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Persona :: New Arcana
Welcome to Persona :: New Arcana! A Persona RPG site!
Welcome to New Arcana!
Welcome, Welcome! You've probably guessed by now, but this is a text-based Persona RPG site for Atlus fans, by Atlus fans. If you're new to Shin Megami Tensei, this place can still be for you, so no need to dash towards the doors! Your first stop should be the introduction board so we can introduce ourselves. Then right after that, feel free to go through our vital information to get a good feel of the site. We hope you enjoy your stay, and if you have any questions don't hesitate to post them here. Ciao!
Shin Megami Tensei and Persona belong to ATLUS. We own nothing, and have simply used their data to create a world of our own. They are the true geniuses behind the scenes.
Slash Master | Increases Slash based dexterity damage output by 30% | Passive | Tier 2
Swordplay Stance | When the user wields their bladed weapon, they have a 10% chance to counter physical attacks and 20% increase in Luck. Suffers a 25% decrease to magic endurance. | Passive
Medical Powder: Restores 100HP to one ally -- Self
Medical Powder: Restores 100HP to one ally -- Self
Alchemist Stance | When the takes this stance, they have the ability of using two items per post, however they cannot perform any attacks that does not require an item's use | Passive
Lacerate | Inflicts a small amount of Slash damage to one enemy with a 20% chance to inflict Wound status. Constant 10% damage to enemy’s health and decrease to their Endurances, wears off after three turns. | 13% HP | Tier 2 -- 93 Slash Damage. Miss if 1,2.
Random number (1,10) :
5
Crit if 1.
Random number (1,10) :
10
Wound if 1,2.
Random number (1,10) :
10
Slash Master | Increases Slash based dexterity damage output by 30% | Passive | Tier 2
Swordplay Stance | When the user wields their bladed weapon, they have a 10% chance to counter physical attacks and 20% increase in Luck. Suffers a 25% decrease to magic endurance. | Passive
Alchemist Stance | When the takes this stance, they have the ability of using two items per post, however they cannot perform any attacks that does not require an item's use | Passive
As the battle raged on, the din of battle rang loudly in ears. Exchanges were made with each staccato and each slash. In Albrecht's side of conflict, one fell to his sword. The remainder regarded the Knight with irritation and indignation with each step. But as they began to swipe another attack, a bullet whizzed by. Failing to hit them, but it stopped them in their tracks. The skull-faced terrorist would find to see the smoking barrel of a shotgun aimed at him, with no one other than Father Jorge already cocking back his gun before taking aim again.
PvS Guest Battle Inclusion:
There may be times when a NPC ally will join the party, but as an actual party member than as a NPC Tension. You may use this character yourself or have someone run it for you. However, this will come at a cost by experience gained.
Father Jorge:
Breeching Shot | Inflicts a heavy amount of Dex Gun damage to a single enemy. 20% chance of missing. | 14% HP | Tier 2
Iron Sight | Aims at the enemy as an ally keeps them busy. Should an enemy make a physical attack on an ally in the next turn, Jorge will accurately shoot them down and interrupt them, including activating counters. 3 Post Cooldown. | 14% HP | Tier 3
Fanning | Inflicts a moderate amount of Dex Gun damage to a single enemy twice. | 14% HP | Tier 2
Disarm | Inflicts a small amount of Dex Gun damage to a single enemy, preventing the performance of a dexterity attack in the next turn. 3 Post Cooldown. | 14% HP | Tier 2
Gun Master | Increases Gun based dexterity damage output by 20% | Passive | Tier 2
Equipment:
Shotgun Round: Causes tier 1 dex Shot Burst damage to all enemies. x15 shells. (Each shot takes 1 shell with Shotgun).
Flame Ammunition: Causes tier 2 dex fire damage to a single enemy. x25 bullets.
Shot-gun: Fires at all enemies with accuracy decreased by 30%. Consumes three ammo per use unless a shotgun shell is used. (Type of ammunition equipped with change the element of gun skills. Use of each skill uses up shotgun. Skills does not suffer from base accuracy.)
Slash Dexterity -- 93 Slash Damage on Jorge. Miss if 1.
Random number (1,10) :
4
Crit if 1.
Random number (1,10) :
8
Slash Master | Increases Slash based dexterity damage output by 30% | Passive | Tier 2
Swordplay Stance | When the user wields their bladed weapon, they have a 10% chance to counter physical attacks and 20% increase in Luck. Suffers a 25% decrease to magic endurance. | Passive
Alchemist Stance | When the takes this stance, they have the ability of using two items per post, however they cannot perform any attacks that does not require an item's use | Passive
Subject: Re: Inquisitive Sermons [Albrecht Mission] Wed Mar 06, 2019 10:04 am
Rerolling dex. Miss if 1 to 4.
Random number (1,10) :
2
Steele
Posts : 1468 Join date : 2018-09-15 Age : 34
Subject: Re: Inquisitive Sermons [Albrecht Mission] Wed Mar 06, 2019 10:22 am
"You look like you could use a couple Hail Marys"
action:
Uses Medical Power on Albrecht, restores 100 HP
Father Jorge:
Breeching Shot | Inflicts a heavy amount of Dex Gun damage to a single enemy. 20% chance of missing. | 14% HP | Tier 2
Iron Sight | Aims at the enemy as an ally keeps them busy. Should an enemy make a physical attack on an ally in the next turn, Jorge will accurately shoot them down and interrupt them, including activating counters. 3 Post Cooldown. | 14% HP | Tier 3
Fanning | Inflicts a moderate amount of Dex Gun damage to a single enemy twice. | 14% HP | Tier 2
Disarm | Inflicts a small amount of Dex Gun damage to a single enemy, preventing the performance of a dexterity attack in the next turn. 3 Post Cooldown. | 14% HP | Tier 2
Gun Master | Increases Gun based dexterity damage output by 20% | Passive | Tier 2
Equipment:
Shotgun Round: Causes tier 1 dex Shot Burst damage to all enemies. x15 shells. (Each shot takes 1 shell with Shotgun).
Flame Ammunition: Causes tier 2 dex fire damage to a single enemy. x25 bullets.
Shot-gun: Fires at all enemies with accuracy decreased by 30%. Consumes three ammo per use unless a shotgun shell is used. (Type of ammunition equipped with change the element of gun skills. Use of each skill uses up shotgun. Skills does not suffer from base accuracy.)
"She'd probably berate me like a mother would, heh..." Albrecht groaned a bit. One was the down, now the swords man had to go. "I never took you for the warrior type, Father. But i'm not one to reject capable help."
Slash Master | Increases Slash based dexterity damage output by 30% | Passive | Tier 2
Swordplay Stance | When the user wields their bladed weapon, they have a 10% chance to counter physical attacks and 20% increase in Luck. Suffers a 25% decrease to magic endurance. | Passive
"We're all part of the body of Christ. I just happen to be his trigger finger."
action:
Iron Sight | Aims at the enemy as an ally keeps them busy. Should an enemy make a physical attack on an ally in the next turn, Jorge will accurately shoot them down and interrupt them, including activating counters. 3 Post Cooldown. | 14% HP | Tier 3
Father Jorge:
Breeching Shot | Inflicts a heavy amount of Dex Gun damage to a single enemy. 20% chance of missing. | 14% HP | Tier 2
Iron Sight | Aims at the enemy as an ally keeps them busy. Should an enemy make a physical attack on an ally in the next turn, Jorge will accurately shoot them down and interrupt them, including activating counters. 3 Post Cooldown. | 14% HP | Tier 3
Fanning | Inflicts a moderate amount of Dex Gun damage to a single enemy twice. | 14% HP | Tier 2
Disarm | Inflicts a small amount of Dex Gun damage to a single enemy, preventing the performance of a dexterity attack in the next turn. 3 Post Cooldown. | 14% HP | Tier 2
Gun Master | Increases Gun based dexterity damage output by 20% | Passive | Tier 2
Equipment:
Shotgun Round: Causes tier 1 dex Shot Burst damage to all enemies. x15 shells. (Each shot takes 1 shell with Shotgun).
Flame Ammunition: Causes tier 2 dex fire damage to a single enemy. x25 bullets.
Shot-gun: Fires at all enemies with accuracy decreased by 30%. Consumes three ammo per use unless a shotgun shell is used. (Type of ammunition equipped with change the element of gun skills. Use of each skill uses up shotgun. Skills does not suffer from base accuracy.)
Retaliate | Takes a stance and waits for the next physical attack. Cannot dodge and can be deactivated by magical attack with a 20% chance of getting downed. When triggered, immediately returns back the damage in the next entire turn in the form of either slash or pierce damage. | 15% HP | Tier 2 -- Deactivated and now rolling for downed for Heretic Swordsman. Downed if 1,2.
Random number (1,10) :
9
Claymore: Setting it on the battlefield, it is a tool made to on enemies caught in its sensor. Next enemy who attacks the target will receive moderate gun damage to themselves. Can be set up to up to three allies. -- Albrecht receives 70 Gun Damage.