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| Mischief Night [Neutral Dungeon Dash] | |
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+6Steele Moogle Azami Sosina Tamsin Ferrell ViniVidiVicci 10 posters | |
Author | Message |
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Sosina
Posts : 2291 Join date : 2016-05-22
| Subject: Re: Mischief Night [Neutral Dungeon Dash] Wed Nov 21, 2018 12:10 am | |
| "Love a good punching bag" - action:
Charge Crush on Dainty Mandrake for 69 Strike Damage Can't miss crit on 5 - Random number (1,10) :
- 4
- stats:
HP: 147 + 15% = (169 +50 (lenses)) = (219) 212 -39 = 173 SP: 127 -15% = (108) PEnd: 16% MEnd: 16% Ppstr: 35 Pmstr: 22 Dx: 35 Lk: 60 (75)
Also wearing Tearless loafers
- strength/weakness/Passives:
Passive Boosts: 15% boost in physical-based skills and 15% defense boost against slash skills.
Weaknesses: Ice, Wind
Skill 1: Counter | 10% (+15% = 25%) chance of repelling Physical attacks Skill 2: Strike Master | Increases Strike based dexterity damage output by 30%
Strength) Bulls Endurance: Her Joined shadow and her natural training have made Isabelle one tough nut to crack, resulting in a 15% increase HP.
(Strength) Powerful Blows:Isabelle is quite powerful and does 15% more damage with Strike Based attacks
(Strength) Battle Rush:Due to her training she is able to launch an impressive number of punches allowing her to attack with her Demon weapon an additional time
(Weakness) Spiritually drained: Due to her Demon sustaining on her spiritual energy Isabelle doesn't gain much for herself, reduces SP by 15%
(Weakness) Conductive: Due to her focus on the Physical, and her Demon also focusing on the physical Isabelle takes 15% more damage from Lightning skills
(Weakness) Costly Rush: Due to her over extending, and her Demons eagerness for battle mixed with her own, Isabelle's physical skills all cost an additional 5% HP
- Skills:
Skill 1: Counter | 10% chance of repelling Physical attacks | Passive | Tier 1 Skill 2: Strike Master | Increases Strike based dexterity damage output by 30% | Passive | Tier 2 Skill 3: Charge Crush | Inflicts a moderate amount of Strike damage to one enemy. Skill does double damage against an enemy charging for an attack. | 13% HP | Tier 2 Skill 4: Tarukaja | Raises one ally's Attack by 30% for 3 turns. | 6 SP | Tier 2 (unlocked)
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| | | Moogle
Posts : 967 Join date : 2017-05-16
| Subject: Re: Mischief Night [Neutral Dungeon Dash] Wed Nov 21, 2018 12:44 am | |
| "Just don't become a punching bag yourself." - Stats:
HP: 200/200 SP: 140/140-8 PEnd: 16% MEnd: 16% Ppstr: 18 Pmstr: 29 Dx: 15 Lk: 53
Equipment: Velvet Lenses
Level 8-Rank 5
Uses: 1
- Actions:
Cure | Recovers a small amount of HP (20%) to allies. | 8 SP | Tier 1
20%+15% (Lovers)+15% (Character Strength)=50% total heal.
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| | | Sheepzami Sheephara
Posts : 1016 Join date : 2014-10-26 Location : Suzie Q
| Subject: Re: Mischief Night [Neutral Dungeon Dash] Wed Nov 21, 2018 1:04 am | |
| Even as its ally is torn to shreds, the monstrous Mandrake laughs lowly to itself. Its laughter suddenly shifts into a sharp scream. - Shrill Mandrake, Level 8:
HP: ??? SP: ??? PEnd: 40% MEnd: 10% Ppstr: 35 Pmstr: 25 Dx: 22 Lk: 60 Full Moon Boost (Stackable 15% to Attack, Defense, and Agility) (--) - Action:
Indignant Screech | Inflicts 1 point of Slash damage to all enemies with a 20% chance of inflicting Fear on them and an additional 10% chance of landing a critical hit. Fear inflicted by this move only lasts a single turn. | 1% HP | Tier 1 15% of 1 = 0.15 0.15 rounds down to 0. Boost is irrelevant. 1 point of Slash damage to all. 2 points if crit. Miss Archibald if 1-3 - Random number (1,10) :
- 7
Crit Archibald if 4, 8
- Random number (1,10) :
- 9
Fear Archibald if 1-20
- Random number (1,100) :
- 67
Miss Tamsin if 1
- Random number (1,10) :
- 5
Crit Tamsin if 4, 8
- Random number (1,10) :
- 3
Fear Tamsin if 1-20
- Random number (1,100) :
- 4
Countered on 1-10
- Random number (1,100) :
- 35
Miss Isabelle if 1-2
- Random number (1,10) :
- 10
Crit Isabelle if 4, 8
- Random number (1,10) :
- 8
Fear Isabelle if 1-20
- Random number (1,100) :
- 46
Miss Rory if 1
- Random number (1,10) :
- 9
Crit Rory if 4, 8
- Random number (1,10) :
- 9
Fear Rory if 1-20
- Random number (1,100) :
- 22
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| | | Sheepzami Sheephara
Posts : 1016 Join date : 2014-10-26 Location : Suzie Q
| Subject: Re: Mischief Night [Neutral Dungeon Dash] Wed Nov 21, 2018 1:14 am | |
| Rampage Counters on 1-25 - Random number (1,100) :
- 59
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| | | Sheepzami Sheephara
Posts : 1016 Join date : 2014-10-26 Location : Suzie Q
| Subject: Re: Mischief Night [Neutral Dungeon Dash] Wed Nov 21, 2018 1:16 am | |
| - Shrill Mandrake, Level 8:
HP: ??? SP: ??? PEnd: 40% MEnd: 10% Ppstr: 35 Pmstr: 25 Dx: 22 Lk: 60 Full Moon Boost (Stackable 15% to Attack, Defense, and Agility) (--) - Action:
Indignant Screech | Inflicts 1 point of Slash damage to all enemies with a 20% chance of inflicting Fear on them and an additional 10% chance of landing a critical hit. Fear inflicted by this move only lasts a single turn. | 1% HP | Tier 1 15% of 1 = 0.15 0.15 rounds down to 0. Boost is irrelevant. 1 point of Slash damage to all. 2 points if crit. Miss Archibald if 1-3 - Random number (1,10) :
- 3
Crit Archibald if 4, 8
- Random number (1,10) :
- 9
Fear Archibald if 1-20
- Random number (1,100) :
- 9
Miss Tamsin if 1
- Random number (1,10) :
- 5
Crit Tamsin if 4, 8
- Random number (1,10) :
- 7
Fear Tamsin if 1-20
- Random number (1,100) :
- 1
Countered on 1-10
- Random number (1,100) :
- 93
Can't Miss Isabelle
Crit Isabelle if 4, 8
- Random number (1,10) :
- 5
Fear Isabelle if 1-20
- Random number (1,100) :
- 14
Miss Rory if 1
- Random number (1,10) :
- 1
Crit Rory if 4, 8
- Random number (1,10) :
- 1
Fear Rory if 1-20
- Random number (1,100) :
- 25
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| | | Sheepzami Sheephara
Posts : 1016 Join date : 2014-10-26 Location : Suzie Q
| Subject: Re: Mischief Night [Neutral Dungeon Dash] Wed Nov 21, 2018 1:17 am | |
| Rampage Counters on 1-25 - Random number (1,100) :
- 19
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| | | Sheepzami Sheephara
Posts : 1016 Join date : 2014-10-26 Location : Suzie Q
| Subject: Re: Mischief Night [Neutral Dungeon Dash] Wed Nov 21, 2018 1:19 am | |
| Reroll On Fear for Mandrake Because of Ailment Strength, Inflicts Fear on Itself if 1-10 - Random number (1,100) :
- 32
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| | | Laughing_Rogue
Posts : 266 Join date : 2017-09-06
| Subject: Re: Mischief Night [Neutral Dungeon Dash] Wed Nov 21, 2018 1:28 am | |
| "Time to cut evil by the root!" - Archibald, Lvl 9:
HP: 162/194 SP: 219/230 PEnd: 24% MEnd: 24% Ppstr: 58 Pmstr: 34 Dx: 31 Lk: 137
Arcana: Hierophant(25% Boost to Luck and SP)
- Actions:
Archibald uses Twin Shot on Shrill Mandrake! Deals 87 Pierce damage! - 1st Hit:
Miss if 1-3 - Random number (1,10) :
- 3
Crits 1-6
- Random number (1,10) :
- 8
- 2nd Hit:
Miss if 1-3 - Random number (1,10) :
- 9
Crits 1-6
- Random number (1,10) :
- 7
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| | | Tamsin Ferrell
Posts : 320 Join date : 2018-10-28
| Subject: Re: Mischief Night [Neutral Dungeon Dash] Wed Nov 21, 2018 1:34 am | |
| Tamsin Flees if 1 - Random number (1,10) :
- 5
Tamsin Loses action if 1-5
- Random number (1,10) :
- 4
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| | | Sosina
Posts : 2291 Join date : 2016-05-22
| Subject: Re: Mischief Night [Neutral Dungeon Dash] Wed Nov 21, 2018 1:39 am | |
| "God that sound is Annoying" Rampage aimed a punch at the screaming plant to hopefully shut it the hell up - action:
Charge Crush on Shrill Mandrake for 69 Strike Damage miss on 1 - Random number (1,10) :
- 5
crit on 5
- Random number (1,10) :
- 3
Daze on 4,5,6,
- Random number (1,10) :
- 3
- stats:
HP: 147 + 15% = (169 +50 (lenses)) = (219) 217- 39 = 178 SP: 127 -15% = (108) PEnd: 16% MEnd: 16% Ppstr: 35 Pmstr: 22 Dx: 35 Lk: 60 (75)
Also wearing Tearless loafers
- strength/weakness/Passives:
Passive Boosts: 15% boost in physical-based skills and 15% defense boost against slash skills.
Weaknesses: Ice, Wind
Skill 1: Counter | 10% (+15% = 25%) chance of repelling Physical attacks Skill 2: Strike Master | Increases Strike based dexterity damage output by 30%
Strength) Bulls Endurance: Her Joined shadow and her natural training have made Isabelle one tough nut to crack, resulting in a 15% increase HP.
(Strength) Powerful Blows:Isabelle is quite powerful and does 15% more damage with Strike Based attacks
(Strength) Battle Rush:Due to her training she is able to launch an impressive number of punches allowing her to attack with her Demon weapon an additional time
(Weakness) Spiritually drained: Due to her Demon sustaining on her spiritual energy Isabelle doesn't gain much for herself, reduces SP by 15%
(Weakness) Conductive: Due to her focus on the Physical, and her Demon also focusing on the physical Isabelle takes 15% more damage from Lightning skills
(Weakness) Costly Rush: Due to her over extending, and her Demons eagerness for battle mixed with her own, Isabelle's physical skills all cost an additional 5% HP
- Skills:
Skill 1: Counter | 10% chance of repelling Physical attacks | Passive | Tier 1 Skill 2: Strike Master | Increases Strike based dexterity damage output by 30% | Passive | Tier 2 Skill 3: Charge Crush | Inflicts a moderate amount of Strike damage to one enemy. Skill does double damage against an enemy charging for an attack. | 13% HP | Tier 2 Skill 4: Tarukaja | Raises one ally's Attack by 30% for 3 turns. | 6 SP | Tier 2 (unlocked)
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| | | Moogle
Posts : 967 Join date : 2017-05-16
| Subject: Re: Mischief Night [Neutral Dungeon Dash] Wed Nov 21, 2018 5:24 pm | |
| "Hey, don't pussy out now!" - Stats:
HP: 298/200 SP: 132/140+5-3 PEnd: 16% MEnd: 16% Ppstr: 18 Pmstr: 29 Dx: 15 Lk: 53
Equipment: Velvet Lenses
Level 8-Rank 5
Uses: 2
- Actions:
Hi-ether | Recovers 5 SP on each user turn | Passive | Tier 2
Esuna | Removes Panic, Fear, or Distress from one ally. | 3 SP | Tier 1
Used on Tamsin.
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| | | Sheepzami Sheephara
Posts : 1016 Join date : 2014-10-26 Location : Suzie Q
| Subject: Re: Mischief Night [Neutral Dungeon Dash] Wed Nov 21, 2018 6:43 pm | |
| - Shrill Mandrake, Level 8:
HP: ??? SP: ??? PEnd: 40% MEnd: 10% Ppstr: 35 Pmstr: 25 Dx: 22 Lk: 60 Full Moon Boost (Stackable 15% to Attack, Defense, and Agility) (--) - Action:
Eiga | Inflicts moderate Dark damage towards one enemy | 6 SP | Tier 2 15% of 25 = 3 25 + 3 = 28 28 damage total. Miss Rory if 1 - Random number (1,10) :
- 10
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| | | Sheepzami Sheephara
Posts : 1016 Join date : 2014-10-26 Location : Suzie Q
| Subject: Re: Mischief Night [Neutral Dungeon Dash] Wed Nov 21, 2018 6:47 pm | |
| - Damage Correction:
50% of 25 = 12 25 + 12 = 37 15% of 37 = 5 37 + 5 = 42 42 damage total.
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| | | Laughing_Rogue
Posts : 266 Join date : 2017-09-06
| Subject: Re: Mischief Night [Neutral Dungeon Dash] Wed Nov 21, 2018 7:37 pm | |
| "Man, you are persistent!" - Archibald, Lvl 9:
HP: 131/194 SP: 219/230 PEnd: 24% MEnd: 24% Ppstr: 58 Pmstr: 34 Dx: 31 Lk: 137
Arcana: Hierophant(25% Boost to Luck and SP)
- Actions:
Archibald uses Twin Shot on Shrill Mandrake! Deals 87 Pierce damage! - 1st Hit:
Miss if 1-3 - Random number (1,10) :
- 1
Crits 1-6
- Random number (1,10) :
- 3
- 2nd Hit:
Miss if 1-3 - Random number (1,10) :
- 1
Crits 1-6
- Random number (1,10) :
- 3
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| | | Tamsin Ferrell
Posts : 320 Join date : 2018-10-28
| Subject: Re: Mischief Night [Neutral Dungeon Dash] Wed Nov 21, 2018 7:50 pm | |
| "...T-thanks." - action:
Kill Rush 44 points of strike damage each! Target: Shrill Mandrake! Attack 1 miss on 1-3 - Random number (1,10) :
- 9
Attack 1 Crit on 10
- Random number (1,10) :
- 8
Attack 2 miss on 1-3
- Random number (1,10) :
- 6
Attack 2 crit on 10
- Random number (1,10) :
- 7
- Stats:
Level: 7 Exp: 996 / 1043 Uses: 17 Wk/str: Earth/Strike HP: 96 / 184 (134) -14 SP: 101 / 101 (111) PEnd: 12% MEnd: 12% Ppstr: 34 Pmstr: 16 Dx: 9 Lk: 43 VC: 4400 Sukukaja 3/3 Counter: 10%
- Str/Wk:
Strengths:
—Strength Name: Strapped In [+] —Description: Tamsin's Soulbound Gauntlets are strapped onto her hands, and as such can not be removed or disarmed in PvS or PvP.
—Strength Name: Successive Strikes —Description: The gauntlets on Tamsin's forearms are light and work well with her natural agility. She make two dex atracks in PvS, and 4 dex attacks in PvP
—Strength Name: Initiative —Description: Tamsin is quick to act and react to dangerous situations, and moves two additional spaces in normal dungeon travel, and 4 additional spaces when using Shadow Accel.
—Strength Name: Licking My Wounds [+] —Description: When guarding, Tamsin regains 10% HP.
—Strength Name: Abrasive Personality —Description: Tamsin's Naturally abrasive personality translates directly to her Persona, granting her a 15% boost to Strike Skills.
Weaknesses:
—Weakness Name: Strapped In [-] —Description: Because her weapon manifests strapped onto her arms, she cannot hold other weapons while these are manifested, and those with high social link with her can not benefit from swapping weapons with her.
—Weakness Name: Spiritual deficient —Description: Tamsin believes in action over theory and speculation. This reflects in a 10% deficiency to her max SP
—Weakness Name: Burning Stamina —Description: Using Shadow Accel costs Tamsin 5% HP in addition to the normal SP cost.
—Weakness Name: Licking My Wounds [-] —Description: Tamsin does not gain SP back when Guarding.
—Weakness Name: Clear mind —Description: Tamsin is an honest fighter, and often finds herself falling prey to tricks in combat. Her susceptibility to Ailments increases by 10%.
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