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| Feral Creatures [Playhouse Dungeon Dash] | |
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+11Godai Sheepzami Sheephara Dethkruzer Sosina Azami Yoshio Enigma MissM Steele TheRedRibbon Infernal Zero 15 posters | |
Author | Message |
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Steele
Posts : 1468 Join date : 2018-09-15 Age : 34
| Subject: Re: Feral Creatures [Playhouse Dungeon Dash] Sat Nov 10, 2018 2:14 am | |
| "I'll try that again..." - action:
Eiga @ Kabuso 69 dark damage Miss on 1,2,9,10 - Random number (1,10) :
- 9
| Strong: Weak: HP: 160 / 186 (136) SP: 119 / 131 -6 PEnd: 14% MEnd: 16% Ppstr: 11 Pmstr: 37 Dx: 15 Lk: 21 |
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| | | Sosina
Posts : 2291 Join date : 2016-05-22
| Subject: Re: Feral Creatures [Playhouse Dungeon Dash] Sat Nov 10, 2018 2:56 pm | |
| "Continuing assault..." the cold robotic voice of Zappa rang out and her boosters activated once more and she swooped in from behind the demon slashing at it once more. - stats:
HP:170(+15%) = (195) = 168 - 27 (14%) SP:118(-15%) = (102) 99 PEnd: 20% MEnd: 14% Ppstr:20 Pmstr: 20 Dx: 15 Lk: 25
- Strengths/Weaknesses/Passives:
Passive Boosts: Passive skills get a 15% boost (Regenerative/Healing skills are boosted by 5%, Boost/Amp skills are boosted by 10%)
Skill 1: Counter | 10% (+15=25%) chance of repelling Physical attacks
Skill 2: Regenerate 1 | Recovers 2% (+5%=8%) of max HP on each user turn
(Strength) Physically Adept: Zaku's studies into tactics and combat and her training in them, have made her learn how to move and how to hit in the most damaging ways, increases Slash damage by 15%
(Weakness) Poor insulation: Due to her time cosplaying and at the forge Zaku isn't very good with the cold, increasing ice damage received by 15%
- Skills:
Skill 1: Counter | 10% chance of repelling Physical attacks | Passive | Tier 1 Skill 2: Regenerate 1 | Recovers 2% of max HP on each user turn | Passive | Tier 1 Skill 3: Tera | Inflicts a small amount of Earth damage to one enemy. | 3 SP | Tier 1 Skill 4: Fatal End | Inflicts a moderate amount of Slash damage to one enemy. | 14% HP | Tier 2
- action:
Using Fatal End 34 Slash damage to Kabuso Miss on 1, 10 - Random number (1,10) :
- 1
crit on 5
- Random number (1,10) :
- 5
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| | | MissM
Posts : 206 Join date : 2018-09-25 Location : Unknown
| Subject: Re: Feral Creatures [Playhouse Dungeon Dash] Sat Nov 10, 2018 5:22 pm | |
| ”Looks like I need to try something slightly different.”- Stats:
Level: 7 HP: 128 / 140 SP: 118 / 118 PEnd: 14% MEnd: 14% Ppstr: 31 Pmstr: 13 Dx: 20 Lk: 24
Strengths: Earth, Strike
Weaknesses: Gun, Electricity
- Strengths/Weaknesses/Passive Effects in Effect::
Never Lower Your Guard (Strength): Kendra's guard blocks 10% more of the original number of damage she would've taken.
Beat 'Em Down (Strength): Attacks done by striking weapons do 5% more damage than normal.
Take Every Advantage (Strength): Kendra can make two dexterity attacks in combat.
I Can Handle Myself (Weakness): Healing percentages from healing spells decrease by 15% when used on Kendra.
Astraphobia (Weakness): The damage done by electricity skills goes up by 5%.
Unstoppable Rage (Weakness): Kendra's resistance to the rage status effect is decreased by 15%.
Skill 4: Regenerate 2 | Recovers 4% of max HP on each user turn
- Action:
Using Kill Rush. 35 Strike damage per hit. Hit OneMiss on 3, 6, 1, 8, 7 - Random number (1,10) :
- 10
Crit if 5
- Random number (1,10) :
- 7
Hit Two
Miss on 3, 6, 1, 8, 7
- Random number (1,10) :
- 10
Crit if 5
- Random number (1,10) :
- 3
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| | | Yoshio
Posts : 625 Join date : 2018-06-04 Age : 23 Location : United States
| Subject: Re: Feral Creatures [Playhouse Dungeon Dash] Sat Nov 10, 2018 7:51 pm | |
| Yuri remained silent as he focused his aim on the swift creature. [Auto-Tarukaja 2/3] - Action:
Use Snap on Kabuso for 87 gun dmg Miss if 1-3 - Random number (1,10) :
- 7
Crit if 1
- Random number (1,10) :
- 1
----------------------- - Yuri Stats:
Level: 7 Exp: 510 / 1043
HP: 125 / 131 SP: 111 / 111 PEnd: 0% [12%] MEnd: 12% Ppstr: 59 [46] Pmstr: 16 Dx: 9 Lk: 28
Resist: Ice Weak: Dark Tower Boost: +15% boosts to both damage resistance against physical-based skills & Ppstr stat
- Skills:
Skill I: Snap [6 HP] Skill II: Counter Skill III: Mabufu [6 SP] Skill IV: Auto-Tarukaja
Skill V: Regenerate 2 Skill VI: Rakunda [6 SP] Skill VII: Evade Mudo Skill VIII: Heaven's Bow
- Special Skills:
Fusion Skill: Holy Recital Yuri and Rogziel recite a prayer, giving an 80% chance of death by Light to all enemies
Soul Skill: Imposing Stance 420 SP Yuri and his Stand Persona strike a menacing pose. 25% chance to inflict fear on an enemy.
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| | | Yoshio
Posts : 625 Join date : 2018-06-04 Age : 23 Location : United States
| Subject: Re: Feral Creatures [Playhouse Dungeon Dash] Sat Nov 10, 2018 8:04 pm | |
| Fortunate! The shot had left the enemy down. "Kill it now! Before it gets up!"- Action:
All out Attack for 177 dmg
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| | | Sheepzami Sheephara
Posts : 1016 Join date : 2014-10-26 Location : Suzie Q
| Subject: Re: Feral Creatures [Playhouse Dungeon Dash] Sat Nov 10, 2018 8:37 pm | |
| - The Spoils of War!:
- EXP Gained:
Yuri -- 118 EXP Zaku -- 105 EXP Isabella -- 102 EXP Kendra -- 105 EXP Nadia -- 103 EXP Alternate Cast -- 92 EXP
- Rewards:
1x Rusted Flute
- Shuffle Time:
1 - Stat Booster - Retrieve three stat points for one of your stats randomly. 2 - Velvet Coins - 2,000 Vc (or more) won from battle complete. 3 - Broken Card - Retrieve nothing for battle complete. 4 - Soul Recovery - Recovers 15% of both HP and SP. 5 - Broken Card - Retrieve nothing for battle complete. 6 - Gold Hand Encounter - A Gold Hand will spawn on the map. If you locate and defeat it before it escapes, you will gain double experience and a rare item. These enemies are strong, and will attempt to run away from you. Be sure to chase it down quickly or miss your opportunity for great rewards. - Random number (1,6) :
- 4
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| | | Yoshio
Posts : 625 Join date : 2018-06-04 Age : 23 Location : United States
| Subject: Re: Feral Creatures [Playhouse Dungeon Dash] Sat Nov 10, 2018 8:51 pm | |
| Yuri decided he'd fall back towards the rear for now. Everyone needed a chance to fight.
[Yuri joins alt cast] | |
| | | Zabertooth
Posts : 149 Join date : 2018-10-17
| Subject: Re: Feral Creatures [Playhouse Dungeon Dash] Sat Nov 10, 2018 9:04 pm | |
| Akuma had been watching so far, and was thrilled to join in on the action. He ran past Yuri and slapped his hand in a 'tag in'. " I been itching for this. Bring it on, bitches!" Akuma said as he cracked his knuckles, reading for a fight. From above, the little crow Poe watched as he decided it was best he look out for the new Persona User. Even though he couldn't really help, he wanted to see how these Playhouse guys faired. " Dante, in position," Akuma said to the leader, waiting for orders on where to go in this warped space. It was strange how space would change the scenery all together. Perhaps the full moon played a part besides just the demons themselves. " Just say the word." He could hear the voice of his own Persona, wishing to wreak havoc on the enemy shadows/demons. - Dante Stats and Info:
Level: 7 Extra Points spent: 0/54 Exp: 375 / 1043 Persona Skill Count: /25
HP: 191 / 191 SP: 111 / 111 PEnd: 14% MEnd: 12% Ppstr: 30 (+15% from Strength bonus) Pmstr: 20 Dx: 12 Lk: 27
- Persona: Icarus:
Passive Boosts: The Emperor -15% physical strike bonus. ** Searing Burn | 10% (20% with single target skills) chance of inflicting a burn ailment with each agi skill used. Not effective against opponents that are strong/block/ etc fire. Takes 15% of total health off the opponent each turn, for three turns. Can be put out by a bufu skill used on self that matches tier. Effects do not stack | Passive | Tier 1 Strengths: Weaknesses: Persona Skill List:Passive Boosts: The Emperor -15% physical strike bonus. ** Searing Burn | 10% (20% with single target skills) chance of inflicting a burn ailment with each agi skill used. Not effective against opponents that are strong/block/ etc fire. Takes 15% of total health off the opponent each turn, for three turns. Can be put out by a bufu skill used on self that matches tier. Effects do not stack | Passive | Tier 1[i]Skill 1: Agi | Inflicts a small amount of Fire damage to one enemy. | 3 SP | Tier 1Skill 2: Kill Rush | Inflicts a small amount of Strike damage up to 2 times to one enemy. | 8% HP | Tier 1Skill 3: Searing Burn Passive (See passive lists) Skill 4: Tarukaja | Raises one ally's Attack by 30% for 3 turns. | 6 SP | Tier 2
(Action-- Dante enters the active team. Waiting for leader to move first. ) | |
| | | MissM
Posts : 206 Join date : 2018-09-25 Location : Unknown
| Subject: Re: Feral Creatures [Playhouse Dungeon Dash] Sat Nov 10, 2018 9:13 pm | |
| Kendra decided she should probably take a break for now. She was doing okay, but other people might've been more useful.
[Kendra joins alt cast} | |
| | | TheRedRibbon
Posts : 1026 Join date : 2018-05-11 Age : 26 Location : Earth, Probably
| Subject: Re: Feral Creatures [Playhouse Dungeon Dash] Sat Nov 10, 2018 9:18 pm | |
| Worried for his allies and friends, Tomomi followed from around the corner just in time to see his friends finishing up the fight. "G-guys! Are you okay?!"
Still, all seemed well. As Sultana stepped aside, the terrorist Ribbon stepped forwards to Nightingale's side. "Lead on Nightingale. Make sure to check corners, and take it slow if you need, okay?"
[Swapping in to main team!] | |
| | | Steele
Posts : 1468 Join date : 2018-09-15 Age : 34
| Subject: Re: Feral Creatures [Playhouse Dungeon Dash] Sat Nov 10, 2018 10:06 pm | |
| Nightingale patted Kenda on the shoulder as she moved backward, thankful for the girl's help. She was holding up pretty well as "Sultana," all things considered. Nightingale ran a hand through her hair as she greeted Tomomi at his approach, catching her breath. She knew she'd messed that one up, hurrying around the corner like she had. Luckily, she'd happened to resist the skill the enemy used on her, and they had survived. She was glad it wasn't Revenant that came forward to join the team. She didn't want to look at Cecil and see the disapproval of her rashness. Even with his mask on, she knew him well enough to see it in the set of his shoulders and the angle of his head. In truth, the terrorist was growing increasingly nervous - anxious even, about how poorly she seemed to be doing. Luckily, she wasn't the only one who'd had difficulty fighting the enemies. That enemy had been quick. But she also couldn't help but remember their support's awakening, where Nadia had been knocked down and nearly mauled to death by demons. Was her frailty to blame? Maybe, maybe not. But it was all more reason for her to push forward, and get stronger. Staying in the back wouldn't make her struggle any easier. "I'm sorry, everyone, I suppose I got a little reckless. Thank you all for backing me up."Despite her surprise that Ribbon still wanted her to take point after this, Nightingale nodded. turning, she led the team a few more feet to the edge of a turn, where a passage turned sharply to the right, and opened up onto a larger chamber. Somehow, she could feel the energy emanating from the room. It didn't tell her anything, as it might have told their armored navigator, but she knew it was dangerous. "I think there may be something strong up here. If we move quickly, we can get the drop on it before it gets the drop on us this time." She smiled back at them, a brisk, winsome smile before leading them forward. She did her best to keep as quiet as she could as she made her way down the narrow path toward the larger room. it was a cool, cloudless night, and the full moon hung overhead as a stark reminder of how dangerous the odds were this evening. She'd already seen how one mistep could cause problems for the whole team, and she was determined not to make the same mistake twice. Cautiously she moved up toward the room, watching for any signs of movement, before finally surging forward into the opening, shackles out and ready to take on whatever it was that they faced, together. WC: 454 words - new map:
- action:
Moving up and around to fight the big baddie. May god have mercy on our souls (I'm looking at you, Azami).
| Strong: Weak: HP: 186 / 186 (136) SP: 131 / 131 PEnd: 14% MEnd: 16% Ppstr: 11 Pmstr: 37 Dx: 15 Lk: 21 |
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| | | Zabertooth
Posts : 149 Join date : 2018-10-17
| Subject: Re: Feral Creatures [Playhouse Dungeon Dash] Sat Nov 10, 2018 10:35 pm | |
| Akuma listened to the woman, Nightingale. What was it that he found this girl beautiful, and yet betted she was probably not old enough for him. Still, her attire and costume to hide her identity made her look hot. He kept that thought to the back of his mind as he knew he was up to bat with the team, and had to focus hard on how he was going to survive. Though he was looking forward to help out, he recalled his skirmish with the cat demon he had when he first awakened to Icarus' Power. He barely scraped out of that one, so he had to use his head and not let his fiery urge to fight get him, or others killed. The tension was real but Dante didn't read too much into it. To his point of view, they were progressing well. Just the enemy's hits were strong and it was faster than Nightingale in this case. " Can't say I did the same, but I'll watch your back this time around," Dante said, introducing himself to the lovely lady. Of course, one could take that comment literally... He just hoped he was giving the good impression as the roguish ally. He followed after her into the corner and skidded to a stop at the end of the corridor. Everything in this place, he didn’t even notice when they officially entered. It was just that space seemed to fold upward and swallowed them when they entered the dungeon. " Hey, I hate to stop this train, but I gotta ask," Dante spoke up, to anyone really whom might be kind enough to explain, " How is this possible? I mean demons I get, but since when does night time, the entire city transform into a maze? I know for a fact this was nowhere in the city during the day. What causes this drastic change?" He had to drop the smoldering, hot guy attitude to ask, but it was a fair question. Behind that roguish charm, he did have the curiosity and interest to learn what caused all this. Dante waited where Nightingale was at the corridor’s edge, hearing her say that the passage ahead contained a powerful enemy. It seemed more like instinct than anything else, but even he could feel a bloodlust radiate from the room beyond. He gripped his fists, but he was not about to chicken out. “" Well I rather think on how we are gonna wreck it than how it will wreck us. I know I am new to all this Persona-stuff, but for some reason I can’t see us losing," he said with a slow growing smirk on his face. He tightened the gloves on his fist , attached to the bracers around his wrists as his weapons. “" You can count on me. I think I got some surprises for both the enemy and you all," he commented—flashing a smirk back specifically to the ladies of the group. WC: 495 - Dante Stats and Info:
Level: 7 Extra Points spent: 0/54 Exp: 567 / 1043 (Correction from last post as i didn't account for exp earned this dash) Persona Skill Count: 0/25
HP: 191 / 191 SP: 111 / 111 PEnd: 14% MEnd: 12% Ppstr: 30 (+15% from Strength bonus) Pmstr: 20 Dx: 12 Lk: 27
- Persona:
Strengths:
Weaknesses:
Persona Skill List:
Passive Boosts:
The Emperor -15% physical strike bonus.
** Searing Burn | 10% (20% with single target skills) chance of inflicting a burn ailment with each agi skill used. Not effective against opponents that are strong/block/ etc fire. Takes 15% of total health off the opponent each turn, for three turns. Can be put out by a bufu skill used on self that matches tier. Effects do not stack | Passive | Tier 1
[i]Skill 1: Agi | Inflicts a small amount of Fire damage to one enemy. | 3 SP | Tier 1 Skill 2: Kill Rush | Inflicts a small amount of Strike damage up to 2 times to one enemy. | 8% HP | Tier 1 Skill 3: Searing Burn Passive (See passive lists) Skill 4: Tarukaja | Raises one ally's Attack by 30% for 3 turns. | 6 SP | Tier 2
(Action-- Followed Nightingale to the edge of the corridor. Awaiting full assemdly and ready to engage. ) | |
| | | Sosina
Posts : 2291 Join date : 2016-05-22
| Subject: Re: Feral Creatures [Playhouse Dungeon Dash] Sat Nov 10, 2018 11:53 pm | |
| Zappa watched two of her allies switch out and be replaced with two more, she then looked to the one Called Nightingale her sing red eye glowing at her as the girl spoke, her miscalculation had cost them the element of surprise on that last fight, they had been lucky that the enemy had attacked with sub-optimal attack, that was the only saving grace in the whole situation, Though as the girl continued to talk Zappa only stared in silence at the girl, as she took the blame, had she tried to talk her way out of the blame, Zappa more then likely would have called her out on it. Looking to the other new Ally as he spoke to Nightingale once more her single red eye only glowing as she watched on in silence, waiting for the group to get moving, Thankfully they did and Zappa moved with them, weapons at the ready as she advanced, her single eye sweeping back and forth scanning the path ahead as she kept an eye out for any more enemy contacts. That is until the one that had lead them into the ambush stopped at a corner and mentioned there was one in there, one that was stronger, and Zappa simply nodded as she continued on with the group ready to rush in and attack, Though the other man mentioned having some surprises and Zappa merely shook her head and replied "Keeping your abilities a secret from your combat group is not optimal for combat operations, knowing what everyone can manage and accomplish is one of the keys to forming a cohesive strategy...however as no one else has been forward with there capabilities I see no reason why you should be the first...." her voice was cold and robotic. as her glowing eye was the only thing that could be seen through her visor, and it was focused on Akuma. After a moment to make sure her message was understood she looked to the rest of them before doing a quick weapons check "This unit, while slightly damaged is ready to commence operations, shall we Proceed?" she asked as she finished her quick check of her equipment and noting the damage she had sustained. "Proceed with caution the opponents seem to be stronger then other units this unit has seen and combated, do not drop your guard and do not over extend" she added as she moved with them. WC:407 - stats:
HP:170(+15%) = (195) SP:118(-15%) = (102) PEnd: 20% MEnd: 14% Ppstr:20 Pmstr: 20 Dx: 15 Lk: 25
- Strengths/Weaknesses/Passives:
Passive Boosts: Passive skills get a 15% boost (Regenerative/Healing skills are boosted by 5%, Boost/Amp skills are boosted by 10%)
Skill 1: Counter | 10% (+15=25%) chance of repelling Physical attacks
Skill 2: Regenerate 1 | Recovers 2% (+5%=8%) of max HP on each user turn
(Strength) Physically Adept: Zaku's studies into tactics and combat and her training in them, have made her learn how to move and how to hit in the most damaging ways, increases Slash damage by 15%
(Weakness) Poor insulation: Due to her time cosplaying and at the forge Zaku isn't very good with the cold, increasing ice damage received by 15%
- Skills:
Skill 1: Counter | 10% chance of repelling Physical attacks | Passive | Tier 1 Skill 2: Regenerate 1 | Recovers 2% of max HP on each user turn | Passive | Tier 1 Skill 3: Tera | Inflicts a small amount of Earth damage to one enemy. | 3 SP | Tier 1 Skill 4: Fatal End | Inflicts a moderate amount of Slash damage to one enemy. | 14% HP | Tier 2
- action:
Advancing with the party
Edit: Forgot to Update HP and SP from the shuffle reward and my characters 8% regen added it in now)
Last edited by Sosina on Sun Nov 11, 2018 7:17 am; edited 1 time in total | |
| | | Dethkruzer
Posts : 589 Join date : 2018-09-17 Age : 33
| Subject: Re: Feral Creatures [Playhouse Dungeon Dash] Sun Nov 11, 2018 6:45 am | |
| Once again the conflict had been brought to a swift but bloody end, even with the enemy hainvg gotten the jump on them that time. As the dust settled, and the group reorganized their vanguard. Tomomi moved to the front, as well as one of the older members. She merely observed, when a sudden... sensation swelled up within her. She couldn't quite put a name to the feeling. "Our strength continues to go, no doubt this new ability will prove helpful in trials to come." The voice spoke within her. The blonde merely nodded, the motion causing the fanned out lengths of fabric emerging from her back to vibrate slightly, before they went slack and disappeared back inside her. A sense of understanding pervaded her being for a brief moment as she came to understand what this new capability was. She still didn't really understand the mechanics of any of this. But somehow, instinctually almost, there was understanding in what she could do, even if the "how" continued to evade her. Well, it didn't matter, for now anyways. For now, the girl, from the night before, spoke, apologizing for having let the enemy get the jump on them. "You may have made a mistake there, yes." Isabella would speak, her tone stern. She would pause, just to let the words have a moment to sink in. "But we all survived with minimal injury. So take the mistake you made, and use it to learn." She then resumed, words still stern, but with an underlying, caring warmth to the meaning. So she would follow the rest, until they came to a corner, where there were words from the others. The girl, noting the threatening aura, meanwhile the older male seemed quite confident. And then there was the one who spoke in a most... unusual manner. So her attention turned mostly to the boastful male. "A healthy dose of confidence is all well and good, but take care you don't let that confidence cloud your judgement." She would speak, voice stern once again. Then she'd raise her voice slightly, so the others could hear too. "Our next skirmish is most likely to be more dangerous than the previous ones. So everyone, please be on your guard. I'll offer what support I can."That said, a small glimmering ball of light would briefly appear in her hand, flickering, weak. Without much thought, her hand closed up around it, crushing and snuffing out the little light, as she felt her spent strength returning. The shackles on her wrists would manifest into being, as she rushed in to follow the group. WC: 436 - Stats:
Level: 7
HP: 207 / 207 (157 without velvet lenses) SP: 130 / 130 +32 PEnd: 29% MEnd: 31% Ppstr: 18 Pmstr: 35 Dx: 15 Lk: 48 Strong: Light, Darkness Weak: Slash, Earth
Heat Count: x
- Passive effects:
Growth: If supporting a team, each use and demon/shadow defeated counts towards your rank ups aswell. Remote View: Allows user to locate, speak with and monitor allies no matter the distance within a dungeon. User can create a virtual "phone call" with their Persona that allows everyone to talk to each other at once. With this, the user can see through their partners eyes, and scan enemies using this method even if they're not in the area. Third Eye: When you scan a target, there will be a warning if the attack will be Repelled, or Absorbed. Burning Overclocking(strength): Isabella has a Heat count, ranging from 0 to 5. Her Heat count at the start of battle is her choice of 0 or 1, and increases by 1 at the end of each post during which her Heat Sinks are not deployed. For every point of Heat count, Isabella gains a 3% increase to Luck Heat Sink(strength): At the beginning of her post in combat, Isabella can choose whether or not to have her Heat Sinks deployed. If they are deployed, she does not gain heat, and instead reduces her heat count by 1 at the end of her post. Additionally when deploy, reducing fire damage she suffers by 15% Close-quarters Defense(strength): While Guarding, damage from physical attacks is reduced by 15% (strength): Healing done by Isabella is increased by 10% Velvet Lenses(gear): +50 HP in PvS
Burning Overclocking(weakness): Every persona skill to have an additional cost of [Heat count]% HP. Heat Sink(weakness): With her heat sinks deployed, Isabella suffers 15% more damage from Ice attacks Questionable Insulation(weakness): Isabella suffers 15% more damage from Electricity attacks. Immunosuppresants(weakness): 10% more likely to be inflicted with the poison ailment
- Actions:
Recovered 18 SP from Shuffle Time Gained 8 SP from Rank UP Used a Snuff Soul, recovering 32 SP and maxing out.
Followed the Group
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| | | TheRedRibbon
Posts : 1026 Join date : 2018-05-11 Age : 26 Location : Earth, Probably
| Subject: Re: Feral Creatures [Playhouse Dungeon Dash] Sun Nov 11, 2018 8:29 am | |
| As everyone from the prior combat group got ready and re-motivated themselves, Tomomi followed Nightingale as she led on, more careful this time than she had been prior. A sign of learning, which was... Good, right? Still, wasn't Nightingale someone who'd done this more than Tomomi? She at least held herself as if she had done it for a while. As she explained that there might be a tough enemy, Tomomi nodded. He agreed with that, and from the lack of enemies in the distance along the rest of the corridor's straight length, getting the drop on this enemy seemed like the best idea. With Dante's comments and Zappa's retort, Tomomi rubbed at the back of his neck and sighed, shaking his head. " Sci fi person is right, fire guy. If we hold secrets from each other for the sake of suspense, we may miss out the chance on co-ordinated, well, strikes. A-also, um... S-save the questions and um... Whatever weird flirting you're doing for after the fight is over alright? We're in enemy territory, and one misstep could be the end of us." At the navigator's comments about the difficulty, Tomomi nodded. He was really glad she was on their team, even if he hated that she had to go through what she had. " Right. Thank you Veritas. You heard her guys. This’ll be a tough one, so, let’s all co-ordinate as best we can! Nightingale, if you have anything you need us to do in this fight, please shout it out so we can do it! I’ll try my best to keep you all healthy, so, you guys focus on surviving and attacking okay?! Let’s show them the, uh, team work! Yeah!” With that, Tomomi followed everyone else into the room, pulling out his gun and pointing it ahead of himself as he prepared himself for combat, not wishing to let his team down like he believed he had prior. Whether it was all the questions whirring in his head, the worry for his friends, or the pressure the full moon had brought, Tomomi felt his heart beating loudly in his chest. He held nothing personal against the demons. Larsinny, to Tomomi, was proof that not all demons were evil. But there was a clear problem, and they were often threatening and aggressors themselves. Tomomi was the aggressor this time. And he was determined to strike them down before they could hurt anyone else. - Movement:
Following Nightingale to the boss
- Stats:
HP: 181 / 181 SP: 113 / 119 PEnd: 10% MEnd: 10% Ppstr: 12 Pmstr: 30 Dx: 9 Lk: 48
Skill 3: Hindering Gust | 10% (20% with single target skills) chance of inflicting a wind based ailment with each Garu skill used. Not effective against opponents that are strong/block/ etc Wind. Adds 20% chance of miss towards the opponent's next attack. In PvS this translates to a lower visibility thanks to wind in someone's eyes, and can cause aiming problems. Effects do not stack. | Passive | Tier 1 Skill 4: Evade Pierce | Increases success rate of evading Pierce attacks by 30% [PvS Exclusive] | Passive | Tier 2
—Weakness Name: Shaky with fright —Description: In the heat of battle, Tomomi can find himself uncomfortable or ever more anxious. The accuracy bonus from his revolver type gun is reduced by 10% to account for his shakiness.
Floating Strength: The Best Offense: The first to tire in a fight is often the first to fall. By learning how to properly guard and defend against an opponent, those within this club know how to properly protect themselves from attacks and injuries, such as where is important to guard, and where is not. In PvS combat, guarding reduces incoming damage by a further 5%.
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