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Persona :: New Arcana
Welcome to Persona :: New Arcana! A Persona RPG site!
Welcome to New Arcana!
Welcome, Welcome! You've probably guessed by now, but this is a text-based Persona RPG site for Atlus fans, by Atlus fans. If you're new to Shin Megami Tensei, this place can still be for you, so no need to dash towards the doors! Your first stop should be the introduction board so we can introduce ourselves. Then right after that, feel free to go through our vital information to get a good feel of the site. We hope you enjoy your stay, and if you have any questions don't hesitate to post them here. Ciao!
Shin Megami Tensei and Persona belong to ATLUS. We own nothing, and have simply used their data to create a world of our own. They are the true geniuses behind the scenes.
Subject: Re: Mischief Night [Neutral Dungeon Dash] Fri Nov 16, 2018 2:01 pm
...Counters on 1-10
Random number (1,100) :
68
Sosina
Posts : 2291 Join date : 2016-05-22
Subject: Re: Mischief Night [Neutral Dungeon Dash] Fri Nov 16, 2018 2:06 pm
Seeing the little one Deflect and redirect the attack sent at it Rampage decided to go after the one with the harp, it seemed the most prudent move at the moment, she could target the smaller ones once this other was dealt with.
Passive Boosts: 15% boost in physical-based skills and 15% defense boost against slash skills.
Weaknesses: Ice, Wind
Skill 1: Counter | 10% (+15% = 25%) chance of repelling Physical attacks Skill 2: Strike Master | Increases Strike based dexterity damage output by 30%
Strength) Bulls Endurance: Her Joined shadow and her natural training have made Isabelle one tough nut to crack, resulting in a 15% increase HP.
(Strength) Powerful Blows:Isabelle is quite powerful and does 15% more damage with Strike Based attacks
(Strength) Battle Rush:Due to her training she is able to launch an impressive number of punches allowing her to attack with her Demon weapon an additional time
(Weakness) Spiritually drained: Due to her Demon sustaining on her spiritual energy Isabelle doesn't gain much for herself, reduces SP by 15%
(Weakness) Conductive: Due to her focus on the Physical, and her Demon also focusing on the physical Isabelle takes 15% more damage from Lightning skills
(Weakness) Costly Rush: Due to her over extending, and her Demons eagerness for battle mixed with her own, Isabelle's physical skills all cost an additional 5% HP
Moogle
Posts : 967 Join date : 2017-05-16
Subject: Re: Mischief Night [Neutral Dungeon Dash] Fri Nov 16, 2018 2:46 pm
"Alright I'm gonna be real for a sec, I'm not sure how okay I am with killing Demons that look like kids...so I'll just help YOU guys do it."
Subject: Re: Mischief Night [Neutral Dungeon Dash] Fri Nov 16, 2018 3:29 pm
"My! How virtuous of you, dear wizard! As thanks, the children and I will ensure you get to watch your friends die writhing in agony." "Lucky you, lucky you! HehehehaHAHAHAHA!"
Posts : 2319 Join date : 2017-10-31 Age : 30 Location : , location, location
Subject: Re: Mischief Night [Neutral Dungeon Dash] Fri Nov 16, 2018 9:38 pm
Dayum that looked like it sucked. Like SUPER hardcore. Tammy went down but Patty wasn't really all that surprised. She JUST got her powers and these demons were no freakin' joke, it was bound to happen sooner or later. But whatever. She was done fuckin' around for the moment. It was time to step in. "Think you're hot shit for putting a kid down, huh?"
"Let the Wicked Witch show you how you beat some fuckin' kids."
Switching into combat for Runaway. Blind Instinct activates.
1 - Lorelei 2 - Left Nadja 3 - Right Nadja
Random number (1,3) :
3
Wicked's Modifiers:
Devil Arcana - +15% to Buffs/Debuffs Blind Instinct - Grants a skill similar to Auto-Analysis, where upon entering battle a random enemy's weaknesses are revealed. Gives sonar vision in PvP. Tearless Loafers - Base Dodge Chance = 20%
Strength: Under Your Skin - When Patty hits attacks an enemy's Weakness her attack is boosted by 10%. The attack power is boosted, not the damage, meaning this also applies to clashing. Strength: Give In To The Urge - Patricia's Persona Overdose lasts for 4 turns instead of 3.
Weakness: Can't Take It - When Patty is attacked by one of her Weaknesses the attack power is boosted by 10%. This applies to the attack power, not the damage, meaning that it applies to clashing. Weakness: It'll Come Back to Haunt You - The backlash from Patricia's Persona Overdose lasts for 4 turns instead of 3.
Sosina
Posts : 2291 Join date : 2016-05-22
Subject: Re: Mischief Night [Neutral Dungeon Dash] Fri Nov 16, 2018 9:54 pm
Rampage felt the wind Tear at her, and she managed to keep herself standing, thankfully the little ones were rather weak it would seem, but as she seen one healing the larger of the three of them she knew exactly what their deal was "Wicked if you wouldn't mind Nuking the Kids that would be great...I'll get the bitch with the harp" she growled as she rushed the demon and let out a quick set of attacks
Passive Boosts: 15% boost in physical-based skills and 15% defense boost against slash skills.
Weaknesses: Ice, Wind
Skill 1: Counter | 10% (+15% = 25%) chance of repelling Physical attacks Skill 2: Strike Master | Increases Strike based dexterity damage output by 30%
Strength) Bulls Endurance: Her Joined shadow and her natural training have made Isabelle one tough nut to crack, resulting in a 15% increase HP.
(Strength) Powerful Blows:Isabelle is quite powerful and does 15% more damage with Strike Based attacks
(Strength) Battle Rush:Due to her training she is able to launch an impressive number of punches allowing her to attack with her Demon weapon an additional time
(Weakness) Spiritually drained: Due to her Demon sustaining on her spiritual energy Isabelle doesn't gain much for herself, reduces SP by 15%
(Weakness) Conductive: Due to her focus on the Physical, and her Demon also focusing on the physical Isabelle takes 15% more damage from Lightning skills
(Weakness) Costly Rush: Due to her over extending, and her Demons eagerness for battle mixed with her own, Isabelle's physical skills all cost an additional 5% HP
Moogle
Posts : 967 Join date : 2017-05-16
Subject: Re: Mischief Night [Neutral Dungeon Dash] Fri Nov 16, 2018 10:05 pm
"Oh Hell no. Nobody calls me Virtuous. Oh, or threatens to kill my teammates, I guess. Mostly the first thing though."
Subject: Re: Mischief Night [Neutral Dungeon Dash] Fri Nov 16, 2018 10:54 pm
"Oh, come now, don't be like that. This is simply the natural order: you desire to tear her apart too, don't you? If you wish to offer your allies up to us then there's no need to be ashamed. You can hide your sins behind that mask of yours after all, little witch."
Full Moon Boost (Stackable 15% to Attack, Defense, and Agility) (--) Masukukaja (1/3)
Action:
Sexy Dance | 25% chance of inflicting the Charm ailment to all enemies. If successful, enemy will attack allies (with soulbound weapon) or heal user for 3 turns. | 10 SP | Tier 2