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Persona :: New Arcana
Welcome to Persona :: New Arcana! A Persona RPG site!
Welcome to New Arcana!
Welcome, Welcome! You've probably guessed by now, but this is a text-based Persona RPG site for Atlus fans, by Atlus fans. If you're new to Shin Megami Tensei, this place can still be for you, so no need to dash towards the doors! Your first stop should be the introduction board so we can introduce ourselves. Then right after that, feel free to go through our vital information to get a good feel of the site. We hope you enjoy your stay, and if you have any questions don't hesitate to post them here. Ciao!
Passive Boosts: The Persona of the Hanged Man Arcana are commonly Personas excelling in survivability. Users have a latent 15% boost in health and defense.
Persona Skill List:
To next rank: Rank Maxed
Skill 1: Growth | A skill only for strictly support characters. If supporting a team, each use and demon/shadow defeated counts towards your rank ups aswell. | Passive | Tier 1 Skill 2: Remote View | Allows user to locate, speak with and monitor allies no matter the distance within a dungeon. User can create a virtual "phone call" with their Persona that allows everyone to talk to each other at once. With this, the user can see through their partners eyes, and scan enemies using this method even if they're not in the area.| Passive | Tier 2 Skill 3: Third Eye | When you scan a target, there will be a warning if the attack will be Repelled, or Absorbed. | Passive | Tier 2 Skill 4: Full Analysis | Used to detect an enemy's stats, weak points, and any attacks or skills it may use | 23 SP | Tier 3 Skill 5: Heavenly Wind | User empowers their teammates with an enhancing aura right before their next attacks. This will make their next attacks unavoidable. 2 Post Cool Down. | 25 SP | Tier 3 [PvS only] Skill 6: Pathway of Light | Every travel turn taken within a dungeon will recover 10% of SP for each party member being supported. | Passive | Tier 3 Skill 7: Healing Wave | All team members [no matter location] will recover 15% of their HP every three turns during battle/dungeon crawling and 15% health once the battle ends. | Passive | Tier 3 [PvS Phase combat exclusively] Skill 8: Double Hustle | Showers the team in an aura of speed, allowing them to perform two skills/attacks in a single post. [Does not include self and has 5 posts cooldown] | 50 SP | Tier 4
Fusion Attack Name: Mímisbrunnr Persona Name: Mimir Type of Damage: Healing Description: Crystal clear water begins leaking out from Mimir's mouth, eyes, ears, and neck stump, forming a pool about 2' deep and 5' across under the Persona. The Mummified eye upon the Persona's necklace then falls off and into the water, where it seems to regenerate into a full fleshy eye, almost as though freshly plucked. Isabella crouches down and reaches into the pool, picking up the eye and raising it above her head. A gentle light shines from the eye. Can also be cast through Remote View, in which case the eye vanishes from her hand and appears amidst her allies before releasing its eye. Heals all allies by 40%, and grants a single affected ally Isabella's choice the Mind Charge buff.
Soul Skill Name: Seven Herbs Persona Name: Mimir Tier: Tier 1 Cost: 4 SP Type of Damage: Healing Description: Isabella conjures a small amount of white salve, in which small colored flecks of herb is visible. This salve, when applied, heals small wounds and gives the target a pleasant smell to them. Heals a single target by 30%
Soul Skill Name: Allfather's Eye Persona Name: Mimir Tier: Tier 2 Cost: Passive Type of Damage: Tactical Description: The eye of Odin that Mimir wears around its neck shines when an enemy is scanned. When a target is scanned, there will be a warning if the target is resistant or immune to any type of attack.
Soul Skill Name: Point of Recall Persona Name: Mimir Tier: Tier 3 Cost: 65 SP, see Description Type of Damage: Tactical Description: This skill allows the user to instantly transport themselves and their allies to a location previously marked. When Point of Recall is first used, the user creates a visible mark about the size of a dinner plate in their immediate vicinity(within reach of physical touch, or the square they are in currently, if in a dungeon) as a Return Point. Once established this way, the SP used to set up the Return Point cannot be recovered while the Return Point remains. The User can only have a single Return Point at any given time. By using the skill a second time, the user can transport herself and any allies who is either touching the user, or touching an ally who is touching the user, to the users currently established Return Point. Once used this way, the current Return Point is removed. Point of recall can only transport the user and allies up to 25 meters/squares. Unwilling targets cannot be transported through Point of Recall. 3 Post Cooldown
Gear: Velvet Lenses (+50 HP in PvS)
Consumables: 5x Medicine 13x Snuff Soul 3x Me Patra Gem 1x Traesto Gem 2x Revival Bead
3x Jack Shard 3x Seductive Shard
Energy Drink - Gives you reinvigorated stamina, and allows the user to do two events during a single Time of Day | (This is an item that can allow you to do something like seeing an NPC, and doing a dungeon run during the same Night time. Or perhaps go to two tutors during the same Afternoon. However, you cannot be present in two different combat threads plot or otherwise. If you still need help deciding what doesn't and shouldn't count, ask Staff.) Go Pluck Yourself | Such a delicious turkey leg. Why not take a bite? This item raises all stats by 30% until the end of battle. Not usable in boss fights.