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Persona :: New Arcana
Welcome to Persona :: New Arcana! A Persona RPG site!
Welcome to New Arcana!
Welcome, Welcome! You've probably guessed by now, but this is a text-based Persona RPG site for Atlus fans, by Atlus fans. If you're new to Shin Megami Tensei, this place can still be for you, so no need to dash towards the doors! Your first stop should be the introduction board so we can introduce ourselves. Then right after that, feel free to go through our vital information to get a good feel of the site. We hope you enjoy your stay, and if you have any questions don't hesitate to post them here. Ciao!
Shin Megami Tensei and Persona belong to ATLUS. We own nothing, and have simply used their data to create a world of our own. They are the true geniuses behind the scenes.
Subject: Re: The Big Debut [Psyche-Terrorist Dungeon] Mon Oct 09, 2017 4:57 pm
"I'll scan 'em automatically, don't waste your time, Pointy Golden Guy!" Frog rushed over to Tuxedo Guy and the others' side, breaking the card to reveal Vishnu behind it. The towering god crossed its many arms into a symbol of sorts, and faint light momentarily enveloped the Archangel, revealing his secrets.
Frog grinned and retreated Vishnu back into his subconciousness. He swapped to Gen'ei in his mind and summoned the boomerang blades into his hands, rushing at the hairy demoness.
Skill 1: Treasure Radar | Reveals location of treasure chests in current dungeon | 10 SP | Tier 1 (Must be a Tier 1 Skill)
Skill 2: Stormou | Moderate Strike and Zio damage to a single opponent. | 16% HP | Tier 2 (Must be a Tier 2 Skill or lower)
Skill 3: Eerie Sound | 25% chance of inflicting the Distress ailment to all enemies. 50% chance of landing a critical hit on the distressed enemies for the next 3 turns.| 10 SP | Tier 2 (Must be a Tier 2 Skill or lower)
Skill 4: Distress Boost | Increases odds of instilling Distress by 25% | Passive | Tier 2 (Unlocked once forming your first Social Link -N. Wild Card: Unlocked once using your Persona 15 times in PvS combat-; Must be Tier 2 Skill or Lower)
Skill 5: Magarula | Inflicts a moderate amount of Wind damage to all enemies. | 12 SP | Tier 2 (Must have used your Persona 20 times in PvS combat -N. Wild Card: Unlocked once winning atleast 10 PvS battles-; Must be a Tier 2 Skill or Lower - User can now bring 4 Personas, not including their initial, into a dungeon with them)
Skill 6: Mediarama | Recovers a moderate amount of HP (40%) to all allies. | 16 SP | Tier 2 (Unlocked once using your Persona 20 times in combat or having formed three rank three or more social links -N. Wild Card: Unlocked once using your Persona 20 times in combat; Must be a Tier 2 Skill or Lower - User can now bring 6 Personas, not including their initial, into a dungeon with them)
Skill 7: (Unlocked once using your Persona an additional 30 times in combat or forming two rank six social links -N. Wild Card: Unlocked once using your Persona an additional 30 times in combat; Must be a Tier 3 Skill or Lower - User can now bring 8 Persona, not including their initial, into a dungeon with them)
Skill 8: (Unlocked after using your Persona an additional 30 times in combat or maxing a single social link -N. Wild Card: Unlocked after defeating one of the NPC Velvet Attendants in combat or using your Persona an additional 30 times in combat-; Must be a Tier 3 Skill or Lower - User can now use all Personas at their disposal)
Asura - RANK 6 SUN/Brit:
Strenghts: Fire, Strike Weaknesses: Wind, Elec
Skill 1: Garudyne | Inflicts a large amount of Wind damage to one enemy. | 12 SP | Tier 3 (Social Link rank 6 or higher)
Skill 4: Rolling Slash | Inflicts a moderate amount of Slash damage to one enemy with a 10% chance of skipping their next turn (boss immune). | 19% HP | Tier 2 (Social Link rank 3 or higher)
Skill 5: Revolution | Greatly increases all allies' and enemies' Critical rate by 50% for 3 turns. | 5 SP | Tier 2 (Social Link rank 2 or higher)
Skill 7: Agidyne | Inflicts a large amount of Fire damage to one enemy. | 12 SP | Tier 3 (Social Link rank 6 or higher)
Skill 8: Regenerate 2 | Recovers 4% of max HP on each user turn | Passive | Tier 2 (Social Link rank 3 or higher)
Tsukiyomi - RANK 3 MOON/Selenus:
Strenghts: Earth Weaknesses: Ice
Skill 1: Makakaja | Raises one ally's Magic Attack by 40% for 3 turns. | 12 SP | Tier 2 (Social Link rank 3 or higher)
Skill 2: Makakunda | Lowers one enemy's Magic Attack by 40% for 3 turns. | 12 SP | Tier 2 (Social Link rank 3 or higher)
Skill 3: Fire Break | Nullifies one enemy's Fire resistance for 3 turns. | 15 SP | Tier 2 (Social Link rank 2 or higher)
Skill 4: Ice Break | Nullifies one enemy's Ice resistance for 3 turns. | 15 SP | Tier 2 (Social link rank 2 or higher)
Skill 5: Elec Break | Nullifies one enemy's Electricity resistance for 3 turns. | 15 SP | Tier 2 (Social link rank 2 or higher)
Skill 6: Wind Break | Nullifies one enemy's Wind resistance for 3 turns. | 15 SP | Tier 2 (Social link rank 2 or higher)
Skill 7: Earth Break | Nullifies one enemy's Earth resistance for 3 turns. | 15 SP | Tier 2 (Social link rank 2 or higher)
Vishnu - RANK 4 TEMPERANCE/Liam:
Strenghts: Dark Weaknesses: Ice, Wind
Skill 1: Dungeon Scan | Allows users to sense Shadows/Persona-Users (anyone with a Persona) within twenty squares of their current location. (Dungeon Specific) When used out of a dungeon, this scan has a radius of 15 meters around the user. The range of this skill stacks the more times the user has it under their Persona. User must remain stationary when using. | 15 SP | Tier 2 (Social Link rank 2 or higher)
Skill 2: Remote View | Allows user to locate, speak with and monitor allies no matter the distance within a dungeon. User can create a virtual "phone call" with their Persona that allows everyone to talk to each other at once. With this, the user can see through their partners eyes, and scan enemies using this method even if they're not in the area.| Passive | Tier 2 (Social Link rank 3 or higher)
Skill 3: Auto - Analysis | Used to detect an enemy's stats and weak points automatically at the start of battle. User decides which enemy is scanned. [PvS Phase Combat Exclusive] | Passive | Tier 2 (Social Link rank 2 or higher)
Skill 5: Gambler's Miracle | This skill can be either good or hindering when used during battle. It has a 10% chance of either [1] Recovering all HP and SP for allies, [2] Recovering all HP and SP for enemies, [3] Downing all allies, [4] Downing all enemies, [5] All allies attack, defense, and speed down by 30%, [6] All enemies attack, defense, and speed down by 30%, [7] All allies poisoned, [8] All enemies poisoned, [9] All allies distressed, [10] All enemies distressed | SP 25 | Tier 2 (Social link rank 2 or higher)
Skill 7: Oracle's Blessing | User empowers their teammates with an enhancing aura right before an all out attack, causing the damage done to be doubled. | 10 SP | Tier 1 (Social link rank 1 or higher)
Setanta - RANK 4 MAGICIAN/Gabe:
Strengths: Resists Pierce and Electricity Weaknesses: Mudo
Skill 1: Poisoned Dagger | Inflicts a small amount of Pierce damage to one enemy that has a 10% chance of poisoning. | 8% HP | Tier 1 (Social Link rank 1 or higher)
Skill 2: Cruel Attack | Inflicts a moderate amount of Pierce damage to one enemy with even greater power (50% increase) if the target is knocked "Down". | 13% HP | Tier 2 (Social Link rank 3 or higher)
Skill 3: Mazionga | Inflicts a moderate amount of Electrical damage to all enemies. | 16 SP | Tier 2 (Social Link rank 3 or higher)
Skill 4: Rakukaja | Raises one ally's Defense by 30% for 3 turns. | 6 SP | Tier 2 (Social Link rank 4 or higher)
---------------------------------- Action: Auto Analysis on Archangel (left), switch to Gen'ei, one dexterity Slash attack at Yomotsu Shikome for 51 dmg
miss if 1
Random number (1,10) :
3
crit is 1,2
Random number (1,10) :
9
Space Overlord Bfroger6
Posts : 2877 Join date : 2014-12-26 Age : 27
Subject: Re: The Big Debut [Psyche-Terrorist Dungeon] Mon Oct 09, 2017 5:05 pm
Skill 1: Treasure Radar | Reveals location of treasure chests in current dungeon | 10 SP | Tier 1 (Must be a Tier 1 Skill)
Skill 2: Stormou | Moderate Strike and Zio damage to a single opponent. | 16% HP | Tier 2 (Must be a Tier 2 Skill or lower)
Skill 3: Eerie Sound | 25% chance of inflicting the Distress ailment to all enemies. 50% chance of landing a critical hit on the distressed enemies for the next 3 turns.| 10 SP | Tier 2 (Must be a Tier 2 Skill or lower)
Skill 4: Distress Boost | Increases odds of instilling Distress by 25% | Passive | Tier 2 (Unlocked once forming your first Social Link -N. Wild Card: Unlocked once using your Persona 15 times in PvS combat-; Must be Tier 2 Skill or Lower)
Skill 5: Magarula | Inflicts a moderate amount of Wind damage to all enemies. | 12 SP | Tier 2 (Must have used your Persona 20 times in PvS combat -N. Wild Card: Unlocked once winning atleast 10 PvS battles-; Must be a Tier 2 Skill or Lower - User can now bring 4 Personas, not including their initial, into a dungeon with them)
Skill 6: Mediarama | Recovers a moderate amount of HP (40%) to all allies. | 16 SP | Tier 2 (Unlocked once using your Persona 20 times in combat or having formed three rank three or more social links -N. Wild Card: Unlocked once using your Persona 20 times in combat; Must be a Tier 2 Skill or Lower - User can now bring 6 Personas, not including their initial, into a dungeon with them)
Skill 7: (Unlocked once using your Persona an additional 30 times in combat or forming two rank six social links -N. Wild Card: Unlocked once using your Persona an additional 30 times in combat; Must be a Tier 3 Skill or Lower - User can now bring 8 Persona, not including their initial, into a dungeon with them)
Skill 8: (Unlocked after using your Persona an additional 30 times in combat or maxing a single social link -N. Wild Card: Unlocked after defeating one of the NPC Velvet Attendants in combat or using your Persona an additional 30 times in combat-; Must be a Tier 3 Skill or Lower - User can now use all Personas at their disposal)
Asura - RANK 6 SUN/Brit:
Strenghts: Fire, Strike Weaknesses: Wind, Elec
Skill 1: Garudyne | Inflicts a large amount of Wind damage to one enemy. | 12 SP | Tier 3 (Social Link rank 6 or higher)
Skill 4: Rolling Slash | Inflicts a moderate amount of Slash damage to one enemy with a 10% chance of skipping their next turn (boss immune). | 19% HP | Tier 2 (Social Link rank 3 or higher)
Skill 5: Revolution | Greatly increases all allies' and enemies' Critical rate by 50% for 3 turns. | 5 SP | Tier 2 (Social Link rank 2 or higher)
Skill 7: Agidyne | Inflicts a large amount of Fire damage to one enemy. | 12 SP | Tier 3 (Social Link rank 6 or higher)
Skill 8: Regenerate 2 | Recovers 4% of max HP on each user turn | Passive | Tier 2 (Social Link rank 3 or higher)
Tsukiyomi - RANK 3 MOON/Selenus:
Strenghts: Earth Weaknesses: Ice
Skill 1: Makakaja | Raises one ally's Magic Attack by 40% for 3 turns. | 12 SP | Tier 2 (Social Link rank 3 or higher)
Skill 2: Makakunda | Lowers one enemy's Magic Attack by 40% for 3 turns. | 12 SP | Tier 2 (Social Link rank 3 or higher)
Skill 3: Fire Break | Nullifies one enemy's Fire resistance for 3 turns. | 15 SP | Tier 2 (Social Link rank 2 or higher)
Skill 4: Ice Break | Nullifies one enemy's Ice resistance for 3 turns. | 15 SP | Tier 2 (Social link rank 2 or higher)
Skill 5: Elec Break | Nullifies one enemy's Electricity resistance for 3 turns. | 15 SP | Tier 2 (Social link rank 2 or higher)
Skill 6: Wind Break | Nullifies one enemy's Wind resistance for 3 turns. | 15 SP | Tier 2 (Social link rank 2 or higher)
Skill 7: Earth Break | Nullifies one enemy's Earth resistance for 3 turns. | 15 SP | Tier 2 (Social link rank 2 or higher)
Vishnu - RANK 4 TEMPERANCE/Liam:
Strenghts: Dark Weaknesses: Ice, Wind
Skill 1: Dungeon Scan | Allows users to sense Shadows/Persona-Users (anyone with a Persona) within twenty squares of their current location. (Dungeon Specific) When used out of a dungeon, this scan has a radius of 15 meters around the user. The range of this skill stacks the more times the user has it under their Persona. User must remain stationary when using. | 15 SP | Tier 2 (Social Link rank 2 or higher)
Skill 2: Remote View | Allows user to locate, speak with and monitor allies no matter the distance within a dungeon. User can create a virtual "phone call" with their Persona that allows everyone to talk to each other at once. With this, the user can see through their partners eyes, and scan enemies using this method even if they're not in the area.| Passive | Tier 2 (Social Link rank 3 or higher)
Skill 3: Auto - Analysis | Used to detect an enemy's stats and weak points automatically at the start of battle. User decides which enemy is scanned. [PvS Phase Combat Exclusive] | Passive | Tier 2 (Social Link rank 2 or higher)
Skill 5: Gambler's Miracle | This skill can be either good or hindering when used during battle. It has a 10% chance of either [1] Recovering all HP and SP for allies, [2] Recovering all HP and SP for enemies, [3] Downing all allies, [4] Downing all enemies, [5] All allies attack, defense, and speed down by 30%, [6] All enemies attack, defense, and speed down by 30%, [7] All allies poisoned, [8] All enemies poisoned, [9] All allies distressed, [10] All enemies distressed | SP 25 | Tier 2 (Social link rank 2 or higher)
Skill 7: Oracle's Blessing | User empowers their teammates with an enhancing aura right before an all out attack, causing the damage done to be doubled. | 10 SP | Tier 1 (Social link rank 1 or higher)
Setanta - RANK 4 MAGICIAN/Gabe:
Strengths: Resists Pierce and Electricity Weaknesses: Mudo
Skill 1: Poisoned Dagger | Inflicts a small amount of Pierce damage to one enemy that has a 10% chance of poisoning. | 8% HP | Tier 1 (Social Link rank 1 or higher)
Skill 2: Cruel Attack | Inflicts a moderate amount of Pierce damage to one enemy with even greater power (50% increase) if the target is knocked "Down". | 13% HP | Tier 2 (Social Link rank 3 or higher)
Skill 3: Mazionga | Inflicts a moderate amount of Electrical damage to all enemies. | 16 SP | Tier 2 (Social Link rank 3 or higher)
Skill 4: Rakukaja | Raises one ally's Defense by 30% for 3 turns. | 6 SP | Tier 2 (Social Link rank 4 or higher)
---------------------------------- Action: Magarula | Inflicts a moderate amount of Wind damage to all enemies. | 12 SP | Tier 2 - 73 + 50% + 25% = 136 Wind dmg on all enemies
Archangel (left) miss if 1
Random number (1,10) :
4
Yomotsu Shikome DOWNED - can't miss
Archangel (right) miss if 1
Random number (1,10) :
10
Captain Caliber
Posts : 783 Join date : 2017-02-27 Age : 27 Location : On the other side of the monitor
Subject: Re: The Big Debut [Psyche-Terrorist Dungeon] Mon Oct 09, 2017 6:41 pm
"And like that, I've been replaced. Whatever. Strike away, Shiro!"
Mabufu | Inflicts a small amount of Ice damage to all enemies. | 6 SP 40 + 12 = 52 Ice damage
Archangel (L): Miss if 1, 5:
Random number (1,10) :
2
Yomotsu: Miss if 1, 3, 6:
Random number (1,10) :
7
Archangel (R): Miss if 1, 5:
Random number (1,10) :
6
Tension NPC - Trinity:
Current Tension Level: 75% Charmdi | Removes Charm from one ally. | Tier 1 - 25% Tension Me Patra | Removes Panic, Distress, or Fear from all allies | Tier 1 - 25% Tension Recarm | Revives one fallen ally with 50% HP. | Tier 2 - 50% Tension
Weak: Pierce And Fire Ppstr: 33 Pmstr: 38 Dx: 40 Lk: 65
Brittie
Posts : 992 Join date : 2015-10-07
Subject: Re: The Big Debut [Psyche-Terrorist Dungeon] Tue Oct 10, 2017 12:47 pm
“Let's talk about this later. Time to supernova! ...this place is kinda too infested by demons, isn't it?”
Actions, Stats, Passives and Equips:
Persona equipped: Ame-no-Uzume
Action: Eiga | Inflicts moderate Dark damage towards one enemy | 6 SP | Tier 2 Target: Archangel (Left) Damage: 114 Dark damage (76+38)
Passives: Soul Skill Name: Love Charm Persona Name: Ame-no-Uzume Tier: Tier 1 Cost: N/A Type of Damage: Passive Description: Brittany earns +15% efficacy to land Charm ailments
Skill: Invigorate 1 Tier: Tier 1 Cost: N/A Type of Damage: Passive. Description: Recovers 3 SP on each user turn
Relevant Strengths and Weaknesses:
—Strength Name: A Firm Mindset —Description: Brittany is hard, really hard to be put down by whatever circumstances. Of course she has some weak points that affect her mood, but those occasions are so rare that to many it seems like she's on an eternal sunshine butter commercial state. Her upbeat way of seeing things allows Brittany to be 10% more resistant to Mental Ailments, which means she has 10% extra chance to resist them.
—Strength Name: An Inspiring Friend —Description: Whether it's reminiscent of her childhood in the orphanage, Brittany learned to always stand by her comrades and has a penchant of providing assistance and being a good ally. She can't stand seeing someone down and will do anything to cheer people and bring a smile to their faces. In battle, it means Brittany's cheering nature translates into a 10% Luck boost to all her party members.
—Weakness Name: A Display of Weakness —Description: Brittany's cheerful personality may be difficult to strike down, yes. But it's not impossible at all, and when it happens, she normally gets too depressed, usually taking longer to recover and return to her normal bright state than a "regular person". Gameplay-wise, it means mental ailments last one turn longer than their normal duration.
—Weakness Name: A Frail Body —Description: Brittany's slender build does not favor her in close combat. Of course she's not an unhealthy girl, or at least not visibly, but the hasty pace of a model/academic life allied to a lack of a proper care to her nutrition and her physical proportions, makes it quite a hard time for her endurance. In battle, she takes 10% extra damage from physical-based attacks, be it Dx or Ppstr.
Brittie
Posts : 992 Join date : 2015-10-07
Subject: Re: The Big Debut [Psyche-Terrorist Dungeon] Tue Oct 10, 2017 3:29 pm
“In our favor, Prince!”
Actions, Stats, Passives and Equips:
Persona equipped: Ame-no-Uzume
Action: Eiga | Inflicts moderate Dark damage towards one enemy | 6 SP | Tier 2 Target: Archangel (Right) Damage: 114 Dark damage (76+38)
Passives: Soul Skill Name: Love Charm Persona Name: Ame-no-Uzume Tier: Tier 1 Cost: N/A Type of Damage: Passive Description: Brittany earns +15% efficacy to land Charm ailments
Skill: Invigorate 1 Tier: Tier 1 Cost: N/A Type of Damage: Passive. Description: Recovers 3 SP on each user turn
Relevant Strengths and Weaknesses:
—Strength Name: A Firm Mindset —Description: Brittany is hard, really hard to be put down by whatever circumstances. Of course she has some weak points that affect her mood, but those occasions are so rare that to many it seems like she's on an eternal sunshine butter commercial state. Her upbeat way of seeing things allows Brittany to be 10% more resistant to Mental Ailments, which means she has 10% extra chance to resist them.
—Strength Name: An Inspiring Friend —Description: Whether it's reminiscent of her childhood in the orphanage, Brittany learned to always stand by her comrades and has a penchant of providing assistance and being a good ally. She can't stand seeing someone down and will do anything to cheer people and bring a smile to their faces. In battle, it means Brittany's cheering nature translates into a 10% Luck boost to all her party members.
—Weakness Name: A Display of Weakness —Description: Brittany's cheerful personality may be difficult to strike down, yes. But it's not impossible at all, and when it happens, she normally gets too depressed, usually taking longer to recover and return to her normal bright state than a "regular person". Gameplay-wise, it means mental ailments last one turn longer than their normal duration.
—Weakness Name: A Frail Body —Description: Brittany's slender build does not favor her in close combat. Of course she's not an unhealthy girl, or at least not visibly, but the hasty pace of a model/academic life allied to a lack of a proper care to her nutrition and her physical proportions, makes it quite a hard time for her endurance. In battle, she takes 10% extra damage from physical-based attacks, be it Dx or Ppstr.
Brittie
Posts : 992 Join date : 2015-10-07
Subject: Re: The Big Debut [Psyche-Terrorist Dungeon] Tue Oct 10, 2017 4:03 pm
“They're all down, everyone ready? No more holding back!... Oh my gosh, I'm loving this too much, I should focus but I can't stop smiling! ♡”
Passives: Soul Skill Name: Love Charm Persona Name: Ame-no-Uzume Tier: Tier 1 Cost: N/A Type of Damage: Passive Description: Brittany earns +15% efficacy to land Charm ailments
Skill: Invigorate 1 Tier: Tier 1 Cost: N/A Type of Damage: Passive. Description: Recovers 3 SP on each user turn
Relevant Strengths and Weaknesses:
—Strength Name: A Firm Mindset —Description: Brittany is hard, really hard to be put down by whatever circumstances. Of course she has some weak points that affect her mood, but those occasions are so rare that to many it seems like she's on an eternal sunshine butter commercial state. Her upbeat way of seeing things allows Brittany to be 10% more resistant to Mental Ailments, which means she has 10% extra chance to resist them.
—Strength Name: An Inspiring Friend —Description: Whether it's reminiscent of her childhood in the orphanage, Brittany learned to always stand by her comrades and has a penchant of providing assistance and being a good ally. She can't stand seeing someone down and will do anything to cheer people and bring a smile to their faces. In battle, it means Brittany's cheering nature translates into a 10% Luck boost to all her party members.
—Weakness Name: A Display of Weakness —Description: Brittany's cheerful personality may be difficult to strike down, yes. But it's not impossible at all, and when it happens, she normally gets too depressed, usually taking longer to recover and return to her normal bright state than a "regular person". Gameplay-wise, it means mental ailments last one turn longer than their normal duration.
—Weakness Name: A Frail Body —Description: Brittany's slender build does not favor her in close combat. Of course she's not an unhealthy girl, or at least not visibly, but the hasty pace of a model/academic life allied to a lack of a proper care to her nutrition and her physical proportions, makes it quite a hard time for her endurance. In battle, she takes 10% extra damage from physical-based attacks, be it Dx or Ppstr.
Godai
Posts : 5994 Join date : 2013-10-06 Age : 30
Subject: Re: The Big Debut [Psyche-Terrorist Dungeon] Tue Oct 10, 2017 4:06 pm
Experience Gained:
Brittany -- 78 Exp Frog -- 76 Exp Lui -- 74 Exp Gabe -- 74 Exp Alt Cast -- 70 Exp
Item Gained For Party:
1x Faux Rabbit Paw
Shuffle Time Bonus:
1 - Stat Booster - Retrieve three stat points for one of your stats randomly.
2 - Velvet Coins - 2,000 Vc (or more) won from battle complete.
3 - Broken Card - Retrieve nothing for battle complete.
4 - Soul Recovery - Recovers 15% of both HP and SP.
5 - Broken Card - Retrieve nothing for battle complete.
6 - Gold Hand Encounter - A Gold Hand will spawn on the map. If you locate and defeat it before it escapes, you will gain double experience and a rare item. These enemies are strong, and will attempt to run away from you. Be sure to chase it down quickly or miss your opportunity for great rewards.
Random number (1,6) :
2
Last edited by Godai on Fri Oct 13, 2017 10:24 am; edited 1 time in total
Enigma
Posts : 4801 Join date : 2014-01-13
Subject: Re: The Big Debut [Psyche-Terrorist Dungeon] Wed Oct 11, 2017 12:32 am
Wow, guys, I said fast but I didn't think you'll finish it without the demons getting a hit in. You know, we should try to keep up that kind of playstyle for now on. Makes life a little easier on the rest of us. "Gabe would say as he walked over to the treasure and examined it. "Look what i found..."
Equips : Tearless Loafers: Equip item worn on the feet. Gives the user a 20% chance of dodging enemy attacks. Only used in PvS Phase Combat. | 5,000Vc
Strengths: fire
Movement
Spoiler:
up 3 to green star, get treasure
Godai
Posts : 5994 Join date : 2013-10-06 Age : 30
Subject: Re: The Big Debut [Psyche-Terrorist Dungeon] Wed Oct 11, 2017 12:38 am
Team Receives...:
1x Revival Bead
Enigma
Posts : 4801 Join date : 2014-01-13
Subject: Re: The Big Debut [Psyche-Terrorist Dungeon] Wed Oct 11, 2017 12:42 am
Tossing the spare beads to the other members of the team, Gabe would continue to the QAS. "Alright, hold on to those. With these negative effects that the masks bring, I wouldn't be surprised if it was needed in our next encounter.
movement
Spoiler:
Right 2 to QAS
Captain Caliber
Posts : 783 Join date : 2017-02-27 Age : 27 Location : On the other side of the monitor
Subject: Re: The Big Debut [Psyche-Terrorist Dungeon] Thu Oct 12, 2017 10:26 pm
Taking his bead and tossing it into his items pouch, Lui followed Gabe to the next room, walking with purpose to disguise his slight frustration with the last fight.
"Absolutely, gambler. I got an extra bead or two for any of you who get the touch of death. Speaking of, looks like our next cursed mask is up ahead."
Current Tension Level: 75% Charmdi | Removes Charm from one ally. | Tier 1 - 25% Tension Me Patra | Removes Panic, Distress, or Fear from all allies | Tier 1 - 25% Tension Recarm | Revives one fallen ally with 50% HP. | Tier 2 - 50% Tension
Weak: Pierce And Fire Ppstr: 33 Pmstr: 38 Dx: 40 Lk: 65
Godai
Posts : 5994 Join date : 2013-10-06 Age : 30
Subject: Re: The Big Debut [Psyche-Terrorist Dungeon] Fri Oct 13, 2017 10:24 am
In your way stands a kind of statue. But on its face was a spiked gas mask. It looks like you can take it off and keep it with you.
QAS Event:Initiated!
>Take the mask
>Don't take the mask
Enigma
Posts : 4801 Join date : 2014-01-13
Subject: Re: The Big Debut [Psyche-Terrorist Dungeon] Fri Oct 13, 2017 12:52 pm
Taking mask
Godai
Posts : 5994 Join date : 2013-10-06 Age : 30
Subject: Re: The Big Debut [Psyche-Terrorist Dungeon] Fri Oct 13, 2017 1:07 pm
As the Psyche-Terrorist takes the mask, the statue began to crumble and disappear. However, the entire team feel a kind of weight on their soul.
Debilitating Effect Gained On Whole Team:
You now gain a 20% increase chance of being inflicted with an ailment for the entire duration you possess the mask.
________________
Enigma
Posts : 4801 Join date : 2014-01-13
Subject: Re: The Big Debut [Psyche-Terrorist Dungeon] Fri Oct 13, 2017 2:00 pm
I guess fate is smiling down upon us with a bright and earnest impression, we managed to make it this far without any sort of casualties. Also, don't worry about me jinxing it or anything of the sort, it's the simple fact that our reserve squadron has not received any sort of damage whatsoever and the main individuals that are here at the front are doing pretty well to take care of themselves. "Tipping his hat and smiling. "It's the best result that we can all hope for, both our safety and survival. " As he continued to walk, Gabe would take a look at the masks that he had picked up along the way, Lui also had one of them from the time he approached that one mask and picked it up. It seemed as if it didn't matter who was to grab it, they all had the same deteriorating effects on anyone who picked it up, as well as the people they were around. Gabe had yet to test the idea of the masks being able to set aside it focuses on only one individual if they far enough from the rest of the group "
Ever wondered the symbolism behind this mask that are found in invidia's place? We have to travel around all of these places in order to gather these masks in some hope that upon claiming them, we could figure out how to move about the structure in the front of the place.On top of that, imagining the people that ran out of here screaming, it's a good chance that they managed to catch on a bit of police activity. However...." Looking at his phone to check his alerts. "If you have a news app, the breaking one isn't us, but a group called infinite jest. So I guess we have them to thank for being our scapegoats this evening as the real terrorists. "Gabe then laughed. "Then again, by saying this, I don't consider us as terrorists at all. Maybe, in some way, shape or form, we can be seen as heroes to the population of Endymion, but it's never guaranteed that we could make the right decisions all the time. "Gabe himself was a bit unsure, his mind kept changing on what he should do to invidia once he and the others managed to defeat him. "If justice was an option here, how do we manage to get the information to convict him. Is it really over by beating this person with our powers? Is that enough to stop them from living their lives in the way that they want?"
Movement - left 3, down 3 to ambush shadow
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Subject: Re: The Big Debut [Psyche-Terrorist Dungeon]