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| Madness Continues [Alice Dungeon pt.2] | |
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Author | Message |
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Godai
Posts : 5994 Join date : 2013-10-06 Age : 30
| Subject: Re: Madness Continues [Alice Dungeon pt.2] Mon Jan 02, 2017 12:59 am | |
| - Heart, Level 8:
Hama | 25% chance of instant death from the power of Light to one enemy. | 6 SP | Tier 1 -- Gio, boosted to 40%. Insta-kill if 1 to 4. - Random number (1,10) :
- 7
Heaven Over Earth | Decreases earth attack damage by 25%, light skills are boosted by 15%. | 15 SP | Tier 1 (1/3)
Weak:
HP: 0 (200-89-45-45-45) SP: 39/60 PEnd: 10% MEnd: 8% Ppstr: 8 Pmstr: 25 Dx: 8 Lk: 60 Arcana: Lust
- Clover, Level 7:
Berserk | Inflicts a small amount of Strike damage to all enemies with a 20% chance of inflicting panic. Must recover; user loses next turn. | 10% HP | Tier 1, 10 strike damage. Gio. Miss if 1. - Random number (1,10) :
- 3
Crit if 1.
- Random number (1,10) :
- 8
Panic if 1,2
- Random number (1,10) :
- 7
- Revealed Skills >__>;;:
Berserk | Inflicts a small amount of Strike damage to all enemies with a 20% chance of inflicting panic. Must recover; user loses next turn. | 10% HP | Tier 1
Zio | Inflicts a small amount of Electricity damage to one enemy. | 4 SP | Tier 1
Dekaja | Remove stat increase from all enemies. | 15 SP | Tier 2
Weak: Pierce
HP: 52/200 SP: 35/50 PEnd: 0% MEnd: 6% Ppstr: 10 Pmstr: 20 Dx: 8 Lk: 65 Arcana: Aeon
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| | | Godai
Posts : 5994 Join date : 2013-10-06 Age : 30
| Subject: Re: Madness Continues [Alice Dungeon pt.2] Mon Jan 02, 2017 1:00 am | |
| Heart is dead. Continue on. Clover is still taking a turn to stand up. >_> | |
| | | Masako Mitsurugi
Posts : 238 Join date : 2016-08-23
| Subject: Re: Madness Continues [Alice Dungeon pt.2] Mon Jan 02, 2017 1:43 am | |
| It seems she's able to keep her step up. For now, she continues to recover spirit. - Actions:
Guarding this turn.
- Stats:
HP: 83/110 SP: 79 + 14 = 93/144 PEnd: 8% MEnd: 8% Ppstr: 21 Pmstr: 25 Dx: 25 + 3 from Swordplay boost = 28 - 14 from rearguard = 14 Lk: 25 + 3 from Heirophant boost = 28 + 11 from rearguard = 39
Snuff souls x 5 Medicine x 1 Patra gem X 2
- Soul Skills:
Soul Skill Name: Binding Law. Persona Name: Eunomia Tier: Tier 1 Cost: 6 SP Type of Damage: Status effect Description: Lowers the targets agility by 15% (20% Due to Rearguard Position) for 3 turns. Can be used outside of battle as well, mostly to slow down fleeing criminals.
- Persona/Relevant passives and skills:
Eunomia
Full Analysis | Used to detect an enemy's stats, weak points, and any attacks or skills it may use | 23 SP | Tier 3
Relavent Combat Strengths:
—Strength Name:Swordplay. —Description:She has a preference of swords over guns, and has made it a point to get as skilled with them as she can. She's even trying to master some sword play tricks. Plus 15% to Slash based dexterity damage.
Strong against: Slash, Light
Passive boost: Heirophant: 15% boost to SP and Luck.
Growth | A skill only for strictly support characters. If supporting a team, each use and demon/shadow defeated counts towards your rank ups as well. | Passive | Tier 1
Remote View | Allows user to locate, speak with and monitor allies no matter the distance within a dungeon. User can create a virtual "phone call" with their Persona that allows everyone to talk to each other at once. With this, the user can see through their partners eyes, and scan enemies using this method even if they're not in the area.| Passive | Tier 2
Auto - Analysis | Used to detect an enemy's stats and weak points automatically at the start of battle. User decides which enemy is scanned. [PvS Phase Combat Exclusive] | Passive | Tier 2
Relevant Combat Weaknesses:
—Weakness Name:I hate guns. —Description:Has difficulty with guns due to past trauma involving a gun. For some reason, the sight of a gun can cause quite a bit of anxiety, which can interfere with her ability to defend against one. If she can help it, she will not use guns. She will always prefer her sword first. Guns are more of a "Only if I absolutely need to" kind of deal. 15% Penalty against shot.
Weak Against: Strike, Darkness
- Combat Position:
Rearguard: The team at the backlines. In this formation, you'd usually want to put your support oriented members. Support skills (tactical skills, healing, buffs and debuffs) receive a 5% boost in terms of potency (if they refer to percents in how they work.) and your SP and Luck will be raised by 40%. However, in the Rearguard your attack stats will be lowered by 50%
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| | | GioGio
Posts : 369 Join date : 2015-06-02
| Subject: Re: Madness Continues [Alice Dungeon pt.2] Mon Jan 02, 2017 1:48 am | |
| "Go, Osiris." - Stats:
Level 4 Rearguard HP: 92/92 SP: 25/100 PEnd: 21% MEnd: 21% Ppstr: 3 Pmstr: 5 Dx: 3 Lk: 40 - Without Rearguard :
HP: 92 SP: 72 PEnd: 21% MEnd: 21% Ppstr: 6 Pmstr: 10 Dx: 3 Lk: 29 4
- Action:
Casting Tera Clover 4 Earth Damage
Can't Miss
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| | | GioGio
Posts : 369 Join date : 2015-06-02
| Subject: Re: Madness Continues [Alice Dungeon pt.2] Mon Jan 02, 2017 1:52 am | |
| I goofed up Miss if 1, 2 - Random number (1,10) :
- 4
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| | | Project:Ava
Posts : 206 Join date : 2016-06-29
| Subject: Re: Madness Continues [Alice Dungeon pt.2] Mon Jan 02, 2017 8:03 pm | |
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| | | Penny
Posts : 2836 Join date : 2014-09-16 Age : 25 Location : Inside
| Subject: Re: Madness Continues [Alice Dungeon pt.2] Mon Jan 02, 2017 8:06 pm | |
| //"Hmm, it seems like we can take advantage of this..."// - Stats:
HP: 90/132 SP: 121/122 PEnd: 12% MEnd: 14% Ppstr: 25 Pmstr: 42 Dx: 15 Lk: 45
Sukukaja (50%) - 3/3
- Actions:
Guarding.
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| | | Godai
Posts : 5994 Join date : 2013-10-06 Age : 30
| Subject: Re: Madness Continues [Alice Dungeon pt.2] Mon Jan 02, 2017 8:50 pm | |
| - Clover, Level 7:
Zio | Inflicts a small amount of Electricity damage to one enemy. | 4 SP | Tier 1 -- 20 Electricity Damage on Miss if 1. - Random number (1,10) :
- 9
- Revealed Skills >__>;;:
Berserk | Inflicts a small amount of Strike damage to all enemies with a 20% chance of inflicting panic. Must recover; user loses next turn. | 10% HP | Tier 1
Zio | Inflicts a small amount of Electricity damage to one enemy. | 4 SP | Tier 1
Dekaja | Remove stat increase from all enemies. | 15 SP | Tier 2
Weak: Pierce
HP: 52/200 SP: 31/50 PEnd: 0% MEnd: 6% Ppstr: 10 Pmstr: 20 Dx: 8 Lk: 65 Arcana: Aeon
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| | | Godai
Posts : 5994 Join date : 2013-10-06 Age : 30
| Subject: Re: Madness Continues [Alice Dungeon pt.2] Mon Jan 02, 2017 8:50 pm | |
| Current HP for it should be 48. Zio aiming at Masako. | |
| | | Masako Mitsurugi
Posts : 238 Join date : 2016-08-23
| Subject: Re: Madness Continues [Alice Dungeon pt.2] Mon Jan 02, 2017 9:30 pm | |
| "Heh, all things considered, that wasn't too shocking..."- Actions:
Guarding this turn.
- Stats:
HP: 83 - 10 Zio = 73/110 SP: 93 + 14 = 107/144 PEnd: 8% MEnd: 8% Ppstr: 21 Pmstr: 25 Dx: 25 + 3 from Swordplay boost = 28 - 14 from rearguard = 14 Lk: 25 + 3 from Heirophant boost = 28 + 11 from rearguard = 39
Snuff souls x 5 Medicine x 1 Patra gem X 2
- Soul Skills:
Soul Skill Name: Binding Law. Persona Name: Eunomia Tier: Tier 1 Cost: 6 SP Type of Damage: Status effect Description: Lowers the targets agility by 15% (20% Due to Rearguard Position) for 3 turns. Can be used outside of battle as well, mostly to slow down fleeing criminals.
- Persona/Relevant passives and skills:
Eunomia
Full Analysis | Used to detect an enemy's stats, weak points, and any attacks or skills it may use | 23 SP | Tier 3
Relavent Combat Strengths:
—Strength Name:Swordplay. —Description:She has a preference of swords over guns, and has made it a point to get as skilled with them as she can. She's even trying to master some sword play tricks. Plus 15% to Slash based dexterity damage.
Strong against: Slash, Light
Passive boost: Heirophant: 15% boost to SP and Luck.
Growth | A skill only for strictly support characters. If supporting a team, each use and demon/shadow defeated counts towards your rank ups as well. | Passive | Tier 1
Remote View | Allows user to locate, speak with and monitor allies no matter the distance within a dungeon. User can create a virtual "phone call" with their Persona that allows everyone to talk to each other at once. With this, the user can see through their partners eyes, and scan enemies using this method even if they're not in the area.| Passive | Tier 2
Auto - Analysis | Used to detect an enemy's stats and weak points automatically at the start of battle. User decides which enemy is scanned. [PvS Phase Combat Exclusive] | Passive | Tier 2
Relevant Combat Weaknesses:
—Weakness Name:I hate guns. —Description:Has difficulty with guns due to past trauma involving a gun. For some reason, the sight of a gun can cause quite a bit of anxiety, which can interfere with her ability to defend against one. If she can help it, she will not use guns. She will always prefer her sword first. Guns are more of a "Only if I absolutely need to" kind of deal. 15% Penalty against shot.
Weak Against: Strike, Darkness
- Combat Position:
Rearguard: The team at the backlines. In this formation, you'd usually want to put your support oriented members. Support skills (tactical skills, healing, buffs and debuffs) receive a 5% boost in terms of potency (if they refer to percents in how they work.) and your SP and Luck will be raised by 40%. However, in the Rearguard your attack stats will be lowered by 50%
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| | | GioGio
Posts : 369 Join date : 2015-06-02
| Subject: Re: Madness Continues [Alice Dungeon pt.2] Mon Jan 02, 2017 9:41 pm | |
| - Stats:
Level 4 Rearguard HP: 92/92 SP: 19/100 PEnd: 21% MEnd: 21% Ppstr: 3 Pmstr: 5 Dx: 3 Lk: 40 - Without Rearguard :
HP: 92 SP: 72 PEnd: 21% MEnd: 21% Ppstr: 6 Pmstr: 10 Dx: 3 Lk: 29 4
- Action:
Casting Sukukaja(50%) on Shiina
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| | | Project:Ava
Posts : 206 Join date : 2016-06-29
| Subject: Re: Madness Continues [Alice Dungeon pt.2] Mon Jan 02, 2017 11:34 pm | |
| | |
| | | Penny
Posts : 2836 Join date : 2014-09-16 Age : 25 Location : Inside
| Subject: Re: Madness Continues [Alice Dungeon pt.2] Mon Jan 02, 2017 11:38 pm | |
| //"Hm hm hm..."// - Stats:
HP: 90/132 SP: 121/122 PEnd: 12% MEnd: 14% Ppstr: 25 Pmstr: 42 Dx: 15 Lk: 45
Sukukaja (50%) - 1/3
- Actions:
Single dex attack with my knives on the Clover for 15 Pierce damage (30 due to weakness).
Miss on a 7:
- Random number (1,10) :
- 2
Crit on a 7:
- Random number (1,10) :
- 10
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| | | Penny
Posts : 2836 Join date : 2014-09-16 Age : 25 Location : Inside
| Subject: Re: Madness Continues [Alice Dungeon pt.2] Mon Jan 02, 2017 11:39 pm | |
| -Once More- - Stats:
HP: 132/132 SP: 105/122 PEnd: 12% MEnd: 14% Ppstr: 25 Pmstr: 42 Dx: 15 Lk: 45
Sukukaja (50%) - 1/3
- Actions:
Switching to Jinguu-Tennou, then using Mediarama.
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| | | Godai
Posts : 5994 Join date : 2013-10-06 Age : 30
| Subject: Re: Madness Continues [Alice Dungeon pt.2] Mon Jan 02, 2017 11:41 pm | |
| - Clover, Level 7:
Getting up... - Revealed Skills >__>;;:
Berserk | Inflicts a small amount of Strike damage to all enemies with a 20% chance of inflicting panic. Must recover; user loses next turn. | 10% HP | Tier 1
Zio | Inflicts a small amount of Electricity damage to one enemy. | 4 SP | Tier 1
Dekaja | Remove stat increase from all enemies. | 15 SP | Tier 2
Weak: Pierce HP: 22/200 SP: 31/50 PEnd: 0% MEnd: 6% Ppstr: 10 Pmstr: 20 Dx: 8 Lk: 65 Arcana: Aeon
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