Welcome to New Arcana! |
Welcome, Welcome! You've probably guessed by now, but this is a text-based Persona RPG site for Atlus fans, by Atlus fans. If you're new to Shin Megami Tensei, this place can still be for you, so no need to dash towards the doors! Your first stop should be the introduction board so we can introduce ourselves. Then right after that, feel free to go through our vital information to get a good feel of the site. We hope you enjoy your stay, and if you have any questions don't hesitate to post them here. Ciao!
|
The Maker | Shin Megami Tensei and Persona belong to ATLUS. We own nothing, and have simply used their data to create a world of our own. They are the true geniuses behind the scenes. |
|
| The Desert Map | |
| | Author | Message |
---|
The author of this message was banned from the forum - See the message | Xombie
Posts : 1185 Join date : 2013-01-16
| Subject: The Desert Map Mon Jun 24, 2013 2:30 pm | |
| Larger View of Map - Here
This Map is for PvP battles in a large environment outside the City walls. The main goal will be to find a certain treasure and return back to your starting point with it. One needs to push through enemy forces, demons, and terrain, to find the specific treasure randomly hidden in one of the numbered blocks. Those with the treasure radar skill will be able to locate the hidden treasure easily, others will need to search each block until they're lucky. Since you need to return to your starting point with it, it is possible for an enemy team to steal the treasure from you before you return. This map is large enough to support five different factions at once. A character, on average, will travel six squares per post. Red demons will spot enemies if within four squares of them. Colossal demons will spot enemies within three squares. When in a clearing that holds a number, you can go directly to the next path. You do not count the squares within them as travel blocks. However, if there is an enemy in the room, you will need to defeat them before proceeding.
Map Key Red Stars = Regular Demons of the Area - Can travel 6 squares
Golden Stars = Colossal Demons of the Area (More Dangerous) - Can travel 3 squares
Purple Stars = Treasure Trove where you can find money, items, and maybe even ally demons.
Blue Terrain on Map = Water based areas. In the desert they are oasis that hold cool refreshing water to battle the heat. It is a good area to stock up on water.
Brown Terrain on Map = The hillside sands. Walk carefully upon this terrain, as fast movements can cause one to sink into the fragile sands and become relatively trapped
Green Terrain on Map = The cactus forest. Be-careful through the vast cactus brush because one wrong move and you could find herself with numerous injuries. It is the best place to escape those following you if they are not accustomed to the area.
Red Smog on Map = Dangerous sandstorms that brings visibility to an all time low. Many demons use this to an advantage to attack their prey. One can only be in the sandstorm for four turns before needing to visit an Oasis to recover. | |
| | | | The Desert Map | |
|
Similar topics | |
|
| Permissions in this forum: | You cannot reply to topics in this forum
| |
| |
| |