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Persona :: New Arcana
Welcome to Persona :: New Arcana! A Persona RPG site!
Welcome to New Arcana!
Welcome, Welcome! You've probably guessed by now, but this is a text-based Persona RPG site for Atlus fans, by Atlus fans. If you're new to Shin Megami Tensei, this place can still be for you, so no need to dash towards the doors! Your first stop should be the introduction board so we can introduce ourselves. Then right after that, feel free to go through our vital information to get a good feel of the site. We hope you enjoy your stay, and if you have any questions don't hesitate to post them here. Ciao!
Shin Megami Tensei and Persona belong to ATLUS. We own nothing, and have simply used their data to create a world of our own. They are the true geniuses behind the scenes.
X01 smacked the Shadow, making it dissipate into nothingness. With that out of the way, the duo was now free to look around the dimly lit area.
Move Point is active for 2 more turns. 2 Move Points remaining.
Darkened Module Terminals are inactive.
rustytengo
Posts : 149 Join date : 2020-08-10 Location : Gacha hell
Subject: Re: [Chapter #1.2.2 - Two Strandees] Wed Sep 09, 2020 3:43 am
After the last enemy faded away Colette finally took the time brush the dust out of her hair and fix her clothes a bit (mostly do to X01's comment of her being heavy). Before taking a look around where they fell down. "Well it looks like we are back down here...But at least there isn't a raging dust storm down here." she said as she started to walk forward a bit slightly pinching her side to see if she had actually gained weight. "We should head this way X." she said waving her companion over as she walked.
Move up 1, then left 4
Sosina
Posts : 2291 Join date : 2016-05-22
Subject: Re: [Chapter #1.2.2 - Two Strandees] Wed Sep 09, 2020 6:36 am
X01 let out a burst of built up heat after the fight, rapidly cooling her systems after using Orgia mode for so long, and so many times blasting out a fair bit of heat before she turned to walk with Colette "Very well, it seems the structural integrity of this place has been greatly compromised in more places then I have assumed, perhaps travel down here will be safer then above, the storm may also pass in that time....if it is natural.." she said as she walked with the girl.
Though her sensors pinged as she realized more things were coming towards them "Incoming hostiles....prepare yourself" she said as she moved to engage the enemies before they could get the drop on them.
"J-nk, --nk." "Bzzt bzzt, systems fully operational. Initiating exploration."
The field is full of space junk! A Demon has appeared!
Battle Music:
Spaceship Junkyard Field Effect:
>Magnetic-based attacks inflict Tier 2 Strike damage to their targets when used >Electricity-based attacks are strengthened by 50% and will switch on and off any nearby Module Terminals upon use >Gravity-based attacks will collapse the ceiling and reveal nearby drop points on the surface layer upon use >Light-based attacks will blind their targets, lowering their accuracy by 30% for 1 turn >Treasure Radar gains a combat effect; please roll rand94 when using Treasure Radar in combat
"Demon Identified...Proceed with caution...Activating Scanners... X01 started off by scanning the Demon so they could have access to more information about the enemy that stood before them.
action:
Using Analysis | Used to detect an enemy's stats and weak points | 15 SP | Tier 2 Target Sputnik
Arcana Boost: +10% damage resistance against physical-based attacks (separate from PEnd), +10% Ppstr.
Counter | 25% chance of repelling Physical attacks Regenerate 1 | Recovers 4% of max HP on each user turn Regenerate 2 | Recovers 6% of max HP on each user turn
AHSW Orbiter Defense: Counter skills activate against magic (only against ASSW/Hivemind enemies) Anti-Hivemind Suppression Weapon: +15% damage to all ASSW Enemies Repair Nanite's: +2% increase in "Regen" skill strength HADES System: +15% "counter" skill activation chance
Built for Purpose: -15% damage dealt to non-ASSW/Hivemind enemies HADES Reliant: Enemies gain +20% chance to hit X01
rustytengo
Posts : 149 Join date : 2020-08-10 Location : Gacha hell
Subject: Re: [Chapter #1.2.2 - Two Strandees] Thu Sep 10, 2020 2:42 am
Calling upon Medjed once more Colette proceed to try to attack but instead of Medjed doing anything it instead appeared behind the Idol and gave her a light push foward. "Dance with me my ally. My dance proved ineffective early but with you taking the lead we will have a better chance." it said to Colette. "O...Okay. there isn't any music but i should be able to take use through a simple routine." Colette said sounding a little confused. Standing next to Medjed she started to tap her foot a bit and hum a tune before starting a simple cute dance along with Medjed.
Strength Arcana: 15% boost in physical-based skills or soul bound weaponry attacks. Honey eyed: 15% boost to charm skills Competitive: If an ally scored a crit Colette gains a 15% boost to Crit chance on her next attack.
Pesky wind: 15% less resistance to wind attacks Overworked:15% decrease in Luck stat if under the effects of an aliment
"Lo-- ma--m-ll-w m--e -han -unk." "Bzzt bzzt, I have discovered: love."
The field is full of space junk! A Demon has appeared!
Spaceship Junkyard Field Effect:
>Magnetic-based attacks inflict Tier 2 Strike damage to their targets when used >Electricity-based attacks are strengthened by 50% and will switch on and off any nearby Module Terminals upon use >Gravity-based attacks will collapse the ceiling and reveal nearby drop points on the surface layer upon use >Light-based attacks will blind their targets, lowering their accuracy by 30% for 1 turn >Treasure Radar gains a combat effect; please roll rand94 when using Treasure Radar in combat
Arcana Boost: +10% damage resistance against physical-based attacks (separate from PEnd), +10% Ppstr.
Counter | 25% chance of repelling Physical attacks Regenerate 1 | Recovers 4% of max HP on each user turn Regenerate 2 | Recovers 6% of max HP on each user turn
AHSW Orbiter Defense: Counter skills activate against magic (only against ASSW/Hivemind enemies) Anti-Hivemind Suppression Weapon: +15% damage to all ASSW Enemies Repair Nanite's: +2% increase in "Regen" skill strength HADES System: +15% "counter" skill activation chance
Built for Purpose: -15% damage dealt to non-ASSW/Hivemind enemies HADES Reliant: Enemies gain +20% chance to hit X01
rustytengo
Posts : 149 Join date : 2020-08-10 Location : Gacha hell
Subject: Re: [Chapter #1.2.2 - Two Strandees] Fri Sep 11, 2020 5:13 am
Surprised that Medjed and her's dance actually did something Colette went on the offensive.
Strength Arcana: 15% boost in physical-based skills or soul bound weaponry attacks. Honey eyed: 15% boost to charm skills Competitive: If an ally scored a crit Colette gains a 15% boost to Crit chance on her next attack.
Pesky wind: 15% less resistance to wind attacks Overworked:15% decrease in Luck stat if under the effects of an aliment
"H-- m- -ar-e- -ar-hm-l-ow." "Bzzt bzzt, I will not allow you to be part of our love."
The field is full of space junk! A Demon has appeared!
Spaceship Junkyard Field Effect:
>Magnetic-based attacks inflict Tier 2 Strike damage to their targets when used >Electricity-based attacks are strengthened by 50% and will switch on and off any nearby Module Terminals upon use >Gravity-based attacks will collapse the ceiling and reveal nearby drop points on the surface layer upon use >Light-based attacks will blind their targets, lowering their accuracy by 30% for 1 turn >Treasure Radar gains a combat effect; please roll rand94 when using Treasure Radar in combat
The scanning done X01 got a power reserves low alert "Weapons systems Power levels low, taking actions to restore power....standby" she then refolded her arms as she let them recharge in their backpack form as she also shut down her maneuvering thrusters, though she did take a precautionary defensive stance
Arcana Boost: +10% damage resistance against physical-based attacks (separate from PEnd), +10% Ppstr.
Counter | 25% chance of repelling Physical attacks Regenerate 1 | Recovers 4% of max HP on each user turn Regenerate 2 | Recovers 6% of max HP on each user turn
AHSW Orbiter Defense: Counter skills activate against magic (only against ASSW/Hivemind enemies) Anti-Hivemind Suppression Weapon: +15% damage to all ASSW Enemies Repair Nanite's: +2% increase in "Regen" skill strength HADES System: +15% "counter" skill activation chance
Built for Purpose: -15% damage dealt to non-ASSW/Hivemind enemies HADES Reliant: Enemies gain +20% chance to hit X01
rustytengo
Posts : 149 Join date : 2020-08-10 Location : Gacha hell
Subject: Re: [Chapter #1.2.2 - Two Strandees] Sat Sep 12, 2020 5:21 am
"Okay I'll keep the pressure up on them then." Colette said as Medjed continued to attack Junxin.
Strength Arcana: 15% boost in physical-based skills or soul bound weaponry attacks. Honey eyed: 15% boost to charm skills Competitive: If an ally scored a crit Colette gains a 15% boost to Crit chance on her next attack.
Pesky wind: 15% less resistance to wind attacks Overworked:15% decrease in Luck stat if under the effects of an aliment
Space Overlord Bfroger6
Posts : 2877 Join date : 2014-12-26 Age : 27
Subject: Re: [Chapter #1.2.2 - Two Strandees] Sat Sep 12, 2020 1:34 pm
"Ju--i- is -tr--g-r! L--e me!" "Bzzt bzzt, negative. Data analysis: a Shadow cannot stand against a Demon on the field of love."
The field is full of space junk! A Demon has appeared!
Spaceship Junkyard Field Effect:
>Magnetic-based attacks inflict Tier 2 Strike damage to their targets when used >Electricity-based attacks are strengthened by 50% and will switch on and off any nearby Module Terminals upon use >Gravity-based attacks will collapse the ceiling and reveal nearby drop points on the surface layer upon use >Light-based attacks will blind their targets, lowering their accuracy by 30% for 1 turn >Treasure Radar gains a combat effect; please roll rand94 when using Treasure Radar in combat
>Demon Eye | User can perform two actions per turn. | Passive | Tier 0
Sosina
Posts : 2291 Join date : 2016-05-22
Subject: Re: [Chapter #1.2.2 - Two Strandees] Sat Sep 12, 2020 4:12 pm
The Nanites worked to repair X01's armor and body as she stood there leaving her arms folded up to recharge, keeping a defensive stance "Continuing to recharge weapons...please standby" she communicated to Colette to let her know her condition.
Arcana Boost: +10% damage resistance against physical-based attacks (separate from PEnd), +10% Ppstr.
Counter | 25% chance of repelling Physical attacks Regenerate 1 | Recovers 4% of max HP on each user turn Regenerate 2 | Recovers 6% of max HP on each user turn
AHSW Orbiter Defense: Counter skills activate against magic (only against ASSW/Hivemind enemies) Anti-Hivemind Suppression Weapon: +15% damage to all ASSW Enemies Repair Nanite's: +2% increase in "Regen" skill strength HADES System: +15% "counter" skill activation chance
Built for Purpose: -15% damage dealt to non-ASSW/Hivemind enemies HADES Reliant: Enemies gain +20% chance to hit X01