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| Mission: What Lies Underneath. | |
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Author | Message |
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Huayan Admin
Posts : 4919 Join date : 2013-09-06 Age : 28 Location : In front of my computer.
| Subject: Re: Mission: What Lies Underneath. Fri Feb 09, 2018 8:20 pm | |
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Onyx Rhine
This certainly didn’t look like an easy battle ahead of them. All they could do now was keep trying though, unless they wanted to give up and just die, which would be…a very sour end to this entire trip to hell. Onyx was just about to brace himself for the blow that seemed to be incoming his way when fluffy jumped into the way. His gaze would follow the rolling pink fluff briefly with a faint frown. “Just be careful. It’d be bad if it took you out too.” Honestly, any of them going down would likely pose a problem against this thing, unless it stopped laying blows into them continuously, which he had a feeling it wasn’t about to so easily. - Onyx:
Level 3 HP: 70 SP: 66 - 16 = 50 PEnd: 2% MEnd: 6% Ppstr: 6 Pmstr: 16 Dx: 3 Lk: 20 Devil Arcana : 15% Boost to Buffs/Debuffs - Action:
Mediarama | Recovers a moderate amount of HP (40%) to all allies. | 16 SP | Tier 2
- Passives:
Energy Channel | Boosts buffs by 10% (20%) | Passive | Tier 1
- Relevant Strengths/Weaknesses:
—Strength Name: Concentration (+10% to Buffs) —Description: Being as mind oriented as he is, Onyx has mastered the art of focusing himself completely on the action he’s doing and not letting himself get distracted too easily from his task. It allows him to use his awakened powers more effectively.
—Weakness Name: Mind over Matter (-10% damage to any attacks performed) —Description: Due to his immense focus on the mental side of things, Onyx is not so great at performing actions that require a good grasp of the physical environment.
—Racial Strength Name: Empathy —Description: Onyx was born with the ability to sense other people’s emotions, which is a trait appearing in about 1 in 1000 individuals of his race. This means that the man can naturally sense the current emotional states of the person/people that are around him, giving him the ability to understand them on a basic level, and be able to pick his own responses towards them more easily. (In combat, this ability allows Onyx to negotiate with enemies up to 5 levels higher than him, due to being able to be on the same wavelength as them by base)
—Racial Weakness Name: Emotion Overload —Description: All good things can turn bad in excess, and if there are people with extreme emotional states, or too many people with very conflicting ones, it can cause Onyx to become disoriented due to the overload of information his mind would need to process during such situations. (Gives a weakness to ailments in combat)
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| | | Darkra00
Posts : 210 Join date : 2016-08-16 Age : 26
| Subject: Re: Mission: What Lies Underneath. Fri Feb 09, 2018 9:26 pm | |
| Nagami would remain focused on the target even as it struck a critical blow, knocking him back into the wall as a giant gash rips open in his chest. Blood spurts out of his mouth as he struggles to his feet and begins to walk forward. A quick spike of pain would bring him to his knees again followed by a quick sense of relief. Looking down it seemed he had gotten some degree of healing. For the first time his attention diverted from the Rake and took a look at the rest of the combatants. Everyone was trying to keep calm whilst the pink creature seemed to have panicked before bringing itself back under control. "... Noisy", he would say, mostly as an observation rather than in an insulting tone before resuming his onslaught. - Action:
Tera on the Rake 28 x 1.35 = 38 Earth damage - Miss on 1, 10, 9:
- Debilitating Spike on 5 or 6:
- Passives:
Mind Pressure: Nagami can force his coordinator into a frenzied state, boosting magic attacks by 15% for a duration of 3 posts as well as gaining a 10% resistance to all ailments whilst active.
Aeon: Passive skills get a 15% boost (Regenerative/Healing skills are boosted by 5%, Boost/Amp skills are boosted by 10%)
Earth Boost | Increases Earth damage output 25% + 10% = 35% | Passive | Tier 2
Debilitating Spike | 10% (20% with single target skills) chance of inflicting an Earth based ailment with each Tera skill used. Not effective against opponents that are strong/block/ etc Tera. Lowers enemy defense by 15% for three turns. Effects do not stack (excluding rakunda-esc skills). | Passive | Tier 1
Strengths: (Anything your character is skilled in, such as Martial Arts/ Drawing/ etc? You are allowed a maximum of five strengths and a minimum of three.)
—Strength Name: Don't Stop Here! —Description: If Nagami is the leader of the party he is fueled to press forward with his companions and explore the Junction with more vigor. Halve the word count needed to advance additional members.
—Strength Name: Quick Hands. —Description: After years of working as a clocksmith his hands and hand eye coordination have improved. That along with his time in the slums brawling in the streets have greatly improved the speed of his attacks. This allows him to use his soul bound weapon twice in a single post.
—Strength Name: The Clock Hand of Fate —Description: From his mysterious past and history on the Junction it could be said that he's made it this far with more than just a little bit of luck... or maybe it's fate. 15% boost to agility stat.
—Strength Name: —Description: —Strength Name: —Description:
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—Racial Strength Name: Mind Pressure —Description: Nagami can force his coordinator into a frenzied state, boosting magic attacks by 15% for a duration of 3 posts as well as gaining a 10% resistance to all ailments whilst active. Although the origins of this ability are unknown to him it is probably connected to his homeworld.
Weaknesses: (You must have the same amount of weaknesses as strengths. These weaknesses pertain to you and not your Persona. IE: Physically Weaker, lack of attention span, etc.)
—Weakness Name: What's that over there? —Description: If Nagami is a regular member of the party he will become easily distracted and takes an extra 100 words to travel the same distance as a regular member.
—Weakness Name: Fragility —Description: Nagami hasn't been trained in real combat causing him to be susceptible to damage. Will take 15% more physical damage.
—Weakness Name: Weak Swing —Description: Having never been formally taught how to wield his katana he cannot fully utilize its abilities. 15% decrease in Dex when using soulbound weapon.
—Weakness Name: —Description:
—Weakness Name: —Description:
----- —Racial Weakness Name: Mind Down —Description: After using Mind Pressure he is unable to summon his coordinator for 3 turns. (Note: if any tamed demon is in his possession he can use it). Additionally, Mind Pressure has a 3 turn cooldown along with the coordinator down time.
- Stats:
HP: 60 - (45*1.15) + (60*0.4) = 32 SP: 47 - 3 = 44 PEnd: 0% MEnd: 2% Ppstr: 6 Pmstr: 28 Dx: 6 Lk: 13 (12 x 1.15 = 13)
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| | | Snow Admin
Posts : 2254 Join date : 2014-10-28 Age : 37 Location : Somewhere past Pluto
| Subject: Re: Mission: What Lies Underneath. Sat Feb 10, 2018 2:04 pm | |
| The demon would observe the freak out from the little one, watched how his other self got him back under control, and in turn how each blow was exchanged. He was a little agitated that his own attacked missed, but in the wake of the missing he observed what the enemy did in turn and what it spilt - blood. The demon’s cape flicked as its face remained devoid of emotion as it tilted its head at the enemy, the scent of blood causing its eyes to shimmer slightly. It was hard to say what the demon was thinking just as it was hard to know what was going through Nagami’s mind; however, he would obey easily enough as he heard what the other little one said, his response a calm whisper.
“As you wish, my lady.”- Information:
Action: > Attempts to use Terazi | Inflicts a moderate amount of Earth damage to one enemy. | 6 SP | Tier 2 Target: The Rake - Math:
SP: 52-6=46 Luck: 45-17=28, So miss chance for us is 2.
Damage Taken: None Buff/Debuff: None Bad Status:Good Status:Damage to Enemy: - Math:
19*2=38*.25=9 + 38 =
47 Earth Damage if struck. Miss on 2, or 10:- Random number (1,10) :
- 4
Debilitating Spike on 1 or 5: NA
Note: +10% more damage when struck by magic due to weakness
- ”Passive Active”:
> Debilitating Spike: 10% (20% with single target skills) chance of inflicting an Earth based ailment with each Tera skill used. Not effective against opponents that are strong/block/ etc Tera. Lowers enemy defense by 15% for three turns. Effects do not stack (excluding rakunda-esc skills). | Passive | Tier 1 > Earth Boost : Increases Earth damage output 25% | Passive | Tier 2 > Soul Skill Name: Life Ink Persona Name: Demix Tier: Tier 1 Cost: Passive Type of Damage: Self Healing Description: The ink around the demon heals up its wounds in and out of battle. The passive gives the demon 2 HP back at the end of each turn.
- Stats:
Level: 3 HP: 82/82 SP: 46/58 PEnd: 4% MEnd: 4% Ppstr: 12 Pmstr: 19 Dx: 10 Lk: 17
- Uses/Kills/Items/Exp:
Uses: 8 Kills: 6/15 Corruption Form Used: 2 Enemies Killed in Corruption form: 1 Items: Eldritch Slime: Scrap, can be turned in or used in Node Upgrading x1 Whisp Of Bloodmist: Scrap, can be turned in or used in Node Upgrading x1 Blue Plastic Run Off: Scrap plastic from the injection molding process. Can be turned in. x5 Whisp Of Bloodmist: Scrap, can be turned in or used in Node Upgrading x2 > A Journal for the Collection VC:: 180 Exp: 35/400
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| | | CWIS
Posts : 1019 Join date : 2017-05-09
| Subject: Re: Mission: What Lies Underneath. Sat Feb 10, 2018 2:26 pm | |
| you are so empty - THE RAKE:
HP: ??? SP: ??? PEnd: 25% MEnd: 25% Ppstr: 45 Pmstr: 0 Dx: 50 Lk: 45 83 Ice +30 Earth Damage+ 37 Earth Damage= 150 Damage Total. - Passives:
Aspect | Enables two actions per round. Cannot be targeted and stats are hidden until the true name of the Aspect is discovered and stated.| Tier 0 |Passive
The Aspect of Flesh | If a member of the party is suffering from the Bleed ailment, The Rake cannot die. All slash attacks have added 10% Chance to cause Bleed. Crits do not deal extra damage, however they do cause Bleed| Passive | Tier 0
???
Action 1: Disembowel | Three tier .5 slash attacks against a single target. Each hit has a 20% chance to inflict Bleed. Deals 1% hp per turn, each turn his score is doubled, (1% first turn. 2% second turn, 4% third turn.and so on) Can be healed by guarding to treat the wound, or with an healing spell. |10% HP | tier 2 Targeting Demix 23 Slash Damage 3 times Miss 1: 5 - Random number (1,10) :
- 1
Crit 1: 3,9
- Random number (1,10) :
- 8
Inflict Bleed 1: 3,6,9
- Random number (1,10) :
- 10
Miss 2: 5
- Random number (1,10) :
- 9
Crit 2: 3,9
- Random number (1,10) :
- 10
Inflict Bleed 2: 3,6,9
- Random number (1,10) :
- 2
Miss 3: 5
- Random number (1,10) :
- 5
Crit 3: 3,9
- Random number (1,10) :
- 7
Inflict Bleed 3: 3,6,9
- Random number (1,10) :
- 6
--- Action 2
Rolling Slash | Inflicts a moderate amount of Slash damage to one enemy with a 10% chance of skipping their next turn. | 19% HP | Tier 2
Targeting Onyx
67 Slash Damage
Miss: 5
- Random number (1,10) :
- 5
Crit: 3,9
- Random number (1,10) :
- 6
Inflict Bleed: 3,9
- Random number (1,10) :
- 7
Skip Next turn: 5
- Random number (1,10) :
- 1
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| | | Wolfie977
Posts : 1495 Join date : 2015-04-26 Age : 25 Location : About a couple inches from my PC
| Subject: Re: Mission: What Lies Underneath. Sun Feb 11, 2018 11:11 pm | |
| Kuzi would push himself back up onto his paws and nod his head towards Onyx as he felt his strength returning to him after that blow. "Don't worry about me. Dreedle's are a lot tougher than we look you know!" The pink fluff would then nod again, though this time more to himself before eyeing the abomination they were faced with, quickly darting to block the attack is begun to throw Inky's way without much consideration or thought. The creature would again slam into the ground after its leap to intercept the attack, rolling again to have his paws underneath him to push himself back up and shake himself off. "E-everyone just keep up the good work!" He'd say trying to re-ensure the others that he was both okay and to hopefully keep them all thinking positively about this whole mess. Even if he himself wasn't really doing so... It was only Denki's strong will within his mind that was keeping him on track. "Hold out as long as possible. Don't fear taking defensive action if needed." - Stats:
Stats: Level 3 Hp: 72/100 Sp: 81/90 PEnd: 8% MEnd: 10% Ppstr: 16 Pmstr: 44 Dx: 15 Lk: 34 Star Arcana: +15% to Ice Skills. Onyx's buff +65% damage. Turn 3/3. Uses This Fight: 3 - Moves:
Skill 1: Mabufu | Inflicts a small amount of Ice damage to all enemies. | 6 SP | Tier 1 Skill 2: Charmdi | Removes Charm from one ally. | 5 SP | Tier 1 Skill 3: Ice Boost | Increases Ice damage output 25% | Passive | Tier 2 Skill 4: Recarm | Revives one fallen ally with 50% HP. | 20 SP | Tier 2
Soul Skill Name: Constant Energy Persona Name: Denki Tier: Tier 1 Cost: Passive Type of Damage: Regen Description: Kuzi has a near endless supply of energy once he gets into the mood for things, he just can’t control himself from staying excited and wanting to help out the best he can. As a result, Kuzi regenerates 3sp per turn.
- Health/SP Changes:
Taking hit for Demix. 23 - 8% = 21 damage.
53 + 40 - 21 = 72hp
Using 6sp using Mabufu, regaining 3sp from Soul skill.
84 - 6 + 3 = 81sp
- Passives:
Star Arcana: +15% to Ice Skills.
Ice Boost | Increases Ice damage output 25% | Passive | Tier 2
Soul Skill: Constant Energy Regens 3sp per turn.
—Strength Name: Charming —Description: “A lotta people say I’m quite the charmer! Not entirely sure what they mean. Usually I take it as in I’m a friendly guy! I’m usually happy a lot so that makes sense to me!” (+10% Chance to cause Charm.)
—Weakness Name: Strike Me Down! —Description: ”I dare ya! You won’t do it, you’d never dare to strike down someone such a-GAH!- THAT HURT! I, uh, you don’t have to prove your point!” (Takes +10% damage from strike based dex attacks.)
- Action:
Taking the hit for Demix then: Mabufu | Inflicts a small amount of Ice damage to all enemies. | 6 SP | Tier 1. Targeting all for 44 + 15% + 25% + 65% = 104 Ice Damage. The Rake - Misses on 1:
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| | | Huayan Admin
Posts : 4919 Join date : 2013-09-06 Age : 28 Location : In front of my computer.
| Subject: Re: Mission: What Lies Underneath. Tue Feb 13, 2018 8:37 pm | |
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Onyx Rhine
“This thing could have an ace in its sleeve too…but I suppose we’d have to deal with it either way…” If they weren’t busy fighting for their lives, he would almost say the sudden words of confidence coming from fluffy were kind of cute to hear, but it was not the best time for that right now. Onyx would squint at the thing, kind of disappointed there was no real way to tell whether they were doing some serious damage or not so far, with this being just talking about emptiness despite being assaulted right now. Hopefully they were doing ‘something’ for it would be bad if their efforts got shrugged off so easily… - Onyx:
Level 3 HP: 70 SP: 50 - 6 = 44 PEnd: 2% MEnd: 6% Ppstr: 6 Pmstr: 16 Dx: 3 Lk: 20 Devil Arcana : 15% Boost to Buffs/Debuffs - Action:
Tarukaja | Raises one ally's Attack by 30% (65%) for 3 turns. | 6 SP | Tier 2 - on Kuzi
- Passives:
Energy Channel | Boosts buffs by 10% (20%) | Passive | Tier 1
- Relevant Strengths/Weaknesses:
—Strength Name: Concentration (+10% to Buffs) —Description: Being as mind oriented as he is, Onyx has mastered the art of focusing himself completely on the action he’s doing and not letting himself get distracted too easily from his task. It allows him to use his awakened powers more effectively.
—Weakness Name: Mind over Matter (-10% damage to any attacks performed) —Description: Due to his immense focus on the mental side of things, Onyx is not so great at performing actions that require a good grasp of the physical environment.
—Racial Strength Name: Empathy —Description: Onyx was born with the ability to sense other people’s emotions, which is a trait appearing in about 1 in 1000 individuals of his race. This means that the man can naturally sense the current emotional states of the person/people that are around him, giving him the ability to understand them on a basic level, and be able to pick his own responses towards them more easily. (In combat, this ability allows Onyx to negotiate with enemies up to 5 levels higher than him, due to being able to be on the same wavelength as them by base)
—Racial Weakness Name: Emotion Overload —Description: All good things can turn bad in excess, and if there are people with extreme emotional states, or too many people with very conflicting ones, it can cause Onyx to become disoriented due to the overload of information his mind would need to process during such situations. (Gives a weakness to ailments in combat)
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| | | Darkra00
Posts : 210 Join date : 2016-08-16 Age : 26
| Subject: Re: Mission: What Lies Underneath. Wed Feb 14, 2018 11:07 pm | |
| Nagami readies to go in for another attack but decides against it, holding his weapon in a guard position he eyes the Rake warily. Although he desired to destroy the threat in front of him he seemed to have recalled that managing his own physical condition came first. - Action:
Guarding
- Passives:
Mind Pressure: Nagami can force his coordinator into a frenzied state, boosting magic attacks by 15% for a duration of 3 posts as well as gaining a 10% resistance to all ailments whilst active.
Aeon: Passive skills get a 15% boost (Regenerative/Healing skills are boosted by 5%, Boost/Amp skills are boosted by 10%)
Earth Boost | Increases Earth damage output 25% + 10% = 35% | Passive | Tier 2
Debilitating Spike | 10% (20% with single target skills) chance of inflicting an Earth based ailment with each Tera skill used. Not effective against opponents that are strong/block/ etc Tera. Lowers enemy defense by 15% for three turns. Effects do not stack (excluding rakunda-esc skills). | Passive | Tier 1
Strengths: (Anything your character is skilled in, such as Martial Arts/ Drawing/ etc? You are allowed a maximum of five strengths and a minimum of three.)
—Strength Name: Don't Stop Here! —Description: If Nagami is the leader of the party he is fueled to press forward with his companions and explore the Junction with more vigor. Halve the word count needed to advance additional members.
—Strength Name: Quick Hands. —Description: After years of working as a clocksmith his hands and hand eye coordination have improved. That along with his time in the slums brawling in the streets have greatly improved the speed of his attacks. This allows him to use his soul bound weapon twice in a single post.
—Strength Name: The Clock Hand of Fate —Description: From his mysterious past and history on the Junction it could be said that he's made it this far with more than just a little bit of luck... or maybe it's fate. 15% boost to agility stat.
—Strength Name: —Description: —Strength Name: —Description:
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—Racial Strength Name: Mind Pressure —Description: Nagami can force his coordinator into a frenzied state, boosting magic attacks by 15% for a duration of 3 posts as well as gaining a 10% resistance to all ailments whilst active. Although the origins of this ability are unknown to him it is probably connected to his homeworld.
Weaknesses: (You must have the same amount of weaknesses as strengths. These weaknesses pertain to you and not your Persona. IE: Physically Weaker, lack of attention span, etc.)
—Weakness Name: What's that over there? —Description: If Nagami is a regular member of the party he will become easily distracted and takes an extra 100 words to travel the same distance as a regular member.
—Weakness Name: Fragility —Description: Nagami hasn't been trained in real combat causing him to be susceptible to damage. Will take 15% more physical damage.
—Weakness Name: Weak Swing —Description: Having never been formally taught how to wield his katana he cannot fully utilize its abilities. 15% decrease in Dex when using soulbound weapon.
—Weakness Name: —Description:
—Weakness Name: —Description:
----- —Racial Weakness Name: Mind Down —Description: After using Mind Pressure he is unable to summon his coordinator for 3 turns. (Note: if any tamed demon is in his possession he can use it). Additionally, Mind Pressure has a 3 turn cooldown along with the coordinator down time.
- Stats:
HP: 32 SP: 44 + 5 = 49 PEnd: 0% MEnd: 2% Ppstr: 6 Pmstr: 28 Dx: 6 Lk: 13 (12 x 1.15 = 13)
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| | | Snow Admin
Posts : 2254 Join date : 2014-10-28 Age : 37 Location : Somewhere past Pluto
| Subject: Re: Mission: What Lies Underneath. Thu Feb 15, 2018 5:30 pm | |
| The demon would flick his tail watching the creature and when it made its attack, the demon’s body would react dodging first one blow and then another; however, as he placed his foot on the floor, the creature made one last attempt to hit the demon and would’ve managed to smack him good...if it wasn't for the pink fluff that got between him and pain. The demon would blink and watch the little fluff roll away taking note that the little creature was bouncing back up and trying to keep the spirit of the team high; however, the demon had to wonder just what the toll of this was really doing to the little creature. Even the other small one was telling them to stay strong, but be cautious. And as for the words Mr. Rhine said well the demon could agree well enough with that. They didn’t know what the creature could do. Maybe what it was doing now was play. Perhaps it was hiding its big guns for later. "Then perhaps we should work dance harder," the demon would respond back to it all as he considered the various outcomes of a long slow dance. Whether anyone understood him or not, the demon would blink once more as Nagami took the defense part to heart and guarded while Mr. Rhine seemed to cast a spell on Little Bit once more. Focusing his eyes on the enemy, he would tilt his head at it as he heard words from it or perhaps the world around them. “Empty? Why are you so empty?” he would ask it as he raised a thin arm skyward and pointed his finger upward causing whatever was earth like in the area to gather. Once he had a nice size ball, he would move his arm to point at the creature making a flicking motion with his wrist to send said earth towards the enemy. - Information:
Action: > Attempts to use Terazi | Inflicts a moderate amount of Earth damage to one enemy. | 6 SP | Tier 2 Target: The Rake - Math:
SP: 46-6=40 Luck: 45-17=28, So miss chance for us is 2.
Damage Taken: None due Kuzi taking the blow for him. Buff/Debuff: None Bad Status:Good Status:Damage to Enemy: - Math:
19*2=38*.25=9 + 38 =
47 Earth Damage if struck. Miss on 2, or 10:- Random number (1,10) :
- 6
Debilitating Spike on 1 or 5: 5
Note: +10% more damage when struck by magic due to weakness
- ”Passive Active”:
> Debilitating Spike: 10% (20% with single target skills) chance of inflicting an Earth based ailment with each Tera skill used. Not effective against opponents that are strong/block/ etc Tera. Lowers enemy defense by 15% for three turns. Effects do not stack (excluding rakunda-esc skills). | Passive | Tier 1 > Earth Boost : Increases Earth damage output 25% | Passive | Tier 2 > Soul Skill Name: Life Ink Persona Name: Demix Tier: Tier 1 Cost: Passive Type of Damage: Self Healing Description: The ink around the demon heals up its wounds in and out of battle. The passive gives the demon 2 HP back at the end of each turn.
- Stats:
Level: 3 HP: 82/82 SP: 40/58 PEnd: 4% MEnd: 4% Ppstr: 12 Pmstr: 19 Dx: 10 Lk: 17
- Uses/Kills/Items/Exp:
Uses: 8 Kills: 6/15 Corruption Form Used: 2 Enemies Killed in Corruption form: 1 Items: Eldritch Slime: Scrap, can be turned in or used in Node Upgrading x1 Whisp Of Bloodmist: Scrap, can be turned in or used in Node Upgrading x1 Blue Plastic Run Off: Scrap plastic from the injection molding process. Can be turned in. x5 Whisp Of Bloodmist: Scrap, can be turned in or used in Node Upgrading x2 > A Journal for the Collection VC:: 180 Exp: 35/400
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| | | Snow Admin
Posts : 2254 Join date : 2014-10-28 Age : 37 Location : Somewhere past Pluto
| Subject: Re: Mission: What Lies Underneath. Thu Feb 15, 2018 5:30 pm | |
| Edit: Uses should be at 9 not 8 | |
| | | CWIS
Posts : 1019 Join date : 2017-05-09
| Subject: Re: Mission: What Lies Underneath. Thu Feb 15, 2018 6:59 pm | |
| ...the tall man has chosen... I may not harm you... - THE RAKE:
HP: ??? SP: ??? PEnd: 25% (10%) MEnd: 25% (10%) Ppstr: 45 Pmstr: 0 Dx: 50 Lk: 45 Debilitating Spike: Turn 1/3 94 Ice +43 Earth Damage= 137 Damage Total. - Passives:
Aspect | Enables two actions per round. Cannot be targeted and stats are hidden until the true name of the Aspect is discovered and stated.| Tier 0 |Passive
The Aspect of Flesh | If a member of the party is suffering from the Bleed ailment, The Rake cannot die. All slash attacks have added 10% Chance to cause Bleed. Crits do not deal extra damage, however they do cause Bleed| Passive | Tier 0
Chosen by the Faceless One | Every 3 turns, apply a mark to a random target, The Rake may not attack that target. This target suffers the Sigma ailment for the duration of time they are marked. 25% chance to lose your turn, loose 5%SP per turn, including turns lost, lasts 3 turns. If target is already suffering from an ailment, the previous ailment is cured and replace with Sigma. | Passive | Tier 3
???
Special Action Chosen by the Faceless One | Every 3 turns, apply a mark to a random target, The Rake may not attack that target. This target suffers the Sigma ailment for the duration of time they are marked. 25% chance to lose your turn, loose 5%SP per turn, including turns lost, lasts 3 turns. If target is already suffering from an ailment, the previous ailment is cured and replace with Sigma. | Passive | Tier 3 Targeting...: Onyx: 1 Kuzi: 2 Negami: 3 Demix: 4 - You are now property:
- You are Paralyzed with visions of a Forrest if: 3,6:
Action 1: Tender Skin Slices So Easily | T1 Slash Damage against all targets. 30% chance of inflicting Bleed. Deals 1% hp per turn, each turn his score is doubled, (1% first turn. 2% second turn, 4% third turn.and so on) Can be healed by guarding to treat the wound, or with an healing spell.| 8% | Tier 1 Targeting All 45 Slash Damage Miss Onyx: 5 - Random number (1,10) :
- 4
Crit Onyx: 3,6
- Random number (1,10) :
- 4
Inflict Bleed Onyx: 2,4,6,8 (Due to Weakness: 1,3,5,7)
- Random number (1,10) :
- 3
Miss Kuzi: 5
- Random number (1,10) :
- 6
Crit Kuzi: 5
- Random number (1,10) :
- 9
Inflict Bleed Kuzi: 2,4,6,8
- Random number (1,10) :
- 10
Miss Negami: 5
- Random number (1,10) :
- 1
Crit Negami: 3,6,9
- Random number (1,10) :
- 7
Inflict Bleed Negami: 2,4,6,8
- Random number (1,10) :
- 7
Miss Demix: 5
- Random number (1,10) :
- 5
Crit Demix: 3,6
- Random number (1,10) :
- 2
Inflict Bleed Demix: 2,4,6,8
- Random number (1,10) :
- 4
--- Action 2
Slash Dex attack
Targeting Kuzi
50 Slash Damage
Miss: 5
- Random number (1,10) :
- 1
Crit: 5
- Random number (1,10) :
- 6
Inflict Bleed: 5
- Random number (1,10) :
- 6
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| | | Snow Admin
Posts : 2254 Join date : 2014-10-28 Age : 37 Location : Somewhere past Pluto
| Subject: Re: Mission: What Lies Underneath. Thu Feb 15, 2018 8:43 pm | |
| The demon would narrow his eyes as the wording changed as this creature mentioned something about a tall man choosing someone it could not harm. Not really understanding this at first, the demon would soon find himself in a bit of a pickle as something strange hit him. It made him feel disoriented and kind of wozy like energy was being leaked out of him. What was this? And eh? The demon was brought out of his strange state of mind slightly as he saw the creature move in to attack. He would move to the side the attack missing him, but in turn going for the others. And following that? Another attack directed at Little Bit? Without thinking the demon moved in front of the small creature and took the heavy blow from the creature, growling as he lowered his cape. The eyes that watched the creature were full fury and his body filled with pain from the blow. As intriguing as this creature was to him and as much as he loved a good dose of pain, he was getting a bit tired of this game now and turn had an unexpected mood swing. A mood swing that showed clearly as his body changed colors and he let more of his power be unleashed as the hostility and aggression rolling off of him became higher as he pulled himself up as much as he could and tried to pull in energy for another attack. As he did he would speak to the creature. "Do you have a master, Empty One?" - Information:
Action: > Devi Corrupted. 1 of 3 turns. - ”Corruption Info”:
- attack skills all become one tier higher. -PPstr and PMstr are reduced by 30% then added together, all attack skills then pull from this one combined stat. - This form lasts for three turns. - At end of corruption the demon will suffer from a random status effect for the duration of combat, this ailment cannot be cured until combat ends. - This form CAN be used multiple times during combat, however each time it is used the number of incurable ailments double.
> Attempts to use Terazi | Inflicts a moderate amount of Earth damage to one enemy. | 6 SP | Tier 2 Target: The Rake - Math:
SP: 58*.05=2 so minus 2 per turn Stigma is in effect. 40-2-6=32 Luck: 45-17=28, So miss chance for us is 2. Damage Taken: Taking the Dex blow aimed at Kuzi. - Math:
50*.04=2-50=48 damage - 82 =34+2=36 HP
Buff/Debuff: None Bad Status: > Stigma: 25% chance to lose your turn (rolled by DM), loose 5% SP per turn, including turns lost, lasts 3 turns. 1 of 3 turns Good Status:Damage to Enemy: - Math:
For damage 19*.30=5 -19=14 and then 12*.30=3-12=9. 9+14=23 base attack so.
23*2 (due to Terazi being boosted up to tier 3)=46*.25=11+46=
57 Earth Damage if struck. Miss on 2, or 10:- Random number (1,10) :
- 10
Debilitating Spike on 1 or 5: NA
Note: +10% more damage when struck by magic due to weakness
- ”Passive Active”:
> Debilitating Spike: 10% (20% with single target skills) chance of inflicting an Earth based ailment with each Tera skill used. Not effective against opponents that are strong/block/ etc Tera. Lowers enemy defense by 15% for three turns. Effects do not stack (excluding rakunda-esc skills). | Passive | Tier 1 > Earth Boost : Increases Earth damage output 25% | Passive | Tier 2 > Soul Skill Name: Life Ink Persona Name: Demix Tier: Tier 1 Cost: Passive Type of Damage: Self Healing Description: The ink around the demon heals up its wounds in and out of battle. The passive gives the demon 2 HP back at the end of each turn.
- Stats:
Level: 3 HP: 36/82 SP: 32/58 PEnd: 4% MEnd: 4% Ppstr: 12 Pmstr: 19 Dx: 10 Lk: 17
- Uses/Kills/Items/Exp:
Uses: 11 Kills: 6/15 Corruption Form Used: 3 Enemies Killed in Corruption form: 1 Items: Eldritch Slime: Scrap, can be turned in or used in Node Upgrading x1 Whisp Of Bloodmist: Scrap, can be turned in or used in Node Upgrading x1 Blue Plastic Run Off: Scrap plastic from the injection molding process. Can be turned in. x5 Whisp Of Bloodmist: Scrap, can be turned in or used in Node Upgrading x2 > A Journal for the Collection VC:: 180 Exp: 35/400
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| | | Huayan Admin
Posts : 4919 Join date : 2013-09-06 Age : 28 Location : In front of my computer.
| Subject: Re: Mission: What Lies Underneath. Fri Feb 16, 2018 1:46 pm | |
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Onyx Rhine
This thing hit hard. Which was clearly not good seeing as it didn’t appear to be showing signs of exhaustion yet. Onyx would glance at his teammates briefly, not sure whether he should feel worried or not. They were clearly dealing with a lot of strain here, without knowing how much longer they would have to keep up this fight. “Are you fighting us on an order as well…?”, he would question, finding the statement thrown at them strange. So the Aspect answered to somebody? Then why the contradiction of trying to wipe them out and then not being able to hurt one of them a while later..? A mystery for sure, but for now the pale man would watch the situation warily as he cast another healing spell. - Onyx:
Level 3 HP: 70 - 45 = 25 + 28 = 53 SP: 44 - 16 = 28 PEnd: 2% MEnd: 6% Ppstr: 6 Pmstr: 16 Dx: 3 Lk: 20 Devil Arcana : 15% Boost to Buffs/Debuffs - Action:
Mediarama | Recovers a moderate amount of HP (40%) to all allies. | 16 SP | Tier 2
- Passives:
Energy Channel | Boosts buffs by 10% (20%) | Passive | Tier 1
- Relevant Strengths/Weaknesses:
—Strength Name: Concentration (+10% to Buffs) —Description: Being as mind oriented as he is, Onyx has mastered the art of focusing himself completely on the action he’s doing and not letting himself get distracted too easily from his task. It allows him to use his awakened powers more effectively.
—Weakness Name: Mind over Matter (-10% damage to any attacks performed) —Description: Due to his immense focus on the mental side of things, Onyx is not so great at performing actions that require a good grasp of the physical environment.
—Racial Strength Name: Empathy —Description: Onyx was born with the ability to sense other people’s emotions, which is a trait appearing in about 1 in 1000 individuals of his race. This means that the man can naturally sense the current emotional states of the person/people that are around him, giving him the ability to understand them on a basic level, and be able to pick his own responses towards them more easily. (In combat, this ability allows Onyx to negotiate with enemies up to 5 levels higher than him, due to being able to be on the same wavelength as them by base)
—Racial Weakness Name: Emotion Overload —Description: All good things can turn bad in excess, and if there are people with extreme emotional states, or too many people with very conflicting ones, it can cause Onyx to become disoriented due to the overload of information his mind would need to process during such situations. (Gives a weakness to ailments in combat)
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| | | Darkra00
Posts : 210 Join date : 2016-08-16 Age : 26
| Subject: Re: Mission: What Lies Underneath. Sun Feb 18, 2018 7:06 pm | |
| The hit from the Rake brings Nagami down again, but this time he was prepared. Although the blow still hurt, it dealt significantly less damage. After another assisted recovery with the help of Onyx, he launches another barrage of earthen spikes at the strange assailant. Although he looked calm and collected before, Nagami would be visibly frustrated, the killing intent emanating off of him growing stronger. He wanted the Rake to disappear, but yet it still persisted in front of his eyes. - Action:
Tera on the Rake 28 x 1.35 = 38 Earth damage - Miss on 1, 10, 9:
- Debilitating Spike on 5 or 6:
- Passives:
Mind Pressure: Nagami can force his coordinator into a frenzied state, boosting magic attacks by 15% for a duration of 3 posts as well as gaining a 10% resistance to all ailments whilst active.
Aeon: Passive skills get a 15% boost (Regenerative/Healing skills are boosted by 5%, Boost/Amp skills are boosted by 10%)
Earth Boost | Increases Earth damage output 25% + 10% = 35% | Passive | Tier 2
Debilitating Spike | 10% (20% with single target skills) chance of inflicting an Earth based ailment with each Tera skill used. Not effective against opponents that are strong/block/ etc Tera. Lowers enemy defense by 15% for three turns. Effects do not stack (excluding rakunda-esc skills). | Passive | Tier 1
Strengths: (Anything your character is skilled in, such as Martial Arts/ Drawing/ etc? You are allowed a maximum of five strengths and a minimum of three.)
—Strength Name: Don't Stop Here! —Description: If Nagami is the leader of the party he is fueled to press forward with his companions and explore the Junction with more vigor. Halve the word count needed to advance additional members.
—Strength Name: Quick Hands. —Description: After years of working as a clocksmith his hands and hand eye coordination have improved. That along with his time in the slums brawling in the streets have greatly improved the speed of his attacks. This allows him to use his soul bound weapon twice in a single post.
—Strength Name: The Clock Hand of Fate —Description: From his mysterious past and history on the Junction it could be said that he's made it this far with more than just a little bit of luck... or maybe it's fate. 15% boost to agility stat.
—Strength Name: —Description: —Strength Name: —Description:
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—Racial Strength Name: Mind Pressure —Description: Nagami can force his coordinator into a frenzied state, boosting magic attacks by 15% for a duration of 3 posts as well as gaining a 10% resistance to all ailments whilst active. Although the origins of this ability are unknown to him it is probably connected to his homeworld.
Weaknesses: (You must have the same amount of weaknesses as strengths. These weaknesses pertain to you and not your Persona. IE: Physically Weaker, lack of attention span, etc.)
—Weakness Name: What's that over there? —Description: If Nagami is a regular member of the party he will become easily distracted and takes an extra 100 words to travel the same distance as a regular member.
—Weakness Name: Fragility —Description: Nagami hasn't been trained in real combat causing him to be susceptible to damage. Will take 15% more physical damage.
—Weakness Name: Weak Swing —Description: Having never been formally taught how to wield his katana he cannot fully utilize its abilities. 15% decrease in Dex when using soulbound weapon.
—Weakness Name: —Description:
—Weakness Name: —Description:
----- —Racial Weakness Name: Mind Down —Description: After using Mind Pressure he is unable to summon his coordinator for 3 turns. (Note: if any tamed demon is in his possession he can use it). Additionally, Mind Pressure has a 3 turn cooldown along with the coordinator down time.
- Stats:
HP: 32 - (45*1.15)/2 + (60*0.4) = 31 SP: 49 PEnd: 0% MEnd: 2% Ppstr: 6 Pmstr: 28 Dx: 6 Lk: 13 (12 x 1.15 = 13)
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| | | Wolfie977
Posts : 1495 Join date : 2015-04-26 Age : 25 Location : About a couple inches from my PC
| Subject: Re: Mission: What Lies Underneath. Mon Feb 19, 2018 3:14 pm | |
| Trying his hardest to keep on top of things, Kuzi would suddenly be knocked to the ground again from an attack that came at him way faster than he could react to. He'd wince and rub his head, a feeling of light headedness taking over him as he caught sight of another attack heading straight for him that he had no time to react to. He'd close his eyes in fear and wondered if this would knock him clean to the floor, though after a moment he heard the attack connect but not on him. "H-huh?" He was confused at first, though when he finally opened his eyes again it was clear to see what had happened, Inky had returned the favour and kept him safe from the second attack. "T-than...koww..." The small fluff would try to say in gratitude, though his head was still hurting, almost throbbing at this point. Denki had felt his fear and worries, she was done with this. It was time for this to be over. Releasing her hidden power, Kuzi would feel a strange sensation of dizziness though he soon felt a little better after the heal Onyx provided. "It's do or die." - Stats:
Stats: Level 3 Hp: 71/100 Sp: 81/90 PEnd: 8% MEnd: 10% Ppstr: 16 Pmstr: 44 Dx: 15 Lk: 34 Star Arcana: +15% to Ice Skills. Onyx's buff +65% damage. Turn 1/3. Cordycep Override. Turn 1/3 Uses This Fight: 4 - Moves:
Skill 1: Dia | Recovers a small amount of HP (30%) to one ally. | 4 SP | Tier 1 Skill 2: Invigorate 1 | Recovers 3 SP on each user turn | Passive | Tier 1 Skill 3: Garula | Inflicts a moderate amount of Wind damage to one enemy. | 6 SP | Tier 2 Skill 4: Wind Boost | Increases Wind damage output 25% | Passive | Tier 2
Soul Skill Name: Constant Energy Persona Name: Denki Tier: Tier 1 Cost: Passive Type of Damage: Regen Description: Kuzi has a near endless supply of energy once he gets into the mood for things, he just can’t control himself from staying excited and wanting to help out the best he can. As a result, Kuzi regenerates 3sp per turn.
- Health/SP Changes:
Taking 41 damage from Rake. Then healing for 40 from Onyx
72 - 41 + 40 = 71hp
Using 6sp using Garula, regaining 3sp from Soul skill and 3sp from invig 1.
81 - 6 + 6 = 81sp
- Passives:
Star Arcana: +15% to Ice Skills.
Ice Boost | Increases Ice damage output 25% | Passive | Tier 2
Soul Skill: Constant Energy Regens 3sp per turn.
—Strength Name: Charming —Description: “A lotta people say I’m quite the charmer! Not entirely sure what they mean. Usually I take it as in I’m a friendly guy! I’m usually happy a lot so that makes sense to me!” (+10% Chance to cause Charm.)
—Weakness Name: Strike Me Down! —Description: ”I dare ya! You won’t do it, you’d never dare to strike down someone such a-GAH!- THAT HURT! I, uh, you don’t have to prove your point!” (Takes +10% damage from strike based dex attacks.)
- Action:
Garula | Inflicts a moderate amount of Wind damage to one enemy. | 6 SP | Tier 2. Targeting Rake for 44 + 50% + 25% + 65% = 136 Wind Damage. The Rake - Misses on 1:
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| | | Wolfie977
Posts : 1495 Join date : 2015-04-26 Age : 25 Location : About a couple inches from my PC
| Subject: Re: Mission: What Lies Underneath. Mon Feb 19, 2018 3:15 pm | |
| - Note:
Activating Cordycep Override. It was in the stats part but forgot to add it to the action spoiler.
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