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| PvP Bootcamp [Lesson 1 Jerry and Deshi] | |
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Snow Admin
Posts : 2254 Join date : 2014-10-28 Age : 37 Location : Somewhere past Pluto
| Subject: Re: PvP Bootcamp [Lesson 1 Jerry and Deshi] Mon Aug 24, 2015 5:24 pm | |
| This one was clever, Sephtis would give him that. Instead of attacking, he used a simple counter attack upon Sephtis. By moving his sword just the right way, the sun was reflected off of the blade and right into Sephtis’s visor. The bright light automatically messed up the sight receptors for the moment as Sephtis’s attack was knocked off as he came in closer. He was blinded, but was he completely defenseless now? No… With no sight for the moment, Sephtis automatically shifted to his other senses to tell him what was going on. He could hear the blade being drawn and on instinct shifted his weight away from where he thought the blade would strike, the quick turn in motion help the blade not cut into his chest fully. Instead, the opponent's blade would slide across the clothing he wore piercing the sythentic skin slightly, but not enough to get at his circuits or harm him greatly. A bit off balanced from the dodge, Sephtis would stumble back slightly only to be kicked in the leg by the opponent. Automatically, his struck leg would buckled and forced him downward and onto one knee. With a grunt he hit the grass, but the bot did not stay still as he instead dismissed his sword as he lowered himself even more and raised his hands to protect himself from any blows going for his mid area, but also his face. As he did this, he felt the knee attack. As soon as the guy’s knee hit his palms he clamped down on the guy’s leg, getting the best grip he could upon that leg and twisted it attempting to knock the guy off balance with the twist/throw. If it worked, the guy would indeed begin to tumble and perhaps be struck by the thrown projectile on the way down. Or if he tried to avoid it maybe he would crash into any other trap his allies had laid. Regardless, Sephtis kept his movement to a small a range that kept him close to the enemy and for now out of his allies’s attack. - Information Box:
Action:
Sephtis takes some damage from the onslaught and counters by trying to knock the guy off balance.
Status: Blinded. 1/2 post due to the light effecting him more than normal. Will have blurred sight on next post. | |
| | | The author of this message was banned from the forum - See the message | Xombie
Posts : 1185 Join date : 2013-01-16
| Subject: Re: PvP Bootcamp [Lesson 1 Jerry and Deshi] Mon Aug 24, 2015 5:46 pm | |
| The Tsurinai sucked his teeth as the opponent had grasped his knee and twisted, forcing him to twist his own body aswell to encompass this. His silver eyes would quickly scan the area as he went down to take a glance at both of the other opponents who seemed to be assisting from a distance. One threw a blade, which would indirectly dodged thanks for the sudden yank downwards to put it far below the trajectory, and safely out of its harmful way. But just incase, thanks to the twist, is scabbard was now between himself in the flying blade, allowing him to deflect it if it happened to somehow change course. And even though his scabbard was here, the blade of his soulbound itself had vanished in an azure light and appeared in his left hand without the need of unsheathing it. A little plus for having a sword that was not normal.
Now the problem was the projectile from the blonde young man that had forced Naito to use his own special ability. He bothered him that he needed to use his summoned swords so early, but he would summon one of the blades between him and the mind and control it remote to knock it away once it was within five feet. The lighting would course through the mine and send it back towards the sender. However, another sword had been summoned here, and this one was before the young machine that had a grasp on the Tsurinai. Naito wasted no time to being rapidly stabbing into the backside of the attacker, changing where he stabbed each time. The buzzing of the zio laced summoned sword would be in his ear to keep him from hearing the attacks so easily this time. So in a flurry of attacks that seemed to go on. Naito stabbed his sword repeatedly, and the summoned sword also did the same, continuously, into the opponent. He would not let this opponent go so easily, especially if they did not release him. No matter how strong this opponent was, there was no lucky blocking these strikes from weapons forged from the soul. For every split second two attacks were done to the opponent by Naito's swift actions.
Seeing as the opponent was blinded by the light show, the swordsman figured this was the perfect opportunity to finish things off properly with these flurry of stabs from someone like himself, who already attacked rather fast compared to the norm of others. The remaining summoned sword, at this time, remained on high alert for the two remaining opponents as it would remotely protect its master at its max range.
- Human Skill:
Human Skill Name: Summoned Swords Persona Name: Jinmu-tennō Tier: Tier 1 Cost: 15 SP Type of Damage: Zio Description: The User has the ability to create blades made of condensed lighting that can be controlled remotely. The blades can be touched by Naito without giving damage, however if anyone else touches it they will take Zio dex damage. The blades can be summoned and controlled close range (5ft) around the body. However, if they are away from the body by 15ft they will disperse. The swords last for 3 posts. For now, he can only summon two swords at a time.
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| | | Godai
Posts : 5994 Join date : 2013-10-06 Age : 30
| Subject: Re: PvP Bootcamp [Lesson 1 Jerry and Deshi] Mon Aug 24, 2015 6:29 pm | |
| Shin saw it all happen, his blade never managed to reach Naito. But, the one who had attacked him first was at least able to grasp him by the leg and the blonde behind him had already thrown something. Though that seems to be denied by the new swords that the katana user summoned. What a pain. Though clearly one of these lighting blades was stabbing the ASSW along with the katana, this gave Shin a heightened sense of urgency. He had to get there. But there was still one more lighting sword waiting for him. The charging swordsman had to think fast. No doubt he'd send that free sword at him. As he ran, Shin would wait at least until that sword was coming to dice him up and then threw his right sword again to at least cause it to deflect momentarily. He summoned the thrown projectile back to his hand and was now at the acceptable range to attack him. But there was a blur on the running figure. Immediately, there were three Shins. One that is still coming at him at the same direction from Naito's left with both of his swords aiming to slash at his left wrist where its hand held his katana. This Shin's left sword came to attack it above while the right sword attacked from below. The second Shin came at him to attack from the similar direction as the last Shin, but was crouched down to slice him at his free left ankle (one where Septhis wasn't in the way) with his right sword while the left sword came to also slash at the stomach. The last Shin came from behind with two blades coming downward to attack straightly at the crown of his skull with the right blade and the left to hit Naito's back. - Human Skill and Strength:
Human Skill Name: After-Image Tier: Tier 1 Cost: 9% HP Type of Damage: Illusive Speed Description: Through special footwork techniques and the ability to perform obscure movements, the user is capable of causing an illusive after-images of oneself. In PvS battles, this increases the user's agility by 15% for 3 turns. But during PvP battles, the user is only able to cause two other after-images that can do no damage and would disappear upon being hit, the real one gets hit, or the real one hits the enemy. (It is important that the user tell the DM/Staff on which one is the real one to ensure fairness).
—Strength Name: Evasive Maneuvers —Description: Given the countless amount of training through various obstacle courses and even evading a number of projectiles, Shin is capable of dodging things very quickly and making it harder for anything to hit him.
—Strength Name: Keen Senses —Description: As part of his training, Shin can maintain his evasive abilities even during most instances when he cannot see it. He relies on his other senses, such as smell and hearing, to perceive any obstructions or attacks that may try to get to him through a blind spot.
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| | | Rumi Forum Moderator
Posts : 3307 Join date : 2014-06-04 Age : 30 Location : Sweden. Undisclosed Apartment
| Subject: Re: PvP Bootcamp [Lesson 1 Jerry and Deshi] Tue Aug 25, 2015 5:41 am | |
| Naito was quite observant indeed. Being able to fend off attacks from three different directions was impressive. But therein lied a fatal flaw... He assumed too much on how things worked... One of the lightning blades he had summoned attempted to send back Caestus mine... Instead of getting the desired result, however, the moment the electricity touched the mine, the small sphere fell apart instead of getting lodged back at Caestus. Normally, the mine being disabled like that would've been a major blow to Caestus' plans. But since Naito had sent off one of the blades to send the mine back to Caestus, this result must've come as a suprise for him, which Caestus would take advantage of... However, now he had to be a bit more careful where he placed said mines, as his enemy knew now how to disable them. Making things a bit more complex, however, he could still use Naito's knowledge of this to his advantage... Caestus made another mine mid sprint hurling it close to where the last one had been, the difference being that it landed a feet to the left of where the first mine had landed... He had to keep the sword occupied for what he was planning... And wasn't the mines purpose to constraint what his opponent to begin with? Regardless, the first mine had sort of worked. It had forced Naito to use his own Human Skill... As for what this second one would do...
Caestus picked up the pace, following behind Shin. Then his cohort split into three... Intriguing... And that sword was still keeping an eye on them. Perhaps he should use Shin's Human Skill to his own advantage? Caestus slipped by the three Mirages of Shin, Leapt above them, attempting to strike Naito's temple. Mere moments before his strike would land, Caestus would dispel the Gauntlet on his right hand, while holding up his left arm, still equipped with his soulbound to guard from any potential assaults. If this didn't stop his assault on Sephtis, then nothing would. The other sword that had dealt with the mine was still some distance away, but he kept it in mind... That could be his only way out of this...- Strengths and Actions:
—Strength Name: Breakthrough Skill —Description: Caestus can dispel his soulbound weapon, and still cause real damage with his metallic fists. A broken bone can sometimes be more crippling than getting hit with the strongest of skills.
—Strength Name: Martial Artist —Description: Caestus is a master of fighting in hand-to-hand combat. Increases Strike Based Dex damage by 10% (not that the damage is relevant here.)
—Strength Name: Calculated Throws —Description: Caestus can throw smaller objects with a great degree of accuracy and range using his advanced AI to his advantage. This precision is so great that he can manipulate the object's throwing arc... This includes, but not limited to, curveballs, richochetting off of any flat surface etc.
Human Skill Name: Gemstone Trap Persona Name: Beowulf Tier: Tier 1 Cost: 6 SP Type of Damage: Earth Description: PvP Effect: Caestus creates small proximity mines made of Gemstone which triggers when an enemy comes within it's 1.3 meter detection range. These traps can be placed wherever he wants them, provided he can of course get there. Upon being triggered, these traps explode in a shower of sharp gems that will shred any target in it's 1.3 meter blast radius. The mines themselves remain visible, but cannot be defused except by any Magical Attack of Matching tier or higher. A Maximum of 5 mines can be present at any time in PvP. These mines can be placed on anything rockbased (like the ground, brick walls, rocky surfaces etc). Any other kind of surface will just cause the mine to fall apart... When a Gemstone Mine is placed, it vanishes after 3 turns. PvS Effect: Deals T1 Earth damage to an enemy that's attacking Caestus with Dexterity based attacks. Lasts three turns. This effect cannot stack in PvS.
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| | | Snow Admin
Posts : 2254 Join date : 2014-10-28 Age : 37 Location : Somewhere past Pluto
| Subject: Re: PvP Bootcamp [Lesson 1 Jerry and Deshi] Wed Aug 26, 2015 5:39 pm | |
| Well the good thing was, he had managed to get the enemy in his grasp and even take him down. The bad thing was, his foe was a lot more quicker and smarter than he gave the other credit for. Yes, he would find away to avoid or destroy his allies' attacks. The guy was good, but praise was short lived when said skills of the enemy became nightmarish. Instead of trying to pull away from Sephtis, the enemy attacked…with a clever combo of quick sword play and painful lightning. The speed at which the blows came was hard enough to avoid if one could see, but with blurred vision? The task was impossible. Add onto the fact that the lightning distorted Sephtis hearing and one could see the trouble the bot was in. So while Sephtis could’ve indeed backed away from the assault, the machine did something even odder. Instead his grip upon the leg would tighten slight to keep hold of the opponent instead. Between the grip and Sephtis own weight, the rather skilled swordman would find himself in quite the jam. Unless he had some other trick up his sleeve, his leg would feel like it was trapped under a ton of debris, causing balance and movement to be restricted for even as he took the blows, the machine would not let go. The second issue is that the machine’s hold would hopefully allow his allies to do some damage with the restriction. Sephtis may have not been able to see well, but he could sense the shifting energies and the movement of his allies. They were all honing in on this guy. He would just have to trust both not to hit him in the process as he did what he could to keep this speedy foe pinned for a bit. However...He wonder through the beating just how good this guy was and how he'd get out of the jam. ________________________________________________________________________ - Info Booth:
Action:
Taking a beating from both sword and lightning in order to attempt to keep Naito pinned to aid his allies in getting a hit on the guy.
Weakness Name: Machine —Description: Being a machine means that the following come into play: weight, durability, body temperature, and looks. He is ageless in appearance and has a temperature that is slightly above the norm. It is not enough to burn anyone, but it is enough to make people assume he has a fever and if he does get overheated, he cannot be touched for a good while or else one will get burned. He can fall from heights that would normal cause damage to humans, but none to himself. In fact, he is more likely to break the surface he lands on than get hurt. Also he is heavy. Being well into the high 500 lbs range, he is a struggle to pick up or move if he collapses. He tries to hide these things from humans, but sometimes these differences along with other things give hints he may not be human at all.
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| | | The author of this message was banned from the forum - See the message | Xombie
Posts : 1185 Join date : 2013-01-16
| Subject: Re: PvP Bootcamp [Lesson 1 Jerry and Deshi] Thu Aug 27, 2015 1:20 am | |
| One would suspect Naito to be worried about the others coming his way. Of course, you'd think defense would be the first thing on his mind, correct? However, victory was the only thought. Sometimes the best defense was an overwhelming offense. Naito would stab his sword again, this time embedding it through Sephtis' back to keep him stuck in the ground. The swordsman made sure he embedded his blade to where it wouldn't go through his own leg since the strange being didn't appear to want to let him go. That was fine and dandy because the Tsurinai didn't want to go anywhere. He had already technically landed three attacks on this person alone. Not including the leg stomp that brought them to their knees initially or the stab he had just performed now since the machine made no attempt to dodge previously. Now with the sword clearly stabbing through the opponent and into the ground, the lightning sword stabbed into their back aswell since their option to move was no more.
The remaining lightning sword that was being used as defense would pull back towards Naito instead of chase after the illusionary young man. Instead of attempting to handle him head on, the Tsurinai would raise his scabbard in defense of the thrown blade if he continued to throw it towards him. The lightning blade, however, would have went over Naito's shoulder and out of view. It was most likely going in to stab the one holding his knee aswell, right? The Tsurinai's eyes, however, was focused on these three that suddenly split. His eyes took note of the grass splitting beneath only one of their feet, but he wouldn't make it obvious that he knew. Instead, he'd have his eyes follow one of the fakes; specifically the one attempting to slash his hand holding the katana. Naito would grasp the other end of his scabbard with his left hand and make a move as if he were going to guard the blow. However, as the true Shin made his move towards his backside, a sudden flash of light would have caught the young man off guard.
The lightning blade that was previously stabbed into the machine had shot out of his back, through Naito (check HS strength. It does not harm the user) and right into the chest of the true Shin who was attacking him from behind. Since the attack went through Naito, there was no indication that it was coming for him to use his superior dodging skills to move out the way of the committed attack. It shot out the moment he moved his swords in for the attack and came out low enough to catch him in his gut and force him backward and five feet into the air if successful. That wasn't the only ploy here, as the remaining lightning sword that moved back to Naito would be shot upward towards the jumping enemy that attempted to punch him. Luckily they all came from the same vicinity so he wasn't blind sided. The Tsurinai could hear the sound of a landing object nearby, but he would only keep it a thought at the moment. With three opponents around him, he was rather overwhelmed. Especially with his ability to dodge cut off completely.
Since gravity was a thing here, and the machine didn't look so acrobatic, the Tsurinai wondered how he would dodge a sword that he could fully control in midair. If Caetus didn't think of something, he would have been skewered before he touched the ground or even got the chance to punch the swordsman. And if he were brazen enough to attempt to punch a lightning laced sword.. well, he'd be in for a shock. If the sword successfully skewered him sword it would have hovered with his body on it, five feet in the air, like it did to Shin.
Regardless of what succeeded and what did not. The truth had already stood that this fight was practically over at this point. The moment the android decided to stay attached to his leg gave someone like him, with a superior speed to his attacking, the perfect opportunity to skewer them enough times. Especially when it was with two weapons at once. Then continuing to stay on his leg only allowed him to keep them locked there with a final stab through the back. But still, there was a chance the other two could hit him three times if they found a way out of their current situation.
- Spoiler:
—Strength Name: Swift Assault —Description: Naito is swift, allowing him to perform his attacks/defenses in rapid succession each post.
—Strength Name: Intelligent —Description: Being one of the top of his class, Naito is very smart for his age. He can connect the dots between two separate "puzzles" and understand complex situations much easier than the next guy. This allows him to read most people and say the right words to gain their trust.
—Strength Name: Parry Master —Description: Using his skills, Naito can use his sheath/O-katana/limbs to parry physical attacks and counter attack in one fluid motion. When doing his parry, he redirects his opponent's force to stagger their footing and attack in the split second of vulnerability.
—Strength Name: Keen Reflex —Description: Naito has keen reflexes allowing him to react faster than his fellow peers. This entitles him to catch falling objects almost immediately, and can also combine it with his swift assault/parry master strengths to deflect multiple attacks at a time. He can react to things his eyes can see within reason.
Human Skill Name: Summoned Swords Persona Name: Jinmu-tennō Tier: Tier 1 Cost: 15 SP Type of Damage: Zio Description: The User has the ability to create blades made of condensed lighting that can be controlled remotely. The blades can be touched by Naito without giving damage, however if anyone else touches it they will take Zio dex damage. The blades can be summoned and controlled close range (5ft) around the body. However, if they are away from the body by 15ft they will disperse. The swords last for 3 posts. For now, he can only summon two swords at a time.
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| | | Godai
Posts : 5994 Join date : 2013-10-06 Age : 30
| Subject: Re: PvP Bootcamp [Lesson 1 Jerry and Deshi] Thu Aug 27, 2015 2:38 am | |
| As he had once thrown his sword, the lightning construct that Naito has created didn't seem to be there anymore. But it was a bit late to consider it especially when Shin was now using his illusive maneuver. He seemed to be reaching ever closer to Naito with both blades about to hit the katana swordsman. Though something feels off. The sound of crackling electricity was still apparent to his sharp ears, getting closer as it started to move. - Human Strength:
—Strength Name: Evasive Maneuvers —Description: Given the countless amount of training through various obstacle courses and even evading a number of projectiles, Shin is capable of dodging things very quickly and making it harder for anything to hit him.
—Strength Name: Keen Senses —Description: As part of his training, Shin can maintain his evasive abilities even during most instances when he cannot see it. He relies on his other senses, such as smell and hearing, to perceive any obstructions or attacks that may try to get to him through a blind spot.
Instinctively, he veered quickly to his left, thus stopping his attack. However, he lost his balance. The lightning grazed through his side, causing him to clench his teeth in pain. But, he at least threw both his blades towards Naito's left side where Caestus was going to hit Naito on the right. Both blades that Shin threw again aimed at his wrist and at his ankle. | |
| | | Rumi Forum Moderator
Posts : 3307 Join date : 2014-06-04 Age : 30 Location : Sweden. Undisclosed Apartment
| Subject: Re: PvP Bootcamp [Lesson 1 Jerry and Deshi] Thu Aug 27, 2015 5:29 am | |
| "?!" Caestus had not seen that coming, so he had to act fast, and instinctively turned on Orgia Mode. His body seemed to crackle with energy, as his reactions were now much faster than normal, and the speed which he could craft the mines much higher. He could even do so one handedly at this rate, but he had to act fast. No time to think. Caestus generated a mine in his left hand, and slammed it into the sword with full force while still keeping up his punch, now traveling at a much higher speed than normal. It was a bit straining on his systems, but it was the only chance he had left of salvaging this. The moment the mine touched the Sword it would start to crumble, but at least the sword had been sent off course, finishing the strike.
He could feel his fist connect with Naito's temple, should he be unable to dodge the maneuver, sending him flying, with Sephtis still clinging on for dear life. The force of this impact would be so great, that one would require a real Iron grip to keep anything in one's hands after that. He tried to restrain himself a bit, however. A punch like that thrown at the temple could easily cause fatal injuries. He didn't actually want to kill the guy. Not if he could avoid it... That he'd actually been forced into Orgia Mode was... unsettling. Caestus had not used this function very frequently, as most of the time it wasn't needed. But Naito forced his hand. If they were going to lose, they might as well do so In a blaze of glory, eh?- Strengths and Actions:
—Strength Name: Super-human Strength —Description: Due to his cybernetic nature, Caestus can perform physical feats impossible by human hands, including, but not limited to, Punching through walls, lifting smaller cars, and other such things...
Human Skill Name: Gemstone Trap Persona Name: Beowulf Tier: Tier 1 Cost: 6 SP Type of Damage: Earth Description: PvP Effect: Caestus creates small proximity mines made of Gemstone which triggers when an enemy comes within it's 1.3 meter detection range. These traps can be placed wherever he wants them, provided he can of course get there. Upon being triggered, these traps explode in a shower of sharp gems that will shred any target in it's 1.3 meter blast radius. The mines themselves remain visible, but cannot be defused except by any Magical Attack of Matching tier or higher. A Maximum of 5 mines can be present at any time in PvP. These mines can be placed on anything rockbased (like the ground, brick walls, rocky surfaces etc). Any other kind of surface will just cause the mine to fall apart... When a Gemstone Mine is placed, it vanishes after 3 turns. PvS Effect: Deals T1 Earth damage to an enemy that's attacking Caestus with Dexterity based attacks. Lasts three turns. This effect cannot stack in PvS. Used to Parry the Electric Dex, alongside with the actual soulbound itself.
Real World Strike to the Temple.
Caestus has entered Orgia Mode - Battle Prowess Increased by 15%. (Turn 1 of 3)
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| | | Snow Admin
Posts : 2254 Join date : 2014-10-28 Age : 37 Location : Somewhere past Pluto
| Subject: Re: PvP Bootcamp [Lesson 1 Jerry and Deshi] Thu Aug 27, 2015 11:58 am | |
| Sephtis hung onto the opponent feeling the blades continue to stab into him. When the Naito decided to stab his blade straight through him the machine’s grip loosened as he instinctively tried to get the blade out of him; however, the electrical blade that came after slowed his progress a bit, the electricity causing his circuits to spazz a bit as he tried to move. Gritting his teeth, a small display showed the team had two more strikes before they were out. He had taken most of the hits, but what else was he suppose to do in this situation? He had played out all of this in a logic fashion, but the opponent was a slippery eel able to get around him and two others more or less. It was indeed a frustrating thing, but at the same time, a sign that Sephtis needed more training to get better at this sort of thing. Shadows were one thing, but people…people were something else apparently. He needed to be prepared on all sides. In any case, as Naito and the other two fought with each other, the electricity from before seemed to ease up allowing him to let go of the opponent and focus on the blade within him. As soon as he had let go he saw the other ASSW on the field coming to pound the guy while two blades came at him from the direction of the dual wielder. How successful these blows were was left in the air as Sephtis’s eyes shifted from the battle to the problem at hand. Being careful, he would grab the piece of the blade that stuck up from the ground to stabilize it before he pushed himself backwards to pull the blade out of the ground. Once that was done, he would get reach back and pull the sword out of him tossing the weapon to the side with a wince. Sephtis was hurting as he got up, his lowered tail and the slight stumble forward when he got to his feet was proof enough of that; however, he did not let that bother him as he walked back a little to put some space between himself and the battle ahead. He took note of a mine nearby and so moved around to a position where that would not be a problem for him. Once at a position to the right of the guy, Sephtis would take a breath to calm the pain and clear his mind as he lifted his sword so that it was level with his ear and closed his eyes….. ___________________________________________________ - Information:
Action: Sephtis is concentrating…. Team Strikes before to defeat: 4/6 left. | |
| | | The author of this message was banned from the forum - See the message | Xombie
Posts : 1185 Join date : 2013-01-16
| Subject: Re: PvP Bootcamp [Lesson 1 Jerry and Deshi] Thu Aug 27, 2015 1:29 pm | |
| I honestly had a post all written up here but it got swallowed so I'm just going to type it out normally what would have happened.
Godai you veered left into the mine Jerry had previously set up to Naito's left. Naito's back is towards you now, meaning you went to the same left, activating the mine and blowing us both up. The shockwave would have been enough to forcefully move Naito out the way of Jerry's punch towards his head, and since Sephtis let go, he would have been able to roll out of dodge, still with some injury from the mine itself.
However, at this point, he has all six hits he needs for victory. The two stabs on Sephtis when he held his knee the first time, the lightning blade on Shin, the second two stabs and the explosion from the mine.
Over all, you all did fine. I'll give some advice for each of you. What I noticed during this fight was a lack of team work. It's one thing to try and capitalize on what you team mates are doing, but there was rarely any actual team maneuvers here. You were kind of all working off your own melody and just trying to mash them all together to make a song instead of writing the song together, if you know what I mean.
Sister, the moment you were blinded you were in danger. Instead of grasping my knee, you should have just blocked and rolled out of dodge. Your teammates could have covered your escape so you didn't need to take any unnecessary damage. It's okay to want to keep your opponent still, but Naito's strength didn't come from movement speed it was attack speed. You put yourself in the worse position, since it gave him free attacks on you. Gaining distance would have been the better option here.
Godai, you have to pay attention to your surroundings abit more. Though you did well the entire fight, that mine incident at the end was a deciding factor. Next time it could be anything worse. Sometimes it's better to take the smaller hit so you can deliver your own. Endure the blow and administer two, basically. If you would have took the hit from the lightning blade and still tossed your blades into my back, I wouldn't have been able to deflect them and deal with Jerry at the same time. I would have been forced to take a hit from someone at that point with no way out of it. And personally, I would have most likely taken your two hits instead of Jerry's one that could do real damage and hinder Naito's ability to fight.
Jerry, your mistake was starting so far back from me. It was basically letting me know you had a skill that allowed you to be a threat from afar. If you're a boxer then act like one and be close so you can take me by surprise when you do do something ranged. Also you have to work on using that throwing strength. You basically used it pretty straight forward, allowing me to handle it pretty easily. However, with Godai's illusionary abilities and your ability combined, you could have hit me with it plenty of times without me being able to even tell it was coming. Also all those times Godai threw his weapon, you should have used it as an object to ricochet off of so I couldn't easily counter the trajectory of a straight throw. Gotta use your imagination.
Regardless, I still give you all a passing grade as this is a learning experience. Our next training will be Persona combat. I'm going to type up some advice and how to generally use each element in combat to their full potential through my eyes. I'll be sending this in a PM, since this is for your eyes only.
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