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| [Chapter #1.2.2 - Two Strandees] | |
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Author | Message |
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Space Overlord Bfroger6
Posts : 2877 Join date : 2014-12-26 Age : 27
| Subject: Re: [Chapter #1.2.2 - Two Strandees] Wed Sep 02, 2020 7:15 am | |
| (((OoC note: The Module Terminal also restored your Move Points back to 3. My bad for not noting that down.))) The Terminal whirred as X01's nanites did their job on it. Both X01 and Colette would have to insert their modules into a slider-looking opening in the machine in order to charge them back up to full. Thankfully, all went well. However, after they were done, the machine started rumbling before grey smoke began fuming out of its top. It didn't seem to be usable anymore. Colette noticed a metal ladder leading up to a hatch in the ceiling of the hall they found themselves in. The ladders were rusted but if she were careful, she could ascend them without issue. Upon opening the hatch, cold wind blew into her face, along with the dust. She and X01 were back up on the surface. Move Point is active for 2 more turn(s). 3 Move Points unused.- Icons:
Blue star - players Red stars - enemies Black dots - holes (stepping on a square marked with a hole will make you drop to the underground) Ladders - go back to the underground
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| | | Sosina
Posts : 2291 Join date : 2016-05-22
| Subject: Re: [Chapter #1.2.2 - Two Strandees] Wed Sep 02, 2020 5:21 pm | |
| As they exited the underground X01 didn't so much climb the ladder as she used it to guide her as she used her thrusters to ascend due to the weakness of the ladder, this would ensure that it didn't break under her weight.
As they got back out into the blowing sand, she remained seemingly unfazed "With there being an underground complex there may be more ladders or weak spots in it's structure we must be cautious.." she advised Colette as she looked around.
She then headed on her way "..However we must continue on, finding my ship is still the best option to leave this area, or at the very least get shelter and supplies for you while I work on using the scanners, if they are operational, to find us any nearby settlements" she said as she walked along the sand for the time being, seemingly not noticing the short hand Colette called her down below.
moving right 6 | |
| | | Space Overlord Bfroger6
Posts : 2877 Join date : 2014-12-26 Age : 27
| Subject: Re: [Chapter #1.2.2 - Two Strandees] Wed Sep 02, 2020 6:40 pm | |
| The path X01 and Colette took led them next to a field of pillars. Metallic spires rose to their left, from footing several dozen of meters below them. It felt like a mountain road and the winds began to accelerate, making the dust storm rage stronger than in the previous area they were in. As they passed these spires, they felt eyes on them and looking upwards, they could see what appeared to be a rather small, black, crow-like creature sitting atop one of the spires closest to them. "..." The spire was at least 10 meters away from them and extending another 10 meters above where they stood. This creature looked at them with its big, dark, unblinking eyes, as they passed it by. They had no means to reach it. Move Point is active for 1 more turn. 3 Move Points unused. The dust storm is picking up... | |
| | | Sosina
Posts : 2291 Join date : 2016-05-22
| Subject: Re: [Chapter #1.2.2 - Two Strandees] Wed Sep 02, 2020 7:05 pm | |
| Seeing the creature from their location she takes note of it as she continues on, then her sensors went off as another enemy got into range "Beginning hostilities" she said to Colette as they closed in on the second group of enemies that were in their path.
moving 1 right, 1 down, 1 right, 1 down, 2 right engaging enemies at crossroads | |
| | | Space Overlord Bfroger6
Posts : 2877 Join date : 2014-12-26 Age : 27
| Subject: Re: [Chapter #1.2.2 - Two Strandees] Wed Sep 02, 2020 7:33 pm | |
| "-UST- FR-E-D!" "B-zt... -on't -o-- at -e l-ke t-at..." The Dust Storm rages!- Dust Storm Field Effect:
>Rust Ailment's damage increases to 25% per turn (35% for ASSWs) >all single target attacks have a +30% chance of missing unless they're Water, Wind, Electricity, Magnetic or Gravity based >using Treasure Radar in battle has extra effects >Fire-based attacks are weakened by 50% >Electricity-based attacks inflict 50% more damage to targets weak to Fire and 25% more damage to ASSWs >Earth-based attacks are strengthened by 50% and have double the chance of inflicting Debilitating Spike if applicable >Water-based attacks have a 10% (20% if single target) chance of inflicting Debilitating Spike >Wind-based attacks remove all of Dust Storm's effects until the end of the turn >Gravity-based attacks are strengthened by 50% and remove all of Dust Storm's effects for 3 turns >using a Strike-based attack will restart the Dust Storm if it's inactive
- Shadow Tkool-Ia, Level 6:
>insert action here
HP: ??? SP: ??? PEnd: 10% MEnd: 10% Ppstr: 28 Pmstr: 8 Dx: 21 Lk: 37
- Shadow Sputnik, Level 5:
>insert action here
HP: ??? SP: ??? PEnd: 16% MEnd: 14% Ppstr: 8 Pmstr: 26 Dx: 11 Lk: 36
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| | | Sosina
Posts : 2291 Join date : 2016-05-22
| Subject: Re: [Chapter #1.2.2 - Two Strandees] Wed Sep 02, 2020 8:10 pm | |
| As they closed on the enemy X01 got an alert that her scanners had been repaired, and that full functionality was not complete, however it did mean she could more accurately scan enemies now and so as her battle arms folded out she did just that as she scanned one of the shadows - action:
Using Analysis | Used to detect an enemy's stats and weak points | 15 SP | Tier 2
Target Shadow Takool-la
- stats:
HP: 169 (169) SP: 143 (143) - 15 = 128 PEnd: 18% MEnd: 18% Ppstr: 50 +10%(5) = 55 Pmstr: 43 Dx: 45 Lk: 45
- passives:
Arcana Boost: +10% damage resistance against physical-based attacks (separate from PEnd), +10% Ppstr.
Counter | 25% chance of repelling Physical attacks Regenerate 1 | Recovers 4% of max HP on each user turn Regenerate 2 | Recovers 6% of max HP on each user turn
AHSW Orbiter Defense: Counter skills activate against magic (only against ASSW/Hivemind enemies) Anti-Hivemind Suppression Weapon: +15% damage to all ASSW Enemies Repair Nanite's: +2% increase in "Regen" skill strength HADES System: +15% "counter" skill activation chance
Built for Purpose: -15% damage dealt to non-ASSW/Hivemind enemies HADES Reliant: Enemies gain +20% chance to hit X01
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| | | rustytengo
Posts : 149 Join date : 2020-08-10 Location : Gacha hell
| Subject: Re: [Chapter #1.2.2 - Two Strandees] Wed Sep 02, 2020 8:55 pm | |
| Colette kind of hid behind X01 partially from the creature watching them and partially from the dust storm that seemed to pick up more. When they encounter more enemies Colette prepared to fight summoning the strength of Medjed once more. - action :
uses Eliha on spudnik 38 dark damage miss on 1 through 4 - Random number (1,10) :
- 7
- stats:
HP: 145/145 SP: 118/121 PEnd: 14% MEnd: 14% Ppstr: 44 Pmstr: 38 Dx: 34 Lk: 33
- passives:
Strength Arcana: 15% boost in physical-based skills or soul bound weaponry attacks. Honey eyed: 15% boost to charm skills Competitive: If an ally scored a crit Colette gains a 15% boost to Crit chance on her next attack.
Pesky wind: 15% less resistance to wind attacks Overworked:15% decrease in Luck stat if under the effects of an aliment
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| | | Space Overlord Bfroger6
Posts : 2877 Join date : 2014-12-26 Age : 27
| Subject: Re: [Chapter #1.2.2 - Two Strandees] Thu Sep 03, 2020 11:14 am | |
| "T-S-Y -ETA-!" "B-zt... E-ga-i-g..." The Dust Storm rages!- Dust Storm Field Effect:
>Rust Ailment's damage increases to 25% per turn (35% for ASSWs) >all single target attacks have a +30% chance of missing unless they're Water, Wind, Electricity, Magnetic or Gravity based >using Treasure Radar in battle has extra effects >Fire-based attacks are weakened by 50% >Electricity-based attacks inflict 50% more damage to targets weak to Fire and 25% more damage to ASSWs >Earth-based attacks are strengthened by 50% and have double the chance of inflicting Debilitating Spike if applicable >Water-based attacks have a 10% (20% if single target) chance of inflicting Debilitating Spike >Wind-based attacks remove all of Dust Storm's effects until the end of the turn >Gravity-based attacks are strengthened by 50% and remove all of Dust Storm's effects for 3 turns >using a Strike-based attack will restart the Dust Storm if it's inactive
- Shadow Tkool-Ia, Level 6:
>Peck | Inflicts a small amount of Pierce damage to a single enemy with an increased chance (+10%) of inflicting Ailments. | 6% HP | Tier 1 - on X01 for 28 Pierce damage Miss on 1-2 - Random number (1,10) :
- 3
Crit on 1
- Random number (1,10) :
- 2
X01 is Rusted on 1-2
- Random number (1,10) :
- 3
Countered on 1-2
- Random number (1,10) :
- 7
HP: 140/140 SP: 33/33 PEnd: 10% MEnd: 10% Ppstr: 28 Pmstr: 8 Dx: 21 Lk: 37
Strong: Ailments Weak: Gun, Elec
- Shadow Sputnik, Level 5:
>Maragi | Inflicts a small amount of Fire damage to all enemies. | 6 SP | Tier 1 - on all players for 26-50% = 13 Fire damage Miss X01 on 1-2, Colette on 1-4 X01 - Random number (1,10) :
- 1
Colette
- Random number (1,10) :
- 6
HP: ???-33 SP: ???-6 PEnd: 16% MEnd: 14% Ppstr: 8 Pmstr: 26 Dx: 11 Lk: 36
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| | | Sosina
Posts : 2291 Join date : 2016-05-22
| Subject: Re: [Chapter #1.2.2 - Two Strandees] Thu Sep 03, 2020 2:53 pm | |
| With the one enemy scanned she looked to the other as she was attacked the flames not doing much at all to her thanks to the wind, and she started to scan that shadow next, the storm was going to make things harder for them to fight so knowing where to hit would be quite helpful - action:
Using Analysis | Used to detect an enemy's stats and weak points | 15 SP | Tier 2
Target Shadow Sputnik
- stats:
HP: 169 (169) - 21 = 148 + 10%(16) = 164 SP: 143 (128) - 15 = 113 PEnd: 18% MEnd: 18% Ppstr: 50 +10%(5) = 55 Pmstr: 43 Dx: 45 Lk: 45
- passives:
Arcana Boost: +10% damage resistance against physical-based attacks (separate from PEnd), +10% Ppstr.
Counter | 25% chance of repelling Physical attacks Regenerate 1 | Recovers 4% of max HP on each user turn Regenerate 2 | Recovers 6% of max HP on each user turn
AHSW Orbiter Defense: Counter skills activate against magic (only against ASSW/Hivemind enemies) Anti-Hivemind Suppression Weapon: +15% damage to all ASSW Enemies Repair Nanite's: +2% increase in "Regen" skill strength HADES System: +15% "counter" skill activation chance
Built for Purpose: -15% damage dealt to non-ASSW/Hivemind enemies HADES Reliant: Enemies gain +20% chance to hit X01
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| | | rustytengo
Posts : 149 Join date : 2020-08-10 Location : Gacha hell
| Subject: Re: [Chapter #1.2.2 - Two Strandees] Thu Sep 03, 2020 3:05 pm | |
| See that it worked okay last time Colette continued her assault on Spudnik. - action:
uses Eliha on spudnik 38 dark damage miss on 1 through 4 - Random number (1,10) :
- 8
- stats:
HP: 134/145 SP: 115/121 PEnd: 14% MEnd: 14% Ppstr: 44 Pmstr: 38 Dx: 34 Lk: 33
- passives:
Strength Arcana: 15% boost in physical-based skills or soul bound weaponry attacks. Honey eyed: 15% boost to charm skills Competitive: If an ally scored a crit Colette gains a 15% boost to Crit chance on her next attack.
Pesky wind: 15% less resistance to wind attacks Overworked:15% decrease in Luck stat if under the effects of an aliment
Last edited by rustytengo on Thu Sep 03, 2020 3:07 pm; edited 1 time in total | |
| | | rustytengo
Posts : 149 Join date : 2020-08-10 Location : Gacha hell
| Subject: Re: [Chapter #1.2.2 - Two Strandees] Thu Sep 03, 2020 3:17 pm | |
| - reroll:
uses Eliha on spudnik 38 dark damage miss on 1 through 4 - Random number (1,10) :
- 8
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| | | Space Overlord Bfroger6
Posts : 2877 Join date : 2014-12-26 Age : 27
| Subject: Re: [Chapter #1.2.2 - Two Strandees] Thu Sep 03, 2020 3:22 pm | |
| "TK-OL--A ---T META-!" "B-zt... bz--... D--ag- r--o-t..." The Dust Storm rages!- Dust Storm Field Effect:
>Rust Ailment's damage increases to 25% per turn (35% for ASSWs) >all single target attacks have a +30% chance of missing unless they're Water, Wind, Electricity, Magnetic or Gravity based >using Treasure Radar in battle has extra effects >Fire-based attacks are weakened by 50% >Electricity-based attacks inflict 50% more damage to targets weak to Fire and 25% more damage to ASSWs >Earth-based attacks are strengthened by 50% and have double the chance of inflicting Debilitating Spike if applicable >Water-based attacks have a 10% (20% if single target) chance of inflicting Debilitating Spike >Wind-based attacks remove all of Dust Storm's effects until the end of the turn >Gravity-based attacks are strengthened by 50% and remove all of Dust Storm's effects for 3 turns >using a Strike-based attack will restart the Dust Storm if it's inactive
- Shadow Tkool-Ia, Level 6:
>Peck | Inflicts a small amount of Pierce damage to a single enemy with an increased chance (+10%) of inflicting Ailments. | 6% HP | Tier 1 - on X01 for 28 Pierce damage Miss on 1-2 - Random number (1,10) :
- 4
Crit on 1
- Random number (1,10) :
- 7
X01 is Rusted on 1-2
- Random number (1,10) :
- 4
Countered on 1-2
- Random number (1,10) :
- 9
HP: 140/140 SP: 33/33 PEnd: 10% MEnd: 10% Ppstr: 28 Pmstr: 8 Dx: 21 Lk: 37
Strong: Ailments Weak: Gun, Elec
- Shadow Sputnik, Level 5:
>Maragi | Inflicts a small amount of Fire damage to all enemies. | 6 SP | Tier 1 - on all players for 26-50% = 13 Fire damage Miss X01 on 1, Colette on 1 X01 - Random number (1,10) :
- 7
Colette
- Random number (1,10) :
- 9
HP: 118-33 = 85/151 SP: 73-6 = 67/79 PEnd: 16% MEnd: 14% Ppstr: 8 Pmstr: 26 Dx: 11 Lk: 36
Resists: Ice Weak: Elec, Fire
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| | | Sosina
Posts : 2291 Join date : 2016-05-22
| Subject: Re: [Chapter #1.2.2 - Two Strandees] Thu Sep 03, 2020 3:51 pm | |
| As the attacks came in X01 was starting to see an issue, thankfully another system came back online and she thus entered Orgia mode, the Aura flaring around her and her persona growing it's wings, encasing the two Girls with them and healing them with a healing light as it also began bombarding the enemy with beams of light. - action:
Activating Orgia mode:Overdose 0/3 using Mediarama | Recovers a moderate amount of HP (40%) to all allies. | 8 SP | Tier 2 Second action Attacking using Makouga | Inflicts a moderate amount of Light damage to all enemies | 6 SP | Tier 2 Dealing 70 light damage miss all on 1 Shadow sputnik - Random number (1,10) :
- 3
Shadow Tkool-la
- Random number (1,10) :
- 6
- stats:
HP: 169 (164) - 21 = 143 - 11 = 132 + 10%(16) + 40%(67) = 169 SP: 143 (113) - 14 = 99 PEnd: 18% MEnd: 18% Ppstr: 50 +10%(5) = 55 Pmstr: 43 Dx: 45 Lk: 45
- passives:
Arcana Boost: +10% damage resistance against physical-based attacks (separate from PEnd), +10% Ppstr.
Counter | 25% chance of repelling Physical attacks Regenerate 1 | Recovers 4% of max HP on each user turn Regenerate 2 | Recovers 6% of max HP on each user turn
AHSW Orbiter Defense: Counter skills activate against magic (only against ASSW/Hivemind enemies) Anti-Hivemind Suppression Weapon: +15% damage to all ASSW Enemies Repair Nanite's: +2% increase in "Regen" skill strength HADES System: +15% "counter" skill activation chance
Built for Purpose: -15% damage dealt to non-ASSW/Hivemind enemies HADES Reliant: Enemies gain +20% chance to hit X01
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| | | rustytengo
Posts : 149 Join date : 2020-08-10 Location : Gacha hell
| Subject: Re: [Chapter #1.2.2 - Two Strandees] Thu Sep 03, 2020 4:05 pm | |
| Keeping pace with X01 summons Medjed once more and blasted the shadow once more. - Action:
uses Eliha on spudnik 38 dark damage miss on 1 through 4 - Random number (1,10) :
- 9
- stats:
HP: 145/145 SP: 112/121 PEnd: 14% MEnd: 14% Ppstr: 44 Pmstr: 38 Dx: 34 Lk: 33
- Passive :
Strength Arcana: 15% boost in physical-based skills or soul bound weaponry attacks. Honey eyed: 15% boost to charm skills Competitive: If an ally scored a crit Colette gains a 15% boost to Crit chance on her next attack.
Pesky wind: 15% less resistance to wind attacks Overworked:15% decrease in Luck stat if under the effects of an aliment
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| | | Space Overlord Bfroger6
Posts : 2877 Join date : 2014-12-26 Age : 27
| Subject: Re: [Chapter #1.2.2 - Two Strandees] Thu Sep 03, 2020 5:41 pm | |
| "PE-- -UMA-!" The Dust Storm rages!- Dust Storm Field Effect:
>Rust Ailment's damage increases to 25% per turn (35% for ASSWs) >all single target attacks have a +30% chance of missing unless they're Water, Wind, Electricity, Magnetic or Gravity based >using Treasure Radar in battle has extra effects >Fire-based attacks are weakened by 50% >Electricity-based attacks inflict 50% more damage to targets weak to Fire and 25% more damage to ASSWs >Earth-based attacks are strengthened by 50% and have double the chance of inflicting Debilitating Spike if applicable >Water-based attacks have a 10% (20% if single target) chance of inflicting Debilitating Spike >Wind-based attacks remove all of Dust Storm's effects until the end of the turn >Gravity-based attacks are strengthened by 50% and remove all of Dust Storm's effects for 3 turns >using a Strike-based attack will restart the Dust Storm if it's inactive
- Shadow Tkool-Ia, Level 6:
>Peck | Inflicts a small amount of Pierce damage to a single enemy with an increased chance (+10%) of inflicting Ailments. | 6% HP | Tier 1 - on Colette for 28 Pierce damage Miss on 1-4 - Random number (1,10) :
- 7
Crit on 1
- Random number (1,10) :
- 8
Colette is Rusted on 1-2
- Random number (1,10) :
- 8
HP: 140-63 = 77/140 SP: 33/33 PEnd: 10% MEnd: 10% Ppstr: 28 Pmstr: 8 Dx: 21 Lk: 37
Strong: Ailments Weak: Gun, Elec
- Shadow Sputnik, Level 5:
>dead
HP: 85-61-33 = 0/151 SP: 67/79 PEnd: 16% MEnd: 14% Ppstr: 8 Pmstr: 26 Dx: 11 Lk: 36
Resists: Ice Weak: Elec, Fire
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