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| Madness Continues [Alice Dungeon pt.2] | |
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Author | Message |
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GioGio
Posts : 369 Join date : 2015-06-02
| Subject: Re: Madness Continues [Alice Dungeon pt.2] Wed Jan 04, 2017 10:02 pm | |
| "If you say so..."- Stats:
Level 4 Rearguard HP:92/119 SP: 20/138 PEnd: 25% MEnd: 25% Ppstr: 9 Pmstr: 11 Dx: 7 Lk: 74 - Without Rearguard :
HP:119 SP: 99 PEnd: 25% MEnd: 25% Ppstr: 18 Pmstr: 22 Dx: 15 Lk: 53
- Strength/Weakness and Passives:
Invigorate 2
—Strength Name:Tactician —Description:Due to his more analytical nature Gionatan can pinpoint his allies' strengths and come up with ways to optimize their skills.(Buff skills receive a 15% boost)
—Weakness Name:Not a Fighter —Description: Gionatan's main role is to provide support to his allies, he gives a lot of focus to said role. So much focus to it, that he neglects his offense just as much.(Offensive skills deal 15% less damage)
- Action:
Following Shiina
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| | | Project:Ava
Posts : 206 Join date : 2016-06-29
| Subject: Re: Madness Continues [Alice Dungeon pt.2] Wed Jan 04, 2017 10:17 pm | |
| Alright.- Stats:
HP: 80 SP: 50/60 PEnd: 4% MEnd: 4% Ppstr: 6 Pmstr: 10 Dx:31 Lk:25
Level 4
Following | |
| | | Penny
Posts : 2836 Join date : 2014-09-16 Age : 25 Location : Inside
| Subject: Re: Madness Continues [Alice Dungeon pt.2] Wed Jan 04, 2017 10:38 pm | |
| //"Humm..."//- Stats:
HP: 132/132 SP: 117/122 PEnd: 12% MEnd: 14% Ppstr: 25 Pmstr: 42 Dx: 15 Lk: 45
- Movement:
Three right.
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| | | Masako Mitsurugi
Posts : 238 Join date : 2016-08-23
| Subject: Re: Madness Continues [Alice Dungeon pt.2] Wed Jan 04, 2017 11:35 pm | |
| Silently, she follows closely. - Stats:
HP: 110/110 SP: 135/144 PEnd: 8% MEnd: 8% Ppstr: 21 Pmstr: 25 Dx: 25 + 3 from Swordplay boost = 28 - 14 from rearguard = 14 Lk: 25 + 3 from Heirophant boost = 28 + 11 from rearguard = 39
Snuff souls x 5 Medicine x 1 Patra gem X 2
- Actions:
Following.
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| | | GioGio
Posts : 369 Join date : 2015-06-02
| Subject: Re: Madness Continues [Alice Dungeon pt.2] Thu Jan 05, 2017 12:45 am | |
| "I wonder, is there a mad hatter running around?"- Stats:
Level 4 Rearguard HP:92/119 SP: 25/138 PEnd: 25% MEnd: 25% Ppstr: 9 Pmstr: 11 Dx: 7 Lk: 74 - Without Rearguard :
HP:119 SP: 99 PEnd: 25% MEnd: 25% Ppstr: 18 Pmstr: 22 Dx: 15 Lk: 53
- Strength/Weakness and Passives:
Invigorate 2
—Strength Name:Tactician —Description:Due to his more analytical nature Gionatan can pinpoint his allies' strengths and come up with ways to optimize their skills.(Buff skills receive a 15% boost)
—Weakness Name:Not a Fighter —Description: Gionatan's main role is to provide support to his allies, he gives a lot of focus to said role. So much focus to it, that he neglects his offense just as much.(Offensive skills deal 15% less damage)
- Action:
Following Shiina
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| | | Project:Ava
Posts : 206 Join date : 2016-06-29
| Subject: Re: Madness Continues [Alice Dungeon pt.2] Thu Jan 05, 2017 3:31 pm | |
| Why do I feel like I've heard that somewhere before.- Stats:
HP: 80 SP: 50/60 PEnd: 4% MEnd: 4% Ppstr: 6 Pmstr: 10 Dx:31 Lk:25
Level 4
Following. | |
| | | Penny
Posts : 2836 Join date : 2014-09-16 Age : 25 Location : Inside
| Subject: Re: Madness Continues [Alice Dungeon pt.2] Fri Jan 06, 2017 7:06 am | |
| - Stats:
HP: 132/132 SP: 117/122 PEnd: 12% MEnd: 14% Ppstr: 25 Pmstr: 42 Dx: 15 Lk: 45
- Movement:
One right, two up.
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| | | GioGio
Posts : 369 Join date : 2015-06-02
| Subject: Re: Madness Continues [Alice Dungeon pt.2] Sat Jan 07, 2017 4:31 am | |
| - Stats:
Level 4 Rearguard HP:92/119 SP: 24/138 PEnd: 25% MEnd: 25% Ppstr: 9 Pmstr: 11 Dx: 7 Lk: 74 - Without Rearguard :
HP:119 SP: 99 PEnd: 25% MEnd: 25% Ppstr: 18 Pmstr: 22 Dx: 15 Lk: 53
- Strength/Weakness and Passives:
Invigorate 2
—Strength Name:Tactician —Description:Due to his more analytical nature Gionatan can pinpoint his allies' strengths and come up with ways to optimize their skills.(Buff skills receive a 15% boost)
—Weakness Name:Not a Fighter —Description: Gionatan's main role is to provide support to his allies, he gives a lot of focus to said role. So much focus to it, that he neglects his offense just as much.(Offensive skills deal 15% less damage)
- Action:
Casting Sukukaja on Shiina following her
Last edited by GioGio on Sat Jan 07, 2017 4:46 am; edited 1 time in total | |
| | | Masako Mitsurugi
Posts : 238 Join date : 2016-08-23
| Subject: Re: Madness Continues [Alice Dungeon pt.2] Sat Jan 07, 2017 4:34 am | |
| Silently, she follows closely. - Stats:
HP: 110/110 SP: 135/144 PEnd: 8% MEnd: 8% Ppstr: 21 Pmstr: 25 Dx: 25 + 3 from Swordplay boost = 28 - 14 from rearguard = 14 Lk: 25 + 3 from Heirophant boost = 28 + 11 from rearguard = 39
Snuff souls x 5 Medicine x 1 Patra gem X 2
- Actions:
Following.
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| | | Project:Ava
Posts : 206 Join date : 2016-06-29
| Subject: Re: Madness Continues [Alice Dungeon pt.2] Sat Jan 07, 2017 4:01 pm | |
| It's almost as if we are going in circles.- Stats:
HP: 80 SP: 50/60 PEnd: 4% MEnd: 4% Ppstr: 6 Pmstr: 10 Dx:31 Lk:25
Level 4
- Actions:
FOLLOWING
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| | | Penny
Posts : 2836 Join date : 2014-09-16 Age : 25 Location : Inside
| Subject: Re: Madness Continues [Alice Dungeon pt.2] Sat Jan 07, 2017 4:48 pm | |
| //"We'll be done very soon..."//- Stats:
HP: 132/132 SP: 117/122 PEnd: 12% MEnd: 14% Ppstr: 25 Pmstr: 42 Dx: 15 Lk: 45
Sukukaja (50%) - 1/3
- Actions:
Using a Candy Cane on GioGio, heals 50 HP and 50 SP.
- Movement:
Six to the left, right onto a demon.
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| | | Masako Mitsurugi
Posts : 238 Join date : 2016-08-23
| Subject: Re: Madness Continues [Alice Dungeon pt.2] Sat Jan 07, 2017 11:26 pm | |
| Then this mission is almost complete. Order is almost restored to this area. Let us commence forward and complete the purge of this chaos upon this land!You act as though we were part of the inquisition! Masako thought to her apparent Persona. It didn't matter, though. It seemed they were about to "purge" the zone of all dangerous threats. She wasn't sure if there were any other dangers to worry about while here, or any other tasks that need to be done, but she was simply going to trust that Miss Tsurinai and Mr. Gionatan know what they are doing. They were the ones here before, after all, so it makes sense that they would have the best potential idea of what needed to get done. Maybe a quick re-evaluation of the people around her would help her keep things on track. Of all of them, Ms. Tsurinai is rather dynamic. The others have been... as I could expect from them based off of what I know. However, Ms. Tsurinai seems to have more going on than what would initially be expected. I can only presume that it's due to her being a wild card.There is much that we do not understand. Even I am at a loss to this behavior. Investigation would be in order.But I can't just investigate without sound cause. Besides, what if it's personal? It would be unprofessional to have to pry into someones private life.You have a point, and a fair one. Still, I'm sure an opportunity will present itself. All that matters is timing.It makes me worlds uncomfortable this conversation, but I won't deny that you have a point... I'll find out in my own way, without taking advantage of a situation or doing so in a way that would be improper or unprofessional. For all I know, it may not be any of my business, nor do I have the legal right to know.And yet you are still curious.I admit to that, yes. I make it a point to see how well I can understand people. It's always good to be able to read someone so that you can tell how to act accordingly. Father did it all the times with his business transactions. It was how he was such a successful business man.
And you hope to honor him by honing those skills to take down those who would disturb the peaceful Order and shatter the lives of innocent civilians. You carry a heavy burden. It is good to know that you take it so seriously.
I will not rest until I have ensured, to the best of my ability, that no one else has to suffer as I have. That is my ultimate goal in life.
And it is why you fight for the Cadets. Then I suggest you get ready to fight, for one is now about to start- Stats::
HP: 110/110 SP: 135/144 PEnd: 8% MEnd: 8% Ppstr: 21 Pmstr: 25 Dx: 25 + 3 from Swordplay boost = 28 - 14 from rearguard = 14 Lk: 25 + 3 from Heirophant boost = 28 + 11 from rearguard = 39
Snuff souls x 5 Medicine x 1 Patra gem X 2
- Actions::
Following, preparing for battle.
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| | | GioGio
Posts : 369 Join date : 2015-06-02
| Subject: Re: Madness Continues [Alice Dungeon pt.2] Mon Jan 09, 2017 11:26 am | |
| - Stats:
Level 4 Rearguard HP:119/119 SP: 73/138 PEnd: 25% MEnd: 25% Ppstr: 9 Pmstr: 11 Dx: 7 Lk: 74 Sukukaja 1/3 - Without Rearguard :
HP:119 SP: 99 PEnd: 25% MEnd: 25% Ppstr: 18 Pmstr: 22 Dx: 15 Lk: 53
- Strength/Weakness and Passives:
Invigorate 2
—Strength Name:Tactician —Description:Due to his more analytical nature Gionatan can pinpoint his allies' strengths and come up with ways to optimize their skills.(Buff skills receive a 15% boost)
—Weakness Name:Not a Fighter —Description: Gionatan's main role is to provide support to his allies, he gives a lot of focus to said role. So much focus to it, that he neglects his offense just as much.(Offensive skills deal 15% less damage)
- Action:
Casting Sukukaja on myself and following Shiina
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| | | Project:Ava
Posts : 206 Join date : 2016-06-29
| Subject: Re: Madness Continues [Alice Dungeon pt.2] Mon Jan 09, 2017 6:41 pm | |
| Hopefully we will be done soon. There's nothing more I'd want than to get th ehell out of here.Truth be told Ava was getting really tired of this madhouse that was certainly without a doubt rather bizarre indeed. When would they finally escape the clutches of this place to just head the hell out? Every step the woman took through here she nearly felt as if the madness was going to reach into her very soul and corrupt her from the inside out. As if the madness within this dungeon was just teeming at every corner, waiting for an opportunity to drive Ava insane and go off to do whatever the hell insane people effected by this place even do. You ever feel like this place just tries to grab your mind, sometimes i feel that just trying to navigate through here. It's rather ridiculous.It certainly was, the last thing the forgotten needed at that moment was to get carried off to god knows where by something else controlling her. As they continued to move forward, Ava would see that there were indeed more demons upahead. Fantastic, another dastardly group she would have to take care of. The woman could only hope now that she would be able to take care of them efficiently. Her weapon certainly specialized rather well in hitting things with the retard strength to rival 4chan and 8chans /fit/ boards combined into one dastardly supernatural power. Though it made her wonder, what other kind of forgotten weapons existed out there. Was there one that even destroyed other weapons? After all, her weapon got stronger off simply eating other shadows, it didn't seem to function like the potential of everyone else here. Of course, how she got this would forever remain her little secret nearly. As the woman trudged on, she wondered if she would be able to obtain any form of materials within this dungeon to upgrade her own shadow weapon with of course. After all, possessing the power to do so would certainly be useful and definitely give her an edge most people or cadets or their enemies did not have within combat at all. Her shadow was strange indeed, as it barely chimed into whatevr she was experiencing unless it wanted too. You know your overthinking this. Don't be so stupid about it, it's just a bunch of crazies taking things too far. The weapon chimed into Avas constant thoughts about how weird and insane this place was. Shut up. I don't need you telling me how to think right now. I'd prefer to be left alone to my own thoughts....It was a request that was very likely to not be heeded at all, but oddly her shadow weapon did not press further upon her this time and would simply retreat back to whatever the hell it did. This led to a new question, what did it think all the time? - Stats:
HP: 80 SP: 50/60 PEnd: 4% MEnd: 4% Ppstr: 6 Pmstr: 10 Dx:31 Lk:25
Level 4
- Actions:
FOLLOWING
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| | | Godai
Posts : 5994 Join date : 2013-10-06 Age : 30
| Subject: Re: Madness Continues [Alice Dungeon pt.2] Mon Jan 09, 2017 7:15 pm | |
| - PvH Rules:
PvH (Player vs Horde): Player vs Horde combat is usually a battle that consists of a large quantity of demons and shadows. These battles still follow the PvS rules, however; AoE attacks hit twice. The Shadows/Demons also get to attack twice in one turn as well.
- Joker, 8:
HP: ??? SP: ??? PEnd: 15% MEnd: 15% Ppstr: 10 Pmstr: 10 Dx: 10 Lk: 70
- Playing Card Horde, 7:
HP: ??? SP: ??? PEnd: 25% MEnd: 25% Ppstr: 20 Pmstr: 15 Dx: 10 Lk: 55
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