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Persona :: New Arcana
Welcome to Persona :: New Arcana! A Persona RPG site!
Welcome to New Arcana!
Welcome, Welcome! You've probably guessed by now, but this is a text-based Persona RPG site for Atlus fans, by Atlus fans. If you're new to Shin Megami Tensei, this place can still be for you, so no need to dash towards the doors! Your first stop should be the introduction board so we can introduce ourselves. Then right after that, feel free to go through our vital information to get a good feel of the site. We hope you enjoy your stay, and if you have any questions don't hesitate to post them here. Ciao!
Shin Megami Tensei and Persona belong to ATLUS. We own nothing, and have simply used their data to create a world of our own. They are the true geniuses behind the scenes.
Posts : 2610 Join date : 2017-11-15 Age : 27 Location : Currently Unknown. Please advise.
Subject: Re: Star of The Show [Psyche-Terrorist Dungeon] Sun Jun 17, 2018 10:57 pm
"Wicked!" This wasn't good. This absolutely wasn't good. Even if he had narrowly avoided harm, Wicked had been floored when the sheer force that she was presented with busted through what protection she had, and now she was losing it. God, there was blood on the floor too... They needed to drop these things, and drop them now.
Hack & Slash | Inflicts a small amount of Slash damage twice to one enemy. | 8% HP | Tier 1
Mamudo | 20% chance of instant death from the power of Darkness to all enemies. | 12 SP | Tier 1
Stagnant Air | Increases all allies' and enemies' susceptibility to ailments and light/dark spells by 20% for three turns. | 5 SP | Tier 1
Dark Arts | Moderate physical slash damage with a 20% chance of instant death through Mudo to a single opponent. | 16% HP | Tier 2
Sukukaja | Raises one ally's Agility by 30% for 3 turns. | 6 SP | Tier 2
Soul Skill - Reaping Arms: Description: The target's weapon becomes a ghostly version of its normal form, changing its effect on those struck by it. Target's DEX attacks deal Dark damage instead of their normal damage type for the duration of the effect. Lasts for 3 turns. Cost: 6 SP Tier: 1
Relevant Strengths/Weaknesses:
—Strength Name: Romantically Uninclined —Description: "What? No, I'm not interested in anyone. If it happens, it happens, alright?" Cecil's interest in actively pursuing a relationship is very low, and he lacks any particularly strong attraction to any of the people around him. The chances of Cecil being Charmed are 15% lower than normal.
—Strength Name: A Desire to Change —Description: "This...this isn't good enough. I can do this. I want to do this! I just. Have. To do it!" There's many places Cecil's fallen short. Many places where he could do better. And despite his issues, he genuinely wants to better himself, and is more than happy to take any assistance offered in doing so. Buffs received by Cecil increase his stats by an extra 10%.
—Strength Name: Through Thick and Thin —Description: "I really don't have many good friends. Put bluntly, it sucks. So...I'm glad you're here. You put your faith in me. I'll do right by you." As one familiar to loneliness and misery, a good friend means more to Cecil than it might to others, and he has a deep appreciation for everything they do for him. It makes him a lot happier than he'd otherwise be. When Cecil receives healing from someone he has at least a Rank 3 Social Link with, he recovers 10% more health than normal.
—Weakness Name: Mounting Stress —Description: Beneath the surface, it bubbles away, a vicious cocktail of miseries and frustrations with his current existence. And he's no clue how to release them. Cecil lives with a persistent emotional tension that is often not so much relieved as it is pushed from perception. The chances of Cecil becoming Distressed or Panicked are 10% higher than normal.
—Weakness Name: Fleeting Highs, Crushing Lows —Description: "You know...I really have to be glad for the good times I have. It makes everything else a bit more bearable." As he is now, Cecil finds it hard to keep his mood up. The negativity is pervasive, that nagging awareness in the back of his mind of all that is wrong and the things he's done wrong, dragging him down further and further the longer he's in its grip. When things are bad, it just gets worse. Debuffs inflicted on Cecil reduce his stats by an extra 10%.
—Weakness Name: Broken Bottle —Description: It builds...moment by moment, the pressure builds. Higher and higher, pushing harder and harder...until eventually, the bottle breaks, and the shards fly like shrapnel. Cecil can't keep things bottled up forever. Most of his feelings are deeply suppressed, and when he's finally pushed far enough that his emotions are let loose, he gets overwhelmed from the tidal wave flowing over him. This causes him to pretty much break down. Badly. While Cecil is suffering from Rage, Panic, Distress, or Fear, he takes 10% more damage than he would normally.
Action:
Using Hack and Slash on the Horde. 36 Slash per hit. HP: 164/203
Slash 1
Miss on 1, 2, 3
Random number (1,10) :
3
Crit on 1
Random number (1,10) :
8
Slash 2
Miss on 1, 2, 3
Random number (1,10) :
4
Crit on 1
Random number (1,10) :
1
Tension - Xombie:
Skills:
Magaru | Inflicts a small amount of Wind damage to all enemies. | 6 SP | Tier 1 - 15% Luck Eater *Friday the 13th* | For three turns, Jack can exchange the randomizer number of another with his in hit/miss chances in attacks/ailments. | Tier 1 - 25% Tornadou | Moderate physical Slash and Garu damage to a single opponent. | Tier 2 - 25% Sukukaja | Raises one ally's Agility by 30% for 3 turns. | 6 SP | Tier 2 - 25% Mediarama | Recovers a moderate amount of HP (40%) to all allies. | 16 SP | Tier 2 - 50% Garudyne | Inflicts a large amount of Wind damage to one enemy. | 12 SP | Tier 3 - 50%
Weaknesses: Agi Ppstr: 57 Pmstr: 80 Dx: 40 Lk: 79
========
Using Magaru on the Horde. 80 wind damage per hit.
Both miss on 1.
Random number (1,10) :
6
Random number (1,10) :
8
Infernal Zero
Posts : 2610 Join date : 2017-11-15 Age : 27 Location : Currently Unknown. Please advise.
Subject: Re: Star of The Show [Psyche-Terrorist Dungeon] Sun Jun 17, 2018 10:58 pm
Counter Roll for Hack and Slash:
Attack countered on 1.
Random number (1,10) :
6
Albrecht
Posts : 2548 Join date : 2015-01-01 Age : 25
Subject: Re: Star of The Show [Psyche-Terrorist Dungeon] Sun Jun 17, 2018 11:11 pm
1 - Stat Booster - Retrieve three stat points for one of your stats randomly.
2 - Velvet Coins - 2,000 Vc (or more) won from battle complete.
3 - Broken Card - Retrieve nothing for battle complete.
4 - Soul Recovery - Recovers 15% of both HP and SP.
5 - Broken Card - Retrieve nothing for battle complete.
6 - Gold Hand Encounter - A Gold Hand will spawn on the map. If you locate and defeat it before it escapes, you will gain double experience and a rare item. These enemies are strong, and will attempt to run away from you. Be sure to chase it down quickly or miss your opportunity for great rewards.
Random number (1,6) :
3
ViniVidiVicci
Posts : 2319 Join date : 2017-10-31 Age : 30 Location : , location, location
Subject: Re: Star of The Show [Psyche-Terrorist Dungeon] Tue Jun 19, 2018 12:07 am
At the end of it all they'd managed to kill them in the nick of time. BEFORE she lost complete control of herself. Patty would be honest with herself, she'd been afraid and desperate for a few moments but that's what always got her through, she'd always been great when everything was riding on the line. And it was a fantastic relief, almost euphoric. The pressure release on her head was seriously intoxicating. The witch stood panting among the fading monsters, trying to catch her breath. A brief light flickered on the ground underneath her, appearing to be some kind of runic circle but faded as soon as it appeared.
"Hokay... okay... haaaa... *sniff* they're dead... we're okay... haaaa... I'm okay... ahaaaa... haaaaaa.... ahahaaaaa... haaaaaa..." The lanky girl laughed nervously, she seriously couldn't believe she managed to pull that off without losing control of herself. As much as everyone worried or got on her ass or talked shit she could still stay confident when she said she knew what she was doing, and what she was doing was working so she should be allowed to do it. She went to wipe the sweat off her brow, glove coming back just a bit more red than before. It didn't hurt now. It didn't hurt now, that was good, she could keep going. Patty could finish this. She was going to finish this. It'd be better to start moving again before the reality could set in, and the drama she didn't wanna freakin' deal with. As long as she kept moving she'd be okay.
"*gulp* ...Hokay, let's keep going. It's safe now but we gotta get going, if we're here all night we're gonna get fucking screwed."
Without room for protest the tall witch girl would began to take off at a quick jog. She couldn't stay here. Patty had her limits and she was about to hit them. What was scarier was... she didn't know if she wanted to hit them or not. It was... intense... just flirting with danger and living on the edge of a knife, riding the combat high as far as it would take her. She'd be a certified bona fide badass with no one to stand in her way, and each time she'd get closer to losing it but she never would. Except once. That's all it took, losing it once, and Patricia was scared of losing that gamble. Because it was gonna fucking hurt, she knew it was. Part of her didn't care she was getting everyone else involved in fights she started, as long as she got to fight. She hated that part of herself... but didn't know if she could stop it. Maybe she wasn't in control anymore, maybe she already lost it...
...whatever. It doesn't change anything. They needed to get out of here and there was no turning back. Not anymore.
Character Strengths -Under Your Skin: When Patty attacks an enemy's Weakness her attack is boosted by 10%. The attack power is boosted, not the damage, meaning this also applies to clashing. -Driven: +15% PMstr -Give In To the Urge: Patricia's Persona Overdose lasts for 4 turns instead of 3.
Character Weakness -Can't Take It: When Patty is attacked by one of her Weaknesses the attack power is boosted by 10%. This applies to the attack power, not the damage, meaning that it applies to clashing. -Half Assed: -15% PPstr -It'll Come Back to Haunt You: The backlash from Patricia's Persona Overdose lasts for 4 turns instead of 3.
Nyarlathodai
Posts : 154 Join date : 2018-03-17
Subject: Re: Star of The Show [Psyche-Terrorist Dungeon] Tue Jun 19, 2018 6:34 pm
As the team got further and further in, in the distance they would notice a television. It was on, but there was only noise. Nothing more...
QAS EVENT: INITIATED!
>Enter The Television
>Leave
---------
ViniVidiVicci
Posts : 2319 Join date : 2017-10-31 Age : 30 Location : , location, location
Subject: Re: Star of The Show [Psyche-Terrorist Dungeon] Tue Jun 19, 2018 7:02 pm
The witch breathed a loud, growling sigh, running her hands through her hair. She was sick of being the problem and the fucking special child everyone had to look after. All she wanted to do was have fun tonight, she didn't sign up for this. But she'd need to be more positive, she'd get past this. When they reached the next TV she didn't even weigh the options.
"C'mon let's go. Not like it's gonna hurt or anything, we're at a dead end. Maybe we'll get lucky or some shit."
Character Strengths -Under Your Skin: When Patty attacks an enemy's Weakness her attack is boosted by 10%. The attack power is boosted, not the damage, meaning this also applies to clashing. -Driven: +15% PMstr -Give In To the Urge: Patricia's Persona Overdose lasts for 4 turns instead of 3.
Character Weakness -Can't Take It: When Patty is attacked by one of her Weaknesses the attack power is boosted by 10%. This applies to the attack power, not the damage, meaning that it applies to clashing. -Half Assed: -15% PPstr -It'll Come Back to Haunt You: The backlash from Patricia's Persona Overdose lasts for 4 turns instead of 3.
Nyarlathodai
Posts : 154 Join date : 2018-03-17
Subject: Re: Star of The Show [Psyche-Terrorist Dungeon] Tue Jun 19, 2018 7:09 pm
Just like the rest of the T.V.'s they were transported to another part of the building. The T.V. they came through just now was still full of noise...
ViniVidiVicci
Posts : 2319 Join date : 2017-10-31 Age : 30 Location : , location, location
Subject: Re: Star of The Show [Psyche-Terrorist Dungeon] Tue Jun 19, 2018 7:50 pm
Hey... yeah.... she remembered this place. Like they've been through the entire studio already and only had a few TVs left to check. ONE of them was going to get them there. And it might be this one. Wicked began to walk and lit one of her magic cigarettes to cool her nerves. Her head started to ache again, but it was dull. The problem was it was the start. It wasn't bad now but it would get there and she would be suffering. Bridgette Bishop materialized beside her by herself, giving Wicked a peck on the check that would bring up her energy levels and leaning in to whisper in her ear. "...y'know... there's more demons up ahead. I know you can hear them... we need to go that way anyway, riiiiiiight...? It totally wouldn't hurt to let loose and test out the new power you feel you've earned. Go ahead. It'll be fuuuuuuu-uuuuuuun~<3"
And she wasn't wrong. Patricia did feel a whole lot stronger and she was eager to test her new limits but she didn't think she should. It was draining her emotionally to keep starting shit, to keep going down and going back up again. But... she was right. They'd have to fight. Patty'd try not to enjoy herself too much. The lanky mage flicked what was left of her cigarette onto the floor and replaced the smoke between her fingers with her staff instead. "Alright, more ahead! This has GOT TO be one of the last places we look, so let's go bust some fuckin' heads! 'Kay? Eeeeeeheeheeheehaaaaaaaa...!" Psyching herself up and hopefully everyone else, the witch began to charge through the hallways toward the next victims of being in their fucking way.
Action:
Moving 1 right and 2 up to fight moar deemuns. Wicked's using a Snuff Soul to restore 50 SP and casting Dia on herself to restore 30% of her HP. Shotaro is using a Snuff Soul to restore 50 SP.
Character Strengths -Under Your Skin: When Patty attacks an enemy's Weakness her attack is boosted by 10%. The attack power is boosted, not the damage, meaning this also applies to clashing. -Driven: +15% PMstr -Give In To the Urge: Patricia's Persona Overdose lasts for 4 turns instead of 3.
Character Weakness -Can't Take It: When Patty is attacked by one of her Weaknesses the attack power is boosted by 10%. This applies to the attack power, not the damage, meaning that it applies to clashing. -Half Assed: -15% PPstr -It'll Come Back to Haunt You: The backlash from Patricia's Persona Overdose lasts for 4 turns instead of 3.
Albrecht
Posts : 2548 Join date : 2015-01-01 Age : 25
Subject: Re: Star of The Show [Psyche-Terrorist Dungeon] Tue Jun 19, 2018 8:41 pm
Posts : 2319 Join date : 2017-10-31 Age : 30 Location : , location, location
Subject: Re: Star of The Show [Psyche-Terrorist Dungeon] Tue Jun 19, 2018 10:24 pm
Patricia lost all reservations as she entered combat, feeling the lightning charging through her veins. Combat high never got old, especially when she just kept getting stronger and stronger. Instead of charging headlong at the enemy as she did oftentimes, Wicked sauntered into position this time, swinging her hips. She planted her staff on the ground, centered in front of her as Bridgette Bishop appeared behind her, the handcuff exploding from her left wrist as her eyes glowed brighter. Unlike the other times her teasing wasn't going to be funny. They were going to be fucking afraid. She'd make sure of it.
"MmhmmhMmhey...Wanna seeamagictrick...?"
Action:
Casting Taunt on the Horde. Taunt | Raises one enemy's Attack by 30% but lowers their defense by 50% for 3 turns. | 12 SP | Tier 2
Character Strengths -Under Your Skin: When Patty attacks an enemy's Weakness her attack is boosted by 10%. The attack power is boosted, not the damage, meaning this also applies to clashing. -Driven: +15% PMstr -Give In To the Urge: Patricia's Persona Overdose lasts for 4 turns instead of 3.
Character Weakness -Can't Take It: When Patty is attacked by one of her Weaknesses the attack power is boosted by 10%. This applies to the attack power, not the damage, meaning that it applies to clashing. -Half Assed: -15% PPstr -It'll Come Back to Haunt You: The backlash from Patricia's Persona Overdose lasts for 4 turns instead of 3.
Infernal Zero
Posts : 2610 Join date : 2017-11-15 Age : 27 Location : Currently Unknown. Please advise.
Subject: Re: Star of The Show [Psyche-Terrorist Dungeon] Tue Jun 19, 2018 10:57 pm
Wicked was in no good way, he felt pretty sure. She was pulling along, but she was in a seriously poor state, and he had no idea what was even keeping her standing with the amount of blood he kept seeing from her. If she went down here, she might not get up. Revenant's grip tightened on his weapon as he stared down the enemy before them. They would be going down, that was for sure. Had to keep everyone up, though. "Ankou...see them safe." A pale hue cast over Unison, giving her an instinctive feeling for where was safe.
Hack & Slash | Inflicts a small amount of Slash damage twice to one enemy. | 8% HP | Tier 1
Mamudo | 60% chance of instant death from the power of Darkness to all enemies. | 12 SP | Tier 1
Stagnant Air | Increases all allies' and enemies' susceptibility to ailments and light/dark spells by 20% for three turns. | 5 SP | Tier 1
Dark Arts | Moderate physical slash damage with a 60% chance of instant death through Mudo to a single opponent. | 16% HP | Tier 2
Sukukaja | Raises one ally's Agility by 30% for 3 turns. | 6 SP | Tier 2
Mudo Boost | Increases success rate of Dark magic by 25% | Passive | Tier 2
Soul Skill - Reaping Arms: Description: The target's weapon becomes a ghostly version of its normal form, changing its effect on those struck by it. Target's DEX attacks deal Dark damage instead of their normal damage type for the duration of the effect. Lasts for 3 turns. Cost: 6 SP Tier: 1
Relevant Strengths/Weaknesses:
—Strength Name: Romantically Uninclined —Description: "What? No, I'm not interested in anyone. If it happens, it happens, alright?" Cecil's interest in actively pursuing a relationship is very low, and he lacks any particularly strong attraction to any of the people around him. The chances of Cecil being Charmed are 15% lower than normal.
—Strength Name: A Desire to Change —Description: "This...this isn't good enough. I can do this. I want to do this! I just. Have. To do it!" There's many places Cecil's fallen short. Many places where he could do better. And despite his issues, he genuinely wants to better himself, and is more than happy to take any assistance offered in doing so. Buffs received by Cecil increase his stats by an extra 10%.
—Strength Name: Through Thick and Thin —Description: "I really don't have many good friends. Put bluntly, it sucks. So...I'm glad you're here. You put your faith in me. I'll do right by you." As one familiar to loneliness and misery, a good friend means more to Cecil than it might to others, and he has a deep appreciation for everything they do for him. It makes him a lot happier than he'd otherwise be. When Cecil receives healing from someone he has at least a Rank 3 Social Link with, he recovers 10% more health than normal.
—Weakness Name: Mounting Stress —Description: Beneath the surface, it bubbles away, a vicious cocktail of miseries and frustrations with his current existence. And he's no clue how to release them. Cecil lives with a persistent emotional tension that is often not so much relieved as it is pushed from perception. The chances of Cecil becoming Distressed or Panicked are 10% higher than normal.
—Weakness Name: Fleeting Highs, Crushing Lows —Description: "You know...I really have to be glad for the good times I have. It makes everything else a bit more bearable." As he is now, Cecil finds it hard to keep his mood up. The negativity is pervasive, that nagging awareness in the back of his mind of all that is wrong and the things he's done wrong, dragging him down further and further the longer he's in its grip. When things are bad, it just gets worse. Debuffs inflicted on Cecil reduce his stats by an extra 10%.
—Weakness Name: Broken Bottle —Description: It builds...moment by moment, the pressure builds. Higher and higher, pushing harder and harder...until eventually, the bottle breaks, and the shards fly like shrapnel. Cecil can't keep things bottled up forever. Most of his feelings are deeply suppressed, and when he's finally pushed far enough that his emotions are let loose, he gets overwhelmed from the tidal wave flowing over him. This causes him to pretty much break down. Badly. While Cecil is suffering from Rage, Panic, Distress, or Fear, he takes 10% more damage than he would normally.
Action:
Using Sukukaja on Unison. SP: 112/143
Tension - Xombie:
Skills:
Magaru | Inflicts a small amount of Wind damage to all enemies. | 6 SP | Tier 1 - 15% Luck Eater *Friday the 13th* | For three turns, Jack can exchange the randomizer number of another with his in hit/miss chances in attacks/ailments. | Tier 1 - 25% Tornadou | Moderate physical Slash and Garu damage to a single opponent. | Tier 2 - 25% Sukukaja | Raises one ally's Agility by 30% for 3 turns. | 6 SP | Tier 2 - 25% Mediarama | Recovers a moderate amount of HP (40%) to all allies. | 16 SP | Tier 2 - 50% Garudyne | Inflicts a large amount of Wind damage to one enemy. | 12 SP | Tier 3 - 50%
Weaknesses: Agi Ppstr: 57 Pmstr: 80 Dx: 40 Lk: 79
========
Dex attacking the Horde. 40 Slash damage on hit.
Miss on 1.
Random number (1,10) :
9
Crit on 1.
Random number (1,10) :
8
Sosina
Posts : 2291 Join date : 2016-05-22
Subject: Re: Star of The Show [Psyche-Terrorist Dungeon] Wed Jun 20, 2018 1:40 pm
Unison looked at the one named Wicked and it was rather clear and obvious something was wrong, and she thought back to the bottle of pills Revenant was talking about before and she could connect the dots, it wasn't that hard considering the blood she seen coming from the girl several times. Unison wasn't blind, nor was she not observant, but she would talk about these issues later, for now they had a fight and she had to see to everyone's safety. as the pale light fell over her she nodded a moment as she raised her hand, the barrier raising around all of her allies. All the while one of her pawns was gently fanning her with a paper hand fan.
Trinity's stats:
Stats Sukukaja | Raises one ally's Agility by 30% (0/3)
Strength Name: Supportive Soul ?Description: Nola is quite adept at the Support side of things, in combat she is far more proficient with Healing powers. (increases effectiveness by 15%)
Weakness Weakness Name: Non-aggressive ?Description: In combat Nola's Offensive buffs and attack abilities lack power as her personality is far removed from such feelings and wishes (-15% damage)
passives Skill 1: Invigorate 1 | Recovers 3 SP on each user turn | Passive | Tier 1 Skill 8: Divine Grace | Healing spells recover 50% more HP | Passive | Tier 3
Inventory Items: 4 shotgun shells Home-made Valentines White Chocolate: (Heals 50 SP, doubles when used on someone else) x3 Handmade Chocolate: Heals 50 HP, doubles when used on someone else. x3
Basic Ammunition: Causes tier 1 dex shot burst damage to a single enemy. x10 bullets. x3 (30 total)
Dis-Poison: Removes 'poison' status from one ally. x3 Snuff Soul: Restores 50SP to one ally. x12 Rusty Flute x1 x1 Bead: Fully restores the HP of one ally 1x Revival Bead: Revives a fallen ally with half their HP 2x Discharm: Removes 'charm' status from one ally
Action:
Activating Pawn Barrier | Using her own will Trinity manifests a barrier between her allies and danger, applying a barrier that takes damage before them, applying Pend and Mend but not weakness or strength, gives every member of the party a HP shield that has 35% of their max HP the shield lasts 3 rounds, can be dispelled by buff removing skill | 12 sp | Tier 2
Shotaro Gains a 81 HP shield Wicked Gains a 73 HP shield Revenant Gains a 71 HP shield Unison Gains a 70 HP Shield
Albrecht
Posts : 2548 Join date : 2015-01-01 Age : 25
Subject: Re: Star of The Show [Psyche-Terrorist Dungeon] Wed Jun 20, 2018 7:27 pm