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| [Chapter #1.2.3 - Devious Troubles/Libertaria Landing] | |
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+4Phantom of the Chat Sosina Space Overlord Bfroger6 Katz 8 posters | |
Author | Message |
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Phantom of the Chat
Posts : 621 Join date : 2018-12-18 Age : 23
| Subject: Re: [Chapter #1.2.3 - Devious Troubles/Libertaria Landing] Sat Sep 26, 2020 11:37 pm | |
| Johnny grit his teeth as his attack missed Tanaka, he was too trigger happy "Ya know I would be laughing at the irony of the situation if my life wasn't in danger." Yeah Johnny was regretting his decision, is this karma? it Probably was, but before Johnny could retaliate with another attack he was subjected to the pink stuff that Tanaka was puffing out. The line on his Heart Monitor chest would change from Green to a Pinkish-Red and would produce what would appear to be a Heart symbol. Johnny's expression would change into a pleased expression. For Johnny it was like his mind was swimming in a fishbowl, he couldn't really focus all, his mind was on was best girl Tanaka. The Guitar Torso looked like it was opening as the Cyborg detached it from his body to reveal a shriveled up body in a latex suit, Johnny was basically skin and bones in a jumpsuit, on-lookers would be able to notice what appeared to be Johnny's heart beating within his chest as there was a blue glow coming from that area. The Cyborg held the neck of the Guitar Torso in hand seemingly stuck there as it pondered its next action. - Action:
Attack Party members on 1 Heal Tanaka using Medicine on 2 - Random number (1,2) :
- 1
If Attacking Party member 1 = Cain 2 = Ayrll 3 = Waddle Dees
- Random number (1,3) :
- 3
Miss on 1 - 3 if Dees - Miss on 1 if Cain or Ayrll (Deals 52 Strike Damage to target)
- Random number (1,10) :
- 1
Crit if 1-6 on Cain or Ayrll - Crit on 1 if Waddle Dees
- Random number (1,10) :
- 8
- Johnny's Current Stats:
HP: 240 / 288 SP: 247 / 268 PEnd: 38% MEnd: 38% Ppstr: 85 Pmstr: 70 Dx: 52 Lk: 97
Rakujuka 4/5
- Johnny's plugs:
- Custom Plug-Namtar:
Namtar - Aeon - Order Persona Plug*2 Persona Appearance: (What your Persona looks like. It should relatively be not human in appearance.) A 177 cm tall purple dragon creature with a snake-like body resembling that of a jungle vine. red & orbs surrounding its body often acting as joints for its body parts with blue veins appearing throughout its body which seems to connect back into its head. The head has two horns that reach up to 30 inches. Persona Background: Namtar is a minor god in Mesopotamian Mythology said to be the god of death and messenger of An, Ereshkigal, and Nergal. Namtar was considered responsible for diseases and pests and was said to command over 60 diseases in the form of little demons that could penetrate any part of the body. There were offerings made to him by mortals so they can avoid these diseases with these beliefs spreading to Assyrians and Babylonians after they conquered them. In other writing, Namtar is likened to the modern-day concept of the Grim Reaper Namtar is responsible for cursing Ishtar with 60 different diseases while she descended to the underworld. Arcana Boost: Pros: Buffs and debuffs last for 1 turn longer on the users. Strengths:Ailments, Wind Weakness:Ice, Strike Skill 1: Garu | Inflicts a small amount of Wind damage to one enemy. | 3 SP | Tier 1 (Unlocked immediately; Must be a Tier 1 skill or lower; Gain 19 HP and SP, 4 in all other stats, 4 to distribute) Skill 2: Hindering Gust | 10% (20% with single target skills) chance of inflicting a wind based ailment with each Garu skill used. Not effective against opponents that are strong/block/ etc Wind. Adds 20% chance of miss towards the opponent's next attack. In PvS this translates to a lower visibility thanks to wind in someone's eyes, and can cause aiming problems. Effects do not stack. | Passive | Tier 1 (Unlocked immediately; Must be a Tier 1 skill or lower; Gain 19 HP and SP, 4 in all other stats, 4 to distribute) Skill 3: Rakukaja | Raises one ally's Defense by 30% for 3 turns. | 6 SP | Tier 2 (Unlocked immediately; Must be a Tier 2 skill or lower; Gain 19 HP and SP, 4 in all other stats, 4 to distribute) Skill 4: Poison Mist | 25% chance of inflicting the Poison ailment to all enemies. Poison does constant 15% damage to enemy's current health. | 10 SP | Tier 2 (Must have used this Persona Plug 5 times in PvS combat; Must be a Tier 2 skill or lower; Gain 19 HP and SP, 4 in all other stats, 4 to distribute) Skill 5: (Must have used this Persona Plug an additional 10 times in PvS combat or used its Fusion Attack one time in total; Must be a Tier 2 skill or lower; Gain 19 HP and SP, 4 in all other stats, 4 to distribute) Skill 6: (This skill is unlocked by upgrading the Plug to Level 2; Must be a Tier 2 skill or lower; Gain 20 HP and SP, 5 in all other stats, 7 to distribute) Skill 7: (This skill is unlocked by upgrading the Plug to Level 2; Must have used this Persona Plug an additional 15 times in PvS combat or used its Fusion Attack three times in total; Must be a Tier 3 skill or lower; Must be a Tier 3 skill or lower; Gain 20 HP and SP, 5 in all other stats, 7 to distribute) Skill 8: (This skill is unlocked by upgrading the Plug to Level 2; Must have used this Persona Plug an additional 15 times in PvS combat or raised a Social Link/Global Social Link of the appropriate Arcana once; Must be a Tier 3 skill or lower; Gain 20 HP and SP, 5 in all other stats, 7 to distribute)
Class ability Fusion Attack Name: Polluted Gust Cannon Persona Name: Namtar Type of Damage: Wind Description: Namtar takes a deep breath while the orbs on his body turn purple after about 4 seconds Namter releases a tornado with poison particles in it. Polluted Gust Cannon deals tier 3 wind damage to all enemies with a 25% chance of poisoning them. Total uses: 13 HP: 76 SP: 76 PEnd: 0% MEnd: 0% Ppstr: 16 Pmstr: 20 Dx: 16 Lk: 28 Lv: 1/2 Rating: 2
- Incubus - Devil - Chaos Persona Plug *2:
Lv 1-2 FC:Persona Background: A demonic being described in ancient human texts. As the male counterpart of Succubus, they too are associated with sexual acts and seem to bear similarities to the concept of sleep paralysis and the Sleep Paralysis Demon as well. Arcana Boost: +10% to Buffs and Debuffs Strength: Pierce Weakness: Gun Skill 1: Double Fangs | Inflicts a small amount of Pierce damage twice to one enemy. | 8% HP | Tier 1 (Unlocked immediately; Must be a Tier 1 skill or lower; Gain 23 HP and SP, 8 in all other stats, 8 to distribute) Skill 2: Dormina | 25% chance of inflicting the Sleep ailment to one enemy. Fall asleep and recover 5% HP/SP per turn for three turns. Next attack will cause the target to awaken and damage inflicted is boosted by 50%. | 5 SP | Tier 1 (Unlocked immediately; Must be a Tier 1 skill or lower; Gain 23 HP and SP, 8 in all other stats, 8 to distribute) Skill 3: Foul Breath | Increases an enemy's susceptibility to ailments and light/dark spells by 25% for three turns. | 8 SP | Tier 2 (Unlocked immediately; Must be a Tier 2 skill or lower; Gain 23 HP and SP, 8 in all other stats, 8 to distribute) Skill 4: Sleep Boost | Increases odds of instilling Sleep by 25% | Passive | Tier 2 (Must have used this Persona Plug 10 times in PvS combat; Must be a Tier 2 skill or lower; Gain 23 HP and SP, 8 in all other stats, 8 to distribute)
Skill 5: Tempest Slash | Inflicts a large amount of Slash damage up to 2 times to one enemy. | 18% HP | Tier 3 (This skill is unlocked by upgrading the Plug to Level 2; Must be a Tier 3 skill or lower; Gain 24 HP and SP, 9 in all other stats, 9 to distribute, 2 to Lk) Skill 6: Suspended Dream | Decreases one enemy’s Defense by 40%. If the target is afflicted with Sleep or Charm, doubles the power of the user’s next used physical attack. | 18 SP | Tier 3 (This skill is unlocked by upgrading the Plug to Level 2; Must have used this Persona Plug an additional 15 times in PvS combat; Must be a Tier 3 skill or lower; Gain 24 HP and SP, 9 in all other stats, 9 to distribute, 2 to Lk) Special Ability Name: Sullied Soul Description: The fusion between you and this Chaos Persona Plug. When using this, your Chaos Persona Plug overwhelms the reality of your soul, corrupting it and temporarily transforming you into a higher being, but destabilizing your existence as a result. Once this is done, you take on a more otherworldly appearance thanks to being possessed by your Chaos Persona Plug and your current stats are doubled. This form lasts for three turns, and once it is over you revert back to your original form and your stats are halved (rounded down) for the remainder of the topic or until your Module and existence are recalibrated. This Special Ability can be used as many times as you want but the stat reduction stacks. [This Ability evolves into Tainted Soul upon reaching Level 3]. Possessed Form Name: Justass Guitar Persona Name: Incubus Possessed Form Appearance: - Appearance:
Description: [What happens when you transform? How does it occur? Does anything else significant change with your character other than appearance?] The Incubus smiles as he grabs Johnny's guitar body and starts melting into it causing Johnny's Guitar body to transform into devil-like wings with Johnny's heart monitor becomes the eyes on the wings. The eyes on the wings change colour depending on Johnny's health. Johnny's shriveled body becomes an attractive body (By Human standards) Complete with Hollywood abs with some scars across his body and Johnny's Latex suit becomes black jeans he has no shirt so he gets cold in this form. Potential: (Stats, Rating and Level) HP: 92 SP: 92 PEnd: 0% MEnd: 0% Ppstr: 63 Pmstr: 30 Dx: 33 Lk: 32 Lv: 1/2 Rating: 2 Uses 10
Currently equipped Plugs Rating 4/5 Capacity 2/3
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| | | Sosina
Posts : 2291 Join date : 2016-05-22
| Subject: Re: [Chapter #1.2.3 - Devious Troubles/Libertaria Landing] Sun Sep 27, 2020 12:50 am | |
| A lot of the Waddle-dee's in the Squad were already out of the fight from the attacks and draining, the few left standing focused Eoster's power and released a healing burst that seemed to make little flowers and even ducklings suddenly appear on the ground around the party as they were filled with energy and their wounds healed. The Waddle-dee's that had fallen got back up, and though beaten up they didn't look like they were willing to run or give up the fight. - Action:
Using Mediarama | Recovers a moderate amount of HP (40%) to all allies. | 16 SP | Tier 2
Waddle-dee Squad heals 264 HP & 12 SP Johnny heals 172 HP & 8 SP Cain heals 220 HP and 4 SP Aryll heals 70 HP and 4 SP
- Stats:
Current Plug:Eoster HP: 440 (40) + 264 = 304 SP: 415 (415) - 16 = 399 + 12 = 411 PEnd: 60% MEnd: 60% Ppstr: 117 Pmstr: 122 Dx: 105 -15%(15) = 90 Lk: 128 - Strength/Weakness/Arcana/Passives:
- Eoster:
Blocks: Light, Dark Resists: Earth Weak: Ice Arcana Boost: 25% boost to all skills (including Buff/Debuff, Ailment and Healing) used while the user’s Special Ability is active (affects Fusion Attack)
Spring’s Bounty | Baby chicks appear across the battlefield, restoring 3% SP to all allies whenever the user uses a Recovery skill | Passive | Tier 2 Hop On | Increases success rate of evading Physical attacks by 30% [PvS Exclusive] | Passive | Tier 3 Divine Grace | Healing spells recover 50% more HP | Passive | Tier 3
- Slogutis:
Strengths: Ice Weaknesses: Slash Arcana Boost:Users have a latent 10% boost in damage resistance against physical-based attacks (this is separate from the PEnd stat) and a 10% boost to their Ppstr stat
Crying out loud | Enemies inflicted with despair lose 5% more SP. | Passive | Tier 2 What can we do against that? | Physical attacks deal 15% more damage towards targets that are inflicted with Despair | Passive | Tier 3
- Noddy(SPD):
Drain: Ailments Strengths: none Weaknesses: Light, Gun
OD Drains: Dark OD Strengths: None OD Weaknesses: Fire, Earth Arcana Boost:Users have a 15% more chance of causing Ailments.
Shhh My Child | The Sleep ailment now lasts for 5 turns instead of 3 turns | Passive | Tier 2 Invigorate 2 | Recovers 5 SP on each user turn | Passive | Tier 2
OD Counter | 10% chance of repelling Physical attacks | Passive | Tier 1
- Skills:
- Eostre:
Skill 1: Mediarama | Recovers a moderate amount of HP (40%) to all allies. | 16 SP | Tier 2
Skill 2: Eggshell Grenade | Inflicts a Large amount of Strike and Light damage to a single enemy. 20% chance to reduce that target’s Agility by 20% for 3 turns. 20% Chance to inflict Searing Burn to that target for 3 turns. | 22% HP | Tier 3
Skill 3: Spring’s Bounty | Baby chicks appear across the battlefield, restoring 3% SP to all allies whenever the user uses a Recovery skill. | Passive | Tier 2
Skill 4: Hop On | Increases success rate of evading Physical attacks by 30% [PvS Exclusive] | Passive | Tier 3
Skill 5: Divine Grace | Healing spells recover 50% more HP | Passive | Tier 3
- Slogutis Skills:
Skill 1: Crying out loud | Enemies inflicted with despair lose 5% more SP. | Passive | Tier 2
Skill 2: Abysmal Surge | 25% chance of inflicting the Despair ailment to all enemies. Enemy will lose 15% SP per turn for three turns. | 10 SP | Tier 2
Skill 3: What can we do against that? | Physical attacks deal 15% more damage towards targets that are inflicted with Despair | Passive | Tier 3
- SPD Skills:
Skill 1: Stagnant Air | Increases all allies' and enemies' susceptibility to ailments and light/dark spells by 20% for three turns. | 5 SP | Tier 1
Skill 2: Dormina | 25% chance of inflicting the Sleep ailment to one enemy. Fall asleep and recover 5% HP/SP per turn for three turns. Next attack will cause the target to awaken and damage inflicted is boosted by 50%. | 5 SP | Tier 1
Skill 3: Shhh My Child | The Sleep ailment now lasts for 5 turns instead of 3 turns | Passive | Tier 2
Skill 4: Invigorate 2 | Recovers 5 SP on each user turn | Passive | Tier 2
Skill 5: Dream Needle | Inflicts moderate Gun damage to one foe with a 25% chance to cause the opponent to fall asleep. (They will recover 5% HP/SP for three turns, but they cannot act and the next physical or dexterity attack will do 50% extra damage and wake them up). | 17% HP | Tier 2
OD skills Skill 1: Counter | 10% chance of repelling Physical attacks | Passive | Tier 1 (Unlocked) Skill 2: Enradi | Removes Rage from one ally. | 5 SP | Tier 1 (Unlocked) Skill 3: Rakunda | Lowers one enemy's Defense by 30% for 3 turns. | 6 SP | Tier 2 (Unlocked) Skill 4: Eternal Rest | Instantly kills all NPC (Generic Shadows) targets who are suffering from the Sleep ailment (unavoidable). PCs are dealt 50% damage to their current health if suffering from Sleep. | 15 SP | Tier 2 (Unlocked) OD Skill 5: Eiga | Inflicts a moderate amount of Dark damage to one enemy | 6 SP | Tier 2 (Unlocked)
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| | | Space Overlord Bfroger6
Posts : 2877 Join date : 2014-12-26 Age : 27
| Subject: Re: [Chapter #1.2.3 - Devious Troubles/Libertaria Landing] Sun Sep 27, 2020 7:43 pm | |
| "I'm sorry to say, but your stock values are plummeting! I know you're shocked, but you can apply here for some monetary counseling! Also, I lied about that deal! Pick your poison, robotman!" - Tanaka-chan, Level 13:
>Stock Drop | Deals a moderate amount of Elec damage to all enemies with a 30% chance to stun them for 1 turn unless they resist Elec and a 30% chance to Panic them for 3 turns. Targets can pay 500 Vc to avoid this attack. User cannot perform Once Mores as a result of this attack. | 15 SP | Tier 2 - on all for 62 Elec damage Miss everyone on 1 (Waddle-Dees on 1-2) Aryll - Random number (1,10) :
- 10
Cain
- Random number (1,10) :
- 4
Johnny
- Random number (1,10) :
- 2
Waddle-Dees
- Random number (1,10) :
- 10
Everyone hit is Stunned on 1-3 unless Elec is resisted Aryll
- Random number (1,10) :
- 3
Cain
- Random number (1,10) :
- 9
Johnny
- Random number (1,10) :
- 6
Waddle-Dees
- Random number (1,10) :
- 4
Everyone hit is Panicked on 1-3 (1 if resisted, 1-6 if weak) Aryll
- Random number (1,10) :
- 5
Cain
- Random number (1,10) :
- 2
Johnny
- Random number (1,10) :
- 4
Waddle-Dees
- Random number (1,10) :
- 7
---
>dex slash on Johnny for 24 damage
Miss on 1
- Random number (1,10) :
- 9
Crit on 1-4
- Random number (1,10) :
- 9
HP: 547+75 = 622/1377 SP: 609-15 = 594/713 PEnd: 16% MEnd: 24% Ppstr: 32 Pmstr: 36 Dx: 19 Lk: 101
Status: Orgia Mode (2/3), Critical hit rate up (+30%, 2/5), Evasion up (+30%, 2/5), Attack & Defense up (+30%, 1/3)
- Current Debts:
Theo - 500 Vc
- Completed Transactions:
- Auction 1:
Theo - 250 (loaned) Johnny - 250 Aryll - 250 Waddle-Dees - 250
- Auction 2:
none
- Lesson in Investment 1:
Aryll - 750
- Ailment Resistances:
Overall: 100%
Fear: 200% Panic: 200% Distress: 200% Despair: 200% Poison: 70% (Reduces Poison damage by half) Sleep: 60% Rage: 110% Charm: 300%
Strong: Elec, Pierce Weak: Light
Passives >Loan Shark | Enemies can always enter a debt with the user if they cannot pay the cost for one of user’s skills. The debt equals double the price that had to be paid. Restores HP whenever user receives Vc equal to 10% of the received Vc. Loaned money is worth double. | Passive | Tier 3 >Businessman's Silver Tongue | User evades all attacks during QaS. If user is attacked during QaS, boosts user's critical hit rate by 30% for 5 turns. | Passive | Tier 0
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| | | Space Overlord Bfroger6
Posts : 2877 Join date : 2014-12-26 Age : 27
| Subject: Re: [Chapter #1.2.3 - Devious Troubles/Libertaria Landing] Sun Sep 27, 2020 7:51 pm | |
| ((correction: Elec damage should be 80)) | |
| | | Zain
Posts : 208 Join date : 2020-06-03
| Subject: Re: [Chapter #1.2.3 - Devious Troubles/Libertaria Landing] Sun Sep 27, 2020 10:37 pm | |
| As Tanaka's control over Aryll waned the ASSW clutched at his head and shook it, at last dispelling the mind-control for the second time. Not even offering an apology this time, he spun to face Tanaka, growing increasingly perturbed by how easily the enemy was almost toying with him. As he firmly grasped his weapon, fully prepared to summon Nihil and attempt another attack Tanaka unleashed a bolt of electricity he was unable to avoid. The shock coursed through his form, conducted by the metal his body was composed of. After the initial shock subsided Aryll tried to press on but found his limbs would not obey him save for twitching ever so slightly - he was entirely unable to move, and he continued his bizarre twitching as if struggling against invisible restraints. - Action:
None (Stun)
- Stats:
HP: 124 (-43) SP: 150 PEnd: 24% MEnd: 24% Ppstr: 24 Pmstr: 34 Dex: 22 Lk: 38 Current Loaded Plug(s): Nihil Passives: +15% to dexterity attack damage +15% luck -10% to PEnd TEMPORARY: +30% def for 1 turn
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| | | Zain
Posts : 208 Join date : 2020-06-03
| Subject: Re: [Chapter #1.2.3 - Devious Troubles/Libertaria Landing] Sun Sep 27, 2020 11:46 pm | |
| Note: Forgot about healing. Aryll's SP and HP stats are as follows:
HP: 151
SP: 154 | |
| | | Yoshio
Posts : 625 Join date : 2018-06-04 Age : 23 Location : United States
| Subject: Re: [Chapter #1.2.3 - Devious Troubles/Libertaria Landing] Mon Sep 28, 2020 6:07 am | |
| "Oh, yeah! I'm really feeling it! Come on!" Cain swung his arms around, attempting to scratch at that funny robot. ----------------------- Overdose 3/3, Panic 1/3 - Action:
Dex attacking Tanaka for 33 Pierce dmg Miss if 1-6 - Random number (1,10) :
- 1
Crit if 1
- Random number (1,10) :
- 3
- Stats:
Level 8 HP: 363 / 368 SP: 151 / 157 PEnd: 46% MEnd: 20% Ppstr: 37 Pmstr: 36 Dx: 33 Lk: 38
- Skills:
Skill I: Media [8 SP] Skill II: Treasure Radar [10 SP] Skill III: Luck Vigil Skill IV: Auto-Analysis
OD Skill I: Regenerate 1 OD Skill II: Counter OD Skill III: Regenerate 2 OD Skill IV: Shuffle Time +1
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| | | Katz
Posts : 34 Join date : 2020-08-10
| Subject: Re: [Chapter #1.2.3 - Devious Troubles/Libertaria Landing] Wed Sep 30, 2020 4:55 am | |
| "Go everyone! I am rooting for you. Just a little more push and she's squished!"- Action:
Moral support intensifies
- Stats:
Current Plug: Icarus Arcana: Tower Arcana Strength: Users have a latent 10% boost in damage resistance against physical-based attacks (this is separate from the PEnd stat) and a 10% boost to their Ppstr stat.
Strength: Strike Weakness: Fire
HP: 22 SP: 69 PEnd: 10% MEnd: 8% Ppstr: 26 Pmstr: 22 Dx: 24 Lk: 18
Rakukaja 3/4[
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| | | Phantom of the Chat
Posts : 621 Join date : 2018-12-18 Age : 23
| Subject: Re: [Chapter #1.2.3 - Devious Troubles/Libertaria Landing] Wed Sep 30, 2020 10:26 am | |
| The electric attack would take a heavy toll on Johnny for the Guitar neck on his body would act as a lighting rod causing the electricity to course through his body several times over. "AARRRGGGGGGGHHHHHHHHHH!!!!!" Johnny was screaming out in pain but thankfully was able to snap out of Tanaka's Feminine Wiles now all Johnny needs to do is sing through the pain. - Weakness:
—Weakness Name: Crying Lighting —Description: Unfortunately for Johnny his Guitar acts as a sort of lightning rod for electric attacks this causes electric attacks and obstacles to deal more damage to Johnny.
Electric attacks deal 10% more damage to Johnny
Johnny shook his head as he tried to focus on the fight again, He took notice of something, Tanaka moved much quicker than before, Johnny has seen this before with his first fight with the Hivemind, Orgia mode was what they call it? Johnny knew it was similar to his Overclock ability so the Guitar was beginning to wonder if Orgia mode had the same side effects as his Overclock> if so that means they party just needs to wait it out. Until Johnny needed to keep attacking. "I hope y'all ready for a show!" Johnny played his Guitar "Ohhhh yeahh babeeey let's do it!" as Johnny sang his persona would switch from Namtar to Incubus who started to spin around Johnny's Guitar neck as it sunk into his body fusing with him once more. Ladies and Gentlemen the Return of Justass Guitar. "Care to dance honey? I charge by the Hour." Justass said in a seductive voice and with his own Orgia mode, he was ready for a ball. - Action:
Orgia Mode 1/3 - Orgia Mode:
[ASSW Characters gain the Orgia Mode, activated upon the activation of any of their Plugs' special skills]
Orgia Mode activates automatically (this isn't optional) when a special ability, such as the Order Persona Plugs' Fusion Attack or Weapon Persona Plugs' Last Life, is activated. Orgia Mode lasts 3 turns during which the user has full access to the currently equipped Plug's activated special ability (such as using the Fusion Attack up to 6 times instead of only once). Note that other Special Abilities cannot be activated during Orgia Mode or its overheating period, even if their requirements are met (such as Last Life’s HP threshold). Additionally, skill costs are halved (stacks with Shadow Massacre's cost halving ability), and user can take an extra action within the PvS combat phase. After Orgia Mode, the user suffers the full repercussions of their activated special ability on top of being unable to take any actions for 3 turns. Additionally, attacks against the user will have a 30% chance to knock them down while they're overheating from this enhanced Orgia Mode.
- Sullied Soul:
The fusion between you and this Chaos Persona Plug. When using this, your Chaos Persona Plug overwhelms the reality of your soul, corrupting it and temporarily transforming you into a higher being, but destabilizing your existence as a result. Once this is done, you take on a more otherworldly appearance thanks to being possessed by your Chaos Persona Plug and your current stats are boosted by 50%. This form lasts for three turns, and once it is over you revert back to your original form and your stats are halved (rounded down) for the remainder of the topic or until your Module and existence are recalibrated. This Special Ability can be used as many times as you want but the stat reduction stacks. [This Ability evolves into Tainted Soul upon reaching Level 3].
1st action - Double Fang on Tanaka: Dealing 127 pierce damage Miss if 1- 3 - Random number (1,10) :
- 9
Crit if 1
- Random number (1,10) :
- 2
Miss if 1-3
- Random number (1,10) :
- 6
Crit if 1
- Random number (1,10) :
- 6
2nd action - Double Fang on Tanaka: Dealing 127 pierce damage
Miss if 1- 3
- Random number (1,10) :
- 7
Crit if 1
- Random number (1,10) :
- 5
Miss if 1-3
- Random number (1,10) :
- 2
Crit if 1
- Random number (1,10) :
- 1
- Johnny's Current Stats:
HP: 170 / 288 SP: 247 / 268 PEnd: 38% MEnd: 38% Ppstr: 85 + 50% = 127 Pmstr: 70 + 50% = 105 Dx: 52 + 50% = 78 Lk: 97 + 50% = 145
Rakujuka 5/5
- Johnny's plugs:
- Custom Plug-Namtar:
Namtar - Aeon - Order Persona Plug*2 Persona Appearance: (What your Persona looks like. It should relatively be not human in appearance.) A 177 cm tall purple dragon creature with a snake-like body resembling that of a jungle vine. red & orbs surrounding its body often acting as joints for its body parts with blue veins appearing throughout its body which seems to connect back into its head. The head has two horns that reach up to 30 inches. Persona Background: Namtar is a minor god in Mesopotamian Mythology said to be the god of death and messenger of An, Ereshkigal, and Nergal. Namtar was considered responsible for diseases and pests and was said to command over 60 diseases in the form of little demons that could penetrate any part of the body. There were offerings made to him by mortals so they can avoid these diseases with these beliefs spreading to Assyrians and Babylonians after they conquered them. In other writing, Namtar is likened to the modern-day concept of the Grim Reaper Namtar is responsible for cursing Ishtar with 60 different diseases while she descended to the underworld. Arcana Boost: Pros: Buffs and debuffs last for 1 turn longer on the users. Strengths:Ailments, Wind Weakness:Ice, Strike Skill 1: Garu | Inflicts a small amount of Wind damage to one enemy. | 3 SP | Tier 1 (Unlocked immediately; Must be a Tier 1 skill or lower; Gain 19 HP and SP, 4 in all other stats, 4 to distribute) Skill 2: Hindering Gust | 10% (20% with single target skills) chance of inflicting a wind based ailment with each Garu skill used. Not effective against opponents that are strong/block/ etc Wind. Adds 20% chance of miss towards the opponent's next attack. In PvS this translates to a lower visibility thanks to wind in someone's eyes, and can cause aiming problems. Effects do not stack. | Passive | Tier 1 (Unlocked immediately; Must be a Tier 1 skill or lower; Gain 19 HP and SP, 4 in all other stats, 4 to distribute) Skill 3: Rakukaja | Raises one ally's Defense by 30% for 3 turns. | 6 SP | Tier 2 (Unlocked immediately; Must be a Tier 2 skill or lower; Gain 19 HP and SP, 4 in all other stats, 4 to distribute) Skill 4: Poison Mist | 25% chance of inflicting the Poison ailment to all enemies. Poison does constant 15% damage to enemy's current health. | 10 SP | Tier 2 (Must have used this Persona Plug 5 times in PvS combat; Must be a Tier 2 skill or lower; Gain 19 HP and SP, 4 in all other stats, 4 to distribute) Skill 5: (Must have used this Persona Plug an additional 10 times in PvS combat or used its Fusion Attack one time in total; Must be a Tier 2 skill or lower; Gain 19 HP and SP, 4 in all other stats, 4 to distribute) Skill 6: (This skill is unlocked by upgrading the Plug to Level 2; Must be a Tier 2 skill or lower; Gain 20 HP and SP, 5 in all other stats, 7 to distribute) Skill 7: (This skill is unlocked by upgrading the Plug to Level 2; Must have used this Persona Plug an additional 15 times in PvS combat or used its Fusion Attack three times in total; Must be a Tier 3 skill or lower; Must be a Tier 3 skill or lower; Gain 20 HP and SP, 5 in all other stats, 7 to distribute) Skill 8: (This skill is unlocked by upgrading the Plug to Level 2; Must have used this Persona Plug an additional 15 times in PvS combat or raised a Social Link/Global Social Link of the appropriate Arcana once; Must be a Tier 3 skill or lower; Gain 20 HP and SP, 5 in all other stats, 7 to distribute)
Class ability Fusion Attack Name: Polluted Gust Cannon Persona Name: Namtar Type of Damage: Wind Description: Namtar takes a deep breath while the orbs on his body turn purple after about 4 seconds Namter releases a tornado with poison particles in it. Polluted Gust Cannon deals tier 3 wind damage to all enemies with a 25% chance of poisoning them. Total uses: 13 HP: 76 SP: 76 PEnd: 0% MEnd: 0% Ppstr: 16 Pmstr: 20 Dx: 16 Lk: 28 Lv: 1/2 Rating: 2
- Incubus - Devil - Chaos Persona Plug *2:
Lv 1-2 FC:Persona Background: A demonic being described in ancient human texts. As the male counterpart of Succubus, they too are associated with sexual acts and seem to bear similarities to the concept of sleep paralysis and the Sleep Paralysis Demon as well. Arcana Boost: +10% to Buffs and Debuffs Strength: Pierce Weakness: Gun Skill 1: Double Fangs | Inflicts a small amount of Pierce damage twice to one enemy. | 8% HP | Tier 1 (Unlocked immediately; Must be a Tier 1 skill or lower; Gain 23 HP and SP, 8 in all other stats, 8 to distribute) Skill 2: Dormina | 25% chance of inflicting the Sleep ailment to one enemy. Fall asleep and recover 5% HP/SP per turn for three turns. Next attack will cause the target to awaken and damage inflicted is boosted by 50%. | 5 SP | Tier 1 (Unlocked immediately; Must be a Tier 1 skill or lower; Gain 23 HP and SP, 8 in all other stats, 8 to distribute) Skill 3: Foul Breath | Increases an enemy's susceptibility to ailments and light/dark spells by 25% for three turns. | 8 SP | Tier 2 (Unlocked immediately; Must be a Tier 2 skill or lower; Gain 23 HP and SP, 8 in all other stats, 8 to distribute) Skill 4: Sleep Boost | Increases odds of instilling Sleep by 25% | Passive | Tier 2 (Must have used this Persona Plug 10 times in PvS combat; Must be a Tier 2 skill or lower; Gain 23 HP and SP, 8 in all other stats, 8 to distribute)
Skill 5: Tempest Slash | Inflicts a large amount of Slash damage up to 2 times to one enemy. | 18% HP | Tier 3 (This skill is unlocked by upgrading the Plug to Level 2; Must be a Tier 3 skill or lower; Gain 24 HP and SP, 9 in all other stats, 9 to distribute, 2 to Lk) Skill 6: Suspended Dream | Decreases one enemy’s Defense by 40%. If the target is afflicted with Sleep or Charm, doubles the power of the user’s next used physical attack. | 18 SP | Tier 3 (This skill is unlocked by upgrading the Plug to Level 2; Must have used this Persona Plug an additional 15 times in PvS combat; Must be a Tier 3 skill or lower; Gain 24 HP and SP, 9 in all other stats, 9 to distribute, 2 to Lk) Special Ability Name: Sullied Soul Description: The fusion between you and this Chaos Persona Plug. When using this, your Chaos Persona Plug overwhelms the reality of your soul, corrupting it and temporarily transforming you into a higher being, but destabilizing your existence as a result. Once this is done, you take on a more otherworldly appearance thanks to being possessed by your Chaos Persona Plug and your current stats are doubled. This form lasts for three turns, and once it is over you revert back to your original form and your stats are halved (rounded down) for the remainder of the topic or until your Module and existence are recalibrated. This Special Ability can be used as many times as you want but the stat reduction stacks. [This Ability evolves into Tainted Soul upon reaching Level 3]. Possessed Form Name: Justass Guitar Persona Name: Incubus Possessed Form Appearance: - Appearance:
Description: [What happens when you transform? How does it occur? Does anything else significant change with your character other than appearance?] The Incubus smiles as he grabs Johnny's guitar body and starts melting into it causing Johnny's Guitar body to transform into devil-like wings with Johnny's heart monitor becomes the eyes on the wings. The eyes on the wings change colour depending on Johnny's health. Johnny's shriveled body becomes an attractive body (By Human standards) Complete with Hollywood abs with some scars across his body and Johnny's Latex suit becomes black jeans he has no shirt so he gets cold in this form. Potential: (Stats, Rating and Level) HP: 92 SP: 92 PEnd: 0% MEnd: 0% Ppstr: 63 Pmstr: 30 Dx: 33 Lk: 32 Lv: 1/2 Rating: 2 Uses 10
Currently equipped Plugs Rating 4/5 Capacity 2/3
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| | | Sosina
Posts : 2291 Join date : 2016-05-22
| Subject: Re: [Chapter #1.2.3 - Devious Troubles/Libertaria Landing] Wed Sep 30, 2020 5:31 pm | |
| Witht he shock hitting everyone the Waddle-dee's were not anywhere near as shocked as the rest, as they were more wondering what Stock Values were, so as everyone was recovering the Waddle-dee's where getting more eggshell grenades, and then once everyone got their strikes in the Waddle-dee's then lobbed their grenades at the enemy. - Action:
Using Eggshell Grenade | Inflicts a Large amount of Strike and Light damage to a single enemy. 20% chance to reduce that target’s Agility by 20% for 3 turns. 20% Chance to inflict Searing Burn to that target for 3 turns. | 22% HP | Tier 3 For 238 Strike/Light damage (476 Strike/Light Damage if weak (952 if crit)) Miss on 1 - Random number (1,10) :
- 2
Crit on 4,5
- Random number (1,10) :
- 1
Reduced Agility on a 4,5
- Random number (1,10) :
- 10
- Stats:
Current Plug:Eoster HP: 440 (304) - 25 = 279 - 96 = 183 SP: 415 (411) PEnd: 60% MEnd: 60% Ppstr: 117 Pmstr: 122 Dx: 105 -15%(15) = 90 Lk: 128 - Strength/Weakness/Arcana/Passives:
- Eoster:
Blocks: Light, Dark Resists: Earth Weak: Ice Arcana Boost: 25% boost to all skills (including Buff/Debuff, Ailment and Healing) used while the user’s Special Ability is active (affects Fusion Attack)
Spring’s Bounty | Baby chicks appear across the battlefield, restoring 3% SP to all allies whenever the user uses a Recovery skill | Passive | Tier 2 Hop On | Increases success rate of evading Physical attacks by 30% [PvS Exclusive] | Passive | Tier 3 Divine Grace | Healing spells recover 50% more HP | Passive | Tier 3
- Slogutis:
Strengths: Ice Weaknesses: Slash Arcana Boost:Users have a latent 10% boost in damage resistance against physical-based attacks (this is separate from the PEnd stat) and a 10% boost to their Ppstr stat
Crying out loud | Enemies inflicted with despair lose 5% more SP. | Passive | Tier 2 What can we do against that? | Physical attacks deal 15% more damage towards targets that are inflicted with Despair | Passive | Tier 3
- Noddy(SPD):
Drain: Ailments Strengths: none Weaknesses: Light, Gun
OD Drains: Dark OD Strengths: None OD Weaknesses: Fire, Earth Arcana Boost:Users have a 15% more chance of causing Ailments.
Shhh My Child | The Sleep ailment now lasts for 5 turns instead of 3 turns | Passive | Tier 2 Invigorate 2 | Recovers 5 SP on each user turn | Passive | Tier 2
OD Counter | 10% chance of repelling Physical attacks | Passive | Tier 1
- Skills:
- Eostre:
Skill 1: Mediarama | Recovers a moderate amount of HP (40%) to all allies. | 16 SP | Tier 2
Skill 2: Eggshell Grenade | Inflicts a Large amount of Strike and Light damage to a single enemy. 20% chance to reduce that target’s Agility by 20% for 3 turns. 20% Chance to inflict Searing Burn to that target for 3 turns. | 22% HP | Tier 3
Skill 3: Spring’s Bounty | Baby chicks appear across the battlefield, restoring 3% SP to all allies whenever the user uses a Recovery skill. | Passive | Tier 2
Skill 4: Hop On | Increases success rate of evading Physical attacks by 30% [PvS Exclusive] | Passive | Tier 3
Skill 5: Divine Grace | Healing spells recover 50% more HP | Passive | Tier 3
- Slogutis Skills:
Skill 1: Crying out loud | Enemies inflicted with despair lose 5% more SP. | Passive | Tier 2
Skill 2: Abysmal Surge | 25% chance of inflicting the Despair ailment to all enemies. Enemy will lose 15% SP per turn for three turns. | 10 SP | Tier 2
Skill 3: What can we do against that? | Physical attacks deal 15% more damage towards targets that are inflicted with Despair | Passive | Tier 3
- SPD Skills:
Skill 1: Stagnant Air | Increases all allies' and enemies' susceptibility to ailments and light/dark spells by 20% for three turns. | 5 SP | Tier 1
Skill 2: Dormina | 25% chance of inflicting the Sleep ailment to one enemy. Fall asleep and recover 5% HP/SP per turn for three turns. Next attack will cause the target to awaken and damage inflicted is boosted by 50%. | 5 SP | Tier 1
Skill 3: Shhh My Child | The Sleep ailment now lasts for 5 turns instead of 3 turns | Passive | Tier 2
Skill 4: Invigorate 2 | Recovers 5 SP on each user turn | Passive | Tier 2
Skill 5: Dream Needle | Inflicts moderate Gun damage to one foe with a 25% chance to cause the opponent to fall asleep. (They will recover 5% HP/SP for three turns, but they cannot act and the next physical or dexterity attack will do 50% extra damage and wake them up). | 17% HP | Tier 2
OD skills Skill 1: Counter | 10% chance of repelling Physical attacks | Passive | Tier 1 (Unlocked) Skill 2: Enradi | Removes Rage from one ally. | 5 SP | Tier 1 (Unlocked) Skill 3: Rakunda | Lowers one enemy's Defense by 30% for 3 turns. | 6 SP | Tier 2 (Unlocked) Skill 4: Eternal Rest | Instantly kills all NPC (Generic Shadows) targets who are suffering from the Sleep ailment (unavoidable). PCs are dealt 50% damage to their current health if suffering from Sleep. | 15 SP | Tier 2 (Unlocked) OD Skill 5: Eiga | Inflicts a moderate amount of Dark damage to one enemy | 6 SP | Tier 2 (Unlocked)
| |
| | | Sosina
Posts : 2291 Join date : 2016-05-22
| Subject: Re: [Chapter #1.2.3 - Devious Troubles/Libertaria Landing] Wed Sep 30, 2020 7:18 pm | |
| Seeing Tanaka stagger the Waddle-dee's lead everyone into the attack against them, they were a threat to the ship and the residents and the waddle-dee's were going to defend their home and the people that lived on it, Tanaka had already shown themselves to be a threat that wouldn't back down. - Action:
AoA dealing 557 Almighty damage
- Stats:
Current Plug:Eoster HP: 440 (183) SP: 415 (411) PEnd: 60% MEnd: 60% Ppstr: 117 Pmstr: 122 Dx: 105 -15%(15) = 90 Lk: 128 - Strength/Weakness/Arcana/Passives:
- Eoster:
Blocks: Light, Dark Resists: Earth Weak: Ice Arcana Boost: 25% boost to all skills (including Buff/Debuff, Ailment and Healing) used while the user’s Special Ability is active (affects Fusion Attack)
Spring’s Bounty | Baby chicks appear across the battlefield, restoring 3% SP to all allies whenever the user uses a Recovery skill | Passive | Tier 2 Hop On | Increases success rate of evading Physical attacks by 30% [PvS Exclusive] | Passive | Tier 3 Divine Grace | Healing spells recover 50% more HP | Passive | Tier 3
- Slogutis:
Strengths: Ice Weaknesses: Slash Arcana Boost:Users have a latent 10% boost in damage resistance against physical-based attacks (this is separate from the PEnd stat) and a 10% boost to their Ppstr stat
Crying out loud | Enemies inflicted with despair lose 5% more SP. | Passive | Tier 2 What can we do against that? | Physical attacks deal 15% more damage towards targets that are inflicted with Despair | Passive | Tier 3
- Noddy(SPD):
Drain: Ailments Strengths: none Weaknesses: Light, Gun
OD Drains: Dark OD Strengths: None OD Weaknesses: Fire, Earth Arcana Boost:Users have a 15% more chance of causing Ailments.
Shhh My Child | The Sleep ailment now lasts for 5 turns instead of 3 turns | Passive | Tier 2 Invigorate 2 | Recovers 5 SP on each user turn | Passive | Tier 2
OD Counter | 10% chance of repelling Physical attacks | Passive | Tier 1
- Skills:
- Eostre:
Skill 1: Mediarama | Recovers a moderate amount of HP (40%) to all allies. | 16 SP | Tier 2
Skill 2: Eggshell Grenade | Inflicts a Large amount of Strike and Light damage to a single enemy. 20% chance to reduce that target’s Agility by 20% for 3 turns. 20% Chance to inflict Searing Burn to that target for 3 turns. | 22% HP | Tier 3
Skill 3: Spring’s Bounty | Baby chicks appear across the battlefield, restoring 3% SP to all allies whenever the user uses a Recovery skill. | Passive | Tier 2
Skill 4: Hop On | Increases success rate of evading Physical attacks by 30% [PvS Exclusive] | Passive | Tier 3
Skill 5: Divine Grace | Healing spells recover 50% more HP | Passive | Tier 3
- Slogutis Skills:
Skill 1: Crying out loud | Enemies inflicted with despair lose 5% more SP. | Passive | Tier 2
Skill 2: Abysmal Surge | 25% chance of inflicting the Despair ailment to all enemies. Enemy will lose 15% SP per turn for three turns. | 10 SP | Tier 2
Skill 3: What can we do against that? | Physical attacks deal 15% more damage towards targets that are inflicted with Despair | Passive | Tier 3
- SPD Skills:
Skill 1: Stagnant Air | Increases all allies' and enemies' susceptibility to ailments and light/dark spells by 20% for three turns. | 5 SP | Tier 1
Skill 2: Dormina | 25% chance of inflicting the Sleep ailment to one enemy. Fall asleep and recover 5% HP/SP per turn for three turns. Next attack will cause the target to awaken and damage inflicted is boosted by 50%. | 5 SP | Tier 1
Skill 3: Shhh My Child | The Sleep ailment now lasts for 5 turns instead of 3 turns | Passive | Tier 2
Skill 4: Invigorate 2 | Recovers 5 SP on each user turn | Passive | Tier 2
Skill 5: Dream Needle | Inflicts moderate Gun damage to one foe with a 25% chance to cause the opponent to fall asleep. (They will recover 5% HP/SP for three turns, but they cannot act and the next physical or dexterity attack will do 50% extra damage and wake them up). | 17% HP | Tier 2
OD skills Skill 1: Counter | 10% chance of repelling Physical attacks | Passive | Tier 1 (Unlocked) Skill 2: Enradi | Removes Rage from one ally. | 5 SP | Tier 1 (Unlocked) Skill 3: Rakunda | Lowers one enemy's Defense by 30% for 3 turns. | 6 SP | Tier 2 (Unlocked) Skill 4: Eternal Rest | Instantly kills all NPC (Generic Shadows) targets who are suffering from the Sleep ailment (unavoidable). PCs are dealt 50% damage to their current health if suffering from Sleep. | 15 SP | Tier 2 (Unlocked) OD Skill 5: Eiga | Inflicts a moderate amount of Dark damage to one enemy | 6 SP | Tier 2 (Unlocked)
| |
| | | Space Overlord Bfroger6
Posts : 2877 Join date : 2014-12-26 Age : 27
| Subject: Re: [Chapter #1.2.3 - Devious Troubles/Libertaria Landing] Wed Sep 30, 2020 9:07 pm | |
| "What!? H-how did I..."- Exp and Drops:
>871 Exp >2278 Vc >Decayed Moss x1 (Luck Vigil drop) >Sock of Coal x3
- Unique Drops:
>D-M Type Sword | Tier 1 Slash damage. Increases user's next Magic-based attack's power by 25% after hitting a Charmed or Sleeping target. | Soulbound Weapon | x1
- Shuffle Time (boss):
1 - Stat Booster - Receive five stat points for one of your stats randomly. 2 - Velvet Coins - 5,000 Vc won from battle complete. 3 - Skill Card Drop - Receive a Skill Card unique to the boss for battle complete. 4 - Skill Card Drop - Receive a Skill Card unique to the boss for battle complete. 5 - Velvet Coins - 5,000 Vc won from battle complete. 6 - Stat Booster - Receive five stat points for one of your stats randomly. - Random number (1,6) :
- 1
--- Tanaka fell to her knees, dropping her sword. Her cocky grin was replaced with a defeated grimace. The Captain and Robert came out of hiding as well, the burly pirate immediately pointing his finger at the fallen businesswoman, laughing. "Ha, serves ye right, lasse! No one gets away with threatenin' the Libertaria pirates like that!"The Captain chuckled. "Of course, thank you for your assistance, Mr. Cimeies. Now, shall we continue with the ejection?" He asked calmly, gesturing gently towards Tanaka, whose hair seemed to stand on end like a cat's. "E-ejection, wait, can't we make a deal? Look, I'll forgive you the debt, I can even get you one of the Black Market's exclusive t-shirts if you'd like! It has invisibility features and is all the rage down south in the Pits! Come on it's an offer you can't miss!" Her confident sales pitch seemed more like a cry of desperation. "If you eject me the Hivemind will get me...!" She pleaded. Axis stepped up, blushing. "G-guys sorry for not participating in the battle, her words were confusing and I kinda zoned out." She scratched the back of her head awkwardly. Looking down at Tanaka on the ground, she frowned, seemingly not in any sort of anger, rather evaluation, maybe pity or just compassion. "Do we have to? Can't we just dig the locator out, right?" She asked the Captain directly and the Captain looked back at her. "I understand, but we should perhaps leave this to a majority vote. She did, after all, try to extort us and then attacked us." He replied. "Then I'm all for ejectin' 'er!" Robert quickly responded in an annoyed tone, crossing his gigantic arms. "I'm against." Axis added determinedly. "Sorry, pirate-man... You're cool and all but... this is personal." Her voice hardened as she spoke her last words, looking straight ahead at Tanaka. After a moment's contemplation, Axis turned towards you with a rather discouraged face. "What do you guys say?"QaS: Eject Tanaka-chan?1) Yes 2) No | |
| | | Space Overlord Bfroger6
Posts : 2877 Join date : 2014-12-26 Age : 27
| Subject: Re: [Chapter #1.2.3 - Devious Troubles/Libertaria Landing] Wed Sep 30, 2020 9:08 pm | |
| - Shuffle Time Stat Booster:
1 - HP 2 - SP 3 - Ppstr 4 - Pmstr 5 - Dx 6 - Lk - Random number (1,6) :
- 1
| |
| | | Katz
Posts : 34 Join date : 2020-08-10
| Subject: Re: [Chapter #1.2.3 - Devious Troubles/Libertaria Landing] Fri Oct 02, 2020 1:57 am | |
| Theodore let out a sigh of relief as Tanaka fell onto the ground. He thought that they were done for but, they were victorious. "Good job, everyone!" he said as he clapped. "I think my moral support did a thing or two," he chuckled. When the Captain suggested that Tanaka should be ejected, Theodore knew what to answer. Despite her pleas, he is not convinced. She is a conman after all. This might be her way of getting defenses down and she will strike in a way that anyone wouldn't see coming. She can't be trusted.
"I say we eject her. We can't trust her! Do not trust her pleas! She is a con-woman. For all we know, she is trying to get our defenses down!" Thedore said. "Even if her pleas are genuine, she is getting tracked by this Hiveminds. She is too dangerous to keep and she will be a liability. Unless we are ready, we don't want that kind of responsibility" he added. QaS: > 1) Yes 2) No | |
| | | Sosina
Posts : 2291 Join date : 2016-05-22
| Subject: Re: [Chapter #1.2.3 - Devious Troubles/Libertaria Landing] Fri Oct 02, 2020 1:51 pm | |
| The Waddle-dee's seemed to be more at ease with the trouble dealt with now and as The captain and Robert talked with Axis and even Tanaka jumping in the little Aliens where already cleaning up the mess the fight had made, and before they where even done talking most of it was cleaned up and one could hardly tell if anything had happened there just a few short moments ago. As the talk about jettisoning and a vote the Waddle-dee's looked at the others for the moment then one started to write on a notepad that another Waddle-dee rushed in with and as that was going on a few others were looking around for anymore damage, while a few more moved the sword away from Tanaka so they couldn't try anything with it. Finally the Waddle-dee with the notepad held it up "The danger is passed, the threat is no longer a threat, why eject? if they are willing to work and help the ship then let them, but then they have to answer to the captain from now on We say don't eject them" the waddle-dee's not busy all nodded. The Waddle-dee's vote to not Eject Tanaka
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| Subject: Re: [Chapter #1.2.3 - Devious Troubles/Libertaria Landing] | |
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