Would you like to react to this message? Create an account in a few clicks or log in to continue.
Persona :: New Arcana
Welcome to Persona :: New Arcana! A Persona RPG site!
Welcome to New Arcana!
Welcome, Welcome! You've probably guessed by now, but this is a text-based Persona RPG site for Atlus fans, by Atlus fans. If you're new to Shin Megami Tensei, this place can still be for you, so no need to dash towards the doors! Your first stop should be the introduction board so we can introduce ourselves. Then right after that, feel free to go through our vital information to get a good feel of the site. We hope you enjoy your stay, and if you have any questions don't hesitate to post them here. Ciao!
Shin Megami Tensei and Persona belong to ATLUS. We own nothing, and have simply used their data to create a world of our own. They are the true geniuses behind the scenes.
Full Moon Boost (Stackable 15% to Attack, Defense, and Agility) (--)
Dethkruzer
Posts : 589 Join date : 2018-09-17 Age : 32
Subject: Re: Feral Creatures [Playhouse Dungeon Dash] Sun Nov 11, 2018 1:36 pm
Skinning alive? This seemed like a truly vile beast, if it's words were to go by. One the world was best rid of. "Alright, let's go! Mimir!" The ghostly blue chains broke as she yanked on them, the lengths of fabric emerging from her back and fanning out as her persona would manifest.
Growth: If supporting a team, each use and demon/shadow defeated counts towards your rank ups aswell. Remote View: Allows user to locate, speak with and monitor allies no matter the distance within a dungeon. User can create a virtual "phone call" with their Persona that allows everyone to talk to each other at once. With this, the user can see through their partners eyes, and scan enemies using this method even if they're not in the area. Third Eye: When you scan a target, there will be a warning if the attack will be Repelled, or Absorbed. Burning Overclocking(strength): Isabella has a Heat count, ranging from 0 to 5. Her Heat count at the start of battle is her choice of 0 or 1, and increases by 1 at the end of each post during which her Heat Sinks are not deployed. For every point of Heat count, Isabella gains a 3% increase to Luck Heat Sink(strength): At the beginning of her post in combat, Isabella can choose whether or not to have her Heat Sinks deployed. If they are deployed, she does not gain heat, and instead reduces her heat count by 1 at the end of her post. Additionally when deploy, reducing fire damage she suffers by 15% Close-quarters Defense(strength): While Guarding, damage from physical attacks is reduced by 15% (strength): Healing done by Isabella is increased by 10% Velvet Lenses(gear): +50 HP in PvS
Burning Overclocking(weakness): Every persona skill to have an additional cost of [Heat count]% HP. Heat Sink(weakness): With her heat sinks deployed, Isabella suffers 15% more damage from Ice attacks Questionable Insulation(weakness): Isabella suffers 15% more damage from Electricity attacks. Immunosuppresants(weakness): 10% more likely to be inflicted with the poison ailment
Actions:
Initial Heat Count set to 0 Heat Sinks deployed Casts Full Analysis on Kuda
Dethkruzer
Posts : 589 Join date : 2018-09-17 Age : 32
Subject: Re: Feral Creatures [Playhouse Dungeon Dash] Sun Nov 11, 2018 2:49 pm
(Messed up my stats from rank up, reposting correct stats. Actions remain he same)
Subject: Re: Feral Creatures [Playhouse Dungeon Dash] Sun Nov 11, 2018 3:56 pm
The enemy was rather intimidating-- but to be honest Akuma had found it interesting. Awe inspiring even as he took a moment to look over its watery-like form. "Nice, doggy," he said in a mocking, but friendly tone-- maybe finding this creature somewhat similar to a dog in behavior.
As Bell prepared for analysis, Akuma knew it was his time to shine. He smirked as he focused on his Persona's power, seeing the glowing red chains appear from between his wrists. He gripped the chain and pulled. " I am thou... ICARUS!!" he spoke the words connected to his Persona... and tore the chains apart in a grand display of strengh.
The sparks of the chain became flames that rose around and above Dante-- bringing forth his winged incarnation of his pride and courage. The flames warmed the air around the others, protecting em briefly from the cold night air.
"Let's get this started," Dante said with a more serious tone-- and turned to Zaku. "Power Up!"
Icarus' form turned to Zaku nearby and held out a hand towards him. A fiery aura appeared from his hand-- then appeared directly around the person. Zaku would feel a strong rush of energy and a burning sense of power within his body, to aid in his next assault.
Dante Stats and Info:
Level: 7 Extra Points spent: 0/54 Exp: 375 / 1043 Persona Skill Count: /25
** Searing Burn | 10% (20% with single target skills) chance of inflicting a burn ailment with each agi skill used. Not effective against opponents that are strong/block/ etc fire. Takes 15% of total health off the opponent each turn, for three turns. Can be put out by a bufu skill used on self that matches tier. Effects do not stack | Passive | Tier 1
Strengths:
Weaknesses:
Persona Skill List:
Passive Boosts:
The Emperor -15% physical strike bonus.
** Searing Burn | 10% (20% with single target skills) chance of inflicting a burn ailment with each agi skill used. Not effective against opponents that are strong/block/ etc fire. Takes 15% of total health off the opponent each turn, for three turns. Can be put out by a bufu skill used on self that matches tier. Effects do not stack | Passive | Tier 1
[i]Skill 1: Agi | Inflicts a small amount of Fire damage to one enemy. | 3 SP | Tier 1 Skill 2: Kill Rush | Inflicts a small amount of Strike damage up to 2 times to one enemy. | 8% HP | Tier 1 Skill 3: Searing Burn Passive (See passive lists) Skill 4: Tarukaja | Raises one ally's Attack by 30% for 3 turns. | 6 SP | Tier 2
(Action-- Cast Tarukaja on Zeku. Lasts 3 turns from now. )
Sosina
Posts : 2291 Join date : 2016-05-22
Subject: Re: Feral Creatures [Playhouse Dungeon Dash] Sun Nov 11, 2018 4:27 pm
As the team engaged Zappa looked to the creature they were fighting, and she already was going to do a quick test of it's defenses, the chains appeared around Zappa and she cut through them with a swipe of her Axe Then Zaku II's towering form stepped out of the shadows behind her, it's single glowing eye focused on the Demon ahead of them as it let off some vented air and readied it's weapon. She then heard the voice of her Ally followed by a surge of power "Combat abilities increased..... output calculated at 130% about normal...Your Aid is appreciated, Initiating Combat protocols...Beginning Assault". With that she raised her Axe as did Zaku II and with a hard push from the ground Zaku II launched forward with thrusters going and slashed at the Demon all while Zappa Watched on ready to continue the assault.
Skill 2: Regenerate 1 | Recovers 2% (+5%=8%) of max HP on each user turn
(Strength) Physically Adept: Zaku's studies into tactics and combat and her training in them, have made her learn how to move and how to hit in the most damaging ways, increases Slash damage by 15%
(Weakness) Poor insulation: Due to her time cosplaying and at the forge Zaku isn't very good with the cold, increasing ice damage received by 15%
Skills:
Skill 1: Counter | 10% chance of repelling Physical attacks | Passive | Tier 1 Skill 2: Regenerate 1 | Recovers 2% of max HP on each user turn | Passive | Tier 1 Skill 3: Tera | Inflicts a small amount of Earth damage to one enemy. | 3 SP | Tier 1 Skill 4: Fatal End | Inflicts a moderate amount of Slash damage to one enemy. | 14% HP | Tier 2
action:
Using Fatal end on Kuda dealing 44 slash damage
miss on 1
Random number (1,10) :
8
crit on a 5
Random number (1,10) :
8
Infernal Zero
Posts : 2610 Join date : 2017-11-15 Age : 27 Location : Currently Unknown. Please advise.
Subject: Re: Feral Creatures [Playhouse Dungeon Dash] Sun Nov 11, 2018 5:31 pm
A translucent stone gate rises at Nightingale's command.
action:
Using Second Gate - Truth.
Soul Skill Name: Second Gate - Truth Persona: Ereshkigal Tier: 2 Cost: 25 SP Type of Damage: Support Description: When Nadia activates this ability, a great stone gate rises before her, translucent white. The gate is 3 meters tall and 1.5 meters wide.
Anything passing through the gate relays information back to Nadia. When a Creature attacks Nadia and deals damage, Nadia knows the strengths and weaknesses and stats of the offending creature as if using an Analysis on them, but does not learn their SP or HP values. This effect lasts for 3 turns, After which time it cannot be used again for an additional 3 turns.
Posts : 1026 Join date : 2018-05-11 Age : 26 Location : Earth, Probably
Subject: Re: Feral Creatures [Playhouse Dungeon Dash] Sun Nov 11, 2018 8:20 pm
As everyone else began to act, Tomomi aimed his gun at the enemy. Rather than fire it, however, Tomomi willed Goole into being, who proceeded to fire it's own gun from beneath the cloak, the comment about skinning removing any of Tomomi's prior doubts.
Skill 3: Hindering Gust | 10% (20% with single target skills) chance of inflicting a wind based ailment with each Garu skill used. Not effective against opponents that are strong/block/ etc Wind. Adds 20% chance of miss towards the opponent's next attack. In PvS this translates to a lower visibility thanks to wind in someone's eyes, and can cause aiming problems. Effects do not stack. | Passive | Tier 1 Skill 4: Evade Pierce | Increases success rate of evading Pierce attacks by 30% [PvS Exclusive] | Passive | Tier 2
—Weakness Name: Shaky with fright —Description: In the heat of battle, Tomomi can find himself uncomfortable or ever more anxious. The accuracy bonus from his revolver type gun is reduced by 10% to account for his shakiness.
Floating Strength: The Best Offense: The first to tire in a fight is often the first to fall. By learning how to properly guard and defend against an opponent, those within this club know how to properly protect themselves from attacks and injuries, such as where is important to guard, and where is not. In PvS combat, guarding reduces incoming damage by a further 5%.
Action:
Using Garu on Kuda for 30 Wind Damage, missing on a 1
Random number (1,1) :
1
If hit, inflicts Hindering Gust on a 1-20
Random number (1,100) :
94
TheRedRibbon
Posts : 1026 Join date : 2018-05-11 Age : 26 Location : Earth, Probably
Subject: Re: Feral Creatures [Playhouse Dungeon Dash] Sun Nov 11, 2018 8:22 pm
Rerolling because I cocked up the randomiser to hit, missing on a 1
To hit:
Random number (1,10) :
5
TheRedRibbon
Posts : 1026 Join date : 2018-05-11 Age : 26 Location : Earth, Probably
Subject: Re: Feral Creatures [Playhouse Dungeon Dash] Sun Nov 11, 2018 8:47 pm
OOC: Since it's weak to wind, before anything else, rerolling for ailment...
Reroll:
Inflicts on a 1-40
Random number (1,100) :
56
"Let's go!"
All Out Attack!:
9+15+15+12=51(x3)=153 153 almighty damage!
Azami
Posts : 1246 Join date : 2014-10-17 Age : 24 Location : Chained to a rock by a fickle RNG god. Ow, my liver.
Subject: Re: Feral Creatures [Playhouse Dungeon Dash] Sun Nov 11, 2018 9:20 pm
"I'm not a dog, dumbass, I'm a fox... but if that's unclear maybe I should become a human! Haha!"
Full Moon Boost (Stackable 15% to Attack, Defense, and Agility) (--)
Revealed Skillset:
Possession | Kuda wraps its tail around a target and ensnares them. For the next two turns there will be a 50% chance of it controlling them and their Persona; if it successfully maintains control then they'll lose that turn and on the boss's turn it will get to use one of their skills to its liking. HP/SP costs for this action will be spent from the possessed target's pool naturally and it's worth noting that only one person may be possessed at a time. | 30 SP | Tier 3 Taunt | Raises one enemy's Attack by 30% but lowers their defense by 50% for 3 turns. | 12 SP | Tier 2 Mabufula | Inflicts a moderate amount of Ice damage to all enemies. | 12 SP | Tier 2 Mazio | Inflicts a small amount of Electricity damage to all enemies. | 6 SP | Tier 1 Zionga | Inflicts a moderate amount of Electricity damage to one enemy. | 6 SP | Tier 2 Static Shock | 10% (20% with single target skills) chance of inflicting a zio ailment with each zio skill used. Not effective against opponents that are strong/block/ etc zio. May cause static shock that makes your next attack a guaranteed critical if a physical attack. Wears off the opponent's next turn. Effects do not stack. | Passive | Tier 1 Arrow Rain | Inflicts a moderate amount of Pierce damage twice to all enemies. | 18% HP | Tier 2
Action:
Possession | Kuda wraps its tail around a target and ensnares them. For the next two turns there will be a 50% chance of it controlling them and their Persona; if it successfully maintains control then they'll lose that turn and on the boss's turn it will get to use one of their skills to its liking. HP/SP costs for this action will be spent from the possessed target's pool naturally and it's worth noting that only one person may be possessed at a time. | 30 SP | Tier 3
Kuda possesses Tomomi!
Static Shock | 10% (20% with single target skills) chance of inflicting a zio ailment with each zio skill used. Not effective against opponents that are strong/block/ etc zio. May cause static shock that makes your next attack a guaranteed critical if a physical attack. Wears off the opponent's next turn. Effects do not stack. | Passive | Tier 1
Zionga | Inflicts a moderate amount of Electricity damage to one enemy. | 6 SP | Tier 2
Full Moon Boost (Stackable 15% to Attack, Defense, and Agility) (--)
Revealed Skillset:
Possession | Kuda wraps its tail around a target and ensnares them. For the next two turns there will be a 50% chance of it controlling them and their Persona; if it successfully maintains control then they'll lose that turn and on the boss's turn it will get to use one of their skills to its liking. HP/SP costs for this action will be spent from the possessed target's pool naturally and it's worth noting that only one person may be possessed at a time. | 30 SP | Tier 3 Taunt | Raises one enemy's Attack by 30% but lowers their defense by 50% for 3 turns. | 12 SP | Tier 2 Mabufula | Inflicts a moderate amount of Ice damage to all enemies. | 12 SP | Tier 2 Mazio | Inflicts a small amount of Electricity damage to all enemies. | 6 SP | Tier 1 Zionga | Inflicts a moderate amount of Electricity damage to one enemy. | 6 SP | Tier 2 Static Shock | 10% (20% with single target skills) chance of inflicting a zio ailment with each zio skill used. Not effective against opponents that are strong/block/ etc zio. May cause static shock that makes your next attack a guaranteed critical if a physical attack. Wears off the opponent's next turn. Effects do not stack. | Passive | Tier 1 Arrow Rain | Inflicts a moderate amount of Pierce damage twice to all enemies. | 18% HP | Tier 2
Action:
Taunt | Raises one enemy's Attack by 30% but lowers their defense by 50% for 3 turns. | 12 SP | Tier 2
Targets Tomomi.
Sosina
Posts : 2291 Join date : 2016-05-22
Subject: Re: Feral Creatures [Playhouse Dungeon Dash] Sun Nov 11, 2018 10:00 pm
"High attack power detected, Threat high, Intercepting attack, Nightingale Incoming!" Seeing the attack coming In Zappa activated the thrusters on her own armor and suddenly moved in front of Nightingale taking the attack meant for the other shocking her and for a moment the light from behind the visor went out and she started to fall forward before she caught herself and the light came back on "Assault commencing...Prejudice Level.... Maximum..." As she and Zaku II bost suddenly boosted ahead and attacked the Demon together with their axes
Skill 2: Regenerate 1 | Recovers 2% (+5%=8%) of max HP on each user turn
(Strength) Physically Adept: Zaku's studies into tactics and combat and her training in them, have made her learn how to move and how to hit in the most damaging ways, increases Slash damage by 15%
(Weakness) Poor insulation: Due to her time cosplaying and at the forge Zaku isn't very good with the cold, increasing ice damage received by 15%
Skills:
Skill 1: Counter | 10% chance of repelling Physical attacks | Passive | Tier 1 Skill 2: Regenerate 1 | Recovers 2% of max HP on each user turn | Passive | Tier 1 Skill 3: Tera | Inflicts a small amount of Earth damage to one enemy. | 3 SP | Tier 1 Skill 4: Fatal End | Inflicts a moderate amount of Slash damage to one enemy. | 14% HP | Tier 2
action:
Using Fatal end on Kuda dealing 44 slash damage
miss on 1
Random number (1,10) :
10
crit on a 5
Random number (1,10) :
9
Sosina
Posts : 2291 Join date : 2016-05-22
Subject: Re: Feral Creatures [Playhouse Dungeon Dash] Sun Nov 11, 2018 10:02 pm
HP should be 101 total after damage sorry
Dethkruzer
Posts : 589 Join date : 2018-09-17 Age : 32
Subject: Re: Feral Creatures [Playhouse Dungeon Dash] Mon Nov 12, 2018 8:15 am
"The enemy is doing something to Ribbon!" She would cal out as her chains appeared once again. Shattering the chains, Mimir would appear behind her, opening its mouth. A sudden gust would pick up around the group, small glimmering particles seemingly floating up with the current. "Now! Hit it hard!"
Growth: If supporting a team, each use and demon/shadow defeated counts towards your rank ups aswell. Remote View: Allows user to locate, speak with and monitor allies no matter the distance within a dungeon. User can create a virtual "phone call" with their Persona that allows everyone to talk to each other at once. With this, the user can see through their partners eyes, and scan enemies using this method even if they're not in the area. Third Eye: When you scan a target, there will be a warning if the attack will be Repelled, or Absorbed. Burning Overclocking(strength): Isabella has a Heat count, ranging from 0 to 5. Her Heat count at the start of battle is her choice of 0 or 1, and increases by 1 at the end of each post during which her Heat Sinks are not deployed. For every point of Heat count, Isabella gains a 3% increase to Luck Heat Sink(strength): At the beginning of her post in combat, Isabella can choose whether or not to have her Heat Sinks deployed. If they are deployed, she does not gain heat, and instead reduces her heat count by 1 at the end of her post. Additionally when deploy, reducing fire damage she suffers by 15% Close-quarters Defense(strength): While Guarding, damage from physical attacks is reduced by 15% (strength): Healing done by Isabella is increased by 10% Velvet Lenses(gear): +50 HP in PvS
Burning Overclocking(weakness): Every persona skill to have an additional cost of [Heat count]% HP. Heat Sink(weakness): With her heat sinks deployed, Isabella suffers 15% more damage from Ice attacks Questionable Insulation(weakness): Isabella suffers 15% more damage from Electricity attacks. Immunosuppresants(weakness): 10% more likely to be inflicted with the poison ailment
Actions:
Heat Sinks remain deployed casts Heavenly Wind, the next attack of each ally cannot miss.
Dethkruzer
Posts : 589 Join date : 2018-09-17 Age : 32
Subject: Re: Feral Creatures [Playhouse Dungeon Dash] Mon Nov 12, 2018 8:16 am