Welcome to New Arcana! |
Welcome, Welcome! You've probably guessed by now, but this is a text-based Persona RPG site for Atlus fans, by Atlus fans. If you're new to Shin Megami Tensei, this place can still be for you, so no need to dash towards the doors! Your first stop should be the introduction board so we can introduce ourselves. Then right after that, feel free to go through our vital information to get a good feel of the site. We hope you enjoy your stay, and if you have any questions don't hesitate to post them here. Ciao!
|
The Maker | Shin Megami Tensei and Persona belong to ATLUS. We own nothing, and have simply used their data to create a world of our own. They are the true geniuses behind the scenes. |
|
| Madness Continues [Alice Dungeon pt.2] | |
| | |
Author | Message |
---|
Project:Ava
Posts : 206 Join date : 2016-06-29
| Subject: Re: Madness Continues [Alice Dungeon pt.2] Sun Nov 27, 2016 5:18 pm | |
| Once more NORMIES GET THE FUCK OUTTA THE WAY REEEEEEEEEEEEEEEEE
THE PAIN TRAINS COMING BABYYYYYYYYYYYYYYYYYY!!!!!!!!!!!
- Stats:
HP: 70 SP: 40/50 PEnd: 2% MEnd: 2% Ppstr: 6 Pmstr: 10 Dx:31 Lk:20
- Actions:
Double Dexing again. 49 Damage per hit
first hit misses on a 9 - Random number (1,10) :
- 9
crits on a 1
- Random number (1,10) :
- 9
2nd hit misses on a 10
- Random number (1,10) :
- 8
crits on a 1
- Random number (1,10) :
- 8
| |
| | | Project:Ava
Posts : 206 Join date : 2016-06-29
| Subject: Re: Madness Continues [Alice Dungeon pt.2] Sun Nov 27, 2016 5:19 pm | |
| Oh nvm guys, My autism struck again! Forgot you cant miss. - Fixed Stats:
HP:35/70 SP: 32/50 PEnd: 2%(27%) MEnd: 2%(27%) Ppstr: 6(6) Pmstr: 10(11) Dx:31(34) Lk:20 (14)
Last edited by Project:Ava on Sun Nov 27, 2016 5:31 pm; edited 1 time in total | |
| | | Penny
Posts : 2836 Join date : 2014-09-16 Age : 25 Location : Inside
| Subject: Re: Madness Continues [Alice Dungeon pt.2] Sun Nov 27, 2016 5:27 pm | |
| //"Hmm..."// - Stats:
HP: 110/122 SP: 91/112 PEnd: 12% MEnd: 12% Ppstr: 21 Pmstr: 41 Dx: 15 Lk: 45
- Actions:
Mediarama on all allies.
| |
| | | Philemon Admin
Posts : 2171 Join date : 2013-01-08
| Subject: Re: Madness Continues [Alice Dungeon pt.2] Mon Dec 05, 2016 2:04 pm | |
|
- EXP gained:
Shiina - 135
Gio - 135
Masako - 135
Ava - 140
| |
| | | Godai
Posts : 5994 Join date : 2013-10-06 Age : 30
| Subject: Re: Madness Continues [Alice Dungeon pt.2] Mon Dec 05, 2016 2:44 pm | |
| Rolling for Shiina on her shards. Temperance Gained if 2 - Random number (1,2) :
- 1
Devil Gained if 1
- Random number (1,2) :
- 1
| |
| | | Masako Mitsurugi
Posts : 238 Join date : 2016-08-23
| Subject: Re: Madness Continues [Alice Dungeon pt.2] Mon Dec 05, 2016 3:19 pm | |
| Adrenaline... it was hard to adapt to the after battle adrenaline. A part of her wanted to raise her hands up and shout a shout of victory. But there were people around, so she just settled for letting the adrenaline run it's course, using her sword as a means of support while she rested on her knees. Well... that was a thing... but all things considered, we did well. We did really well... let's hope it doesn't get to that again.It was nice to have a decent support in Gio, and Ava was a marvelous damage dealer, like before. Even Shiina was a wonder, having already shown an ability to adapt and be versatile. Masako may not have managed to do much, but she at least feels like she contributed considerably. That being said... "If one of you do not mind sparing a heal, I would appreciate it," Masako humbly requested. Shiina's last heal did help bring her back from the brink, but she'd rather be as close to full health as possible before they face their next demon. - Actions::
Holding still for the time being.
- Stats:
HP: 41/82 SP: 95/95 PEnd: 4% MEnd: 4% Ppstr: 9 Pmstr: 13 Dx: 11 +1 from Swordplay boost - 5 from Rearguard = 7 Lk: 10 + 1 from Heirophant boost + 5 from Rearguard = 15
Revival Bead x 1 - 1 = 0
Snuff souls x 6
- Soul Skills:
Soul Skill Name: Binding Law. Persona Name: Eunomia Tier: Tier 1 Cost: 6 SP Type of Damage: Status effect Description: Lowers the targets agility by 15% (20% Due to Rearguard Position) for 3 turns. Can be used outside of battle as well, mostly to slow down fleeing criminals.
- Persona/Relevant passives and skills:
Eunomia
Relavent Combat Strengths:
—Strength Name:Swordplay. —Description:She has a preference of swords over guns, and has made it a point to get as skilled with them as she can. She's even trying to master some sword play tricks. Plus 15% to Slash based dexterity damage.
Strong against: Slash, Light
Passive boost: Heirophant: 15% boost to SP and Luck.
Growth | A skill only for strictly support characters. If supporting a team, each use and demon/shadow defeated counts towards your rank ups as well. | Passive | Tier 1
Remote View | Allows user to locate, speak with and monitor allies no matter the distance within a dungeon. User can create a virtual "phone call" with their Persona that allows everyone to talk to each other at once. With this, the user can see through their partners eyes, and scan enemies using this method even if they're not in the area.| Passive | Tier 2
Auto - Analysis | Used to detect an enemy's stats and weak points automatically at the start of battle. User decides which enemy is scanned. [PvS Phase Combat Exclusive] | Passive | Tier 2
Relevant Combat Weaknesses:
—Weakness Name:I hate guns. —Description:Has difficulty with guns due to past trauma involving a gun. For some reason, the sight of a gun can cause quite a bit of anxiety, which can interfere with her ability to defend against one. If she can help it, she will not use guns. She will always prefer her sword first. Guns are more of a "Only if I absolutely need to" kind of deal. 15% Penalty against shot.
Weak Against: Strike, Darkness
- Combat Position:
Rearguard: The team at the backlines. In this formation, you'd usually want to put your support oriented members. Support skills (tactical skills, healing, buffs and debuffs) receive a 5% boost in terms of potency (if they refer to percents in how they work.) and your SP and Luck will be raised by 40%. However, in the Rearguard your attack stats will be lowered by 50%
| |
| | | Penny
Posts : 2836 Join date : 2014-09-16 Age : 25 Location : Inside
| Subject: Re: Madness Continues [Alice Dungeon pt.2] Tue Dec 06, 2016 8:02 am | |
| //"Ufufufu... Tanoshii..."// Shiina hummed amusedly in a low voice, a little smile on her lips. The fight wasn't a danger to her at all, but she could clearly see how it affected her fellow Cadets. It was cute, in a way, and she was excited to see them eventually grow strong enough to drop that worry altogether.
//"Now, now, don't fret, I said I'd be here if you needed healing."// Shiina chuckled as Jinguu conjured a healing wave over the party so as to hopefully get everyone back to normal. It took some energy, but she didn't mind.
//"Now, then. We can have a brief rest here, the next enemy is up ahead but not close enough to see us, thankfully."// The Wild Card interlocked her hands and waited patiently as her Persona vanished into the wind, though its presence didn't leave Shiina's mind...- Stats:
HP: 132/132 SP: 75/122 PEnd: 12% MEnd: 14% Ppstr: 25 Pmstr: 42 Dx: 15 Lk: 45
Using Mediarama on everyone.
| |
| | | Project:Ava
Posts : 206 Join date : 2016-06-29
| Subject: Re: Madness Continues [Alice Dungeon pt.2] Tue Dec 06, 2016 10:53 am | |
| Oh boy, it seemed the battle was finally over now. As the battle had raged on, in the end they had somehow turned out victorious. Well that was certainly a rather... Unexpected event. Needless to say, alot of this was to be expected due to the rather insane area that they were inside of right now. To put it bluntly, I hit things, and I hit them hard as you could plainly see.Her shadow weapon oozed all over her body, nearly wriggling around in a rather visible and unusual manner if anyone was to actually pay attention to it. I guess we can have a brief rest here yes, I'm ready whenever you are. Ava was sort of fine with constantly moving, but she did not mind the brief rest either to be honest. Atleast this was not at all as bad as her last team, she wondered if the chlymidia infested whore that annoyed her made it somewhere in the cadets. - Stats:
HP:70/70 SP: 32/50 PEnd: 2%(27%) MEnd: 2%(27%) Ppstr: 6(6) Pmstr: 10(11) Dx:31(34) Lk:20 (14)
| |
| | | GioGio
Posts : 369 Join date : 2015-06-02
| Subject: Re: Madness Continues [Alice Dungeon pt.2] Tue Dec 06, 2016 1:24 pm | |
| "Grazie, Shiina." Gionatan would smile and nod at Shiina in gratitude. That battle had worn him out more than his initiation test, but it wasn't something he couldn't handle either. "Very well, i don't mind waiting." The young man would be fixing his suit and hair as they waited. - Stats:
Rearguard HP: 58/82 SP: 33/86 PEnd: 19% MEnd: 19% Ppstr: 3 Pmstr: 5 Dx: 2 Lk: 33 - Without Rearguard :
HP: 82 SP: 62 PEnd: 19% MEnd: 19% Ppstr: 6 Pmstr: 10 Dx: 3 Lk: 24
| |
| | | Masako Mitsurugi
Posts : 238 Join date : 2016-08-23
| Subject: Re: Madness Continues [Alice Dungeon pt.2] Wed Dec 07, 2016 12:05 pm | |
| A brief rest.... sounds good. Masako decided she would take full advantage of all the rest that would be given to her. If nothing else, it allowed her to think for a minute about how things went, and how she could plan for future events. Alright, so far so good. Our first real enemy, and already we've claimed a victory. Outstanding. It looks like everyone is comfortable where they are at, including myself. Items used... one revival bead... this is going to be difficult... mental note, find means to make extra money on the side so as to buy supplies for the next outing of which I take a part of. If possible, thirty of each item. I may have to ration out my currency for it.
I'll also have to consider developing other ways in which I may contribute, but I think for now I'll focus on supplies. Perhaps I should also consider specialized training to endure pain better. That last battle has given me a very blunt example of my own limits. I can't allow myself to remain as such. As soon as we are out, I will be working hard to prevent this limit from interfering as much as possible.
She took a good look to the others. It seems out of all of them, Shiina was the most composed. It was enviable. Masako was not able to maintain her professional image. That was something she would soon correct. The healing that was provided to her had indeed helped her to feel better. Much of her strength has been returned. Using the sword as support, she pushed herself up to her feet. Unintentionally, this lead her to adopt a very military style stance. “Thank you very kindly,” She replied with a stoic and serious nod. “I think I've rested enough. If it's all the same with you three, I'll be walking ahead to scout for other threats. You're free to stop me if you see this as reckless.” With that, she gave a bow and started ahead of the others. Whether they followed her or not was not a concern for her. She merely wanted to scout ahead and see what she could find. This allowed her to have quite a bit of a chance to focus on the scenery. Yup, still as bizarre as ever, right out of a story book even. The path was other wise easy to follow. Sure, it wasn't from the original book as far as she was aware, but she kept expecting to find a broom dog walking by and sweeping away the path as he walked. It wouldn't be long until she found a turn she could take. Curious, she decided to take said turn. Who knows what she would find? She found a monster, and it looked like it was provoked by her arrival. Oh... joy... she thought to herself, sensing she would be forced to defend herself and adopting the position she had become comfortable with. - Actions:
Walking for blocks west and one block south, towards the next red star.
- Stats:
HP: 41 + 32 from Mediarama = 73/82 SP: 95/95 PEnd: 4% MEnd: 4% Ppstr: 9 Pmstr: 13 Dx: 11 +1 from Swordplay boost - 5 from Rearguard = 7 Lk: 10 + 1 from Heirophant boost + 5 from Rearguard = 15
Snuff souls x 6
- Soul Skills:
Soul Skill Name: Binding Law. Persona Name: Eunomia Tier: Tier 1 Cost: 6 SP Type of Damage: Status effect Description: Lowers the targets agility by 15% (20% Due to Rearguard Position) for 3 turns. Can be used outside of battle as well, mostly to slow down fleeing criminals.
- Persona/Relevant passives and skills:
Eunomia
Relavent Combat Strengths:
—Strength Name:Swordplay. —Description:She has a preference of swords over guns, and has made it a point to get as skilled with them as she can. She's even trying to master some sword play tricks. Plus 15% to Slash based dexterity damage.
Strong against: Slash, Light
Passive boost: Heirophant: 15% boost to SP and Luck.
Growth | A skill only for strictly support characters. If supporting a team, each use and demon/shadow defeated counts towards your rank ups as well. | Passive | Tier 1
Remote View | Allows user to locate, speak with and monitor allies no matter the distance within a dungeon. User can create a virtual "phone call" with their Persona that allows everyone to talk to each other at once. With this, the user can see through their partners eyes, and scan enemies using this method even if they're not in the area.| Passive | Tier 2
Auto - Analysis | Used to detect an enemy's stats and weak points automatically at the start of battle. User decides which enemy is scanned. [PvS Phase Combat Exclusive] | Passive | Tier 2
Relevant Combat Weaknesses:
—Weakness Name:I hate guns. —Description:Has difficulty with guns due to past trauma involving a gun. For some reason, the sight of a gun can cause quite a bit of anxiety, which can interfere with her ability to defend against one. If she can help it, she will not use guns. She will always prefer her sword first. Guns are more of a "Only if I absolutely need to" kind of deal. 15% Penalty against shot.
Weak Against: Strike, Darkness
- Combat Position:
Rearguard: The team at the backlines. In this formation, you'd usually want to put your support oriented members. Support skills (tactical skills, healing, buffs and debuffs) receive a 5% boost in terms of potency (if they refer to percents in how they work.) and your SP and Luck will be raised by 40%. However, in the Rearguard your attack stats will be lowered by 50%
| |
| | | GioGio
Posts : 369 Join date : 2015-06-02
| Subject: Re: Madness Continues [Alice Dungeon pt.2] Wed Dec 07, 2016 5:37 pm | |
| - Stats:
Rearguard HP: 58/82 SP: 27/86 PEnd: 19% MEnd: 19% Ppstr: 3 Pmstr: 5 Dx: 2 Lk: 33 - Without Rearguard :
HP: 82 SP: 62 PEnd: 19% MEnd: 19% Ppstr: 6 Pmstr: 10 Dx: 3 Lk: 24
- Actions:
Casting Sukukaja on myself and following Masako
| |
| | | Penny
Posts : 2836 Join date : 2014-09-16 Age : 25 Location : Inside
| Subject: Re: Madness Continues [Alice Dungeon pt.2] Fri Dec 09, 2016 10:15 am | |
| Shiina hummed lightly as the group exchanged some words. She nodded dutifully towards Gionatan when he thanked her, though she really didn't have much trouble doing so, and placed a hand on her hip. They didn't really need a summary of the battle, but, still, it was nice that Ava recognized her contributions. Albeit a tad pointless to spark a barely gone memory, Shiina wasn't so inconsiderate as to point it out; it didn't hurt anyone, so it didn't matter.
//"Tsk, tsk. A support as a scout? Reckless indeed."// The Wild Card waggled her index finger and smirked, before following right alongside Masako and Gionatan. //"Masako, dear, please make sure not to put yourself in situations unfit for your role. Everyone has a use, after all, and yours isn't encountering the enemy for us. Maybe finding it remotely, if you're capable of doing that, is more apt for a tactical support."//
Nevertheless, she managed to track down the enemy, so that was still fine. Maybe it didn't come through, but all Shiina wanted was for Masako to make sure she didn't put herself in danger unnecessarily. Without a support, these battles would become far more challenging. Well, maybe. She was still judging just how useful everyone was, and everyone but her was still fairly weak. Not that that was a problem; she was weak before entering this very dungeon herself, and came out more than alright. These three had plenty of room to grow, and Shiina wanted to make sure they had the support they needed to achieve that. Not like she was a veteran... but Jinguu was certainly experienced with fighting.
//"Ready to engage. Jinguu-Tennou!"// As the Wild Card's eyes turned golden, an instinctive grin crossed her lips, and her Persona arose from behind her. Behind her mask, her red eyes glared silently at the demons ahead, ready to rip them apart all at once if need be. After all, her blade had been slightly tempered by that last battle. Maybe she could make use of that for this one. If one listened closely, a light growl emanated from the ethereal woman, and Shiina sported a look befitting a hunter. //"Steady, Jinguu... I'll let you loose in a moment."// And though she said that, it only seemed to rile the Persona up even more. To Shiina, it felt like taming a feral dog to work for her... even if said dog could very well reason at times. She wondered at times why her Persona shifted so often from feral to calm, but, then again, maybe that was simply a boon she could take for granted. Not like it made her any worse at fighting.- Stats:
HP: 132/132 SP: 75/122 PEnd: 12% MEnd: 14% Ppstr: 25 Pmstr: 42 Dx: 15 Lk: 45
- Actions:
Same as Masako and GioGio.
| |
| | | Project:Ava
Posts : 206 Join date : 2016-06-29
| Subject: Re: Madness Continues [Alice Dungeon pt.2] Sun Dec 11, 2016 12:34 am | |
| It seemed that they were now getting a move on. With that, Ava would get up and begint o move with the rest of the group, now wondering what other possibly bizarre things she would encounter within the depths of this dastardly dungeon. She would sigh to herself as she got up and simply analyzed what everyone appeared to be doing, all of them appeared to be rather dutiful cadets and certainly not the type to tuck tail or run away or anything which was good, she could guarantee someone would watch her back.It seemed however that tMasako was very willing to run ahead and scout despite how sort of suicidal it seemed. Wait a minute I do not think that is a good idea given you barely fight. That would just put you more at risk. It is as she says, we all have our own uses.To boot, Shiina actually made sense with how she talked and wasn't incompetently retarded like the other girl she had seen in her previous mission, who simply attempted to call people out without any proper basis rhyme or reason. Coming off in the end as a wannabe blunt retard. The enemy was now up ahead however, and this was their time to shine once again. Hopefully it would not be another meme rabbit attempting to suicidally bomb against them or something dreadful along those lines. As the woman attempted to move, her shadow weapon would simply hum and vibrate. Preparing itself to lash out against any dastardly would be attackers that Ava would encounter. It was a very eager and violent shadow weapon, which went hand in hand with Ava's own personality which was very blunt and only "hit things hard'. However as she moved along, Ava would suddenly consider something for a minute. As if her mind was attempting to review a memory that had been locked away long ago, something that had been forgotten and lost to the dregs of time. It was on the tip of her tongue, yet at the same time it instantly vanished the second she was about to utter it. Ava did not know what it was that was about to come out, like a word that instantly deleted itself the minute it was about to become uttered. What the forgotten did not know though, was that this memory was no ordinary memory. It was not any PTSD or triggers or previous memories the woman had simply forgotten over the course of time. It was... Her Name - Stats:
HP:70/70 SP: 32/50 PEnd: 2%(27%) MEnd: 2%(27%) Ppstr: 6(6) Pmstr: 10(11) Dx:31(34) Lk:20 (14)
- Actions:
Following.
| |
| | | Philemon Admin
Posts : 2171 Join date : 2013-01-08
| Subject: Re: Madness Continues [Alice Dungeon pt.2] Wed Dec 14, 2016 1:03 am | |
|
- Doppelganger Lvl30:
HP: 550 SP: 220 PEnd: 40% MEnd: 35% Ppstr: 46 Pmstr: 33 Dx: 25 Lk: 58 WK: N/A (Auto Analysis)
| |
| | | Penny
Posts : 2836 Join date : 2014-09-16 Age : 25 Location : Inside
| Subject: Re: Madness Continues [Alice Dungeon pt.2] Wed Dec 14, 2016 7:22 am | |
| //"...wat."// What. What the fuck. Okay unexpected but what.
//"Uh... hi?"//
-Shiina tried talking (negotiating) with it!- Stats:
HP: 132/132 SP: 75/122 PEnd: 12% MEnd: 14% Ppstr: 25 Pmstr: 42 Dx: 15 Lk: 45
- Actions:
Trying to start a negotiation.
| |
| | | Sponsored content
| Subject: Re: Madness Continues [Alice Dungeon pt.2] | |
| |
| | | | Madness Continues [Alice Dungeon pt.2] | |
|
Similar topics | |
|
| Permissions in this forum: | You cannot reply to topics in this forum
| |
| |
| |