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Persona :: New Arcana
Welcome to Persona :: New Arcana! A Persona RPG site!
Welcome to New Arcana!
Welcome, Welcome! You've probably guessed by now, but this is a text-based Persona RPG site for Atlus fans, by Atlus fans. If you're new to Shin Megami Tensei, this place can still be for you, so no need to dash towards the doors! Your first stop should be the introduction board so we can introduce ourselves. Then right after that, feel free to go through our vital information to get a good feel of the site. We hope you enjoy your stay, and if you have any questions don't hesitate to post them here. Ciao!
Shin Megami Tensei and Persona belong to ATLUS. We own nothing, and have simply used their data to create a world of our own. They are the true geniuses behind the scenes.
Tearless Loafers: Equip item worn on the feet. Gives the user a 20% chance of dodging enemy attacks. Only used in PvS Phase Combat. | 5,000Vc
Velvet Lenses: Equip item worn on the head. +50 points to health when on person. Only used in PvS Phase Combat. | 3,000Vc (For Children and Shadows this item is Mark of Chaos and can also be bought
Guarding
Yoshio
Posts : 625 Join date : 2018-06-04 Age : 23 Location : United States
Subject: Re: The Man, The Legend (January 2019 Raid) Sun Jan 20, 2019 11:43 am
Action:
Using Snap @ Teskei for 105 gun dmg Can't miss or crit
Posts : 2610 Join date : 2017-11-15 Age : 27 Location : Currently Unknown. Please advise.
Subject: Re: The Man, The Legend (January 2019 Raid) Sun Jan 20, 2019 1:33 pm
Despite everything, he couldn't ignore it when he heard the comment from Athena, shooting her a look that translated across armour and faction to match his words: "You cannot be serious! He rendered most of a district to rubble! Are you not supposed to be a Cadet?!"
Hack & Slash | Inflicts a small amount of Slash damage twice to one enemy. | 8% HP | Tier 1
Mamudo | 60% chance of instant death from the power of Darkness to all enemies. | 12 SP | Tier 1
Stagnant Air | Increases all allies' and enemies' susceptibility to ailments and light/dark spells by 20% for three turns. | 5 SP | Tier 1
Dark Arts | Moderate physical slash damage with a 60% chance of instant death through Mudo to a single opponent. | 16% HP | Tier 2
Mudo Boost | Increases success rate of Dark magic by 25% | Passive | Tier 2
Mamudoon | 80% chance of instant death from the power of Darkness to all enemies. | 24 SP | Tier 2
Soul Skill - Reaping Arms: Description: The target's weapon becomes a ghostly version of its normal form, changing its effect on those struck by it. Target's DEX attacks deal Dark damage instead of their normal damage type for the duration of the effect. Lasts for 3 turns. Cost: 6 SP Tier: 1
Relevant Strengths/Weaknesses:
—Strength Name: Romantically Uninclined —Description: "What? No, I'm not interested in anyone. If it happens, it happens, alright?" Cecil's interest in actively pursuing a relationship is very low, and he lacks any particularly strong attraction to any of the people around him. The chances of Cecil being Charmed are 15% lower than normal.
—Strength Name: A Desire to Change —Description: "This...this isn't good enough. I can do this. I want to do this! I just. Have. To do it!" There's many places Cecil's fallen short. Many places where he could do better. And despite his issues, he genuinely wants to better himself, and is more than happy to take any assistance offered in doing so. Buffs received by Cecil increase his stats by an extra 10%.
—Strength Name: Through Thick and Thin —Description: "I really don't have many good friends. Put bluntly, it sucks. So...I'm glad you're here. You put your faith in me. I'll do right by you." As one familiar to loneliness and misery, a good friend means more to Cecil than it might to others, and he has a deep appreciation for everything they do for him. It makes him a lot happier than he'd otherwise be. When Cecil receives healing from someone he has at least a Rank 3 Social Link with, he recovers 10% more health than normal.
—Weakness Name: Mounting Stress —Description: Beneath the surface, it bubbles away, a vicious cocktail of miseries and frustrations with his current existence. And he's no clue how to release them. Cecil lives with a persistent emotional tension that is often not so much relieved as it is pushed from perception. The chances of Cecil becoming Distressed or Panicked are 10% higher than normal.
—Weakness Name: Fleeting Highs, Crushing Lows —Description: "You know...I really have to be glad for the good times I have. It makes everything else a bit more bearable." As he is now, Cecil finds it hard to keep his mood up. The negativity is pervasive, that nagging awareness in the back of his mind of all that is wrong and the things he's done wrong, dragging him down further and further the longer he's in its grip. When things are bad, it just gets worse. Debuffs inflicted on Cecil reduce his stats by an extra 10%.
—Weakness Name: Broken Bottle —Description: It builds...moment by moment, the pressure builds. Higher and higher, pushing harder and harder...until eventually, the bottle breaks, and the shards fly like shrapnel. Cecil can't keep things bottled up forever. Most of his feelings are deeply suppressed, and when he's finally pushed far enough that his emotions are let loose, he gets overwhelmed from the tidal wave flowing over him. This causes him to pretty much break down. Badly. While Cecil is suffering from Rage, Panic, Distress, or Fear, he takes 10% more damage than he would normally.
Action:
Sukukaja on self! SP: 162/198
TheRedRibbon
Posts : 1026 Join date : 2018-05-11 Age : 26 Location : Earth, Probably
Subject: Re: The Man, The Legend (January 2019 Raid) Sun Jan 20, 2019 2:36 pm
"I'll try keep you all healed up, so, try to be careful in case fuck face here is planning something!"
Stats:
HP: 181 / 181 (-55 HP +45% of max HP from Media) + PB: 36/36 SP: 76 / 122 (-8 for Media) PEnd: 10% MEnd: 10% Ppstr: 15 Pmstr: 38 Dx: 12 Lk: 52
Passives:
Tarukaja (+45% attack) 2/3 Pawn Barrier 3/3 +5% guard damage reduction from Martial Arts club floating strength Skill 4: Evade Pierce | Increases success rate of evading Pierce attacks by 30% [PvS Exclusive] | Passive | Tier 2 Skill 3: Hindering Gust | 10% (20% with single target skills) chance of inflicting a wind based ailment with each Garu skill used. Not effective against opponents that are strong/block/ etc Wind. Adds 20% chance of miss towards the opponent's next attack. In PvS this translates to a lower visibility thanks to wind in someone's eyes, and can cause aiming problems. Effects do not stack. | Passive | Tier 1 Strength: +10% chance to run away vs a weaker enemy Weakness: -10% aim with revolver
Action:
Casting Media to restore 45% hp to everyone
ViniVidiVicci
Posts : 2319 Join date : 2017-10-31 Age : 30 Location : , location, location
Subject: Re: The Man, The Legend (January 2019 Raid) Sun Jan 20, 2019 3:06 pm
"Fuck'im up, baby!" The witch sidestepped the light attack, sticking her tongue out past her teeth. "Whassa matter? Can't see dick through all that runnin' make up, huh?" And he actually went on the defensive! That was just freakin' awesome. Punk was so freaked out he lost all his nerve. "I'm a terrorist! I do whatever the HELL I want, bitch!" A crash of the handcuff and Wicked began to build up more of the power she'd emptied, charging lightning up through her body with a clenched fist. "Awwww, you scaaaaared? You were just sooooo tough until you got your freakin' dome rocked! Ahahaheh! You gonna cry? Huh? You gonna run your make up s'more? Ahahahaaaa I told you no one wants the bitch flavor!"
Tarukaja: +45% Attack 2/3 HP Shield: +20% Temp HP 1/3
Blind Instinct - Grants a skill similar to Auto-Analysis, where upon entering battle a random enemy's weaknesses are revealed. Gives sonar vision in PvP. Tearless Loafers - Base Dodge Chance = 20% Invigorate 1 - Recover 3 SP each combat turn. (Main Set Only)
Strength: Under Your Skin - When Patty hits attacks an enemy's Weakness her attack is boosted by 10%. The attack power is boosted, not the damage, meaning this also applies to clashing. Strength: Give In To The Urge - Patricia's Persona Overdose lasts for 4 turns instead of 3.
Weakness: Can't Take It - When Patty is attacked by one of her Weaknesses the attack power is boosted by 10%. This applies to the attack power, not the damage, meaning that it applies to clashing. Weakness: It'll Come Back to Haunt You - The backlash from Patricia's Persona Overdose lasts for 4 turns instead of 3.
Space Overlord Bfroger6
Posts : 2877 Join date : 2014-12-26 Age : 27
Subject: Re: The Man, The Legend (January 2019 Raid) Sun Jan 20, 2019 4:21 pm
"Gungh shoulda done this earlier but I thought my Pretty Guardian was gonna come and help me out..."
—Strength Name: "You know what's even more cool than a boomerang sword? TWO boomerang swords!" —Description: Having two boomerangs is a really nice thing, you know. You can attack more swiftly and accurately, and also defend more easily against incoming assaults if you have two hanging from yo' belt. (Double Dex, also, various perks in PvP)
—Strength Name:"I know I have potential... but... Gah, shut it with these peronal questions already!" —Description: As a PWC, Frog's potential is infinite. Heck, even without being the WC, his potential is still really broad, the only problem being that he's unwilling to take advantage of it. However, being a supernatural heroic entity chosen by a god of ego to fight for what is right has its perks. (restores 5% of max SP every time Frog switches Personas)
--------------------
—Weakness Name:"S-stamina? I'd rather just stay home in my chair and play on my phone... *pout*" —Description: Stamina... ain't Frog's forte. It ain't even close to being his forte... He's only able to exert himself for short amounts of time, but when he does exert himself, he really exerts himself good. (refer to the Strenghts above) Maybe it's because he's lazy, or maybe because he eats too little, but the problem remains, and that is that he is much like a cheetah, despite being a frog at heart. (Increases Phys Skill cost by 5%)
—Weakness Name:"I-I know how to handle a gun! Y-you got the trigger... and the bullets go here... or here? I-is this really the trigger? Why won't it shoot when I pull it!?" —Description: Frog is firearm-handlingly impaired. He might think he can easily handle a gun, but he's underestimating the complexity of the system, because it was made by stupid people and he's a smart person, yes he is! To go with that, his rather squishy muscular structure makes him incapable of properly aiming with a machine gun, so there's that too. All in all, he's bad at handling guns. Very bad. (-10% Accuracy when using Gun-type weapons)
—Weakness Name:"Beards... Goddamn Beards..." —Description: Let's not go into details with this one, okay? It's really one of Frog's personal weaknesses... Bearded men, that is. He just can't... It's not fair. Why can't he have something he admires so much? And why the hell is it getting so hot in here? He is above huan pleasures! Yes, yes, he must be! But... beards... People with them are all just disgusting! Why do they make his heart twinkle!? (Atk drops by 25% and Frog becomes evergrowingly uneasy when near someone with a beard, friend or foe... but not some wannabe goatee, it's gotta be a full on manly man beard)
Equipped: Pikushi -> Setanta Available:
Spoiler:
Gen'ei - INITIAL:
Strenghts: Elec Weaknesses: Fire
Skill 1: Treasure Radar | Reveals location of treasure chests in current dungeon | 10 SP | Tier 1 (Must be a Tier 1 Skill)
Skill 2: Stormou | Moderate Strike and Zio damage to a single opponent. | 16% HP | Tier 2 (Must be a Tier 2 Skill or lower)
Skill 3: Eerie Sound | 25% chance of inflicting the Distress ailment to all enemies. 50% chance of landing a critical hit on the distressed enemies for the next 3 turns.| 10 SP | Tier 2 (Must be a Tier 2 Skill or lower)
Skill 4: Distress Boost | Increases odds of instilling Distress by 25% | Passive | Tier 2 (Unlocked once forming your first Social Link -N. Wild Card: Unlocked once using your Persona 15 times in PvS combat-; Must be Tier 2 Skill or Lower)
Skill 5: Magarula | Inflicts a moderate amount of Wind damage to all enemies. | 12 SP | Tier 2 (Must have used your Persona 20 times in PvS combat -N. Wild Card: Unlocked once winning atleast 10 PvS battles-; Must be a Tier 2 Skill or Lower - User can now bring 4 Personas, not including their initial, into a dungeon with them)
Skill 6: Mediarama | Recovers a moderate amount of HP (40%) to all allies. | 16 SP | Tier 2 (Unlocked once using your Persona 20 times in combat or having formed three rank three or more social links -N. Wild Card: Unlocked once using your Persona 20 times in combat; Must be a Tier 2 Skill or Lower - User can now bring 6 Personas, not including their initial, into a dungeon with them)
Skill 7: (Unlocked once using your Persona an additional 30 times in combat or forming two rank six social links -N. Wild Card: Unlocked once using your Persona an additional 30 times in combat; Must be a Tier 3 Skill or Lower - User can now bring 8 Persona, not including their initial, into a dungeon with them)
Skill 8: (Unlocked after using your Persona an additional 30 times in combat or maxing a single social link -N. Wild Card: Unlocked after defeating one of the NPC Velvet Attendants in combat or using your Persona an additional 30 times in combat-; Must be a Tier 3 Skill or Lower - User can now use all Personas at their disposal)
Asura - RANK 7 SUN/Brit:
Strenghts: Fire, Strike Weaknesses: Wind, Elec
Skill 1: Garudyne | Inflicts a large amount of Wind damage to one enemy. | 12 SP | Tier 3 (Social Link rank 6 or higher)
Skill 2: Gigantic Fist | Inflicts a large amount of Strike damage to one enemy. | 18% HP | Tier 3 (Social Link rank 7 or higher)
Skill 3: Matarukaja | Raises all allies' Attack by 30% for 3 turns. | 12 SP | Tier 3 (Social Link rank 5 or higher)
Skill 4: Rolling Slash | Inflicts a moderate amount of Slash damage to one enemy with a 10% chance of skipping their next turn (boss immune). | 19% HP | Tier 2 (Social Link rank 3 or higher)
Skill 5: Revolution | Greatly increases all allies' and enemies' Critical rate by 50% for 3 turns. | 5 SP | Tier 2 (Social Link rank 2 or higher)
Skill 7: Agidyne | Inflicts a large amount of Fire damage to one enemy. | 12 SP | Tier 3 (Social Link rank 6 or higher)
Skill 8: Regenerate 2 | Recovers 4% of max HP on each user turn | Passive | Tier 2 (Social Link rank 3 or higher)
Tsukiyomi - RANK 3 MOON/Selenus:
Strenghts: Earth Weaknesses: Ice
Skill 1: Makakaja | Raises one ally's Magic Attack by 40% for 3 turns. | 12 SP | Tier 2 (Social Link rank 3 or higher)
Skill 2: Makakunda | Lowers one enemy's Magic Attack by 40% for 3 turns. | 12 SP | Tier 2 (Social Link rank 3 or higher)
Skill 3: Fire Break | Nullifies one enemy's Fire resistance for 3 turns. | 15 SP | Tier 2 (Social Link rank 2 or higher)
Skill 4: Ice Break | Nullifies one enemy's Ice resistance for 3 turns. | 15 SP | Tier 2 (Social link rank 2 or higher)
Skill 5: Elec Break | Nullifies one enemy's Electricity resistance for 3 turns. | 15 SP | Tier 2 (Social link rank 2 or higher)
Skill 6: Wind Break | Nullifies one enemy's Wind resistance for 3 turns. | 15 SP | Tier 2 (Social link rank 2 or higher)
Skill 7: Earth Break | Nullifies one enemy's Earth resistance for 3 turns. | 15 SP | Tier 2 (Social link rank 2 or higher)
Vishnu - RANK 4 TEMPERANCE/Liam:
Strenghts: Dark Weaknesses: Ice, Wind
Skill 1: Dungeon Scan | Allows users to sense Shadows/Persona-Users (anyone with a Persona) within twenty squares of their current location. (Dungeon Specific) When used out of a dungeon, this scan has a radius of 15 meters around the user. The range of this skill stacks the more times the user has it under their Persona. User must remain stationary when using. | 15 SP | Tier 2 (Social Link rank 2 or higher)
Skill 2: Remote View | Allows user to locate, speak with and monitor allies no matter the distance within a dungeon. User can create a virtual "phone call" with their Persona that allows everyone to talk to each other at once. With this, the user can see through their partners eyes, and scan enemies using this method even if they're not in the area.| Passive | Tier 2 (Social Link rank 3 or higher)
Skill 3: Auto - Analysis | Used to detect an enemy's stats and weak points automatically at the start of battle. User decides which enemy is scanned. [PvS Phase Combat Exclusive] | Passive | Tier 2 (Social Link rank 2 or higher)
Skill 5: Gambler's Miracle | This skill can be either good or hindering when used during battle. It has a 10% chance of either [1] Recovering all HP and SP for allies, [2] Recovering all HP and SP for enemies, [3] Downing all allies, [4] Downing all enemies, [5] All allies attack, defense, and speed down by 30%, [6] All enemies attack, defense, and speed down by 30%, [7] All allies poisoned, [8] All enemies poisoned, [9] All allies distressed, [10] All enemies distressed | SP 25 | Tier 2 (Social link rank 2 or higher)
Skill 7: Oracle's Blessing | User empowers their teammates with an enhancing aura right before an all out attack, causing the damage done to be doubled. | 10 SP | Tier 1 (Social link rank 1 or higher)
Setanta - RANK 4 MAGICIAN/Gabe:
Strengths: Resists Pierce and Electricity Weaknesses: Mudo
Skill 1: Poisoned Dagger | Inflicts a small amount of Pierce damage to one enemy that has a 10% chance of poisoning. | 8% HP | Tier 1 (Social Link rank 1 or higher)
Skill 2: Cruel Attack | Inflicts a moderate amount of Pierce damage to one enemy with even greater power (50% increase) if the target is knocked "Down". | 13% HP | Tier 2 (Social Link rank 3 or higher)
Skill 3: Mazionga | Inflicts a moderate amount of Electrical damage to all enemies. | 16 SP | Tier 2 (Social Link rank 3 or higher)
Skill 4: Rakukaja | Raises one ally's Defense by 30% for 3 turns. | 6 SP | Tier 2 (Social Link rank 4 or higher)
Pixie - RANK 2 LOVERS/Trinity:
Strengths: Garu Weaknesses: Electricity
Skill 1: Dekunda | Remove stat decrease from all allies. | 15 SP | Tier 2 (Social Link rank 2 or higher)
Skill 2: Dekaja | Remove stat increase from all enemies. | 15 SP | Tier 2 (Social Link rank 2 or higher)
Alice - RANK 3 DEATH/Cecil:
Strengths: Dark Weaknesses: Hama, Ailments
Skill 2: Mamudo | 20% chance of instant death from the power of Darkness to all enemies. | 12 SP | Tier 1 (Social Link rank 1 or higher)
Skill 3: Mudo Boost | Increases success rate of Dark magic by 25% | Passive | Tier 2 (Social Link rank 3 or higher)
---------------------------------- Action: -switch to Setanta-
Party crit rate +10% for 1 turn if 1-3
Random number (1,10) :
8
Setanta's Rakukaja | Raises one ally's Defense by 30% for 3 turns. | 6 SP | Tier 2 - on the Amphibian Prince
Dethkruzer
Posts : 589 Join date : 2018-09-17 Age : 33
Subject: Re: The Man, The Legend (January 2019 Raid) Sun Jan 20, 2019 4:57 pm
The albino found himself panting heavilly as he climbed back onto his feet. That had hurt. Hell, without that barrier, he might have gone done. He would pull his baton close to his chest, expecting something big to come.
Stats:
Level: 8
HP: 156 / 206 (156 without Mark of Chaos) (41 HP pawn barrier) -142 +92 SP: 136 / 153 -12 PEnd: 16% MEnd: 18% Ppstr: 18 Pmstr: 43 Dx: 33 Lk: 29 Strong: Fire, Dark Weak: Earth, Light
Passive effects:
Devil Arcana: 15% boost in buff/debuff skills. Searing Burn: 10% (20% with single target skills) chance of inflicting a burn ailment with each agi skill used. Not effective against opponents that are strong/block/ etc fire. Takes 15% of total health off the opponent each turn, for three turns. Can be put out by a bufu skill used on self that matches tier. Injury to Insult(strength): When inflicted with Rage, dex increased by further 15% Burning Hate(strength): 15% boost to fire skills. Relentless(strength): Can perform two dexterity-based attacks as a single action. (PvS only) Mark of Chaos(gear): +50 HP in PvS
Never Bow(weakness): Whenever Gozai is Downed by an enemy attack, on the turn following his recovery, he has a 25% chance to become inflicted with Rage for One Post. Light-forsaken Soul(weakness): Whenever Gozai is subject to a Light-element spell, he suffers damage equal to 25% of what a spell of that tier would do, regardless of if the spell failed. In PvP, Gozai instead takes 25% more damage from Light-elemental spells. Zigged when they should have zagged(weakness): Luck is considered 15% lower when calculating hit-and-miss chances from enemy attacks.
Action:
takes 142 damage from Kougaon, after Pawn barrier. Gains 41 HP Pawn barrier recovers 92 from Media
Guarding
Tarukaja duration 1/3
Dethkruzer
Posts : 589 Join date : 2018-09-17 Age : 33
Subject: Re: The Man, The Legend (January 2019 Raid) Sun Jan 20, 2019 4:59 pm
NOTE: the -12 SP should not be there, left over from copying code. In fact, because guarding, regains 15 SP
SP 151/153
Steele
Posts : 1468 Join date : 2018-09-15 Age : 34
Subject: Re: The Man, The Legend (January 2019 Raid) Mon Jan 21, 2019 3:44 am
"Fools! don't you know to guard when the enemy does a charge skill!?"
Action 1 | Cosmic Flare | Severe Nuke damage to all targets | Tier 4
309 Nuke damage to all targets
Frog:
Miss on 1
Random number (1,10) :
6
Gozai:
Can't Miss - Guarding
Wicked:
Miss on 1-2
Random number (1,10) :
9
Albrecht:
Miss on 1-2
Random number (1,10) :
1
Gabe:
Can't Miss - Guarding
Cecil:
Miss on 1
Random number (1,10) :
10
Trinity:
Miss on 1-2
Random number (1,10) :
1
Tomomi:
Miss on 1
Random number (1,10) :
8
Athena:
Miss on 1
Random number (1,10) :
9
Akuma:
Miss on 1
Random number (1,10) :
8
yuri:
Miss on 1
Random number (1,10) :
7
Rory:
Miss on 1
Random number (1,10) :
2
Action 2 | Switch Roll to Knight
Steele
Posts : 1468 Join date : 2018-09-15 Age : 34
Subject: Re: The Man, The Legend (January 2019 Raid) Mon Jan 21, 2019 2:34 pm
Sorry guys, the damage is actually 291, if that makes a difference.
Dethkruzer
Posts : 589 Join date : 2018-09-17 Age : 33
Subject: Re: The Man, The Legend (January 2019 Raid) Mon Jan 21, 2019 3:49 pm
Okay, that was big, but somehow he'd survived through the worst of it. all things considered, he was pretty well off. Better than others, who didn't get back up. He would reach into the little pouch on the back of his belt, pulling out a small bead, seemingly made of a cloudy glass, that seemed to have a small blue flame flickering inside. He then ran over to one of the fallen, pushing the bead against their chest. "Get up, damnit, this isn't over yet."
Stats:
Level: 8
HP: 111 / 206 (156 without Mark of Chaos) (41 HP pawn barrier) -45 SP: 151 / 153 PEnd: 16% MEnd: 18% Ppstr: 18 Pmstr: 43 Dx: 33 Lk: 29 Strong: Fire, Dark Weak: Earth, Light
Passive effects:
Devil Arcana: 15% boost in buff/debuff skills. Searing Burn: 10% (20% with single target skills) chance of inflicting a burn ailment with each agi skill used. Not effective against opponents that are strong/block/ etc fire. Takes 15% of total health off the opponent each turn, for three turns. Can be put out by a bufu skill used on self that matches tier. Injury to Insult(strength): When inflicted with Rage, dex increased by further 15% Burning Hate(strength): 15% boost to fire skills. Relentless(strength): Can perform two dexterity-based attacks as a single action. (PvS only) Mark of Chaos(gear): +50 HP in PvS
Never Bow(weakness): Whenever Gozai is Downed by an enemy attack, on the turn following his recovery, he has a 25% chance to become inflicted with Rage for One Post. Light-forsaken Soul(weakness): Whenever Gozai is subject to a Light-element spell, he suffers damage equal to 25% of what a spell of that tier would do, regardless of if the spell failed. In PvP, Gozai instead takes 25% more damage from Light-elemental spells. Zigged when they should have zagged(weakness): Luck is considered 15% lower when calculating hit-and-miss chances from enemy attacks.
Action:
takes 45 damage from Cosmic Flare, after Pawn barrier.
using Revival Bead to revive Rory at half health.
Tarukaja duration 2/3
Infernal Zero
Posts : 2610 Join date : 2017-11-15 Age : 27 Location : Currently Unknown. Please advise.
Subject: Re: The Man, The Legend (January 2019 Raid) Mon Jan 21, 2019 4:16 pm
As Phoenix cast its ashes over his friend, Revenant glared at Teskei. "I find that rather rich from you. Were you not whining and pleading just a moment ago because you made that same mistake? It's the most true to yourself you've been throughout this encounter."
Recarm | Revives one fallen ally with 50% HP. | 20 SP | Tier 2
Agilao | Inflicts a moderate amount of Fire damage to one enemy. | 6 SP | Tier 2
Me Patra | Removes Panic, Fear, Distress, Despair, or Sleep from all allies | 6 SP | Tier 1
Soul Skill - Reaping Arms: Description: The target's weapon becomes a ghostly version of its normal form, changing its effect on those struck by it. Target's DEX attacks deal Dark damage instead of their normal damage type for the duration of the effect. Lasts for 3 turns. Cost: 6 SP Tier: 1
Relevant Strengths/Weaknesses:
—Strength Name: Romantically Uninclined —Description: "What? No, I'm not interested in anyone. If it happens, it happens, alright?" Cecil's interest in actively pursuing a relationship is very low, and he lacks any particularly strong attraction to any of the people around him. The chances of Cecil being Charmed are 15% lower than normal.
—Strength Name: A Desire to Change —Description: "This...this isn't good enough. I can do this. I want to do this! I just. Have. To do it!" There's many places Cecil's fallen short. Many places where he could do better. And despite his issues, he genuinely wants to better himself, and is more than happy to take any assistance offered in doing so. Buffs received by Cecil increase his stats by an extra 10%.
—Strength Name: Through Thick and Thin —Description: "I really don't have many good friends. Put bluntly, it sucks. So...I'm glad you're here. You put your faith in me. I'll do right by you." As one familiar to loneliness and misery, a good friend means more to Cecil than it might to others, and he has a deep appreciation for everything they do for him. It makes him a lot happier than he'd otherwise be. When Cecil receives healing from someone he has at least a Rank 3 Social Link with, he recovers 10% more health than normal.
—Weakness Name: Mounting Stress —Description: Beneath the surface, it bubbles away, a vicious cocktail of miseries and frustrations with his current existence. And he's no clue how to release them. Cecil lives with a persistent emotional tension that is often not so much relieved as it is pushed from perception. The chances of Cecil becoming Distressed or Panicked are 10% higher than normal.
—Weakness Name: Fleeting Highs, Crushing Lows —Description: "You know...I really have to be glad for the good times I have. It makes everything else a bit more bearable." As he is now, Cecil finds it hard to keep his mood up. The negativity is pervasive, that nagging awareness in the back of his mind of all that is wrong and the things he's done wrong, dragging him down further and further the longer he's in its grip. When things are bad, it just gets worse. Debuffs inflicted on Cecil reduce his stats by an extra 10%.
—Weakness Name: Broken Bottle —Description: It builds...moment by moment, the pressure builds. Higher and higher, pushing harder and harder...until eventually, the bottle breaks, and the shards fly like shrapnel. Cecil can't keep things bottled up forever. Most of his feelings are deeply suppressed, and when he's finally pushed far enough that his emotions are let loose, he gets overwhelmed from the tidal wave flowing over him. This causes him to pretty much break down. Badly. While Cecil is suffering from Rage, Panic, Distress, or Fear, he takes 10% more damage than he would normally.
Action:
Recarm on Tomomi! SP: 142/198
Enigma
Posts : 4801 Join date : 2014-01-13
Subject: Re: The Man, The Legend (January 2019 Raid) Mon Jan 21, 2019 5:09 pm
Tearless Loafers: Equip item worn on the feet. Gives the user a 20% chance of dodging enemy attacks. Only used in PvS Phase Combat. | 5,000Vc
Velvet Lenses: Equip item worn on the head. +50 points to health when on person. Only used in PvS Phase Combat. | 3,000Vc (For Children and Shadows this item is Mark of Chaos and can also be bought
Skill
Spoiler:
t1 Flame dynamo for 117 agi damage -4 sp
Miss rate
Spoiler:
miss if 1,5, and 8
Random number (1,10) :
3
Space Overlord Bfroger6
Posts : 2877 Join date : 2014-12-26 Age : 27
Subject: Re: The Man, The Legend (January 2019 Raid) Mon Jan 21, 2019 5:27 pm
Damage Taken:
291-38-26%-30% = 132 Nuclear damage taken
"Puny Tusky. Feel Asura's fist up your scrotum as payback for patronizing us."
—Strength Name: "You know what's even more cool than a boomerang sword? TWO boomerang swords!" —Description: Having two boomerangs is a really nice thing, you know. You can attack more swiftly and accurately, and also defend more easily against incoming assaults if you have two hanging from yo' belt. (Double Dex, also, various perks in PvP)
—Strength Name:"I know I have potential... but... Gah, shut it with these peronal questions already!" —Description: As a PWC, Frog's potential is infinite. Heck, even without being the WC, his potential is still really broad, the only problem being that he's unwilling to take advantage of it. However, being a supernatural heroic entity chosen by a god of ego to fight for what is right has its perks. (restores 5% of max SP every time Frog switches Personas)
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—Weakness Name:"S-stamina? I'd rather just stay home in my chair and play on my phone... *pout*" —Description: Stamina... ain't Frog's forte. It ain't even close to being his forte... He's only able to exert himself for short amounts of time, but when he does exert himself, he really exerts himself good. (refer to the Strenghts above) Maybe it's because he's lazy, or maybe because he eats too little, but the problem remains, and that is that he is much like a cheetah, despite being a frog at heart. (Increases Phys Skill cost by 5%)
—Weakness Name:"I-I know how to handle a gun! Y-you got the trigger... and the bullets go here... or here? I-is this really the trigger? Why won't it shoot when I pull it!?" —Description: Frog is firearm-handlingly impaired. He might think he can easily handle a gun, but he's underestimating the complexity of the system, because it was made by stupid people and he's a smart person, yes he is! To go with that, his rather squishy muscular structure makes him incapable of properly aiming with a machine gun, so there's that too. All in all, he's bad at handling guns. Very bad. (-10% Accuracy when using Gun-type weapons)
—Weakness Name:"Beards... Goddamn Beards..." —Description: Let's not go into details with this one, okay? It's really one of Frog's personal weaknesses... Bearded men, that is. He just can't... It's not fair. Why can't he have something he admires so much? And why the hell is it getting so hot in here? He is above huan pleasures! Yes, yes, he must be! But... beards... People with them are all just disgusting! Why do they make his heart twinkle!? (Atk drops by 25% and Frog becomes evergrowingly uneasy when near someone with a beard, friend or foe... but not some wannabe goatee, it's gotta be a full on manly man beard)
Equipped: Setanta -> Asura Available:
Spoiler:
Gen'ei - INITIAL:
Strenghts: Elec Weaknesses: Fire
Skill 1: Treasure Radar | Reveals location of treasure chests in current dungeon | 10 SP | Tier 1 (Must be a Tier 1 Skill)
Skill 2: Stormou | Moderate Strike and Zio damage to a single opponent. | 16% HP | Tier 2 (Must be a Tier 2 Skill or lower)
Skill 3: Eerie Sound | 25% chance of inflicting the Distress ailment to all enemies. 50% chance of landing a critical hit on the distressed enemies for the next 3 turns.| 10 SP | Tier 2 (Must be a Tier 2 Skill or lower)
Skill 4: Distress Boost | Increases odds of instilling Distress by 25% | Passive | Tier 2 (Unlocked once forming your first Social Link -N. Wild Card: Unlocked once using your Persona 15 times in PvS combat-; Must be Tier 2 Skill or Lower)
Skill 5: Magarula | Inflicts a moderate amount of Wind damage to all enemies. | 12 SP | Tier 2 (Must have used your Persona 20 times in PvS combat -N. Wild Card: Unlocked once winning atleast 10 PvS battles-; Must be a Tier 2 Skill or Lower - User can now bring 4 Personas, not including their initial, into a dungeon with them)
Skill 6: Mediarama | Recovers a moderate amount of HP (40%) to all allies. | 16 SP | Tier 2 (Unlocked once using your Persona 20 times in combat or having formed three rank three or more social links -N. Wild Card: Unlocked once using your Persona 20 times in combat; Must be a Tier 2 Skill or Lower - User can now bring 6 Personas, not including their initial, into a dungeon with them)
Skill 7: (Unlocked once using your Persona an additional 30 times in combat or forming two rank six social links -N. Wild Card: Unlocked once using your Persona an additional 30 times in combat; Must be a Tier 3 Skill or Lower - User can now bring 8 Persona, not including their initial, into a dungeon with them)
Skill 8: (Unlocked after using your Persona an additional 30 times in combat or maxing a single social link -N. Wild Card: Unlocked after defeating one of the NPC Velvet Attendants in combat or using your Persona an additional 30 times in combat-; Must be a Tier 3 Skill or Lower - User can now use all Personas at their disposal)
Asura - RANK 7 SUN/Brit:
Strenghts: Fire, Strike Weaknesses: Wind, Elec
Skill 1: Garudyne | Inflicts a large amount of Wind damage to one enemy. | 12 SP | Tier 3 (Social Link rank 6 or higher)
Skill 2: Gigantic Fist | Inflicts a large amount of Strike damage to one enemy. | 18% HP | Tier 3 (Social Link rank 7 or higher)
Skill 3: Matarukaja | Raises all allies' Attack by 30% for 3 turns. | 12 SP | Tier 3 (Social Link rank 5 or higher)
Skill 4: Rolling Slash | Inflicts a moderate amount of Slash damage to one enemy with a 10% chance of skipping their next turn (boss immune). | 19% HP | Tier 2 (Social Link rank 3 or higher)
Skill 5: Revolution | Greatly increases all allies' and enemies' Critical rate by 50% for 3 turns. | 5 SP | Tier 2 (Social Link rank 2 or higher)
Skill 7: Agidyne | Inflicts a large amount of Fire damage to one enemy. | 12 SP | Tier 3 (Social Link rank 6 or higher)
Skill 8: Regenerate 2 | Recovers 4% of max HP on each user turn | Passive | Tier 2 (Social Link rank 3 or higher)
Tsukiyomi - RANK 3 MOON/Selenus:
Strenghts: Earth Weaknesses: Ice
Skill 1: Makakaja | Raises one ally's Magic Attack by 40% for 3 turns. | 12 SP | Tier 2 (Social Link rank 3 or higher)
Skill 2: Makakunda | Lowers one enemy's Magic Attack by 40% for 3 turns. | 12 SP | Tier 2 (Social Link rank 3 or higher)
Skill 3: Fire Break | Nullifies one enemy's Fire resistance for 3 turns. | 15 SP | Tier 2 (Social Link rank 2 or higher)
Skill 4: Ice Break | Nullifies one enemy's Ice resistance for 3 turns. | 15 SP | Tier 2 (Social link rank 2 or higher)
Skill 5: Elec Break | Nullifies one enemy's Electricity resistance for 3 turns. | 15 SP | Tier 2 (Social link rank 2 or higher)
Skill 6: Wind Break | Nullifies one enemy's Wind resistance for 3 turns. | 15 SP | Tier 2 (Social link rank 2 or higher)
Skill 7: Earth Break | Nullifies one enemy's Earth resistance for 3 turns. | 15 SP | Tier 2 (Social link rank 2 or higher)
Vishnu - RANK 4 TEMPERANCE/Liam:
Strenghts: Dark Weaknesses: Ice, Wind
Skill 1: Dungeon Scan | Allows users to sense Shadows/Persona-Users (anyone with a Persona) within twenty squares of their current location. (Dungeon Specific) When used out of a dungeon, this scan has a radius of 15 meters around the user. The range of this skill stacks the more times the user has it under their Persona. User must remain stationary when using. | 15 SP | Tier 2 (Social Link rank 2 or higher)
Skill 2: Remote View | Allows user to locate, speak with and monitor allies no matter the distance within a dungeon. User can create a virtual "phone call" with their Persona that allows everyone to talk to each other at once. With this, the user can see through their partners eyes, and scan enemies using this method even if they're not in the area.| Passive | Tier 2 (Social Link rank 3 or higher)
Skill 3: Auto - Analysis | Used to detect an enemy's stats and weak points automatically at the start of battle. User decides which enemy is scanned. [PvS Phase Combat Exclusive] | Passive | Tier 2 (Social Link rank 2 or higher)
Skill 5: Gambler's Miracle | This skill can be either good or hindering when used during battle. It has a 10% chance of either [1] Recovering all HP and SP for allies, [2] Recovering all HP and SP for enemies, [3] Downing all allies, [4] Downing all enemies, [5] All allies attack, defense, and speed down by 30%, [6] All enemies attack, defense, and speed down by 30%, [7] All allies poisoned, [8] All enemies poisoned, [9] All allies distressed, [10] All enemies distressed | SP 25 | Tier 2 (Social link rank 2 or higher)
Skill 7: Oracle's Blessing | User empowers their teammates with an enhancing aura right before an all out attack, causing the damage done to be doubled. | 10 SP | Tier 1 (Social link rank 1 or higher)
Setanta - RANK 4 MAGICIAN/Gabe:
Strengths: Resists Pierce and Electricity Weaknesses: Mudo
Skill 1: Poisoned Dagger | Inflicts a small amount of Pierce damage to one enemy that has a 10% chance of poisoning. | 8% HP | Tier 1 (Social Link rank 1 or higher)
Skill 2: Cruel Attack | Inflicts a moderate amount of Pierce damage to one enemy with even greater power (50% increase) if the target is knocked "Down". | 13% HP | Tier 2 (Social Link rank 3 or higher)
Skill 3: Mazionga | Inflicts a moderate amount of Electrical damage to all enemies. | 16 SP | Tier 2 (Social Link rank 3 or higher)
Skill 4: Rakukaja | Raises one ally's Defense by 30% for 3 turns. | 6 SP | Tier 2 (Social Link rank 4 or higher)
Pixie - RANK 2 LOVERS/Trinity:
Strengths: Garu Weaknesses: Electricity
Skill 1: Dekunda | Remove stat decrease from all allies. | 15 SP | Tier 2 (Social Link rank 2 or higher)
Skill 2: Dekaja | Remove stat increase from all enemies. | 15 SP | Tier 2 (Social Link rank 2 or higher)
Alice - RANK 3 DEATH/Cecil:
Strengths: Dark Weaknesses: Hama, Ailments
Skill 2: Mamudo | 20% chance of instant death from the power of Darkness to all enemies. | 12 SP | Tier 1 (Social Link rank 1 or higher)
Skill 3: Mudo Boost | Increases success rate of Dark magic by 25% | Passive | Tier 2 (Social Link rank 3 or higher)
---------------------------------- Action: -switch to Asura-
Party crit rate +10% for 1 turn if 1-3
Random number (1,10) :
10
Asura's Gigantic Fist | Inflicts a large amount of Strike damage to one enemy. | 18% HP | Tier 3 - for 61+100%+45% = 176 Strike damage on Tusky
Miss if 1-4
Random number (1,10) :
7
Crit is 1 (6, 10 if Crit rate up procs)
Random number (1,10) :
2
Albrecht
Posts : 2548 Join date : 2015-01-01 Age : 25
Subject: Re: The Man, The Legend (January 2019 Raid) Mon Jan 21, 2019 5:49 pm
"I have been stabbing him over and over, babe. I guess he is as stubborn as he is goddamn stupid." Albrecht grit his teeth, he was going all out yet this guy was still standing. "... We should do this more often, it was exciting to blast him like we did."