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Persona :: New Arcana
Welcome to Persona :: New Arcana! A Persona RPG site!
Welcome to New Arcana!
Welcome, Welcome! You've probably guessed by now, but this is a text-based Persona RPG site for Atlus fans, by Atlus fans. If you're new to Shin Megami Tensei, this place can still be for you, so no need to dash towards the doors! Your first stop should be the introduction board so we can introduce ourselves. Then right after that, feel free to go through our vital information to get a good feel of the site. We hope you enjoy your stay, and if you have any questions don't hesitate to post them here. Ciao!
Shin Megami Tensei and Persona belong to ATLUS. We own nothing, and have simply used their data to create a world of our own. They are the true geniuses behind the scenes.
Theodore took a few steps back when Tanaka started to glow and whirring. The five-meter distance doubled. "What's happening!?" he asked, he knew when Tanaka started to blabber some computer language. This is it, it's time to fight.
When Beelzubed tried to used charm on them, he braced for the attack. "Hmm... nothing happened. Am I unaffected?" he looked around and discovered that some of his allies are affected. If they can't move, Theodore has to act now. "I summon you, Icarus!" he called his persona which materialized and flew up in the air. Icarus spread his wings and closed it instantly which caused a wind shockwave that will hit Tanaka.
Stats:
Current Plug: Icarus Arcana: Tower Arcana Strength: Users have a latent 10% boost in damage resistance against physical-based attacks (this is separate from the PEnd stat) and a 10% boost to their Ppstr stat.
Skill 1: Kill Rush | Inflicts a small amount of Strike damage up to 2 times to one enemy. | 8% HP | Tier 1 Skill 2: Bewilder | 25% chance of inflicting the Distress ailment to one enemy. 50% chance of landing a critical hit on the distressed enemy for the next 3 turns. | 5 SP | Tier 1 Skill 3: Garula | Inflicts a moderate amount of Wind damage to one enemy. | 6 SP | Tier 2
Action:
Garula | Inflicts a moderate amount of Wind damage to one enemy. | 6 SP | Tier 2
22 + 50% = 33 Wind Damage on Tanaka
miss on 1,3,5,7,9,4
Random number (1,10) :
8
Battle Strengths and Weaknesses:
—Strength Name: Self-Taught Boxer —Description: Theodore thought that he should match his brains with brawn so he can protect himself when needed. So, he taught himself boxing. However, he considers himself an amateur. (15% boost to dexterity)
—Strength Name: Good Footwork —Description: To match his boxing skills is his footwork, a good boxer needs to have good footwork as well. After all, you can't punch if you keep on tripping. (15% luck boost)
—Weakness Name: Amateur Hour —Description: As an amateur boxer, he gets nervous A LOT during battles. He can't seem to keep his composure and it can get worse. (10% more vulnerable to fear inflicting skills)
—Weakness Name: Too Tired to Keep Up —Description: When he loses the battle, he is gonna lose it as he gets too tired and unmotivated to win it. (15% damage decrease at 30% health)
Just like Johnny called it Tanaka-Chan attacks! He was just shaking his head at this scammer A.I "Why is everyone we encounter in this universe jumps to violence!?!?" Johnny just placed his hand on his face and began to sigh a little as he called forth his Persona Plug which protected him from Tanaka-chan's Boobies "Come Forth Namtar!" The Order Persona's blue aura flared up as it was summoned onto the field.
Namtar looked angry at Red Headed Drone as it opened it's mouth a little to reveal some fumes coming out of it, However it didn't attack rather it wrapped Johnny in vines in an attempt to defend it's user, Johnny could see the spirit like vines on his Guitar body it felt surprisingly loose-fitting, so he was still able to move freely like before "Just try me, Tanaka." Johnny was bracing himself for whatever this A.I had in store for the party.
Action:
Using Rakukaja onself - Increases Defenses by 30% for 5 turns thanks to both the Aeon Arcana's boost and Johnny's character Strength
—Strength Name: Go Johnny Go —Description: Johnny is the type of person who gives his all during his performances.
Persona Appearance: (What your Persona looks like. It should relatively be not human in appearance.) A 177 cm tall purple dragon creature with a snake-like body resembling that of a jungle vine. red & orbs surrounding its body often acting as joints for its body parts with blue veins appearing throughout its body which seems to connect back into its head. The head has two horns that reach up to 30 inches.
Persona Background: Namtar is a minor god in Mesopotamian Mythology said to be the god of death and messenger of An, Ereshkigal, and Nergal. Namtar was considered responsible for diseases and pests and was said to command over 60 diseases in the form of little demons that could penetrate any part of the body. There were offerings made to him by mortals so they can avoid these diseases with these beliefs spreading to Assyrians and Babylonians after they conquered them. In other writing, Namtar is likened to the modern-day concept of the Grim Reaper Namtar is responsible for cursing Ishtar with 60 different diseases while she descended to the underworld.
Arcana Boost: Pros: Buffs and debuffs last for 1 turn longer on the users.
Strengths:Ailments, Wind
Weakness:Ice, Strike
Skill 1: Garu | Inflicts a small amount of Wind damage to one enemy. | 3 SP | Tier 1 (Unlocked immediately; Must be a Tier 1 skill or lower; Gain 19 HP and SP, 4 in all other stats, 4 to distribute) Skill 2: Hindering Gust | 10% (20% with single target skills) chance of inflicting a wind based ailment with each Garu skill used. Not effective against opponents that are strong/block/ etc Wind. Adds 20% chance of miss towards the opponent's next attack. In PvS this translates to a lower visibility thanks to wind in someone's eyes, and can cause aiming problems. Effects do not stack. | Passive | Tier 1 (Unlocked immediately; Must be a Tier 1 skill or lower; Gain 19 HP and SP, 4 in all other stats, 4 to distribute) Skill 3: Rakukaja | Raises one ally's Defense by 30% for 3 turns. | 6 SP | Tier 2 (Unlocked immediately; Must be a Tier 2 skill or lower; Gain 19 HP and SP, 4 in all other stats, 4 to distribute) Skill 4: Poison Mist | 25% chance of inflicting the Poison ailment to all enemies. Poison does constant 15% damage to enemy's current health. | 10 SP | Tier 2 (Must have used this Persona Plug 5 times in PvS combat; Must be a Tier 2 skill or lower; Gain 19 HP and SP, 4 in all other stats, 4 to distribute) Skill 5: (Must have used this Persona Plug an additional 10 times in PvS combat or used its Fusion Attack one time in total; Must be a Tier 2 skill or lower; Gain 19 HP and SP, 4 in all other stats, 4 to distribute) Skill 6: (This skill is unlocked by upgrading the Plug to Level 2; Must be a Tier 2 skill or lower; Gain 20 HP and SP, 5 in all other stats, 7 to distribute) Skill 7: (This skill is unlocked by upgrading the Plug to Level 2; Must have used this Persona Plug an additional 15 times in PvS combat or used its Fusion Attack three times in total; Must be a Tier 3 skill or lower; Must be a Tier 3 skill or lower; Gain 20 HP and SP, 5 in all other stats, 7 to distribute) Skill 8: (This skill is unlocked by upgrading the Plug to Level 2; Must have used this Persona Plug an additional 15 times in PvS combat or raised a Social Link/Global Social Link of the appropriate Arcana once; Must be a Tier 3 skill or lower; Gain 20 HP and SP, 5 in all other stats, 7 to distribute)
Class ability Fusion Attack Name: Polluted Gust Cannon Persona Name: Namtar Type of Damage: Wind Description: Namtar takes a deep breath while the orbs on his body turn purple after about 4 seconds Namter releases a tornado with poison particles in it. Polluted Gust Cannon deals tier 3 wind damage to all enemies with a 25% chance of poisoning them.
Persona Background: A demonic being described in ancient human texts. As the male counterpart of Succubus, they too are associated with sexual acts and seem to bear similarities to the concept of sleep paralysis and the Sleep Paralysis Demon as well.
Arcana Boost: +10% to Buffs and Debuffs
Strength: Pierce Weakness: Gun
Skill 1: Double Fangs | Inflicts a small amount of Pierce damage twice to one enemy. | 8% HP | Tier 1 (Unlocked immediately; Must be a Tier 1 skill or lower; Gain 23 HP and SP, 8 in all other stats, 8 to distribute) Skill 2: Dormina | 25% chance of inflicting the Sleep ailment to one enemy. Fall asleep and recover 5% HP/SP per turn for three turns. Next attack will cause the target to awaken and damage inflicted is boosted by 50%. | 5 SP | Tier 1 (Unlocked immediately; Must be a Tier 1 skill or lower; Gain 23 HP and SP, 8 in all other stats, 8 to distribute) Skill 3: Foul Breath | Increases an enemy's susceptibility to ailments and light/dark spells by 25% for three turns. | 8 SP | Tier 2 (Unlocked immediately; Must be a Tier 2 skill or lower; Gain 23 HP and SP, 8 in all other stats, 8 to distribute) Skill 4: Sleep Boost | Increases odds of instilling Sleep by 25% | Passive | Tier 2 (Must have used this Persona Plug 10 times in PvS combat; Must be a Tier 2 skill or lower; Gain 23 HP and SP, 8 in all other stats, 8 to distribute)
Skill 5: Tempest Slash | Inflicts a large amount of Slash damage up to 2 times to one enemy. | 18% HP | Tier 3 (This skill is unlocked by upgrading the Plug to Level 2; Must be a Tier 3 skill or lower; Gain 24 HP and SP, 9 in all other stats, 9 to distribute, 2 to Lk) Skill 6: Suspended Dream | Decreases one enemy’s Defense by 40%. If the target is afflicted with Sleep or Charm, doubles the power of the user’s next used physical attack. | 18 SP | Tier 3 (This skill is unlocked by upgrading the Plug to Level 2; Must have used this Persona Plug an additional 15 times in PvS combat; Must be a Tier 3 skill or lower; Gain 24 HP and SP, 9 in all other stats, 9 to distribute, 2 to Lk)
Special Ability Name: Sullied Soul Description: The fusion between you and this Chaos Persona Plug. When using this, your Chaos Persona Plug overwhelms the reality of your soul, corrupting it and temporarily transforming you into a higher being, but destabilizing your existence as a result. Once this is done, you take on a more otherworldly appearance thanks to being possessed by your Chaos Persona Plug and your current stats are doubled. This form lasts for three turns, and once it is over you revert back to your original form and your stats are halved (rounded down) for the remainder of the topic or until your Module and existence are recalibrated. This Special Ability can be used as many times as you want but the stat reduction stacks. [This Ability evolves into Tainted Soul upon reaching Level 3].
Possessed Form Name: Justass Guitar Persona Name: Incubus Possessed Form Appearance:
Appearance:
Description: [What happens when you transform? How does it occur? Does anything else significant change with your character other than appearance?] The Incubus smiles as he grabs Johnny's guitar body and starts melting into it causing Johnny's Guitar body to transform into devil-like wings with Johnny's heart monitor becomes the eyes on the wings. The eyes on the wings change colour depending on Johnny's health. Johnny's shriveled body becomes an attractive body (By Human standards) Complete with Hollywood abs with some scars across his body and Johnny's Latex suit becomes black jeans he has no shirt so he gets cold in this form.
Aryll watched as everyone around him prepared for battle, the AI in the drone body activating her plug and module, tightening the grip on his weapon and taking a step or two back as she started whirring audibly.
Unfortunately, Aryll didn't realize everyone was looking away from the drone until it was too late. As he and Tanaka made eye-contact, if only for a brief moment, a tight feeling he couldn't quite place swelled in his chest. His face became a blank, emotionless mask and his eyes faded to a darker gray monochrome, fixed on his allies as he turned towards them.
[spoiler="Action"]
Random number (1,3) :
2
1 = Johnny 2 = Theo 3 = Waddle-dees, hitting for 25 slash damage
With the battle starting and The enemy already using an attack on the group the Waddle-dee's took to action, their little Noddy Buddies suddenly appearing in front of each Waddle-dee, blocking their sight of Tanaka as she tried to charm them all, so they didn't see a thing, then the Waddle-dee's scooted out from behind the Noddys and directed the attack at the enemy.
The little Puff balls on the sleeping caps of the Noddy's suddenly seemed to go extra fuzzy and launched the little needle like projectiles at their target all while the Noddys continued to sleep
Action:
Attacking Tanaka with Dream Needle | Inflicts moderate Gun damage to one foe with a 25% chance to cause the opponent to fall asleep. (They will recover 5% HP/SP for three turns, but they cannot act and the next physical or dexterity attack will do 50% extra damage and wake them up). | 17% HP | Tier 2
For 175 Gun Damage
Miss on 1
Random number (1,10) :
6
Crit on 4,5
Random number (1,10) :
8
40% Chance to cause Sleep Enemy resistance to high
Blocks: Light, Dark Resists: Earth Weak: Ice Arcana Boost: 25% boost to all skills (including Buff/Debuff, Ailment and Healing) used while the user’s Special Ability is active (affects Fusion Attack)
Spring’s Bounty | Baby chicks appear across the battlefield, restoring 3% SP to all allies whenever the user uses a Recovery skill | Passive | Tier 2 Hop On | Increases success rate of evading Physical attacks by 30% [PvS Exclusive] | Passive | Tier 3 Divine Grace | Healing spells recover 50% more HP | Passive | Tier 3
Slogutis:
Strengths: Ice Weaknesses: Slash Arcana Boost:Users have a latent 10% boost in damage resistance against physical-based attacks (this is separate from the PEnd stat) and a 10% boost to their Ppstr stat
Crying out loud | Enemies inflicted with despair lose 5% more SP. | Passive | Tier 2 What can we do against that? | Physical attacks deal 15% more damage towards targets that are inflicted with Despair | Passive | Tier 3
OD Drains: Dark OD Strengths: None OD Weaknesses: Fire, Earth Arcana Boost:Users have a 15% more chance of causing Ailments.
Shhh My Child | The Sleep ailment now lasts for 5 turns instead of 3 turns | Passive | Tier 2 Invigorate 2 | Recovers 5 SP on each user turn | Passive | Tier 2
OD Counter | 10% chance of repelling Physical attacks | Passive | Tier 1
Skills:
Eostre:
Skill 1: Mediarama | Recovers a moderate amount of HP (40%) to all allies. | 16 SP | Tier 2
Skill 2: Eggshell Grenade | Inflicts a Large amount of Strike and Light damage to a single enemy. 20% chance to reduce that target’s Agility by 20% for 3 turns. 20% Chance to inflict Searing Burn to that target for 3 turns. | 22% HP | Tier 3
Skill 3: Spring’s Bounty | Baby chicks appear across the battlefield, restoring 3% SP to all allies whenever the user uses a Recovery skill. | Passive | Tier 2
Skill 4: Hop On | Increases success rate of evading Physical attacks by 30% [PvS Exclusive] | Passive | Tier 3
Skill 5: Divine Grace | Healing spells recover 50% more HP | Passive | Tier 3
Slogutis Skills:
Skill 1: Crying out loud | Enemies inflicted with despair lose 5% more SP. | Passive | Tier 2
Skill 2: Abysmal Surge | 25% chance of inflicting the Despair ailment to all enemies. Enemy will lose 15% SP per turn for three turns. | 10 SP | Tier 2
Skill 3: What can we do against that? | Physical attacks deal 15% more damage towards targets that are inflicted with Despair | Passive | Tier 3
SPD Skills:
Skill 1: Stagnant Air | Increases all allies' and enemies' susceptibility to ailments and light/dark spells by 20% for three turns. | 5 SP | Tier 1
Skill 2: Dormina | 25% chance of inflicting the Sleep ailment to one enemy. Fall asleep and recover 5% HP/SP per turn for three turns. Next attack will cause the target to awaken and damage inflicted is boosted by 50%. | 5 SP | Tier 1
Skill 3: Shhh My Child | The Sleep ailment now lasts for 5 turns instead of 3 turns | Passive | Tier 2
Skill 4: Invigorate 2 | Recovers 5 SP on each user turn | Passive | Tier 2
Skill 5: Dream Needle | Inflicts moderate Gun damage to one foe with a 25% chance to cause the opponent to fall asleep. (They will recover 5% HP/SP for three turns, but they cannot act and the next physical or dexterity attack will do 50% extra damage and wake them up). | 17% HP | Tier 2
OD skills Skill 1: Counter | 10% chance of repelling Physical attacks | Passive | Tier 1 (Unlocked) Skill 2: Enradi | Removes Rage from one ally. | 5 SP | Tier 1 (Unlocked) Skill 3: Rakunda | Lowers one enemy's Defense by 30% for 3 turns. | 6 SP | Tier 2 (Unlocked) Skill 4: Eternal Rest | Instantly kills all NPC (Generic Shadows) targets who are suffering from the Sleep ailment (unavoidable). PCs are dealt 50% damage to their current health if suffering from Sleep. | 15 SP | Tier 2 (Unlocked) OD Skill 5: Eiga | Inflicts a moderate amount of Dark damage to one enemy | 6 SP | Tier 2 (Unlocked)
After the Waddle-Dees' attack, the Beelzebub Persona emerged, draining some life energy from them with its mosquito stinger.
"We're starting an auction in here! Currently on bid: your safety, starting at 250 Vc! Tanaka Loans and Services are open for business as well and here are the contracts. Don't forget to not read the fine print!"
Battle Music:
Tanaka-chan, Level 13:
>Life Drain | Drains 30 HP from one enemy. | 3 SP | Tier 2 - on Waddle Dees
---
>Sickly Auction | Offers all enemies to bid any amount of Vc equal to or above 250 Vc on their turn. All enemies except the enemies that have offered the highest bid will be dealt a moderate (Tier 2) amount of Almighty Ailment damage at the start of the user’s next turn. The ones who bid the least amount will be dealt moderate Almighty Ailment damage twice instead. User keeps all the bids. | 25 SP | Tier 2 - will do 54 Almighty Ailment damage up to two times
>Loan Shark | Enemies can always enter a debt with the user if they cannot pay the cost for one of user’s skills. The debt equals double the price that had to be paid. ??? | Passive | Tier 3
Passives >Loan Shark | Enemies can always enter a debt with the user if they cannot pay the cost for one of user’s skills. The debt equals double the price that had to be paid. ??? | Passive | Tier 3
Yoshio
Posts : 625 Join date : 2018-06-04 Age : 23 Location : United States
"Hey! easy there buddy!" Theodore was shocked when an ally hit him. When he looked at his eyes, Theodore knew that the person is not himself right now. "Uh... We need someone to snap him out of it before he kills somebody" he said before turning back towards Tanaka, who started an auction, in the middle of a battle? "This might be a fun game..." he muttered to himself. "But I don't really have any money..." he added.
However, Tanaka provided a loan service. But, Theodore is having second thoughts of using it despite the risk that his life might be on the line. "Fucking hell..." he can't risk it, it's a gamble. This game is a gamble between life and death. So, Theo might as well play along. Plus, if they did kill her after this. There will be no debt to worry about, right?
"Okay! he shouted. "I'm bidding a 250 on loan!" he shouted, he can't risk his life but, he doesn't want anyone to die right now as well. So, Theo's idea is to tie the bids! "Everyone, let's all try to tie the bids!" he shouted. Theo hopes that they get his idea as well and follow his lead. If anyone would bid higher than that, well it's a risk that Theo has to take: Trust or get betrayed. Icarus flew and circled around Tanaka which generated a gust around her, doing wind damage.
Stats:
Current Plug: Icarus Arcana: Tower Arcana Strength: Users have a latent 10% boost in damage resistance against physical-based attacks (this is separate from the PEnd stat) and a 10% boost to their Ppstr stat.
Skill 1: Kill Rush | Inflicts a small amount of Strike damage up to 2 times to one enemy. | 8% HP | Tier 1 Skill 2: Bewilder | 25% chance of inflicting the Distress ailment to one enemy. 50% chance of landing a critical hit on the distressed enemy for the next 3 turns. | 5 SP | Tier 1 Skill 3: Garula | Inflicts a moderate amount of Wind damage to one enemy. | 6 SP | Tier 2
Action:
Loans and bid 250 VC
Skill 3: Garula | Inflicts a moderate amount of Wind damage to one enemy. | 6 SP | Tier 2
22 + 50% = 33 Wind Damage to Tanaka
miss on 1,2,5,6,9,10
Random number (1,10) :
1
Battle Strengths and Weaknesses:
—Strength Name: Self-Taught Boxer —Description: Theodore thought that he should match his brains with brawn so he can protect himself when needed. So, he taught himself boxing. However, he considers himself an amateur. (15% boost to dexterity)
—Strength Name: Good Footwork —Description: To match his boxing skills is his footwork, a good boxer needs to have good footwork as well. After all, you can't punch if you keep on tripping. (15% luck boost)
—Weakness Name: Amateur Hour —Description: As an amateur boxer, he gets nervous A LOT during battles. He can't seem to keep his composure and it can get worse. (10% more vulnerable to fear inflicting skills)
—Weakness Name: Too Tired to Keep Up —Description: When he loses the battle, he is gonna lose it as he gets too tired and unmotivated to win it. (15% damage decrease at 30% health)
"That can't be good." Johnny chalked up Ayrll's current state to the effect of Tanaka's plug, this doesn't bode well at all, while Namtar could protect Johnny from her skills the others won't be as fortunate, as he saw Aryll effectively-being controlled by Tanaka. "Come on buddy you need to snap out of it." ok so Tanaka can brainwash people and Johnny has yet to see Tanaka use electricity, at least things haven't escalated yet.
Just as Johnny was ready to play a tune to buff the party but then Takana started a bidding war. Well that escalated quickly, Johnny looked to the only other person making a bid, poor Theo had to take out a loan with him shouting his plan out to the rest of the party. "Alright then buddy, I got your back. I also bid 250 VC." Johnny was thankful he didn't blow all of his money on items and plugs and decided to save some as this would be rather useful in this fight.
After the bidding was done Johnny would play a small riff on his Guitar body and sang a bit as he summoned his persona "Goooo NAMTARRRR!!!!" The Dragon-like persona revealed itself once more and started to coil around Theo placing vines around his body similar to Johnny, Theo however will have no problem moving in with these vines on him, it would be like wearing an article of clothing. Johnny hopes that Namtar's vines will protect Theo from attacks for a little bit. "I need to find a better way of doing this." Yeah one at time isn't really good enough for Johnny, but Johnny turned his attention to Tanaka hoping the others will follow Theo and his example.
Action:
Bidding 250 VC & Using Rakukaja on Theo - Increases Defenses by 30% for 4 turns thanks to Johnny's character Strength
—Strength Name: Go Johnny Go —Description: Johnny is the type of person who gives his all during his performances.
Persona Appearance: (What your Persona looks like. It should relatively be not human in appearance.) A 177 cm tall purple dragon creature with a snake-like body resembling that of a jungle vine. red & orbs surrounding its body often acting as joints for its body parts with blue veins appearing throughout its body which seems to connect back into its head. The head has two horns that reach up to 30 inches.
Persona Background: Namtar is a minor god in Mesopotamian Mythology said to be the god of death and messenger of An, Ereshkigal, and Nergal. Namtar was considered responsible for diseases and pests and was said to command over 60 diseases in the form of little demons that could penetrate any part of the body. There were offerings made to him by mortals so they can avoid these diseases with these beliefs spreading to Assyrians and Babylonians after they conquered them. In other writing, Namtar is likened to the modern-day concept of the Grim Reaper Namtar is responsible for cursing Ishtar with 60 different diseases while she descended to the underworld.
Arcana Boost: Pros: Buffs and debuffs last for 1 turn longer on the users.
Strengths:Ailments, Wind
Weakness:Ice, Strike
Skill 1: Garu | Inflicts a small amount of Wind damage to one enemy. | 3 SP | Tier 1 (Unlocked immediately; Must be a Tier 1 skill or lower; Gain 19 HP and SP, 4 in all other stats, 4 to distribute) Skill 2: Hindering Gust | 10% (20% with single target skills) chance of inflicting a wind based ailment with each Garu skill used. Not effective against opponents that are strong/block/ etc Wind. Adds 20% chance of miss towards the opponent's next attack. In PvS this translates to a lower visibility thanks to wind in someone's eyes, and can cause aiming problems. Effects do not stack. | Passive | Tier 1 (Unlocked immediately; Must be a Tier 1 skill or lower; Gain 19 HP and SP, 4 in all other stats, 4 to distribute) Skill 3: Rakukaja | Raises one ally's Defense by 30% for 3 turns. | 6 SP | Tier 2 (Unlocked immediately; Must be a Tier 2 skill or lower; Gain 19 HP and SP, 4 in all other stats, 4 to distribute) Skill 4: Poison Mist | 25% chance of inflicting the Poison ailment to all enemies. Poison does constant 15% damage to enemy's current health. | 10 SP | Tier 2 (Must have used this Persona Plug 5 times in PvS combat; Must be a Tier 2 skill or lower; Gain 19 HP and SP, 4 in all other stats, 4 to distribute) Skill 5: (Must have used this Persona Plug an additional 10 times in PvS combat or used its Fusion Attack one time in total; Must be a Tier 2 skill or lower; Gain 19 HP and SP, 4 in all other stats, 4 to distribute) Skill 6: (This skill is unlocked by upgrading the Plug to Level 2; Must be a Tier 2 skill or lower; Gain 20 HP and SP, 5 in all other stats, 7 to distribute) Skill 7: (This skill is unlocked by upgrading the Plug to Level 2; Must have used this Persona Plug an additional 15 times in PvS combat or used its Fusion Attack three times in total; Must be a Tier 3 skill or lower; Must be a Tier 3 skill or lower; Gain 20 HP and SP, 5 in all other stats, 7 to distribute) Skill 8: (This skill is unlocked by upgrading the Plug to Level 2; Must have used this Persona Plug an additional 15 times in PvS combat or raised a Social Link/Global Social Link of the appropriate Arcana once; Must be a Tier 3 skill or lower; Gain 20 HP and SP, 5 in all other stats, 7 to distribute)
Class ability Fusion Attack Name: Polluted Gust Cannon Persona Name: Namtar Type of Damage: Wind Description: Namtar takes a deep breath while the orbs on his body turn purple after about 4 seconds Namter releases a tornado with poison particles in it. Polluted Gust Cannon deals tier 3 wind damage to all enemies with a 25% chance of poisoning them.
Persona Background: A demonic being described in ancient human texts. As the male counterpart of Succubus, they too are associated with sexual acts and seem to bear similarities to the concept of sleep paralysis and the Sleep Paralysis Demon as well.
Arcana Boost: +10% to Buffs and Debuffs
Strength: Pierce Weakness: Gun
Skill 1: Double Fangs | Inflicts a small amount of Pierce damage twice to one enemy. | 8% HP | Tier 1 (Unlocked immediately; Must be a Tier 1 skill or lower; Gain 23 HP and SP, 8 in all other stats, 8 to distribute) Skill 2: Dormina | 25% chance of inflicting the Sleep ailment to one enemy. Fall asleep and recover 5% HP/SP per turn for three turns. Next attack will cause the target to awaken and damage inflicted is boosted by 50%. | 5 SP | Tier 1 (Unlocked immediately; Must be a Tier 1 skill or lower; Gain 23 HP and SP, 8 in all other stats, 8 to distribute) Skill 3: Foul Breath | Increases an enemy's susceptibility to ailments and light/dark spells by 25% for three turns. | 8 SP | Tier 2 (Unlocked immediately; Must be a Tier 2 skill or lower; Gain 23 HP and SP, 8 in all other stats, 8 to distribute) Skill 4: Sleep Boost | Increases odds of instilling Sleep by 25% | Passive | Tier 2 (Must have used this Persona Plug 10 times in PvS combat; Must be a Tier 2 skill or lower; Gain 23 HP and SP, 8 in all other stats, 8 to distribute)
Skill 5: Tempest Slash | Inflicts a large amount of Slash damage up to 2 times to one enemy. | 18% HP | Tier 3 (This skill is unlocked by upgrading the Plug to Level 2; Must be a Tier 3 skill or lower; Gain 24 HP and SP, 9 in all other stats, 9 to distribute, 2 to Lk) Skill 6: Suspended Dream | Decreases one enemy’s Defense by 40%. If the target is afflicted with Sleep or Charm, doubles the power of the user’s next used physical attack. | 18 SP | Tier 3 (This skill is unlocked by upgrading the Plug to Level 2; Must have used this Persona Plug an additional 15 times in PvS combat; Must be a Tier 3 skill or lower; Gain 24 HP and SP, 9 in all other stats, 9 to distribute, 2 to Lk)
Special Ability Name: Sullied Soul Description: The fusion between you and this Chaos Persona Plug. When using this, your Chaos Persona Plug overwhelms the reality of your soul, corrupting it and temporarily transforming you into a higher being, but destabilizing your existence as a result. Once this is done, you take on a more otherworldly appearance thanks to being possessed by your Chaos Persona Plug and your current stats are doubled. This form lasts for three turns, and once it is over you revert back to your original form and your stats are halved (rounded down) for the remainder of the topic or until your Module and existence are recalibrated. This Special Ability can be used as many times as you want but the stat reduction stacks. [This Ability evolves into Tainted Soul upon reaching Level 3].
Possessed Form Name: Justass Guitar Persona Name: Incubus Possessed Form Appearance:
Appearance:
Description: [What happens when you transform? How does it occur? Does anything else significant change with your character other than appearance?] The Incubus smiles as he grabs Johnny's guitar body and starts melting into it causing Johnny's Guitar body to transform into devil-like wings with Johnny's heart monitor becomes the eyes on the wings. The eyes on the wings change colour depending on Johnny's health. Johnny's shriveled body becomes an attractive body (By Human standards) Complete with Hollywood abs with some scars across his body and Johnny's Latex suit becomes black jeans he has no shirt so he gets cold in this form.
Subject: Re: [Chapter #1.2.3 - Devious Troubles/Libertaria Landing] Sat Sep 19, 2020 11:55 am
As both Johnny and Theodore spoke to him Aryll felt a dim thought bubble to the surface of his muddled mind. Hmmmm, he thought to himself. Aren't these people my allies? He shook his head, mechanical brain driving out the trance that Tanaka-chan had imposed. "S-sorry about that..."
As Aryll prepared to re-summon his persona and do battle with Tanaka Johnny yelled out something about a bid - the concept of an auction he understood, and he could assume that Tanaka-chan was offering something that the party wanted. Theo had shouted about something involving trying to bid on the auction, and so Aryll proffered some of the funds he had received only just a few hours ago. "...I'll also bid 250 VC." He murmured. He didn't know why they were giving their money to the enemy, but He'd trust Johnny's judgement on this one.
After this, Aryll turned to face Tanaka and invoking the module on his wrist, Nihil coming into being beside him as he spoke aloud: "Summoning persona!" The persona launched a blast of frigid energy towards the red-headed drone.
Action:
Bidding 250 VC on auction and attacking Tanaka-chan with Bufala for 59 ice damage (34 + 17 = 51 + 15% = 59)
(Miss on 1,2,3 and 8,9,10)
Random number (1,10) :
3
Stats:
HP: 176 SP: 156 (-6 = 150) PEnd: 24% MEnd: 24% Ppstr: 24 Pmstr: 34 Dex: 22 Lk: 38 Current Loaded Plug(s): Nihil Passives: +15% to dexterity attack damage +15% luck -10% to PEnd
As the energy was drained out of the little waddle-dee's, they evacuated the injured and they were replaced with more Waddle-dee's ready to fight, the ones joining also brought a notepad and as Tanaka made the offer for a Bid and Theo and Johnny both made aware what was going on the Waddle-dee wrote down on the notepad "We bid 250" the sign said before the Waddle-dee's launched an attack. All of them suddenly surging forward and Smacking Tanaka with their Parasols
Blocks: Light, Dark Resists: Earth Weak: Ice Arcana Boost: 25% boost to all skills (including Buff/Debuff, Ailment and Healing) used while the user’s Special Ability is active (affects Fusion Attack)
Spring’s Bounty | Baby chicks appear across the battlefield, restoring 3% SP to all allies whenever the user uses a Recovery skill | Passive | Tier 2 Hop On | Increases success rate of evading Physical attacks by 30% [PvS Exclusive] | Passive | Tier 3 Divine Grace | Healing spells recover 50% more HP | Passive | Tier 3
Slogutis:
Strengths: Ice Weaknesses: Slash Arcana Boost:Users have a latent 10% boost in damage resistance against physical-based attacks (this is separate from the PEnd stat) and a 10% boost to their Ppstr stat
Crying out loud | Enemies inflicted with despair lose 5% more SP. | Passive | Tier 2 What can we do against that? | Physical attacks deal 15% more damage towards targets that are inflicted with Despair | Passive | Tier 3
OD Drains: Dark OD Strengths: None OD Weaknesses: Fire, Earth Arcana Boost:Users have a 15% more chance of causing Ailments.
Shhh My Child | The Sleep ailment now lasts for 5 turns instead of 3 turns | Passive | Tier 2 Invigorate 2 | Recovers 5 SP on each user turn | Passive | Tier 2
OD Counter | 10% chance of repelling Physical attacks | Passive | Tier 1
Skills:
Eostre:
Skill 1: Mediarama | Recovers a moderate amount of HP (40%) to all allies. | 16 SP | Tier 2
Skill 2: Eggshell Grenade | Inflicts a Large amount of Strike and Light damage to a single enemy. 20% chance to reduce that target’s Agility by 20% for 3 turns. 20% Chance to inflict Searing Burn to that target for 3 turns. | 22% HP | Tier 3
Skill 3: Spring’s Bounty | Baby chicks appear across the battlefield, restoring 3% SP to all allies whenever the user uses a Recovery skill. | Passive | Tier 2
Skill 4: Hop On | Increases success rate of evading Physical attacks by 30% [PvS Exclusive] | Passive | Tier 3
Skill 5: Divine Grace | Healing spells recover 50% more HP | Passive | Tier 3
Slogutis Skills:
Skill 1: Crying out loud | Enemies inflicted with despair lose 5% more SP. | Passive | Tier 2
Skill 2: Abysmal Surge | 25% chance of inflicting the Despair ailment to all enemies. Enemy will lose 15% SP per turn for three turns. | 10 SP | Tier 2
Skill 3: What can we do against that? | Physical attacks deal 15% more damage towards targets that are inflicted with Despair | Passive | Tier 3
SPD Skills:
Skill 1: Stagnant Air | Increases all allies' and enemies' susceptibility to ailments and light/dark spells by 20% for three turns. | 5 SP | Tier 1
Skill 2: Dormina | 25% chance of inflicting the Sleep ailment to one enemy. Fall asleep and recover 5% HP/SP per turn for three turns. Next attack will cause the target to awaken and damage inflicted is boosted by 50%. | 5 SP | Tier 1
Skill 3: Shhh My Child | The Sleep ailment now lasts for 5 turns instead of 3 turns | Passive | Tier 2
Skill 4: Invigorate 2 | Recovers 5 SP on each user turn | Passive | Tier 2
Skill 5: Dream Needle | Inflicts moderate Gun damage to one foe with a 25% chance to cause the opponent to fall asleep. (They will recover 5% HP/SP for three turns, but they cannot act and the next physical or dexterity attack will do 50% extra damage and wake them up). | 17% HP | Tier 2
OD skills Skill 1: Counter | 10% chance of repelling Physical attacks | Passive | Tier 1 (Unlocked) Skill 2: Enradi | Removes Rage from one ally. | 5 SP | Tier 1 (Unlocked) Skill 3: Rakunda | Lowers one enemy's Defense by 30% for 3 turns. | 6 SP | Tier 2 (Unlocked) Skill 4: Eternal Rest | Instantly kills all NPC (Generic Shadows) targets who are suffering from the Sleep ailment (unavoidable). PCs are dealt 50% damage to their current health if suffering from Sleep. | 15 SP | Tier 2 (Unlocked) OD Skill 5: Eiga | Inflicts a moderate amount of Dark damage to one enemy | 6 SP | Tier 2 (Unlocked)
Tanaka smirked as Theodore loaned money from her. As the bids came in, she shook her head as Beelzebub began glowing a green, healing aura, raising its hands up seductively. It then once again retaliated against Waddle-Dees with Life Drain.
"And that concludes the bids! Everyone has been let off the hook...for now. Keep the money flowing and we'll be excellent friends in no time! Let's start another round. Bidding starts at 250 Vc!"
Tanaka-chan, Level 13:
Auction 1 Results:
>Sickly Auction | Offers all enemies to bid any amount of Vc equal to or above 250 Vc on their turn. All enemies except the enemies that have offered the highest bid will be dealt a moderate (Tier 2) amount of Almighty Ailment damage at the start of the user’s next turn. The ones who bid the least amount will be dealt moderate Almighty Ailment damage twice instead. User keeps all the bids. | 25 SP | Tier 2 - nothing happened
>Loan Shark | Enemies can always enter a debt with the user if they cannot pay the cost for one of user’s skills. The debt equals double the price that had to be paid. Restores HP whenever user receives Vc equal to 10% of the received Vc. Loaned money is worth double. | Passive | Tier 3 - restores HP
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>Life Drain | Drains 30 HP from one enemy. | 3 SP | Tier 2 - on Waddle-Dees
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>Sickly Auction | Offers all enemies to bid any amount of Vc equal to or above 250 Vc on their turn. All enemies except the enemies that have offered the highest bid will be dealt a moderate (Tier 2) amount of Almighty Ailment damage at the start of the user’s next turn. The ones who bid the least amount will be dealt moderate Almighty Ailment damage twice instead. User keeps all the bids. | 25 SP | Tier 2 - will do 54 Almighty Ailment damage up to two times
Passives >Loan Shark | Enemies can always enter a debt with the user if they cannot pay the cost for one of user’s skills. The debt equals double the price that had to be paid. Restores HP whenever user receives Vc equal to 10% of the received Vc. Loaned money is worth double. | Passive | Tier 3
Yoshio
Posts : 625 Join date : 2018-06-04 Age : 23 Location : United States
OD Skill I: Regenerate 1 OD Skill II: Counter OD Skill III: Regenerate 2 OD Skill IV: Shuffle Time +1
Katz
Posts : 34 Join date : 2020-08-10
Subject: Re: [Chapter #1.2.3 - Devious Troubles/Libertaria Landing] Sun Sep 20, 2020 1:46 am
"It's okay bud, don't pressure yourself" Theo told Aryll. Theo is glad that he is back to himself again. When vines started to form an armor around him, he was shocked. "Not my sense of fashion but, I'll take it. Thank you!" Theo thanked Johnny. This armor might make him last a few more attacks.
"Nice job everyone!" Theo smiled when everyone followed his lead. Unfortunately, it seems that the money is nourishing Tanaka. She started another round, at this point, Theo's debt will be piling up unless they can defeat her. They have to risk not bidding this time. "This is too much! I am not bidding this time!" he shouted. "Go Icarus! Destroy her!"
Stats:
Current Plug: Icarus Arcana: Tower Arcana Strength: Users have a latent 10% boost in damage resistance against physical-based attacks (this is separate from the PEnd stat) and a 10% boost to their Ppstr stat.
Skill 1: Kill Rush | Inflicts a small amount of Strike damage up to 2 times to one enemy. | 8% HP | Tier 1 Skill 2: Bewilder | 25% chance of inflicting the Distress ailment to one enemy. 50% chance of landing a critical hit on the distressed enemy for the next 3 turns. | 5 SP | Tier 1 Skill 3: Garula | Inflicts a moderate amount of Wind damage to one enemy. | 6 SP | Tier 2
Action:
Garula | Inflicts a moderate amount of Wind damage to one enemy. | 6 SP | Tier 2
22 + 50% = 33 Wind Damage to Tanaka
miss on 5,6,7,8,9,10
Random number (1,10) :
4
Battle Strengths and Weaknesses:
—Strength Name: Self-Taught Boxer —Description: Theodore thought that he should match his brains with brawn so he can protect himself when needed. So, he taught himself boxing. However, he considers himself an amateur. (15% boost to dexterity)
—Strength Name: Good Footwork —Description: To match his boxing skills is his footwork, a good boxer needs to have good footwork as well. After all, you can't punch if you keep on tripping. (15% luck boost)
—Weakness Name: Amateur Hour —Description: As an amateur boxer, he gets nervous A LOT during battles. He can't seem to keep his composure and it can get worse. (10% more vulnerable to fear inflicting skills)
—Weakness Name: Too Tired to Keep Up —Description: When he loses the battle, he is gonna lose it as he gets too tired and unmotivated to win it. (15% damage decrease at 30% health)
"Oh what the fuck?" so Tanaka heals through the power of money? Great Great, Johnny would hope that everyone else is smart enough to not give money to this hack. Axis hunch was right this droid is con bot, Johnny felt cheated that's for sure "Yeah I am never going to see that VC again.... Great. I am not bidding anything, fuck it I will take the Bug cooties."
But it was not all doom and gloom just yet, Johnny gave a thumbs up to Theo after getting the thank you, Johnny would place his hands on the strings of his body once more as he summoned Namtar for an encore, Johnny started to sing "Third times the charm, here comes Namtarrr!" Namtar would appear once more as this time the persona would coil itself around Aryll as the same thing that happen to Theo would too happen to the ASSW, easy to move in Vines surround Ayrll's body which will protect him from oncoming attacks.
Action:
Using Rakukaja on Ayrll - Increases Defenses by 30% for 4 turns thanks to Johnny's character Strength
—Strength Name: Go Johnny Go —Description: Johnny is the type of person who gives his all during his performances.
Persona Appearance: (What your Persona looks like. It should relatively be not human in appearance.) A 177 cm tall purple dragon creature with a snake-like body resembling that of a jungle vine. red & orbs surrounding its body often acting as joints for its body parts with blue veins appearing throughout its body which seems to connect back into its head. The head has two horns that reach up to 30 inches.
Persona Background: Namtar is a minor god in Mesopotamian Mythology said to be the god of death and messenger of An, Ereshkigal, and Nergal. Namtar was considered responsible for diseases and pests and was said to command over 60 diseases in the form of little demons that could penetrate any part of the body. There were offerings made to him by mortals so they can avoid these diseases with these beliefs spreading to Assyrians and Babylonians after they conquered them. In other writing, Namtar is likened to the modern-day concept of the Grim Reaper Namtar is responsible for cursing Ishtar with 60 different diseases while she descended to the underworld.
Arcana Boost: Pros: Buffs and debuffs last for 1 turn longer on the users.
Strengths:Ailments, Wind
Weakness:Ice, Strike
Skill 1: Garu | Inflicts a small amount of Wind damage to one enemy. | 3 SP | Tier 1 (Unlocked immediately; Must be a Tier 1 skill or lower; Gain 19 HP and SP, 4 in all other stats, 4 to distribute) Skill 2: Hindering Gust | 10% (20% with single target skills) chance of inflicting a wind based ailment with each Garu skill used. Not effective against opponents that are strong/block/ etc Wind. Adds 20% chance of miss towards the opponent's next attack. In PvS this translates to a lower visibility thanks to wind in someone's eyes, and can cause aiming problems. Effects do not stack. | Passive | Tier 1 (Unlocked immediately; Must be a Tier 1 skill or lower; Gain 19 HP and SP, 4 in all other stats, 4 to distribute) Skill 3: Rakukaja | Raises one ally's Defense by 30% for 3 turns. | 6 SP | Tier 2 (Unlocked immediately; Must be a Tier 2 skill or lower; Gain 19 HP and SP, 4 in all other stats, 4 to distribute) Skill 4: Poison Mist | 25% chance of inflicting the Poison ailment to all enemies. Poison does constant 15% damage to enemy's current health. | 10 SP | Tier 2 (Must have used this Persona Plug 5 times in PvS combat; Must be a Tier 2 skill or lower; Gain 19 HP and SP, 4 in all other stats, 4 to distribute) Skill 5: (Must have used this Persona Plug an additional 10 times in PvS combat or used its Fusion Attack one time in total; Must be a Tier 2 skill or lower; Gain 19 HP and SP, 4 in all other stats, 4 to distribute) Skill 6: (This skill is unlocked by upgrading the Plug to Level 2; Must be a Tier 2 skill or lower; Gain 20 HP and SP, 5 in all other stats, 7 to distribute) Skill 7: (This skill is unlocked by upgrading the Plug to Level 2; Must have used this Persona Plug an additional 15 times in PvS combat or used its Fusion Attack three times in total; Must be a Tier 3 skill or lower; Must be a Tier 3 skill or lower; Gain 20 HP and SP, 5 in all other stats, 7 to distribute) Skill 8: (This skill is unlocked by upgrading the Plug to Level 2; Must have used this Persona Plug an additional 15 times in PvS combat or raised a Social Link/Global Social Link of the appropriate Arcana once; Must be a Tier 3 skill or lower; Gain 20 HP and SP, 5 in all other stats, 7 to distribute)
Class ability Fusion Attack Name: Polluted Gust Cannon Persona Name: Namtar Type of Damage: Wind Description: Namtar takes a deep breath while the orbs on his body turn purple after about 4 seconds Namter releases a tornado with poison particles in it. Polluted Gust Cannon deals tier 3 wind damage to all enemies with a 25% chance of poisoning them.
Persona Background: A demonic being described in ancient human texts. As the male counterpart of Succubus, they too are associated with sexual acts and seem to bear similarities to the concept of sleep paralysis and the Sleep Paralysis Demon as well.
Arcana Boost: +10% to Buffs and Debuffs
Strength: Pierce Weakness: Gun
Skill 1: Double Fangs | Inflicts a small amount of Pierce damage twice to one enemy. | 8% HP | Tier 1 (Unlocked immediately; Must be a Tier 1 skill or lower; Gain 23 HP and SP, 8 in all other stats, 8 to distribute) Skill 2: Dormina | 25% chance of inflicting the Sleep ailment to one enemy. Fall asleep and recover 5% HP/SP per turn for three turns. Next attack will cause the target to awaken and damage inflicted is boosted by 50%. | 5 SP | Tier 1 (Unlocked immediately; Must be a Tier 1 skill or lower; Gain 23 HP and SP, 8 in all other stats, 8 to distribute) Skill 3: Foul Breath | Increases an enemy's susceptibility to ailments and light/dark spells by 25% for three turns. | 8 SP | Tier 2 (Unlocked immediately; Must be a Tier 2 skill or lower; Gain 23 HP and SP, 8 in all other stats, 8 to distribute) Skill 4: Sleep Boost | Increases odds of instilling Sleep by 25% | Passive | Tier 2 (Must have used this Persona Plug 10 times in PvS combat; Must be a Tier 2 skill or lower; Gain 23 HP and SP, 8 in all other stats, 8 to distribute)
Skill 5: Tempest Slash | Inflicts a large amount of Slash damage up to 2 times to one enemy. | 18% HP | Tier 3 (This skill is unlocked by upgrading the Plug to Level 2; Must be a Tier 3 skill or lower; Gain 24 HP and SP, 9 in all other stats, 9 to distribute, 2 to Lk) Skill 6: Suspended Dream | Decreases one enemy’s Defense by 40%. If the target is afflicted with Sleep or Charm, doubles the power of the user’s next used physical attack. | 18 SP | Tier 3 (This skill is unlocked by upgrading the Plug to Level 2; Must have used this Persona Plug an additional 15 times in PvS combat; Must be a Tier 3 skill or lower; Gain 24 HP and SP, 9 in all other stats, 9 to distribute, 2 to Lk)
Special Ability Name: Sullied Soul Description: The fusion between you and this Chaos Persona Plug. When using this, your Chaos Persona Plug overwhelms the reality of your soul, corrupting it and temporarily transforming you into a higher being, but destabilizing your existence as a result. Once this is done, you take on a more otherworldly appearance thanks to being possessed by your Chaos Persona Plug and your current stats are doubled. This form lasts for three turns, and once it is over you revert back to your original form and your stats are halved (rounded down) for the remainder of the topic or until your Module and existence are recalibrated. This Special Ability can be used as many times as you want but the stat reduction stacks. [This Ability evolves into Tainted Soul upon reaching Level 3].
Possessed Form Name: Justass Guitar Persona Name: Incubus Possessed Form Appearance:
Appearance:
Description: [What happens when you transform? How does it occur? Does anything else significant change with your character other than appearance?] The Incubus smiles as he grabs Johnny's guitar body and starts melting into it causing Johnny's Guitar body to transform into devil-like wings with Johnny's heart monitor becomes the eyes on the wings. The eyes on the wings change colour depending on Johnny's health. Johnny's shriveled body becomes an attractive body (By Human standards) Complete with Hollywood abs with some scars across his body and Johnny's Latex suit becomes black jeans he has no shirt so he gets cold in this form.