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| Jack's Development Hell (Prime Awakening) | |
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Author | Message |
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Athena
Posts : 1289 Join date : 2015-02-23 Age : 30
| Subject: Re: Jack's Development Hell (Prime Awakening) Tue Sep 08, 2015 2:36 pm | |
| "Are you guys alright? This shadow is pretty strong. Remember to heal in case you get too beaten up. We can't afford to get ourselves injured."Stats - Spoiler:
HP:97 SP: 71 PEnd: 6%-30= -24 turn 2 MEnd: 8%-30= -22 turn 2 Ppstr: 30 Pmstr: 41 Dx: 22 Lk: 21
Passives - Spoiler:
Earth Boost | Increases Earth damage output 25% Empress Arcana | 15% boost in healing skills
Actions - Spoiler:
Materazi 76 Earth damage to all enemies / 12 SP cost Debilitating Spike Success if 10 - Spoiler:
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| | | Grantus
Posts : 6498 Join date : 2013-07-06 Age : 30
| Subject: Re: Jack's Development Hell (Prime Awakening) Tue Sep 08, 2015 2:56 pm | |
| Gonna do Shadow Jack's Counter Chance 1 for either is counter - Random number (1,10) :
- 9
- Random number (1,10) :
- 3
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| | | Grantus
Posts : 6498 Join date : 2013-07-06 Age : 30
| Subject: Re: Jack's Development Hell (Prime Awakening) Tue Sep 08, 2015 2:58 pm | |
| - Shadow Jack Rannells:
HP: 616/1400 SP: 284/300 PEnd: 13% MEnd: 10% Pmstr: 35 Ppstr: 50 Dx: 33 Lk: 40 76 - 10% = 69 Earth Damage (Strong to Strike) 216/2 = 108 - 13% = 94 + 54 - 13% = 47 Total: 210 Damage Chariot Arcana: 15% boost in physical skills and 15% defense against Slash skillsWeakness: Fire, Ice - Available Skills:
Counter | 10% chance of repelling Physical attacks | Passive | Tier 1
Dark Materazi | Inflicts a moderate amount of Earth damage to all enemies with a 30% chance to lower their defense by 30% for three turns. | 18 SP | Tier 2
Dark Arrow Rain | Inflicts a moderate amount of Pierce damage twice to all enemies with a 10% chance to inflict Panic. | 20% HP | Tier 2
Tarukaja | Raises one ally's Attack by 30% for 3 turns. | 6 SP | Tier 2
Kill Rush | Inflicts a small amount of Strike damage up to 2 times to one enemy. | 8% HP | Tier 1
MegaZord | Inflicts heavy Slash Damage to one person. | 18% HP | Tier 3
MegaZord | Inflicts heavy Slash Damage to one person. | 18% HP | Tier 3 - 115 Slash Damage towards Jack - Miss Chance:
1 is miss - Random number (1,10) :
- 1
1 is crit
- Random number (1,10) :
- 9
1 is counter
- Random number (1,10) :
- 4
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| | | Quinny
Posts : 652 Join date : 2015-03-31 Age : 26
| Subject: Re: Jack's Development Hell (Prime Awakening) Tue Sep 08, 2015 3:04 pm | |
| "He's getting weaker, let's finish this off so we can go home alright?"- Stats:
HP: 165/165 SP: 181/(108 - 25 = 83) PEnd: 18%(-12% turn 3) MEnd: 24%(-6% turn 3) Ppstr: 38 Pmstr: 47 Dx: 40 Lk: 34 Strengths: None Weaknesses: None Persona Equipped: Genovefa - Passives:
Passive Boosts: 15% boost in support skills
Remote View | Allows user to locate, speak with and monitor allies no matter the distance within a dungeon. User can create a virtual "phone call" with their Persona that allows everyone to talk to each other at once. With this, the user can see through their partners eyes, and scan enemies using this method even if they're not in the area.
Healing Wave | All team members [no matter location] will recover 15%(30) of their HP every three turns during battle/dungeon crawling and 15%(30) health once the battle ends. | Passive [Turn two]
Pathway of Light | Every travel turn taken within a dungeon will recover 10%(25) of SP for each party member being supported. | Passive
Auto - Analysis | Used to detect an enemy's stats and weak points automatically at the start of battle. User decides which enemy is scanned. [PvS Phase Combat Exclusive][Voided]
- Actions:
Heavenly Wind | User empowers their teammates with an enhancing aura right before their next attacks. This will make their next attacks unavoidable. | 25 SP
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| | | AkaJack
Posts : 1763 Join date : 2014-12-19 Age : 29 Location : Behind you.... Boga boga boga
| Subject: Re: Jack's Development Hell (Prime Awakening) Tue Sep 08, 2015 3:20 pm | |
| With a smirk Jack drew his Blade as he watched the Dark Megazord's blade draw near. With an heroic shout Jack leaped upon the blade and rode it along its swing "Oh come on! You're me so you should know that sense this is the first time I'm showing off this brand new mode! So by the laws of Power Ups..." With a grunt Jack jumped from the swinging blade and landed behind his shadows back "I'm until this form ends! Oh by the way this form is about to end..." "Did you have to tell him that Red Ranger?..." Megazord sighed and pinched the bridge of his non-exsistant nose. "Er uh... D-DYNAMIC PUNISHER!"- Stats:
HP: 127-164*.08+164*.02=117 SP: 115 PEnd: 13% MEnd: 10% Ppstr: 74 (59+ 15 From Vest Of Victory) Currently: 97 Due to super mode Pmstr: 45 Currently: 22 due to super mode Dx: 42 Lk: 53
- Passives :
Skill 2: Counter | 10% chance of repelling Physical attacks | Passive | Tier 1 Skill 3: Regenerate 1 | Recovers 2% of max HP on each user turn | Passive | Tier 1 Skill 8: Apt. Pupil | Increases User's Critical Hit rate by 40% | Passive | Tier 3
- Action:
Kill Rush | Inflicts a small amount of Strike damage up to 2 times to one enemy. | 8% HP | Tier 1 97+97x.15=108 Target: ''Jack'' Twice. Attack 1 on ''Jack'' - Crit chance 1,3,5,7,9,10:
Attack 2 on ''Jack'' - Crit chance 1,3,5,7,9,10:
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| | | Athena
Posts : 1289 Join date : 2015-02-23 Age : 30
| Subject: Re: Jack's Development Hell (Prime Awakening) Tue Sep 08, 2015 3:25 pm | |
| "Good job. Keep the pressure up we can't let it rest. Remember it is a shadow so don't let your guard down just because it's weakened." Nagisa said as she watched the shadow Jack receiving more hits. She didn't allow herself to get too exited though, they haven't won yet. Stats - Spoiler:
HP:97 SP: 59 PEnd: 6%-30= -24 turn 3 MEnd: 8%-30= -22 turn 3 Ppstr: 30 Pmstr: 41 Dx: 22 Lk: 21
Passives - Spoiler:
Earth Boost | Increases Earth damage output 25% Empress Arcana | 15% boost in healing skills
Actions - Spoiler:
Materazi 76 Earth damage to all enemies / 12 SP cost Debilitating Spike Success if 10 - Spoiler:
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| | | Grantus
Posts : 6498 Join date : 2013-07-06 Age : 30
| Subject: Re: Jack's Development Hell (Prime Awakening) Tue Sep 08, 2015 9:50 pm | |
| Gonna do Shadow Jack's Counter Chance 3 for either is counter - Random number (1,10) :
- 3
- Random number (1,10) :
- 1
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| | | Grantus
Posts : 6498 Join date : 2013-07-06 Age : 30
| Subject: Re: Jack's Development Hell (Prime Awakening) Tue Sep 08, 2015 9:56 pm | |
| The Shadow smirked. He didn't know when to quit did he? But neither did the Shadow, so of course he had to continue fighting. Of course, the first hit that was a critical was countered, so he would find that he would be knocked to the ground by his little stunt. He would bring his arms together before flexing, his powers now boosted for a short time. "Heh! Nice try, but Justice doesn't break so easily!"- Shadow Jack Rannells:
HP: 500/1400 SP: 278/300 PEnd: 13% MEnd: 10% Pmstr: 35 Ppstr: 50 Dx: 33 Lk: 40 76 - 10% = 69 Earth Damage 54 - 13% = 47 Total: 116 Damage Chariot Arcana: 15% boost in physical skills and 15% defense against Slash skillsWeakness: Fire, Ice - Available Skills:
Counter | 10% chance of repelling Physical attacks | Passive | Tier 1
Dark Materazi | Inflicts a moderate amount of Earth damage to all enemies with a 30% chance to lower their defense by 30% for three turns. | 18 SP | Tier 2
Dark Arrow Rain | Inflicts a moderate amount of Pierce damage twice to all enemies with a 10% chance to inflict Panic. | 20% HP | Tier 2
Tarukaja | Raises one ally's Attack by 30% for 3 turns. | 6 SP | Tier 2
Kill Rush | Inflicts a small amount of Strike damage up to 2 times to one enemy. | 8% HP | Tier 1
MegaZord | Inflicts heavy Slash Damage to one person. | 18% HP | Tier 3
Tarukaja | Raises one ally's Attack by 30% for 3 turns. | 6 SP | Tier 2
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| | | Quinny
Posts : 652 Join date : 2015-03-31 Age : 26
| Subject: Re: Jack's Development Hell (Prime Awakening) Tue Sep 08, 2015 10:03 pm | |
| "Jack you'll be alright here." Quinn held their hands together, smiling as they felt Genovefa fade out of existence. They would start to slowly float back down to the ground. "Fedlimid." Before they could even touch the floor, they would land atop one of the four arrows underneath her. The persona nodded her head and sent a wave of energy through their allies, healing them. - Stats:
HP: 165/165 SP: 181/(83 - 16 = 67) PEnd: 18% MEnd: 24% Ppstr: 38 Pmstr: 47 Dx: 40 Lk: 34 Strengths: None Weaknesses: None Persona Equipped: Fedlimid - Genovefa Passives:
Passive Boosts: 15% boost in support skills
Remote View | Allows user to locate, speak with and monitor allies no matter the distance within a dungeon. User can create a virtual "phone call" with their Persona that allows everyone to talk to each other at once. With this, the user can see through their partners eyes, and scan enemies using this method even if they're not in the area.
Healing Wave | All team members [no matter location] will recover 15%(30) of their HP every three turns during battle/dungeon crawling and 15%(30) health once the battle ends. | Passive [Turn three, resets next turn]
Pathway of Light | Every travel turn taken within a dungeon will recover 10%(25) of SP for each party member being supported. | Passive
Auto - Analysis | Used to detect an enemy's stats and weak points automatically at the start of battle. User decides which enemy is scanned. [PvS Phase Combat Exclusive][Voided]
- Fedlimid Passives:
Passive Boosts: 15% boost in Healing skills
Remote View | Allows user to locate, speak with and monitor allies no matter the distance within a dungeon. User can create a virtual "phone call" with their Persona that allows everyone to talk to each other at once. With this, the user can see through their partners eyes, and scan enemies using this method even if they're not in the area.| Passive
- Actions:
Genovefa's healing wave goes off, healing all allies for 30% of their total health
Switching to Fedlimid
Mediarama | Recovers a moderate amount of HP (60% + 15% = 75%) to all allies. | 16 SP
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| | | AkaJack
Posts : 1763 Join date : 2014-12-19 Age : 29 Location : Behind you.... Boga boga boga
| Subject: Re: Jack's Development Hell (Prime Awakening) Tue Sep 08, 2015 10:15 pm | |
| Jack smirked at the rebounded attack and braced himself if he could catch the dark Megazord's saber while in super mode there was no way he couldn't dodge thi- Then Jack's Super Mode poofed out of existence... "Well!... That is... Less then ideal." Jack then took the full force of his critical strike to the chest and flew back into a pile of soft pillows... No wait... The pile of broken glass NEXT to the pillows... my bad. "... I'm ok!" Jack mutterd in a pool of what he could only assume was Cherry coolaid. Though once he felt Quinn's healing magic take hold... He really WAS ok. "Huh... I actually am this time... Imagine that..."- Stats:
HP: 117-93+164*.75+164*.30=164 SP: 115 PEnd: 13% MEnd: 10% Ppstr: 74 (59+ 15 From Vest Of Victory) Back to normal Pmstr: 45 Back to normal. Dx: 42 Lk: 53
- Passives :
Skill 2: Counter | 10% chance of repelling Physical attacks | Passive | Tier 1 Skill 3: Regenerate 1 | Recovers 2% of max HP on each user turn | Passive | Tier 1 Skill 8: Apt. Pupil | Increases User's Critical Hit rate by 40% | Passive | Tier 3
- Action:
Coughs up some blood then and then feels remarkably better. Still downed and no longer in super mode... But better.
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| | | Athena
Posts : 1289 Join date : 2015-02-23 Age : 30
| Subject: Re: Jack's Development Hell (Prime Awakening) Wed Sep 09, 2015 6:06 am | |
| "You had us worried for a moment there, Jack. Now get up on your feet and get ready to beat the justice out of him."Stats - Spoiler:
HP:97+30+75= 101(max) SP: 47 PEnd: 6% MEnd: 8% Ppstr: 30 Pmstr: 41 Dx: 22 Lk: 21
Passives - Spoiler:
Earth Boost | Increases Earth damage output 25% Empress Arcana | 15% boost in healing skills
Actions - Spoiler:
Materazi 76 Earth damage to all enemies / 12 SP cost Debilitating Spike Success if 10 - Spoiler:
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| | | Athena
Posts : 1289 Join date : 2015-02-23 Age : 30
| Subject: Re: Jack's Development Hell (Prime Awakening) Wed Sep 09, 2015 1:33 pm | |
| Miss chance: 10 is miss - Spoiler:
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| | | Grantus
Posts : 6498 Join date : 2013-07-06 Age : 30
| Subject: Re: Jack's Development Hell (Prime Awakening) Wed Sep 09, 2015 2:49 pm | |
| - Shadow Jack Rannells:
HP: 319/1400 SP: 278/300 PEnd: 13% MEnd: 10% Pmstr: 35 Ppstr: 50 Dx: 33 Lk: 40 Attack - Turn 1 76 - 10% = 69 Earth Damage Chariot Arcana: 15% boost in physical skills and 15% defense against Slash skillsWeakness: Fire, Ice - Available Skills:
Counter | 10% chance of repelling Physical attacks | Passive | Tier 1
Dark Materazi | Inflicts a moderate amount of Earth damage to all enemies with a 30% chance to lower their defense by 30% for three turns. | 18 SP | Tier 2
Dark Arrow Rain | Inflicts a moderate amount of Pierce damage twice to all enemies with a 10% chance to inflict Panic. | 20% HP | Tier 2
Tarukaja | Raises one ally's Attack by 30% for 3 turns. | 6 SP | Tier 2
Kill Rush | Inflicts a small amount of Strike damage up to 2 times to one enemy. | 8% HP | Tier 1
MegaZord | Inflicts heavy Slash Damage to one person. | 18% HP | Tier 3
Kill Rush | Inflicts a small amount of Strike damage up to 2 times to one enemy. | 8% HP | Tier 1 - 50 + 15% = 57 + 30% = 74 Strike Damage towards Quinn twice - Miss Chance:
1 is miss - Random number (1,10) :
- 1
- Random number (1,10) :
- 6
1 is crit for either
- Random number (1,10) :
- 5
- Random number (1,10) :
- 5
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| | | Quinny
Posts : 652 Join date : 2015-03-31 Age : 26
| Subject: Re: Jack's Development Hell (Prime Awakening) Wed Sep 09, 2015 2:52 pm | |
| "He's almost down. Just try to hurt him as much as you can before he gets the chance to come back and make us regret it." - Stats:
HP: 165/(165 - 61 + 123 = 165) SP: 181/(67 - 16 = 51) PEnd: 18% MEnd: 24% Ppstr: 38 Pmstr: 47 Dx: 40 Lk: 34 Strengths: None Weaknesses: None Persona Equipped: Fedlimid - Genovefa Passives:
Passive Boosts: 15% boost in support skills
Remote View | Allows user to locate, speak with and monitor allies no matter the distance within a dungeon. User can create a virtual "phone call" with their Persona that allows everyone to talk to each other at once. With this, the user can see through their partners eyes, and scan enemies using this method even if they're not in the area.
Healing Wave | All team members [no matter location] will recover 15%(30) of their HP every three turns during battle/dungeon crawling and 15%(30) health once the battle ends. | Passive [Turn three, resets next turn]
Pathway of Light | Every travel turn taken within a dungeon will recover 10%(25) of SP for each party member being supported. | Passive
Auto - Analysis | Used to detect an enemy's stats and weak points automatically at the start of battle. User decides which enemy is scanned. [PvS Phase Combat Exclusive][Voided]
- Fedlimid Passives:
Passive Boosts: 15% boost in Healing skills
Remote View | Allows user to locate, speak with and monitor allies no matter the distance within a dungeon. User can create a virtual "phone call" with their Persona that allows everyone to talk to each other at once. With this, the user can see through their partners eyes, and scan enemies using this method even if they're not in the area.| Passive
- Actions:
Mediarama | Recovers a moderate amount of HP (60% + 15% = 75%) to all allies. | 16 SP
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| | | AkaJack
Posts : 1763 Join date : 2014-12-19 Age : 29 Location : Behind you.... Boga boga boga
| Subject: Re: Jack's Development Hell (Prime Awakening) Wed Sep 09, 2015 3:03 pm | |
| "He's getting down in health! Alright Rangers! We gatta Pull it together to finish this guy off!" Jack smirked as he stood back up and took a fighting stance. "Is it time for the Big guns?" Megazord's voice took on a jovial tone as he began to fire his funnels. "Oh yeah... Lets hit em with a ... DYNAMIC... HELL STORM!"- Stats:
HP: 164-164*.18+164*.75=164 SP: 115 PEnd: 13% MEnd: 10% Ppstr: 74 (59+ 15 From Vest Of Victory) Pmstr: 45 Dx: 42 Lk: 53
- Passives :
Skill 2: Counter | 10% chance of repelling Physical attacks | Passive | Tier 1 Skill 3: Regenerate 1 | Recovers 2% of max HP on each user turn | Passive | Tier 1 Skill 8: Apt. Pupil | Increases User's Critical Hit rate by 40% | Passive | Tier 3
- Action:
Arrow Rain | Inflicts a moderate amount of Pierce damage twice to all enemies. | 18% HP | Tier 2 74+74*.5+74*.15=122 Target: ''Jack'' Twice. Attack 1 on ''Jack'' - Miss chance 5 :
- Crit chance 1,3,5,7,9,10:
Attack 2 on ''Jack'' - Miss chance 5 :
- Crit chance 1,3,5,7,9,10:
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