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Persona :: New Arcana
Welcome to Persona :: New Arcana! A Persona RPG site!
Welcome to New Arcana!
Welcome, Welcome! You've probably guessed by now, but this is a text-based Persona RPG site for Atlus fans, by Atlus fans. If you're new to Shin Megami Tensei, this place can still be for you, so no need to dash towards the doors! Your first stop should be the introduction board so we can introduce ourselves. Then right after that, feel free to go through our vital information to get a good feel of the site. We hope you enjoy your stay, and if you have any questions don't hesitate to post them here. Ciao!
Shin Megami Tensei and Persona belong to ATLUS. We own nothing, and have simply used their data to create a world of our own. They are the true geniuses behind the scenes.
Posts : 2319 Join date : 2017-10-31 Age : 30 Location : , location, location
Subject: Re: Star of The Show [Psyche-Terrorist Dungeon] Mon Jun 04, 2018 1:04 am
A smile was plastered across Wicked's face as she charged into the fray. It was a fake one, or at least not an honest one. Her head hurt like a bitch and she was pissed off, but if she kept trying to be happy sooner or later it was gonna happen. It was like psychology or some shit. She didn't need anyone stopping her or holding her back, she sure as hell didn't need all the drama she was getting, the only thing she needed was to destroy them all. Let nothing get in your way. This is your world, these are your rules. Everyone else will stand aside or go down too.
She'd finally gotten the fight she wanted. There was A LOT of them and all of them were going to hit the floor. "Ahahahaheeee! THIS is what I'm talkin' about!" But she wasn't alone and wasn't even first. The group fell in line behind her to fight the Demons as well. It looked like all the needed was a little incentive, like, they had to fight these things anyway. She knew that. They'd know it too if they weren't up their own asses. So what if she enjoyed it a little better than everyone else, the fuck did that matter? It didn't change anything. She didn't care. She didn't care about anything, not even herself. The only thing she wanted to do was enjoy this however long it lasted, even if it was short, even if it hurt, even if it was a bad idea. You only really had yourself in the moment and how you felt right then, everything else was a distant memory or a bullshit promise.
But she was reckless, not dumb, and sure as hell not as dumb as they thought she was. Wicked knew exactly what had to happen to see the next 5 minutes from anywhere that wasn't the ground. She swept her arm out for the handcuff to wrench itself off her wrist and clatter to the ground in cracks and pieces. "Bridgette Bishop!" Her Persona manifested in blue fire to sail over to Unison on her staff and lean into her ear.
"You have to like, stay positive! Everyone's counting on you, y'know? We know you're good enough to keep everyone safe. That's what you want, right?"
Action:
Invigorate 1 restores 3 SP. Invigorate 1 | Recovers 3 SP on each user turn | Passive | Tier 1
Using Rakukaja on Unison. Rakukaja | Raises one ally's Defense by 30% 45% for 3 turns. | 6 SP | Tier 2
Character Strengths -Under Your Skin: When Patty hits attacks an enemy's Weakness her attack is boosted by 10%. The attack power is boosted, not the damage, meaning this also applies to clashing. -Driven: +15% PMstr -Give In To the Urge: Patricia's Persona Overdose lasts for 4 turns instead of 3.
Character Weakness -Can't Take It: When Patty is attacked by one of her Weaknesses the attack power is boosted by 10%. This applies to the attack power, not the damage, meaning that it applies to clashing. -Half Assed: -15% PPstr -It'll Come Back to Haunt You: The backlash from Patricia's Persona Overdose lasts for 4 turns instead of 3.
Infernal Zero
Posts : 2610 Join date : 2017-11-15 Age : 27 Location : Currently Unknown. Please advise.
Subject: Re: Star of The Show [Psyche-Terrorist Dungeon] Mon Jun 04, 2018 6:57 am
Ohhh fuck, that was a LOT of demons. Goddammit, Wicked. Why couldn't it just be alcohol? Why did it have to be this, too? On the upside...at least she might just cool off a little after dealing with all of these things. ...might.
His last step into the fray was marked by a web of chains dragging him back, ethereal metal that would drag him to the floor before the demons so that he could keel over and die without being too noisy when he hit the floor. He pushed through them, shattering them into innumerable tiny fragments as they ripped his persona from the air. "Reap, Ankou."
Hack & Slash | Inflicts a small amount of Slash damage twice to one enemy. | 8% HP | Tier 1
Mamudo | 20% chance of instant death from the power of Darkness to all enemies. | 12 SP | Tier 1
Stagnant Air | Increases all allies' and enemies' susceptibility to ailments and light/dark spells by 20% for three turns. | 5 SP | Tier 1
Dark Arts | Moderate physical slash damage with a 20% chance of instant death through Mudo to a single opponent. | 16% HP | Tier 2
Soul Skill - Reaping Arms: Description: The target's weapon becomes a ghostly version of its normal form, changing its effect on those struck by it. Target's DEX attacks deal Dark damage instead of their normal damage type for the duration of the effect. Lasts for 3 turns. Cost: 6 SP Tier: 1
Relevant Strengths/Weaknesses:
—Strength Name: Romantically Uninclined —Description: "What? No, I'm not interested in anyone. If it happens, it happens, alright?" Cecil's interest in actively pursuing a relationship is very low, and he lacks any particularly strong attraction to any of the people around him. The chances of Cecil being Charmed are 15% lower than normal.
—Strength Name: A Desire to Change —Description: "This...this isn't good enough. I can do this. I want to do this! I just. Have. To do it!" There's many places Cecil's fallen short. Many places where he could do better. And despite his issues, he genuinely wants to better himself, and is more than happy to take any assistance offered in doing so. Buffs received by Cecil increase his stats by an extra 10%.
—Strength Name: Through Thick and Thin —Description: "I really don't have many good friends. Put bluntly, it sucks. So...I'm glad you're here. You put your faith in me. I'll do right by you." As one familiar to loneliness and misery, a good friend means more to Cecil than it might to others, and he has a deep appreciation for everything they do for him. It makes him a lot happier than he'd otherwise be. When Cecil receives healing from someone he has at least a Rank 3 Social Link with, he recovers 10% more health than normal.
—Weakness Name: Mounting Stress —Description: Beneath the surface, it bubbles away, a vicious cocktail of miseries and frustrations with his current existence. And he's no clue how to release them. Cecil lives with a persistent emotional tension that is often not so much relieved as it is pushed from perception. The chances of Cecil becoming Distressed or Panicked are 10% higher than normal.
—Weakness Name: Fleeting Highs, Crushing Lows —Description: "You know...I really have to be glad for the good times I have. It makes everything else a bit more bearable." As he is now, Cecil finds it hard to keep his mood up. The negativity is pervasive, that nagging awareness in the back of his mind of all that is wrong and the things he's done wrong, dragging him down further and further the longer he's in its grip. When things are bad, it just gets worse. Debuffs inflicted on Cecil reduce his stats by an extra 10%.
—Weakness Name: Broken Bottle —Description: It builds...moment by moment, the pressure builds. Higher and higher, pushing harder and harder...until eventually, the bottle breaks, and the shards fly like shrapnel. Cecil can't keep things bottled up forever. Most of his feelings are deeply suppressed, and when he's finally pushed far enough that his emotions are let loose, he gets overwhelmed from the tidal wave flowing over him. This causes him to pretty much break down. Badly. While Cecil is suffering from Rage, Panic, Distress, or Fear, he takes 10% more damage than he would normally.
Action:
Using Hack and Slash on the Horde. 30 Slash per hit. Current HP: 168/182
Slash 1
Miss on even
Random number (1,10) :
4
Crit on 1
Random number (1,10) :
10
Slash 2
Miss on even
Random number (1,10) :
2
Crit on 1
Random number (1,10) :
8
Tension - Xombie:
Skills:
Magaru | Inflicts a small amount of Wind damage to all enemies. | 6 SP | Tier 1 - 15% Luck Eater *Friday the 13th* | For three turns, Jack can exchange the randomizer number of another with his in hit/miss chances in attacks/ailments. | Tier 1 - 25% Tornadou | Moderate physical Slash and Garu damage to a single opponent. | Tier 2 - 25% Sukukaja | Raises one ally's Agility by 30% for 3 turns. | 6 SP | Tier 2 - 25% Mediarama | Recovers a moderate amount of HP (40%) to all allies. | 16 SP | Tier 2 - 50% Garudyne | Inflicts a large amount of Wind damage to one enemy. | 12 SP | Tier 3 - 50%
Weaknesses: Agi Ppstr: 57 Pmstr: 80 Dx: 40 Lk: 79
========
Dex attack on the horde. 40 Slash Damage.
Miss on 1
Random number (1,10) :
3
Crit on 1
Random number (1,10) :
7
Sosina
Posts : 2291 Join date : 2016-05-22
Subject: Re: Star of The Show [Psyche-Terrorist Dungeon] Mon Jun 04, 2018 11:36 am
Unison walked up to the ensuing fight and simply sighed as she seen the persona of Wicked float over to her and whisper to her, and she only raised her hand, a barrier building between her and her allies and the enemies
Strength Name: Supportive Soul ?Description: Nola is quite adept at the Support side of things, in combat she is far more proficient with Healing powers. (increases effectiveness by 15%)
Weakness Weakness Name: Non-aggressive ?Description: In combat Nola's Offensive buffs and attack abilities lack power as her personality is far removed from such feelings and wishes (-15% damage)
passives Skill 1: Invigorate 1 | Recovers 3 SP on each user turn | Passive | Tier 1 Skill 8: Divine Grace | Healing spells recover 50% more HP | Passive | Tier 3
Inventory Items: 4 shotgun shells Home-made Valentines White Chocolate: (Heals 50 SP, doubles when used on someone else) x3 Handmade Chocolate: Heals 50 HP, doubles when used on someone else. x3
Basic Ammunition: Causes tier 1 dex shot burst damage to a single enemy. x10 bullets. x3 (30 total)
Dis-Poison: Removes 'poison' status from one ally. x3 Snuff Soul: Restores 50SP to one ally. x12 Rusty Flute x1 x1 Bead: Fully restores the HP of one ally 1x Revival Bead: Revives a fallen ally with half their HP 2x Discharm: Removes 'charm' status from one ally
Action:
Activating Pawn Barrier | Using her own will Trinity manifests a barrier between her allies and danger, applying a barrier that takes damage before them, applying Pend and Mend but not weakness or strength, gives every member of the party a HP shield that has 35% of their max HP the shield lasts 3 rounds, can be dispelled by buff removing skill | 12 sp | Tier 2
Shotaro Gains a 78 HP shield Wicked Gains a 73 HP shield Revenant Gains a 63 HP shield Unison Gains a 70 HP Shield
Albrecht
Posts : 2548 Join date : 2015-01-01 Age : 25
Subject: Re: Star of The Show [Psyche-Terrorist Dungeon] Mon Jun 04, 2018 8:48 pm
Posts : 2319 Join date : 2017-10-31 Age : 30 Location : , location, location
Subject: Re: Star of The Show [Psyche-Terrorist Dungeon] Tue Jun 05, 2018 6:46 pm
The witch grinned evilly as the Demons they were fighting retaliated. Freakin' weak. This was gonna be a slaughter, there wasn't any question about that. Her head throbbed in anticipation but she lost herself to the moment and decided to do what anyone else would do when facing down a mob of crazed Demons: she was gonna talk mad shit. Bridgette Bishop appeared next to her to deliver her Taunt. Wicked stepped forward and leaned over patronizingly to the monstrous freaks.
"Aww, is that really the best you got? 'Cause uh, that was fucking lame."
"Y'know, sad to say, I think it really is. They have to pile together like this to even stand a chance and even then they manage to screw it up. Poooooor baaaaaabiiiiieeeees!"
"Shyeah I know, right? Like what, does Superbia keep you around to look good in comparison? Or like are you the janitors and we're all kinda fucked up?"
"Ooooooh nooooooo! Who's going to swab all your blood off the walls if you're dead!?"
"Aaaahahahahaaaaa!"
Action:
Invigorate 1 restores 3 SP. Invigorate 1 | Recovers 3 SP on each user turn | Passive | Tier 1
Casting Taunt on the Horde. Taunt | Raises one enemy's Attack by 30% 45% but lowers their defense by 50% 65% for 3 turns. | 12 SP | Tier 2
Character Strengths -Under Your Skin: When Patty hits attacks an enemy's Weakness her attack is boosted by 10%. The attack power is boosted, not the damage, meaning this also applies to clashing. -Driven: +15% PMstr -Give In To the Urge: Patricia's Persona Overdose lasts for 4 turns instead of 3.
Character Weakness -Can't Take It: When Patty is attacked by one of her Weaknesses the attack power is boosted by 10%. This applies to the attack power, not the damage, meaning that it applies to clashing. -Half Assed: -15% PPstr -It'll Come Back to Haunt You: The backlash from Patricia's Persona Overdose lasts for 4 turns instead of 3.
Infernal Zero
Posts : 2610 Join date : 2017-11-15 Age : 27 Location : Currently Unknown. Please advise.
Subject: Re: Star of The Show [Psyche-Terrorist Dungeon] Tue Jun 05, 2018 8:17 pm
A chill cut through Revenant as he narrowly avoided a burst of light. That...was far too close. It felt like the stuff was drawn to him.
He wouldn't react to the double act this time. Even if it was remotely amusing like last time, he was focused on other things, like the psychotic bleeding witch on a murder frenzy, or the horde of demons she dragged them to during said murder frenzy.
Hack & Slash | Inflicts a small amount of Slash damage twice to one enemy. | 8% HP | Tier 1
Mamudo | 20% chance of instant death from the power of Darkness to all enemies. | 12 SP | Tier 1
Stagnant Air | Increases all allies' and enemies' susceptibility to ailments and light/dark spells by 20% for three turns. | 5 SP | Tier 1
Dark Arts | Moderate physical slash damage with a 20% chance of instant death through Mudo to a single opponent. | 16% HP | Tier 2
Soul Skill - Reaping Arms: Description: The target's weapon becomes a ghostly version of its normal form, changing its effect on those struck by it. Target's DEX attacks deal Dark damage instead of their normal damage type for the duration of the effect. Lasts for 3 turns. Cost: 6 SP Tier: 1
Relevant Strengths/Weaknesses:
—Strength Name: Romantically Uninclined —Description: "What? No, I'm not interested in anyone. If it happens, it happens, alright?" Cecil's interest in actively pursuing a relationship is very low, and he lacks any particularly strong attraction to any of the people around him. The chances of Cecil being Charmed are 15% lower than normal.
—Strength Name: A Desire to Change —Description: "This...this isn't good enough. I can do this. I want to do this! I just. Have. To do it!" There's many places Cecil's fallen short. Many places where he could do better. And despite his issues, he genuinely wants to better himself, and is more than happy to take any assistance offered in doing so. Buffs received by Cecil increase his stats by an extra 10%.
—Strength Name: Through Thick and Thin —Description: "I really don't have many good friends. Put bluntly, it sucks. So...I'm glad you're here. You put your faith in me. I'll do right by you." As one familiar to loneliness and misery, a good friend means more to Cecil than it might to others, and he has a deep appreciation for everything they do for him. It makes him a lot happier than he'd otherwise be. When Cecil receives healing from someone he has at least a Rank 3 Social Link with, he recovers 10% more health than normal.
—Weakness Name: Mounting Stress —Description: Beneath the surface, it bubbles away, a vicious cocktail of miseries and frustrations with his current existence. And he's no clue how to release them. Cecil lives with a persistent emotional tension that is often not so much relieved as it is pushed from perception. The chances of Cecil becoming Distressed or Panicked are 10% higher than normal.
—Weakness Name: Fleeting Highs, Crushing Lows —Description: "You know...I really have to be glad for the good times I have. It makes everything else a bit more bearable." As he is now, Cecil finds it hard to keep his mood up. The negativity is pervasive, that nagging awareness in the back of his mind of all that is wrong and the things he's done wrong, dragging him down further and further the longer he's in its grip. When things are bad, it just gets worse. Debuffs inflicted on Cecil reduce his stats by an extra 10%.
—Weakness Name: Broken Bottle —Description: It builds...moment by moment, the pressure builds. Higher and higher, pushing harder and harder...until eventually, the bottle breaks, and the shards fly like shrapnel. Cecil can't keep things bottled up forever. Most of his feelings are deeply suppressed, and when he's finally pushed far enough that his emotions are let loose, he gets overwhelmed from the tidal wave flowing over him. This causes him to pretty much break down. Badly. While Cecil is suffering from Rage, Panic, Distress, or Fear, he takes 10% more damage than he would normally.
Action:
Using Hack and Slash on the Horde. 30 Slash per hit. Current HP: 154/182
Slash 1
Miss on even
Random number (1,10) :
1
Crit on 1
Random number (1,10) :
10
Slash 2
Miss on even
Random number (1,10) :
5
Crit on 1
Random number (1,10) :
9
Tension - Xombie:
Skills:
Magaru | Inflicts a small amount of Wind damage to all enemies. | 6 SP | Tier 1 - 15% Luck Eater *Friday the 13th* | For three turns, Jack can exchange the randomizer number of another with his in hit/miss chances in attacks/ailments. | Tier 1 - 25% Tornadou | Moderate physical Slash and Garu damage to a single opponent. | Tier 2 - 25% Sukukaja | Raises one ally's Agility by 30% for 3 turns. | 6 SP | Tier 2 - 25% Mediarama | Recovers a moderate amount of HP (40%) to all allies. | 16 SP | Tier 2 - 50% Garudyne | Inflicts a large amount of Wind damage to one enemy. | 12 SP | Tier 3 - 50%
Weaknesses: Agi Ppstr: 57 Pmstr: 80 Dx: 40 Lk: 79
========
Using Sukukaja on Wicked .
Sosina
Posts : 2291 Join date : 2016-05-22
Subject: Re: Star of The Show [Psyche-Terrorist Dungeon] Wed Jun 06, 2018 2:37 pm
Seeing that everyone was doing well, and the shield she had given them all was holding Unison simply went into a defensive stance, she wasn't much of a combatant and the others seemed to have everything under control so she simply waited for when she was needed
Strength Name: Supportive Soul ?Description: Nola is quite adept at the Support side of things, in combat she is far more proficient with Healing powers. (increases effectiveness by 15%)
Weakness Weakness Name: Non-aggressive ?Description: In combat Nola's Offensive buffs and attack abilities lack power as her personality is far removed from such feelings and wishes (-15% damage)
passives Skill 1: Invigorate 1 | Recovers 3 SP on each user turn | Passive | Tier 1 Skill 8: Divine Grace | Healing spells recover 50% more HP | Passive | Tier 3
Inventory Items: 4 shotgun shells Home-made Valentines White Chocolate: (Heals 50 SP, doubles when used on someone else) x3 Handmade Chocolate: Heals 50 HP, doubles when used on someone else. x3
Basic Ammunition: Causes tier 1 dex shot burst damage to a single enemy. x10 bullets. x3 (30 total)
Dis-Poison: Removes 'poison' status from one ally. x3 Snuff Soul: Restores 50SP to one ally. x12 Rusty Flute x1 x1 Bead: Fully restores the HP of one ally 1x Revival Bead: Revives a fallen ally with half their HP 2x Discharm: Removes 'charm' status from one ally
Action:
Guarding
Albrecht
Posts : 2548 Join date : 2015-01-01 Age : 25
Subject: Re: Star of The Show [Psyche-Terrorist Dungeon] Wed Jun 06, 2018 8:44 pm
Shotaro should have rolled one miss chance for each hit
Miss if 1
Random number (1,10) :
5
Albrecht
Posts : 2548 Join date : 2015-01-01 Age : 25
Subject: Re: Star of The Show [Psyche-Terrorist Dungeon] Wed Jun 06, 2018 9:15 pm
Posts : 2319 Join date : 2017-10-31 Age : 30 Location : , location, location
Subject: Re: Star of The Show [Psyche-Terrorist Dungeon] Thu Jun 07, 2018 12:43 am
She'd gotten exactly what she wanted. She pissed the angels or demons whatever the hell they were the fuck off and they were trying to kill her. Good. It made them really suck at aiming and also really bad at stopping whatever she was about to do next. Plus it'd make her look fucking awesome when she pulled this off. As the monsters prepared to put her on the ground she ducked into a ready stance. When the light began to glow she stepped forward and weaved past it, sprinting recklessly and running straight past a lightning strike aimed at her head. It crackled over her shoulder and made her hair stand on end. What a fucking rush!
Cackling madly she'd get in their faces as her Persona shifted and took on a malevolent form. She threw her arms out wide and invited Bridgette Bishop to light them up with a maelstrom of her own, y'know, show'em how its done. She'd turn them to fucking ashes.
"Aaaaaahahahaaaaaiiiieeee! You wanna kill me so bad then DO IT. I'm right fucking HERE ahahahahaaaaaaaa!"
Action:
Entering Persona Overdose. Casting Mazio on the Horde for 85 Lightning damage per hit (93 if Weak). Mazio | Inflicts a small amount of Electricity damage to all enemies. | 6 SP | Tier 1
Arcana: Devil, +15% to buffs/debuffs Buffs - None Debuffs - None Ailments - None Overdose? ACTIVE 1/4
Sukukaja: +30% Agility 1/3
Character Strengths -Under Your Skin: When Patty hits attacks an enemy's Weakness her attack is boosted by 10%. The attack power is boosted, not the damage, meaning this also applies to clashing. -Driven: +15% PMstr -Give In To the Urge: Patricia's Persona Overdose lasts for 4 turns instead of 3.
Character Weakness -Can't Take It: When Patty is attacked by one of her Weaknesses the attack power is boosted by 10%. This applies to the attack power, not the damage, meaning that it applies to clashing. -Half Assed: -15% PPstr -It'll Come Back to Haunt You: The backlash from Patricia's Persona Overdose lasts for 4 turns instead of 3.
Infernal Zero
Posts : 2610 Join date : 2017-11-15 Age : 27 Location : Currently Unknown. Please advise.
Subject: Re: Star of The Show [Psyche-Terrorist Dungeon] Thu Jun 07, 2018 12:37 pm
Lightning lashed off the barrier before him Revenant, the protective field becoming less stable, but holding. Wicked didn't seem to care for any of it, rushing in headfirst for her own turn. He knew she had ideas about showing people up when they try to put you down, but what she was doing was damn well suicidal.
God, he hoped she'd cool off a little after this.
Revenant didn't utter a word as he sent forth Ankou once more.
Hack & Slash | Inflicts a small amount of Slash damage twice to one enemy. | 8% HP | Tier 1
Mamudo | 20% chance of instant death from the power of Darkness to all enemies. | 12 SP | Tier 1
Stagnant Air | Increases all allies' and enemies' susceptibility to ailments and light/dark spells by 20% for three turns. | 5 SP | Tier 1
Dark Arts | Moderate physical slash damage with a 20% chance of instant death through Mudo to a single opponent. | 16% HP | Tier 2
Soul Skill - Reaping Arms: Description: The target's weapon becomes a ghostly version of its normal form, changing its effect on those struck by it. Target's DEX attacks deal Dark damage instead of their normal damage type for the duration of the effect. Lasts for 3 turns. Cost: 6 SP Tier: 1
Relevant Strengths/Weaknesses:
—Strength Name: Romantically Uninclined —Description: "What? No, I'm not interested in anyone. If it happens, it happens, alright?" Cecil's interest in actively pursuing a relationship is very low, and he lacks any particularly strong attraction to any of the people around him. The chances of Cecil being Charmed are 15% lower than normal.
—Strength Name: A Desire to Change —Description: "This...this isn't good enough. I can do this. I want to do this! I just. Have. To do it!" There's many places Cecil's fallen short. Many places where he could do better. And despite his issues, he genuinely wants to better himself, and is more than happy to take any assistance offered in doing so. Buffs received by Cecil increase his stats by an extra 10%.
—Strength Name: Through Thick and Thin —Description: "I really don't have many good friends. Put bluntly, it sucks. So...I'm glad you're here. You put your faith in me. I'll do right by you." As one familiar to loneliness and misery, a good friend means more to Cecil than it might to others, and he has a deep appreciation for everything they do for him. It makes him a lot happier than he'd otherwise be. When Cecil receives healing from someone he has at least a Rank 3 Social Link with, he recovers 10% more health than normal.
—Weakness Name: Mounting Stress —Description: Beneath the surface, it bubbles away, a vicious cocktail of miseries and frustrations with his current existence. And he's no clue how to release them. Cecil lives with a persistent emotional tension that is often not so much relieved as it is pushed from perception. The chances of Cecil becoming Distressed or Panicked are 10% higher than normal.
—Weakness Name: Fleeting Highs, Crushing Lows —Description: "You know...I really have to be glad for the good times I have. It makes everything else a bit more bearable." As he is now, Cecil finds it hard to keep his mood up. The negativity is pervasive, that nagging awareness in the back of his mind of all that is wrong and the things he's done wrong, dragging him down further and further the longer he's in its grip. When things are bad, it just gets worse. Debuffs inflicted on Cecil reduce his stats by an extra 10%.
—Weakness Name: Broken Bottle —Description: It builds...moment by moment, the pressure builds. Higher and higher, pushing harder and harder...until eventually, the bottle breaks, and the shards fly like shrapnel. Cecil can't keep things bottled up forever. Most of his feelings are deeply suppressed, and when he's finally pushed far enough that his emotions are let loose, he gets overwhelmed from the tidal wave flowing over him. This causes him to pretty much break down. Badly. While Cecil is suffering from Rage, Panic, Distress, or Fear, he takes 10% more damage than he would normally.
Action:
Using Hack and Slash on the Horde. 30 Slash per hit. Current HP: 140/182
Slash 1
Miss on 1, 2, 3
Random number (1,10) :
10
Crit on 1
Random number (1,10) :
8
Slash 2
Miss on 1, 2, 3
Random number (1,10) :
9
Crit on 1
Random number (1,10) :
10
Tension - Xombie:
Skills:
Magaru | Inflicts a small amount of Wind damage to all enemies. | 6 SP | Tier 1 - 15% Luck Eater *Friday the 13th* | For three turns, Jack can exchange the randomizer number of another with his in hit/miss chances in attacks/ailments. | Tier 1 - 25% Tornadou | Moderate physical Slash and Garu damage to a single opponent. | Tier 2 - 25% Sukukaja | Raises one ally's Agility by 30% for 3 turns. | 6 SP | Tier 2 - 25% Mediarama | Recovers a moderate amount of HP (40%) to all allies. | 16 SP | Tier 2 - 50% Garudyne | Inflicts a large amount of Wind damage to one enemy. | 12 SP | Tier 3 - 50%
Weaknesses: Agi Ppstr: 57 Pmstr: 80 Dx: 40 Lk: 79
========
Using Sukukaja on Revenant. .
Sosina
Posts : 2291 Join date : 2016-05-22
Subject: Re: Star of The Show [Psyche-Terrorist Dungeon] Thu Jun 07, 2018 3:09 pm
Seeing nothing much had changed with everyone else Unison simply stayed in her guarded position the lighting hitting her shield and doing very little damage to it as it held strong
Trinity's stats:
Stats Rakukaja | Raises one ally's Defense by 45% (1/3)
Strength Name: Supportive Soul ?Description: Nola is quite adept at the Support side of things, in combat she is far more proficient with Healing powers. (increases effectiveness by 15%)
Weakness Weakness Name: Non-aggressive ?Description: In combat Nola's Offensive buffs and attack abilities lack power as her personality is far removed from such feelings and wishes (-15% damage)
passives Skill 1: Invigorate 1 | Recovers 3 SP on each user turn | Passive | Tier 1 Skill 8: Divine Grace | Healing spells recover 50% more HP | Passive | Tier 3
Inventory Items: 4 shotgun shells Home-made Valentines White Chocolate: (Heals 50 SP, doubles when used on someone else) x3 Handmade Chocolate: Heals 50 HP, doubles when used on someone else. x3
Basic Ammunition: Causes tier 1 dex shot burst damage to a single enemy. x10 bullets. x3 (30 total)
Dis-Poison: Removes 'poison' status from one ally. x3 Snuff Soul: Restores 50SP to one ally. x12 Rusty Flute x1 x1 Bead: Fully restores the HP of one ally 1x Revival Bead: Revives a fallen ally with half their HP 2x Discharm: Removes 'charm' status from one ally
Action:
Guarding
Albrecht
Posts : 2548 Join date : 2015-01-01 Age : 25
Subject: Re: Star of The Show [Psyche-Terrorist Dungeon] Thu Jun 07, 2018 11:21 pm