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| Field Training [Class Zero :: Morning] | |
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Author | Message |
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Godai
Posts : 5994 Join date : 2013-10-06 Age : 30
| Subject: Re: Field Training [Class Zero :: Morning] Mon Jan 15, 2018 2:55 am | |
| - Map Key:
Star - Players Letters - Enemies Yellow Space - Exit Trees & Rocks - Barricade/Obstructions/Cover Blue - Water. Too deep to swim through Brown - Dirt Ground. People passing through will have a 30% reduction to agility and half the amount of movement on that turn.
- Noted Enemies:
- Curly Member A, Level 7:
Moves 1 Right and 2 Down. Can't move any further due to mud.
HP: ??? SP: ??? PEnd: 35% MEnd: 30% Ppstr: -- Pmstr: -- Dx: 40 Lk: 50
- Curly Member B, Level 7:
Moving 2 Spaces down. Machine-gun Dexterity Attack on Jackie. 52 Gun Damage Each. Gunslinger | Increases Gun based dexterity damage output by 30% | Passive | Tier 2 Miss if 1 to 5 each. - Random number (1,10) :
- 7
- Random number (1,10) :
- 5
- Random number (1,10) :
- 3
Crit if 1 each.
- Random number (1,10) :
- 4
- Random number (1,10) :
- 7
- Random number (1,10) :
- 6
HP: ??? SP: ??? PEnd: 35% MEnd: 30% Ppstr: -- Pmstr: -- Dx: 40 Lk: 50
- Curly Member C, Level 7:
Moving 2 down.
HP: ??? SP: ??? PEnd: 35% MEnd: 30% Ppstr: -- Pmstr: -- Dx: 40 Lk: 50
- Wrench D, Level 9:
Moves 1 Down, 2 Right. Strike Dexterity 50 Damage on Sera. Miss if 1. - Random number (1,10) :
- 6
Crit if 1.
- Random number (1,10) :
- 6
HP: ??? SP: ??? PEnd: 45% MEnd: 20% Ppstr: 70 Pmstr: -- Dx: 50 Lk: 30
- Wrench F, Level 9:
50 Strike Dexterity on Joseph. Miss if 1. - Random number (1,10) :
- 8
Crit if 1.
- Random number (1,10) :
- 7
HP: 500/500 SP: 300/300 PEnd: 45% MEnd: 20% Ppstr: 70 Pmstr: -- Dx: 50 Lk: 30
- Madman G, Level 10:
Does nothing. HP: ??? SP: ??? PEnd: 40% MEnd: 40% Ppstr: 50 Pmstr: 60 Dx: 50 Lk: 70
- Madman H, Level 10:
Does nothing. HP: ??? SP: ??? PEnd: 40% MEnd: 40% Ppstr: 50 Pmstr: 60 Dx: 50 Lk: 70
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| | | Joseph
Posts : 304 Join date : 2016-06-15 Age : 29
| Subject: Re: Field Training [Class Zero :: Morning] Mon Jan 15, 2018 3:18 am | |
| "Bastards." - Movement:
None.
- Action For Counterattack:
Teradyne | Inflicts a large amount of Earth damage to one enemy. | 12 SP | Tier 3 -- 181 Earth Damage from Boosts and Arcana Boost on Wrench F. Miss if 1. - Random number (1,10) :
- 8
- Stats:
HP: 111/154 SP: 48/94 PEnd: 41% MEnd: 41% Ppstr: 55 Pmstr: 55 Dx: 27 Lk: 49 Living Weapon: 2/3
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| | | ViniVidiVicci
Posts : 2319 Join date : 2017-10-31 Age : 30 Location : , location, location
| Subject: Sera's Attack Reaction Mon Jan 15, 2018 3:44 am | |
| The boy flinched as he was hit from the side, though he had anticipated the strike from the long lead-up and early warning from the lady watching them, it barely harmed him at all. Sera would turn toward his opponent and bring forth his Persona to assault the Terrorist in an aura of weakness. As he did so more text would enter his screen. The enemy is using machine guns to their advantage as they keep you pinned in close quarters. You must take cover, allow them to come to you."We're getting shot up, that lady back there says we need to take cover...!"- Stats:
Position: Vanguard
HP: 200 / 200 - 20 = 180 SP: 145 (101 Vanguard) 85 / 101 - 6 = 79 PEnd: 35% (60% Vanguard) MEnd: 30% (55% Vanguard) Ppstr: 36 (39 Vanguard) Pmstr: 30 (33 Vanguard) Dx: 40 (44 Vanguard) Lk: 60 (42 Vanguard)
- Modifiers:
Eye of Horus enabling communication with QRF. Vanguard: The foremost cadets. Those who specialize in being at the front of the battle would want to take this role in combat. Cadets who take this role have a latent boost to defense stats by 25% and their attacking stats are raised by 10%. However, their SP and luck stat are lowered by 30%. Wheel of Fortune Arcana: +15% bonus to Wind skills. Wind Boost | Increases Wind damage output 25% | Passive | Tier 2
- Action:
Counterattacking Wrench D with Tarunda.
Tarunda | Lowers one enemy's Attack by 30% for 3 turns. | 6 SP | Tier 2
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| | | Joseph
Posts : 304 Join date : 2016-06-15 Age : 29
| Subject: Re: Field Training [Class Zero :: Morning] Mon Jan 15, 2018 12:30 pm | |
| "Gotchya, Bitch!" - Movement:
Moving 2 Down and 2 Left.
- Action:
Diarama | Recovers a moderate amount of HP (50%) to one ally. | 8 SP | Tier 2 - Self Teradyne | Inflicts a large amount of Earth damage to one enemy. | 12 SP | Tier 3 - 181 Earth Damage from Boosts and Arcana Boost on Wrench D. Miss if 1. - Random number (1,10) :
- 6
- Stats:
HP: 154/154 SP: 28/94 PEnd: 41% MEnd: 41% Ppstr: 55 Pmstr: 55 Dx: 27 Lk: 49 Living Weapon: 3/3
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| | | Joseph
Posts : 304 Join date : 2016-06-15 Age : 29
| Subject: Re: Field Training [Class Zero :: Morning] Mon Jan 15, 2018 12:32 pm | |
| - Movement Correction:
2 Down And 1 Left
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| | | Moogle
Posts : 967 Join date : 2017-05-16
| Subject: Re: Field Training [Class Zero :: Morning] Mon Jan 15, 2018 12:50 pm | |
| "That's not a gun! THIS is a gun!" - Stats:
Role: Vanguard HP: 119-46=79 SP: 62 (129) PEnd: 56% (31%) (Hanged Man) MEnd: 56% (31%) (Hanged Man) Ppstr: 72 (66) Pmstr: 88 (80 Dx: 49 (45) Lk: 54 (76)
- Actions: Green Star:
Moving One Down and Two to the left, attacking Enemy F with Gun. 49 Damage+15% (I hope you Like it Hot Strength)=56 damage each.
- Miss if 1 to 5 for all:
- Random number (1,10) :
- 8
- Random number (1,10) :
- 5
- Random number (1,10) :
- 1
- Crit if 1 for all:
- Random number (1,10) :
- 7
- Random number (1,10) :
- 6
- Random number (1,10) :
- 2
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| | | Moogle
Posts : 967 Join date : 2017-05-16
| Subject: Re: Field Training [Class Zero :: Morning] Mon Jan 15, 2018 12:55 pm | |
| - Don't Waste Bullets Triggers on 1:
- Weapon Jam?! Triggers on 10:
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| | | Telos
Posts : 1394 Join date : 2016-05-26 Age : 23 Location : Somewhere in time and space
| Subject: Re: Field Training [Class Zero :: Morning] Tue Jan 16, 2018 1:26 am | |
| He moved off to the side to heal. He pulled out the medicinal powder, and swallowed the stuff. It was bitter, but then, at least he felt better afterwards. He kinda liked the taste, actually. - Action::
Moving Down 1, then left 3 to heal by using a Medicinal Powder to restore 100 HP to myself. (Chekov's Powder, anyone?)
- Stats::
Level 9: HP: 77/161 + 100= 161/161 SP: 151/154 PEnd: 18% MEnd: 20% Ppstr: 22 Pmstr: 46 Dx: 15 Lk: 41 Uses: 1
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| | | ViniVidiVicci
Posts : 2319 Join date : 2017-10-31 Age : 30 Location : , location, location
| Subject: Sera's Turn Tue Jan 16, 2018 3:29 am | |
| As the Cadets regrouped so too would Sera take a more advantageous position. He moved with the flow of his comrades, out of the sightlines of enemy fire to flank the enemy from the side, trapping the Terrorist between a rock and three of the Queen's elite. From his superior position Sera would summon his Persona to first trap the enemy in a hindering gale before lashing out at it with a vicious slash. - Stats:
Position: Vanguard
HP: 180 / 200 - 28 (14%) = 152 SP: 145 (101 Vanguard) 79 / 101 - 6 = 73 PEnd: 35% (60% Vanguard) MEnd: 30% (55% Vanguard) Ppstr: 36 (39 Vanguard) Pmstr: 30 (33 Vanguard) Dx: 40 (44 Vanguard) Lk: 60 (42 Vanguard)
- Modifiers:
Eye of Horus enabling communication with QRF. Vanguard: The foremost cadets. Those who specialize in being at the front of the battle would want to take this role in combat. Cadets who take this role have a latent boost to defense stats by 25% and their attacking stats are raised by 10%. However, their SP and luck stat are lowered by 30%. Wheel of Fortune Arcana: +15% bonus to Wind skills. Wind Boost | Increases Wind damage output 25% | Passive | Tier 2
- Action:
Moving one down, two left, and one up to flank Wrench D from the left. Sukunda | Lowers one enemy's Luck by 30% for 3 turns. | 6 SP | Tier 2 Fatal End | Inflicts a moderate amount of Slash damage to one enemy. | 14% HP | Tier 2 Fatal End deals 58 Slash damage to Wrench D on hit. 42 vs 21 Luck = 20% Crit chance, max accuracy. Miss on 3 - Random number (1,10) :
- 8
Crit on 7 and 8
- Random number (1,10) :
- 5
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| | | Joseph
Posts : 304 Join date : 2016-06-15 Age : 29
| Subject: Re: Field Training [Class Zero :: Morning] Tue Jan 16, 2018 10:49 am | |
| "Surprise, Bitch!" - Movement:
None.
- Follow-Up Action:
Teradyne | Inflicts a large amount of Earth damage to one enemy. | 12 SP | Tier 3 -- 181 Earth Damage
- Stats:
HP: 154/154 SP: 16/94 PEnd: 41% MEnd: 41% Ppstr: 55 Pmstr: 55 Dx: 27 Lk: 49 Living Weapon: 3/3
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| | | Godai
Posts : 5994 Join date : 2013-10-06 Age : 30
| Subject: Re: Field Training [Class Zero :: Morning] Tue Jan 16, 2018 4:56 pm | |
| - Map Key:
Star - Players Letters - Enemies Yellow Space - Exit Trees & Rocks - Barricade/Obstructions/Cover Blue - Water. Too deep to swim through Brown - Dirt Ground. People passing through will have a 30% reduction to agility and half the amount of movement on that turn.
- Noted Enemies:
- Curly Member A, Level 7:
Moves 2 Down. Can't move any further due to mud.
HP: ??? SP: ??? PEnd: 35% MEnd: 30% Ppstr: -- Pmstr: -- Dx: 40 Lk: 50
- Curly Member B, Level 7:
Moving 2 Spaces down. Moving out of the mud.
HP: ??? SP: ??? PEnd: 35% MEnd: 30% Ppstr: -- Pmstr: -- Dx: 40 Lk: 50
- Curly Member C, Level 7:
Moving 4 down.
HP: ??? SP: ??? PEnd: 35% MEnd: 30% Ppstr: -- Pmstr: -- Dx: 40 Lk: 50
- Wrench D, Level 9:
Moves 4 Right to Jackie. Tarukaja | Raises one ally's Attack by 30% for 3 turns. | 6 SP | Tier 2 Berserk | Inflicts a small amount of Strike damage to all enemies with a 20% chance of inflicting panic. Must recover; user loses next turn. | 10% HP | Tier 1 -- 70 Strike Damage on Jackie. Miss if 1,2. - Random number (1,10) :
- 4
Crit if 1.
- Random number (1,10) :
- 3
Panic'd if 1,2.
- Random number (1,10) :
- 9
HP: ??? SP: ??? PEnd: 45% MEnd: 20% Ppstr: 70 Pmstr: -- Dx: 50 Lk: 30 Tarunda: 1/3 Tarukaja: 1/3
- Wrench F, Level 9:
Moves 2 Right.
HP: 500/500 SP: 300/300 PEnd: 45% MEnd: 20% Ppstr: 70 Pmstr: -- Dx: 50 Lk: 30
- Madman G, Level 10:
Does nothing. HP: ??? SP: ??? PEnd: 40% MEnd: 40% Ppstr: 50 Pmstr: 60 Dx: 50 Lk: 70
- Madman H, Level 10:
Does nothing. HP: ??? SP: ??? PEnd: 40% MEnd: 40% Ppstr: 50 Pmstr: 60 Dx: 50 Lk: 70
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| | | Moogle
Posts : 967 Join date : 2017-05-16
| Subject: Re: Field Training [Class Zero :: Morning] Tue Jan 16, 2018 5:11 pm | |
| "Counter!" - Stats:
Role: Vanguard HP: 79-31=48 SP: 62-56 (129) PEnd: 56% (31%) (Hanged Man) MEnd: 56% (31%) (Hanged Man) Ppstr: 72 (66) Pmstr: 88 (80 Dx: 49 (45) Lk: 54 (76)
- Actions: The Green Star:
Garula | Inflicts a moderate amount of Wind damage to one enemy. | 6 SP | Tier 2
Skill 6: Wind Amp | Increases Wind damage output 50% | Passive | Tier 3
80 Damage+50% (T2)=120 Damage+50% (Wind Amp)=180 Damage aimed at Enemy D
- Miss if 1:
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| | | Joseph
Posts : 304 Join date : 2016-06-15 Age : 29
| Subject: Re: Field Training [Class Zero :: Morning] Tue Jan 16, 2018 11:12 pm | |
| "Move, Bitch! Get out the way!" - Movement:
1 Right. 2 Up.
- Action:
Using a Snuff Soul.
Teradyne | Inflicts a large amount of Earth damage to one enemy. | 12 SP | Tier 3 -- 158 Earth Damage on C.
- Stats:
HP: 154/154 SP: 54/94 PEnd: 41% MEnd: 41% Ppstr: 55 Pmstr: 55 Dx: 27 Lk: 49
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| | | Joseph
Posts : 304 Join date : 2016-06-15 Age : 29
| Subject: Re: Field Training [Class Zero :: Morning] Tue Jan 16, 2018 11:16 pm | |
| Miss if 1. - Random number (1,10) :
- 5
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| | | Godai
Posts : 5994 Join date : 2013-10-06 Age : 30
| Subject: Re: Field Training [Class Zero :: Morning] Tue Jan 16, 2018 11:20 pm | |
| - Map Key:
Star - Players Letters - Enemies Yellow Space - Exit Trees & Rocks - Barricade/Obstructions/Cover Blue - Water. Too deep to swim through Brown - Dirt Ground. People passing through will have a 30% reduction to agility and half the amount of movement on that turn.
- Noted Enemies:
- Curly Member A, Level 7:
HP: ??? SP: ??? PEnd: 35% MEnd: 30% Ppstr: -- Pmstr: -- Dx: 40 Lk: 50
- Curly Member B, Level 7:
HP: ??? SP: ??? PEnd: 35% MEnd: 30% Ppstr: -- Pmstr: -- Dx: 40 Lk: 50
- Curly Member C, Level 7:
Counterattacking. Wind Ammunition: Causes tier 1 dex wind damage to a single enemy -- 52 Wind Damage on Joseph with Machine-gun Soulbound. Gunslinger | Increases Gun based dexterity damage output by 30% | Passive | Tier 2 Miss if 1 to 3. - Random number (1,10) :
- 2
- Random number (1,10) :
- 2
- Random number (1,10) :
- 3
Crit if 1.
- Random number (1,10) :
- 1
- Random number (1,10) :
- 5
- Random number (1,10) :
- 5
HP: ??? SP: ??? PEnd: 35% MEnd: 30% Ppstr: -- Pmstr: -- Dx: 40 Lk: 50
- Wrench D, Level 9:
HP: ??? SP: ??? PEnd: 45% MEnd: 20% Ppstr: 70 Pmstr: -- Dx: 50 Lk: 30 Tarunda: 1/3 Tarukaja: 1/3
- Wrench F, Level 9:
HP: 500/500 SP: 300/300 PEnd: 45% MEnd: 20% Ppstr: 70 Pmstr: -- Dx: 50 Lk: 30
- Madman G, Level 10:
Does nothing. HP: ??? SP: ??? PEnd: 40% MEnd: 40% Ppstr: 50 Pmstr: 60 Dx: 50 Lk: 70
- Madman H, Level 10:
Does nothing. HP: ??? SP: ??? PEnd: 40% MEnd: 40% Ppstr: 50 Pmstr: 60 Dx: 50 Lk: 70
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