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Persona :: New Arcana
Welcome to Persona :: New Arcana! A Persona RPG site!
Welcome to New Arcana!
Welcome, Welcome! You've probably guessed by now, but this is a text-based Persona RPG site for Atlus fans, by Atlus fans. If you're new to Shin Megami Tensei, this place can still be for you, so no need to dash towards the doors! Your first stop should be the introduction board so we can introduce ourselves. Then right after that, feel free to go through our vital information to get a good feel of the site. We hope you enjoy your stay, and if you have any questions don't hesitate to post them here. Ciao!
Shin Megami Tensei and Persona belong to ATLUS. We own nothing, and have simply used their data to create a world of our own. They are the true geniuses behind the scenes.
Lacerate | Inflicts a small amount of Slash damage to one enemy with a 20% chance to inflict Wound status. Constant 10% damage to enemy’s health and decrease to their Endurances, wears off after three turns. | 13% HP | Tier 2 -- Iron Sight triggered, attack failed!
Slash Master | Increases Slash based dexterity damage output by 30% | Passive | Tier 2
Swordplay Stance | When the user wields their bladed weapon, they have a 10% chance to counter physical attacks and 20% increase in Luck. Suffers a 25% decrease to magic endurance. | Passive
Subject: Re: Inquisitive Sermons [Albrecht Mission] Thu Mar 07, 2019 10:14 am
"Honestly. Kids these days will follow any heathen with enough theatrics and a bad attitude."
action:
Flame Ammunition: Causes tier 2 dex fire damage to a single enemy. x25 bullets. 122 Dex Fire damage @ Heretic Swordsman Miss on 1
Random number (1,10) :
2
Crit on 6
Random number (1,10) :
8
Father Jorge:
Breeching Shot | Inflicts a heavy amount of Dex Gun damage to a single enemy. 20% chance of missing. | 14% HP | Tier 2
Iron Sight | Aims at the enemy as an ally keeps them busy. Should an enemy make a physical attack on an ally in the next turn, Jorge will accurately shoot them down and interrupt them, including activating counters. 3 Post Cooldown. | 14% HP | Tier 3
Fanning | Inflicts a moderate amount of Dex Gun damage to a single enemy twice. | 14% HP | Tier 2
Disarm | Inflicts a small amount of Dex Gun damage to a single enemy, preventing the performance of a dexterity attack in the next turn. 3 Post Cooldown. | 14% HP | Tier 2
Gun Master | Increases Gun based dexterity damage output by 20% | Passive | Tier 2
Equipment:
Shotgun Round: Causes tier 1 dex Shot Burst damage to all enemies. x15 shells. (Each shot takes 1 shell with Shotgun).
Flame Ammunition: Causes tier 2 dex fire damage to a single enemy. x24 bullets.
Shot-gun: Fires at all enemies with accuracy decreased by 30%. Consumes three ammo per use unless a shotgun shell is used. (Type of ammunition equipped with change the element of gun skills. Use of each skill uses up shotgun. Skills does not suffer from base accuracy.)
Slash Dexterity to Albrecht -- 93 Slash Dexterity Miss if 1,2.
Random number (1,10) :
1
Crit if 1.
Random number (1,10) :
5
Slash Master | Increases Slash based dexterity damage output by 30% | Passive | Tier 2
Swordplay Stance | When the user wields their bladed weapon, they have a 10% chance to counter physical attacks and 20% increase in Luck. Suffers a 25% decrease to magic endurance. | Passive
Fanning | Inflicts a moderate amount of Dex Gun damage to a single enemy twice. | 14% HP | Tier 2
122 Dex damage @ Heretic Swordsman x2 Attacks Miss on 1-3
Random number (1,10) :
3
Random number (1,10) :
1
Attacks Crit on 6
Random number (1,10) :
10
Random number (1,10) :
9
Father Jorge:
Breeching Shot | Inflicts a heavy amount of Dex Gun damage to a single enemy. 20% chance of missing. | 14% HP | Tier 2
Iron Sight | Aims at the enemy as an ally keeps them busy. Should an enemy make a physical attack on an ally in the next turn, Jorge will accurately shoot them down and interrupt them, including activating counters. 3 Post Cooldown. | 14% HP | Tier 3
Fanning | Inflicts a moderate amount of Dex Gun damage to a single enemy twice. | 14% HP | Tier 2
Disarm | Inflicts a small amount of Dex Gun damage to a single enemy, preventing the performance of a dexterity attack in the next turn. 3 Post Cooldown. | 14% HP | Tier 2
Gun Master | Increases Gun based dexterity damage output by 20% | Passive | Tier 2
Equipment:
Shotgun Round: Causes tier 1 dex Shot Burst damage to all enemies. x15 shells. (Each shot takes 1 shell with Shotgun).
Flame Ammunition: Causes tier 2 dex fire damage to a single enemy. x24 bullets.
Shot-gun: Fires at all enemies with accuracy decreased by 30%. Consumes three ammo per use unless a shotgun shell is used. (Type of ammunition equipped with change the element of gun skills. Use of each skill uses up shotgun. Skills does not suffer from base accuracy.)
Retaliate | Takes a stance and waits for the next physical attack. Cannot dodge and can be deactivated by magical attack with a 20% chance of getting downed. When triggered, immediately returns back the damage in the next entire turn in the form of either slash or pierce damage. | 15% HP | Tier 2
Slash Master | Increases Slash based dexterity damage output by 30% | Passive | Tier 2
Swordplay Stance | When the user wields their bladed weapon, they have a 10% chance to counter physical attacks and 20% increase in Luck. Suffers a 25% decrease to magic endurance. | Passive
Fanning | Inflicts a moderate amount of Dex Gun damage to a single enemy twice. | 14% HP | Tier 2 (Equipping Fire Rounds) 122 Fire Dex damage @ Heretic Swordsman x2 Attacks Miss on 1-3
Random number (1,10) :
4
Random number (1,10) :
1
Attacks Crit on 6
Random number (1,10) :
3
Random number (1,10) :
2
Father Jorge:
Breeching Shot | Inflicts a heavy amount of Dex Gun damage to a single enemy. 20% chance of missing. | 14% HP | Tier 2
Iron Sight | Aims at the enemy as an ally keeps them busy. Should an enemy make a physical attack on an ally in the next turn, Jorge will accurately shoot them down and interrupt them, including activating counters. 3 Post Cooldown. | 14% HP | Tier 3
Fanning | Inflicts a moderate amount of Dex Gun damage to a single enemy twice. | 14% HP | Tier 2
Disarm | Inflicts a small amount of Dex Gun damage to a single enemy, preventing the performance of a dexterity attack in the next turn. 3 Post Cooldown. | 14% HP | Tier 2
Gun Master | Increases Gun based dexterity damage output by 20% | Passive | Tier 2
Equipment:
Shotgun Round: Causes tier 1 dex Shot Burst damage to all enemies. x15 shells. (Each shot takes 1 shell with Shotgun).
Flame Ammunition: Causes tier 2 dex fire damage to a single enemy. x21 bullets.
Shot-gun: Fires at all enemies with accuracy decreased by 30%. Consumes three ammo per use unless a shotgun shell is used. (Type of ammunition equipped with change the element of gun skills. Use of each skill uses up shotgun. Skills does not suffer from base accuracy.)
Slash Master | Increases Slash based dexterity damage output by 30% | Passive | Tier 2
Swordplay Stance | When the user wields their bladed weapon, they have a 10% chance to counter physical attacks and 20% increase in Luck. Suffers a 25% decrease to magic endurance. | Passive
Subject: Re: Inquisitive Sermons [Albrecht Mission] Sat Mar 09, 2019 1:19 am
"No Sudden moves, now."
action:
Iron Sight | Aims at the enemy as an ally keeps them busy. Should an enemy make a physical attack on an ally in the next turn, Jorge will accurately shoot them down and interrupt them, including activating counters. 3 Post Cooldown. | 14% HP | Tier 3
Father Jorge:
Breeching Shot | Inflicts a heavy amount of Dex Gun damage to a single enemy. 20% chance of missing. | 14% HP | Tier 2
Iron Sight | Aims at the enemy as an ally keeps them busy. Should an enemy make a physical attack on an ally in the next turn, Jorge will accurately shoot them down and interrupt them, including activating counters. 3 Post Cooldown. | 14% HP | Tier 3
Fanning | Inflicts a moderate amount of Dex Gun damage to a single enemy twice. | 14% HP | Tier 2
Disarm | Inflicts a small amount of Dex Gun damage to a single enemy, preventing the performance of a dexterity attack in the next turn. 3 Post Cooldown. | 14% HP | Tier 2
Gun Master | Increases Gun based dexterity damage output by 20% | Passive | Tier 2
Equipment:
Shotgun Round: Causes tier 1 dex Shot Burst damage to all enemies. x15 shells. (Each shot takes 1 shell with Shotgun).
Flame Ammunition: Causes tier 2 dex fire damage to a single enemy. x21 bullets.
Shot-gun: Fires at all enemies with accuracy decreased by 30%. Consumes three ammo per use unless a shotgun shell is used. (Type of ammunition equipped with change the element of gun skills. Use of each skill uses up shotgun. Skills does not suffer from base accuracy.)