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Persona :: New Arcana
Welcome to Persona :: New Arcana! A Persona RPG site!
Welcome to New Arcana!
Welcome, Welcome! You've probably guessed by now, but this is a text-based Persona RPG site for Atlus fans, by Atlus fans. If you're new to Shin Megami Tensei, this place can still be for you, so no need to dash towards the doors! Your first stop should be the introduction board so we can introduce ourselves. Then right after that, feel free to go through our vital information to get a good feel of the site. We hope you enjoy your stay, and if you have any questions don't hesitate to post them here. Ciao!
Shin Megami Tensei and Persona belong to ATLUS. We own nothing, and have simply used their data to create a world of our own. They are the true geniuses behind the scenes.
Tensions were running incredibly high, the businesswoman could cut the irritation in the air with a knife it was so thick. But none of that mattered, or it mattered little. She would silently keep tabs on their psychological states but she was no counselor and there was little she could do. There were so many reasons for her to be unhappy at the moment and she would be a fool to dismiss her own anger so readily. It would impact her actions and decisions, so she could not ignore it. She would instead take this piece of information and factor it into the running calculations she had been keeping in her head. It impacted the situation negatively. She would admit it would have no bearing on her tactical decisions, but if Lisa dared look in her direction again she might not be able to control her words and it would spark an argument, leading to more frustration, leading to more roguish acts. Susan wished they would not have been the ones to find her, she would negatively affect the mission in the near future no matter how well she performed with her standoffish attitude and refusal to commit to teamwork. But she would say nothing. For the moment. She would instead fume and have imaginary arguments in her head while attempting to focus. Breaking her concentration was already enough of a negative impact on the mission, Lisa being here was of less value than if she never existed at all. Susan could prove it objectively.
She could not help but allow her anger to bleed out into her other interactions, as seen with Hatsuharu's own observation of things. She nearly audibly scoffed. "...I admire your optimism, Hatsuharu," she spoke dryly, "...and I will continue to plan for the worst. I do not doubt their capabilities but I place my value on statistical data. I would also like to be pleasantly surprised." As much as it didn't seem she had to bite her tongue immensely to avoid becoming more harsh than she had been. As meek and kind as she always seemed her greatest weakness had always been trampling over the hopes of others carelessly. She had learned to mitigate this in the business world, but when she could not be in full control of herself or the situation in times of great stress it reared its ugly head. To be painfully honest Susan could attribute her own success in part to her ability to become cold and biting when the situation warranted it, though it made her few friends and in this situation her frustration was as useless as Lisa was. She would calm down in time after regaining her composure and control once more.
Though when Hatsuharu charged ahead she was not angry nor frustrated but concerned and frightened.
"W-Wait...! Hatsuhara...!"
She could not allow them to grow separated again, it greatly diminished their odds of mission success the less individuals they had. Thus Susan charged after him, fully secure that everyone would act as a unit and do the same. For the record she had intended to turn this way after hearing enemy movement to secure a route of retreat, but being ill-prepared was never a good thing. Her eyes shrunk in fear as they faced not a pair of demons nor a troupe as they had before, but a mass of them. She froze for a second before bringing her weapon to bear and calling her Persona. "E-E-Engage, S-Seshat! ...T-The enemy is numerous, w-wide-striking attacks a-and a firm posture is advised t-to survive the onslaught...!"
Priestess Arcana: +5% to Tactical Support skills. Vanguard: The foremost cadets. Those who specialize in being at the front of the battle would want to take this role in combat. Cadets who take this role have a latent boost to defense stats by 25% and their attacking stats are raised by 10%. However, their SP and luck stat are lowered by 30%.
Strength: Professional Courtesy - Charm and Rage have their success rates lowered by 15% against Susan. Strength: I'm the One in Control! - Once per withdrawal from Persona Overdose Susan can choose the target of a skill she uses instead of rolling randomly. She makes this choice after rolling for her target. The skill is still rolled randomly like normal.
Weakness: Not According to Plan - Panic and Fear have an extra 15% chance to succeed against Susan. Weakness: Rip Off the Bandage - When Susan is suffering the negative effects after Persona Overdose she loses 10% of her total HP every turn. This damage can and will knock her unconscious if she isn't careful but it can't result in her death since her Persona won't willingly kill its host.
Action:
Entering combat in the Vanguard role. Casting Kouga for 123 Light damage on the Horde. Kouga | Inflicts moderate Light damage towards one enemy | 6 SP | Tier 2
Miss on 2
Random number (1,10) :
7
Healing Wave counter: O / X / X
Dual Tension - Best and Worst Girl:
This tension skill set will be shared with Lisa and Maria. Some skills can only be performed by one of them. Others will be done together. Together, it takes 6 hits to KO both of them together.
6 / 6 Hits Tension Level: 0%
Psalm 51:10 | Removes all debuffs from allies and heals 30% HP. | Tier 3 -- 50% (Maria)
Pin | Inflicts a moderate amount of Pierce damage to one enemy. Next attack by an ally will hit its target without missing. |Tier 3 -- 50% (Maria)
Black Keys | Inflicts a heavy amount of Slash damage to one enemy. Boosts the next physical attack by 40%, 60% instead when targeting demons. The boosts have a two turn cool-down when used. | Tier 3 -- 50% (Maria)
2 Corinthians 4:6 | Removes all mental status ailments from all allies and grants 30% resistance against mental status ailment attacks. | Tier 3 -- 75% (Maria)
Incinerate Slash | Inflicts a large amount of Slash and Fire damage to a single enemy and removes all buffs. | Tier 3 -- 50% (Lisa)
Intercepting Slash | Lisa can interrupt an enemy's turn with a decisive slash at a weak spot. Enemy turn is interrupted and skipped. Nullifies charge. | Tier 3 -- 75% (Lisa)
Blow-Back | Lisa can inflict heavy fire damage at a single enemy. When used after a charged attack is used, nulls enemy defenses for a turn. | Tier 3 -- 75% (Lisa)
Devastating Assault | Lisa and Maria team up together for a single attack. Inflicts severe strike damage with their added stats and prevents use of magical skills for three turns. | Tier 4 -- 100% (Team Attack)
Making a Dex attack against the Horde for 80 Pierce damage.
—Strength Name: Glorious Melee Combat —Description: There's nothing more manly than two warriors shanking each other with a piece of metal, at least that's what Albrecht thinks. This love for melee combat makes the Forgotten even more effective at it granting a 10% Dex damage with melee soulbounds.
—Strength Name: Langschwert —Description: As one of the Black Lions, Albrecht received intense military training and his weapon of choice was the long sword. He know effectively how to use one and various techniques, such as half-swording and sundering. This strength allows Albrecht to perform two dexterity attacks in combat.
—Weakness Name:Melee Fighter —Description: Despite having accesses to ranged weapons, it is far from being his field of expertise, his focus on melee combat required that he sacrificed some ranged combat training. Gun attacks deal 10% more damage.
—Weakness Name: Not GLORIOUS MELEE COMBAT —Description: Gun fights are alright, if you are into that sort of thing. Certainly not nearly as good as GLORIOUS MELEE COMBAT. Albrecht deals 10% less damage with Gun.
Actions:
Albrecht casts Litanies of Hate on self!
Snow Admin
Posts : 2254 Join date : 2014-10-28 Age : 37 Location : Somewhere past Pluto
He took note of the behavior from Ms. Groves and found himself meeting her cold attitude in a business like manner shutting out softness this time as he stood on equal ground with the woman. “I have nothing to admire,” he would begin humble as always before he blinked a bit. “However, a word of caution Ms. Groves. While you want to meet a certain end, keep in mind we are not numbers or stats that can be predicted.” He would tell her this in his usual calm tones, but it was clear from the seriousness of the words that he did not appreciate having himself or others compared to a stat. He was sure the woman meant no harm by it, but still the matter rubbed him the wrong way and he let it be known, but did not linger too much on the matter.
He would focus instead on the path ahead. He would hear Ms. Groves's call, but that was not enough to stop his feet from moving or from engaging the enemy as the others took action, joined, and began their rounds to engage the enemy as well.
Another fight to be had and against a large horde this time that seem to shake up Ms. Groves and please Mr. Frost. Hmph. No matter. They would all go down in the end.
Taking a position on the field where he was most comfortable, the young man would summon his weapon before pushing off the ground and going towards the enemy to attempt to attack
Note: + 15% boost in damage resistance against physical-based skills and +15% boost to their Ppstr. > Soulbound Does Tier 2 damage
38 Ppstr w/ boost
Information Box:
Damage Taken:None
Actions:
The Math:
46*2=92*.30=27+92=119*.15=17+119=136
> 136 Slash Damage towards the Horde.
Miss on 2
Random number (1,10) :
9
Crit on 5
Random number (1,10) :
2
”Passives/Position:
Passives in play: > Slash Master | Increases Slash based dexterity damage output by 30% | Passive | Tier 2 > Soul Skill Name: Boost Level 1 Persona Name: Aquarius Tier: Tier 1 Cost: Passive Type of Damage: It is a boost in power. Description: Boost is a passive that gives 15% more power to Haru’s dex (slash) attacks.
Position: Main Line: Cadets that centralize on all that's needed for combat. They do not get any stat boosts, nor do they get any stat reductions, being on this part of the formation.
Items/Use/Exp:
Uses: Use requirement met. 1 of 2 completed to rank up Ammo: 3/10 Experience: 1229/1367 to Level 10 Battles Won: 4/10 (1 of 2 to rank up)
Rearguard: The team at the backlines. In this formation, you'd usually want to put your support oriented members. Support skills (tactical skills, healing, buffs and debuffs) receive a 5% boost in terms of potency (if they refer to percents in how they work.) and your SP and Luck will be raised by 40%. However, in the Rearguard your attack stats will be lowered by 50%.
Mudo | 25% chance of instant death from the power of Darkness to one enemy. | 6 SP | Tier 1
Tarunda | Lowers one enemy's Attack by 30% for 3 turns. | 6 SP | Tier 2
Wide Sweep | Inflicts a small amount of Slash damage to all enemies with added miss chance of 10% and added crit chance of 10%. | 8% HP | Tier 1
Fatal End | Inflicts a moderate amount of Slash damage to one enemy. | 14% HP | Tier 2
Hell Thrust | Inflicts a moderate amount of Gun damage to one foe with a 20% chance to reduce the enemy's defense by 30% | 15% HP | Tier 2
Evade Wind | Increases success rate of evading Wind skills by 30% [PvS Exclusive] | Passive | Tier 2
Evil Touch | 25% chance of inflicting the Fear ailment to one enemy. 50% chance fear may stop their next attack. If immobilized, will have a 10% chance to flee battle. Wears off after 3 turns. | 5 SP | Tier 1
Light of Latmus | Raises all allies' Defense by 30% for 3 turns. | 12 SP | Tier 3
Upped to 35% because Rearguard.
Wide Sweep | Inflicts a small amount of Slash damage to all enemies with added miss chance of 10% and added crit chance of 10%. | 8% HP | Tier 1
90 damage twice.
Miss if 1, 10
Random number (1,10) :
8
Crit if 2, 4, 6, 8, 10
Random number (1,10) :
1
Miss if 1, 10
Random number (1,10) :
9
Crit if 2, 4, 6, 8, 10
Random number (1,10) :
9
Passives:
Invigorate 1 | Recovers 3 SP on each user turn | Passive | Tier 1
Soul Skill Name: Dispatched in Mankind's Darkest Hour Persona Name: Svalinn Tier: Tier 1 Cost: Passive Type of Damage: N/A Description: If an ally's health drops below 25%, the effectiveness of Cecilia's healing and buff skills will increase by 10%. This boost will last for the next four turns and will be taken into account when she heals/buffs any member of the party (including herself). It does not stack on top of itself and can only be acquired once per battle.
Queen's Example | Becomes immune to all mental ailments. | Tier 4
Relevant(?) Strengths/Weaknesses:
—Strength Name: To Protect and Serve —Description: Though Cecilia may not be able to harm and damage her enemies, she can utilize her soulbound in other ways. If she guards her soulbound shield will increase her PEnd and MEnd by 20% for the turn.
—Weakness Name: Pacifistic —Description: Cecilia cannot and will not bring herself to harm a living being. The violence she witnessed during the Eternal Divide fucked with her developing mind to the point where the mere thought of hurting a living entity on any level or scale sickens her. As a result, she can never attack someone directly regardless of the circumstances. Her soulbound cannot be used to inflict damage, she doesn't get to carry a side-arm with her, her Persona can't use attack skills, she can't slap/punch/stab someone, etc. It doesn't matter if she's about to die or even if it means the downfall of the government -- she simply cannot bring herself to stain her hands with the blood of another. And while she does accept it as a necessary evil and will allow the rest of her party to kill, she will always advocate for a more peaceful route if her opinion is asked for -- especially when it's humans she's dealing with.
—Weakness Name: Prejudiced —Description: Cecilia will refuse to negotiate with Demons unless no one else in her party is willing and/or able to.
—Weakness Name: Sweet Tooth —Description: Cecilia has a love of sweets and will take her sweet time (no pun intended) enjoying the flavor. HP recovering items restore 5% less HP than they usually would.
With her readied stance and the supernatural assistance from Officer Hunt Susan was able to shoulder her way through the lightning strike, feeling the crackling sensation pass through her body and leave quickly. Yet it was nowhere enough to make her stop just yet. Her endurance was aided in part by her attitude and frustration at the situation. The small woman refused to not meet an objective. After all this toil and struggle, the painful memories she'd made, the faith she'd lost, she could not fail this mission. She would adamantly hold on to what ability she had, she would not be labeled a failure. And then she could cling onto hope. As she took a step forward to shake off the static electricity coursing through her person she could see a hazy image in the back of her mind and quick movement. Familiar scenery and voices. "I have regained contact with Team Two!" she would nearly shout in her quieter version of a battle cry. The enemy before them stood no chance. They never had, it was only the matter of difficulty and now there would be none. Her Persona appeared at her flank to summon more spears of light to drive into the mob of Demons.
Priestess Arcana: +5% to Tactical Support skills. Vanguard: The foremost cadets. Those who specialize in being at the front of the battle would want to take this role in combat. Cadets who take this role have a latent boost to defense stats by 25% and their attacking stats are raised by 10%. However, their SP and luck stat are lowered by 30%.
Light of Latmus: +35% Defense 1/3
Strength: Professional Courtesy - Charm and Rage have their success rates lowered by 15% against Susan. Strength: I'm the One in Control! - Once per withdrawal from Persona Overdose Susan can choose the target of a skill she uses instead of rolling randomly. She makes this choice after rolling for her target. The skill is still rolled randomly like normal.
Weakness: Not According to Plan - Panic and Fear have an extra 15% chance to succeed against Susan. Weakness: Rip Off the Bandage - When Susan is suffering the negative effects after Persona Overdose she loses 10% of her total HP every turn. This damage can and will knock her unconscious if she isn't careful but it can't result in her death since her Persona won't willingly kill its host.
Action:
Entering combat in the Vanguard role. Casting Kouga for 123 Light damage on the Horde. Kouga | Inflicts moderate Light damage towards one enemy | 6 SP | Tier 2
Miss on 4
Random number (1,10) :
3
Healing Wave counter: O / O / X
Dual Tension - Best and Worst Girl:
This tension skill set will be shared with Lisa and Maria. Some skills can only be performed by one of them. Others will be done together. Together, it takes 6 hits to KO both of them together.
6 / 6 Hits Tension Level: 0% -> 15%
Psalm 51:10 | Removes all debuffs from allies and heals 30% HP. | Tier 3 -- 50% (Maria)
Pin | Inflicts a moderate amount of Pierce damage to one enemy. Next attack by an ally will hit its target without missing. |Tier 3 -- 50% (Maria)
Black Keys | Inflicts a heavy amount of Slash damage to one enemy. Boosts the next physical attack by 40%, 60% instead when targeting demons. The boosts have a two turn cool-down when used. | Tier 3 -- 50% (Maria)
2 Corinthians 4:6 | Removes all mental status ailments from all allies and grants 30% resistance against mental status ailment attacks. | Tier 3 -- 75% (Maria)
Incinerate Slash | Inflicts a large amount of Slash and Fire damage to a single enemy and removes all buffs. | Tier 3 -- 50% (Lisa)
Intercepting Slash | Lisa can interrupt an enemy's turn with a decisive slash at a weak spot. Enemy turn is interrupted and skipped. Nullifies charge. | Tier 3 -- 75% (Lisa)
Blow-Back | Lisa can inflict heavy fire damage at a single enemy. When used after a charged attack is used, nulls enemy defenses for a turn. | Tier 3 -- 75% (Lisa)
Devastating Assault | Lisa and Maria team up together for a single attack. Inflicts severe strike damage with their added stats and prevents use of magical skills for three turns. | Tier 4 -- 100% (Team Attack)
Making a Dex attack against the Horde for 80 Pierce damage.
—Strength Name: Glorious Melee Combat —Description: There's nothing more manly than two warriors shanking each other with a piece of metal, at least that's what Albrecht thinks. This love for melee combat makes the Forgotten even more effective at it granting a 10% Dex damage with melee soulbounds.
—Strength Name: Langschwert —Description: As one of the Black Lions, Albrecht received intense military training and his weapon of choice was the long sword. He know effectively how to use one and various techniques, such as half-swording and sundering. This strength allows Albrecht to perform two dexterity attacks in combat.
—Weakness Name:Melee Fighter —Description: Despite having accesses to ranged weapons, it is far from being his field of expertise, his focus on melee combat required that he sacrificed some ranged combat training. Gun attacks deal 10% more damage.
—Weakness Name: Not GLORIOUS MELEE COMBAT —Description: Gun fights are alright, if you are into that sort of thing. Certainly not nearly as good as GLORIOUS MELEE COMBAT. Albrecht deals 10% less damage with Gun.
Actions:
Albrecht attacks the Horde twice with Lamina Sanctus! Deals 102 Slash damage on each hit!
1st Hit:
Miss if 1-3
Random number (1,10) :
3
Crits if 7-9
Random number (1,10) :
8
2nd Hit:
Miss if 1-3
Random number (1,10) :
4
Crits if 7-9
Random number (1,10) :
10
Snow Admin
Posts : 2254 Join date : 2014-10-28 Age : 37 Location : Somewhere past Pluto
A smirk would cross his lips. “Alright. Then let's take out the trash.” No one ever know just how much relief filled him due to that report as the smirk vanished into seriousness again.
Note: + 15% boost in damage resistance against physical-based skills and +15% boost to their Ppstr. > Soulbound Does Tier 2 damage
38 Ppstr w/ boost
Information Box:
Damage Taken: None Good Status: Light of Latmus | Raises all allies' Defense by 35%. 1 of 3 turns.
Actions:
The Math:
46*2=92*.30=27+92=119*.15=17+119=136
> 136 Slash Damage towards the Horde.
Miss on 2
Random number (1,10) :
4
Crit on 5
Random number (1,10) :
9
”Passives/Position:
Passives in play: > Slash Master | Increases Slash based dexterity damage output by 30% | Passive | Tier 2 > Soul Skill Name: Boost Level 1 Persona Name: Aquarius Tier: Tier 1 Cost: Passive Type of Damage: It is a boost in power. Description: Boost is a passive that gives 15% more power to Haru’s dex (slash) attacks.
Position: Main Line: Cadets that centralize on all that's needed for combat. They do not get any stat boosts, nor do they get any stat reductions, being on this part of the formation.
Items/Use/Exp:
Uses: Use requirement met. 1 of 2 completed to rank up Ammo: 3/10 Experience: 1229/1367 to Level 10 Battles Won: 4/10 (1 of 2 to rank up)
Rearguard: The team at the backlines. In this formation, you'd usually want to put your support oriented members. Support skills (tactical skills, healing, buffs and debuffs) receive a 5% boost in terms of potency (if they refer to percents in how they work.) and your SP and Luck will be raised by 40%. However, in the Rearguard your attack stats will be lowered by 50%.
Mudo | 25% chance of instant death from the power of Darkness to one enemy. | 6 SP | Tier 1
Tarunda | Lowers one enemy's Attack by 30% for 3 turns. | 6 SP | Tier 2
Wide Sweep | Inflicts a small amount of Slash damage to all enemies with added miss chance of 10% and added crit chance of 10%. | 8% HP | Tier 1
Fatal End | Inflicts a moderate amount of Slash damage to one enemy. | 14% HP | Tier 2
Hell Thrust | Inflicts a moderate amount of Gun damage to one foe with a 20% chance to reduce the enemy's defense by 30% | 15% HP | Tier 2
Evade Wind | Increases success rate of evading Wind skills by 30% [PvS Exclusive] | Passive | Tier 2
Evil Touch | 25% chance of inflicting the Fear ailment to one enemy. 50% chance fear may stop their next attack. If immobilized, will have a 10% chance to flee battle. Wears off after 3 turns. | 5 SP | Tier 1
Media | Recovers a small amount of HP (20%) to allies. | 8 SP | Tier 1
Upped to 40% as usual.
Wide Sweep | Inflicts a small amount of Slash damage to all enemies with added miss chance of 10% and added crit chance of 10%. | 8% HP | Tier 1
90 damage twice.
Miss if 1, 10
Random number (1,10) :
4
Crit if 2, 4, 6, 8, 10
Random number (1,10) :
8
Miss if 1, 10
Random number (1,10) :
8
Crit if 2, 4, 6, 8, 10
Random number (1,10) :
5
Passives:
Invigorate 1 | Recovers 3 SP on each user turn | Passive | Tier 1
Soul Skill Name: Dispatched in Mankind's Darkest Hour Persona Name: Svalinn Tier: Tier 1 Cost: Passive Type of Damage: N/A Description: If an ally's health drops below 25%, the effectiveness of Cecilia's healing and buff skills will increase by 10%. This boost will last for the next four turns and will be taken into account when she heals/buffs any member of the party (including herself). It does not stack on top of itself and can only be acquired once per battle.
Queen's Example | Becomes immune to all mental ailments. | Tier 4
Relevant(?) Strengths/Weaknesses:
—Strength Name: To Protect and Serve —Description: Though Cecilia may not be able to harm and damage her enemies, she can utilize her soulbound in other ways. If she guards her soulbound shield will increase her PEnd and MEnd by 20% for the turn.
—Weakness Name: Pacifistic —Description: Cecilia cannot and will not bring herself to harm a living being. The violence she witnessed during the Eternal Divide fucked with her developing mind to the point where the mere thought of hurting a living entity on any level or scale sickens her. As a result, she can never attack someone directly regardless of the circumstances. Her soulbound cannot be used to inflict damage, she doesn't get to carry a side-arm with her, her Persona can't use attack skills, she can't slap/punch/stab someone, etc. It doesn't matter if she's about to die or even if it means the downfall of the government -- she simply cannot bring herself to stain her hands with the blood of another. And while she does accept it as a necessary evil and will allow the rest of her party to kill, she will always advocate for a more peaceful route if her opinion is asked for -- especially when it's humans she's dealing with.
—Weakness Name: Prejudiced —Description: Cecilia will refuse to negotiate with Demons unless no one else in her party is willing and/or able to.
—Weakness Name: Sweet Tooth —Description: Cecilia has a love of sweets and will take her sweet time (no pun intended) enjoying the flavor. HP recovering items restore 5% less HP than they usually would.
PvS Horde Battle Initiated: Press 'F' To Pay Respects!
Level 13, Demon Horde:
Rakunda | Lowers one enemy's Defense by 30% for 3 turns. | 6 SP | Tier 2 -- Cecilia.
Hell Thrust | Inflicts a moderate amount of Gun damage to one foe with a 20% chance to reduce the enemy's defense by 30% | 15% HP | Tier 2 -- 120 Gun Damage each to Susan.
PvS Horde Battle Initiated: Press 'F' To Pay Respects!
Level 13, Demon Horde:
Pulinpa | 25% chance of inflicting the Panic ailment to one enemy. Doesn't allow the enemy to summon or use persona based skills if successful. Wears off after 3 turns. | 5 SP | Tier 1 -- Haru. Hit if 1 to 25.
Random number (1,100) :
72
Pulinpa | 25% chance of inflicting the Panic ailment to one enemy. Doesn't allow the enemy to summon or use persona based skills if successful. Wears off after 3 turns. | 5 SP | Tier 1 -- Cecilia. Hit if 1 to 25.
As the Cadets mounted their counter attack they would find it succeeding. The small corridor was incredibly advantageous against such a mob of foes. It allowed them to bottleneck the enemy and limit their ability to move freely as they had to move around each other. Susan would take it upon herself to press this tactical advantage through action. Even if she had lost the confidence of her other Cadets in her she could still be an asset. Desperate to prove herself in ways that would be understood the small woman maintained an aggressive and forward stance, limiting the enemy's ability to move past her and therefore boxing them up. And it was terribly unfortunate since it made her such an easy target.
BANG!
"Kuuu-uuuh-...!"
...she had been shot. She had been shot in the forehead. Susan could feel the bullet rip through her brain and out the back of her head. It was supposedly meant to be painless and yet she felt everything. It pierced her skull and ripped through her grey matter. She collapsed onto the floor, falling backward with the force of the shot. ...but she wasn't dead. The pain was imaginary, she had not actually been shot through the head or perhaps she had and this was an ability that her Persona had given her. The enemy attempted to stampede over her and cause mass confusion as she recoiled on the ground, attempting to make sense of her surroundings through her near-death experience. It wouldn't return immediately but Seshat would come to her aid immediately, shielding her body and emitting healing light as she attempted to stagger herself upward. It would lash out against the advancing enemy with a powerful upward strike of its papery claws, glowing with light.
Priestess Arcana: +5% to Tactical Support skills. Vanguard: The foremost cadets. Those who specialize in being at the front of the battle would want to take this role in combat. Cadets who take this role have a latent boost to defense stats by 25% and their attacking stats are raised by 10%. However, their SP and luck stat are lowered by 30%.
Light of Latmus: +35% Defense 2/3
Strength: Professional Courtesy - Charm and Rage have their success rates lowered by 15% against Susan. Strength: I'm the One in Control! - Once per withdrawal from Persona Overdose Susan can choose the target of a skill she uses instead of rolling randomly. She makes this choice after rolling for her target. The skill is still rolled randomly like normal.
Weakness: Not According to Plan - Panic and Fear have an extra 15% chance to succeed against Susan. Weakness: Rip Off the Bandage - When Susan is suffering the negative effects after Persona Overdose she loses 10% of her total HP every turn. This damage can and will knock her unconscious if she isn't careful but it can't result in her death since her Persona won't willingly kill its host.
Action:
Casting Kouga for 123 Light damage on the Horde. Kouga | Inflicts moderate Light damage towards one enemy | 6 SP | Tier 2
Miss on 4
Random number (1,10) :
2
Healing Wave counter: O / O / O Healing Wave | All team members [no matter location] will recover 15% 20% of their HP every three turns during battle/dungeon crawling and 15% 20% health once the battle ends. | Passive | Tier 3 [PvS Phase combat exclusively]
Dual Tension - Best and Worst Girl:
This tension skill set will be shared with Lisa and Maria. Some skills can only be performed by one of them. Others will be done together. Together, it takes 6 hits to KO both of them together.
6 / 6 Hits Tension Level: 15% -> 25%
Psalm 51:10 | Removes all debuffs from allies and heals 30% HP. | Tier 3 -- 50% (Maria)
Pin | Inflicts a moderate amount of Pierce damage to one enemy. Next attack by an ally will hit its target without missing. |Tier 3 -- 50% (Maria)
Black Keys | Inflicts a heavy amount of Slash damage to one enemy. Boosts the next physical attack by 40%, 60% instead when targeting demons. The boosts have a two turn cool-down when used. | Tier 3 -- 50% (Maria)
2 Corinthians 4:6 | Removes all mental status ailments from all allies and grants 30% resistance against mental status ailment attacks. | Tier 3 -- 75% (Maria)
Incinerate Slash | Inflicts a large amount of Slash and Fire damage to a single enemy and removes all buffs. | Tier 3 -- 50% (Lisa)
Intercepting Slash | Lisa can interrupt an enemy's turn with a decisive slash at a weak spot. Enemy turn is interrupted and skipped. Nullifies charge. | Tier 3 -- 75% (Lisa)
Blow-Back | Lisa can inflict heavy fire damage at a single enemy. When used after a charged attack is used, nulls enemy defenses for a turn. | Tier 3 -- 75% (Lisa)
Devastating Assault | Lisa and Maria team up together for a single attack. Inflicts severe strike damage with their added stats and prevents use of magical skills for three turns. | Tier 4 -- 100% (Team Attack)
Making a Dex attack against the Horde for 80 Pierce damage.
—Strength Name: Glorious Melee Combat —Description: There's nothing more manly than two warriors shanking each other with a piece of metal, at least that's what Albrecht thinks. This love for melee combat makes the Forgotten even more effective at it granting a 10% Dex damage with melee soulbounds.
—Strength Name: Langschwert —Description: As one of the Black Lions, Albrecht received intense military training and his weapon of choice was the long sword. He know effectively how to use one and various techniques, such as half-swording and sundering. This strength allows Albrecht to perform two dexterity attacks in combat.
—Weakness Name:Melee Fighter —Description: Despite having accesses to ranged weapons, it is far from being his field of expertise, his focus on melee combat required that he sacrificed some ranged combat training. Gun attacks deal 10% more damage.
—Weakness Name: Not GLORIOUS MELEE COMBAT —Description: Gun fights are alright, if you are into that sort of thing. Certainly not nearly as good as GLORIOUS MELEE COMBAT. Albrecht deals 10% less damage with Gun.
Actions:
Albrecht attacks the Horde twice with Lamina Sanctus! Deals 102 Slash damage on each hit!
1st Hit:
Miss if 1-3
Random number (1,10) :
8
Crits if 7-9
Random number (1,10) :
3
2nd Hit:
Miss if 1-3
Random number (1,10) :
4
Crits if 7-9
Random number (1,10) :
5
ViniVidiVicci
Posts : 2319 Join date : 2017-10-31 Age : 30 Location : , location, location
Subject: Re: Masquerade Ball [Cadet Dungeon/A Team] Sat Jun 09, 2018 1:06 am
Note: + 15% boost in damage resistance against physical-based skills and +15% boost to their Ppstr. > Soulbound Does Tier 2 damage
38 Ppstr w/ boost
Information Box:
Damage Taken: None Good Status: Light of Latmus | Raises all allies' Defense by 35%. 2 of 3 turns.
Actions:
The Math:
46*1.5=69*1.30=89*1.15= 102
> 102 Slash Damage towards the Horde.
Miss on 2
Random number (1,10) :
8
Crit on 5
Random number (1,10) :
4
”Passives/Position:
Passives in play: > Slash Master | Increases Slash based dexterity damage output by 30% | Passive | Tier 2 > Soul Skill Name: Boost Level 1 Persona Name: Aquarius Tier: Tier 1 Cost: Passive Type of Damage: It is a boost in power. Description: Boost is a passive that gives 15% more power to Haru’s dex (slash) attacks.
Position: Main Line: Cadets that centralize on all that's needed for combat. They do not get any stat boosts, nor do they get any stat reductions, being on this part of the formation.
Items/Use/Exp:
Uses: Use requirement met. 1 of 2 completed to rank up Ammo: 3/10 Experience: 1229/1367 to Level 10 Battles Won: 4/10 (1 of 2 to rank up)