr: 55 Pmstr: 44 Dx: 50 Lk: 73 Green Wall: 0/3 Tarukaja: 0/3 Full Moon Boost - 15% Heat Riser
- OOC Note:
Forgot to list the defenses after applying Full Moon.
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| | | Dethkruzer
Posts : 589 Join date : 2018-09-17 Age : 33
| Subject: Re: Lunacy[Cadet Team 1, Dungeon Dash] Sun Nov 25, 2018 3:12 pm | |
| He'd draw his firearm, quickly dropping down onto one knee to steady himself. "Please hit." He uttered, nearly silent as he'd pull the trigger. - Stats:
Level: 7
HP: 200 / 200 (150 without Mark of Chaos) +97 SP: 125 / 143 (increased to 132 / 200 by position) PEnd: 16% MEnd: 18% Ppstr: 18 (decreased to 9 by position) Pmstr: 43 (decreased to 21 by position) Dx: 30 (decreased to 15 by position) Lk: 20 (increased to 28 by position) Strong: Fire, Dark Weak: Earth, Light
- Passive effects:
Devil Arcana: 15% boost in buff/debuff skills. Searing Burn: 10% (20% with single target skills) chance of inflicting a burn ailment with each agi skill used. Not effective against opponents that are strong/block/ etc fire. Takes 15% of total health off the opponent each turn, for three turns. Can be put out by a bufu skill used on self that matches tier. Injury to Insult(strength): When inflicted with Rage, dex increased by further 15% Burning Hate(strength): 15% boost to fire skills. Relentless(strength): Can perform two dexterity-based attacks as a single action. (PvS only) Mark of Chaos(gear): +50 HP in PvS
Never Bow(weakness): Whenever Gozai is Downed by an enemy attack, on the turn following his recovery, he has a 25% chance to become inflicted with Rage for One Post. Light-forsaken Soul(weakness): Whenever Gozai is subject to a Light-element spell, he suffers damage equal to 25% of what a spell of that tier would do, regardless of if the spell failed. In PvP, Gozai instead takes 25% more damage from Light-elemental spells. Zigged when they should have zagged(weakness): Luck is considered 15% lower when calculating hit-and-miss chances from enemy attacks.
- Actions:
Attacks Stonka with gun for 15 damage. using basic ammunition miss chance 73(Stonka Lk)-28(Gozai Lk)= 45+15(full moon)= 60-20(revolver accuracy bonus) - Random number (1,10) :
- 10
misses on 1-4
- Random number (1,10) :
- 7
crits on 10
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| | | Dethkruzer
Posts : 589 Join date : 2018-09-17 Age : 33
| Subject: Re: Lunacy[Cadet Team 1, Dungeon Dash] Sun Nov 25, 2018 3:26 pm | |
| "The enemy is down, hit it while it can't defend itself!"- Stats:
Level: 7
HP: 200 / 200 (150 without Mark of Chaos) +97 SP: 125 / 143 (increased to 132 / 200 by position) -6 PEnd: 16% MEnd: 18% Ppstr: 18 (decreased to 9 by position) Pmstr: 43 (decreased to 21 by position) Dx: 30 (decreased to 15 by position) Lk: 20 (increased to 28 by position) Strong: Fire, Dark Weak: Earth, Light
- Passive effects:
Devil Arcana: 15% boost in buff/debuff skills. Searing Burn: 10% (20% with single target skills) chance of inflicting a burn ailment with each agi skill used. Not effective against opponents that are strong/block/ etc fire. Takes 15% of total health off the opponent each turn, for three turns. Can be put out by a bufu skill used on self that matches tier. Injury to Insult(strength): When inflicted with Rage, dex increased by further 15% Burning Hate(strength): 15% boost to fire skills. Relentless(strength): Can perform two dexterity-based attacks as a single action. (PvS only) Mark of Chaos(gear): +50 HP in PvS
Never Bow(weakness): Whenever Gozai is Downed by an enemy attack, on the turn following his recovery, he has a 25% chance to become inflicted with Rage for One Post. Light-forsaken Soul(weakness): Whenever Gozai is subject to a Light-element spell, he suffers damage equal to 25% of what a spell of that tier would do, regardless of if the spell failed. In PvP, Gozai instead takes 25% more damage from Light-elemental spells. Zigged when they should have zagged(weakness): Luck is considered 15% lower when calculating hit-and-miss chances from enemy attacks.
- Actions:
All-out attack on Stonka. 15(Gozai)+30(Eryka)+90(Albrecht)+15(Rui)= 150x3= 450 almighty damage.
Last edited by Dethkruzer on Sun Nov 25, 2018 3:27 pm; edited 1 time in total (Reason for editing : inserted img tags) | |
| | | LunarCataphract
Posts : 293 Join date : 2018-08-29
| Subject: Re: Lunacy[Cadet Team 1, Dungeon Dash] Sun Nov 25, 2018 3:32 pm | |
| - stats and things:
Position: main line. Stats: Numbers represent stat values after increases, decreases, debuffs, buffs and skill costs have been applied. HP: 212/212 (thanks Rui) SP: 117/117 PEnd: 43% MEnd: 39% Ppstr: 39 Pmstr: 28 Dx: 30 Lk: 40 Weak to fire/strong to gun Actions: Hell thrust on Stonka Hit chance: 73-40=33 rounded down to 30%+15% heat riser=45% - Random number (1,10) :
- 3
1, 2, 3 and 4 are misses.
Crit chance: 40-73=-33 capped at 10%
- Random number (1,10) :
- 4
1 is a crit
Debuff chance: 20%
- Random number (1,10) :
- 3
On a 1 or 2 Stonka's defence is reduced by 30%
Damage: Base>tier>arcana>buffs 39+50%=58+15%(8 )=66+50%(33)=99 damage dealt before defences applied.
Tarukaja 2/3 turns
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| | | Albrecht
Posts : 2548 Join date : 2015-01-01 Age : 25
| Subject: Re: Lunacy[Cadet Team 1, Dungeon Dash] Sun Nov 25, 2018 3:35 pm | |
| "I'll spill your blood." - Albrecht Frost, Lvl 11:
HP: 271/271 SP: 208/220 PEnd: 28% MEnd: 30% Ppstr: 42 Pmstr: 60 Dx: 90 Lk: 115
Strong: Electricity Weak: Ice
- Actions:
Albrecht strikes twice with Lamina Sanctus! Deals 214 Slash damage! - 1st hit:
Miss if 1-3 - Random number (1,10) :
- 3
Crits if 6-7
- Random number (1,10) :
- 9
- 2nd hit:
Miss if 1-3 - Random number (1,10) :
- 4
Crits if 6-7
- Random number (1,10) :
- 2
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| | | Ifnb
Posts : 343 Join date : 2017-12-08
| Subject: Re: Lunacy[Cadet Team 1, Dungeon Dash] Sun Nov 25, 2018 6:58 pm | |
| - Rui's Stats:
Level: 9 Exp: 518/??? HP: 219 / 240 SP: 186 / 209 PEnd: 22% MEnd: 19% Ppstr: 15 Pmstr: 17 Dx: 15 Lk: 205 Strength: Ailments Weakness: Light Demon Mask: Elf (equipped) Uses to Next Rank: 23/30
- Modifiers:
Empress Arcana: +15% to healing skills. Rearguard: The team at the backlines. In this formation, you'd usually want to put your support oriented members. Support skills (tactical skills, healing, buffs and debuffs) receive a 5% boost in terms of potency (if they refer to percents in how they work.) and your SP and Luck will be raised by 40%. However, in the Rearguard your attack stats will be lowered by 50%.
Strength: Parental Instinct - +15% bonus to Healing. Strength: Evacuation Orgia (Inhuman) - During Orgia Mode, if not attacking, Rui can move extremely quickly while carrying a very heavy weight, even briefly flying.
Weakness: LEED Certified Batteries - +15% to all electric damage taken. Weakness: Glitchy Recovery (Inhuman) - During the three turns after recovering from Orgia mode, suffer a 15% penalty to dexterity.
- Action:
Kill Rush on Stonka for 17 damage Miss on 1-3 - Random number (1,10) :
- 6
Crit on 5-10 - Random number (1,10) :
- 10
Miss on 1-3 - Random number (1,10) :
- 1
Crit on 5-10 - Random number (1,10) :
- 5
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| | | Ifnb
Posts : 343 Join date : 2017-12-08
| Subject: Re: Lunacy[Cadet Team 1, Dungeon Dash] Sun Nov 25, 2018 7:01 pm | |
| - OOC:
Revise previous crit range to 7-10. No overall change.
- Rui's Stats:
Level: 9 Exp: 518/??? HP: 240 / 240 SP: 182 / 209 PEnd: 22% MEnd: 19% Ppstr: 15 Pmstr: 17 Dx: 15 Lk: 205 Strength: Ailments Weakness: Light Demon Mask: Elf (equipped) Uses to Next Rank: 24/30
- Modifiers:
Empress Arcana: +15% to healing skills. Rearguard: The team at the backlines. In this formation, you'd usually want to put your support oriented members. Support skills (tactical skills, healing, buffs and debuffs) receive a 5% boost in terms of potency (if they refer to percents in how they work.) and your SP and Luck will be raised by 40%. However, in the Rearguard your attack stats will be lowered by 50%.
Strength: Parental Instinct - +15% bonus to Healing. Strength: Evacuation Orgia (Inhuman) - During Orgia Mode, if not attacking, Rui can move extremely quickly while carrying a very heavy weight, even briefly flying.
Weakness: LEED Certified Batteries - +15% to all electric damage taken. Weakness: Glitchy Recovery (Inhuman) - During the three turns after recovering from Orgia mode, suffer a 15% penalty to dexterity.
- Action:
Cast Dia on self.
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| | | Godai
Posts : 5994 Join date : 2013-10-06 Age : 30
| | | | Dethkruzer
Posts : 589 Join date : 2018-09-17 Age : 33
| Subject: Re: Lunacy[Cadet Team 1, Dungeon Dash] Mon Nov 26, 2018 1:23 pm | |
| "Damnit, It's still alive. Keep going!"- OOC note:
my previous post, the one for the All-out attack, included a -6 notation next to the SP that wasn't supposed to be there. It was just a remnant from copy pasting chunks of code. The values in this post represent the correct values.
- Stats:
Level: 7
HP: 200 / 200 (150 without Mark of Chaos) SP: 125 / 143 (increased to 126 / 200 by position) -6 PEnd: 16% MEnd: 18% Ppstr: 18 (decreased to 9 by position) Pmstr: 43 (decreased to 21 by position) Dx: 30 (decreased to 15 by position) Lk: 20 (increased to 28 by position) Strong: Fire, Dark Weak: Earth, Light
- Passive effects:
Devil Arcana: 15% boost in buff/debuff skills. Searing Burn: 10% (20% with single target skills) chance of inflicting a burn ailment with each agi skill used. Not effective against opponents that are strong/block/ etc fire. Takes 15% of total health off the opponent each turn, for three turns. Can be put out by a bufu skill used on self that matches tier. Injury to Insult(strength): When inflicted with Rage, dex increased by further 15% Burning Hate(strength): 15% boost to fire skills. Relentless(strength): Can perform two dexterity-based attacks as a single action. (PvS only) Mark of Chaos(gear): +50 HP in PvS
Never Bow(weakness): Whenever Gozai is Downed by an enemy attack, on the turn following his recovery, he has a 25% chance to become inflicted with Rage for One Post. Light-forsaken Soul(weakness): Whenever Gozai is subject to a Light-element spell, he suffers damage equal to 25% of what a spell of that tier would do, regardless of if the spell failed. In PvP, Gozai instead takes 25% more damage from Light-elemental spells. Zigged when they should have zagged(weakness): Luck is considered 15% lower when calculating hit-and-miss chances from enemy attacks.
- Actions:
Casts Tarukaja on Albrecht, increasing damage by 50% (30% base + 15% arcana + 5% position) for three turns.
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| | | LunarCataphract
Posts : 293 Join date : 2018-08-29
| Subject: Re: Lunacy[Cadet Team 1, Dungeon Dash] Mon Nov 26, 2018 1:25 pm | |
| - stats and things:
Position: main line. Stats: Numbers represent stat values after increases, decreases, debuffs, buffs and skill costs have been applied. HP: 181/212 (thanks Rui) SP: 117/117 PEnd: 43% MEnd: 39% Ppstr: 39 Pmstr: 28 Dx: 30 Lk: 40 Weak to fire/strong to gun Actions: Hell thrust on Stonka Hit chance: 73-40=33 rounded down to 30%+15% heat riser=45% - Random number (1,10) :
- 8
1, 2, 3 and 4 are misses.
Crit chance: 40-73=-33 capped at 10%
- Random number (1,10) :
- 4
1 is a crit
Debuff chance: 20%
- Random number (1,10) :
- 10
On a 1 or 2 Stonka's defence is reduced by 30%
Damage: Base>tier>arcana>buffs 39+50%=58+15%(8 )=66+50%(33)=99 damage dealt before defences applied.
Tarukaja 3/3 turns
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| | | LunarCataphract
Posts : 293 Join date : 2018-08-29
| Subject: Re: Lunacy[Cadet Team 1, Dungeon Dash] Mon Nov 26, 2018 2:32 pm | |
| Action: all out attack for 675 damage! 90 (Albrecht) + 30 (Eryka) + 15 (Rui) + 15 (Gozai) times three =450
Last edited by LunarCataphract on Mon Nov 26, 2018 2:53 pm; edited 1 time in total | |
| | | Albrecht
Posts : 2548 Join date : 2015-01-01 Age : 25
| Subject: Re: Lunacy[Cadet Team 1, Dungeon Dash] Mon Nov 26, 2018 2:34 pm | |
| "You are going down!" - Albrecht Frost, Lvl 11:
HP: 238/271 SP: 208/220 PEnd: 28% MEnd: 30% Ppstr: 42 Pmstr: 60 Dx: 90 Lk: 115
Strong: Electricity Weak: Ice
- Actions:
Albrecht strikes twice with Lamina Sanctus! Deals 214 Slash damage! - 1st hit:
Miss if 1-3 - Random number (1,10) :
- 5
Crits if 6-7
- Random number (1,10) :
- 7
- 2nd hit:
Miss if 1-3 - Random number (1,10) :
- 3
Crits if 6-7
- Random number (1,10) :
- 10
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| | | Godai
Posts : 5994 Join date : 2013-10-06 Age : 30
| Subject: Re: Lunacy[Cadet Team 1, Dungeon Dash] Mon Nov 26, 2018 4:08 pm | |
| - Exp Gained:
Albrecht -- 562 xp Eryka -- 555 xp Gozai -- 555 xp Rui -- 550 xp Alt Cast -- 540 xp
- Item Gained:
1x Wool
- VC Gained:
3500 VC
- Shuffle Time Bonus!:
1 - Stat Booster - Retrieve three stat points for one of your stats randomly. 2 - Velvet Coins - 2,000 Vc (or more) won from battle complete. 3 - Broken Card - Retrieve nothing for battle complete. 4 - Soul Recovery - Recovers 15% of both HP and SP. 5 - Broken Card - Retrieve nothing for battle complete. 6 - Gold Hand Encounter - A Gold Hand will spawn on the map. If you locate and defeat it before it escapes, you will gain double experience and a rare item. These enemies are strong, and will attempt to run away from you. Be sure to chase it down quickly or miss your opportunity for great rewards. - Random number (1,6) :
- 6
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| | | Godai
Posts : 5994 Join date : 2013-10-06 Age : 30
| Subject: Re: Lunacy[Cadet Team 1, Dungeon Dash] Mon Nov 26, 2018 4:16 pm | |
| - Key:
Orange Star = Golden Hand
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| | | Albrecht
Posts : 2548 Join date : 2015-01-01 Age : 25
| Subject: Re: Lunacy[Cadet Team 1, Dungeon Dash] Tue Nov 27, 2018 1:29 pm | |
| "..." - Albrecht Frost, Lvl 11:
HP: 238/271 SP: 208/220 PEnd: 28% MEnd: 30% Ppstr: 42 Pmstr: 60 Dx: 90 Lk: 115
Strong: Electricity Weak: Ice
- Actions:
Albrecht moves 3 right and grabs the Shards.
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