Would you like to react to this message? Create an account in a few clicks or log in to continue.
Persona :: New Arcana
Welcome to Persona :: New Arcana! A Persona RPG site!
Welcome to New Arcana!
Welcome, Welcome! You've probably guessed by now, but this is a text-based Persona RPG site for Atlus fans, by Atlus fans. If you're new to Shin Megami Tensei, this place can still be for you, so no need to dash towards the doors! Your first stop should be the introduction board so we can introduce ourselves. Then right after that, feel free to go through our vital information to get a good feel of the site. We hope you enjoy your stay, and if you have any questions don't hesitate to post them here. Ciao!
Shin Megami Tensei and Persona belong to ATLUS. We own nothing, and have simply used their data to create a world of our own. They are the true geniuses behind the scenes.
Pulinpa | 25% chance of inflicting the Panic ailment to one enemy. Doesn't allow the enemy to summon or use persona based skills if successful. Wears off after 3 turns. | 5 SP | Tier 1 -- Dante Hit if 1 to 4.
Random number (1,10) :
7
Auto-Sukukaja | Begin the battle with Sukukaja cast on yourself. | Passive | Tier 2 (2/3)
Growth: If supporting a team, each use and demon/shadow defeated counts towards your rank ups aswell. Remote View: Allows user to locate, speak with and monitor allies no matter the distance within a dungeon. User can create a virtual "phone call" with their Persona that allows everyone to talk to each other at once. With this, the user can see through their partners eyes, and scan enemies using this method even if they're not in the area. Third Eye: When you scan a target, there will be a warning if the attack will be Repelled, or Absorbed. Burning Overclocking(strength): Isabella has a Heat count, ranging from 0 to 5. Her Heat count at the start of battle is her choice of 0 or 1, and increases by 1 at the end of each post during which her Heat Sinks are not deployed. For every point of Heat count, Isabella gains a 3% increase to Luck Heat Sink(strength): At the beginning of her post in combat, Isabella can choose whether or not to have her Heat Sinks deployed. If they are deployed, she does not gain heat, and instead reduces her heat count by 1 at the end of her post. Additionally when deploy, reducing fire damage she suffers by 15% Close-quarters Defense(strength): While Guarding, damage from physical attacks is reduced by 15% (strength): Healing done by Isabella is increased by 10% Velvet Lenses(gear): +50 HP in PvS
Burning Overclocking(weakness): Every persona skill to have an additional cost of [Heat count]% HP. Heat Sink(weakness): With her heat sinks deployed, Isabella suffers 15% more damage from Ice attacks Questionable Insulation(weakness): Isabella suffers 15% more damage from Electricity attacks. Immunosuppresants(weakness): 10% more likely to be inflicted with the poison ailment
Actions:
Heat Sinks remain deployed using Full Analysis on Uwabami
Powered up by his Persona's own power, he was now ready to cut loose! He felt his blood boiling as he reached for the chains once more. "PERSONAAAA!!" he roared, and pulled the chains apart with a series of sparks and fire.
Icarus emerged from him in a blaze and spread his wings. "Take em out, ICARUS!!"
With his command, Icarus flew forward-- unlike Personas that vanish after a brief spell. This time, using Dante's own life force, Icarus became solid and flew right for Otogo-Douji. With a flap of its wings, Icarus delivered a wicked two strikes-- one with his fist, and another with a spin and second strike, hitting the boy-like spirit hard.
Dante Stats and Info:
Level: 7 Extra Points spent: 0/54 Exp: 567 / 1043 Persona Skill Count: 6/25 (Recount from last topic, didn't do)
** Searing Burn | 10% (20% with single target skills) chance of inflicting a burn ailment with each agi skill used. Not effective against opponents that are strong/block/ etc fire. Takes 15% of total health off the opponent each turn, for three turns. Can be put out by a bufu skill used on self that matches tier. Effects do not stack | Passive | Tier 1
Strengths:
Weaknesses:
Persona Skill List:
[i]Skill 1: Agi | Inflicts a small amount of Fire damage to one enemy. | 3 SP | Tier 1 Skill 2: Kill Rush | Inflicts a small amount of Strike damage up to 2 times to one enemy. | 8% HP | Tier 1 Skill 3: Searing Burn Passive (See passive lists) Skill 4: Tarukaja | Raises one ally's Attack by 30% for 3 turns. | 6 SP | Tier 2
Rakukaja | Raises one ally's Defense by 30% for 3 turns. | 6 SP | Tier 2
Terazi | Inflicts a moderate amount of Earth damage to one enemy. | 6 SP | Tier 2
Matera | Inflicts a small amount of Earth damage to all enemies. | 6 SP | Tier 1
Stagnant Air | Increases all allies' and enemies' susceptibility to ailments and light/dark spells by 20% for three turns. | 5 SP | Tier 1
Bufu | Inflicts a small amount of Ice damage to one enemy. | 3 SP | Tier 1
Heat Wave | Inflicts a moderate amount of Strike damage to all enemies. | 14% HP | Tier 2
Dream Needle | Inflicts moderate Gun damage to one foe with a 25% chance to cause the opponent to fall asleep. (They will recover 5% HP/SP for three turns, but they cannot act and the next physical or dexterity attack will do 50% extra damage and wake them up). | 17% HP | Tier 2
Skill 2: Regenerate 1 | Recovers 2% (+5%=8%) of max HP on each user turn
(Strength) Physically Adept: Zaku's studies into tactics and combat and her training in them, have made her learn how to move and how to hit in the most damaging ways, increases Slash damage by 15%
(Weakness) Poor insulation: Due to her time cosplaying and at the forge Zaku isn't very good with the cold, increasing ice damage received by 15%
Skills:
Skill 1: Counter | 10% chance of repelling Physical attacks | Passive | Tier 1 Skill 2: Regenerate 1 | Recovers 2% of max HP on each user turn | Passive | Tier 1 Skill 3: Tera | Inflicts a small amount of Earth damage to one enemy. | 3 SP | Tier 1 Skill 4: Fatal End | Inflicts a moderate amount of Slash damage to one enemy. | 14% HP | Tier 2
action:
Using Fatal End on Otogo-Douji, 34 slash damage
miss if 2,8,
Random number (1,10) :
1
crit if 5
Random number (1,10) :
2
MissM
Posts : 206 Join date : 2018-09-25 Location : Unknown
Subject: Re: Feral Creatures [Playhouse Dungeon Dash] Tue Nov 20, 2018 1:52 am
PvS Battle Initiated: Press 'F' To Pay Respects!
Otogo-Douji, Level 8:
Rakukaja | Raises one ally's Defense by 30% for 3 turns. | 6 SP | Tier 2 -- Uwabami
Otogo-Douji's Skills:
Rakukaja | Raises one ally's Defense by 30% for 3 turns. | 6 SP | Tier 2
Terazi | Inflicts a moderate amount of Earth damage to one enemy. | 6 SP | Tier 2
Matera | Inflicts a small amount of Earth damage to all enemies. | 6 SP | Tier 1
Stagnant Air | Increases all allies' and enemies' susceptibility to ailments and light/dark spells by 20% for three turns. | 5 SP | Tier 1
Bufu | Inflicts a small amount of Ice damage to one enemy. | 3 SP | Tier 1
Heat Wave | Inflicts a moderate amount of Strike damage to all enemies. | 14% HP | Tier 2
Dream Needle | Inflicts moderate Gun damage to one foe with a 25% chance to cause the opponent to fall asleep. (They will recover 5% HP/SP for three turns, but they cannot act and the next physical or dexterity attack will do 50% extra damage and wake them up). | 17% HP | Tier 2
Poison Mist | 25% chance of inflicting the Poison ailment to all enemies. Poison does constant 15% damage to enemy's current health. | 10 SP | Tier 2 Hit if 1 to 4 for all except Nadia.
Random number (1,10) :
10
Random number (1,10) :
8
Random number (1,10) :
10
Nadia Hit if 1 to 5.
Random number (1,10) :
1
Auto-Sukukaja | Begin the battle with Sukukaja cast on yourself. | Passive | Tier 2 (3/3)
Uwabami's Skills:
Auto-Sukukaja | Begin the battle with Sukukaja cast on yourself. | Passive | Tier 2
Zio | Inflicts a small amount of Electricity damage to one enemy. | 3 SP | Tier 1
Pulinpa | 25% chance of inflicting the Panic ailment to one enemy. Doesn't allow the enemy to summon or use persona based skills if successful. Wears off after 3 turns. | 5 SP | Tier 1
Ominous Words | 25% chance of inflicting the Despair ailment to one enemy. Enemy will lose 15% SP per turn for three turns. | 5 SP | Tier 1
Poison Mist | 25% chance of inflicting the Poison ailment to all enemies. Poison does constant 15% damage to enemy's current health. | 10 SP | Tier 2
Agilao | Inflicts a moderate amount of Fire damage to one enemy. | 6 SP | Tier 2
White Wall | Increases an ally's Ice resistance for 3 turns (resist ice effect). | 18 SP | Tier 2
Growth: If supporting a team, each use and demon/shadow defeated counts towards your rank ups aswell. Remote View: Allows user to locate, speak with and monitor allies no matter the distance within a dungeon. User can create a virtual "phone call" with their Persona that allows everyone to talk to each other at once. With this, the user can see through their partners eyes, and scan enemies using this method even if they're not in the area. Third Eye: When you scan a target, there will be a warning if the attack will be Repelled, or Absorbed. Burning Overclocking(strength): Isabella has a Heat count, ranging from 0 to 5. Her Heat count at the start of battle is her choice of 0 or 1, and increases by 1 at the end of each post during which her Heat Sinks are not deployed. For every point of Heat count, Isabella gains a 3% increase to Luck Heat Sink(strength): At the beginning of her post in combat, Isabella can choose whether or not to have her Heat Sinks deployed. If they are deployed, she does not gain heat, and instead reduces her heat count by 1 at the end of her post. Additionally when deploy, reducing fire damage she suffers by 15% Close-quarters Defense(strength): While Guarding, damage from physical attacks is reduced by 15% (strength): Healing done by Isabella is increased by 10% Velvet Lenses(gear): +50 HP in PvS
Burning Overclocking(weakness): Every persona skill to have an additional cost of [Heat count]% HP. Heat Sink(weakness): With her heat sinks deployed, Isabella suffers 15% more damage from Ice attacks Questionable Insulation(weakness): Isabella suffers 15% more damage from Electricity attacks. Immunosuppresants(weakness): 10% more likely to be inflicted with the poison ailment
Actions:
Heat Sinks remain deployed Uses Heavenly Wind - each ally's next attack cannot miss.
** Searing Burn | 10% (20% with single target skills) chance of inflicting a burn ailment with each agi skill used. Not effective against opponents that are strong/block/ etc fire. Takes 15% of total health off the opponent each turn, for three turns. Can be put out by a bufu skill used on self that matches tier. Effects do not stack | Passive | Tier 1
Strengths:
Weaknesses:
Persona Skill List:
[i]Skill 1: Agi | Inflicts a small amount of Fire damage to one enemy. | 3 SP | Tier 1 Skill 2: Kill Rush | Inflicts a small amount of Strike damage up to 2 times to one enemy. | 8% HP | Tier 1 Skill 3: Searing Burn Passive (See passive lists) Skill 4: Tarukaja | Raises one ally's Attack by 30% for 3 turns. | 6 SP | Tier 2
Total Damage per hit via Kill Rush: 65 Damage. (30 + Personal strength and arcana boost= 50 ) Note: Forgot to add Tarukajat last time but didn't matter cause none hit.
"Sensor Lock achieved, Proceeding with attack pattern Alpha" The boosters on Zappa's Armor roared to life as she suddenly shot towards the demon, Zaku II flying in formation with her before both slashed at the demon, cutting deep with their Axe's
Skill 2: Regenerate 1 | Recovers 2% (+5%=8%) of max HP on each user turn
(Strength) Physically Adept: Zaku's studies into tactics and combat and her training in them, have made her learn how to move and how to hit in the most damaging ways, increases Slash damage by 15%
(Weakness) Poor insulation: Due to her time cosplaying and at the forge Zaku isn't very good with the cold, increasing ice damage received by 15%
Skills:
Skill 1: Counter | 10% chance of repelling Physical attacks | Passive | Tier 1 Skill 2: Regenerate 1 | Recovers 2% of max HP on each user turn | Passive | Tier 1 Skill 3: Tera | Inflicts a small amount of Earth damage to one enemy. | 3 SP | Tier 1 Skill 4: Fatal End | Inflicts a moderate amount of Slash damage to one enemy. | 14% HP | Tier 2
"Enemy off Balance Initiating Second Attack run" After her strike Zappa passed the Demon as did Zaku II and they both rolled and turned in mid air, their Boosters keeping them off the ground, and she swept by for another passing strike on the Demon before she flipped and slid along the ground feet first to end where she had started.
Skill 2: Regenerate 1 | Recovers 2% (+5%=8%) of max HP on each user turn
(Strength) Physically Adept: Zaku's studies into tactics and combat and her training in them, have made her learn how to move and how to hit in the most damaging ways, increases Slash damage by 15%
(Weakness) Poor insulation: Due to her time cosplaying and at the forge Zaku isn't very good with the cold, increasing ice damage received by 15%
Skills:
Skill 1: Counter | 10% chance of repelling Physical attacks | Passive | Tier 1 Skill 2: Regenerate 1 | Recovers 2% of max HP on each user turn | Passive | Tier 1 Skill 3: Tera | Inflicts a small amount of Earth damage to one enemy. | 3 SP | Tier 1 Skill 4: Fatal End | Inflicts a moderate amount of Slash damage to one enemy. | 14% HP | Tier 2