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Persona :: New Arcana
Welcome to Persona :: New Arcana! A Persona RPG site!
Welcome to New Arcana!
Welcome, Welcome! You've probably guessed by now, but this is a text-based Persona RPG site for Atlus fans, by Atlus fans. If you're new to Shin Megami Tensei, this place can still be for you, so no need to dash towards the doors! Your first stop should be the introduction board so we can introduce ourselves. Then right after that, feel free to go through our vital information to get a good feel of the site. We hope you enjoy your stay, and if you have any questions don't hesitate to post them here. Ciao!
Shin Megami Tensei and Persona belong to ATLUS. We own nothing, and have simply used their data to create a world of our own. They are the true geniuses behind the scenes.
Nadia was called forward to switch with Tomomi, high-fiving him in the process. Her excitement was clear in the sacheting of her hips as she strode forward to join the advanced team. "Alright, team, onward and upward, as they say." She patted Sultana on the shoulder as she passed.
The conflict had been swift, merciless, the vile creatures barely having time to retaliate before they fell. Isabella approaches the one who had been unlucky enough to suffer the wrath of the other demon. "Please hold still for just a moment." She spoke as she went to apply a white balm that had just appeared in her hand.
Growth: If supporting a team, each use and demon/shadow defeated counts towards your rank ups aswell. Remote View: Allows user to locate, speak with and monitor allies no matter the distance within a dungeon. User can create a virtual "phone call" with their Persona that allows everyone to talk to each other at once. With this, the user can see through their partners eyes, and scan enemies using this method even if they're not in the area. Third Eye: When you scan a target, there will be a warning if the attack will be Repelled, or Absorbed. Burning Overclocking(strength): Isabella has a Heat count, ranging from 0 to 5. Her Heat count at the start of battle is her choice of 0 or 1, and increases by 1 at the end of each post during which her Heat Sinks are not deployed. For every point of Heat count, Isabella gains a 3% increase to Luck Heat Sink(strength): At the beginning of her post in combat, Isabella can choose whether or not to have her Heat Sinks deployed. If they are deployed, she does not gain heat, and instead reduces her heat count by 1 at the end of her post. Additionally when deploy, reducing fire damage she suffers by 15% Close-quarters Defense(strength): While Guarding, damage from physical attacks is reduced by 15% (strength): Healing done by Isabella is increased by 10% Velvet Lenses(gear): +50 HP in PvS
Burning Overclocking(weakness): Every persona skill to have an additional cost of [Heat count]% HP. Heat Sink(weakness): With her heat sinks deployed, Isabella suffers 15% more damage from Ice attacks Questionable Insulation(weakness): Isabella suffers 15% more damage from Electricity attacks. Immunosuppresants(weakness): 10% more likely to be inflicted with the poison ailment
Actions:
Uses Soul Skill: Seven Herbs on Yuri, healing 40% HP
MissM
Posts : 206 Join date : 2018-09-25 Location : Unknown
Kendra couldn’t help but smile brightly when Nightngale moved forwards to join them. This wasn’t going to be so great! Well, as great as traveling through a dungeon full of demons was, but Sultana had no real prior experience. ”Happy to follow your lead!” With Nadia leading them now, things were bound to work out! When Kendra had seen Nightngale for the first time, she hadn’t just radiated power. And if Nightngale radiated power, she had to have had experience. Sultana was more than happy to walk close to her.
Zaku took a moment to look ahead "Miscalculation...." she said as the group walked out from the fork, and she only just spotted something and her scanners identified it "Brace for contact...." her robotic voice rang out as she tried to alert the group but it didn't seem like it would matter with the speed of the enemy coming at them.
action:
following
Yoshio
Posts : 625 Join date : 2018-06-04 Age : 23 Location : United States
"сука блять," Yuri angrily shouted as he realised what had just happened. 'Damnable carelessness, such-' foul expletives directed towards his allies were thought!
Action: Following
Azami
Posts : 1246 Join date : 2014-10-17 Age : 24 Location : Chained to a rock by a fickle RNG god. Ow, my liver.
Garula | Inflicts a moderate amount of Wind damage to one enemy. | 6 SP | Tier 2
Hindering Gust | 10% (20% with single target skills) chance of inflicting a wind based ailment with each Garu skill used. Not effective against opponents that are strong/block/ etc Wind. Adds 20% chance of miss towards the opponent's next attack. In PvS this translates to a lower visibility thanks to wind in someone's eyes, and can cause aiming problems. Effects do not stack. | Passive | Tier 1
Subject: Re: Feral Creatures [Playhouse Dungeon Dash] Fri Nov 09, 2018 12:23 am
Nadia went a few steps too far, the shame was immediate. She'd rushed forward blindly, and now the enemy that was down the hallway was charging for her. She braced for the impact, felt the wind hit her, but it didn't hurt nearly as much as she thought it would. She lowered her arms, surprised to find her friends still around her. She narrowed her eyes at the enemy, steeling her gaze a little. "I've got some of that too."
Shatter the chains on her wrist, Nadia called out. "Ereshkigal!"
Subject: Re: Feral Creatures [Playhouse Dungeon Dash] Fri Nov 09, 2018 12:23 am
Removed Gabe as Tension for now.
Sosina
Posts : 2291 Join date : 2016-05-22
Subject: Re: Feral Creatures [Playhouse Dungeon Dash] Fri Nov 09, 2018 12:40 am
"Initiating Combat Protocol...Executing..." As her ally attacked Zaku rushed in small thrusters on her armor going off to speed her up as she rushed passed the demon slashing it as she rolled through the air.
Skill 2: Regenerate 1 | Recovers 2% (+5%=8%) of max HP on each user turn
(Strength) Physically Adept: Zaku's studies into tactics and combat and her training in them, have made her learn how to move and how to hit in the most damaging ways, increases Slash damage by 15%
(Weakness) Poor insulation: Due to her time cosplaying and at the forge Zaku isn't very good with the cold, increasing ice damage received by 15%
Skills:
Skill 1: Counter | 10% chance of repelling Physical attacks | Passive | Tier 1 Skill 2: Regenerate 1 | Recovers 2% of max HP on each user turn | Passive | Tier 1 Skill 3: Tera | Inflicts a small amount of Earth damage to one enemy. | 3 SP | Tier 1 Skill 4: Fatal End | Inflicts a moderate amount of Slash damage to one enemy. | 14% HP | Tier 2
action:
Using Fatal End 34 Slash damage to Kabuso
Miss on 1, 10
Random number (1,10) :
7
crit on 5
Random number (1,10) :
6
MissM
Posts : 206 Join date : 2018-09-25 Location : Unknown
Subject: Re: Feral Creatures [Playhouse Dungeon Dash] Fri Nov 09, 2018 1:01 am
Kendra felt herself freeze at first when the demon appeared and attacked. However, once she realized it had chosen to attack Nightngale, she felt anger push her into action. ”Persona!” Sultana summoned Nakano, trying to have her Persona follow up on Zaku’s attack.
Growth: If supporting a team, each use and demon/shadow defeated counts towards your rank ups aswell. Remote View: Allows user to locate, speak with and monitor allies no matter the distance within a dungeon. User can create a virtual "phone call" with their Persona that allows everyone to talk to each other at once. With this, the user can see through their partners eyes, and scan enemies using this method even if they're not in the area. Third Eye: When you scan a target, there will be a warning if the attack will be Repelled, or Absorbed. Burning Overclocking(strength): Isabella has a Heat count, ranging from 0 to 5. Her Heat count at the start of battle is her choice of 0 or 1, and increases by 1 at the end of each post during which her Heat Sinks are not deployed. For every point of Heat count, Isabella gains a 3% increase to Luck Heat Sink(strength): At the beginning of her post in combat, Isabella can choose whether or not to have her Heat Sinks deployed. If they are deployed, she does not gain heat, and instead reduces her heat count by 1 at the end of her post. Additionally when deploy, reducing fire damage she suffers by 15% Close-quarters Defense(strength): While Guarding, damage from physical attacks is reduced by 15% (strength): Healing done by Isabella is increased by 10% Velvet Lenses(gear): +50 HP in PvS
Burning Overclocking(weakness): Every persona skill to have an additional cost of [Heat count]% HP. Heat Sink(weakness): With her heat sinks deployed, Isabella suffers 15% more damage from Ice attacks Questionable Insulation(weakness): Isabella suffers 15% more damage from Electricity attacks. Immunosuppresants(weakness): 10% more likely to be inflicted with the poison ailment
Actions:
Setting initial Heat Count to 0 Heat Sinks deployed
Casts Full analysis on Kabuso
Azami
Posts : 1246 Join date : 2014-10-17 Age : 24 Location : Chained to a rock by a fickle RNG god. Ow, my liver.
Subject: Re: Feral Creatures [Playhouse Dungeon Dash] Sat Nov 10, 2018 1:55 am
Sukukaja | Raises one ally's Agility by 30% for 3 turns. | 6 SP | Tier 2 Dream Needle | Inflicts moderate Gun damage to one foe with a 25% chance to cause the opponent to fall asleep. (They will recover 5% HP/SP for three turns, but they cannot act and the next physical or dexterity attack will do 50% extra damage and wake them up). | 17% HP | Tier 2 Magarula | Inflicts a moderate amount of Wind damage to all enemies. | 12 SP | Tier 2 Hindering Gust | 10% (20% with single target skills) chance of inflicting a wind based ailment with each Garu skill used. Not effective against opponents that are strong/block/ etc Wind. Adds 20% chance of miss towards the opponent's next attack. In PvS this translates to a lower visibility thanks to wind in someone's eyes, and can cause aiming problems. Effects do not stack. | Passive | Tier 1 Garula | Inflicts a moderate amount of Wind damage to one enemy. | 6 SP | Tier 2 Maragi | Inflicts a small amount of Fire damage to all enemies. | 6 SP | Tier 1 Pulinpa | 25% chance of inflicting the Panic ailment to one enemy. Doesn't allow the enemy to summon or use persona based skills if successful. Wears off after 3 turns. | 5 SP | Tier 1
Action:
Pulinpa | 25% chance of inflicting the Panic ailment to one enemy. Doesn't allow the enemy to summon or use persona based skills if successful. Wears off after 3 turns. | 5 SP | Tier 1
Targets Yuri.
Successful on 1-25
Random number (1,100) :
62
Azami
Posts : 1246 Join date : 2014-10-17 Age : 24 Location : Chained to a rock by a fickle RNG god. Ow, my liver.
Subject: Re: Feral Creatures [Playhouse Dungeon Dash] Sat Nov 10, 2018 2:02 am
OOC Note:
I dun goofed. HP is 173/200.
Also Full Moon boost entails a 15% boost to Attack, Defense, and Agility. Keep that in mind.