Would you like to react to this message? Create an account in a few clicks or log in to continue.
Persona :: New Arcana
Welcome to Persona :: New Arcana! A Persona RPG site!
Welcome to New Arcana!
Welcome, Welcome! You've probably guessed by now, but this is a text-based Persona RPG site for Atlus fans, by Atlus fans. If you're new to Shin Megami Tensei, this place can still be for you, so no need to dash towards the doors! Your first stop should be the introduction board so we can introduce ourselves. Then right after that, feel free to go through our vital information to get a good feel of the site. We hope you enjoy your stay, and if you have any questions don't hesitate to post them here. Ciao!
Shin Megami Tensei and Persona belong to ATLUS. We own nothing, and have simply used their data to create a world of our own. They are the true geniuses behind the scenes.
Subject: Re: The Man, The Legend (January 2019 Raid) Sun Jan 27, 2019 7:44 pm
"Kick his ass, babe..."
It was amazing how Patty could keep going. All he could do is keep fighting Teskei and hope for her safety... Well, he had a plan if she fell off. Meanwhile, within Albrecht his unending anger was still boiling, the man with a god complex just wouldn't die. He was done fighting for amusement, it was time for the divine hate to take over.
Tearless Loafers: Equip item worn on the feet. Gives the user a 20% chance of dodging enemy attacks. Only used in PvS Phase Combat. | 5,000Vc
Velvet Lenses: Equip item worn on the head. +50 points to health when on person. Only used in PvS Phase Combat. | 3,000Vc (For Children and Shadows this item is Mark of Chaos and can also be bought
skills
Spoiler:
Skill 2: Mabufu | Inflicts a small amount of Ice damage to all enemies. | 6 SP | Tier 1 on teskei for 102
Miss rate
Spoiler:
miss if 6
Random number (1,10) :
7
Enigma
Posts : 4801 Join date : 2014-01-13
Subject: Re: The Man, The Legend (January 2019 Raid) Sun Jan 27, 2019 9:29 pm
"It doesn't matter how long it takes for me, you will meet your downfall Teskei!"
With a pat on the head towards to Trinity, he would let her follow up once again.
"Unison, have at thee!"
Baton pass to unison
Sosina
Posts : 2291 Join date : 2016-05-22
Subject: Re: The Man, The Legend (January 2019 Raid) Sun Jan 27, 2019 9:58 pm
As Gabe Patted her head gently she nodded "I will make the most of it Shotaro, though not in an offensive manner" she said as once more the pawns were released and they tended to the wounds of the group, while one stayed behind to fan her.
action:
using Mediarama | Recovers a moderate amount of HP (115%) to all allies
wearing tearless loafers wearing Vest of Victory (luck)
strength/weakness/passives:
Resist: Gun, Slash (Wind with Ocypete) Weak: Pierce, Fire (none with Ocypete)
Strength: Supportive Soul: increases effectiveness of healing by 15%
Weakness:Non-aggressive: -15% damage delt
Skills:
pawn:
Skill 1: Invigorate 1 | Recovers 3 SP on each user turn | Passive | Tier 1 Skill 2: Dia | Recovers a small amount of HP (30%) to one ally. | 4 SP | Tier 1 Skill 3: Me Patra | Removes Panic, Distress, or Fear from all allies | 6 SP | Tier 1 Skill 4: Recarm | Revives one fallen ally with 50% HP. | 20 SP | Tier 2 (Unlocked) Skill 5:Mediarama | Recovers a moderate amount of HP (40%) to all allies. | 16 SP | Tier 2 (Unlocked) Skill 6: Charmdi | Removes Charm from one ally. | 5 SP | Tier 1 (Unlocked) Skill 7: Amrita Drop | Removes all status ailments from one ally. | 15 SP | Tier 2 (Unlocked) Skill 8: Divine Grace | Healing spells recover 50% more HP | Passive | Tier 3 (Unlocked)
Fusion Attack: (The Ultimate attack between you and your Persona. When using this, your Persona gifts you with the capability of performing a powerful attack. However, once this is done you can not summon your Persona again for the remainder of the topic. The attack does Tier 3 amount of damage. If you're an Anti-Shadow Suppression Weapon this technique is replaced by your Orgia Mode. For more details on Orgia Mode, refer to the Character Types screen under Vital Information.)
Fusion Attack Name:Sacrifice Persona Name: Pawn Type of Damage: Supportive Description: Taking the Ideal of selflessness to the extreme The Pawns Sacrifice themselves to give others the strength to carry on the fight, (Fully recovers HP and grants a 15% increased resistance to negative affects for 3 rounds to all allies)
Ocypete:
Skill 1: Intoxicating Aroma | Increases all allies' and enemies' susceptibility to ailments and light/dark spells by 20% for three turns. | 5 SP | Tier 1
Skill 2: Eerie Sound | 25% chance of inflicting the Distress ailment to all enemies. 50% chance of landing a critical hit on the distressed enemies for the next 3 turns. | 10 SP | Tier 2
Skill 3: Twin Shot | Inflicts a moderate amount of Strike damage twice to one enemy. | 16% HP | Tier 2
Skill 4: Distress Boost | Increases odds of instilling Distress by 25% | Passive | Tier 2 (Unlocked)
Skill 5: Swift Wind | Moderate Pierce and Garu damage to a single opponent. Provides a one-turn Sukukaja to the user automatically upon use. | 22% HP | Tier 2 (Unlocked)
Soul Skill Name: Pawn Shield Persona Name: Pawn Tier: Tier 1 Cost: 4 SP Type of Damage: Defensive Description: using her own will Trinity manifests a barrier between her and danger, the barrier has 15% of her max HP for this affect, the shield lasts 3 rounds. It can be refreshed like a buff, dekaja'd away, does not affect End, and cannot be healed over max if it diminishes before being replenished.
Soul Skill Name: Pawn Barrier Persona Name: Pawn Tier: Tier 2 Cost: 12 Sp Type of Damage: defensive Description: Using her own will Trinity manifests a barrier between her allies and danger, gives every member of the party a HP shield that has 20% of their max HP the shield lasts 3 rounds, It can be refreshed like a buff, dekaja'd away, does not affect End, and cannot be healed over max if it diminishes before being replenished.
Sosina
Posts : 2291 Join date : 2016-05-22
Subject: Re: The Man, The Legend (January 2019 Raid) Sun Jan 27, 2019 10:03 pm
And now...to increase the defenses" she said as she raised her hand and once more a barrier raised between her allies and danger protecting them from the worst ofwhat would come at them
action:
Soul Skill Name: Pawn Barrier Persona Name: Pawn Tier: Tier 2 Cost: 12 Sp Type of Damage: defensive Description: Using her own will Trinity manifests a barrier between her allies and danger, gives every member of the party a HP shield that has 20% of their max HP the shield lasts 3 rounds, It can be refreshed like a buff, dekaja'd away, does not affect End, and cannot be healed over max if it diminishes before being replenished.
stats:
HP: 225 (275) HP shield: 55 SP: (220) 141 - 12 = 129 + 3 = 132 PEnd: 28% MEnd: 30% Ppstr: 42 (45 with Ocypete) Pmstr: 44 (45 with Ocypete) Dx: 53 Lk: 94 (109) (115 with Ocypete)
wearing tearless loafers wearing Vest of Victory (luck)
strength/weakness/passives:
Resist: Gun, Slash (Wind with Ocypete) Weak: Pierce, Fire (none with Ocypete)
Strength: Supportive Soul: increases effectiveness of healing by 15%
Weakness:Non-aggressive: -15% damage delt
Skills:
pawn:
Skill 1: Invigorate 1 | Recovers 3 SP on each user turn | Passive | Tier 1 Skill 2: Dia | Recovers a small amount of HP (30%) to one ally. | 4 SP | Tier 1 Skill 3: Me Patra | Removes Panic, Distress, or Fear from all allies | 6 SP | Tier 1 Skill 4: Recarm | Revives one fallen ally with 50% HP. | 20 SP | Tier 2 (Unlocked) Skill 5:Mediarama | Recovers a moderate amount of HP (40%) to all allies. | 16 SP | Tier 2 (Unlocked) Skill 6: Charmdi | Removes Charm from one ally. | 5 SP | Tier 1 (Unlocked) Skill 7: Amrita Drop | Removes all status ailments from one ally. | 15 SP | Tier 2 (Unlocked) Skill 8: Divine Grace | Healing spells recover 50% more HP | Passive | Tier 3 (Unlocked)
Fusion Attack: (The Ultimate attack between you and your Persona. When using this, your Persona gifts you with the capability of performing a powerful attack. However, once this is done you can not summon your Persona again for the remainder of the topic. The attack does Tier 3 amount of damage. If you're an Anti-Shadow Suppression Weapon this technique is replaced by your Orgia Mode. For more details on Orgia Mode, refer to the Character Types screen under Vital Information.)
Fusion Attack Name:Sacrifice Persona Name: Pawn Type of Damage: Supportive Description: Taking the Ideal of selflessness to the extreme The Pawns Sacrifice themselves to give others the strength to carry on the fight, (Fully recovers HP and grants a 15% increased resistance to negative affects for 3 rounds to all allies)
Ocypete:
Skill 1: Intoxicating Aroma | Increases all allies' and enemies' susceptibility to ailments and light/dark spells by 20% for three turns. | 5 SP | Tier 1
Skill 2: Eerie Sound | 25% chance of inflicting the Distress ailment to all enemies. 50% chance of landing a critical hit on the distressed enemies for the next 3 turns. | 10 SP | Tier 2
Skill 3: Twin Shot | Inflicts a moderate amount of Strike damage twice to one enemy. | 16% HP | Tier 2
Skill 4: Distress Boost | Increases odds of instilling Distress by 25% | Passive | Tier 2 (Unlocked)
Skill 5: Swift Wind | Moderate Pierce and Garu damage to a single opponent. Provides a one-turn Sukukaja to the user automatically upon use. | 22% HP | Tier 2 (Unlocked)
Soul Skill Name: Pawn Shield Persona Name: Pawn Tier: Tier 1 Cost: 4 SP Type of Damage: Defensive Description: using her own will Trinity manifests a barrier between her and danger, the barrier has 15% of her max HP for this affect, the shield lasts 3 rounds. It can be refreshed like a buff, dekaja'd away, does not affect End, and cannot be healed over max if it diminishes before being replenished.
Soul Skill Name: Pawn Barrier Persona Name: Pawn Tier: Tier 2 Cost: 12 Sp Type of Damage: defensive Description: Using her own will Trinity manifests a barrier between her allies and danger, gives every member of the party a HP shield that has 20% of their max HP the shield lasts 3 rounds, It can be refreshed like a buff, dekaja'd away, does not affect End, and cannot be healed over max if it diminishes before being replenished.
Steele
Posts : 1468 Join date : 2018-09-15 Age : 34
Subject: Re: The Man, The Legend (January 2019 Raid) Tue Jan 29, 2019 3:27 am
Action 1 | Makarakarn | Repel 1 Fire, Ice, Electrical, Wind, Earth, Light, or Dark attack. One ally. | 55 SP | Tier 4
Action 2 | Phanta Rhei @ Rory for 162 wind damage Miss if 1
Random number (1,10) :
9
Sosina
Posts : 2291 Join date : 2016-05-22
Subject: Re: The Man, The Legend (January 2019 Raid) Tue Jan 29, 2019 5:21 am
Seeing the attack coming Unison moved over to Shield her ally, the attack hitting her shield and shattering it, but she stood against the gale that had turned into a mere breeze after hitting her shield and she was left largely unharmed "I believe I can drop his defense give me a moment..." she said as a gale suddenly kicked up emanating from her outstretched hand
action:
using Swift Wind | Moderate Pierce and Garu damage to a single opponent. Provides a one-turn Sukukaja to the user automatically upon use.
Masaku (2/4) wearing tearless loafers wearing Vest of Victory (luck)
strength/weakness/passives:
Resist: Gun, Slash (Wind with Ocypete) Weak: Pierce, Fire (none with Ocypete)
Strength: Supportive Soul: increases effectiveness of healing by 15%
Weakness:Non-aggressive: -15% damage delt
Skills:
pawn:
Skill 1: Invigorate 1 | Recovers 3 SP on each user turn | Passive | Tier 1 Skill 2: Dia | Recovers a small amount of HP (30%) to one ally. | 4 SP | Tier 1 Skill 3: Me Patra | Removes Panic, Distress, or Fear from all allies | 6 SP | Tier 1 Skill 4: Recarm | Revives one fallen ally with 50% HP. | 20 SP | Tier 2 (Unlocked) Skill 5:Mediarama | Recovers a moderate amount of HP (40%) to all allies. | 16 SP | Tier 2 (Unlocked) Skill 6: Charmdi | Removes Charm from one ally. | 5 SP | Tier 1 (Unlocked) Skill 7: Amrita Drop | Removes all status ailments from one ally. | 15 SP | Tier 2 (Unlocked) Skill 8: Divine Grace | Healing spells recover 50% more HP | Passive | Tier 3 (Unlocked)
Fusion Attack: (The Ultimate attack between you and your Persona. When using this, your Persona gifts you with the capability of performing a powerful attack. However, once this is done you can not summon your Persona again for the remainder of the topic. The attack does Tier 3 amount of damage. If you're an Anti-Shadow Suppression Weapon this technique is replaced by your Orgia Mode. For more details on Orgia Mode, refer to the Character Types screen under Vital Information.)
Fusion Attack Name:Sacrifice Persona Name: Pawn Type of Damage: Supportive Description: Taking the Ideal of selflessness to the extreme The Pawns Sacrifice themselves to give others the strength to carry on the fight, (Fully recovers HP and grants a 15% increased resistance to negative affects for 3 rounds to all allies)
Ocypete:
Skill 1: Intoxicating Aroma | Increases all allies' and enemies' susceptibility to ailments and light/dark spells by 20% for three turns. | 5 SP | Tier 1
Skill 2: Eerie Sound | 25% chance of inflicting the Distress ailment to all enemies. 50% chance of landing a critical hit on the distressed enemies for the next 3 turns. | 10 SP | Tier 2
Skill 3: Twin Shot | Inflicts a moderate amount of Strike damage twice to one enemy. | 16% HP | Tier 2
Skill 4: Distress Boost | Increases odds of instilling Distress by 25% | Passive | Tier 2 (Unlocked)
Skill 5: Swift Wind | Moderate Pierce and Garu damage to a single opponent. Provides a one-turn Sukukaja to the user automatically upon use. | 22% HP | Tier 2 (Unlocked)
Soul Skill Name: Pawn Shield Persona Name: Pawn Tier: Tier 1 Cost: 4 SP Type of Damage: Defensive Description: using her own will Trinity manifests a barrier between her and danger, the barrier has 15% of her max HP for this affect, the shield lasts 3 rounds. It can be refreshed like a buff, dekaja'd away, does not affect End, and cannot be healed over max if it diminishes before being replenished.
Soul Skill Name: Pawn Barrier Persona Name: Pawn Tier: Tier 2 Cost: 12 Sp Type of Damage: defensive Description: Using her own will Trinity manifests a barrier between her allies and danger, gives every member of the party a HP shield that has 20% of their max HP the shield lasts 3 rounds, It can be refreshed like a buff, dekaja'd away, does not affect End, and cannot be healed over max if it diminishes before being replenished.
Sosina
Posts : 2291 Join date : 2016-05-22
Subject: Re: The Man, The Legend (January 2019 Raid) Tue Jan 29, 2019 5:24 am
Addendum Reflected damage lowers health by 28
HP: 214 - 28 = 186
Space Overlord Bfroger6
Posts : 2877 Join date : 2014-12-26 Age : 27
Subject: Re: The Man, The Legend (January 2019 Raid) Tue Jan 29, 2019 8:38 am
—Strength Name: "You know what's even more cool than a boomerang sword? TWO boomerang swords!" —Description: Having two boomerangs is a really nice thing, you know. You can attack more swiftly and accurately, and also defend more easily against incoming assaults if you have two hanging from yo' belt. (Double Dex, also, various perks in PvP)
—Strength Name:"I know I have potential... but... Gah, shut it with these peronal questions already!" —Description: As a PWC, Frog's potential is infinite. Heck, even without being the WC, his potential is still really broad, the only problem being that he's unwilling to take advantage of it. However, being a supernatural heroic entity chosen by a god of ego to fight for what is right has its perks. (restores 5% of max SP every time Frog switches Personas)
--------------------
—Weakness Name:"S-stamina? I'd rather just stay home in my chair and play on my phone... *pout*" —Description: Stamina... ain't Frog's forte. It ain't even close to being his forte... He's only able to exert himself for short amounts of time, but when he does exert himself, he really exerts himself good. (refer to the Strenghts above) Maybe it's because he's lazy, or maybe because he eats too little, but the problem remains, and that is that he is much like a cheetah, despite being a frog at heart. (Increases Phys Skill cost by 5%)
—Weakness Name:"I-I know how to handle a gun! Y-you got the trigger... and the bullets go here... or here? I-is this really the trigger? Why won't it shoot when I pull it!?" —Description: Frog is firearm-handlingly impaired. He might think he can easily handle a gun, but he's underestimating the complexity of the system, because it was made by stupid people and he's a smart person, yes he is! To go with that, his rather squishy muscular structure makes him incapable of properly aiming with a machine gun, so there's that too. All in all, he's bad at handling guns. Very bad. (-10% Accuracy when using Gun-type weapons)
—Weakness Name:"Beards... Goddamn Beards..." —Description: Let's not go into details with this one, okay? It's really one of Frog's personal weaknesses... Bearded men, that is. He just can't... It's not fair. Why can't he have something he admires so much? And why the hell is it getting so hot in here? He is above huan pleasures! Yes, yes, he must be! But... beards... People with them are all just disgusting! Why do they make his heart twinkle!? (Atk drops by 25% and Frog becomes evergrowingly uneasy when near someone with a beard, friend or foe... but not some wannabe goatee, it's gotta be a full on manly man beard)
Equipped: Asura Available:
Spoiler:
Gen'ei - INITIAL:
Strenghts: Elec Weaknesses: Fire
Skill 1: Treasure Radar | Reveals location of treasure chests in current dungeon | 10 SP | Tier 1 (Must be a Tier 1 Skill)
Skill 2: Stormou | Moderate Strike and Zio damage to a single opponent. | 16% HP | Tier 2 (Must be a Tier 2 Skill or lower)
Skill 3: Eerie Sound | 25% chance of inflicting the Distress ailment to all enemies. 50% chance of landing a critical hit on the distressed enemies for the next 3 turns.| 10 SP | Tier 2 (Must be a Tier 2 Skill or lower)
Skill 4: Distress Boost | Increases odds of instilling Distress by 25% | Passive | Tier 2 (Unlocked once forming your first Social Link -N. Wild Card: Unlocked once using your Persona 15 times in PvS combat-; Must be Tier 2 Skill or Lower)
Skill 5: Magarula | Inflicts a moderate amount of Wind damage to all enemies. | 12 SP | Tier 2 (Must have used your Persona 20 times in PvS combat -N. Wild Card: Unlocked once winning atleast 10 PvS battles-; Must be a Tier 2 Skill or Lower - User can now bring 4 Personas, not including their initial, into a dungeon with them)
Skill 6: Mediarama | Recovers a moderate amount of HP (40%) to all allies. | 16 SP | Tier 2 (Unlocked once using your Persona 20 times in combat or having formed three rank three or more social links -N. Wild Card: Unlocked once using your Persona 20 times in combat; Must be a Tier 2 Skill or Lower - User can now bring 6 Personas, not including their initial, into a dungeon with them)
Skill 7: (Unlocked once using your Persona an additional 30 times in combat or forming two rank six social links -N. Wild Card: Unlocked once using your Persona an additional 30 times in combat; Must be a Tier 3 Skill or Lower - User can now bring 8 Persona, not including their initial, into a dungeon with them)
Skill 8: (Unlocked after using your Persona an additional 30 times in combat or maxing a single social link -N. Wild Card: Unlocked after defeating one of the NPC Velvet Attendants in combat or using your Persona an additional 30 times in combat-; Must be a Tier 3 Skill or Lower - User can now use all Personas at their disposal)
Asura - RANK 7 SUN/Brit:
Strenghts: Fire, Strike Weaknesses: Wind, Elec
Skill 1: Garudyne | Inflicts a large amount of Wind damage to one enemy. | 12 SP | Tier 3 (Social Link rank 6 or higher)
Skill 2: Gigantic Fist | Inflicts a large amount of Strike damage to one enemy. | 18% HP | Tier 3 (Social Link rank 7 or higher)
Skill 3: Matarukaja | Raises all allies' Attack by 30% for 3 turns. | 12 SP | Tier 3 (Social Link rank 5 or higher)
Skill 4: Rolling Slash | Inflicts a moderate amount of Slash damage to one enemy with a 10% chance of skipping their next turn (boss immune). | 19% HP | Tier 2 (Social Link rank 3 or higher)
Skill 5: Revolution | Greatly increases all allies' and enemies' Critical rate by 50% for 3 turns. | 5 SP | Tier 2 (Social Link rank 2 or higher)
Skill 7: Agidyne | Inflicts a large amount of Fire damage to one enemy. | 12 SP | Tier 3 (Social Link rank 6 or higher)
Skill 8: Regenerate 2 | Recovers 4% of max HP on each user turn | Passive | Tier 2 (Social Link rank 3 or higher)
Tsukiyomi - RANK 3 MOON/Selenus:
Strenghts: Earth Weaknesses: Ice
Skill 1: Makakaja | Raises one ally's Magic Attack by 40% for 3 turns. | 12 SP | Tier 2 (Social Link rank 3 or higher)
Skill 2: Makakunda | Lowers one enemy's Magic Attack by 40% for 3 turns. | 12 SP | Tier 2 (Social Link rank 3 or higher)
Skill 3: Fire Break | Nullifies one enemy's Fire resistance for 3 turns. | 15 SP | Tier 2 (Social Link rank 2 or higher)
Skill 4: Ice Break | Nullifies one enemy's Ice resistance for 3 turns. | 15 SP | Tier 2 (Social link rank 2 or higher)
Skill 5: Elec Break | Nullifies one enemy's Electricity resistance for 3 turns. | 15 SP | Tier 2 (Social link rank 2 or higher)
Skill 6: Wind Break | Nullifies one enemy's Wind resistance for 3 turns. | 15 SP | Tier 2 (Social link rank 2 or higher)
Skill 7: Earth Break | Nullifies one enemy's Earth resistance for 3 turns. | 15 SP | Tier 2 (Social link rank 2 or higher)
Vishnu - RANK 4 TEMPERANCE/Liam:
Strenghts: Dark Weaknesses: Ice, Wind
Skill 1: Dungeon Scan | Allows users to sense Shadows/Persona-Users (anyone with a Persona) within twenty squares of their current location. (Dungeon Specific) When used out of a dungeon, this scan has a radius of 15 meters around the user. The range of this skill stacks the more times the user has it under their Persona. User must remain stationary when using. | 15 SP | Tier 2 (Social Link rank 2 or higher)
Skill 2: Remote View | Allows user to locate, speak with and monitor allies no matter the distance within a dungeon. User can create a virtual "phone call" with their Persona that allows everyone to talk to each other at once. With this, the user can see through their partners eyes, and scan enemies using this method even if they're not in the area.| Passive | Tier 2 (Social Link rank 3 or higher)
Skill 3: Auto - Analysis | Used to detect an enemy's stats and weak points automatically at the start of battle. User decides which enemy is scanned. [PvS Phase Combat Exclusive] | Passive | Tier 2 (Social Link rank 2 or higher)
Skill 5: Gambler's Miracle | This skill can be either good or hindering when used during battle. It has a 10% chance of either [1] Recovering all HP and SP for allies, [2] Recovering all HP and SP for enemies, [3] Downing all allies, [4] Downing all enemies, [5] All allies attack, defense, and speed down by 30%, [6] All enemies attack, defense, and speed down by 30%, [7] All allies poisoned, [8] All enemies poisoned, [9] All allies distressed, [10] All enemies distressed | SP 25 | Tier 2 (Social link rank 2 or higher)
Skill 7: Oracle's Blessing | User empowers their teammates with an enhancing aura right before an all out attack, causing the damage done to be doubled. | 10 SP | Tier 1 (Social link rank 1 or higher)
Setanta - RANK 4 MAGICIAN/Gabe:
Strengths: Resists Pierce and Electricity Weaknesses: Mudo
Skill 1: Poisoned Dagger | Inflicts a small amount of Pierce damage to one enemy that has a 10% chance of poisoning. | 8% HP | Tier 1 (Social Link rank 1 or higher)
Skill 2: Cruel Attack | Inflicts a moderate amount of Pierce damage to one enemy with even greater power (50% increase) if the target is knocked "Down". | 13% HP | Tier 2 (Social Link rank 3 or higher)
Skill 3: Mazionga | Inflicts a moderate amount of Electrical damage to all enemies. | 16 SP | Tier 2 (Social Link rank 3 or higher)
Skill 4: Rakukaja | Raises one ally's Defense by 30% for 3 turns. | 6 SP | Tier 2 (Social Link rank 4 or higher)
Pixie - RANK 2 LOVERS/Trinity:
Strengths: Garu Weaknesses: Electricity
Skill 1: Dekunda | Remove stat decrease from all allies. | 15 SP | Tier 2 (Social Link rank 2 or higher)
Skill 2: Dekaja | Remove stat increase from all enemies. | 15 SP | Tier 2 (Social Link rank 2 or higher)
Alice - RANK 3 DEATH/Cecil:
Strengths: Dark Weaknesses: Hama, Ailments
Skill 2: Mamudo | 20% chance of instant death from the power of Darkness to all enemies. | 12 SP | Tier 1 (Social Link rank 1 or higher)
Skill 3: Mudo Boost | Increases success rate of Dark magic by 25% | Passive | Tier 2 (Social Link rank 3 or higher)
---------------------------------- Action: Asura's Revolution | Greatly increases all allies' and enemies' Critical rate by 50% for 3 turns. | 5 SP | Tier 2 - on everyone and everything
Dethkruzer
Posts : 589 Join date : 2018-09-17 Age : 33
Subject: Re: The Man, The Legend (January 2019 Raid) Tue Jan 29, 2019 10:00 am
The albino rose back onto his feet, somewhat shakily, before a wave of healing restored his strength. "Well for someone claiming to be a god, you're certainly doing a terrible job at making your threats a reality." He would quip at the self-proclaimed god before invoking his Persona.
Stats:
Level: 8
HP: 206 / 206 (156 without Mark of Chaos) (41 HP pawn barrier) +236 SP: 127 / 153 -12 PEnd: 16% MEnd: 18% Ppstr: 18 Pmstr: 43 Dx: 33 Lk: 29 Strong: Fire, Dark Weak: Earth, Light
Passive effects:
Devil Arcana: 15% boost in buff/debuff skills. Searing Burn: 10% (20% with single target skills) chance of inflicting a burn ailment with each agi skill used. Not effective against opponents that are strong/block/ etc fire. Takes 15% of total health off the opponent each turn, for three turns. Can be put out by a bufu skill used on self that matches tier. Injury to Insult(strength): When inflicted with Rage, dex increased by further 15% Burning Hate(strength): 15% boost to fire skills. Relentless(strength): Can perform two dexterity-based attacks as a single action. (PvS only) Mark of Chaos(gear): +50 HP in PvS
Never Bow(weakness): Whenever Gozai is Downed by an enemy attack, on the turn following his recovery, he has a 25% chance to become inflicted with Rage for One Post. Light-forsaken Soul(weakness): Whenever Gozai is subject to a Light-element spell, he suffers damage equal to 25% of what a spell of that tier would do, regardless of if the spell failed. In PvP, Gozai instead takes 25% more damage from Light-elemental spells. Zigged when they should have zagged(weakness): Luck is considered 15% lower when calculating hit-and-miss chances from enemy attacks.
Action:
Revived at 103 HP
Recovers 236 HP from Mediarama
Gains 41 HP barrier
Casts Matarukaja, the damage done by all allies is increased by 45% for 3 turns.
Tarukaja duration 0/3
Enigma
Posts : 4801 Join date : 2014-01-13
Subject: Re: The Man, The Legend (January 2019 Raid) Tue Jan 29, 2019 10:44 pm
Tearless Loafers: Equip item worn on the feet. Gives the user a 20% chance of dodging enemy attacks. Only used in PvS Phase Combat. | 5,000Vc
Velvet Lenses: Equip item worn on the head. +50 points to health when on person. Only used in PvS Phase Combat. | 3,000Vc (For Children and Shadows this item is Mark of Chaos and can also be bought
skills
Spoiler:
Skill 8: Marakunda | Lowers all enemies' Defense by 30% for 3 turns. | 12 SP | Tier 3 on teskei
Soul Skill Name: The Crippler Persona Name: Pryoformer Shotaro Tier: Tier 2 Cost: Passive Type of Damage: N/A Description: 20% increase to all debuffing skills.
ViniVidiVicci
Posts : 2319 Join date : 2017-10-31 Age : 30 Location : , location, location
Subject: Re: The Man, The Legend (January 2019 Raid) Wed Jan 30, 2019 1:02 am
Her head was starting to hurt. Like REALLY hurt. But she kept burning it in even if her speed starting failing, even if her nose started to bleed. Using her momentum she caught onto one of her ice spires and vaulted off of it like a gymnast with one last Shadow Accel, spiraling straight toward the Bitch God's face. Nothing was going to stop her, nothing on the freakin' planet except for maybe Makaraka-FUCK!
OKAY. Okay, it went away! Awesome, this can happen! Bridgette Bishop appeared one final time to encase Patty's arm in ice, forming a massive wicked-looking gauntlet with spikes on the knuckles. Last shot before she lost it. It was gonna count.
"What's a GOD to a NONBELIEVER!?! AAAAAAHAHAHAAAAIIIIEEEE...!!!"
With a final shout Patty turned her body to launch her fist at Teskei. She was barely out of range... but that didn't matter. The punch exploded into a shrapnel grenade of ice shards giving one last powerful attack before her momentum was robbed. And she started to fall to the ground.
.....worth.
Wicked's Stats:
Level: 11
Strong: Fire, Ice Electricity, Wind Weak: Electricity, Dark Fire, Light
HP: 224 / 266 (53 HP Shield) + all of it = 266 / 266 -42 = 224 / 266 (53 HP Shield) SP: 96 / 260 PEnd: 36% (2/12 to increase) MEnd: 38% (2/12 to increase) Ppstr: 54 - 15% (Weakness) = 45 Pmstr: 120 + 15% (Strength) = 138 Dx: 54 Lk: 109 (Tearless Loafers)
Action:
Wicked casts Blizzarou on Teskei Kami for 197 Ice/Pierce damage (216 if Weak).
Blind Instinct - Grants a skill similar to Auto-Analysis, where upon entering battle a random enemy's weaknesses are revealed. Gives sonar vision in PvP. Tearless Loafers - Base Dodge Chance = 20% Invigorate 1 - Recover 3 SP each combat turn. (Main Set Only)
Strength: Under Your Skin - When Patty hits attacks an enemy's Weakness her attack is boosted by 10%. The attack power is boosted, not the damage, meaning this also applies to clashing. Strength: Give In To The Urge - Patricia's Persona Overdose lasts for 4 turns instead of 3.
Weakness: Can't Take It - When Patty is attacked by one of her Weaknesses the attack power is boosted by 10%. This applies to the attack power, not the damage, meaning that it applies to clashing. Weakness: It'll Come Back to Haunt You - The backlash from Patricia's Persona Overdose lasts for 4 turns instead of 3.
Infernal Zero
Posts : 2610 Join date : 2017-11-15 Age : 27 Location : Currently Unknown. Please advise.
Subject: Re: The Man, The Legend (January 2019 Raid) Wed Jan 30, 2019 1:10 am
Recarm | Revives one fallen ally with 50% HP. | 20 SP | Tier 2
Agilao | Inflicts a moderate amount of Fire damage to one enemy. | 6 SP | Tier 2
Me Patra | Removes Panic, Fear, Distress, Despair, or Sleep from all allies | 6 SP | Tier 1
Soul Skill - Reaping Arms: Description: The target's weapon becomes a ghostly version of its normal form, changing its effect on those struck by it. Target's DEX attacks deal Dark damage instead of their normal damage type for the duration of the effect. Lasts for 3 turns. Cost: 6 SP Tier: 1
Relevant Strengths/Weaknesses:
—Strength Name: Romantically Uninclined —Description: "What? No, I'm not interested in anyone. If it happens, it happens, alright?" Cecil's interest in actively pursuing a relationship is very low, and he lacks any particularly strong attraction to any of the people around him. The chances of Cecil being Charmed are 15% lower than normal.
—Strength Name: A Desire to Change —Description: "This...this isn't good enough. I can do this. I want to do this! I just. Have. To do it!" There's many places Cecil's fallen short. Many places where he could do better. And despite his issues, he genuinely wants to better himself, and is more than happy to take any assistance offered in doing so. Buffs received by Cecil increase his stats by an extra 10%.
—Strength Name: Through Thick and Thin —Description: "I really don't have many good friends. Put bluntly, it sucks. So...I'm glad you're here. You put your faith in me. I'll do right by you." As one familiar to loneliness and misery, a good friend means more to Cecil than it might to others, and he has a deep appreciation for everything they do for him. It makes him a lot happier than he'd otherwise be. When Cecil receives healing from someone he has at least a Rank 3 Social Link with, he recovers 10% more health than normal.
—Weakness Name: Mounting Stress —Description: Beneath the surface, it bubbles away, a vicious cocktail of miseries and frustrations with his current existence. And he's no clue how to release them. Cecil lives with a persistent emotional tension that is often not so much relieved as it is pushed from perception. The chances of Cecil becoming Distressed or Panicked are 10% higher than normal.
—Weakness Name: Fleeting Highs, Crushing Lows —Description: "You know...I really have to be glad for the good times I have. It makes everything else a bit more bearable." As he is now, Cecil finds it hard to keep his mood up. The negativity is pervasive, that nagging awareness in the back of his mind of all that is wrong and the things he's done wrong, dragging him down further and further the longer he's in its grip. When things are bad, it just gets worse. Debuffs inflicted on Cecil reduce his stats by an extra 10%.
—Weakness Name: Broken Bottle —Description: It builds...moment by moment, the pressure builds. Higher and higher, pushing harder and harder...until eventually, the bottle breaks, and the shards fly like shrapnel. Cecil can't keep things bottled up forever. Most of his feelings are deeply suppressed, and when he's finally pushed far enough that his emotions are let loose, he gets overwhelmed from the tidal wave flowing over him. This causes him to pretty much break down. Badly. While Cecil is suffering from Rage, Panic, Distress, or Fear, he takes 10% more damage than he would normally.
Action:
Machine Gun fire - 75 Gun damage per hit.
Miss on 1-4
Random number (1,10) :
4
Random number (1,10) :
10
Random number (1,10) :
7
Miss on 1, 4, 6, 7, 9, 10
Random number (1,10) :
1
Random number (1,10) :
5
Random number (1,10) :
6
Albrecht
Posts : 2548 Join date : 2015-01-01 Age : 25
Subject: Re: The Man, The Legend (January 2019 Raid) Wed Jan 30, 2019 1:36 am
Barachiel's blade had ran out but did he had the time to stop and charge it again? In his blinding fury he didn't stop to think about it.
Tearless Loafers Mark of Chaos(+50 HP) Vest of Victory(+15 Lk)
Actions:
Albrecht attacks Teskei Nami twice with Lamina Sanctus! Deals 214 Slash Damage on each hit!
1st hit:
Miss if 1-3
Random number (1,10) :
10
Crits if 2-7
Random number (1,10) :
9
2nd hit:
Miss if 1-3
Random number (1,10) :
1
Crits if 2-7
Random number (1,10) :
10
Athena
Posts : 1289 Join date : 2015-02-23 Age : 30
Subject: Re: The Man, The Legend (January 2019 Raid) Wed Jan 30, 2019 2:03 am
"I guess I should step up my game. One of you losers hold my cosmo."
Activating Tainted Soul
Passives:
Enchantment: Every ally’s attack deal 10% more damage to enemies who are affected by a mental ailment, but only if Athena was the one who caused the enemy to have the affliction. This effect lasts for as long as the ailment lasts.
Ailment Boost | All status ailment attacks are 50% more effective. | Passive | Tier 3