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| The Big Debut [Psyche-Terrorist Dungeon] | |
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+7Moonie Ryugon Sosina Enigma Captain Caliber Space Overlord Bfroger6 Godai 11 posters | |
Author | Message |
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Moonie
Posts : 1157 Join date : 2015-11-07 Age : 24 Location : Yes
| Subject: Re: The Big Debut [Psyche-Terrorist Dungeon] Thu Oct 19, 2017 10:50 am | |
| ONCE MORE! - Ragnarok:
- Stats:
HP: 144/210 SP: 170/170 PEnd: 26% MEnd: 22% Ppstr: 50 Pmstr: 34 Dx: 34 Lk: 50
Level: 6 EXP: 535/882
- Equipment:
Head: N/A Body: N/A Paws: Tearless Loafers: Equip item worn on the feet. Gives the user a 20% chance of dodging enemy attacks. Only used in PvS Phase Combat. Accessory :N/A
Weapon Name: Winds Of Destruction Weapon Description: The Winds Of Destruction are 10.5 cm High Frequency Knives (knives that vibrate at high speeds to cut through material easier) that can be found behind Selenus's paws and on his hips which he throws using the wires in his tail. After they have damaged the enemy they will return to their proper place in Selenus's body through magnets. Outside of battle, Selenus can place them on walls to use them as stepping platforms or as bases from which he can use his tail to swing from. Selenus is able to throw two knives per second at 100 mph.
Weapon Attack Type: Pierce Weapon Element:
Side-Arm Weapon:
Side-Arm Name: K9 667 Side-Arm Description: The K9 667 is a small uzi-like machinegun inside of Selenus's snout with a long and flexible muzzle that looks like a thin tongue when it peeks out of his mouth. Side-Arm Attack Type: Gun Side-Arm Style: Machine Gun - Muti-Round - Accuracy is decreased by 30%. Consumes 3 types of ammo at once to fire. (Must be same type of ammo.)
- Persona:
Persona Name: Fenrir
Persona Type: Initial Persona
Persona's Arcana: The Moon
Owner: Selenus
Persona Appearance:
- Fenrir:
Fenrir appears as a massive four meters tall white wolf with golden claws and teeth, a majestic long tail and blue war paint in zig-zag double varying patterns across his body. He wears shackles with broken chains on his front legs, golden wheel-like accesories in his hind-hips, a silver mask with golden hinges on the sides and flowing white cloth strips. A giant, golden circular wheel floats and turns eerily behind his back at all times. When Fenrir is casting magic, this wheel starts turning at unbelievable speeds and a mystical cyan light glows in the center of it.
Persona Background: In Norse mythology, Fenrir is a monstrous wolf. He is attested in the Poetic Edda, compiled in the 13th century from earlier traditional sources, and the Prose Edda and Heimskringla, written in the 13th century by Snorri Sturluson. In both the Poetic Edda and Prose Edda, Fenrir is the father of the wolves Sköll and Hati Hróðvitnisson, is a son of Loki, and is foretold to kill the god Odin during the events of Ragnarök.
Strengths: None
Weaknesses: None
Passive Boosts: +15% on pierce skills and pierce type dexterity attacks.
Persona Skill List:
Skill 1: Double Fangs | Inflicts a small amount of Pierce damage twice to one enemy. | 8% HP Skill 2: Regenerate 1 | Recovers 2% of max HP on each user turn | Passive Skill 3: Counter | 10% chance of repelling Physical attacks | Passive Skill 4: Analysis | Used to detect an enemy's stats and weak points | 15 SP Skill 5: Twin Shot | Inflicts a moderate amount of Pierce damage twice to one enemy. | 16% HP Skill 6: Diarama | Recovers a moderate amount of HP (50%) to one ally. | 8 SP Skill 7: Tarukaja | Raises one ally's Attack by 30% for 3 turns. | 6 SP
Skill 8: Power Charge | The next Slash, Strike, Pierce, or Almighty physical attack will be 2.5 times greater in power. | 15 SP
~ 11/30 uses to Rank 8 ~
Soul Skill Name: Piercing Algorithm Persona Name: Fenrir Tier: Tier 1 Cost: Passive Type of Damage: Passive Description: While Selenus’s attack algorithm may prevent him from landing critical hits with regular dexterity attacks, it also makes him skilled in the art of poking holes in things. 15% boost to all Pierce type attacks.
Soul Skill Name: Anima Humanum Persona Name: Fenrir Tier: Tier 2 Cost: 10 SP Type of Damage: N/A Description: Anima Humanum is an alternate form of Selenus's Mask; instead of disguising him as Ragnarok, it disguises him as a human man in his late thirties. His true form is concealed from all senses, and the illusion is all that can be seen. The illusion, however, does not have mass and cannot make true physical contact with objects unless Selenus's real body is as well, which means that if somebody were to touch it they would know it to not be real. In battle, Anima Humanum increases Selenus's evade chance by 20% for 5 turns, while in social links it simply allows him to pass off as a human for 5 posts before having to spend another 10 SP.
- SL Skills:
Rank 2: Not today! | Users can protect each other from an attack, only experiencing 50% damage once per battle. -Frogerio Zander -Miyuki Walker -Gabriel Gatsby -Attendant Paige -Nola/Trinity Allaway -Noah Joyd -Tatsui Kaito -8D
Team Attack Name: Knifepoint Concerto Team Members Involved: Selenus, Trinity Personas Involved: Fenrir, Pawns Team Attack Cost: 1/3 SP (Both participants) Team Attack Tier: Tier 2 Damage Type: Pierce/Light Description of Attack: Fenrir howls, and Trinity plays, both creating a magical song that imbues Selenus's knives with a holy light. Selenus then hands out his knives to all 8 of Trinity's pawns who proceed to sorround the enemy and stab it from all directions.
Team Attack Name: Treacherous Trick Door Team Members Involved: Gabe, Selenus Personas Involved: Shotaro, Fenrir Team Attack Cost: 1/3 SP (Both participants) Team Attack Tier: Tier 2 Damage Type: Pierce/Fire Description of Attack: Pryoformer Shotaro invisions a door and looks around, as if somebod had dissappeared. He then pulls open the door, on the other side of which is a blazing pit of fire from which Fenrir springs out and attacks the opponent while aflame.
- Strengths/Weaknesses:
—Strength Name: "You're in for it now..." —Description: During Orgia mode, pierce attacks dealt by Selenus do 15% more base damage.
—Strength Name: "You'll never know what hit you." —Description: Selenus is capable of throwing his soulbound weapon at an impressive speed of 2 knives per second (Considering he has to pick them up with his tail). This allows him to use two dexterity attacks in one turn.
—Weakness Name: "I'm not sure how I should proceed regarding these emotions..." —Description: Mind ailments such as fear, charm, panic and such have a 10% higher chance of affecting Selenus.
—Weakness Name: "I'm only capable of attacking with so much kinetic force..." —Description: Due to Selenus's attacks working on a set configured algorithm, his regular dexterity attacks cannot land critical hits.
- Inventory:
-Bullets (1) | Common ammunition used for shooting at things. -Bites the Breasts 7) | Special Holiday themed bullets that do tier 2 damage and have a 30% chance of turning your enemy into a turkey. Turkey enemies can only peck with dex damage and take 15% more damage naturally. Bosses are immune. -Bead | Fully restores HP to one ally. -Revival Bead | Revives a fallen ally and fully restores their HP. -Smoke Bomb (2) | Used to escape enemy combat instantly (excluding all types of bosses) -Discharm (2) | Removes the charm effect from a single ally -Energy Drink | Used to perform to timeslot-consuming actions in one timeslot. -Rusted Flute | Component. -Broken Flute | Component. -Muslin | Component. -Iron | Component. -Shattered Lightbulb | Component. -Strength Of Will (2)| Component. -Commandant's Mask | A mask previously worn by an alternate universe version of Telos Techne. Gained as a mark of victory from the Challenger Zone challenge: Defeat the boss using only physical attacks. -Velvet Key | A velvet-covered key used for entering the Velvet Room.
VC: 21250
- Action:
Casting Twin Shot on the birb on the left. 98 Pierce damage per hit. 1st Shot Misses from 1 to 5 - Random number (1,10) :
- 8
Crit on 10
- Random number (1,10) :
- 1
2nd Shot Misses from 1 to 5
- Random number (1,10) :
- 9
Crit on 10
- Random number (1,10) :
- 4
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| | | Albrecht
Posts : 2548 Join date : 2015-01-01 Age : 25
| Subject: Re: The Big Debut [Psyche-Terrorist Dungeon] Thu Oct 19, 2017 2:10 pm | |
| Rerolling miss chance on Selenus too Miss if 1-2 - Random number (1,10) :
- 6
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| | | Captain Caliber
Posts : 783 Join date : 2017-02-27 Age : 27 Location : On the other side of the monitor
| Subject: Re: The Big Debut [Psyche-Terrorist Dungeon] Fri Oct 20, 2017 2:51 pm | |
| "Gghk! That one stung pretty bad! Need some meds for now, but I'll be back on offense right away!"- Status:
Level: 5 HP: 135 - 83 + 50= 102/135 SP: 108/120 PEnd: 14% MEnd: 14% Ppstr: 22 Pmstr: 40 Dx: 18 Lk: 30 Strong: Ice, Pierce Weak: Elec, Earth
- Passives:
Auto-Tarukaja - 30% Attack Boost (Turn 2/3)
- Action:
Using Medicine - 1 Medicine Remaining
- Tension NPC - Trinity:
Current Tension Level: 100% Charmdi | Removes Charm from one ally. | Tier 1 - 25% Tension Me Patra | Removes Panic, Distress, or Fear from all allies | Tier 1 - 25% Tension Recarm | Revives one fallen ally with 50% HP. | Tier 2 - 50% Tension
Weak: Pierce And Fire Ppstr: 33 Pmstr: 38 Dx: 40 Lk: 65
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| | | Space Overlord Bfroger6
Posts : 2877 Join date : 2014-12-26 Age : 27
| Subject: Re: The Big Debut [Psyche-Terrorist Dungeon] Fri Oct 20, 2017 9:00 pm | |
| - Damage Taken:
48/2 = 24 - 20% = 20 Elec damage 48 - 20% = 39 Wind damage Frog gritted his teeth as the two attacks collided upon him, pushing him aback, launched by the same damned winged woman in rapid succession. "Tsk, don't go healing yourself before asking for help. I needed healing too, so I could've healed both of us, you dork." He shot a glance at the Pointy Golden Dude who was just in the process of popping a medicine.
"Screw that shit now. It'd be a waste to heal just myself, so I'll rather attack. Let's go, Gen'ei-"- The Amphibian Prince:
HP: 141 - 20 - 39 = 82/161 SP: 77 - 12 = 65/154 PEnd: 18% MEnd: 20% Ppstr: 61 Pmstr: 73 Dx: 51 Lk: 79 Lv: 5 Exp: 452/721 Arcana: Jester - Moon (+25% to Pierce and Pierce dex) Equipped: Setanta -> Gen'eiAvailable: - Spoiler:
- Gen'ei - INITIAL:
Strenghts: Elec Weaknesses: Fire
Skill 1: Treasure Radar | Reveals location of treasure chests in current dungeon | 10 SP | Tier 1 (Must be a Tier 1 Skill)
Skill 2: Stormou | Moderate Strike and Zio damage to a single opponent. | 16% HP | Tier 2 (Must be a Tier 2 Skill or lower)
Skill 3: Eerie Sound | 25% chance of inflicting the Distress ailment to all enemies. 50% chance of landing a critical hit on the distressed enemies for the next 3 turns.| 10 SP | Tier 2 (Must be a Tier 2 Skill or lower)
Skill 4: Distress Boost | Increases odds of instilling Distress by 25% | Passive | Tier 2 (Unlocked once forming your first Social Link -N. Wild Card: Unlocked once using your Persona 15 times in PvS combat-; Must be Tier 2 Skill or Lower)
Skill 5: Magarula | Inflicts a moderate amount of Wind damage to all enemies. | 12 SP | Tier 2 (Must have used your Persona 20 times in PvS combat -N. Wild Card: Unlocked once winning atleast 10 PvS battles-; Must be a Tier 2 Skill or Lower - User can now bring 4 Personas, not including their initial, into a dungeon with them)
Skill 6: Mediarama | Recovers a moderate amount of HP (40%) to all allies. | 16 SP | Tier 2 (Unlocked once using your Persona 20 times in combat or having formed three rank three or more social links -N. Wild Card: Unlocked once using your Persona 20 times in combat; Must be a Tier 2 Skill or Lower - User can now bring 6 Personas, not including their initial, into a dungeon with them)
Skill 7: (Unlocked once using your Persona an additional 30 times in combat or forming two rank six social links -N. Wild Card: Unlocked once using your Persona an additional 30 times in combat; Must be a Tier 3 Skill or Lower - User can now bring 8 Persona, not including their initial, into a dungeon with them)
Skill 8: (Unlocked after using your Persona an additional 30 times in combat or maxing a single social link -N. Wild Card: Unlocked after defeating one of the NPC Velvet Attendants in combat or using your Persona an additional 30 times in combat-; Must be a Tier 3 Skill or Lower - User can now use all Personas at their disposal)
- Asura - RANK 6 SUN/Brit:
Strenghts: Fire, Strike Weaknesses: Wind, Elec
Skill 1: Garudyne | Inflicts a large amount of Wind damage to one enemy. | 12 SP | Tier 3 (Social Link rank 6 or higher)
Skill 4: Rolling Slash | Inflicts a moderate amount of Slash damage to one enemy with a 10% chance of skipping their next turn (boss immune). | 19% HP | Tier 2 (Social Link rank 3 or higher)
Skill 5: Revolution | Greatly increases all allies' and enemies' Critical rate by 50% for 3 turns. | 5 SP | Tier 2 (Social Link rank 2 or higher)
Skill 7: Agidyne | Inflicts a large amount of Fire damage to one enemy. | 12 SP | Tier 3 (Social Link rank 6 or higher)
Skill 8: Regenerate 2 | Recovers 4% of max HP on each user turn | Passive | Tier 2 (Social Link rank 3 or higher)
- Tsukiyomi - RANK 3 MOON/Selenus:
Strenghts: Earth Weaknesses: Ice
Skill 1: Makakaja | Raises one ally's Magic Attack by 40% for 3 turns. | 12 SP | Tier 2 (Social Link rank 3 or higher)
Skill 2: Makakunda | Lowers one enemy's Magic Attack by 40% for 3 turns. | 12 SP | Tier 2 (Social Link rank 3 or higher)
Skill 3: Fire Break | Nullifies one enemy's Fire resistance for 3 turns. | 15 SP | Tier 2 (Social Link rank 2 or higher)
Skill 4: Ice Break | Nullifies one enemy's Ice resistance for 3 turns. | 15 SP | Tier 2 (Social link rank 2 or higher)
Skill 5: Elec Break | Nullifies one enemy's Electricity resistance for 3 turns. | 15 SP | Tier 2 (Social link rank 2 or higher)
Skill 6: Wind Break | Nullifies one enemy's Wind resistance for 3 turns. | 15 SP | Tier 2 (Social link rank 2 or higher)
Skill 7: Earth Break | Nullifies one enemy's Earth resistance for 3 turns. | 15 SP | Tier 2 (Social link rank 2 or higher)
- Vishnu - RANK 4 TEMPERANCE/Liam:
Strenghts: Dark Weaknesses: Ice, Wind
Skill 1: Dungeon Scan | Allows users to sense Shadows/Persona-Users (anyone with a Persona) within twenty squares of their current location. (Dungeon Specific) When used out of a dungeon, this scan has a radius of 15 meters around the user. The range of this skill stacks the more times the user has it under their Persona. User must remain stationary when using. | 15 SP | Tier 2 (Social Link rank 2 or higher)
Skill 2: Remote View | Allows user to locate, speak with and monitor allies no matter the distance within a dungeon. User can create a virtual "phone call" with their Persona that allows everyone to talk to each other at once. With this, the user can see through their partners eyes, and scan enemies using this method even if they're not in the area.| Passive | Tier 2 (Social Link rank 3 or higher)
Skill 3: Auto - Analysis | Used to detect an enemy's stats and weak points automatically at the start of battle. User decides which enemy is scanned. [PvS Phase Combat Exclusive] | Passive | Tier 2 (Social Link rank 2 or higher)
Skill 5: Gambler's Miracle | This skill can be either good or hindering when used during battle. It has a 10% chance of either [1] Recovering all HP and SP for allies, [2] Recovering all HP and SP for enemies, [3] Downing all allies, [4] Downing all enemies, [5] All allies attack, defense, and speed down by 30%, [6] All enemies attack, defense, and speed down by 30%, [7] All allies poisoned, [8] All enemies poisoned, [9] All allies distressed, [10] All enemies distressed | SP 25 | Tier 2 (Social link rank 2 or higher)
Skill 7: Oracle's Blessing | User empowers their teammates with an enhancing aura right before an all out attack, causing the damage done to be doubled. | 10 SP | Tier 1 (Social link rank 1 or higher)
- Setanta - RANK 4 MAGICIAN/Gabe:
Strengths: Resists Pierce and Electricity Weaknesses: Mudo
Skill 1: Poisoned Dagger | Inflicts a small amount of Pierce damage to one enemy that has a 10% chance of poisoning. | 8% HP | Tier 1 (Social Link rank 1 or higher)
Skill 2: Cruel Attack | Inflicts a moderate amount of Pierce damage to one enemy with even greater power (50% increase) if the target is knocked "Down". | 13% HP | Tier 2 (Social Link rank 3 or higher)
Skill 3: Mazionga | Inflicts a moderate amount of Electrical damage to all enemies. | 16 SP | Tier 2 (Social Link rank 3 or higher)
Skill 4: Rakukaja | Raises one ally's Defense by 30% for 3 turns. | 6 SP | Tier 2 (Social Link rank 4 or higher)
---------------------------------- Action: Magarula | Inflicts a moderate amount of Wind damage to all enemies. | 12 SP | Tier 2 - 73 + 50% = 109 Wind damage to all Cealeno (left) miss if 1 - Random number (1,10) :
- 10
Aello miss if 1
- Random number (1,10) :
- 6
Caeleno (right)
- Random number (1,10) :
- 1
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| | | Albrecht
Posts : 2548 Join date : 2015-01-01 Age : 25
| Subject: Re: The Big Debut [Psyche-Terrorist Dungeon] Sat Oct 21, 2017 1:59 am | |
| - Celaeno(Left), Level 7:
HP: ??? SP: ??? PEnd: 20% MEnd: 35% Ppstr: 50 Pmstr: 48 Dx: 35 Lk: 70
Destroyed!
- Aello, Level 8:
HP: ??? SP: ??? PEnd: 35% MEnd: 25% Ppstr: 55 Pmstr: 50 Dx: 30 Lk: 70
Destroyed!
- Celaeno(Right), Level 7:
HP: ??? SP: ??? PEnd: 20% MEnd: 35% Ppstr: 50 Pmstr: 48 Dx: 35 Lk: 70 Casts Bufu on Gabe! Deals 48 Ice damage! Miss if 1-2 - Random number (1,10) :
- 8
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| | | Space Overlord Bfroger6
Posts : 2877 Join date : 2014-12-26 Age : 27
| Subject: Re: The Big Debut [Psyche-Terrorist Dungeon] Sat Oct 21, 2017 8:59 am | |
| - The Amphibian Prince:
HP: 82/161 SP: 65 - 12 = 53/154 PEnd: 18% MEnd: 20% Ppstr: 61 Pmstr: 73 Dx: 51 Lk: 79 Lv: 5 Exp: 452/721 Arcana: Jester - Moon (+25% to Pierce and Pierce dex) Equipped: Setanta -> Gen'eiAvailable: - Spoiler:
- Gen'ei - INITIAL:
Strenghts: Elec Weaknesses: Fire
Skill 1: Treasure Radar | Reveals location of treasure chests in current dungeon | 10 SP | Tier 1 (Must be a Tier 1 Skill)
Skill 2: Stormou | Moderate Strike and Zio damage to a single opponent. | 16% HP | Tier 2 (Must be a Tier 2 Skill or lower)
Skill 3: Eerie Sound | 25% chance of inflicting the Distress ailment to all enemies. 50% chance of landing a critical hit on the distressed enemies for the next 3 turns.| 10 SP | Tier 2 (Must be a Tier 2 Skill or lower)
Skill 4: Distress Boost | Increases odds of instilling Distress by 25% | Passive | Tier 2 (Unlocked once forming your first Social Link -N. Wild Card: Unlocked once using your Persona 15 times in PvS combat-; Must be Tier 2 Skill or Lower)
Skill 5: Magarula | Inflicts a moderate amount of Wind damage to all enemies. | 12 SP | Tier 2 (Must have used your Persona 20 times in PvS combat -N. Wild Card: Unlocked once winning atleast 10 PvS battles-; Must be a Tier 2 Skill or Lower - User can now bring 4 Personas, not including their initial, into a dungeon with them)
Skill 6: Mediarama | Recovers a moderate amount of HP (40%) to all allies. | 16 SP | Tier 2 (Unlocked once using your Persona 20 times in combat or having formed three rank three or more social links -N. Wild Card: Unlocked once using your Persona 20 times in combat; Must be a Tier 2 Skill or Lower - User can now bring 6 Personas, not including their initial, into a dungeon with them)
Skill 7: (Unlocked once using your Persona an additional 30 times in combat or forming two rank six social links -N. Wild Card: Unlocked once using your Persona an additional 30 times in combat; Must be a Tier 3 Skill or Lower - User can now bring 8 Persona, not including their initial, into a dungeon with them)
Skill 8: (Unlocked after using your Persona an additional 30 times in combat or maxing a single social link -N. Wild Card: Unlocked after defeating one of the NPC Velvet Attendants in combat or using your Persona an additional 30 times in combat-; Must be a Tier 3 Skill or Lower - User can now use all Personas at their disposal)
- Asura - RANK 6 SUN/Brit:
Strenghts: Fire, Strike Weaknesses: Wind, Elec
Skill 1: Garudyne | Inflicts a large amount of Wind damage to one enemy. | 12 SP | Tier 3 (Social Link rank 6 or higher)
Skill 4: Rolling Slash | Inflicts a moderate amount of Slash damage to one enemy with a 10% chance of skipping their next turn (boss immune). | 19% HP | Tier 2 (Social Link rank 3 or higher)
Skill 5: Revolution | Greatly increases all allies' and enemies' Critical rate by 50% for 3 turns. | 5 SP | Tier 2 (Social Link rank 2 or higher)
Skill 7: Agidyne | Inflicts a large amount of Fire damage to one enemy. | 12 SP | Tier 3 (Social Link rank 6 or higher)
Skill 8: Regenerate 2 | Recovers 4% of max HP on each user turn | Passive | Tier 2 (Social Link rank 3 or higher)
- Tsukiyomi - RANK 3 MOON/Selenus:
Strenghts: Earth Weaknesses: Ice
Skill 1: Makakaja | Raises one ally's Magic Attack by 40% for 3 turns. | 12 SP | Tier 2 (Social Link rank 3 or higher)
Skill 2: Makakunda | Lowers one enemy's Magic Attack by 40% for 3 turns. | 12 SP | Tier 2 (Social Link rank 3 or higher)
Skill 3: Fire Break | Nullifies one enemy's Fire resistance for 3 turns. | 15 SP | Tier 2 (Social Link rank 2 or higher)
Skill 4: Ice Break | Nullifies one enemy's Ice resistance for 3 turns. | 15 SP | Tier 2 (Social link rank 2 or higher)
Skill 5: Elec Break | Nullifies one enemy's Electricity resistance for 3 turns. | 15 SP | Tier 2 (Social link rank 2 or higher)
Skill 6: Wind Break | Nullifies one enemy's Wind resistance for 3 turns. | 15 SP | Tier 2 (Social link rank 2 or higher)
Skill 7: Earth Break | Nullifies one enemy's Earth resistance for 3 turns. | 15 SP | Tier 2 (Social link rank 2 or higher)
- Vishnu - RANK 4 TEMPERANCE/Liam:
Strenghts: Dark Weaknesses: Ice, Wind
Skill 1: Dungeon Scan | Allows users to sense Shadows/Persona-Users (anyone with a Persona) within twenty squares of their current location. (Dungeon Specific) When used out of a dungeon, this scan has a radius of 15 meters around the user. The range of this skill stacks the more times the user has it under their Persona. User must remain stationary when using. | 15 SP | Tier 2 (Social Link rank 2 or higher)
Skill 2: Remote View | Allows user to locate, speak with and monitor allies no matter the distance within a dungeon. User can create a virtual "phone call" with their Persona that allows everyone to talk to each other at once. With this, the user can see through their partners eyes, and scan enemies using this method even if they're not in the area.| Passive | Tier 2 (Social Link rank 3 or higher)
Skill 3: Auto - Analysis | Used to detect an enemy's stats and weak points automatically at the start of battle. User decides which enemy is scanned. [PvS Phase Combat Exclusive] | Passive | Tier 2 (Social Link rank 2 or higher)
Skill 5: Gambler's Miracle | This skill can be either good or hindering when used during battle. It has a 10% chance of either [1] Recovering all HP and SP for allies, [2] Recovering all HP and SP for enemies, [3] Downing all allies, [4] Downing all enemies, [5] All allies attack, defense, and speed down by 30%, [6] All enemies attack, defense, and speed down by 30%, [7] All allies poisoned, [8] All enemies poisoned, [9] All allies distressed, [10] All enemies distressed | SP 25 | Tier 2 (Social link rank 2 or higher)
Skill 7: Oracle's Blessing | User empowers their teammates with an enhancing aura right before an all out attack, causing the damage done to be doubled. | 10 SP | Tier 1 (Social link rank 1 or higher)
- Setanta - RANK 4 MAGICIAN/Gabe:
Strengths: Resists Pierce and Electricity Weaknesses: Mudo
Skill 1: Poisoned Dagger | Inflicts a small amount of Pierce damage to one enemy that has a 10% chance of poisoning. | 8% HP | Tier 1 (Social Link rank 1 or higher)
Skill 2: Cruel Attack | Inflicts a moderate amount of Pierce damage to one enemy with even greater power (50% increase) if the target is knocked "Down". | 13% HP | Tier 2 (Social Link rank 3 or higher)
Skill 3: Mazionga | Inflicts a moderate amount of Electrical damage to all enemies. | 16 SP | Tier 2 (Social Link rank 3 or higher)
Skill 4: Rakukaja | Raises one ally's Defense by 30% for 3 turns. | 6 SP | Tier 2 (Social Link rank 4 or higher)
---------------------------------- Action: Magarula | Inflicts a moderate amount of Wind damage to all enemies. | 12 SP | Tier 2 - 73 + 50% = 109 Wind damage to all Cealeno (right) miss if 1 - Random number (1,10) :
- 2
| |
| | | Enigma
Posts : 4801 Join date : 2014-01-13
| Subject: Re: The Big Debut [Psyche-Terrorist Dungeon] Sat Oct 21, 2017 9:45 pm | |
| Stats- Spoiler:
HP: 155/192 SP: 148/ 174 PEnd: 22% MEnd: 24% Ppstr: 50 Pmstr: 75 Dx: 33 Lk: 66 "Your friends are gone, maybe we can work something out?"Action- Negotiate | |
| | | Captain Caliber
Posts : 783 Join date : 2017-02-27 Age : 27 Location : On the other side of the monitor
| Subject: Re: The Big Debut [Psyche-Terrorist Dungeon] Sat Oct 21, 2017 10:14 pm | |
| - Status:
Level: 5 HP: 102/135 SP: 108 - 6 = 102/120 PEnd: 14% MEnd: 14% Ppstr: 22 Pmstr: 40 Dx: 18 Lk: 30
- Passives:
Auto-Tarukaja - 30% Attack Boost (Turn 3/3)
- Attack:
Mabufu - 52 Ice damage to each foe - Celeano(R): Miss is 1, 3, 6, 9:
- Tension NPC - Trinity:
Current Tension Level: 75% Charmdi | Removes Charm from one ally. | Tier 1 - 25% Tension Me Patra | Removes Panic, Distress, or Fear from all allies | Tier 1 - 25% Tension Recarm | Revives one fallen ally with 50% HP. | Tier 2 - 50% Tension
Weak: Pierce And Fire Ppstr: 33 Pmstr: 38 Dx: 40 Lk: 65
| |
| | | Albrecht
Posts : 2548 Join date : 2015-01-01 Age : 25
| Subject: Re: The Big Debut [Psyche-Terrorist Dungeon] Sat Oct 21, 2017 10:31 pm | |
| - EXP:
Knight: 65 The Amphibian Prince:65 Gabe:65 Ragnarok: 65
Alt. Cast: 60
- Items:
1x Ice shavings 1x Broken flute
| |
| | | Godai
Posts : 5994 Join date : 2013-10-06 Age : 30
| Subject: Re: The Big Debut [Psyche-Terrorist Dungeon] Sat Oct 21, 2017 10:32 pm | |
| The previously unconscious bouncer Aya beat up was beginning to gain his bearings. Or at least, that would've happened if he wasn't still laying in a pool of his own blood pouring and dripping out of his orifices. TThere was no way a simple beating could've done this. A leisurely pair of footsteps went past the corpse and stopped for a single moment to survey the area. It had no lips to convey any other emotion, but the giggling under its breath was one of glee and curiosity. There was something happening here in this lovely evening and it promised to be interesting. - Fiend Bosses:
Should parties in a plot dungeon take too long to finish, a fiend shall pursue after you. They are also used in Dungeon Dashes should parties avoid collecting demon shards for too long. These demons are powerful and it is suggested to avoid them should you wish to complete the dungeon successfully. However, there are ways to deal with them...
_________________ - Key:
Black Star is current party location.
Purple Star is current Fiend location.
| |
| | | Captain Caliber
Posts : 783 Join date : 2017-02-27 Age : 27 Location : On the other side of the monitor
| Subject: Re: The Big Debut [Psyche-Terrorist Dungeon] Sun Oct 22, 2017 12:07 am | |
| After laying the final ice spike through the avian foe and sheathing his blade, Lui was chilled to hear what sounded like the mischievous giggle of a demon wandering the halls. He could not see it clearly, but the aura of death and gloom around it told him enough to keep it as far away from the group as possible. They had three masks already, so getting the last two needed to be their top priority. From the sound of it, it was wandering from the entrance, leaving the brutally bloody corpse of the bouncer the masked leaders had kick the door on when they entered. He groaned at the realization that even if they didn't kill Invidia, they'd certainly be foot with the bill concerning this guy's murder. With a reason to start moving immediately fiddling down the hallways, Lui pushed through the terrorists and made a dash for the room around the hall. "Okay, we need to get moving. Something just killed the bouncer, and I don't think it wants us around anymore. Forget treasures; our top priority is snagging these masks and booking it for the entrance. I think it... yeah, it went down the left hallway. I don't know how fast this thing is, so let's not waste any time. All I can hope for is that thing is taking the long way around."Panic was creeping up into his head. Dealing with the curses these masks bestowed upon them was one thing when it came to these demons, but now there was a menacing boney imp making its way to murder them in the same way the bouncer met his end. He wasn't going to let his allies bite the dust this early, so strategizing was the most important aspect here. Considering the Frog Prince's gripes about him using a medicine in the heat of the moment, he'd be the hardest to appease. For now, all Knight could do was follow his suggestions but not speak back to him. Spying the treasure in the hallway before them, Knight pushed Gabe and whoever blazed to the room in front of him. "Go, get the mask! I'll be right behind you! Grabbing the treasure along the way!"With the crew blazing past him, he leaned over to grab the treasure as his sprint stopped right outside the mask room. Ready to bolt as soon as he heard the demon come any closer, Lui readied his blade. - Movement:
2 down, 3 right. Picking up the treasure
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| | | Enigma
Posts : 4801 Join date : 2014-01-13
| Subject: Re: The Big Debut [Psyche-Terrorist Dungeon] Sun Oct 22, 2017 1:59 am | |
| "Well, that was a complete waste of time. I even embarrassed myself by being completely ignored by the demon when I offered up a negotiation. Even though Knight did the same thing and I gave him a bit of reassurance, at least the demon spoke back to him. " Sniffing himself, Gabe thought that he might have offended the demon with his smell? Though, if a monster only smells what a human is, what does it matter what kind of cologne Gabe has on? " Either way, it's thanks to you three that we managed to make it through that fight. Thankfully, we have a lot of synergies, and were lucky enough to live through those attacks. These masks are starting to become quite the difficult handicap. I wish we could just toss them in a ditch somewhere, but the probability of their importance at the front of the club is too much of a coincidence to pass by. " The tone of Gabe's voice gave away that he was really annoyed at the current outcome. How were they going to fight efficiently if the masks were going to consistently hold them back from their true capabilities? "Well, hopefully, it's almost over, we just need to find the rest of the masks and keep pressing forward. " This didn't necessarily bode well for Gabe, he kept thinking about their future or at least the next moves that they would have planned for the time being. At the very least, Gabe has been putting his foot forward in a leadership like way, trying his best in order to make sure that everyone was alright and on the same page when it came to alterations such as this. However, there were still a bit of problem that he had to face, and one of them was the simple premises of effectively communicating with the team. Not everyone was going to like Gabe, and maybe that will correlate to whether they would listen to him when he acts as the voice of reason? "Ragnarok, I don't believe we spoke too much since we started this assignment, but i wanted your opinion on how we are doing at the moment? I think this is the longest that we been in a distortion enabled place where there are enemies waiting at every corner. At the same time, we come with a full group of reliable comrades that either are here to prove a point, or honestly here to make sure invidia pays for his crimes. Either way, in some shape or form, we are here on the same page. However, what are the odds of the government showing up in order to intercept us? "
When knight stopped and mentioned the bouncer, Gabe shuddered. "I think we are out of time! Let's move it people! Knight, don't be a hero, bring yourself right back once you get the treasure. We aren't going back for everything, that isn't worth anyone's life, no risks...."Movement down 2, right 4 stats - Spoiler:
HP: 155/192 SP: 148/ 174 PEnd: 22% MEnd: 24% Ppstr: 50 Pmstr: 75 Dx: 33 Lk: 66
Start qas | |
| | | Godai
Posts : 5994 Join date : 2013-10-06 Age : 30
| Subject: Re: The Big Debut [Psyche-Terrorist Dungeon] Sun Oct 22, 2017 2:02 am | |
| In your way stands a kind of statue. But on its face was a blue-colored mask. It looks like you can take it off and keep it with you. QAS Event: Initiated!
>Take the mask
>Don't take the mask
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| | | Enigma
Posts : 4801 Join date : 2014-01-13
| Subject: Re: The Big Debut [Psyche-Terrorist Dungeon] Sun Oct 22, 2017 2:03 am | |
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| | | Godai
Posts : 5994 Join date : 2013-10-06 Age : 30
| Subject: Re: The Big Debut [Psyche-Terrorist Dungeon] Sun Oct 22, 2017 2:07 am | |
| As the Psyche-Terrorist takes the mask, the statue began to crumble and disappear. However, the entire team feel a kind of weight on their soul. - Debilitating Effect Gained On Whole Team:
You now gain a 20% decrease in Pmstr for the entire duration you possess the mask.
________________ ________________ - Team Receives:
1x Discharm each.
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