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Persona :: New Arcana
Welcome to Persona :: New Arcana! A Persona RPG site!
Welcome to New Arcana!
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Subject: Re: Cecilia's Compendium Thu Oct 06, 2016 3:15 am
Persona Name: Svalinn
Persona Type: Tainted Persona
Persona's Arcana: Lovers
Owner: Cecilia Hunt
Persona Appearance:
Svalinn takes on a robotic appearance. She has a somewhat similar hairstyle to Cecilia's own and is surrounded by several swords that are more or less just for show. Clad in metallic armor and a jet black skinsuit, she stands at around seven feet tall and wears a silver mask that obscures most of her face. In the center of the mask is a glowing red dot resembling an eye -- Cecilia occasionally referring to her as "cyclops" because of this.
Persona Background:
In front of the sun does Svalinn stand, The shield for the shining god; Mountains and sea would be set in flames If it fell from before the sun. - Grímnismál 38
Svalinn is a mythical shield in Norse mythology that guards the Earth from the heat of the sun. As Cecilia's Persona, it serves as a physical representation of her desire to protect Endymion. At the same time, however, it reflects her almost machine-like devotion to this task and her narcissistic, arrogant exaggeration of her importance to the goals of the Cadets and the government as a whole.
Strengths: Fire
Weaknesses: Wind
Passive Boosts:
Quote :
The Lovers Arcana initially represented two paths life could lead to, and thus a symbol of standing at a crossroad and needing to make a decision. Today, however, it is portrayed more of a symbol of love and romantic relationships, although it can also be a symbol of finding agreement with an ordinary friend or even two conflicting elements within.
Pros: The Personas of the Lovers Arcana are commonly associated with Support-Healing attributes. Users have a latent 15% boost in either healing or support skills.
Going with the 15% boost to my healing skills.
Tainted Persona Skill List:
Skill 1: Invigorate 1 | Recovers 3 SP on each user turn | Passive | Tier 1 Skill 2: Media | Recovers a small amount of HP (20%) to allies. | 8 SP | Tier 1 Skill 3: Recarm | Revives one fallen ally with 50% HP. | 20 SP | Tier 2 Skill 4: Me Patra | Removes Panic, Distress, or Fear from all allies | 6 SP | Tier 1 Skill 5: Light of Latmus | Raises all allies' Defense by 30% for 3 turns. | 12 SP | Tier 3 Skill 6: ZEL-HYMN.mp4 | Used to sway a weaker Demon to the user's side; adding it to their current party. Only two Demons may be used in total (some may refuse your will). Demons do not stay with user once leaving topic/dungeon. Has a 50% chance of being successful [Sub / Bosses Immune] | 35 SP | Tier 3 Skill 7: Queen's Example | Becomes immune to all mental ailments. | Tier 4 Skill 8: (Unlocked after defeating one of the NPC Velvet Attendants in combat or using your Persona an additional 45 times in PvS combat; Must be a Tier 4 Skill or Lower)
Tainted Soul: (The Ultimate fusion between you and your Tainted Persona. When using this, your Persona fuses within your soul, corrupting it and transforming you into a higher being temporarily. Once this is done, you take on a more otherworldy appearance thanks to being possessed by your Tainted Persona, but your stats are all doubled. This form lasts for three turns, and once it is over you revert back to your original form and all your stats are reverted to 1 till the end of the topic or you use an item/skill to recover. This can only be used once per topic and once being used, your Tainted Persona can no longer be used within the same topic.)
Possessed Form Name: Corrupter Persona Name: Svalinn Possessed Form Appearance:
Description: An angelic yet parasitic entity. This childish creature will do anything to preserve its warped sense of innocence. It maintains its virtue by forcing the burden of sin onto those it makes its puppets.
In order to transform into it, Cecilia must first invoke her Persona. Svalinn, upon appearing, will ascend into the sky and fire several massive puppet strings out of its fingers at the girl. Each one will dig itself into her body before yanking her up into the sky at an absurd speed. At that point Cecilia's body will dissolve into a black, mist-like substance and encroach on her Persona. In the course of mere seconds it'll be completely covered in this mist. Following this the gas will split apart and adjust itself until it matches the entity's shape and size perfectly. Finally the process will finish with the creature descending from the sky and rapidly solidifying before letting out an ear-piercing shriek to mark its arrival.
The being is about ten feet tall and is fairly wide as well. It passively hovers in the air a few inches above the ground
Soul Skill Name: Dispatched in Mankind's Darkest Hour Persona Name: Svalinn Tier: Tier 1 Cost: Passive Type of Damage: N/A Description: If an ally's health drops below 25%, the effectiveness of Cecilia's healing and buff skills will increase by 10%. This boost will last for the next four turns and will be taken into account when she heals/buffs any member of the party (including herself). It does not stack on top of itself and can only be acquired once per battle.
Soul Skill Name: Fool's Promise Persona Name: Svalinn Tier: Tier 2 Cost: 25 SP Type of Damage: Enhance Description: Martyrdom is no light task. When this skill is used a brief but awe-inspiring wave of light will wash over the battlefield and engulf Cecilia's allies for a split second causing the removal of any ongoing debuffs present on them. All these debuffs will be replaced by an equivalent buff at half the effectiveness and duration of the original (so for example, an ally subject to a normal non-boosted Tarunda will receive a 15% boost to their attack for 1 turn, and if they had also been hit with a Sukunda of the same nature then they'd naturally receive an identical boost to agility) that has the added benefit of stacking with any other buff skills such as Rakukaja or Heat Riser. The downside to this potent ability, however, is that Cecilia will effectively suffer in the place of her allies; every debuff removed from them will automatically transfer over to her at double their full effectiveness. These debuffs will persist until the replacement-buffs on her allies expire, although thankfully the severity of a transferred debuff will remain the same regardless of the amount of party members previously afflicted by it: for instance, if three teammates were suffering from the effects of an enemy's basic Marakunda then it'd still only translate to a 60% penalty to Cecilia's defense, in spite of removing it from all of them simultaneously.
Soul Skill Name: Ichorous Prayer Persona Name: Svalinn Tier: Tier 2 Cost: 30 SP Type of Damage: Enhance Description: Cecilia utters a short prayer to Isla and taps into the innate power flowing through her goddess's blood. Mystically seeping through her skin and instantly closing any distance between her and her target, the ephemeral substance'll completely cover and coat any designated object within reasonable size (yes to weapons or cars, no to skyscrapers) and Cecilia's range of view. Imbued with the power of the holy blood, objects will become incredibly more durable for three turns and will prove themselves exceedingly resilient to any kind of real damage, remaining unscathed by any mundane means of attack short of nuclear (or similarly over-the-top) proportions. The only attribute of the objects that's affected so far is their durability, so any other aspects such as a sword's cutting power or a bullet's speed will remain unchanged. At this stage, the objects will also remain as vulnerable to supernatural attacks as they normally are, so a soulbound knife can cut through enhanced armor with the same ease that'd be experienced with or without the soul skill active.
Upgrades:
Soul Skill Name: Ichorous Prayer+ Persona Name: Svalinn Tier: Tier 3 Cost: 30 SP Type of Damage: Enhance Description: This refinement of Ichorous Prayer retains all the effects of the original but builds upon the foundation established as well. Now targets enhanced by Ichorous Prayer possess the full properties of a soulbound as opposed to merely proving impervious against real damage. They can be summoned back to Cecilia or the ally wielding them at will, they deal Tier 2 dex damage when used offensively against an enemy (caster decides on each individual casting whether the marked item deals Slash, Strike, Pierce, or Gun damage), and most importantly they can clash with other soulbounds without fear of being destroyed like a normal weapon would. However, in becoming what's effectively a temporary soulbound weapon, they lose their ability to do real damage.
Last edited by Sheepzami Sheephara on Sun Jun 03, 2018 11:24 pm; edited 7 times in total
311 EXP left over. "Fufufu~ And with all those Persona Uses it looks like I've already ranked u---"
*Growth is exclusive to tactical support only characters. Healers are not allowed to have it and, as a result, it is replaced by Invigorate 1. Furthermore, Cecilia loses all uses she gained from it. She has 17 Persona Uses remaining after this.