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Persona :: New Arcana
Welcome to Persona :: New Arcana! A Persona RPG site!
Welcome to New Arcana!
Welcome, Welcome! You've probably guessed by now, but this is a text-based Persona RPG site for Atlus fans, by Atlus fans. If you're new to Shin Megami Tensei, this place can still be for you, so no need to dash towards the doors! Your first stop should be the introduction board so we can introduce ourselves. Then right after that, feel free to go through our vital information to get a good feel of the site. We hope you enjoy your stay, and if you have any questions don't hesitate to post them here. Ciao!
Shin Megami Tensei and Persona belong to ATLUS. We own nothing, and have simply used their data to create a world of our own. They are the true geniuses behind the scenes.
Items: 10 Revolver Bullets Tier 1 Bullets, 9x Bites the Breasts | Special Holiday themed bullets that do tier 2 damage and have a 30% chance of turning your enemy into a turkey. Turkey enemies can only peck with dex damage and take 15% more damage naturally. Bosses are immune., x5 Snuff Soul: Restores 50SP to one ally., x3 Home-made Valentines White Chocolate: Heals 50 SP, doubles when used on someone else., x1 Bead | Fully restores HP to one ally, x2 Smoke Bomb Rounds - Used to escape enemy combat instantly (excluding all types of bosses), .
Special Items: 3 "Young Girl" Demon Shards, x1 Broken Flute | Component for Armor Crafting, x1 Rusted Flute | Component for Armor Crafting. , -Velvet Key | A velvet-covered key used for entering the Velvet Room.
Battles Cleared: 9 Exp: 195/882 Character Level: 6 Current Persona Uses: 8 Enemies Defeated: 21 Dungeons Cleared: 1? Missions Completed: 3 VC: 19,000 VC
—Strength Name: Oathkeeper —Description: He has sworn to his family to help the world in whatever kindness and whatever ways he can. 15% Boost to Light attacks.
—Strength Name: Agile —Description: Tatsui is quite flexible and he can easily maneuver in rough terrain, also he is quite fast in these situations to boot. 15% boost to Luck
—Strength Name: Wielding in Unison —Description: He has found many ways to seek both of his needs and accomplish them, along with his ambidexterity, this allows Tatsui to dual wield his soulbound, though he doesn't know it yet. This attacks as a double dexterity attack buff.
—Strength Name: Honed Muscles —Description: Tatsui has been an avid fan of working out and has frequently done hard physical labor. This boosts Tatsui's Dex by 15%
—Strength Name: Durable Legs —Description: His working out has also well condition his legs, making him a well paced and fast mover. This translates into 2x distance travelled per dungeon post.
—Weakness Name: Weak Immune System —Description: Tatsui has an unusually weak immune system, and he usually eats only healthy foods. How could this be? 5% more damage per tick to poison. (5% more damage per turn added to when he is poisoned.)
—Weakness Name: Easy to Panic —Description: Tatsui has often found himself being the subject of other's pranks, not fun. 15% more susceptible to panic.
—Weakness Name: Hatred —Description: There are quite a few things that Tatsui hates, evil being one of them. Those who can enrage others will have an easier time doing it to Tatsui. 15% extra chance to being Enraged.
—Weakness Name: Non-Bulletproof —Description: Nothing that Tatsui wears can stand up to an actual gun! 15% weaker to Gun attacks.
—Weakness Name: Lone Wolf —Description: Tatusi often likes to do his own thing and enjoy himself at his own pace. Tatsui cannot benefit from anybody's leadership buff.
Pros: The Personas of the Justice Arcana are commonly Personas excelling in Light-based affinities. Users have a latent 15% boost in light-based skills.
Skill 2: Invigorate 1 | Recovers 3 SP on each user turn | Passive | Tier 1(Must be a Tier 1 Skill)
Skill 4: Hama Boost | Increases success rate of Light magic by 25% | Passive | Tier 2(Unlocked once forming your first Social Link or using your Persona 15 times in PvS combat; Must be Tier 2 Skill or Lower)
Skill 5: Slash Master | Increases Slash based dexterity damage output by 30% | Passive | Tier 2(Must have used your Persona an additional 25 times in PvS combat or completed 2 Missions; Must be a Tier 2 Skill or Lower)
Soul Skill Name: Last Light [What's the tech called?] Persona Name: Forseti [The name should match one of your Personas] Tier: Tier 1 Cost: Passive [Make it realistic. Physical damage moves is HP for a cost. Magic is SP] Type of Damage: [Self Explanatory] Description: When the dark envelops Tatsui there is a chance a small light will appear to sustain him. In PvS this translates into a 10% chance to survive darkness, while in PvP this translates into a 10% extra resistance to darkness [Explain what happens when you perform this technique]
Action:
Using Skill 6: Terazi | Inflicts a moderate amount of Earth damage to one enemy. | 6 SP | Tier 2(Unlocked once using your Persona an additional 25 times in PvS combat or having formed three rank three or more social links; Must be a Tier 2 Skill or Lower) on EverLasting Mirage
33*1.5(Tier 2)=49 Damage of the Earth Element
Miss if 1 or 10 (For weakness, miss if one. For Strength, miss if all odds and 2.)
Miss Chance:
Random number (1,10) :
5
Enigma
Posts : 4801 Join date : 2014-01-13
Subject: Re: A light stroll in the underworld [Tatsui, Moonie, Sosina] Thu Jun 01, 2017 9:08 pm
stats
Spoiler:
HP: 182 >4 more till rank up SP: 120 /162 > 11 more till rank up PEnd: 20% MEnd: 22% Ppstr: 46 Pmstr: 75 Dx: 33 Lk: 61
Equips : Tearless Loafers: Equip item worn on the feet. Gives the user a 20% chance of dodging enemy attacks. Only used in PvS Phase Combat. | 5,000Vc
15% for fire, magicians arcana
Skills
Spoiler:
Trap Card- Flame Dynamo for Aoe agi damage 86 on everlasting mirage Skill 5: Evade Elec | Increases success rate of evading Electricity skills by 30% [PvS Exclusive] | Passive | Tier 2
Miss Rate
Spoiler:
Miss if 3 pr 4
Random number (1,10) :
9
Moonie
Posts : 1157 Join date : 2015-11-07 Age : 24 Location : Yes
Subject: Re: A light stroll in the underworld [Tatsui, Moonie, Sosina] Fri Jun 02, 2017 12:30 am
Ragnarok was, in all frankness, slightly agitated by the complete lack of damage that this particular enemy showed, which was only amplified by the fact that it was mirror-like; from all logical standpoints it should've been more fragile than most. He looked around at his teammates: Shotaro was repeating the same attacks over and over again, Forseti seemed to not be yet decided on his approach, and Unison was relegated to perpetually sending her Pawns to assist the rest of them so they wouldn't die. The presence of other nearby demons hadn't gone past his field of attention either, in fact, it worried him particularly: At any given moment, they could decide to investigate this quarrel and gang up on them, leaving them with no chance of overcoming them. They had to end this fight fast and deal with the other sorrounding demons, he thought.
"This is taking too damn long!"
With a quick flash of black light, Ragnarok's entire apparel had changed. He now looked more adult, more fearsome, and his flames grew stronger and larger.
"Change of plans; we're ending this sooner than anticipated."
Passive Boosts: +15% boost to Pierce Attacks. [Moon Arcana] +15% boost to Pierce Attacks. [Piercing Algorithm] +15% boost to Pierce Attacks when in Orgia Mode. [You're in for it now...] Double Dex attack [You'll never know what hit you.] +2% HP per turn. [Regenerate 1] 10% chance of repelling Physical attacks [Counter]
Skill 1: Double Fangs | Inflicts a small amount of Pierce damage twice to one enemy. | 8% HP Skill 2: Regenerate 1 | Recovers 2% of max HP on each user turn | Passive Skill 3: Counter | 10% chance of repelling Physical attacks | Passive Skill 4: Analysis | Used to detect an enemy's stats and weak points | 15 SP Skill 5: Twin Shot | Inflicts a moderate amount of Pierce damage twice to one enemy. | 16% HP Skill 6: Diarama | Recovers a moderate amount of HP (50%) to one ally. | 8 SP Skill 7: Tarukaja | Raises one ally's Attack by 30% for 3 turns. | 6 SP
Soul Skill Name: Piercing Algorithm Persona Name: Fenrir Tier: Tier 1 Cost: Passive Type of Damage: Passive Description: While Selenus’s attack algorithm may prevent him from landing critical hits with regular dexterity attacks, it also makes him skilled in the art of poking holes in things. 15% boost to all Pierce type attacks.
Soul Skill Name: Anima Humanum Persona Name: Fenrir Tier: Tier 2 Cost: 10 SP Type of Damage: N/A Description: Anima Humanum is an alternate form of Selenus's Mask; instead of disguising him as Ragnarok, it disguises him as a human man in his late thirties. His true form is concealed from all senses, and the illusion is all that can be seen. The illusion, however, does not have mass and cannot make true physical contact with objects unless Selenus's real body is as well, which means that if somebody were to touch it they would know it to not be real. In battle, Anima Humanum increases Selenus's evade chance by 20% for 5 turns, while in social links it simply allows him to pass off as a human for 5 posts before having to spend another 10 SP.
Strengths/Weaknesses:
—Strength Name: "You're in for it now..." —Description: During Orgia mode, pierce attacks dealt by Selenus do 15% more base damage.
—Strength Name: "You'll never know what hit you." —Description: Selenus is capable of throwing his soulbound weapon at an impressive speed of 2 knives per second (Considering he has to pick them up with his tail). This allows him to use two dexterity attacks in one turn.
—Weakness Name: "I'm not sure how I should proceed regarding these emotions..." —Description: Mind ailments such as fear, charm, panic and such have a 10% higher chance of affecting Selenus.
—Weakness Name: "I'm only capable of attacking with so much kinetic force..." —Description: Due to Selenus's attacks working on a set configured algorithm, his regular dexterity attacks cannot land critical hits.
Arsenal:
Soul Bound Weapon:
Weapon Name: Winds Of Destruction Weapon Description: The Winds Of Destruction are 10.5 cm High Frequency Knives (knives that vibrate at high speeds to cut through material easier) that can be found behind Selenus's paws and on his hips which he throws using the wires in his tail. After they have damaged the enemy they will return to their proper place in Selenus's body through magnets. Outside of battle, Selenus can place them on walls to use them as stepping platforms or as bases from which he can use his tail to swing from. Selenus is able to throw two knives per second at 100 mph.
Weapon Attack Type: Pierce Weapon Element:
Side-Arm Weapon:
Side-Arm Name: K9 667 Side-Arm Description: The K9 667 is a small uzi-like machinegun inside of Selenus's snout with a long and flexible muzzle that looks like a thin tongue when it peeks out of his mouth. Side-Arm Attack Type: Gun Side-Arm Style: Machine Gun - Muti-Round - Accuracy is decreased by 30%. Consumes 3 types of ammo at once to fire. (Must be same type of ammo.)
Inventory:
Head: N/A Body: N/A Paws: N/A Accessory: N/A
Items: -7 Bullets | Common ammunition used for shooting at things. -10 Bites the Breasts | Special Holiday themed bullets that do tier 2 damage and have a 30% chance of turning your enemy into a turkey. Turkey enemies can only peck with dex damage and take 15% more damage naturally. Bosses are immune. -Bead | Fully restores HP to one ally -Rusted Flute | Component for Armor Crafting. -Muslin | Component for Armor Crafting. -Commandant's Mask | A mask previously worn by an alternate universe version of Telos Techne. Gained as a mark of victory from the Challenger Zone challenge: Defeat the boss using only physical attacks. -Velvet Key | A velvet-covered key used for entering the Velvet Room.
VC: 1750
Action:
Activating Orgia Mode and casting Twin Shot twice on Everlasting Mirage for 145 pierce damage four times total.
1ST HIT Miss if 1, 2 and 3
Random number (1,10) :
6
Crit if 10
Random number (1,10) :
10
2ND HIT Miss if 2, 3 and 4
Random number (1,10) :
3
Crit if 10
Random number (1,10) :
1
3RD HIT Miss if 3, 4 and 5
Random number (1,10) :
4
Crit if 10
Random number (1,10) :
6
4TH HIT Miss if 4, 5 and 6
Random number (1,10) :
2
Crit if 10
Random number (1,10) :
10
Moonie
Posts : 1157 Join date : 2015-11-07 Age : 24 Location : Yes
Subject: Re: A light stroll in the underworld [Tatsui, Moonie, Sosina] Fri Jun 02, 2017 1:30 am
Passive Boosts: +15% boost to Pierce Attacks. [Moon Arcana] +15% boost to Pierce Attacks. [Piercing Algorithm] +15% boost to Pierce Attacks when in Orgia Mode. [You're in for it now...] Double Dex attack [You'll never know what hit you.] +2% HP per turn. [Regenerate 1] 10% chance of repelling Physical attacks [Counter]
Skill 1: Double Fangs | Inflicts a small amount of Pierce damage twice to one enemy. | 8% HP Skill 2: Regenerate 1 | Recovers 2% of max HP on each user turn | Passive Skill 3: Counter | 10% chance of repelling Physical attacks | Passive Skill 4: Analysis | Used to detect an enemy's stats and weak points | 15 SP Skill 5: Twin Shot | Inflicts a moderate amount of Pierce damage twice to one enemy. | 16% HP Skill 6: Diarama | Recovers a moderate amount of HP (50%) to one ally. | 8 SP Skill 7: Tarukaja | Raises one ally's Attack by 30% for 3 turns. | 6 SP
Soul Skill Name: Piercing Algorithm Persona Name: Fenrir Tier: Tier 1 Cost: Passive Type of Damage: Passive Description: While Selenus’s attack algorithm may prevent him from landing critical hits with regular dexterity attacks, it also makes him skilled in the art of poking holes in things. 15% boost to all Pierce type attacks.
Soul Skill Name: Anima Humanum Persona Name: Fenrir Tier: Tier 2 Cost: 10 SP Type of Damage: N/A Description: Anima Humanum is an alternate form of Selenus's Mask; instead of disguising him as Ragnarok, it disguises him as a human man in his late thirties. His true form is concealed from all senses, and the illusion is all that can be seen. The illusion, however, does not have mass and cannot make true physical contact with objects unless Selenus's real body is as well, which means that if somebody were to touch it they would know it to not be real. In battle, Anima Humanum increases Selenus's evade chance by 20% for 5 turns, while in social links it simply allows him to pass off as a human for 5 posts before having to spend another 10 SP.
Strengths/Weaknesses:
—Strength Name: "You're in for it now..." —Description: During Orgia mode, pierce attacks dealt by Selenus do 15% more base damage.
—Strength Name: "You'll never know what hit you." —Description: Selenus is capable of throwing his soulbound weapon at an impressive speed of 2 knives per second (Considering he has to pick them up with his tail). This allows him to use two dexterity attacks in one turn.
—Weakness Name: "I'm not sure how I should proceed regarding these emotions..." —Description: Mind ailments such as fear, charm, panic and such have a 10% higher chance of affecting Selenus.
—Weakness Name: "I'm only capable of attacking with so much kinetic force..." —Description: Due to Selenus's attacks working on a set configured algorithm, his regular dexterity attacks cannot land critical hits.
Arsenal:
Soul Bound Weapon:
Weapon Name: Winds Of Destruction Weapon Description: The Winds Of Destruction are 10.5 cm High Frequency Knives (knives that vibrate at high speeds to cut through material easier) that can be found behind Selenus's paws and on his hips which he throws using the wires in his tail. After they have damaged the enemy they will return to their proper place in Selenus's body through magnets. Outside of battle, Selenus can place them on walls to use them as stepping platforms or as bases from which he can use his tail to swing from. Selenus is able to throw two knives per second at 100 mph.
Weapon Attack Type: Pierce Weapon Element:
Side-Arm Weapon:
Side-Arm Name: K9 667 Side-Arm Description: The K9 667 is a small uzi-like machinegun inside of Selenus's snout with a long and flexible muzzle that looks like a thin tongue when it peeks out of his mouth. Side-Arm Attack Type: Gun Side-Arm Style: Machine Gun - Muti-Round - Accuracy is decreased by 30%. Consumes 3 types of ammo at once to fire. (Must be same type of ammo.)
Inventory:
Head: N/A Body: N/A Paws: N/A Accessory: N/A
Items: -7 Bullets | Common ammunition used for shooting at things. -10 Bites the Breasts | Special Holiday themed bullets that do tier 2 damage and have a 30% chance of turning your enemy into a turkey. Turkey enemies can only peck with dex damage and take 15% more damage naturally. Bosses are immune. -Bead | Fully restores HP to one ally -Rusted Flute | Component for Armor Crafting. -Muslin | Component for Armor Crafting. -Commandant's Mask | A mask previously worn by an alternate universe version of Telos Techne. Gained as a mark of victory from the Challenger Zone challenge: Defeat the boss using only physical attacks. -Velvet Key | A velvet-covered key used for entering the Velvet Room.
Posts : 1157 Join date : 2015-11-07 Age : 24 Location : Yes
Subject: Re: A light stroll in the underworld [Tatsui, Moonie, Sosina] Fri Jun 02, 2017 2:57 am
Guest Guest
Subject: Re: A light stroll in the underworld [Tatsui, Moonie, Sosina] Fri Jun 02, 2017 3:56 pm
180 EXP to the party.
Shuffle Time!
Random number (1,6) :
6
1 - Stat Booster - Retrieve three stat points for one of your stats randomly.
2 - Velvet Coins - 2,000 Vc (or more) won from battle complete.
3 - Broken Card - Retrieve nothing for battle complete.
4 - Soul Recovery - Recovers 15% of both HP and SP.
5 - Broken Card - Retrieve nothing for battle complete.
6 - Gold Hand Encounter - A Gold Hand will spawn on the map. If you locate and defeat it before it escapes, you will gain double experience and a rare item. These enemies are strong, and will attempt to run away from you. Be sure to chase it down quickly or miss your opportunity for great rewards.
Guest Guest
Subject: Re: A light stroll in the underworld [Tatsui, Moonie, Sosina] Fri Jun 02, 2017 3:58 pm
*120 exp.
Guest Guest
Subject: Re: A light stroll in the underworld [Tatsui, Moonie, Sosina] Fri Jun 02, 2017 9:48 pm
-Gold Spot i shand.
Enigma
Posts : 4801 Join date : 2014-01-13
Subject: Re: A light stroll in the underworld [Tatsui, Moonie, Sosina] Fri Jun 02, 2017 11:19 pm
The battle was over and Gabe felt as if he could keep himself going for the time being. “Well, that went well, is everyone alright?” The first thing that he had to do was assess the wellbeing of his team. Gabe didn’t want any sort of unfortunate accident to befall them. If they had a headache or anything of the sort, he wouldn’t mind a proper rest. “Looks like that was the first bit of a challenge that we managed to face inside of this place. What do you think about all that? It seems as if we should change up our strategy a bit when it comes to enemies that don’t seem to contain any sort of weakness. If that is the case, the least we can do is make sure that their defenses are crippled enough for them to actually begin feeling our attacks. “ Gabe continued to walk forth as he adjusted his hat. It was a bit crooked with all of the fire card throwing, but he was happy that he managed to get through this ordeal with everyone in one piece. Nevertheless, awaiting at the side of his eye, Gabe noticed that there was a green fragment of some kind.
“Something tangible, treasure?” He edged closer in that commission but stopped short after seeing something pretty important about the place that they were in. “Wait, we can’t necessarily get over there and effectively combat the devil at the same time. I think we should split up temporarily and rely on our fastest runner to handle it. “Gabe then looked to tatsui “How about it Forseti? You can get the green shard and join us in the fight against the demon later on. I think we can handle a bit of small fry and hold the fort while you focus on retrieving the things that we actually came here to get. I mean, not really, but anything is better than leaving this god forsaken place empty handed. “ Gabe then looked at Ragnarok and Unison. “Can you two get behind this plan? Fosesti will be out designated “maze runner”. When we are stuck in situations that puts us in a tight spot against the demons, we would distract it by engaging it first as Forseti goes about collecting the treasures. “ Gabe will then turned to the demon on the right to engage and ambush it. “If you would like to discuss this further, we can, but let’s atleast try it out!”
movement and actions
Spoiler:
left 1, up 3 to ambush demon
OOC: Got permission by gran to edit
TheDeathNaught1
Posts : 882 Join date : 2015-06-07 Age : 24 Location : California, USA
Subject: Re: A light stroll in the underworld [Tatsui, Moonie, Sosina] Sat Jun 03, 2017 5:31 am
It looks like we managed to mop the floor with this encounter. I'm glad I was able to destroy the mooks, but I still feel lacking when it comes to attack power. After all, advanced enemies seem resistant to insta-kill attacks. However, there was one of us who did more than his fair share of damage. I mean seriously Selenus, what the hell was that? He just went nuclear on that Mirage demon. However, once it was defeated, I feel as if something happened. I wonder what that was, but nevermind. "What was that Ragnarok? How did you do that?" I say in utter amazement of what he did. He managed to melt that boss so easily.... this worries me about how i'll be able to handle him. If he is this powerful now, how can I stop him if he tries to go berserk? I don't want to have to kill him, and I will not kill him. However, I might have to prepare to stop him, for when the time comes. Also, Trinity really helped us out in combat by healing us and keeping us up so that we could continue our offensive. I'm honestly surprised by how well she turned out. "Thank you for your efforts in healing us Unison. It is much appreciated." I say to her. Seriously, if she wasn't around, I doubt we'd be able to progress much further than ahead of this area. The things seem to be getting tougher, so we really need to be ready to bolt when shit hits the fan. "Yes, I'm all right. More than all right in fact." I say energetically. "Yeah, a change in tactics could help us a bit for foes like those." I say towards Gabe. It is going to be hard to deal damage to some enemies who don't have weaknesses, and I don't want to rely on Selenus going nuclear, because that could easily go wrong. "Oh, sure, I can get that green shard and get back to the fight in time. Yeah, I couldn't imagine going out of here without some rewards." I say in response towards Gabe. I'm pretty glad now that I am a bit of a fitness freak. Getting fit is one of the first good steps to keeping up with a double life of psyche terrorism right? ...I honestly don't know why I'm thinking like this, but anyway, time to grab that shard and smash some more demons.
Items: 10 Revolver Bullets Tier 1 Bullets, 9x Bites the Breasts | Special Holiday themed bullets that do tier 2 damage and have a 30% chance of turning your enemy into a turkey. Turkey enemies can only peck with dex damage and take 15% more damage naturally. Bosses are immune., x5 Snuff Soul: Restores 50SP to one ally., x3 Home-made Valentines White Chocolate: Heals 50 SP, doubles when used on someone else., x1 Bead | Fully restores HP to one ally, x2 Smoke Bomb Rounds - Used to escape enemy combat instantly (excluding all types of bosses), .
Special Items: 3 "Young Girl" Demon Shards, x1 Broken Flute | Component for Armor Crafting, x1 Rusted Flute | Component for Armor Crafting. , -Velvet Key | A velvet-covered key used for entering the Velvet Room.
Battles Cleared: 10 Exp: 195+120=315/882 Character Level: 6 Current Persona Uses: 8 Enemies Defeated: 22 Dungeons Cleared: 1? Missions Completed: 3 VC: 19,000 VC
—Strength Name: Oathkeeper —Description: He has sworn to his family to help the world in whatever kindness and whatever ways he can. 15% Boost to Light attacks.
—Strength Name: Agile —Description: Tatsui is quite flexible and he can easily maneuver in rough terrain, also he is quite fast in these situations to boot. 15% boost to Luck
—Strength Name: Wielding in Unison —Description: He has found many ways to seek both of his needs and accomplish them, along with his ambidexterity, this allows Tatsui to dual wield his soulbound, though he doesn't know it yet. This attacks as a double dexterity attack buff.
—Strength Name: Honed Muscles —Description: Tatsui has been an avid fan of working out and has frequently done hard physical labor. This boosts Tatsui's Dex by 15%
—Strength Name: Durable Legs —Description: His working out has also well condition his legs, making him a well paced and fast mover. This translates into 2x distance travelled per dungeon post.
—Weakness Name: Weak Immune System —Description: Tatsui has an unusually weak immune system, and he usually eats only healthy foods. How could this be? 5% more damage per tick to poison. (5% more damage per turn added to when he is poisoned.)
—Weakness Name: Easy to Panic —Description: Tatsui has often found himself being the subject of other's pranks, not fun. 15% more susceptible to panic.
—Weakness Name: Hatred —Description: There are quite a few things that Tatsui hates, evil being one of them. Those who can enrage others will have an easier time doing it to Tatsui. 15% extra chance to being Enraged.
—Weakness Name: Non-Bulletproof —Description: Nothing that Tatsui wears can stand up to an actual gun! 15% weaker to Gun attacks.
—Weakness Name: Lone Wolf —Description: Tatusi often likes to do his own thing and enjoy himself at his own pace. Tatsui cannot benefit from anybody's leadership buff.
Pros: The Personas of the Justice Arcana are commonly Personas excelling in Light-based affinities. Users have a latent 15% boost in light-based skills.
Skill 2: Invigorate 1 | Recovers 3 SP on each user turn | Passive | Tier 1(Must be a Tier 1 Skill)
Skill 4: Hama Boost | Increases success rate of Light magic by 25% | Passive | Tier 2(Unlocked once forming your first Social Link or using your Persona 15 times in PvS combat; Must be Tier 2 Skill or Lower)
Skill 5: Slash Master | Increases Slash based dexterity damage output by 30% | Passive | Tier 2(Must have used your Persona an additional 25 times in PvS combat or completed 2 Missions; Must be a Tier 2 Skill or Lower)
Soul Skill Name: Last Light [What's the tech called?] Persona Name: Forseti [The name should match one of your Personas] Tier: Tier 1 Cost: Passive [Make it realistic. Physical damage moves is HP for a cost. Magic is SP] Type of Damage: [Self Explanatory] Description: When the dark envelops Tatsui there is a chance a small light will appear to sustain him. In PvS this translates into a 10% chance to survive darkness, while in PvP this translates into a 10% extra resistance to darkness [Explain what happens when you perform this technique]
Action:
Going 3 spaces left to the Demon Shard, 1 space up, 2 spaces right, and then going up to attack the demon.
Moonie
Posts : 1157 Join date : 2015-11-07 Age : 24 Location : Yes
Subject: Re: A light stroll in the underworld [Tatsui, Moonie, Sosina] Sun Jun 04, 2017 5:19 pm
“I’d tell you, Forseti, but that would give away something very crucial about me. Remember, we can never be too sure that we’re alone. Maybe when we’re not in danger I’ll tell you.” Ragnarok said as the flames of his body grew smaller and darker, returning his appearance to that of a less imposing and more docile canine. Truth be told, Selenus would’ve loved to go off on an explanation tangent about Orgia mode and the limitations of psychorobotics and how they interact with the unique properties of papillon hearts and how Orgia mode was an old combat tactic used in psychorobotics combat since it was invented, but Ragnarok, unfortunately, couldn’t afford to have any connections made between he and Selenus; the line would be drawn dangerously close to the two as a result of his physical appearance (which is why he was so grateful and eager to receive the power of Anima Humanum in the first place, or at least, this is what he told himself) as it stood; there was no need to add to his worries by giving any possible prying enemies more of a lead on who he really was.
As the group strolled forward, Selenus could only think about how… easy that had gone. He always knew that he could count on the disabling o his limiters in a pinch, but… it seemed that the overheat that came from it wasn’t that bad as long as he managed to defeat the enemy he was using Orgia mode against in small enough time. Sure, Orgia mode was and would always remain an incredible tool to be used without fail in life-or-death situations, but perhaps there was another use for it. Maybe using it against small-fry wasn’t such a bad idea after all if he were able to defeat them before he began to feel the effects of the full extent of his core’s power. When he saw the demons up ahead… it was definitely a risky tactic, but if this worked out the way he expected it to, things could be much easier and safer. Besides, his friends and compatriots were there to cover for him if he messed up, right? It was a high-risk high-reward scenario for the robotic wolf, and he figured they were in the highest risk already by coming here, so receiving a higher reward in turn would only be fair. As he saw the demons before him, he was ready to go full-force from the get-go.
Movement:
Following the team.
Sosina
Posts : 2291 Join date : 2016-05-22
Subject: Re: A light stroll in the underworld [Tatsui, Moonie, Sosina] Sun Jun 04, 2017 5:22 pm
Unity sighed as the creature died, she hoped that they could try talking to some at some point, maybe the next group? She didn't know, her team seemed to rather kill them all then try to reason with them, and once more that small doubt entered her mind as she looked at them, all seemingly glad to have finished the fight, but was it a fight that needed to happen? That was the biggest question in her mind at the moment. Looking at the spots where the Demons had died she then looked to her friends once more as they discussed what to do, not even a mention of talking to the demons, instead there was talking of how to more efficiently kill them.
The question entered her head, what was the difference between Her friends now, who were talking about going around and killing demons and how to do it faster, and the demons that where going around talking the same thing but about humans? Here they stood in a place where apparently the world was weaker, that allowed the Demons entrance, and allowed them to interact with them, what if this was the home to some of these Demons? Wouldn't that make them Trespassers and the aggressors here? The questioned continued to enter her mind as she listened to them, Now Tatsui was going to grab something that she had to wonder if it was even something they SHOULD take, there were so many unanswered questions in her mind.
As she sorted through the questions she only knew one person that could answer them, sadly she had come here to kill rather then go to him and ask her questions. Was that the right choice? Was coming here with her friends to "train" the best Idea? Couldn't it have been better to get information then to prepare for combat? she sighed once more as she started to follow the group now that they were on the move, as it stood she couldn't leave them now, but next time...she might take a pass on coming out here like this, she had questions she needed answered, and more continued to stack up.
She was only taking care for the groups wounds sure...but wasn't that just helping to perpetuate the violence they sought? Gabe made it clear why he did this, Selenus hadn't but she half suspected he seen this as a way to get stronger to find his father, And Tatsui? Despite him having saved her life when she awoke...he hadn't talked to her much...always opting to back off and leave when it looked like one of them was about to open up to the other...she had to wonder why he kept his distance so much from her?
Strength Name: Supportive Soul —Description: Nola is quite adept at the Support side of things, in combat she is far more proficient with Healing powers. (increases effectiveness by 15%)
Weakness Weakness Name: Non-aggressive —Description: In combat Nola's Offensive buffs and attack abilities lack power as her personality is far removed from such feelings and wishes (-15% damage)
passives Skill 1: Invigorate 1 | Recovers 3 SP on each user turn | Passive | Tier 1
Inventory Items: 10 shotgun shells Home-made Valentines White Chocolate: (Heals 50 SP, doubles when used on someone else) x3 Rusty Flute x1 x1 bead
Action:
following Gabe
Guest Guest
Subject: Re: A light stroll in the underworld [Tatsui, Moonie, Sosina] Sun Jun 04, 2017 5:35 pm
Passive Boosts: +15% boost to Pierce Attacks. [Moon Arcana] +15% boost to Pierce Attacks. [Piercing Algorithm] +15% boost to Pierce Attacks when in Orgia Mode. [You're in for it now...] Double Dex attack [You'll never know what hit you.] +2% HP per turn. [Regenerate 1] 10% chance of repelling Physical attacks [Counter]
Skill 1: Double Fangs | Inflicts a small amount of Pierce damage twice to one enemy. | 8% HP Skill 2: Regenerate 1 | Recovers 2% of max HP on each user turn | Passive Skill 3: Counter | 10% chance of repelling Physical attacks | Passive Skill 4: Analysis | Used to detect an enemy's stats and weak points | 15 SP Skill 5: Twin Shot | Inflicts a moderate amount of Pierce damage twice to one enemy. | 16% HP Skill 6: Diarama | Recovers a moderate amount of HP (50%) to one ally. | 8 SP Skill 7: Tarukaja | Raises one ally's Attack by 30% for 3 turns. | 6 SP
Soul Skill Name: Piercing Algorithm Persona Name: Fenrir Tier: Tier 1 Cost: Passive Type of Damage: Passive Description: While Selenus’s attack algorithm may prevent him from landing critical hits with regular dexterity attacks, it also makes him skilled in the art of poking holes in things. 15% boost to all Pierce type attacks.
Soul Skill Name: Anima Humanum Persona Name: Fenrir Tier: Tier 2 Cost: 10 SP Type of Damage: N/A Description: Anima Humanum is an alternate form of Selenus's Mask; instead of disguising him as Ragnarok, it disguises him as a human man in his late thirties. His true form is concealed from all senses, and the illusion is all that can be seen. The illusion, however, does not have mass and cannot make true physical contact with objects unless Selenus's real body is as well, which means that if somebody were to touch it they would know it to not be real. In battle, Anima Humanum increases Selenus's evade chance by 20% for 5 turns, while in social links it simply allows him to pass off as a human for 5 posts before having to spend another 10 SP.
Strengths/Weaknesses:
—Strength Name: "You're in for it now..." —Description: During Orgia mode, pierce attacks dealt by Selenus do 15% more base damage.
—Strength Name: "You'll never know what hit you." —Description: Selenus is capable of throwing his soulbound weapon at an impressive speed of 2 knives per second (Considering he has to pick them up with his tail). This allows him to use two dexterity attacks in one turn.
—Weakness Name: "I'm not sure how I should proceed regarding these emotions..." —Description: Mind ailments such as fear, charm, panic and such have a 10% higher chance of affecting Selenus.
—Weakness Name: "I'm only capable of attacking with so much kinetic force..." —Description: Due to Selenus's attacks working on a set configured algorithm, his regular dexterity attacks cannot land critical hits.
Arsenal:
Soul Bound Weapon:
Weapon Name: Winds Of Destruction Weapon Description: The Winds Of Destruction are 10.5 cm High Frequency Knives (knives that vibrate at high speeds to cut through material easier) that can be found behind Selenus's paws and on his hips which he throws using the wires in his tail. After they have damaged the enemy they will return to their proper place in Selenus's body through magnets. Outside of battle, Selenus can place them on walls to use them as stepping platforms or as bases from which he can use his tail to swing from. Selenus is able to throw two knives per second at 100 mph.
Weapon Attack Type: Pierce Weapon Element:
Side-Arm Weapon:
Side-Arm Name: K9 667 Side-Arm Description: The K9 667 is a small uzi-like machinegun inside of Selenus's snout with a long and flexible muzzle that looks like a thin tongue when it peeks out of his mouth. Side-Arm Attack Type: Gun Side-Arm Style: Machine Gun - Muti-Round - Accuracy is decreased by 30%. Consumes 3 types of ammo at once to fire. (Must be same type of ammo.)
Inventory:
Head: N/A Body: N/A Paws: N/A Accessory: N/A
Items: -7 Bullets | Common ammunition used for shooting at things. -10 Bites the Breasts | Special Holiday themed bullets that do tier 2 damage and have a 30% chance of turning your enemy into a turkey. Turkey enemies can only peck with dex damage and take 15% more damage naturally. Bosses are immune. -Bead | Fully restores HP to one ally -Rusted Flute | Component for Armor Crafting. -Muslin | Component for Armor Crafting. -Commandant's Mask | A mask previously worn by an alternate universe version of Telos Techne. Gained as a mark of victory from the Challenger Zone challenge: Defeat the boss using only physical attacks. -Velvet Key | A velvet-covered key used for entering the Velvet Room.
VC: 1750
Action:
Activating Orgia Mode and casting Twin Shot twice once on each rose for 127 damage per hit.
Rose 1 1ST HIT Miss if 1, 2 and 3
Random number (1,10) :
8
Crit if 10
Random number (1,10) :
6
2ND HIT Miss if 2, 3 and 4
Random number (1,10) :
2
Crit if 10
Random number (1,10) :
8
2nd rose 1ST HIT Miss if 3, 4 and 5
Random number (1,10) :
9
Crit if 10
Random number (1,10) :
4
2ND HIT Miss if 4, 5 and 6
Random number (1,10) :
10
Crit if 10
Random number (1,10) :
1
[/center]
Moonie
Posts : 1157 Join date : 2015-11-07 Age : 24 Location : Yes
Subject: Re: A light stroll in the underworld [Tatsui, Moonie, Sosina] Sun Jun 04, 2017 6:07 pm
Borked hit chances, redoing.
All hits miss on 1-2
Rose 1
Random number (1,10) :
1
Random number (1,10) :
1
Rose 2
Random number (1,10) :
3
Random number (1,10) :
4
All hits crit on 10
Rose 1
Random number (1,10) :
7
Random number (1,10) :
6
Rose 2
Random number (1,10) :
10
Random number (1,10) :
5
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Subject: Re: A light stroll in the underworld [Tatsui, Moonie, Sosina]
A light stroll in the underworld [Tatsui, Moonie, Sosina]