Would you like to react to this message? Create an account in a few clicks or log in to continue.
Persona :: New Arcana
Welcome to Persona :: New Arcana! A Persona RPG site!
Welcome to New Arcana!
Welcome, Welcome! You've probably guessed by now, but this is a text-based Persona RPG site for Atlus fans, by Atlus fans. If you're new to Shin Megami Tensei, this place can still be for you, so no need to dash towards the doors! Your first stop should be the introduction board so we can introduce ourselves. Then right after that, feel free to go through our vital information to get a good feel of the site. We hope you enjoy your stay, and if you have any questions don't hesitate to post them here. Ciao!
Shin Megami Tensei and Persona belong to ATLUS. We own nothing, and have simply used their data to create a world of our own. They are the true geniuses behind the scenes.
Posts : 783 Join date : 2017-02-27 Age : 27 Location : On the other side of the monitor
Subject: Re: To love someone, is to know them deeper and more true then you know yourself. Sun Mar 11, 2018 11:33 am
Edit: I meant luck raised to 20.
Wolfie977
Posts : 1495 Join date : 2015-04-26 Age : 25 Location : About a couple inches from my PC
Subject: Re: To love someone, is to know them deeper and more true then you know yourself. Tue Mar 13, 2018 12:46 am
Fortunately the girl was ready to shield of the majority of the blow thrown at her once again. S-sheesh this thing didn't seem to like her at all at the moment... It was such a strange, warm sensation that caused her to flinch. It was horrible, and she was really not looking forward to a time where it got something like that off on her when she wasn't ready for it. At the same time, Lilly was getting all the more confused as Lucian managed to summon another new thing to his side. J-just how many persona's did he have a-and why?
"Please, by the energies of the world around us. Please say they heard my prayers..."
Skill 1: Dia | Recovers a small amount of HP (30% (45%)) to one ally. | 4 SP | Tier 1 Skill 2: Me Patra | Removes Panic, Distress, or Fear from all allies | 6 SP | Tier 1 Skill 3: Counter | 10% (25%) chance of repelling Physical attacks | Passive | Tier 1 Skill 4: Mediarama | Recovers a moderate amount of HP (40% (55%)) to all allies. | 16 SP | Tier 2
Soul Skill Name: Protective Shield Persona Name: Clover Tier: Tier 1 Cost: Passive Type of Damage: Healing Description: Due to the nature of Lilly’s race being able to form shields to protect themselves and others using the energy of the air around them, Lilly is able to convert some of this energy into personal shields for herself and her allies. When Lilly casts a healing spell on herself or an ally, she can heal people for an additional 15hp over their max health. This 15hp is the representation of the shield she forms to protect them from some damage.
Soul Skill Name: Protective Shield Persona Name: Clover Tier: Tier 1 Cost: Passive Type of Damage: Healing Description: Due to the nature of Lilly’s race being able to form shields to protect themselves and others using the energy of the air around them, Lilly is able to convert some of this energy into personal shields for herself and her allies. When Lilly casts a healing spell on herself or an ally, she can heal people for an additional 15hp over their max health. This 15hp is the representation of the shield she forms to protect them from some damage
Lovers Arcana: +15% To Healing Skills.
—Strength Name: Supportive (Translates to her weapon nodes effects being granted to the whole party.)
—Racial Strength Name: Natural Defenses (Within combat, she uses these shields to protect herself, increasing her counter chances by 10%. Her shields also help her when trying to defend herself or others using a defense buff skill, increasing their potency by 15% as well.)
—Weakness Name: Squishy (Takes +10% damage from all dex attacks.)
—Weakness Name: Inexperienced (Translates to her only being able to use one weapon node at a time instead of the usual two.)
—Racial Weakness Name: Adaption of Fear (Within combat, Lilly is 15% more susceptible to the fear ailment, as well as when the three turns of fear are over, she must take a test and on a 20% chance she stays feared for another round. These additional rounds of fear can last indefinitely if she keeps hitting the 20% chance. On top of this, she's often scared to attack head on with enemies and prefers to stay back in the supportive role, meaning all damage output from Lilly is reduced by 10%.)
Action:
Casting Dia on self, healing for 45%. (Lilly can also heal you for up to 15hp over your max health due to her racial strength.)
"G-Great hit! You exposed the core! Keep g-going!"
Gaia's voice echoed and warped as she screamed out in pain, her chest opening once more to expose the heavily damaged core behind her. As it did a bolt of brown energy struck out at Milton... Then the core began to shine, once more, in a glorious rainbow of colors, each mixing and churning into one another.
Hollow Goddess| Mental ailments may stack.| Tier 0 |Passive
Beautiful Scales | Increases all enemies' susceptibility to mental ailments by 30% for three turns. | 10 SP | Tier 2
Unrequited | Inflicts Moderate Dark damage to one enemy with a 20% chance to inflict Rage, target will go into a blind fury and attack their allies with physical attacks. Cannot summon their Persona or use soul skills, dex stat is raised by 15%. Those affected take 20% more damage. Wears off in 3 turns. | 12 SP | Tier 2
Distant | Inflicts Moderate Ice damage to one enemy with a 20% chance to inflict Distress ailment to one enemy. Plus 50% chance of landing a critical hit on the distressed enemy for the next 3 turns.| 12 SP | Tier 2
Shallow | Inflicts Moderate Fire damage to one enemy with a 20% chance to inflict Charm ailment to one enemy. If successful, enemy will attack allies (with soulbound weapon) or heal user for 3 turns.| 12 SP | Tier 2
Fleeting | Inflicts Moderate Wind damage to one enemy with a 20% chance to inflict Panic ailment to one enemy. Doesn't allow the enemy to summon or use persona based skills if successful. Wears off after 3 turns.| 12 SP | Tier 2
True | Inflicts Moderate Earth damage to one enemy with a 20% chance to inflict Fear ailment to one enemy. 50% chance fear may stop their next attack. Wears off after 3 turns.| 12 SP | Tier 2
You meant so much to me | 30% chance to inflict random mental ailment to each target. Wears off after 3 turns| 18 SP | Tier 2
Shadow Of The Fifth | I never wanted this! You came here… You came to my planet and claimed it as your own! What right do you have to use me? What right do you have to claim me evil when I DO THE SAME!? I will take what is owed to me. 20% chance to inflict the Sigma Ailment, 25% chance to lose your turn, loose 5%SP per turn, including turns lost, lasts 3 turns. If target is already suffering from an ailment, the previous ailment is cured and replace with Sigma. | 8 SP | Tier 0
True | Inflicts Moderate Earth damage to one enemy with a 20% chance to inflict Fear ailment to one enemy. 50% chance fear may stop their next attack. Wears off after 3 turns.| 12 SP | Tier 2
Shot through the heart...| All damage done to the core transfer to Gaia, if Core is defeated, Gaia’s defenses will be lowered by 20% the next turn. | Passive | Tier 0
0 damage
Exposed
Moonie
Posts : 1157 Join date : 2015-11-07 Age : 24 Location : Yes
Subject: Re: To love someone, is to know them deeper and more true then you know yourself. Tue Mar 13, 2018 1:31 am
"Whoever you truly are, I honestly lament that it's come to this." "Do not despair. The pain shall stop soon enough."
Weapon Name: Law Weapon Description: Law is a platinum-colored steel sword with a golden handle, identical in appearance to a standard issue US Naval Officer’s Sword. The handle is 5.25 inches (13 centimeters) long, and the blade is 32 inches (81 centimeters) long. The scabbard is made of leather with brass fittings and sports a fleur-esque design on its cream-colored exterior. The whole thing is adorned by symbolic imagery and weighs roughly a pound and a half (0.68 kilograms).
Weapon Image:
Weapon Attack Type: Slash Weapon Element: N/A
Side-Arm Weapon:
Side-Arm Name: Order Side-Arm Description: Order is a 1911 Style Pistol “Loaded Parkerized” Handgun with a steel frame and wooden grip. The barrel is about 5 inches (12.7 centimeters) and the overall length is of 6.8 inches (21.84 centimeters). It all weighs in at 2.5 pounds (1.13 kilograms). Side-Arm Image:
Side-Arm Attack Type: Gun Side-Arm Style: Revolver - Single Shot - Accuracy is increased by 20%. Consumes only one type of ammo per use. Can shoot only one enemy at a time.
Persona:
Liber Pater - The Aeon
Strong: N/A Weak: N/A Skill 1: Counter | 10% chance of repelling Physical attacks | Passive | Tier 1 Skill 2: Regenerate 2 | Recovers 4% of max HP on each user turn | Passive | Tier 2 Skill 3: Invigorate 2 | Recovers 5 SP on each user turn | Passive | Tier 2 Skill 4: Cruel Attack | Inflicts a moderate amount of Pierce damage to one enemy with even greater power (30% increase) if the target is knocked "Down". | 13% HP | Tier 2 Soul Skil: Death Or Taxes | Recieve 10% more money from combat rewards, shuffle time and demon negotiation. | Tier 1
Persona List:
Liber Pater - The Aeon
Strong: N/A Weak: N/A Skill 1: Counter | 10% chance of repelling Physical attacks | Passive | Tier 1 Skill 2: Regenerate 2 | Recovers 4% of max HP on each user turn | Passive | Tier 2 Skill 3: Invigorate 2 | Recovers 5 SP on each user turn | Passive | Tier 2 Skill 4: Cruel Attack | Inflicts a moderate amount of Pierce damage to one enemy with even greater power (30% increase) if the target is knocked "Down". | 13% HP | Tier 2 Soul Skil: Death Or Taxes | Receive 10% more money from combat rewards, shuffle time and demon negotiation. | Tier 1
Vitruvian Man - The Magician
Strong: Light, Wind Weak: Dark, Fire Skill 1: Kouha | Inflicts small Light damage towards one enemy | 3 SP | Tier 1
Marionette - The Magus
Strong: Dark Weak: Light Skill 1: Eiha | Inflicts a small ammount Dark damage towards one enemy | 3 SP | Tier 1
SL Skills:
Rank 2: Not today! | Users can protect each other from an attack, only experiencing 50% damage once per battle. -Alice Clarke -Cassiel Pendragon -Azul
Strengths/Weaknesses:
—Strength Name: Platinum Tongue —Description: Over the course of his life as a borderline noble and political wonder child Lucian learned the hard way that words can mean the difference between prosperity and ruin. As any skilled president should, Lucian has a remarkable proficiency for weaving words into convincing arguments and speeches, turning even his enemy into his favor. During demon negotiation, Lucian has a higher chance of pleasing demons as long as they can speak verbally.
—Strength Name: Charismatic Leader —Description: The most important part of leading a group of people - be it a handful of heroes or billions upon billions of civilians – is the ability to inspire them and pass unto them every last drop of confidence and innate wisdom that one has acquired over their lifetime. When accompanied by a group of at least one other person besides himself, Lucian passively boosts the luck stat of every ally present – including himself – by 10%.
—Strength Name: Heroic Bravery —Description: When the pen breaks and the sword is the only might that remains, one must be able to bridge the gap in power between them and their enemy by surrounding oneself in lucid focus and rational thought. As the man entrusted with the fate of an entire nation and its people, Lucian has learned to maintain his rationality and composure even when faced with imminent death. Lucian is 15% less likely to be inflicted with the Panic ailment, and recovers from it one turn earlier than scheduled by the skill used to inflict it.
—Racial Strength Name: Liber Gene —Description: The one lucky charm that’s allowed Lucian to come this far; the Liber Gene makes Lucian and all others who carry it immune to all forms of mind control and suggestion, save for those related to the soul, which it still manages to repel efficiently, if not perfectly. In combat, this makes it 15% less likely for the carrier to be inflicted with Charm, and in the case that it does it only lasts for one turn.
—Weakness Name: The Bitter Taste Of Defeat —Description: To a man who relies highly on his usage of words and diplomacy, not being able to communicate properly with another is beyond irritating, it’s downright frustrating, which can cause Lucian to lose a bit of his composure. In demon negotiation, Lucian is less likely to please demons that do not communicate verbally, or simply those who he can’t understand.
—Weakness Name: Astigmatism —Description: Maybe Lucian should’ve listened to his parents when they told him he shouldn’t read while in the dark or stick so close to the TV, as now he suffers from a form of astigmatism that blurs his vision whenever it shifts from one place to another rapidly, as is crucial for him to do while in combat (though maybe not so much outside of it). Whenever Lucian is downed in combat, his glasses will be knocked off. While his glasses are off, his accuracy will be reduced by 30%, and he must spend a turn guarding to put his glasses back on in order to recover his normal accuracy.
—Weakness Name: Immunodeficiency —Description: Though Lucian definitely lucked out in inheriting decent looks and the Liber Gene from his mother, the rest of his embryonic conception was… less than fortunate. Lucian was born with a minor form of immunodeficiency, which makes him particularly vulnerable to disease. Poison deals 5% more damage per turn to Lucian and is 15% more likely to be inflicted upon him.
—Racial Weakness Name: Flesh And Bone —Description: Despite their many redeeming traits and how far they’ve come as a species, humans aren’t exactly known for faring very well against the harmful elements of nature. Lucian especially, being past his biological prime, might need more than average protection when venturing into dangerous places, and is likely to exhaust easily in PvP combat. In PvS combat, however, this means that any elemental ailment lasts a turn longer than usual.
Inventory:
-Handgun Ammo [8] | You put them in a gun, point at a bad and then they go boom. What else needs to be said? -Go Pluck Yourself | Such a delicious turkey leg. Why not take a bite? This item raises all stats by 30% until the end of battle. Not usable in boss fights. -Bites the Breasts [10] | Special Holiday themed bullets that do tier 2 damage and have a 30% chance of turning your enemy into a turkey. Turkey enemies can only peck with dex damage and take 15% more damage naturally. Bosses are immune.
VC: 2904
Action:
Cruel Attack | Inflicts a moderate amount of Pierce damage to one enemy with even greater power (30% increase) if the target is knocked "Down". | 13% HP
Skill 1: Hack & Slash | Inflicts a small amount of Slash damage twice to one enemy. | Tier 1 | 15% Skill 2: Bewilder | 25% chance of inflicting the Distress ailment to one enemy. 50% chance of landing a critical hit on the distressed enemy for the next 3 turns. | Tier 1 | 15% Skill 3: Ramen Pick-Me-Up | Revives one fallen ally with 50% HP. | Tier 2 | 50% Skill 4: Mediarama | Recovers a moderate amount of HP (40%) to all allies. | Tier 2 | 50%
Action:
Hack & Slash | Inflicts a small amount of Slash damage twice to one enemy. | Tier 1 | 15%
To Gaia's Core.
Hit 1: Miss on 1, 2 and 3.
Random number (1,10) :
2
Crit on 10.
Random number (1,10) :
2
Hit 2: Miss on 1, 2 and 3.
Random number (1,10) :
7
Crit on 10.
Random number (1,10) :
1
Moonie
Posts : 1157 Join date : 2015-11-07 Age : 24 Location : Yes
Subject: Re: To love someone, is to know them deeper and more true then you know yourself. Tue Mar 13, 2018 1:32 am
OOC: Forgot to add Lucian's target. We all know it's the core but I need it written down anyway.
Ankhzul
Posts : 255 Join date : 2017-07-25
Subject: Re: To love someone, is to know them deeper and more true then you know yourself. Tue Mar 13, 2018 1:45 am
Mabufu | Inflicts a small amount of Ice damage to all enemies. | 6 SP | Tier 1
31 Damage+15% From Character Strength=35 Damage to All.
Frost Bite | 10% (20% with single target skills) chance of inflicting a freeze ailment with each bufu skill used. Not effective against opponents that are strong/block/ etc ice. May cause freeze that makes your next attack undodgable. Wears off the opponent's next turn. [in PvS - in PvP it lowers opponent mobility and agility by 15% and partially freezes them in place until their next turn]. Can be put out by an agi skill used on self that matches tier. Effects do not stack. | Passive | Tier 1
Miss if 1 or 10 for Infected Gaia:
Random number (1,10) :
4
Miss if 1 or 10 for Core B:
Random number (1,10) :
7
Frostbite if 4 on for Infected Gaia:
Random number (1,10) :
8
Frostbite if 4 for Core B:
Random number (1,10) :
9
Captain Caliber
Posts : 783 Join date : 2017-02-27 Age : 27 Location : On the other side of the monitor
Subject: Re: To love someone, is to know them deeper and more true then you know yourself. Tue Mar 13, 2018 2:15 pm
"Wait... Something feels wrong. I-I don't think I can attack her!" "That's just this fiend's spell talking, Milton..." "No, it's not that! What if it's like the avatar? Something was possessing it, that dark black demon with wings. What if Gaia's the same?" "Then we'll have to give her the same treatment; slice her up enough to get thins thing out, then crush its brains in. Like this!"
Decreases chance of having Panic inflicted on him by 10% Reduce Gun damage dealt to Milton by 15%
Chance to be inflicted with Charm increases by 10% Takes 15% more damage from Zio attacks
Action:
Mapsi | Inflicts a small amount of Psychokinesis damage to all enemies. Deals 5% more damage if the enemy is suffering from a mental ailment. | 8 SP
Attack stopped by Fear if odd:
Random number (1,10) :
5
Miss Infected Gaia if 1, 3:
Random number (1,10) :
5
Miss Core B if 1, 3:
Random number (1,10) :
5
Wolfie977
Posts : 1495 Join date : 2015-04-26 Age : 25 Location : About a couple inches from my PC
Subject: Re: To love someone, is to know them deeper and more true then you know yourself. Tue Mar 13, 2018 3:11 pm
"That feeling deep inside. It is why I'm here with you." Clover would speak to Lilly out of the blue which surprised her a little. Her persona hadn't been very talkative since she'd gotten it and the random cryptic message it had decided to give her wasn't one she was expecting. Though, she was right.
"Keep my goals true and nothing will block the way..."
Skill 1: Dia | Recovers a small amount of HP (30% (45%)) to one ally. | 4 SP | Tier 1 Skill 2: Me Patra | Removes Panic, Distress, or Fear from all allies | 6 SP | Tier 1 Skill 3: Counter | 10% (25%) chance of repelling Physical attacks | Passive | Tier 1 Skill 4: Mediarama | Recovers a moderate amount of HP (40% (55%)) to all allies. | 16 SP | Tier 2
Soul Skill Name: Protective Shield Persona Name: Clover Tier: Tier 1 Cost: Passive Type of Damage: Healing Description: Due to the nature of Lilly’s race being able to form shields to protect themselves and others using the energy of the air around them, Lilly is able to convert some of this energy into personal shields for herself and her allies. When Lilly casts a healing spell on herself or an ally, she can heal people for an additional 15hp over their max health. This 15hp is the representation of the shield she forms to protect them from some damage.
Soul Skill Name: Protective Shield Persona Name: Clover Tier: Tier 1 Cost: Passive Type of Damage: Healing Description: Due to the nature of Lilly’s race being able to form shields to protect themselves and others using the energy of the air around them, Lilly is able to convert some of this energy into personal shields for herself and her allies. When Lilly casts a healing spell on herself or an ally, she can heal people for an additional 15hp over their max health. This 15hp is the representation of the shield she forms to protect them from some damage
Lovers Arcana: +15% To Healing Skills.
—Strength Name: Supportive (Translates to her weapon nodes effects being granted to the whole party.)
—Racial Strength Name: Natural Defenses (Within combat, she uses these shields to protect herself, increasing her counter chances by 10%. Her shields also help her when trying to defend herself or others using a defense buff skill, increasing their potency by 15% as well.)
—Weakness Name: Squishy (Takes +10% damage from all dex attacks.)
—Weakness Name: Inexperienced (Translates to her only being able to use one weapon node at a time instead of the usual two.)
—Racial Weakness Name: Adaption of Fear (Within combat, Lilly is 15% more susceptible to the fear ailment, as well as when the three turns of fear are over, she must take a test and on a 20% chance she stays feared for another round. These additional rounds of fear can last indefinitely if she keeps hitting the 20% chance. On top of this, she's often scared to attack head on with enemies and prefers to stay back in the supportive role, meaning all damage output from Lilly is reduced by 10%.)
Action:
Casting Dia on Milton, healing for 45%. (Lilly can also heal you for up to 15hp over your max health due to her racial strength.)
Gaia's core was once again bombarded with a force far beyond what it could stand, as the second layer of the core fell away,the room was bathed in a brilliant white light... However, as the light faded the inner most part of the core was reviled. A churning black miasma of dark ichor and squirming larva. The core gave off no light.
Hollow Goddess| Mental ailments may stack.| Tier 0 |Passive
Beautiful Scales | Increases all enemies' susceptibility to mental ailments by 30% for three turns. | 10 SP | Tier 2
Unrequited | Inflicts Moderate Dark damage to one enemy with a 20% chance to inflict Rage, target will go into a blind fury and attack their allies with physical attacks. Cannot summon their Persona or use soul skills, dex stat is raised by 15%. Those affected take 20% more damage. Wears off in 3 turns. | 12 SP | Tier 2
Distant | Inflicts Moderate Ice damage to one enemy with a 20% chance to inflict Distress ailment to one enemy. Plus 50% chance of landing a critical hit on the distressed enemy for the next 3 turns.| 12 SP | Tier 2
Shallow | Inflicts Moderate Fire damage to one enemy with a 20% chance to inflict Charm ailment to one enemy. If successful, enemy will attack allies (with soulbound weapon) or heal user for 3 turns.| 12 SP | Tier 2
Fleeting | Inflicts Moderate Wind damage to one enemy with a 20% chance to inflict Panic ailment to one enemy. Doesn't allow the enemy to summon or use persona based skills if successful. Wears off after 3 turns.| 12 SP | Tier 2
True | Inflicts Moderate Earth damage to one enemy with a 20% chance to inflict Fear ailment to one enemy. 50% chance fear may stop their next attack. Wears off after 3 turns.| 12 SP | Tier 2
You meant so much to me | 30% chance to inflict random mental ailment to each target. Wears off after 3 turns| 18 SP | Tier 2
Shadow Of The Fifth | I never wanted this! You came here… You came to my planet and claimed it as your own! What right do you have to use me? What right do you have to claim me evil when I DO THE SAME!? I will take what is owed to me. 20% chance to inflict the Sigma Ailment, 25% chance to lose your turn, loose 5%SP per turn, including turns lost, lasts 3 turns. If target is already suffering from an ailment, the previous ailment is cured and replace with Sigma. | 8 SP | Tier 0
Rounds completed: 11
Rakunda Turn: 4/6
Beautiful Scales: Turn 3/3
126 Core + 35 Ice= 161 Damage total.
You meant so much to me | 30% chance to inflict random mental ailment to each target. Wears off after 3 turns| 18 SP | Tier 2
Lucian:
Chance to Inflict: 2,4,5,6,8,10 (Remove 5 if ailment used is Charm)
Random number (1,10) :
9
Ailment Used:
Random number (1,5) :
3
1.Charm 2.Fear. 3.Destress. 4.Rage 5.Panic
---
Alice
Chance to Inflict: 2,4,5,6,8,10 (Remove 5 if ailment used is Charm)
Shot through the heart...| All damage done to the core transfer to Gaia, if Core is defeated, Gaia’s defenses will be lowered by 20% the next turn. | Passive | Tier 0
Weapon Name: Law Weapon Description: Law is a platinum-colored steel sword with a golden handle, identical in appearance to a standard issue US Naval Officer’s Sword. The handle is 5.25 inches (13 centimeters) long, and the blade is 32 inches (81 centimeters) long. The scabbard is made of leather with brass fittings and sports a fleur-esque design on its cream-colored exterior. The whole thing is adorned by symbolic imagery and weighs roughly a pound and a half (0.68 kilograms).
Weapon Image:
Weapon Attack Type: Slash Weapon Element: N/A
Side-Arm Weapon:
Side-Arm Name: Order Side-Arm Description: Order is a 1911 Style Pistol “Loaded Parkerized” Handgun with a steel frame and wooden grip. The barrel is about 5 inches (12.7 centimeters) and the overall length is of 6.8 inches (21.84 centimeters). It all weighs in at 2.5 pounds (1.13 kilograms). Side-Arm Image:
Side-Arm Attack Type: Gun Side-Arm Style: Revolver - Single Shot - Accuracy is increased by 20%. Consumes only one type of ammo per use. Can shoot only one enemy at a time.
Persona:
Liber Pater - The Aeon
Strong: N/A Weak: N/A Skill 1: Counter | 10% chance of repelling Physical attacks | Passive | Tier 1 Skill 2: Regenerate 2 | Recovers 4% of max HP on each user turn | Passive | Tier 2 Skill 3: Invigorate 2 | Recovers 5 SP on each user turn | Passive | Tier 2 Skill 4: Cruel Attack | Inflicts a moderate amount of Pierce damage to one enemy with even greater power (30% increase) if the target is knocked "Down". | 13% HP | Tier 2 Soul Skil: Death Or Taxes | Recieve 10% more money from combat rewards, shuffle time and demon negotiation. | Tier 1
Persona List:
Liber Pater - The Aeon
Strong: N/A Weak: N/A Skill 1: Counter | 10% chance of repelling Physical attacks | Passive | Tier 1 Skill 2: Regenerate 2 | Recovers 4% of max HP on each user turn | Passive | Tier 2 Skill 3: Invigorate 2 | Recovers 5 SP on each user turn | Passive | Tier 2 Skill 4: Cruel Attack | Inflicts a moderate amount of Pierce damage to one enemy with even greater power (30% increase) if the target is knocked "Down". | 13% HP | Tier 2 Soul Skil: Death Or Taxes | Receive 10% more money from combat rewards, shuffle time and demon negotiation. | Tier 1
Vitruvian Man - The Magician
Strong: Light, Wind Weak: Dark, Fire Skill 1: Kouha | Inflicts small Light damage towards one enemy | 3 SP | Tier 1
Marionette - The Magus
Strong: Dark Weak: Light Skill 1: Eiha | Inflicts a small ammount Dark damage towards one enemy | 3 SP | Tier 1
SL Skills:
Rank 2: Not today! | Users can protect each other from an attack, only experiencing 50% damage once per battle. -Alice Clarke -Cassiel Pendragon -Azul
Strengths/Weaknesses:
—Strength Name: Platinum Tongue —Description: Over the course of his life as a borderline noble and political wonder child Lucian learned the hard way that words can mean the difference between prosperity and ruin. As any skilled president should, Lucian has a remarkable proficiency for weaving words into convincing arguments and speeches, turning even his enemy into his favor. During demon negotiation, Lucian has a higher chance of pleasing demons as long as they can speak verbally.
—Strength Name: Charismatic Leader —Description: The most important part of leading a group of people - be it a handful of heroes or billions upon billions of civilians – is the ability to inspire them and pass unto them every last drop of confidence and innate wisdom that one has acquired over their lifetime. When accompanied by a group of at least one other person besides himself, Lucian passively boosts the luck stat of every ally present – including himself – by 10%.
—Strength Name: Heroic Bravery —Description: When the pen breaks and the sword is the only might that remains, one must be able to bridge the gap in power between them and their enemy by surrounding oneself in lucid focus and rational thought. As the man entrusted with the fate of an entire nation and its people, Lucian has learned to maintain his rationality and composure even when faced with imminent death. Lucian is 15% less likely to be inflicted with the Panic ailment, and recovers from it one turn earlier than scheduled by the skill used to inflict it.
—Racial Strength Name: Liber Gene —Description: The one lucky charm that’s allowed Lucian to come this far; the Liber Gene makes Lucian and all others who carry it immune to all forms of mind control and suggestion, save for those related to the soul, which it still manages to repel efficiently, if not perfectly. In combat, this makes it 15% less likely for the carrier to be inflicted with Charm, and in the case that it does it only lasts for one turn.
—Weakness Name: The Bitter Taste Of Defeat —Description: To a man who relies highly on his usage of words and diplomacy, not being able to communicate properly with another is beyond irritating, it’s downright frustrating, which can cause Lucian to lose a bit of his composure. In demon negotiation, Lucian is less likely to please demons that do not communicate verbally, or simply those who he can’t understand.
—Weakness Name: Astigmatism —Description: Maybe Lucian should’ve listened to his parents when they told him he shouldn’t read while in the dark or stick so close to the TV, as now he suffers from a form of astigmatism that blurs his vision whenever it shifts from one place to another rapidly, as is crucial for him to do while in combat (though maybe not so much outside of it). Whenever Lucian is downed in combat, his glasses will be knocked off. While his glasses are off, his accuracy will be reduced by 30%, and he must spend a turn guarding to put his glasses back on in order to recover his normal accuracy.
—Weakness Name: Immunodeficiency —Description: Though Lucian definitely lucked out in inheriting decent looks and the Liber Gene from his mother, the rest of his embryonic conception was… less than fortunate. Lucian was born with a minor form of immunodeficiency, which makes him particularly vulnerable to disease. Poison deals 5% more damage per turn to Lucian and is 15% more likely to be inflicted upon him.
—Racial Weakness Name: Flesh And Bone —Description: Despite their many redeeming traits and how far they’ve come as a species, humans aren’t exactly known for faring very well against the harmful elements of nature. Lucian especially, being past his biological prime, might need more than average protection when venturing into dangerous places, and is likely to exhaust easily in PvP combat. In PvS combat, however, this means that any elemental ailment lasts a turn longer than usual.
Inventory:
-Handgun Ammo [8] | You put them in a gun, point at a bad and then they go boom. What else needs to be said? -Go Pluck Yourself | Such a delicious turkey leg. Why not take a bite? This item raises all stats by 30% until the end of battle. Not usable in boss fights. -Bites the Breasts [10] | Special Holiday themed bullets that do tier 2 damage and have a 30% chance of turning your enemy into a turkey. Turkey enemies can only peck with dex damage and take 15% more damage naturally. Bosses are immune.
VC: 2904
Action:
Cruel Attack | Inflicts a moderate amount of Pierce damage to one enemy with even greater power (30% increase) if the target is knocked "Down". | 13% HP
Skill 1: Hack & Slash | Inflicts a small amount of Slash damage twice to one enemy. | Tier 1 | 15% Skill 2: Bewilder | 25% chance of inflicting the Distress ailment to one enemy. 50% chance of landing a critical hit on the distressed enemy for the next 3 turns. | Tier 1 | 15% Skill 3: Ramen Pick-Me-Up | Revives one fallen ally with 50% HP. | Tier 2 | 50% Skill 4: Mediarama | Recovers a moderate amount of HP (40%) to all allies. | Tier 2 | 50%
Action:
Hack & Slash | Inflicts a small amount of Slash damage twice to one enemy. | Tier 1 | 15%
To Infected Gaia.
Hit 1: Miss on 1, 2 and 3.
Random number (1,10) :
10
Crit on 10.
Random number (1,10) :
9
Hit 2: Miss on 1, 2 and 3.
Random number (1,10) :
4
Crit on 10.
Random number (1,10) :
2
Ankhzul
Posts : 255 Join date : 2017-07-25
Subject: Re: To love someone, is to know them deeper and more true then you know yourself. Tue Mar 13, 2018 5:09 pm
"THAT was the big one? The big let-down, more like."
Mabufu | Inflicts a small amount of Ice damage to all enemies. | 6 SP | Tier 1
31 Damage+15% From Character Strength=35 Damage
Frost Bite | 10% (20% with single target skills) chance of inflicting a freeze ailment with each bufu skill used. Not effective against opponents that are strong/block/ etc ice. May cause freeze that makes your next attack undodgable. Wears off the opponent's next turn. [in PvS - in PvP it lowers opponent mobility and agility by 15% and partially freezes them in place until their next turn]. Can be put out by an agi skill used on self that matches tier. Effects do not stack. | Passive | Tier 1
Miss if 1 or 10:
Random number (1,10) :
8
Frostbite if 4:
Random number (1,10) :
10
Captain Caliber
Posts : 783 Join date : 2017-02-27 Age : 27 Location : On the other side of the monitor
Subject: Re: To love someone, is to know them deeper and more true then you know yourself. Tue Mar 13, 2018 5:25 pm
"T-the gem! Thanks, Grubby. Just what I needed for the situation." "Quickly, boy. Thisssss one holds the darkness inside it as well." "That's right. Guys, this may not be the end! Gaia's got that ooze stuff inside it as well, just like her Avatar!"
Decreases chance of having Panic inflicted on him by 10% Reduce Gun damage dealt to Milton by 15%
Chance to be inflicted with Charm increases by 10% Takes 15% more damage from Zio attacks
Action:
Using Patra Gem to cure Fear
Captain Caliber
Posts : 783 Join date : 2017-02-27 Age : 27 Location : On the other side of the monitor
Subject: Re: To love someone, is to know them deeper and more true then you know yourself. Tue Mar 13, 2018 6:40 pm
Quick Fix: It seems Milton should instead be at 77/93 HP
Wolfie977
Posts : 1495 Join date : 2015-04-26 Age : 25 Location : About a couple inches from my PC
Subject: Re: To love someone, is to know them deeper and more true then you know yourself. Tue Mar 13, 2018 6:47 pm
Despite everything that was happening in front of her. Despite this creature trying to force those to be under its will and literally trying to kill them for disobeying what it wanted. Despite the fact they were here, doing this to possibly save Junction and this whole world. There was a constant pang of guilt in the young Jurnil as she could see Gaia slowly weakening. There was just something horrible about the way she screamed out, almost as if she was calling for help... T-though who was this 'him' she kept referring to...
Skill 1: Dia | Recovers a small amount of HP (30% (45%)) to one ally. | 4 SP | Tier 1 Skill 2: Me Patra | Removes Panic, Distress, or Fear from all allies | 6 SP | Tier 1 Skill 3: Counter | 10% (25%) chance of repelling Physical attacks | Passive | Tier 1 Skill 4: Mediarama | Recovers a moderate amount of HP (40% (55%)) to all allies. | 16 SP | Tier 2
Soul Skill Name: Protective Shield Persona Name: Clover Tier: Tier 1 Cost: Passive Type of Damage: Healing Description: Due to the nature of Lilly’s race being able to form shields to protect themselves and others using the energy of the air around them, Lilly is able to convert some of this energy into personal shields for herself and her allies. When Lilly casts a healing spell on herself or an ally, she can heal people for an additional 15hp over their max health. This 15hp is the representation of the shield she forms to protect them from some damage.
Soul Skill Name: Protective Shield Persona Name: Clover Tier: Tier 1 Cost: Passive Type of Damage: Healing Description: Due to the nature of Lilly’s race being able to form shields to protect themselves and others using the energy of the air around them, Lilly is able to convert some of this energy into personal shields for herself and her allies. When Lilly casts a healing spell on herself or an ally, she can heal people for an additional 15hp over their max health. This 15hp is the representation of the shield she forms to protect them from some damage
Lovers Arcana: +15% To Healing Skills.
—Strength Name: Supportive (Translates to her weapon nodes effects being granted to the whole party.)
—Racial Strength Name: Natural Defenses (Within combat, she uses these shields to protect herself, increasing her counter chances by 10%. Her shields also help her when trying to defend herself or others using a defense buff skill, increasing their potency by 15% as well.)
—Weakness Name: Squishy (Takes +10% damage from all dex attacks.)
—Weakness Name: Inexperienced (Translates to her only being able to use one weapon node at a time instead of the usual two.)
—Racial Weakness Name: Adaption of Fear (Within combat, Lilly is 15% more susceptible to the fear ailment, as well as when the three turns of fear are over, she must take a test and on a 20% chance she stays feared for another round. These additional rounds of fear can last indefinitely if she keeps hitting the 20% chance. On top of this, she's often scared to attack head on with enemies and prefers to stay back in the supportive role, meaning all damage output from Lilly is reduced by 10%.)
Action:
Casting Mediaram on everyone, healing for 55%. (Lilly can also heal you for up to 15hp over your max health due to her racial strength.)
"Th-THe Final part of the core is exposed! Kill the body and destroy the core! You can do it! End this once and for all!"
The crumbling body of Gaia fell to its knees as its legs began to give out. The best let out one last cry of battle and pain as a bolt of green energy was launched at Alice.
However, the core continued to writhe end pulsate, until all at once the maggots and ichor split, revealing a single, unmoving compound eye which stared at the group for only a moment before a horde of tentacles shot forth and grabbed at Lucian, their touch searing his skin on contact, unintelligible words of languages far older then he could imagine, from a forest filled with dread and deception, whispered in his mind to submit.
Hollow Goddess| Mental ailments may stack.| Tier 0 |Passive
Beautiful Scales | Increases all enemies' susceptibility to mental ailments by 30% for three turns. | 10 SP | Tier 2
Unrequited | Inflicts Moderate Dark damage to one enemy with a 20% chance to inflict Rage, target will go into a blind fury and attack their allies with physical attacks. Cannot summon their Persona or use soul skills, dex stat is raised by 15%. Those affected take 20% more damage. Wears off in 3 turns. | 12 SP | Tier 2
Distant | Inflicts Moderate Ice damage to one enemy with a 20% chance to inflict Distress ailment to one enemy. Plus 50% chance of landing a critical hit on the distressed enemy for the next 3 turns.| 12 SP | Tier 2
Shallow | Inflicts Moderate Fire damage to one enemy with a 20% chance to inflict Charm ailment to one enemy. If successful, enemy will attack allies (with soulbound weapon) or heal user for 3 turns.| 12 SP | Tier 2
Fleeting | Inflicts Moderate Wind damage to one enemy with a 20% chance to inflict Panic ailment to one enemy. Doesn't allow the enemy to summon or use persona based skills if successful. Wears off after 3 turns.| 12 SP | Tier 2
True | Inflicts Moderate Earth damage to one enemy with a 20% chance to inflict Fear ailment to one enemy. 50% chance fear may stop their next attack. Wears off after 3 turns.| 12 SP | Tier 2
You meant so much to me | 30% chance to inflict random mental ailment to each target. Wears off after 3 turns| 18 SP | Tier 2
Shadow Of The Fifth | I never wanted this! You came here… You came to my planet and claimed it as your own! What right do you have to use me? What right do you have to claim me evil when I DO THE SAME!? I will take what is owed to me. 20% chance to inflict the Sigma Ailment, 25% chance to lose your turn, loose 5%SP per turn, including turns lost, lasts 3 turns. If target is already suffering from an ailment, the previous ailment is cured and replace with Sigma. | 8 SP | Tier 0
Fleeting | Inflicts Moderate Wind damage to one enemy with a 20% chance to inflict Panic ailment to one enemy. Doesn't allow the enemy to summon or use persona based skills if successful. Wears off after 3 turns.| 12 SP | Tier 2
Where it hurts| All damage done to the core transfer to Gaia.| Passive | Tier 0
Uif Vpwit Vjcv Lojk | Inflicts Moderate Sigma Damage (Mutated Almighty) To one target.320% chance to inflict the Sigma Ailment, 25% chance to lose your turn, loose 5%SP per turn, including turns lost, lasts 3 turns. If target is already suffering from an ailment, the previous ailment is cured and replace with Sigma. | 15 SP | Tier 2
The Birth Of Hatred | Inflicts Light Sigma Damage (Mutated Almighty) to all targets. 20% chance to inflict Loathing ailment, if successful, target will only target themselves with Dex attacks. Wears off after 3 turns | 10 SP | Tier 2
Exposed.
Uif Vpwit Vjcv Lojk | Inflicts Moderate Sigma Damage (Mutated Almighty) To one target 30% chance to inflict the Sigma Ailment, 25% chance to lose your turn, loose 5%SP per turn, including turns lost, lasts 3 turns. If target is already suffering from an ailment, the previous ailment is cured and replace with Sigma. | 15 SP | Tier 2
45 Sigma Damage
Targeting Lucian.
Miss: 5
Random number (1,10) :
1
Sigma: 2,6,10
Random number (1,10) :
10
If Lucian is effected, He is paralyzed with visions of a deep dark forest if: 3,9
Random number (1,10) :
9
Sponsored content
Subject: Re: To love someone, is to know them deeper and more true then you know yourself.
To love someone, is to know them deeper and more true then you know yourself.