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| A light stroll in the underworld [Tatsui, Moonie, Sosina] | |
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Author | Message |
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Sosina
Posts : 2291 Join date : 2016-05-22
| Subject: Re: A light stroll in the underworld [Tatsui, Moonie, Sosina] Sun Jun 04, 2017 6:18 pm | |
| Trinity Looked at the group and sighed as she watched Selenus start the attack...she simply slipped her shotgun out and looked at the creatures and pulling the trigger - Trinity's stats:
Stats
HP: (165) SP: (161) 124 PEnd: 18% MEnd: 20% Ppstr: 30 Pmstr: 38 Dx: 40 Lk: 60
Strengths arcana boost: 15% boost to healing
Strength Name: Supportive Soul —Description: Nola is quite adept at the Support side of things, in combat she is far more proficient with Healing powers. (increases effectiveness by 15%)
Weakness Weakness Name: Non-aggressive —Description: In combat Nola's Offensive buffs and attack abilities lack power as her personality is far removed from such feelings and wishes (-15% damage)
passives Skill 1: Invigorate 1 | Recovers 3 SP on each user turn | Passive | Tier 1
Inventory Items: 10-3=7 shotgun shells Home-made Valentines White Chocolate: (Heals 50 SP, doubles when used on someone else) x3 Rusty Flute x1 x1 bead
- Action:
Shooting Shotgun at all targets damage is 34 gun All hits miss on 1-2-5 Rose 1 - Random number (1,10) :
- 4
Rose 2
- Random number (1,10) :
- 3
Lily
- Random number (1,10) :
- 7
All hits crit on 4
Rose 1
- Random number (1,10) :
- 8
Rose 2
- Random number (1,10) :
- 2
Lily
- Random number (1,10) :
- 4
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| | | Sosina
Posts : 2291 Join date : 2016-05-22
| Subject: Re: A light stroll in the underworld [Tatsui, Moonie, Sosina] Sun Jun 04, 2017 6:25 pm | |
| Trinity Looked at the damage she had done and closed her eyes as she pulled the trigger again looking away from the scene. - Trinity's stats:
Stats
HP: (165) SP: (161) 124 PEnd: 18% MEnd: 20% Ppstr: 30 Pmstr: 38 Dx: 40 Lk: 60
Strengths arcana boost: 15% boost to healing
Strength Name: Supportive Soul —Description: Nola is quite adept at the Support side of things, in combat she is far more proficient with Healing powers. (increases effectiveness by 15%)
Weakness Weakness Name: Non-aggressive —Description: In combat Nola's Offensive buffs and attack abilities lack power as her personality is far removed from such feelings and wishes (-15% damage)
passives Skill 1: Invigorate 1 | Recovers 3 SP on each user turn | Passive | Tier 1
Inventory Items: 7-3=4 shotgun shells Home-made Valentines White Chocolate: (Heals 50 SP, doubles when used on someone else) x3 Rusty Flute x1 x1 bead
- Action:
Shooting Shotgun at all targets damage is 34 gun All hits miss on 1-2-5 Rose 1 - Random number (1,10) :
- 6
Rose 2
- Random number (1,10) :
- 6
Lily
- Random number (1,10) :
- 4
All hits crit on 4
Rose 1
- Random number (1,10) :
- 8
Rose 2
- Random number (1,10) :
- 5
Lily
- Random number (1,10) :
- 5
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| | | TheDeathNaught1
Posts : 882 Join date : 2015-06-07 Age : 24 Location : California, USA
| Subject: Re: A light stroll in the underworld [Tatsui, Moonie, Sosina] Sun Jun 04, 2017 6:27 pm | |
| (WE DON'T HAVE TIME TO CHAT!!) - Tatsui's Stats and Stuff:
HP: 166/166 SP: 119-6=113/146 PEnd: 18% MEnd: 18% Ppstr: 24 Pmstr: 33 Dex: 40+15%=46 Lk: 55+15%=63
Items: 10 Revolver Bullets Tier 1 Bullets, 9x Bites the Breasts | Special Holiday themed bullets that do tier 2 damage and have a 30% chance of turning your enemy into a turkey. Turkey enemies can only peck with dex damage and take 15% more damage naturally. Bosses are immune., x5 Snuff Soul: Restores 50SP to one ally., x3 Home-made Valentines White Chocolate: Heals 50 SP, doubles when used on someone else., x1 Bead | Fully restores HP to one ally, x2 Smoke Bomb Rounds - Used to escape enemy combat instantly (excluding all types of bosses), .
Special Items: 3 "Young Girl" Demon Shards, x1 Broken Flute | Component for Armor Crafting, x1 Rusted Flute | Component for Armor Crafting. , -Velvet Key | A velvet-covered key used for entering the Velvet Room. 1 Dungeon Dash Demon Shard.
Battles Cleared: 10 Exp: 315/882 Character Level: 6 Current Persona Uses: 9 Enemies Defeated: 22 Dungeons Cleared: 1? Missions Completed: 3 VC: 19,000 VC
—Strength Name: Oathkeeper —Description: He has sworn to his family to help the world in whatever kindness and whatever ways he can. 15% Boost to Light attacks.
—Strength Name: Agile —Description: Tatsui is quite flexible and he can easily maneuver in rough terrain, also he is quite fast in these situations to boot. 15% boost to Luck
—Strength Name: Wielding in Unison —Description: He has found many ways to seek both of his needs and accomplish them, along with his ambidexterity, this allows Tatsui to dual wield his soulbound, though he doesn't know it yet. This attacks as a double dexterity attack buff.
—Strength Name: Honed Muscles —Description: Tatsui has been an avid fan of working out and has frequently done hard physical labor. This boosts Tatsui's Dex by 15%
—Strength Name: Durable Legs —Description: His working out has also well condition his legs, making him a well paced and fast mover. This translates into 2x distance travelled per dungeon post.
—Weakness Name: Weak Immune System —Description: Tatsui has an unusually weak immune system, and he usually eats only healthy foods. How could this be? 5% more damage per tick to poison. (5% more damage per turn added to when he is poisoned.)
—Weakness Name: Easy to Panic —Description: Tatsui has often found himself being the subject of other's pranks, not fun. 15% more susceptible to panic.
—Weakness Name: Hatred —Description: There are quite a few things that Tatsui hates, evil being one of them. Those who can enrage others will have an easier time doing it to Tatsui. 15% extra chance to being Enraged.
—Weakness Name: Non-Bulletproof —Description: Nothing that Tatsui wears can stand up to an actual gun! 15% weaker to Gun attacks.
—Weakness Name: Lone Wolf —Description: Tatusi often likes to do his own thing and enjoy himself at his own pace. Tatsui cannot benefit from anybody's leadership buff.
Pros: The Personas of the Justice Arcana are commonly Personas excelling in Light-based affinities. Users have a latent 15% boost in light-based skills.
Skill 2: Invigorate 1 | Recovers 3 SP on each user turn | Passive | Tier 1(Must be a Tier 1 Skill)
Skill 4: Hama Boost | Increases success rate of Light magic by 25% | Passive | Tier 2(Unlocked once forming your first Social Link or using your Persona 15 times in PvS combat; Must be Tier 2 Skill or Lower)
Skill 5: Slash Master | Increases Slash based dexterity damage output by 30% | Passive | Tier 2(Must have used your Persona an additional 25 times in PvS combat or completed 2 Missions; Must be a Tier 2 Skill or Lower)
Soul Skill Name: Last Light [What's the tech called?] Persona Name: Forseti [The name should match one of your Personas] Tier: Tier 1 Cost: Passive [Make it realistic. Physical damage moves is HP for a cost. Magic is SP] Type of Damage: [Self Explanatory] Description: When the dark envelops Tatsui there is a chance a small light will appear to sustain him. In PvS this translates into a 10% chance to survive darkness, while in PvP this translates into a 10% extra resistance to darkness [Explain what happens when you perform this technique]
- Action:
Using Hama on the Twilight Lily(WE DON'T HAVE TIME TO DILLY DALLY!!!)
25%+15%(Justice)+15%(Strength: Oathkeeper)+25%(Hama Boost)=80% chance of instant kill via Light. 90% if enemy is weak to light, 40% if enemy is strong to light. Miss if 1 or 10.(All odds, and 2 if strong. 1 if weak.) - Miss Chance:
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| | | Enigma
Posts : 4801 Join date : 2014-01-13
| Subject: Re: A light stroll in the underworld [Tatsui, Moonie, Sosina] Sun Jun 04, 2017 6:28 pm | |
| stats - Spoiler:
HP: 182 >4 more till rank up SP: 115 /162 > 11 more till rank up PEnd: 20% MEnd: 22% Ppstr: 46 Pmstr: 75 Dx: 33 Lk: 61
Equips : Tearless Loafers: Equip item worn on the feet. Gives the user a 20% chance of dodging enemy attacks. Only used in PvS Phase Combat. | 5,000Vc
15% for fire, magicians arcana
Skills - Spoiler:
Trap Card- Flame Dynamo for Aoe agi damage 86 on all Skill 5: Evade Elec | Increases success rate of evading Electricity skills by 30% [PvS Exclusive] | Passive | Tier 2
Miss Rate - Spoiler:
in order Miss if 1 for twilight rose 1# - Random number (1,10) :
- 2
Miss if 2 for twilight lily - Random number (1,10) :
- 10
Miss if 3 for twilight rose #2 - Random number (1,10) :
- 4
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| | | Moonie
Posts : 1157 Join date : 2015-11-07 Age : 24 Location : Yes
| Subject: Re: A light stroll in the underworld [Tatsui, Moonie, Sosina] Sun Jun 04, 2017 7:29 pm | |
| Orgia Mode ~ [ X | - | - ]- Selenus:
- Stats:
HP: 210/210 SP: 149/170 PEnd: 26% MEnd: 22% Ppstr: 50 Pmstr: 34 Dx: 34 Lk: 50
Level 6 EXP: 140/882
- Fenrir:
Strengths: N/A Weaknesses: N/A
Passive Boosts: +15% boost to Pierce Attacks. [Moon Arcana] +15% boost to Pierce Attacks. [Piercing Algorithm] +15% boost to Pierce Attacks when in Orgia Mode. [You're in for it now...] Double Dex attack [You'll never know what hit you.] +2% HP per turn. [Regenerate 1] 10% chance of repelling Physical attacks [Counter]
Skill 1: Double Fangs | Inflicts a small amount of Pierce damage twice to one enemy. | 8% HP Skill 2: Regenerate 1 | Recovers 2% of max HP on each user turn | Passive Skill 3: Counter | 10% chance of repelling Physical attacks | Passive Skill 4: Analysis | Used to detect an enemy's stats and weak points | 15 SP Skill 5: Twin Shot | Inflicts a moderate amount of Pierce damage twice to one enemy. | 16% HP Skill 6: Diarama | Recovers a moderate amount of HP (50%) to one ally. | 8 SP Skill 7: Tarukaja | Raises one ally's Attack by 30% for 3 turns. | 6 SP
Soul Skill Name: Piercing Algorithm Persona Name: Fenrir Tier: Tier 1 Cost: Passive Type of Damage: Passive Description: While Selenus’s attack algorithm may prevent him from landing critical hits with regular dexterity attacks, it also makes him skilled in the art of poking holes in things. 15% boost to all Pierce type attacks.
Soul Skill Name: Anima Humanum Persona Name: Fenrir Tier: Tier 2 Cost: 10 SP Type of Damage: N/A Description: Anima Humanum is an alternate form of Selenus's Mask; instead of disguising him as Ragnarok, it disguises him as a human man in his late thirties. His true form is concealed from all senses, and the illusion is all that can be seen. The illusion, however, does not have mass and cannot make true physical contact with objects unless Selenus's real body is as well, which means that if somebody were to touch it they would know it to not be real. In battle, Anima Humanum increases Selenus's evade chance by 20% for 5 turns, while in social links it simply allows him to pass off as a human for 5 posts before having to spend another 10 SP.
- Strengths/Weaknesses:
—Strength Name: "You're in for it now..." —Description: During Orgia mode, pierce attacks dealt by Selenus do 15% more base damage.
—Strength Name: "You'll never know what hit you." —Description: Selenus is capable of throwing his soulbound weapon at an impressive speed of 2 knives per second (Considering he has to pick them up with his tail). This allows him to use two dexterity attacks in one turn.
—Weakness Name: "I'm not sure how I should proceed regarding these emotions..." —Description: Mind ailments such as fear, charm, panic and such have a 10% higher chance of affecting Selenus.
—Weakness Name: "I'm only capable of attacking with so much kinetic force..." —Description: Due to Selenus's attacks working on a set configured algorithm, his regular dexterity attacks cannot land critical hits.
- Arsenal:
Soul Bound Weapon:
Weapon Name: Winds Of Destruction Weapon Description: The Winds Of Destruction are 10.5 cm High Frequency Knives (knives that vibrate at high speeds to cut through material easier) that can be found behind Selenus's paws and on his hips which he throws using the wires in his tail. After they have damaged the enemy they will return to their proper place in Selenus's body through magnets. Outside of battle, Selenus can place them on walls to use them as stepping platforms or as bases from which he can use his tail to swing from. Selenus is able to throw two knives per second at 100 mph.
Weapon Attack Type: Pierce Weapon Element:
Side-Arm Weapon:
Side-Arm Name: K9 667 Side-Arm Description: The K9 667 is a small uzi-like machinegun inside of Selenus's snout with a long and flexible muzzle that looks like a thin tongue when it peeks out of his mouth. Side-Arm Attack Type: Gun Side-Arm Style: Machine Gun - Muti-Round - Accuracy is decreased by 30%. Consumes 3 types of ammo at once to fire. (Must be same type of ammo.)
- Inventory:
Head: N/A Body: N/A Paws: N/A Accessory: N/A
Items: -7 Bullets | Common ammunition used for shooting at things. -10 Bites the Breasts | Special Holiday themed bullets that do tier 2 damage and have a 30% chance of turning your enemy into a turkey. Turkey enemies can only peck with dex damage and take 15% more damage naturally. Bosses are immune. -Bead | Fully restores HP to one ally -Rusted Flute | Component for Armor Crafting. -Muslin | Component for Armor Crafting. -Commandant's Mask | A mask previously worn by an alternate universe version of Telos Techne. Gained as a mark of victory from the Challenger Zone challenge: Defeat the boss using only physical attacks. -Velvet Key | A velvet-covered key used for entering the Velvet Room.
VC: 1750
- Action:
Casting Twin Shot twice once on each rose for 127 damage per hit (again). Rose 1 1ST HIT Miss if 1, 2 - Random number (1,10) :
- 10
Crit if 10
- Random number (1,10) :
- 10
2ND HIT Miss if 1, 2
- Random number (1,10) :
- 5
Crit if 10
- Random number (1,10) :
- 8
2nd rose 1ST HIT Miss if 1, 2
- Random number (1,10) :
- 7
Crit if 10
- Random number (1,10) :
- 2
2ND HIT Miss if 1, 2
- Random number (1,10) :
- 3
Crit if 10
- Random number (1,10) :
- 8
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| | | Guest Guest
| Subject: Re: A light stroll in the underworld [Tatsui, Moonie, Sosina] Sun Jun 04, 2017 7:42 pm | |
| - Twilight Rose 1:
HP:????? SP:????? Pend:6% Mend:15% Ppstr:22 Pmstr:39 Dx:18 Lk:70 -Resists Pierce
Materazi | Inflicts a moderate amount of Earth damage to all enemies. | 12 SP | Tier 2
For about 58 Earth Damage
- Twilight Lily:
-Immune to Light.
HP:????? SP:????? Pend:11% Mend:11% Ppstr:43 Pmstr:40 Dx:18 Lk:75
Materazi | Inflicts a moderate amount of Earth damage to all enemies. | 12 SP | Tier 2
For about 60 Earth damage. ** Debilitating Spike | 10% (20% with single target skills) chance of inflicting an Earth based ailment with each Tera skill used. Not effective against opponents that are strong/block/ etc Tera. Lowers enemy defense by 15% for three turns. Effects do not stack (excluding rakunda-esc skills). | Passive | Tier 1
LILY'S MATERAZI MISSES THE OACT ON A 9, SOSINA ON A 4, DEATH ON A 5, AND KOGAMI ON A 2-4 in that order - Random number (1,10) :
- 2
- Random number (1,10) :
- 6
- Random number (1,10) :
- 2
- Random number (1,10) :
- 4
Debilitating spike Procs on a 1 in that order for each member
- Random number (1,10) :
- 1
- Random number (1,10) :
- 4
- Random number (1,10) :
- 8
- Random number (1,10) :
- 5
Rose 1's materazi misses Death on a 5, Oact on a 9, Sosina on a 3 and Gabriel on a 2-4
- Random number (1,10) :
- 8
- Random number (1,10) :
- 8
- Random number (1,10) :
- 8
- Random number (1,10) :
- 5
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| | | Moonie
Posts : 1157 Join date : 2015-11-07 Age : 24 Location : Yes
| Subject: Re: A light stroll in the underworld [Tatsui, Moonie, Sosina] Sun Jun 04, 2017 7:50 pm | |
| "Forseti! Let's switch targets! Unison, heal us up please!"Orgia Mode ~ [ X | X | - ]- Selenus:
- Stats:
HP: 210 - 91 = 141/210 SP: 149/170 PEnd: 26% MEnd: 22% Ppstr: 50 Pmstr: 34 Dx: 34 Lk: 50
Level 6 EXP: 140/882
- Fenrir:
Strengths: N/A Weaknesses: N/A
Passive Boosts: +15% boost to Pierce Attacks. [Moon Arcana] +15% boost to Pierce Attacks. [Piercing Algorithm] +15% boost to Pierce Attacks when in Orgia Mode. [You're in for it now...] Double Dex attack [You'll never know what hit you.] +2% HP per turn. [Regenerate 1] 10% chance of repelling Physical attacks [Counter]
Skill 1: Double Fangs | Inflicts a small amount of Pierce damage twice to one enemy. | 8% HP Skill 2: Regenerate 1 | Recovers 2% of max HP on each user turn | Passive Skill 3: Counter | 10% chance of repelling Physical attacks | Passive Skill 4: Analysis | Used to detect an enemy's stats and weak points | 15 SP Skill 5: Twin Shot | Inflicts a moderate amount of Pierce damage twice to one enemy. | 16% HP Skill 6: Diarama | Recovers a moderate amount of HP (50%) to one ally. | 8 SP Skill 7: Tarukaja | Raises one ally's Attack by 30% for 3 turns. | 6 SP
Soul Skill Name: Piercing Algorithm Persona Name: Fenrir Tier: Tier 1 Cost: Passive Type of Damage: Passive Description: While Selenus’s attack algorithm may prevent him from landing critical hits with regular dexterity attacks, it also makes him skilled in the art of poking holes in things. 15% boost to all Pierce type attacks.
Soul Skill Name: Anima Humanum Persona Name: Fenrir Tier: Tier 2 Cost: 10 SP Type of Damage: N/A Description: Anima Humanum is an alternate form of Selenus's Mask; instead of disguising him as Ragnarok, it disguises him as a human man in his late thirties. His true form is concealed from all senses, and the illusion is all that can be seen. The illusion, however, does not have mass and cannot make true physical contact with objects unless Selenus's real body is as well, which means that if somebody were to touch it they would know it to not be real. In battle, Anima Humanum increases Selenus's evade chance by 20% for 5 turns, while in social links it simply allows him to pass off as a human for 5 posts before having to spend another 10 SP.
- Strengths/Weaknesses:
—Strength Name: "You're in for it now..." —Description: During Orgia mode, pierce attacks dealt by Selenus do 15% more base damage.
—Strength Name: "You'll never know what hit you." —Description: Selenus is capable of throwing his soulbound weapon at an impressive speed of 2 knives per second (Considering he has to pick them up with his tail). This allows him to use two dexterity attacks in one turn.
—Weakness Name: "I'm not sure how I should proceed regarding these emotions..." —Description: Mind ailments such as fear, charm, panic and such have a 10% higher chance of affecting Selenus.
—Weakness Name: "I'm only capable of attacking with so much kinetic force..." —Description: Due to Selenus's attacks working on a set configured algorithm, his regular dexterity attacks cannot land critical hits.
- Arsenal:
Soul Bound Weapon:
Weapon Name: Winds Of Destruction Weapon Description: The Winds Of Destruction are 10.5 cm High Frequency Knives (knives that vibrate at high speeds to cut through material easier) that can be found behind Selenus's paws and on his hips which he throws using the wires in his tail. After they have damaged the enemy they will return to their proper place in Selenus's body through magnets. Outside of battle, Selenus can place them on walls to use them as stepping platforms or as bases from which he can use his tail to swing from. Selenus is able to throw two knives per second at 100 mph.
Weapon Attack Type: Pierce Weapon Element:
Side-Arm Weapon:
Side-Arm Name: K9 667 Side-Arm Description: The K9 667 is a small uzi-like machinegun inside of Selenus's snout with a long and flexible muzzle that looks like a thin tongue when it peeks out of his mouth. Side-Arm Attack Type: Gun Side-Arm Style: Machine Gun - Muti-Round - Accuracy is decreased by 30%. Consumes 3 types of ammo at once to fire. (Must be same type of ammo.)
- Inventory:
Head: N/A Body: N/A Paws: N/A Accessory: N/A
Items: -7 Bullets | Common ammunition used for shooting at things. -10 Bites the Breasts | Special Holiday themed bullets that do tier 2 damage and have a 30% chance of turning your enemy into a turkey. Turkey enemies can only peck with dex damage and take 15% more damage naturally. Bosses are immune. -Bead | Fully restores HP to one ally -Rusted Flute | Component for Armor Crafting. -Muslin | Component for Armor Crafting. -Commandant's Mask | A mask previously worn by an alternate universe version of Telos Techne. Gained as a mark of victory from the Challenger Zone challenge: Defeat the boss using only physical attacks. -Velvet Key | A velvet-covered key used for entering the Velvet Room.
VC: 1750
- Action:
Casting Twin Shot twice on the lily for 127 pierce damage each hit. 1ST HIT Miss if 1, 2 - Random number (1,10) :
- 2
Crit if 10
- Random number (1,10) :
- 5
2ND HIT Miss if 1, 2
- Random number (1,10) :
- 8
Crit if 10
- Random number (1,10) :
- 8
3RD HIT Miss if 1, 2
- Random number (1,10) :
- 9
Crit if 10
- Random number (1,10) :
- 10
4TH HIT Miss if 1, 2
- Random number (1,10) :
- 6
Crit if 10
- Random number (1,10) :
- 6
| |
| | | Moonie
Posts : 1157 Join date : 2015-11-07 Age : 24 Location : Yes
| Subject: Re: A light stroll in the underworld [Tatsui, Moonie, Sosina] Sun Jun 04, 2017 7:55 pm | |
| Orgia Mode ~ [ X | X | - ]- Selenus:
- Stats:
HP: 141/210 SP: 149/170 PEnd: 26% MEnd: 22% Ppstr: 50 Pmstr: 34 Dx: 34 Lk: 50
Level 6 EXP: 140/882
- Fenrir:
Strengths: N/A Weaknesses: N/A
Passive Boosts: +15% boost to Pierce Attacks. [Moon Arcana] +15% boost to Pierce Attacks. [Piercing Algorithm] +15% boost to Pierce Attacks when in Orgia Mode. [You're in for it now...] Double Dex attack [You'll never know what hit you.] +2% HP per turn. [Regenerate 1] 10% chance of repelling Physical attacks [Counter]
Skill 1: Double Fangs | Inflicts a small amount of Pierce damage twice to one enemy. | 8% HP Skill 2: Regenerate 1 | Recovers 2% of max HP on each user turn | Passive Skill 3: Counter | 10% chance of repelling Physical attacks | Passive Skill 4: Analysis | Used to detect an enemy's stats and weak points | 15 SP Skill 5: Twin Shot | Inflicts a moderate amount of Pierce damage twice to one enemy. | 16% HP Skill 6: Diarama | Recovers a moderate amount of HP (50%) to one ally. | 8 SP Skill 7: Tarukaja | Raises one ally's Attack by 30% for 3 turns. | 6 SP
Soul Skill Name: Piercing Algorithm Persona Name: Fenrir Tier: Tier 1 Cost: Passive Type of Damage: Passive Description: While Selenus’s attack algorithm may prevent him from landing critical hits with regular dexterity attacks, it also makes him skilled in the art of poking holes in things. 15% boost to all Pierce type attacks.
Soul Skill Name: Anima Humanum Persona Name: Fenrir Tier: Tier 2 Cost: 10 SP Type of Damage: N/A Description: Anima Humanum is an alternate form of Selenus's Mask; instead of disguising him as Ragnarok, it disguises him as a human man in his late thirties. His true form is concealed from all senses, and the illusion is all that can be seen. The illusion, however, does not have mass and cannot make true physical contact with objects unless Selenus's real body is as well, which means that if somebody were to touch it they would know it to not be real. In battle, Anima Humanum increases Selenus's evade chance by 20% for 5 turns, while in social links it simply allows him to pass off as a human for 5 posts before having to spend another 10 SP.
- Strengths/Weaknesses:
—Strength Name: "You're in for it now..." —Description: During Orgia mode, pierce attacks dealt by Selenus do 15% more base damage.
—Strength Name: "You'll never know what hit you." —Description: Selenus is capable of throwing his soulbound weapon at an impressive speed of 2 knives per second (Considering he has to pick them up with his tail). This allows him to use two dexterity attacks in one turn.
—Weakness Name: "I'm not sure how I should proceed regarding these emotions..." —Description: Mind ailments such as fear, charm, panic and such have a 10% higher chance of affecting Selenus.
—Weakness Name: "I'm only capable of attacking with so much kinetic force..." —Description: Due to Selenus's attacks working on a set configured algorithm, his regular dexterity attacks cannot land critical hits.
- Arsenal:
Soul Bound Weapon:
Weapon Name: Winds Of Destruction Weapon Description: The Winds Of Destruction are 10.5 cm High Frequency Knives (knives that vibrate at high speeds to cut through material easier) that can be found behind Selenus's paws and on his hips which he throws using the wires in his tail. After they have damaged the enemy they will return to their proper place in Selenus's body through magnets. Outside of battle, Selenus can place them on walls to use them as stepping platforms or as bases from which he can use his tail to swing from. Selenus is able to throw two knives per second at 100 mph.
Weapon Attack Type: Pierce Weapon Element:
Side-Arm Weapon:
Side-Arm Name: K9 667 Side-Arm Description: The K9 667 is a small uzi-like machinegun inside of Selenus's snout with a long and flexible muzzle that looks like a thin tongue when it peeks out of his mouth. Side-Arm Attack Type: Gun Side-Arm Style: Machine Gun - Muti-Round - Accuracy is decreased by 30%. Consumes 3 types of ammo at once to fire. (Must be same type of ammo.)
- Inventory:
Head: N/A Body: N/A Paws: N/A Accessory: N/A
Items: -7 Bullets | Common ammunition used for shooting at things. -10 Bites the Breasts | Special Holiday themed bullets that do tier 2 damage and have a 30% chance of turning your enemy into a turkey. Turkey enemies can only peck with dex damage and take 15% more damage naturally. Bosses are immune. -Bead | Fully restores HP to one ally -Rusted Flute | Component for Armor Crafting. -Muslin | Component for Armor Crafting. -Commandant's Mask | A mask previously worn by an alternate universe version of Telos Techne. Gained as a mark of victory from the Challenger Zone challenge: Defeat the boss using only physical attacks. -Velvet Key | A velvet-covered key used for entering the Velvet Room.
VC: 1750
- Action:
Casting Twin Shot twice on the Rose for 127 pierce damage each hit. 1ST HIT Miss if 1, 2 - Random number (1,10) :
- 8
Crit if 10
- Random number (1,10) :
- 5
2ND HIT Miss if 1, 2
- Random number (1,10) :
- 4
Crit if 10
- Random number (1,10) :
- 5
3RD HIT Miss if 1, 2
- Random number (1,10) :
- 4
Crit if 10
- Random number (1,10) :
- 6
4TH HIT Miss if 1, 2
- Random number (1,10) :
- 8
Crit if 10
- Random number (1,10) :
- 10
| |
| | | Moonie
Posts : 1157 Join date : 2015-11-07 Age : 24 Location : Yes
| Subject: Re: A light stroll in the underworld [Tatsui, Moonie, Sosina] Sun Jun 04, 2017 7:57 pm | |
| "Charge!"Orgia Mode ~ [ X | X | - ]- Selenus:
- Stats:
HP: 141/210 SP: 149/170 PEnd: 26% MEnd: 22% Ppstr: 50 Pmstr: 34 Dx: 34 Lk: 50
Level 6 EXP: 20/882
- Fenrir:
Strengths: N/A Weaknesses: N/A
Passive Boosts: +15% boost to Pierce Attacks. [Moon Arcana] +15% boost to Pierce Attacks. [Piercing Algorithm] +15% boost to Pierce Attacks when in Orgia Mode. [You're in for it now...] Double Dex attack [You'll never know what hit you.] +2% HP per turn. [Regenerate 1] 10% chance of repelling Physical attacks [Counter]
Skill 1: Double Fangs | Inflicts a small amount of Pierce damage twice to one enemy. | 8% HP Skill 2: Regenerate 1 | Recovers 2% of max HP on each user turn | Passive Skill 3: Counter | 10% chance of repelling Physical attacks | Passive Skill 4: Analysis | Used to detect an enemy's stats and weak points | 15 SP Skill 5: Twin Shot | Inflicts a moderate amount of Pierce damage twice to one enemy. | 16% HP Skill 6: Diarama | Recovers a moderate amount of HP (50%) to one ally. | 8 SP Skill 7: Tarukaja | Raises one ally's Attack by 30% for 3 turns. | 6 SP
Soul Skill Name: Piercing Algorithm Persona Name: Fenrir Tier: Tier 1 Cost: Passive Type of Damage: Passive Description: While Selenus’s attack algorithm may prevent him from landing critical hits with regular dexterity attacks, it also makes him skilled in the art of poking holes in things. 15% boost to all Pierce type attacks.
Soul Skill Name: Anima Humanum Persona Name: Fenrir Tier: Tier 2 Cost: 10 SP Type of Damage: N/A Description: Anima Humanum is an alternate form of Selenus's Mask; instead of disguising him as Ragnarok, it disguises him as a human man in his late thirties. His true form is concealed from all senses, and the illusion is all that can be seen. The illusion, however, does not have mass and cannot make true physical contact with objects unless Selenus's real body is as well, which means that if somebody were to touch it they would know it to not be real. In battle, Anima Humanum increases Selenus's evade chance by 20% for 5 turns, while in social links it simply allows him to pass off as a human for 5 posts before having to spend another 10 SP.
- Strengths/Weaknesses:
—Strength Name: "You're in for it now..." —Description: During Orgia mode, pierce attacks dealt by Selenus do 15% more base damage.
—Strength Name: "You'll never know what hit you." —Description: Selenus is capable of throwing his soulbound weapon at an impressive speed of 2 knives per second (Considering he has to pick them up with his tail). This allows him to use two dexterity attacks in one turn.
—Weakness Name: "I'm not sure how I should proceed regarding these emotions..." —Description: Mind ailments such as fear, charm, panic and such have a 10% higher chance of affecting Selenus.
—Weakness Name: "I'm only capable of attacking with so much kinetic force..." —Description: Due to Selenus's attacks working on a set configured algorithm, his regular dexterity attacks cannot land critical hits.
- Arsenal:
Soul Bound Weapon:
Weapon Name: Winds Of Destruction Weapon Description: The Winds Of Destruction are 10.5 cm High Frequency Knives (knives that vibrate at high speeds to cut through material easier) that can be found behind Selenus's paws and on his hips which he throws using the wires in his tail. After they have damaged the enemy they will return to their proper place in Selenus's body through magnets. Outside of battle, Selenus can place them on walls to use them as stepping platforms or as bases from which he can use his tail to swing from. Selenus is able to throw two knives per second at 100 mph.
Weapon Attack Type: Pierce Weapon Element:
Side-Arm Weapon:
Side-Arm Name: K9 667 Side-Arm Description: The K9 667 is a small uzi-like machinegun inside of Selenus's snout with a long and flexible muzzle that looks like a thin tongue when it peeks out of his mouth. Side-Arm Attack Type: Gun Side-Arm Style: Machine Gun - Muti-Round - Accuracy is decreased by 30%. Consumes 3 types of ammo at once to fire. (Must be same type of ammo.)
- Inventory:
Head: N/A Body: N/A Paws: N/A Accessory: N/A
Items: -7 Bullets | Common ammunition used for shooting at things. -10 Bites the Breasts | Special Holiday themed bullets that do tier 2 damage and have a 30% chance of turning your enemy into a turkey. Turkey enemies can only peck with dex damage and take 15% more damage naturally. Bosses are immune. -Bead | Fully restores HP to one ally -Rusted Flute | Component for Armor Crafting. -Muslin | Component for Armor Crafting. -Commandant's Mask | A mask previously worn by an alternate universe version of Telos Techne. Gained as a mark of victory from the Challenger Zone challenge: Defeat the boss using only physical attacks. -Velvet Key | A velvet-covered key used for entering the Velvet Room.
VC: 1750
- Action:
Initiating All Out Attack for 306 damage to all enemies.
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| | | Guest Guest
| Subject: Re: A light stroll in the underworld [Tatsui, Moonie, Sosina] Sun Jun 04, 2017 8:26 pm | |
| 85 Exp to all. 1 - Stat Booster - Retrieve three stat points for one of your stats randomly. 2 - Velvet Coins - 2,000 Vc (or more) won from battle complete. 3 - Broken Card - Retrieve nothing for battle complete. 4 - Soul Recovery - Recovers 15% of both HP and SP. 5 - Broken Card - Retrieve nothing for battle complete. 6 - Gold Hand Encounter - A Gold Hand will spawn on the map. If you locate and defeat it before it escapes, you will gain double experience and a rare item. These enemies are strong, and will attempt to run away from you. Be sure to chase it down quickly or miss your opportunity for great rewards. - Random number (1,6) :
- 1
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| | | Guest Guest
| Subject: Re: A light stroll in the underworld [Tatsui, Moonie, Sosina] Sun Jun 04, 2017 8:27 pm | |
| 1 hp, 2sp, 3ppstr, 4 pmstr, 5 dex, 6 lk Selenus, Death, Kogami and Sosina in that order - Random number (1,6) :
- 3
- Random number (1,6) :
- 1
- Random number (1,6) :
- 2
- Random number (1,6) :
- 3
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| | | Enigma
Posts : 4801 Join date : 2014-01-13
| Subject: Re: A light stroll in the underworld [Tatsui, Moonie, Sosina] Sun Jun 04, 2017 9:49 pm | |
| After the battle and it was apparent that the team managed to make quick work of the demon, Gabe checked his watch and sighed. We need to hurry this up then, it looks like our visit of night life is starting to a close soon. I haven’t necessarily had anything to do in the morning, well, not to my knowledge. However, I don’t think that this place is something that is made to exist in the break of dawn. Maybe we should start to pick up our pace, no?” Gabe would say this as a suggestion as he started to move even faster now, speed walking as opposed to his casual stroll. He didn’t want his team to be stuck in the middle of nowhere in the off chance that the night time coming would proceed to put them in a hard situation. Something like that would be regrettable, and Gabe wouldn’t want to test the roll of the dice on his comrades to see what happens if they still remain in a place even after the sun comes up. “Ever wondered what happens if we are still here? I mean even though the time of day shifts into the hour that everyone has to go to school and work in the morning. Things like that, would it mean that we would be unable to leave until night comes again? I’m not trying to scare anyone, it’s just a thought that I had in my head for a moment, and I’m seriously hoping that it isn’t the case.” It was probable, and probable discussions always seemed to take Gabe’s thoughts off of his fatigue and injuries. Having something else to think about wasn’t something that could be considered as a bad thing. However, he also thought about the purpose of the shards that remained in the dungeon. “Now that I think about it, those shards that Forseti was sent to obtain, they look a little bit like the shards that the woman managed to farm for us after making friends with the red fairy creature, correct? I still have those laying around, a bit unsure of it’s purpose or proper use. I sincerely hope to find out some kind of use for these items at a point. We should make use of everything that we have at our disposal, even the guns that we carry on us now. Though, bullets are anything but cheap. Movement - Spoiler:
up 1, left 1, up 2 and grab green shard, left 1 , up 1 "Didn't enter yet "
Used - Spoiler:
1 snuff soul to heal Gabe's sp
165/165 SP > 8 more till rank up
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| | | TheDeathNaught1
Posts : 882 Join date : 2015-06-07 Age : 24 Location : California, USA
| Subject: Re: A light stroll in the underworld [Tatsui, Moonie, Sosina] Sun Jun 04, 2017 9:55 pm | |
| Wow, we also managed to make quick work of that fight, though the enemy i targeted with hama was immune to that... Also, there is the fact that Selenus was able to use that again. Hmm, he wants to tell me what it does, but is afraid of being overheard. Yeah, it would be good to know what we are capable of when not being near death. Anyhow, after that fight, I felt a bit more durable. But honestly, we need to hurry and move on, we only have so much time to be able to do this sort of stuff. - Tatsui's Stats and Stuff:
HP: 166-47-49=70+50=120/166+3=169 SP: 113-4=109/146 PEnd: 18% MEnd: 18% Ppstr: 24 Pmstr: 33 Dex: 40+15%=46 Lk: 55+15%=63
Items: 10 Revolver Bullets Tier 1 Bullets, 9x Bites the Breasts | Special Holiday themed bullets that do tier 2 damage and have a 30% chance of turning your enemy into a turkey. Turkey enemies can only peck with dex damage and take 15% more damage naturally. Bosses are immune., x5 Snuff Soul: Restores 50SP to one ally., x3 Home-made Valentines White Chocolate: Heals 50 SP, doubles when used on someone else., x1 Bead | Fully restores HP to one ally, x2 Smoke Bomb Rounds - Used to escape enemy combat instantly (excluding all types of bosses), .
Special Items: 3 "Young Girl" Demon Shards, x1 Broken Flute | Component for Armor Crafting, x1 Rusted Flute | Component for Armor Crafting. , -Velvet Key | A velvet-covered key used for entering the Velvet Room. 1 Dungeon Dash Demon Shard.
Battles Cleared: 11 Exp: 315+85=400/882 Character Level: 6 Current Persona Uses: 10 Enemies Defeated: 25 Dungeons Cleared: 1? Missions Completed: 3 VC: 19,000 VC
—Strength Name: Oathkeeper —Description: He has sworn to his family to help the world in whatever kindness and whatever ways he can. 15% Boost to Light attacks.
—Strength Name: Agile —Description: Tatsui is quite flexible and he can easily maneuver in rough terrain, also he is quite fast in these situations to boot. 15% boost to Luck
—Strength Name: Wielding in Unison —Description: He has found many ways to seek both of his needs and accomplish them, along with his ambidexterity, this allows Tatsui to dual wield his soulbound, though he doesn't know it yet. This attacks as a double dexterity attack buff.
—Strength Name: Honed Muscles —Description: Tatsui has been an avid fan of working out and has frequently done hard physical labor. This boosts Tatsui's Dex by 15%
—Strength Name: Durable Legs —Description: His working out has also well condition his legs, making him a well paced and fast mover. This translates into 2x distance travelled per dungeon post.
—Weakness Name: Weak Immune System —Description: Tatsui has an unusually weak immune system, and he usually eats only healthy foods. How could this be? 5% more damage per tick to poison. (5% more damage per turn added to when he is poisoned.)
—Weakness Name: Easy to Panic —Description: Tatsui has often found himself being the subject of other's pranks, not fun. 15% more susceptible to panic.
—Weakness Name: Hatred —Description: There are quite a few things that Tatsui hates, evil being one of them. Those who can enrage others will have an easier time doing it to Tatsui. 15% extra chance to being Enraged.
—Weakness Name: Non-Bulletproof —Description: Nothing that Tatsui wears can stand up to an actual gun! 15% weaker to Gun attacks.
—Weakness Name: Lone Wolf —Description: Tatusi often likes to do his own thing and enjoy himself at his own pace. Tatsui cannot benefit from anybody's leadership buff.
Pros: The Personas of the Justice Arcana are commonly Personas excelling in Light-based affinities. Users have a latent 15% boost in light-based skills.
Skill 2: Invigorate 1 | Recovers 3 SP on each user turn | Passive | Tier 1(Must be a Tier 1 Skill)
Skill 4: Hama Boost | Increases success rate of Light magic by 25% | Passive | Tier 2(Unlocked once forming your first Social Link or using your Persona 15 times in PvS combat; Must be Tier 2 Skill or Lower)
Skill 5: Slash Master | Increases Slash based dexterity damage output by 30% | Passive | Tier 2(Must have used your Persona an additional 25 times in PvS combat or completed 2 Missions; Must be a Tier 2 Skill or Lower)
Soul Skill Name: Last Light [What's the tech called?] Persona Name: Forseti [The name should match one of your Personas] Tier: Tier 1 Cost: Passive [Make it realistic. Physical damage moves is HP for a cost. Magic is SP] Type of Damage: [Self Explanatory] Description: When the dark envelops Tatsui there is a chance a small light will appear to sustain him. In PvS this translates into a 10% chance to survive darkness, while in PvP this translates into a 10% extra resistance to darkness [Explain what happens when you perform this technique]
- Action:
Following Gabe and using Dia on myself for 30%.
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| | | Moonie
Posts : 1157 Join date : 2015-11-07 Age : 24 Location : Yes
| Subject: Re: A light stroll in the underworld [Tatsui, Moonie, Sosina] Thu Jun 08, 2017 10:41 pm | |
| “…Or they could up and fall on their own; that works too.” Selenus quickly deactivated Orgia Mode as soon as the baddies disappeared, then he waited a few seconds and… nothing. No major fatigue, no system overflow, no overheating hardware, nothing critical. It seemed as if Ragnarok’s little gamble had paid off in the end. This, however, did not mean that he planned or intended on being any less careful when utilizing it, as one misstep or miscalculation while making use of this new boon could potentially spell the end for not only himself, but his entire team as well, considering how for now he was the team’s main damage dealer and intelligence.
“That’s… actually, that’s a pretty good question. While I know we just got here and all, perhaps we should only go a bit further then fall back; I don’t particularly want to stick around to find out what happens.” Ragnarok replied to Shotaro as he continued to move forward. While he was aware of how Trinity felt about demons and how they should place more trust in them, the truth was that neither her nor anyone in their quarter could afford to take the chance of meeting the true nature of demons, especially now that they were finally organized and actually had a means to reach their end goals.
“If I were to take a guess, they’re probably parts of a bigger treasure.” Reasoned the terrorist canine. “Their cuts look unnatural, as if they were forcefully broken off from a bigger object. Maybe if we collect enough of them we’d be able to rebuild whatever the original object was?” The conclusion seemed logical to him, but then again, these shards were most likely supernatural in nature, so it was also possible that these cuts were just their natural formation patterns and that he was overthinking things. If nothing else, they’d fetch a pretty penny in the black market, and they could always use more funds for their cause. It wasn’t like they were particularly low on funds, considering that two out of their four component members had jobs and one of them was a god damn millionaire, but it would also be unwise and attention-drawing to simply squander millions of VC on questionable items such as the kind that they would need for their little nightly expeditions. Regardless of these thoughts, Ragnarok kept moving forward with the team.
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| | | Sosina
Posts : 2291 Join date : 2016-05-22
| Subject: Re: A light stroll in the underworld [Tatsui, Moonie, Sosina] Fri Jun 09, 2017 9:33 pm | |
| Looking to the Group Trinity raised her hand, "Please see to our wounds" she said to the pawns. Her own wounds where fairly bad and the rest of the group was about the same, if not worse off, her pawns came out and split up nearly tackling the other three as they started to apply bandages to their wounds, two clinging to Selenus as they wrapped him, while two were basically crawling all over Gabe, two more seeing to Tatsui's wounds and getting underfoot a bit. and Finally the two on Trinity that where being very careful and making sure to not get in her way as she walked nodding to them as they asked her if she was okay, she smiled a bit to them, as they tended to her wounds, and then looked to the rest of the group, the pawns where rather...energetic...about tending to the others, probably getting a bit in the way as they worked seemingly to get it done quickly. It was rather in stark contrast to how they doted over her and carefully tended to her wounds, she couldn't help but find that rather humerus the smile growing on her face a bit, but she sighed a bit sadly at the fact of what was happening here at the moment, in the end though she would have to bring it up to the group later...or maybe not, she wasn't sure, she was sure that she wanted to figure out a better solution to all this, something that could allow demons and humans to live peacefully, again the little demon they met before might be the best one to talk to about all this. Shaking the thoughts from her head though she continued on, her eyes drifting to Selenus then to Tatsui now and again, in her mind she could hear the voices of Yuuko and Lilith, Yuuko screaming to get out, and Lilith simply wondering what Tatsui's favorite food was,. In her mind Trinity was looking at the Two, in the mental construct of her mind Yuuko was chained to a chair that was also chained to the floor, while Lilith was sitting in a rather comfy looking Chair hugging what seemed to be a Tatsui plushy. "You two are rather disruptive normally....We am honestly surprised that you haven't tried anything....other then that brief moment..." she said to them. Yuuko simply looked away "I'm not going to do something stupid....b..besides....Unison....scares me..." she said looking to the "door" of the mental construct as if worried she would come in and hear her say that. "Tatsui is busy...I don't want to bother him while he is busy.." Lilith said in her distracted sounding voice as she sat there hugging her Tatsui plushy. Good..at least they where handled at night it seemed, Though the three wondered what to do with the new arrivals, were they siblings? it didn't seem like it, but in the end it would have to be resolved later. - Trinity's stats:
Stats
HP: (175) SP: (171) 137 - 16 =121 PEnd: 20% MEnd: 22% Ppstr: 33 Pmstr: 38 Dx: 40 Lk: 65
Strengths arcana boost: 15% boost to healing
Strength Name: Supportive Soul ?Description: Nola is quite adept at the Support side of things, in combat she is far more proficient with Healing powers. (increases effectiveness by 15%)
Weakness Weakness Name: Non-aggressive ?Description: In combat Nola's Offensive buffs and attack abilities lack power as her personality is far removed from such feelings and wishes (-15% damage)
passives Skill 1: Invigorate 1 | Recovers 3 SP on each user turn | Passive | Tier 1
Inventory Items: 4 shotgun shells Home-made Valentines White Chocolate: (Heals 50 SP, doubles when used on someone else) x3 Rusty Flute x1 x1 bead
- Action:
following Gabe and Using Mediarama | Recovers (70%) to all allies (16 SP cost) Trinity heals for 122 hp, Tatsu heals for 118 hp, Gabe heals for 127 hp, Selenus heals for 147 hp.
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