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| Persona/Magatama Boost | |
| | Author | Message |
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Godai
Posts : 5994 Join date : 2013-10-06 Age : 30
| Subject: Persona/Magatama Boost Thu Apr 09, 2020 10:03 am | |
| >cap in stat boost >cap in how much negatives >cap in how many more positives per negatives >amount of boost increases per tier >tier persona starts out with a set amount, decided by their tier
ThanosToday at 8:03 AM ye some higher Tier personas (prolly going up to like Tier 8-10) are able to have like +3 to stats, but -2 to other stats per rank which could be nuts but hey, it's meant to be experimental too | |
| | | Godai
Posts : 5994 Join date : 2013-10-06 Age : 30
| Subject: Re: Persona/Magatama Boost Thu Apr 09, 2020 11:15 am | |
| - Tier Temp. Stat Bonuses:
Tier 1
- Rank 1: Start with +1 to allocate at base. Positive Stat Bonus maximum is 1.
- Rank 2: Gain another +1 to allocate at base, +2 total at base. Positive Stat Bonus maximum is 1.
- Rank 3: Gain another +1 to allocate at base, +3 total at base. Positive Stat Bonus maximum is 1.
- Rank 4: Gain another +1 to allocate at base, +4 total at base. Positive Stat Bonus maximum is 1.
- Rank 5: Gain another +1 to allocate at base, +5 total at base. Positive Stat Bonus maximum is 1.
- Rank 6: Gain another +1 to allocate at base, +6 total at base. Positive Stat Bonus maximum is 2.
- Rank 7: Gain another +1 to allocate at base, +7 total at base. Positive Stat Bonus maximum is 2.
- Rank 8: Gain another +1 to allocate at base, +8 total at base. Positive Stat Bonus maximum is 2.
Tier 2
- Rank 1: Start with +2 to allocate at base. Positive Stat Bonus maximum is 1.
- Rank 2: Gain another +1 to allocate at base, +3 total at base. Positive Stat Bonus maximum is 1.
- Rank 3: Gain another +1 to allocate at base, +4 total at base. Positive Stat Bonus maximum is 1.
- Rank 4: Gain another +1 to allocate at base, +5 total at base. Positive Stat Bonus maximum is 1.
- Rank 5: Gain another +1 to allocate at base, +6 total at base. Positive Stat Bonus maximum is 2.
- Rank 6: Gain another +1 to allocate at base, +7 total at base. Positive Stat Bonus maximum is 2.
- Rank 7: Gain another +1 to allocate at base, +8 total at base. Positive Stat Bonus maximum is 2.
- Rank 8: Gain another +1 to allocate at base, +9 total at base. Positive Stat Bonus maximum is 2.
Tier 3
- Rank 1: Start with +2 to allocate at base. Positive Stat Bonus maximum is 2.
- Rank 2: Gain another +1 to allocate at base, +3 total at base. Positive Stat Bonus maximum is 2.
- Rank 3: Gain another +1 to allocate at base, +4 total at base. Positive Stat Bonus maximum is 2.
- Rank 4: Gain another +1 to allocate at base, +5 total at base. Positive Stat Bonus maximum is 2.
- Rank 5: Gain another +1 to allocate at base, +6 total at base. Positive Stat Bonus maximum is 2.
- Rank 6: Gain another +1 to allocate at base, +7 total at base. Positive Stat Bonus maximum is 2.
- Rank 7: Gain another +1 to allocate at base, +8 total at base. Positive Stat Bonus maximum is 2.
- Rank 8: Gain another +1 to allocate at base, +9 total at base. Positive Stat Bonus maximum is 3.
Tier 4
- Rank 1: Start with +3 to allocate at base. Positive Stat Bonus maximum is 2.
- Rank 2: Gain another +1 to allocate at base, +4 total at base. Positive Stat Bonus maximum is 2.
- Rank 3: Gain another +1 to allocate at base, +5 total at base. Positive Stat Bonus maximum is 2.
- Rank 4: Gain another +1 to allocate at base, +6 total at base. Positive Stat Bonus maximum is 2.
- Rank 5: Gain another +1 to allocate at base, +7 total at base. Positive Stat Bonus maximum is 3.
- Rank 6: Gain another +1 to allocate at base, +8 total at base. Positive Stat Bonus maximum is 3.
- Rank 7: Gain another +1 to allocate at base, +9 total at base. Positive Stat Bonus maximum is 3.
- Rank 8: Gain another +1 to allocate at base, +10 total at base. Positive Stat Bonus maximum is 3.
Tier 5
- Rank 1: Start with +4 to allocate at base. Up to -1 negative stat total for +1 extra. Positive Stat Bonus maximum is 3.
- Rank 2: Gain another +1 to allocate at base, +5 total at base. Up to -1 negative stat total for +1 extra. Positive Stat Bonus maximum is 3.
- Rank 3: Gain another +1 to allocate at base, +6 total at base. Up to -1 negative stat total for +1 extra. Positive Stat Bonus maximum is 3.
- Rank 4: Gain another +1 to allocate at base, +7 total at base. Up to -1 negative stat total for +1 extra. Positive Stat Bonus maximum is 3.
- Rank 5: Gain another +1 to allocate at base, +8 total at base. Up to -1 negative stat total for +1 extra. Positive Stat Bonus maximum is 3.
- Rank 6: Gain another +1 to allocate at base, +9 total at base. Up to -1 negative stat total for +1 extra. Positive Stat Bonus maximum is 3.
- Rank 7: Gain another +1 to allocate at base, +10 total at base. Up to -1 negative stat total for +1 extra. Positive Stat Bonus maximum is 4.
- Rank 8: Gain another +1 to allocate at base, +11 total at base. Up to -1 negative stat total for +1 extra. Positive Stat Bonus maximum is 4.
Tier 6
- Rank 1: Start with +5 to allocate at base. Up to -1 negative stat total for +1 extra. Positive Stat Bonus maximum is 3.
- Rank 2: Gain another +1 to allocate at base, +6 total at base. Up to -1 negative stat total for +1 extra. Positive Stat Bonus maximum is 3.
- Rank 3: Gain another +1 to allocate at base, +7 total at base. Up to -1 negative stat total for +1 extra. Positive Stat Bonus maximum is 3.
- Rank 4: Gain another +1 to allocate at base, +8 total at base. Up to -1 negative stat total for +1 extra. Positive Stat Bonus maximum is 3.
- Rank 5: Gain another +1 to allocate at base, +9 total at base. Up to -2 negative stat total for +2 extra. Positive Stat Bonus maximum is 3.
- Rank 6: Gain another +1 to allocate at base, +10 total at base. Up to -2 negative stat total for +2 extra. Positive Stat Bonus maximum is 4.
- Rank 7: Gain another +1 to allocate at base, +11 total at base. Up to -2 negative stat total for +2 extra. Positive Stat Bonus maximum is 4.
- Rank 8: Gain another +1 to allocate at base, +12 total at base. Up to -2 negative stat total for +2 extra. Positive Stat Bonus maximum is 5.
Tier 7
- Rank 1: Start with +6 to allocate at base. Up to -2 negative stat total for +2 extra. Positive Stat Bonus maximum is 4.
- Rank 2: Gain another +1 to allocate at base, +7 total at base. Up to -2 negative stat total for +2 extra. Positive Stat Bonus maximum is 4.
- Rank 3: Gain another +1 to allocate at base, +8 total at base. Up to -2 negative stat total for +2 extra. Positive Stat Bonus maximum is 4.
- Rank 4: Gain another +1 to allocate at base, +9 total at base. Up to -2 negative stat total for +2 extra. Positive Stat Bonus maximum is 4.
- Rank 5: Gain another +1 to allocate at base, +10 total at base. Up to -3 negative stat total for +3 extra. Positive Stat Bonus maximum is 4.
- Rank 6: Gain another +1 to allocate at base, +11 total at base. Up to -3 negative stat total for +3 extra. Positive Stat Bonus maximum is 4.
- Rank 7: Gain another +1 to allocate at base, +12 total at base. Up to -3 negative stat total for +3 extra. Positive Stat Bonus maximum is 5.
- Rank 8: Gain another +1 to allocate at base, +13 total at base. Up to -3 negative stat total for +3 extra. Positive Stat Bonus maximum is 5.
Tier 8
- Rank 1: Start with +7 to allocate at base. Up to -3 negative stat total for +3 extra. Positive Stat Bonus maximum is 4.
- Rank 2: Gain another +1 to allocate at base, +8 total at base. Up to -3 negative stat total for +3 extra. Positive Stat Bonus maximum is 4.
- Rank 3: Gain another +1 to allocate at base, +9 total at base. Up to -3 negative stat total for +3 extra. Positive Stat Bonus maximum is 4.
- Rank 4: Gain another +1 to allocate at base, +10 total at base. Up to -3 negative stat total for +3 extra. Positive Stat Bonus maximum is 4.
- Rank 5: Gain another +1 to allocate at base, +11 total at base. Up to -4 negative stat total for +4 extra. Positive Stat Bonus maximum is 4.
- Rank 6: Gain another +1 to allocate at base, +12 total at base. Up to -4 negative stat total for +4 extra. Positive Stat Bonus maximum is 5.
- Rank 7: Gain another +1 to allocate at base, +13 total at base. Up to -4 negative stat total for +4 extra. Positive Stat Bonus maximum is 5.
- Rank 8: Gain another +1 to allocate at base, +14 total at base. Up to -4 negative stat total for +4 extra. Positive Stat Bonus maximum is 5.
Tier 9
- Rank 1: Start with +8 to allocate at base. Up to -4 negative stat total for +4 extra. Positive Stat Bonus maximum is 4.
- Rank 2: Gain another +1 to allocate at base, +9 total at base. Up to -4 negative stat total for +4 extra. Positive Stat Bonus maximum is 4.
- Rank 3: Gain another +1 to allocate at base, +10 total at base. Up to -4 negative stat total for +4 extra. Positive Stat Bonus maximum is 4.
- Rank 4: Gain another +1 to allocate at base, +11 total at base. Up to -4 negative stat total for +4 extra. Positive Stat Bonus maximum is 4.
- Rank 5: Gain another +1 to allocate at base, +12 total at base. Up to -5 negative stat total for +5 extra. Positive Stat Bonus maximum is 5.
- Rank 6: Gain another +1 to allocate at base, +13 total at base. Up to -5 negative stat total for +5 extra. Positive Stat Bonus maximum is 5.
- Rank 7: Gain another +1 to allocate at base, +14 total at base. Up to -5 negative stat total for +5 extra. Positive Stat Bonus maximum is 5.
- Rank 8: Gain another +1 to allocate at base, +15 total at base. Up to -5 negative stat total for +5 extra. Positive Stat Bonus maximum is 5.
Tier 10
- Rank 1: Start with +9 to allocate at base. Up to -5 negative stat total for +5 extra. Positive Stat Bonus maximum is 5.
- Rank 2: Gain another +1 to allocate at base, +10 total at base. Up to -5 negative stat total for +5 extra. Positive Stat Bonus maximum is 5.
- Rank 3: Gain another +1 to allocate at base, +11 total at base. Up to -5 negative stat total for +5 extra. Positive Stat Bonus maximum is 5.
- Rank 4: Gain another +1 to allocate at base, +12 total at base. Up to -5 negative stat total for +5 extra. Positive Stat Bonus maximum is 5.
- Rank 5: Gain another +1 to allocate at base, +13 total at base. Up to -5 negative stat total for +5 extra. Positive Stat Bonus maximum is 6.
- Rank 6: Gain another +1 to allocate at base, +14 total at base. Up to -5 negative stat total for +5 extra. Positive Stat Bonus maximum is 6.
- Rank 7: Gain another +1 to allocate at base, +15 total at base. Up to -5 negative stat total for +5 extra. Positive Stat Bonus maximum is 6.
- Rank 8: Gain another +1 to allocate at base, +16 total at base. Up to -5 negative stat total for +5 extra. Positive Stat Bonus maximum is 6.
Last edited by Philodai on Thu Apr 23, 2020 12:46 am; edited 3 times in total | |
| | | Godai
Posts : 5994 Join date : 2013-10-06 Age : 30
| Subject: Re: Persona/Magatama Boost Sat Apr 11, 2020 10:12 am | |
| - Magatama Resistances:
Tier 1 - Total of 150% resistances to allocate. Highest to allocate to one element is 25% and lowest is -25%.
Tier 2 - Total of 200% resistances to allocate. Highest to allocate to one element is 25% and lowest is -25%. Cannot have any allocated or detracted in Almighty, remains at 0%.
Tier 3 - Total of 250% resistances to allocate. Highest to allocate to one element is 50% and lowest is -50%. Cannot have any allocated or detracted in Almighty, remains at 0%.
Tier 4 - Total of 300% resistances to allocate. Highest to allocate to one element is 50% and lowest is -50%. Cannot have any allocated or detracted in Almighty, remains at 0%.
Tier 5 - Total of 350% resistances to allocate. Highest to allocate to one element is 200% and lowest is -100%. Almighty maximum is 25% and it costs 300% resistances.
Tier 6 - Total of 400% resistances to allocate. Highest to allocate to one element is 200% and lowest is -100%. Almighty maximum is 25% and it costs 300% resistances.
Tier 7 - Total of 450% resistances to allocate. Highest to allocate to one element is 200% and lowest is -100%. Almighty maximum is 25% and it costs 300% resistances.
Tier 8 - Total of 500% resistances to allocate. Highest to allocate to one element is 200% and lowest is -100%. Almighty maximum is 50% and it costs 600% resistances (or three 200%'s).
Tier 9 - Total of 550% resistances to allocate. Highest to allocate to one element is 200% and lowest is -100%. Almighty maximum is 50% and it costs 600% resistances (or three 200%'s).
Tier 10 - Total of 600% resistances to allocate. Highest to allocate to one element is 200% and lowest is -100%. Almighty maximum is 50% and it costs 600% resistances (or three 200%'s).
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| | | Godai
Posts : 5994 Join date : 2013-10-06 Age : 30
| Subject: Re: Persona/Magatama Boost Tue May 19, 2020 8:58 am | |
| PhosphophylliteToday at 6:56 AM you probably did, let me clarify the Demon Weapon is the only skillset Forgotten have when you equip a Magatama and rank it up, you directly transfer its skills into the Demon Weapon the Magatama stops having that skill, and it becomes usable once you obtain it once you max out your Demon Weapon's skillset, you can still obtain skills by ranking up Magatama, just that you have to replace one of your existing ones
PhosphophylliteToday at 6:58 AM or you can choose to abandon the skill if you don't want it so if like a Magatama pops up that has like Arrow Rain, Apt Pupil and Primal Force but you already have Akasha Arts on your skillset and don't want Arrow Rain, you can work to rank that Magatama up to Rank 2 to unlock both Arrow Rain and Apt Pupil, then simply discard Arrow Rain and replace a skill with Apt Pupil
as an example, Apt Pupil still isn't a skill (ofc you still have to do it one rank at a time, but you understand) | |
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