Would you like to react to this message? Create an account in a few clicks or log in to continue.
Persona :: New Arcana
Welcome to Persona :: New Arcana! A Persona RPG site!
Welcome to New Arcana!
Welcome, Welcome! You've probably guessed by now, but this is a text-based Persona RPG site for Atlus fans, by Atlus fans. If you're new to Shin Megami Tensei, this place can still be for you, so no need to dash towards the doors! Your first stop should be the introduction board so we can introduce ourselves. Then right after that, feel free to go through our vital information to get a good feel of the site. We hope you enjoy your stay, and if you have any questions don't hesitate to post them here. Ciao!
Shin Megami Tensei and Persona belong to ATLUS. We own nothing, and have simply used their data to create a world of our own. They are the true geniuses behind the scenes.
Posts : 2319 Join date : 2017-10-31 Age : 30 Location : , location, location
Subject: Re: Smash and Grab [Neutral Dungeon Dash (Invite)] Mon Jul 22, 2019 2:41 am
Wow, SHE got over that pretty quick alright. Now they were talking about style and boys and crap which was what Patty was good at. Honestly she was starting to have some fun with everything. "Haha biiiiiitch why you think you gotta change?" the witch laughed, "Like you're already super freakin' adorbs, it works for you! You ain't gotta be the one changing chica, like find someone that drinks in your style and go with that one, you're a queen babe~!"
Strong: Fire, Ice Electricity, Wind Weak: Electricity, Dark Fire, Light
Modifiers/Buffs
+ One extra turn of Overdose + 10% increase to attack power when targetting a Weakness + Tearless Loafers: +10% Base Dodge
- One extra turn of Withdrawal - 10% increase to damage received when a Weakness is targeted
+ 45% Attack 1/3 + 45% Agility 1/3
Passives
Invig 1: Recover 3 SP each combat turn (Main Set) Auto Masuku & Mataru: +45% Attack/Agility (Triggered on OD) Blind Instinct: When entering combat a random enemy's weakness is revealed. Grants sonar vision.
Uses to next rank: 18
Action:
Continuing negotiations with Napea.
Persona Overdose 1/4
Grantus
Posts : 6498 Join date : 2013-07-06 Age : 30
Subject: Re: Smash and Grab [Neutral Dungeon Dash (Invite)] Mon Jul 22, 2019 11:29 am
"Nandato? *blush* I've never heard a human say that to me...I bet you're just trying to butter me up to get something huh?"
>Money
>A Thing (Item)
>Join Me
>Some help (Information)
ViniVidiVicci
Posts : 2319 Join date : 2017-10-31 Age : 30 Location : , location, location
Yeah this was fuckin' cake, dude. Also not terrible, it was almost as fun as blowing up a forest of these things but the need to talk to people and make friends outweighed the need to be violent. Right now. Well sometimes they intersected but that's what the whole night was about, right? "Me? Naaaaah I wouldn't do that! Like you're just stylish as fuck and I felt like sayin' so! Ahahaaa...!" The witch held her hand out to the bubbly demon. "Like I said before, I'd rather be your friend! ...ya wanna come with us? We can go have fun!"
Strong: Fire, Ice Electricity, Wind Weak: Electricity, Dark Fire, Light
Modifiers/Buffs
+ One extra turn of Overdose + 10% increase to attack power when targetting a Weakness + Tearless Loafers: +10% Base Dodge
- One extra turn of Withdrawal - 10% increase to damage received when a Weakness is targeted
+ 45% Attack 1/3 + 45% Agility 1/3
Passives
Invig 1: Recover 3 SP each combat turn (Main Set) Auto Masuku & Mataru: +45% Attack/Agility (Triggered on OD) Blind Instinct: When entering combat a random enemy's weakness is revealed. Grants sonar vision.
Uses to next rank: 18
Action:
Continuing negotiations with Napea.
Persona Overdose 1/4
Godai
Posts : 5994 Join date : 2013-10-06 Age : 30
Subject: Re: Smash and Grab [Neutral Dungeon Dash (Invite)] Thu Aug 01, 2019 11:15 pm
Shards Gained:
+6 Young Girl Shards to Wicked, +3 to everyone else
Exp Gained:
35 exp
"Aww, shucks! Ya don't say! Sure, I could use a bit of fun. Sounds like a plan. Oh, and I'm Napaea of the "Young Girl". Show me a good time, yeah?"
In a flash of light, the demon disappeared and a myriad of shards would find their way into the group's hands.
ViniVidiVicci
Posts : 2319 Join date : 2017-10-31 Age : 30 Location : , location, location
Subject: Re: Smash and Grab [Neutral Dungeon Dash (Invite)] Sat Aug 03, 2019 12:00 am
The witch grinned. Everything was working just the way she wanted it to, and she could use these to their benefit. Like Cow Girl said they could make things out of'em... or... something. Wicked wasn't really sure WHAT she could do with'em but if anything they sold for a whole lot. And there was more this way. "Rad! Ahahaha c'mon! Let's go get more!"
Strong: Fire, Ice Electricity, Wind Weak: Electricity, Dark Fire, Light
Modifiers/Buffs
+ One extra turn of Overdose + 10% increase to attack power when targetting a Weakness + Tearless Loafers: +10% Base Dodge
- One extra turn of Withdrawal - 10% increase to damage received when a Weakness is targeted
+ 45% Attack 1/3 + 45% Agility 1/3
Passives
Invig 1: Recover 3 SP each combat turn (Main Set) Auto Masuku & Mataru: +45% Attack/Agility (Triggered on OD) Blind Instinct: When entering combat a random enemy's weakness is revealed. Grants sonar vision.
Uses to next rank: 18
Action:
Moving to the location on the Map. Collecting Shard.
Map:
Godai
Posts : 5994 Join date : 2013-10-06 Age : 30
Subject: Re: Smash and Grab [Neutral Dungeon Dash (Invite)] Sat Aug 03, 2019 12:03 am
Shards Gained:
+3 Old Woman
ViniVidiVicci
Posts : 2319 Join date : 2017-10-31 Age : 30 Location : , location, location
Subject: Re: Smash and Grab [Neutral Dungeon Dash (Invite)] Sat Aug 03, 2019 12:12 am
"Gotta leave town, got another appointment! BAHN! BA-BADAHN!"
Strong: Fire, Ice Electricity, Wind Weak: Electricity, Dark Fire, Light
Modifiers/Buffs
+ One extra turn of Overdose + 10% increase to attack power when targetting a Weakness + Tearless Loafers: +10% Base Dodge
- One extra turn of Withdrawal - 10% increase to damage received when a Weakness is targeted
+ 45% Attack 1/3 + 45% Agility 1/3
Passives
Invig 1: Recover 3 SP each combat turn (Main Set) Auto Masuku & Mataru: +45% Attack/Agility (Triggered on OD) Blind Instinct: When entering combat a random enemy's weakness is revealed. Grants sonar vision.
Uses to next rank: 18
Action:
Moving to the location on the Map using Shadow Accel. Collecting Shard.
Map:
Godai
Posts : 5994 Join date : 2013-10-06 Age : 30
Subject: Re: Smash and Grab [Neutral Dungeon Dash (Invite)] Sat Aug 03, 2019 12:13 am
Shards Gained:
+3 Old Man
ViniVidiVicci
Posts : 2319 Join date : 2017-10-31 Age : 30 Location : , location, location
Subject: Re: Smash and Grab [Neutral Dungeon Dash (Invite)] Sat Aug 03, 2019 12:33 am
"Spendin' all my rent girl you know I enjoyed it YEAH!!" The skinny chick stopped her singing as she stooped down to pick up more gems with a lackluster glow, and looked at the sky. It was brighter out. That meant time was running short. "...Fuck. I think I overestimated how much time we had, aheh heh. The sun's comin' up. C'mon, let's get out of here. We can get out of the neighborhood this way, I can put us right next to the subway station." The witch took a couple jogging steps before taking off in a blur.
Strong: Fire, Ice Electricity, Wind Weak: Electricity, Dark Fire, Light
Modifiers/Buffs
+ One extra turn of Overdose + 10% increase to attack power when targetting a Weakness + Tearless Loafers: +10% Base Dodge
- One extra turn of Withdrawal - 10% increase to damage received when a Weakness is targeted
+ 45% Attack 1/3 + 45% Agility 1/3
Passives
Invig 1: Recover 3 SP each combat turn (Main Set) Auto Masuku & Mataru: +45% Attack/Agility (Triggered on OD) Blind Instinct: When entering combat a random enemy's weakness is revealed. Grants sonar vision.
Uses to next rank: 18
Action:
Moving to the location on the Map using Shadow Accel.
Map:
Moogle
Posts : 967 Join date : 2017-05-16
Subject: Re: Smash and Grab [Neutral Dungeon Dash (Invite)] Sat Aug 03, 2019 2:02 am
584/2024 EXP for Level 13 1/30 Uses for Rank 8 0/1 Rank 10 Social Link for Rank 8
Uses:
Actions:
Healing twice with cure for 100%, following.
ViniVidiVicci
Posts : 2319 Join date : 2017-10-31 Age : 30 Location : , location, location
Subject: Re: Smash and Grab [Neutral Dungeon Dash (Invite)] Mon Aug 05, 2019 10:05 pm
Whoops. Looks like some big motherfucker got here first. Doc seemed to notice it first and gave them some of their energy back, which was good 'cause she was getting tired running around tacking gems from under the demon's noses. But it'd be okay. She still had enough to melt someone if she had to, but probably not more than once. "Thanks Doc! We ready to steamroll this asshole? Aheheh I'm itching to blow something up again~!"
Strong: Fire, Ice Electricity, Wind Weak: Electricity, Dark Fire, Light
Modifiers/Buffs
+ One extra turn of Overdose + 10% increase to attack power when targetting a Weakness + Tearless Loafers: +10% Base Dodge
- One extra turn of Withdrawal - 10% increase to damage received when a Weakness is targeted
+ 45% Attack 1/3 + 45% Agility 1/3
Passives
Invig 1: Recover 3 SP each combat turn (Main Set) Auto Masuku & Mataru: +45% Attack/Agility (Triggered on OD) Blind Instinct: When entering combat a random enemy's weakness is revealed. Grants sonar vision.
Uses to next rank: 18
Action:
Moving to the location on the Map and engaging in a boss fight.
Map:
Sosina
Posts : 2291 Join date : 2016-05-22
Subject: Re: Smash and Grab [Neutral Dungeon Dash (Invite)] Mon Aug 05, 2019 10:46 pm
As the group got to the door Doc healed them all, which was good as Rampage was starting to run on fumes after that last fight, Thankfully they hadn't run into anything as they gathered shards, but now they had to deal with another monster before heading out, "Thanks Doc...lets get going eh?" she said as she gave the doc a thumbs up and headed into the room after Wicked ready to beat the thing down so they could leave.
wearing: Vest of Victory (luck), Velvet Lenses, Tearless loafers Sukunda 1/3
Strengths: Slash, Strike, Lightning (Colchak)
Weaknesses: Ice, Wind, light (Colchak)
passives:
Counter | 10% chance of repelling Physical attacks Strike Master | Increases Strike based dexterity damage output by 30% Endure | Survive being knocked Unconscious once per battle with 1 HP remaining Powerful blows | 15% damage with Strike Dizzying strikes| strike attacks have 25% (35% with single target attacks) chance to Daze (prevents active Skill use) target Reflector| 15% chance of repelling Magical attacks (Colchak) Static Shock | 10% (20% with single target skills) chance of inflicting a zio ailment with each zio skill used, makes your next attack a guaranteed critical if a physical attack Battle Rush| may make 2 dex attacks Conductive| Takes 15% more lightning damage Costly Rush| +5% cost to all phys skills Chariot Arcana| 15% boost in physical-based skills and 15% defense boost against slash skills.
skills:
Astarte:
Skill 1: Counter | 10% chance of repelling Physical attacks | Passive | Tier 1 Skill 2: Strike Master | Increases Strike based dexterity damage output by 30% | Passive | Tier 2 Skill 3: Charge Crush | Inflicts a moderate amount of Strike damage to one enemy. Skill does double damage against an enemy charging for an attack. | 13% HP | Tier 2 Skill 4: Tarukaja | Raises one ally's Attack by 30% for 3 turns. | 6 SP | Tier 2 (unlocked) Skill 5: Endure | Survive being knocked Unconscious once per battle with 1 HP remaining. | Passive | Tier 3
Nightstalker (colchak):
Skill 1: Mazio | Inflicts a small amount of Electricity damage to all enemies. | 6 SP | Tier 1
Skill 2: Static Shock | 10% (20% with single target skills) chance of inflicting a zio ailment with each zio skill used. Not effective against opponents that are strong/block/ etc zio. May cause static shock that makes your next attack a guaranteed critical if a physical attack. Wears off the opponent's next turn. Effects do not stack. | Passive | Tier 1 (unlocked)
Skill 2: Mamudo | 20% chance of instant death from the power of Darkness to all enemies. | 12 SP | Tier 1 (Unlocked)
soul skils:
Soul Skill Name: Dizzying strikes Persona Name: Astarte Tier: Tier 1 Cost: N/A Type of Damage: Ailment, Passive Description: Isabelle's strike attacks land with such force that they have a chance to leave the target Dazed and unable to properly concentrate on using their persona/supernatural abilities. Giving her a 10% (20% with single target attacks) chance of inflicting an ailment with each hit. Not effective against opponents that are strong/block/ etc Strike. Dazes Target for three turns. (prevents active Skill use) | Passive | Tier 1
Soul Skill Name: Reflector Persona Name: Astarte Tier: Tier 2 Cost: N/A Type of Damage: Passive Description: Learning to dodge and weave through normal attacks, Isabelle has trained herself to find the gaps or weak points in magical attacks on her person allowing her a 15% chance to counter Magic attacks | Passive | Tier 2
action:
Following into the boss fight
Godai
Posts : 5994 Join date : 2013-10-06 Age : 30
Subject: Re: Smash and Grab [Neutral Dungeon Dash (Invite)] Wed Aug 07, 2019 9:17 pm
PvS Boss Battle Initiated: Press "F" To Pay Respects!
Subject: Re: Smash and Grab [Neutral Dungeon Dash (Invite)] Fri Aug 09, 2019 1:06 am
Seeing the demon as the group walked into the room Rampage smiled a bit "Now normally I wouldn't say no to an offer like that, especially when coming from a beautiful woman...but we need to leave rather quickly" she cracked her knuckles as she then Rushed at the demon launching two quick jabs at it.
wearing: Vest of Victory (luck), Velvet Lenses, Tearless loafers
Strengths: Slash, Strike, Lightning (Colchak)
Weaknesses: Ice, Wind, light (Colchak)
passives:
Counter | 10% chance of repelling Physical attacks Strike Master | Increases Strike based dexterity damage output by 30% Endure | Survive being knocked Unconscious once per battle with 1 HP remaining Powerful blows | 15% damage with Strike Dizzying strikes| strike attacks have 25% (35% with single target attacks) chance to Daze (prevents active Skill use) target Reflector| 15% chance of repelling Magical attacks (Colchak) Static Shock | 10% (20% with single target skills) chance of inflicting a zio ailment with each zio skill used, makes your next attack a guaranteed critical if a physical attack Battle Rush| may make 2 dex attacks Conductive| Takes 15% more lightning damage Costly Rush| +5% cost to all phys skills Chariot Arcana| 15% boost in physical-based skills and 15% defense boost against slash skills.
skills:
Astarte:
Skill 1: Counter | 10% chance of repelling Physical attacks | Passive | Tier 1 Skill 2: Strike Master | Increases Strike based dexterity damage output by 30% | Passive | Tier 2 Skill 3: Charge Crush | Inflicts a moderate amount of Strike damage to one enemy. Skill does double damage against an enemy charging for an attack. | 13% HP | Tier 2 Skill 4: Tarukaja | Raises one ally's Attack by 30% for 3 turns. | 6 SP | Tier 2 (unlocked) Skill 5: Endure | Survive being knocked Unconscious once per battle with 1 HP remaining. | Passive | Tier 3
Nightstalker (colchak):
Skill 1: Mazio | Inflicts a small amount of Electricity damage to all enemies. | 6 SP | Tier 1
Skill 2: Static Shock | 10% (20% with single target skills) chance of inflicting a zio ailment with each zio skill used. Not effective against opponents that are strong/block/ etc zio. May cause static shock that makes your next attack a guaranteed critical if a physical attack. Wears off the opponent's next turn. Effects do not stack. | Passive | Tier 1 (unlocked)
Skill 2: Mamudo | 20% chance of instant death from the power of Darkness to all enemies. | 12 SP | Tier 1 (Unlocked)
soul skils:
Soul Skill Name: Dizzying strikes Persona Name: Astarte Tier: Tier 1 Cost: N/A Type of Damage: Ailment, Passive Description: Isabelle's strike attacks land with such force that they have a chance to leave the target Dazed and unable to properly concentrate on using their persona/supernatural abilities. Giving her a 10% (20% with single target attacks) chance of inflicting an ailment with each hit. Not effective against opponents that are strong/block/ etc Strike. Dazes Target for three turns. (prevents active Skill use) | Passive | Tier 1
Soul Skill Name: Reflector Persona Name: Astarte Tier: Tier 2 Cost: N/A Type of Damage: Passive Description: Learning to dodge and weave through normal attacks, Isabelle has trained herself to find the gaps or weak points in magical attacks on her person allowing her a 15% chance to counter Magic attacks | Passive | Tier 2
action:
making two dex attacks at the boss doing 84 strike damage each
miss on a 10
Random number (1,10) :
9
Random number (1,10) :
9
Crit on a 4,5
Random number (1,10) :
9
Random number (1,10) :
2
Daze on 35 and under
Random number (1,100) :
91
Random number (1,100) :
17
ViniVidiVicci
Posts : 2319 Join date : 2017-10-31 Age : 30 Location : , location, location
Subject: Re: Smash and Grab [Neutral Dungeon Dash (Invite)] Mon Aug 12, 2019 12:37 am
"Yeah chick, like, we mind. Aheheha move it before we rock you! Bridgette!" "Fufufu, you know you can't hide anything from me ~<3"
Strong: Fire, Ice Electricity, Wind Weak: Electricity, Dark Fire, Light
Modifiers/Buffs
+ One extra turn of Overdose + 10% increase to attack power when targetting a Weakness + Tearless Loafers: +10% Base Dodge
- One extra turn of Withdrawal - 10% increase to damage received when a Weakness is targeted
+ 45% Attack 1/3 + 45% Agility 1/3
Passives
Invig 1: Recover 3 SP each combat turn (Main Set) Auto Masuku & Mataru: +45% Attack/Agility (Triggered on OD) Blind Instinct: When entering combat a random enemy's weakness is revealed. Grants sonar vision.
Uses to next rank: 18
Action:
Invigorate 1 recovers 3 SP. Blind Instinct activates. Bai Suzhen is the only enemy to scan. Bai Suzhen's Weaknesses are revealed!
Wicked casts Full Analysis on Bai Suzhen!
Sponsored content
Subject: Re: Smash and Grab [Neutral Dungeon Dash (Invite)]