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| Breaking and Entering Pt.2 | |
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+8BernAHoo Brittie Grantus Telos Sosina Moonie Enigma Philemon 12 posters | |
Author | Message |
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Moonie
Posts : 1157 Join date : 2015-11-07 Age : 24 Location : Yes
| Subject: Re: Breaking and Entering Pt.2 Thu Feb 16, 2017 8:06 am | |
| "Unison, out of the way!" Ragnarok quickly tackled Unity to the side with enough force to push her out of Blessed Arts' path, but not strong enough to bring any damage to her. He just hoped it didn't hurt too much. After being slashed at and being struck by lightning, Ragnarok would quickly reconvene his combat stance, ready to keep fighting. "Some healing would be appreciated...""You can't evade my attacks forever!" - Selenus:
- Stats :
HP: 58/119 SP: 86/86 PEnd: 10% MEnd: 8% Ppstr: 22 Pmstr: 16 Dx: 16 Lk: 15
Level 4 EXP: 504/560
- Fenrir:
Strengths: N/A Weaknesses: N/A
Passive Boosts: +15% boost to Pierce Attacks. [Moon Arcana] +15% boost to Pierce Attacks. [Piercing Algorithm] +15% boost to Pierce Attacks when in Orgia Mode. [You're in for it now...] Double Dex attack [You'll never know what hit you.] +2% HP per turn. [Regenerate 1] 10% chance of repelling Physical attacks [Counter]
Skill 1: Double Fangs | Inflicts a small amount of Pierce damage twice to one enemy. | 8% HP Skill 2: Regenerate 1 | Recovers 2% of max HP on each user turn | Passive Skill 3: Counter | 10% chance of repelling Physical attacks | Passive Skill 4: Analysis | Used to detect an enemy's stats and weak points | 15 SP
Soul Skill Name: Piercing Algorithm Persona Name: Fenrir Tier: Tier 1 Cost: Passive Type of Damage: Passive Description: While Selenus’s attack algorithm may prevent him from landing critical hits with regular dexterity attacks, it also makes him skilled in the art of poking holes in things. 15% boost to all Pierce type attacks.
- Strengths/Weaknesses:
—Strength Name: "You're in for it now..." —Description: During Orgia mode, pierce attacks dealt by Selenus do 15% more base damage.
—Strength Name: "You'll never know what hit you." —Description: Selenus is capable of throwing his soulbound weapon at an impressive speed of 2 knives per second (Considering he has to pick them up with his tail). This allows him to use two dexterity attacks in one turn.
—Weakness Name: "I'm not sure how I should proceed regarding these emotions..." —Description: Mind ailments such as fear, charm, panic and such have a 10% higher chance of affecting Selenus.
—Weakness Name: "I'm only capable of attacking with so much kinetic force..." —Description: Due to Selenus's attacks working on a set configured algorithm, his regular dexterity attacks cannot land critical hits.
- Arsenal:
Soul Bound Weapon:
Weapon Name: Winds Of Destruction Weapon Description: The Winds Of Destruction are 10.5 cm High Frequency Knives (knives that vibrate at high speeds to cut through material easier) that can be found behind Selenus's paws and on his hips which he throws using the wires in his tail. After they have damaged the enemy they will return to their proper place in Selenus's body through magnets. Outside of battle, Selenus can place them on walls to use them as stepping platforms or as bases from which he can use his tail to swing from. Selenus is able to throw two knives per second at 100 mph.
Weapon Attack Type: Pierce Weapon Element:
Side-Arm Weapon:
Side-Arm Name: K9 667 Side-Arm Description: The K9 667 is a small uzi-like machinegun inside of Selenus's snout with a long and flexible muzzle that looks like a thin tongue when it peeks out of his mouth. Side-Arm Attack Type: Gun Side-Arm Style: Machine Gun - Muti-Round - Accuracy is decreased by 30%. Consumes 3 types of ammo at once to fire. (Must be same type of ammo.)
- Inventory:
Head: N/A Body: N/A Paws: N/A Accessory: N/A
Items: -7 Bullets | Common ammunition used for shooting at things. -10 Bites the Breasts | Special Holiday themed bullets that do tier 2 damage and have a 30% chance of turning your enemy into a turkey. Turkey enemies can only peck with dex damage and take 15% more damage naturally. Bosses are immune. -Commandant's Mask | A mask previously worn by an alternate universe version of Telos Techne. Gained as a mark of victory from the Challenger Zone challenge: Defeat the boss using only physical attacks. -Velvet Key | A velvet-covered key used for entering the Velvet Room.
VC: 10750
- Action:
1) Taking the hit for Trinity. Damage is halved due to SL rank. 2) Using Double Fang against Dominion for 2 hits of 36 pierce damage each. 1st hit Crit if 10 - Random number (1,10) :
- 3
Miss if 1-5
- Random number (1,10) :
- 10
2nd hit Crit if 1
- Random number (1,10) :
- 10
Miss if 6-10
- Random number (1,10) :
- 1
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| | | Moonie
Posts : 1157 Join date : 2015-11-07 Age : 24 Location : Yes
| Subject: Re: Breaking and Entering Pt.2 Thu Feb 16, 2017 12:22 pm | |
| Rerolling hits at Godai's request. 1st hit Miss if 1, 2, 3, 8, 9 or 10. - Random number (1,10) :
- 4
Crit if 5
- Random number (1,10) :
- 7
2nd hit Miss if 3, 4, 5, 6, 7 or 8
- Random number (1,10) :
- 7
Crit if 1
- Random number (1,10) :
- 4
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| | | Sosina
Posts : 2291 Join date : 2016-05-22
| Subject: Re: Breaking and Entering Pt.2 Thu Feb 16, 2017 10:49 pm | |
| Seeing the attack coming Trinity was ready to take the impact as she was sure her shield would protect her, but just as it was about to impact her she was suddenly body checked by Selenus and she was pushed out of the way of the attack and e took the attack instead, though as she got back up she looked over at her canine companion and could see he was hurting and so she raised her hand summoning another of her pawns, four out now as she pointed to Selenus, "Heal him immediately, I would prefer to keep everyone in good health ", the new Pawn saluted and then rushed over to the wounded canine binding him in bandages that would absorb into his body and heal his wounds. All the while another pawn continued to gently Fan Unity which oddly she found to be helping her feel less fatigued by the combat, and calling on her protectors. and she looked over to Selenus "Be more cautious" she said to him as she looked back to the angel they were fighting. - Trinity:
Stats
HP: 92 SP: 84 78+3=81 -4 = 77 PEnd: 6% MEnd: 8% Ppstr: 12 Pmstr: 20 Dx: 17 Lk: 24
- Strengths/Weaknesses:
—Strength Name: Supportive Soul —Description: Nola is quite adept at the Support side of things, in combat she is far more proficient with Healing powers. (increases effectiveness by 15%)
—Weakness Name: Non-aggressive —Description: In combat Nola's Offensive buffs and attack abilities lack power as her personality is far removed from such feelings and wishes (-15% damage)
- Passives:
+3 SP on each turn (Invigorate) +30% Healing powers increases effectiveness (Lovers Arcana/Supportive soul) -15% to all damage dealt (Non-aggressive)
- Skills:
Skill 1: Invigorate 1 | Recovers 3 SP on each user turn | Passive | Tier 1 Skill 2: Dia | Recovers a small amount of HP (30%) to one ally. | 4 SP | Tier 1 Skill 3: Me Patra | Removes Panic, Distress, or Fear from all allies | 6 SP | Tier 1 Skill 4: Recarm | Revives one fallen ally with 50% HP. | 20 SP | Tier 2
Soul Skill Name: Pawn Shield Persona Name: Pawn Tier: Tier 1 Cost: 4 SP Type of Damage: Defensive Description: using her own will Trinity manifests a barrier between her and danger, applying a barrier that takes damage before her, the barrier has 20% of her max HP for this affect, the shield lasts 3 rounds
- Action:
Using Dia, healing Selenus by 60% (71 hp) (costs 4 SP)
18 HP Pawn shield 3/3 (ends on Trinity's next turn)
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| | | Space Overlord Bfroger6
Posts : 2877 Join date : 2014-12-26 Age : 27
| Subject: Re: Breaking and Entering Pt.2 Fri Feb 17, 2017 3:09 pm | |
| "Tsk...so lame. Now I've gotta try this all over again." "Let's try this again one more time, then. Fall prey to my super ultra powerful attack, you fuckerdoodle!!!" Once again, two shining boomerangs materialized in Frog's hands and he swung them both at the damn angel. - The Amphibian Prince:
HP: 107/107 SP: 48/100 PEnd: 8% MEnd: 10% Ppstr: 31 Pmstr: 31 Dx: 27 Lk: 38 Lv: 4 Exp: 86/560 Arcana: Jester - Moon (+25% to Pierce)Status: Matarukaja +30% (3/3)- Passives:
Distress Boost | Increases odds of instilling Distress by 25% | Passive | Tier 2 (Unlocked once forming your first Social Link -N. Wild Card: Unlocked once using your Persona 15 times in PvS combat-; Must be Tier 2 Skill or Lower) Equipped: Gen'ei Available: - Spoiler:
- Gen'ei:
Strenghts: Elec Weaknesses: Fire
Skill 1: Treasure Radar | Reveals location of treasure chests in current dungeon | 10 SP | Tier 1 (Must be a Tier 1 Skill)
Skill 2: Stormou | Moderate Strike and Zio damage to a single opponent. | 16% HP | Tier 2 (Must be a Tier 2 Skill or lower)
Skill 3: Eerie Sound | 25% chance of inflicting the Distress ailment to all enemies. 50% chance of landing a critical hit on the distressed enemies for the next 3 turns.| 10 SP | Tier 2 (Must be a Tier 2 Skill or lower)
Skill 4: Distress Boost | Increases odds of instilling Distress by 25% | Passive | Tier 2 (Unlocked once forming your first Social Link -N. Wild Card: Unlocked once using your Persona 15 times in PvS combat-; Must be Tier 2 Skill or Lower)
- Asura:
Strenghts: Fire, Strike Weaknesses: Wind, Elec
Skill 3: Matarukaja | Raises all allies' Attack by 30% for 3 turns. | 12 SP | Tier 3 (Social Link rank 5 or higher)
Skill 4: Rolling Slash | Inflicts a moderate amount of Slash damage to one enemy with a 10% chance of skipping their next turn (boss immune). | 19% HP | Tier 2 (Social Link rank 3 or higher)
Skill 5: Revolution | Greatly increases all allies' and enemies' Critical rate by 50% for 3 turns. | 5 SP | Tier 2 (Social Link rank 2 or higher)
Skill 8: Regenerate 2 | Recovers 4% of max HP on each user turn | Passive | Tier 2 (Social Link rank 3 or higher)
- Tsukiyomi:
Strenghts: Earth Weaknesses: Ice
Skill 3: Fire Break | Nullifies one enemy's Fire resistance for 3 turns. | 15 SP | Tier 2 (Social Link rank 2 or higher)
Skill 4: Ice Break | Nullifies one enemy's Ice resistance for 3 turns. | 15 SP | Tier 2 (Social link rank 2 or higher)
Skill 5: Elec Break | Nullifies one enemy's Electricity resistance for 3 turns. | 15 SP | Tier 2 (Social link rank 2 or higher)
Skill 6: Wind Break | Nullifies one enemy's Wind resistance for 3 turns. | 15 SP | Tier 2 (Social link rank 2 or higher)
Skill 7: Earth Break | Nullifies one enemy's Earth resistance for 3 turns. | 15 SP | Tier 2 (Social link rank 2 or higher)
- Vishnu:
Strenghts: Dark Weaknesses: Ice, Wind
Skill 1: Dungeon Scan | Allows users to sense Shadows/Persona-Users (anyone with a Persona) within twenty squares of their current location. (Dungeon Specific) When used out of a dungeon, this scan has a radius of 15 meters around the user. The range of this skill stacks the more times the user has it under their Persona. User must remain stationary when using. | 15 SP | Tier 2 (Social Link rank 2 or higher)
Skill 2: Remote View | Allows user to locate, speak with and monitor allies no matter the distance within a dungeon. User can create a virtual "phone call" with their Persona that allows everyone to talk to each other at once. With this, the user can see through their partners eyes, and scan enemies using this method even if they're not in the area.| Passive | Tier 2 (Social Link rank 3 or higher)
Skill 3: Auto - Analysis | Used to detect an enemy's stats and weak points automatically at the start of battle. User decides which enemy is scanned. [PvS Phase Combat Exclusive] | Passive | Tier 2 (Social Link rank 2 or higher)
Skill 5: Gambler's Miracle | This skill can be either good or hindering when used during battle. It has a 10% chance of either [1] Recovering all HP and SP for allies, [2] Recovering all HP and SP for enemies, [3] Downing all allies, [4] Downing all enemies, [5] All allies attack, defense, and speed down by 30%, [6] All enemies attack, defense, and speed down by 30%, [7] All allies poisoned, [8] All enemies poisoned, [9] All allies distressed, [10] All enemies distressed | SP 25 | Tier 2 (Social link rank 2 or higher)
Skill 7: Oracle's Blessing | User empowers their teammates with an enhancing aura right before an all out attack, causing the damage done to be doubled. | 10 SP | Tier 1 (Social link rank 1 or higher)
---------------------------------- -two Dex Slash attacks for 27 + 30% = 35 damage #1 miss if 1 or 2: - Random number (1,10) :
- 5
...crit if 6!
- Random number (1,10) :
- 9
#2 miss if 1 or 2:
- Random number (1,10) :
- 7
...crit if 6!
- Random number (1,10) :
- 9
- Strenghts&Weaknesses:
—Strength Name: "I know I have potential... but... Gah, shut it with these peronal questions already!" —Description: As a PWC, Frog's potential is infinite. Heck, even without being the WC, his potential is still really broad, the only problem being that he's unwilling to take advantage of it. However, being a supernatural heroic entity chosen by a god of ego to fight for what is right has its perks. (restores 5% of max SP every time Frog switches Personas)
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| | | The author of this message was banned from the forum - See the message | Xombie
Posts : 1185 Join date : 2013-01-16
| Subject: Re: Breaking and Entering Pt.2 Tue Feb 21, 2017 11:38 am | |
|
- Stats:
HP: 80/80 SP: 4/70 PEnd: 2% MEnd: 2% Ppstr: 6 Pmstr: 23 Dx: 3 Lk: 40 (44) +10% to luck +15 to Wind Skills (Strength + Fortune) Magaru | Inflicts a small amount of Wind damage to all enemies. | 6 SP | Tier 1 - 26 garu damage towards Fortune Miss if 1 - Random number (1,10) :
- 2
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| | | The author of this message was banned from the forum - See the message | Xombie
Posts : 1185 Join date : 2013-01-16
| Subject: Re: Breaking and Entering Pt.2 Tue Feb 21, 2017 3:55 pm | |
|
- All out Attack:
AoA for 17 + 27 + 16 + 3 = 63 * 2 = 126 + 30% = 163 Almighty Phys damage to Dominion
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| | | Godai
Posts : 5994 Join date : 2013-10-06 Age : 30
| Subject: Re: Breaking and Entering Pt.2 Tue Feb 21, 2017 4:39 pm | |
| - Dominion, Level 10:
Zio | Inflicts a small amount of Electricity damage to one enemy. | 4 SP | Tier 1 -- Frogger, 25 Electricity damage. Miss if 1. - Random number (1,10) :
- 8
By Her Word | Dominion flips the pages of his notepad before a player. The player must roll a random number from 1 - 5. Depending on the number will determine the outcome of the skill. -- Sosina.
WK: -
HP: 243/800 SP: 284/300 PEND: 35% MEND: 25% Ppstr: 18 Pmstr: 25 Dx: 10 Lk: 43
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| | | Sosina
Posts : 2291 Join date : 2016-05-22
| Subject: Re: Breaking and Entering Pt.2 Tue Feb 21, 2017 7:06 pm | |
| hope this doesn't end badly >.< - Random number (1,5) :
- 5
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| | | Godai
Posts : 5994 Join date : 2013-10-06 Age : 30
| Subject: Re: Breaking and Entering Pt.2 Tue Feb 21, 2017 7:09 pm | |
| - Dominion, Level 10:
Nothing happens... WK: - HP: 243/800 SP: 284/300 PEND: 35% MEND: 25% Ppstr: 18 Pmstr: 25 Dx: 10 Lk: 43
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| | | Sosina
Posts : 2291 Join date : 2016-05-22
| Subject: Re: Breaking and Entering Pt.2 Tue Feb 21, 2017 9:15 pm | |
| Seeing as five of her Pawns were already out, Trinity looked around for a moment and watched as the lightning struck the froggy looking guy, as she seen this another pawn seemed to step out from behind her as she pointed to the frog guy "See to his wounds" she said as the Pawn saluted and did the same as the others had done before, running over to the injured wrapping them from head to toe in bandages, and the bandages simply melting into the person's body healing their wounds. all the while the one Pawn behind Trinity continued to fan her, an action she didn't ask for but it seemed to still be providing her with a refreshing breeze that seemed to energize her. - Trinity:
Stats
HP: 92 SP: 84 77+3=80 -4 = 76 PEnd: 6% MEnd: 8% Ppstr: 12 Pmstr: 20 Dx: 17 Lk: 24
- Strengths/Weaknesses:
—Strength Name: Supportive Soul —Description: Nola is quite adept at the Support side of things, in combat she is far more proficient with Healing powers. (increases effectiveness by 15%)
—Weakness Name: Non-aggressive —Description: In combat Nola's Offensive buffs and attack abilities lack power as her personality is far removed from such feelings and wishes (-15% damage)
- Passives:
+3 SP on each turn (Invigorate) +30% Healing powers increases effectiveness (Lovers Arcana/Supportive soul) -15% to all damage dealt (Non-aggressive)
- Skills:
Skill 1: Invigorate 1 | Recovers 3 SP on each user turn | Passive | Tier 1 Skill 2: Dia | Recovers a small amount of HP (30%) to one ally. | 4 SP | Tier 1 Skill 3: Me Patra | Removes Panic, Distress, or Fear from all allies | 6 SP | Tier 1 Skill 4: Recarm | Revives one fallen ally with 50% HP. | 20 SP | Tier 2
Soul Skill Name: Pawn Shield Persona Name: Pawn Tier: Tier 1 Cost: 4 SP Type of Damage: Defensive Description: using her own will Trinity manifests a barrier between her and danger, applying a barrier that takes damage before her, the barrier has 20% of her max HP for this affect, the shield lasts 3 rounds
- Action:
Using Dia, healing Frogger by 60% (64 hp) (costs 4 SP)
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| | | Space Overlord Bfroger6
Posts : 2877 Join date : 2014-12-26 Age : 27
| Subject: Re: Breaking and Entering Pt.2 Wed Feb 22, 2017 2:02 pm | |
| "Yeesh, you done healing me when I don't even need healing?" Frog cringed as the bandages were...absorbed into him. It felt slimy, but not in a froggy way. It was slimy in a toady way-!
Anyways, he resummoned the big red fella from before to restore the awesome power boost to everyone.- Damage Taken:
Frog resists Elec 25 - 10% = 23/2 = 11 Elec damage
Then healed back up for no good reason by Sauce.
- The Amphibian Prince:
HP: 107/107 SP: 48 + 5% = 53 - 12 = 41/100 PEnd: 8% MEnd: 10% Ppstr: 31 Pmstr: 31 Dx: 27 Lk: 38 Lv: 4 Exp: 86/560 Arcana: Jester - Moon (+25% to Pierce)Status: /- Passives:
Regenerate 2 | Recovers 4% of max HP on each user turn | Passive | Tier 2 Equipped: Gen'ei -> Asura Available: - Spoiler:
- Gen'ei:
Strenghts: Elec Weaknesses: Fire
Skill 1: Treasure Radar | Reveals location of treasure chests in current dungeon | 10 SP | Tier 1 (Must be a Tier 1 Skill)
Skill 2: Stormou | Moderate Strike and Zio damage to a single opponent. | 16% HP | Tier 2 (Must be a Tier 2 Skill or lower)
Skill 3: Eerie Sound | 25% chance of inflicting the Distress ailment to all enemies. 50% chance of landing a critical hit on the distressed enemies for the next 3 turns.| 10 SP | Tier 2 (Must be a Tier 2 Skill or lower)
Skill 4: Distress Boost | Increases odds of instilling Distress by 25% | Passive | Tier 2 (Unlocked once forming your first Social Link -N. Wild Card: Unlocked once using your Persona 15 times in PvS combat-; Must be Tier 2 Skill or Lower)
- Asura:
Strenghts: Fire, Strike Weaknesses: Wind, Elec
Skill 3: Matarukaja | Raises all allies' Attack by 30% for 3 turns. | 12 SP | Tier 3 (Social Link rank 5 or higher)
Skill 4: Rolling Slash | Inflicts a moderate amount of Slash damage to one enemy with a 10% chance of skipping their next turn (boss immune). | 19% HP | Tier 2 (Social Link rank 3 or higher)
Skill 5: Revolution | Greatly increases all allies' and enemies' Critical rate by 50% for 3 turns. | 5 SP | Tier 2 (Social Link rank 2 or higher)
Skill 8: Regenerate 2 | Recovers 4% of max HP on each user turn | Passive | Tier 2 (Social Link rank 3 or higher)
- Tsukiyomi:
Strenghts: Earth Weaknesses: Ice
Skill 3: Fire Break | Nullifies one enemy's Fire resistance for 3 turns. | 15 SP | Tier 2 (Social Link rank 2 or higher)
Skill 4: Ice Break | Nullifies one enemy's Ice resistance for 3 turns. | 15 SP | Tier 2 (Social link rank 2 or higher)
Skill 5: Elec Break | Nullifies one enemy's Electricity resistance for 3 turns. | 15 SP | Tier 2 (Social link rank 2 or higher)
Skill 6: Wind Break | Nullifies one enemy's Wind resistance for 3 turns. | 15 SP | Tier 2 (Social link rank 2 or higher)
Skill 7: Earth Break | Nullifies one enemy's Earth resistance for 3 turns. | 15 SP | Tier 2 (Social link rank 2 or higher)
- Vishnu:
Strenghts: Dark Weaknesses: Ice, Wind
Skill 1: Dungeon Scan | Allows users to sense Shadows/Persona-Users (anyone with a Persona) within twenty squares of their current location. (Dungeon Specific) When used out of a dungeon, this scan has a radius of 15 meters around the user. The range of this skill stacks the more times the user has it under their Persona. User must remain stationary when using. | 15 SP | Tier 2 (Social Link rank 2 or higher)
Skill 2: Remote View | Allows user to locate, speak with and monitor allies no matter the distance within a dungeon. User can create a virtual "phone call" with their Persona that allows everyone to talk to each other at once. With this, the user can see through their partners eyes, and scan enemies using this method even if they're not in the area.| Passive | Tier 2 (Social Link rank 3 or higher)
Skill 3: Auto - Analysis | Used to detect an enemy's stats and weak points automatically at the start of battle. User decides which enemy is scanned. [PvS Phase Combat Exclusive] | Passive | Tier 2 (Social Link rank 2 or higher)
Skill 5: Gambler's Miracle | This skill can be either good or hindering when used during battle. It has a 10% chance of either [1] Recovering all HP and SP for allies, [2] Recovering all HP and SP for enemies, [3] Downing all allies, [4] Downing all enemies, [5] All allies attack, defense, and speed down by 30%, [6] All enemies attack, defense, and speed down by 30%, [7] All allies poisoned, [8] All enemies poisoned, [9] All allies distressed, [10] All enemies distressed | SP 25 | Tier 2 (Social link rank 2 or higher)
Skill 7: Oracle's Blessing | User empowers their teammates with an enhancing aura right before an all out attack, causing the damage done to be doubled. | 10 SP | Tier 1 (Social link rank 1 or higher)
---------------------------------- -Matarukaja | Raises all allies' Attack by 30% for 3 turns. | 12 SP | Tier 3 - Strenghts&Weaknesses:
—Strength Name: "I know I have potential... but... Gah, shut it with these peronal questions already!" —Description: As a PWC, Frog's potential is infinite. Heck, even without being the WC, his potential is still really broad, the only problem being that he's unwilling to take advantage of it. However, being a supernatural heroic entity chosen by a god of ego to fight for what is right has its perks. (restores 5% of max SP every time Frog switches Personas)
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| | | Moonie
Posts : 1157 Join date : 2015-11-07 Age : 24 Location : Yes
| Subject: Re: Breaking and Entering Pt.2 Thu Feb 23, 2017 2:55 pm | |
| - Selenus:
- Stats :
HP: 110/119 SP: 86/86 PEnd: 10% MEnd: 8% Ppstr: 22 Pmstr: 16 Dx: 16 Lk: 15
Level 4 EXP: 504/560
- Fenrir:
Strengths: N/A Weaknesses: N/A
Passive Boosts: +15% boost to Pierce Attacks. [Moon Arcana] +15% boost to Pierce Attacks. [Piercing Algorithm] +15% boost to Pierce Attacks when in Orgia Mode. [You're in for it now...] Double Dex attack [You'll never know what hit you.] +2% HP per turn. [Regenerate 1] 10% chance of repelling Physical attacks [Counter]
Skill 1: Double Fangs | Inflicts a small amount of Pierce damage twice to one enemy. | 8% HP Skill 2: Regenerate 1 | Recovers 2% of max HP on each user turn | Passive Skill 3: Counter | 10% chance of repelling Physical attacks | Passive Skill 4: Analysis | Used to detect an enemy's stats and weak points | 15 SP
Soul Skill Name: Piercing Algorithm Persona Name: Fenrir Tier: Tier 1 Cost: Passive Type of Damage: Passive Description: While Selenus’s attack algorithm may prevent him from landing critical hits with regular dexterity attacks, it also makes him skilled in the art of poking holes in things. 15% boost to all Pierce type attacks.
- Strengths/Weaknesses:
—Strength Name: "You're in for it now..." —Description: During Orgia mode, pierce attacks dealt by Selenus do 15% more base damage.
—Strength Name: "You'll never know what hit you." —Description: Selenus is capable of throwing his soulbound weapon at an impressive speed of 2 knives per second (Considering he has to pick them up with his tail). This allows him to use two dexterity attacks in one turn.
—Weakness Name: "I'm not sure how I should proceed regarding these emotions..." —Description: Mind ailments such as fear, charm, panic and such have a 10% higher chance of affecting Selenus.
—Weakness Name: "I'm only capable of attacking with so much kinetic force..." —Description: Due to Selenus's attacks working on a set configured algorithm, his regular dexterity attacks cannot land critical hits.
- Arsenal:
Soul Bound Weapon:
Weapon Name: Winds Of Destruction Weapon Description: The Winds Of Destruction are 10.5 cm High Frequency Knives (knives that vibrate at high speeds to cut through material easier) that can be found behind Selenus's paws and on his hips which he throws using the wires in his tail. After they have damaged the enemy they will return to their proper place in Selenus's body through magnets. Outside of battle, Selenus can place them on walls to use them as stepping platforms or as bases from which he can use his tail to swing from. Selenus is able to throw two knives per second at 100 mph.
Weapon Attack Type: Pierce Weapon Element:
Side-Arm Weapon:
Side-Arm Name: K9 667 Side-Arm Description: The K9 667 is a small uzi-like machinegun inside of Selenus's snout with a long and flexible muzzle that looks like a thin tongue when it peeks out of his mouth. Side-Arm Attack Type: Gun Side-Arm Style: Machine Gun - Muti-Round - Accuracy is decreased by 30%. Consumes 3 types of ammo at once to fire. (Must be same type of ammo.)
- Inventory:
Head: N/A Body: N/A Paws: N/A Accessory: N/A
Items: -7 Bullets | Common ammunition used for shooting at things. -10 Bites the Breasts | Special Holiday themed bullets that do tier 2 damage and have a 30% chance of turning your enemy into a turkey. Turkey enemies can only peck with dex damage and take 15% more damage naturally. Bosses are immune. -Commandant's Mask | A mask previously worn by an alternate universe version of Telos Techne. Gained as a mark of victory from the Challenger Zone challenge: Defeat the boss using only physical attacks. -Velvet Key | A velvet-covered key used for entering the Velvet Room.
VC: 10750
- Action:
1) Taking the hit for Trinity. Damage is halved due to SL rank. 2) Using Double Fang against Dominion for 2 hits of 36 pierce damage each. 1st hit Crit if 10 - Random number (1,10) :
- 2
Miss if 1-5
- Random number (1,10) :
- 9
2nd hit Crit if 1
- Random number (1,10) :
- 10
Miss if 6-10
- Random number (1,10) :
- 10
| |
| | | Moonie
Posts : 1157 Join date : 2015-11-07 Age : 24 Location : Yes
| Subject: Re: Breaking and Entering Pt.2 Thu Feb 23, 2017 2:56 pm | |
| Just ignore that part about taking a hit, that carried over from the post quotation.
i need to stop being a scrub | |
| | | The author of this message was banned from the forum - See the message | Xombie
Posts : 1185 Join date : 2013-01-16
| Subject: Re: Breaking and Entering Pt.2 Tue Feb 28, 2017 12:24 am | |
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- Stats:
HP: 68/80 SP: 4/70 PEnd: 2% MEnd: 2% Ppstr: 6 Pmstr: 23 Dx: 3 Lk: 40 (44) +10% to luck +15 to Wind Skills (Strength + Fortune) Tornadou | Moderate physical Slash and Garu damage to a single opponent. | 12 HP | Tier 2 9 (slash) + 39 (wind) = 48 48/2 = 24 Wind/Slash damage towards dominion Miss if 1 - Random number (1,10) :
- 3
Crit if 1
- Random number (1,10) :
- 1
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| | | The author of this message was banned from the forum - See the message | Xombie
Posts : 1185 Join date : 2013-01-16
| Subject: Re: Breaking and Entering Pt.2 Tue Feb 28, 2017 12:26 am | |
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- All out Attack:
AoA for 17 + 27 + 16 + 3 = 63 * 2 = 126 + 30% = 163 Almighty Phys damage to Dominion
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| Subject: Re: Breaking and Entering Pt.2 | |
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| | | | Breaking and Entering Pt.2 | |
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