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| | Jack's Development Hell (Prime Awakening) | |
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Author | Message |
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Grantus
Posts : 6498 Join date : 2013-07-06 Age : 29
| Subject: Re: Jack's Development Hell (Prime Awakening) Sat Sep 05, 2015 2:04 pm | |
| Nagisa your luck is low enough to include a new number so I am refilling the change in Shadow 1 - Random number (1,10) :
- 7
Miss if 1,10 | |
| | | Grantus
Posts : 6498 Join date : 2013-07-06 Age : 29
| Subject: Re: Jack's Development Hell (Prime Awakening) Sat Sep 05, 2015 3:28 pm | |
| - Shadow 1:
HP: ??? SP: ??? PEnd: 15% MEnd: 5% Pmstr: 13 Ppstr: 34 Dx: 10 Lk: 45 76 - 5% = 73 Earth Damage Dexterity Attack - 10 Slash Damage towards Quinn - Miss Chance:
10 - Random number (1,10) :
- 6
- Critical Chance:
10 - Random number (1,10) :
- 1
- Shadow 2:
HP: 154/250 SP: 30/30 PEnd: -5% (Turn 1) MEnd: -15% (Turn 1) Pmstr: 13 Ppstr: 15 Dx: 10 Lk: 35 76 Earth Damage Weakness: Ice Dexterity Attack - 10 Pierce Damage towards Jack - Miss Chance:
10 - Random number (1,10) :
- 2
- Critical Chance:
10 - Random number (1,10) :
- 3
- Counter Chance:
10 - Random number (1,10) :
- 5
- Shadow 3:
HP: 174/250 SP: 30/30 PEnd: 10% MEnd: 0% Pmstr: 13 Ppstr: 15 Dx: 10 Lk: 35 Weakness: Fire 76 Earth Damage - Available Skills:
Mabufu | Inflicts a small amount of Ice damage to all enemies. | 6 SP | Tier 1
Kill Rush | Inflicts a small amount of Strike damage up to 2 times to one enemy. | 8% HP | Tier 1
Counter | 10% chance of repelling Physical attacks | Passive | Tier 1
Evade Fire | Increases success rate of evading Fire skills by 30% [PvS Exclusive] | Passive | Tier 2
Kill Rush | Inflicts a small amount of Strike damage up to 2 times to one enemy. | 8% HP | Tier 1 - 15 Strike Damage twice towards Nagisa - Miss Chance:
10 - Random number (1,10) :
- 5
- Random number (1,10) :
- 7
- Critical Chance:
10 - Random number (1,10) :
- 5
- Random number (1,10) :
- 4
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| | | Quinny
Posts : 652 Join date : 2015-03-31 Age : 25
| Subject: Re: Jack's Development Hell (Prime Awakening) Sat Sep 05, 2015 9:28 pm | |
| "Do your best, they're not that strong at all, but you guys don't have what they're weak to." - Stats:
HP: 165/(165 - 9 + 49 = 185) SP: 181/(158 - 25 = 133) PEnd: 18% MEnd: 24% Ppstr: 38 Pmstr: 47 Dx: 40 Lk: 34 Strengths: None Weaknesses: None Persona Equipped: Genovefa - Passives:
Passive Boosts: 15% boost in support skills
Remote View | Allows user to locate, speak with and monitor allies no matter the distance within a dungeon. User can create a virtual "phone call" with their Persona that allows everyone to talk to each other at once. With this, the user can see through their partners eyes, and scan enemies using this method even if they're not in the area.
Healing Wave | All team members [no matter location] will recover 15%(30) of their HP every three turns during battle/dungeon crawling and 15%(30) health once the battle ends. | Passive [Turn three, resets next turn]
Pathway of Light | Every travel turn taken within a dungeon will recover 10%(25) of SP for each party member being supported. | Passive
Auto - Analysis | Used to detect an enemy's stats and weak points automatically at the start of battle. User decides which enemy is scanned. [PvS Phase Combat Exclusive][Used this battle]
- Actions:
Healing Wave goes off
Heavenly Wind | User empowers their teammates with an enhancing aura right before their next attacks. This will make their next attacks unavoidable. | 25 SP
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| | | AkaJack
Posts : 1763 Join date : 2014-12-19 Age : 29 Location : Behind you.... Boga boga boga
| Subject: Re: Jack's Development Hell (Prime Awakening) Sat Sep 05, 2015 10:11 pm | |
| "Alright! Lets end this quickly! Fire all Funnels Megazord! Lets end this in one stroke! DYNAMIC HELL STORM!"- Stats:
HP: 164-(164*.18)+(164*.3)=164 SP: 135 PEnd: 13% MEnd: 10% Ppstr: 74 (59+ 15 From Vest Of Victory) Pmstr: 45 Dx: 42 Lk: 48
- Passives :
Skill 2: Counter | 10% chance of repelling Physical attacks | Passive | Tier 1 Skill 3: Regenerate 1 | Recovers 2% of max HP on each user turn | Passive | Tier 1 Skill 8: Apt. Pupil | Increases User's Critical Hit rate by 40% | Passive | Tier 3
- Action:
Arrow Rain | Inflicts a moderate amount of Pierce damage twice to all enemies. | 18% HP | Tier 2 74+74x.15+74x.5+74x.3=145 Target: All Attack 1 on ''Shadow 1'' - Crit chance 1,3,5,7,9,10:
Attack 2 on ''Shadow 1'' - Crit chance 1,3,5,7,9,10:
Attack 1 on ''Shadow 2'' - Crit chance 1,3,5,7,9,10:
Attack 2 on ''Shadow 2'' - Crit chance 1,3,5,7,9,10:
Attack 1 on ''Shadow 3'' - Crit chance 1,3,5,7,9,10:
Attack 2 on ''Shadow 3'' - Crit chance 1,3,5,7,9,10:
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| | | Athena
Posts : 1289 Join date : 2015-02-23 Age : 29
| Subject: Re: Jack's Development Hell (Prime Awakening) Sat Sep 05, 2015 11:02 pm | |
| "Remember the real challenge is behind that room."Stats - Spoiler:
HP: 123-30+36=123 SP: 89 PEnd: 6% MEnd: 8% Ppstr: 30 Pmstr: 41 Dx: 22 Lk: 21
Passives - Spoiler:
Earth Boost | Increases Earth damage output 25% Empress Arcana | 15% boost in healing skills
Action - Spoiler:
Materazi 76 Earth damage to all enemies / 12 SP cost Debilitating Spike shadow 1 Success if 10,9 - Spoiler:
Shadow 2 Success if 10,9 - Spoiler:
[/spoiler] Shadow 3 Success if 10,9 - Spoiler:
[/spoiler] [/spoiler] | |
| | | Grantus
Posts : 6498 Join date : 2013-07-06 Age : 29
| Subject: Re: Jack's Development Hell (Prime Awakening) Sun Sep 06, 2015 9:22 pm | |
| Gonna do the Counter Chances for the Shadows that have them. Shadow 2: 10 - Random number (1,10) :
- 8
Shadow 3:
10
- Random number (1,10) :
- 1
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| | | Grantus
Posts : 6498 Join date : 2013-07-06 Age : 29
| Subject: Re: Jack's Development Hell (Prime Awakening) Sun Sep 06, 2015 9:26 pm | |
| - Shadow 1:
HP: ??? SP: ??? PEnd: 15% MEnd: 5% Pmstr: 13 Ppstr: 34 Dx: 10 Lk: 45
((Not counting the miss chances cause of errors. Unsure if you mean Spike or miss.))
(Strong to Pierce) 145/2 = 72 - 15% = 65 + 145x2 = 290/2 = 145 -15% = 124 Pierce Damage and Downed
- Shadow 2:
HP: 0/250 SP: 30/30 PEnd: -5% (Turn 2) MEnd: -15% (Turn 2) Pmstr: 13 Ppstr: 15 Dx: 10 Lk: 35
Destroyed
- Shadow 3:
HP: 0/250 SP: 30/30 PEnd: 10% MEnd: 0% Pmstr: 13 Ppstr: 15 Dx: 10 Lk: 35
Destroyed
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| | | Quinny
Posts : 652 Join date : 2015-03-31 Age : 25
| Subject: Re: Jack's Development Hell (Prime Awakening) Sun Sep 06, 2015 10:01 pm | |
| "Almost there guys." - Stats:
HP: 165/165 SP: 181/(133 + 18 = 176) PEnd: 18% MEnd: 24% Ppstr: 38 Pmstr: 47 Dx: 40 Lk: 34 Strengths: None Weaknesses: None Persona Equipped: Genovefa - Passives:
Passive Boosts: 15% boost in support skills
Remote View | Allows user to locate, speak with and monitor allies no matter the distance within a dungeon. User can create a virtual "phone call" with their Persona that allows everyone to talk to each other at once. With this, the user can see through their partners eyes, and scan enemies using this method even if they're not in the area.
Healing Wave | All team members [no matter location] will recover 15%(30) of their HP every three turns during battle/dungeon crawling and 15%(30) health once the battle ends. | Passive [Turn one]
Pathway of Light | Every travel turn taken within a dungeon will recover 10%(25) of SP for each party member being supported. | Passive
Auto - Analysis | Used to detect an enemy's stats and weak points automatically at the start of battle. User decides which enemy is scanned. [PvS Phase Combat Exclusive][Used this battle]
- Actions:
Taking part in the all out attack.
Guarding
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| | | AkaJack
Posts : 1763 Join date : 2014-12-19 Age : 29 Location : Behind you.... Boga boga boga
| Subject: Re: Jack's Development Hell (Prime Awakening) Sun Sep 06, 2015 10:07 pm | |
| "Alright Rangers! Lets Put em together!"Jack knew it was over kill at this point but he just couldn't help but take the All Out Attack. "Morphenomenal!" - Stats:
HP: 164-(164*.18)+(164*.3)=164 SP: 135 PEnd: 13% MEnd: 10% Ppstr: 74 (59+ 15 From Vest Of Victory) Pmstr: 45 Dx: 42 Lk: 48
- Passives :
Skill 2: Counter | 10% chance of repelling Physical attacks | Passive | Tier 1 Skill 3: Regenerate 1 | Recovers 2% of max HP on each user turn | Passive | Tier 1 Skill 8: Apt. Pupil | Increases User's Critical Hit rate by 40% | Passive | Tier 3
- Action:
All out attack
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| | | Athena
Posts : 1289 Join date : 2015-02-23 Age : 29
| Subject: Re: Jack's Development Hell (Prime Awakening) Sun Sep 06, 2015 10:09 pm | |
| "Rest in piece filthy shadow!Stats - Spoiler:
HP: 123 SP: 77 PEnd: 6% MEnd: 8% Ppstr: 30 Pmstr: 41 Dx: 22 Lk: 21
Passives - Spoiler:
Earth Boost | Increases Earth damage output 25% Empress Arcana | 15% boost in healing skills
Action - Spoiler:
Taking part in team attack Guarding
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| | | AkaJack
Posts : 1763 Join date : 2014-12-19 Age : 29 Location : Behind you.... Boga boga boga
| Subject: Re: Jack's Development Hell (Prime Awakening) Sun Sep 06, 2015 10:12 pm | |
| Damage for AoA 312 damage | |
| | | Grantus
Posts : 6498 Join date : 2013-07-06 Age : 29
| Subject: Re: Jack's Development Hell (Prime Awakening) Sun Sep 06, 2015 11:07 pm | |
| Enemies Defeated - You May Continue - Shuffle Time:
- Random number (1,5) :
- 5
1 - Stat Booster - Retrieve five stat points for one of your stats.
2 - Velvet Coins - 2,000 Vc (or more) won from battle complete.
3 - Broken Card - Retrieve nothing for battle complete.
4 - Soul Recovery - Recovers 15% of both HP and SP.
5 - Ore Get! - Receive a mysterious ore from a Shadow.
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| | | Grantus
Posts : 6498 Join date : 2013-07-06 Age : 29
| Subject: Re: Jack's Development Hell (Prime Awakening) Sun Sep 06, 2015 11:12 pm | |
| Everyone recieves the following ores: - Quinn:
- Ore Get!:
- Random number (1,21) :
- 14
Petty: 1-6 Common: 7-11 Average: 12-15 Superior: 16-18 Rare: 19-20 Extraordinary: 21
- Ore Get!:
- Random number (1,21) :
- 21
Petty: 1-6 Common: 7-11 Average: 12-15 Superior: 16-18 Rare: 19-20 Extraordinary: 21
- Ore Get!:
- Random number (1,21) :
- 18
Petty: 1-6 Common: 7-11 Average: 12-15 Superior: 16-18 Rare: 19-20 Extraordinary: 21
- Jack:
- Ore Get!:
- Random number (1,21) :
- 15
Petty: 1-6 Common: 7-11 Average: 12-15 Superior: 16-18 Rare: 19-20 Extraordinary: 21
- Ore Get!:
- Random number (1,21) :
- 13
Petty: 1-6 Common: 7-11 Average: 12-15 Superior: 16-18 Rare: 19-20 Extraordinary: 21
- Ore Get!:
- Random number (1,21) :
- 5
Petty: 1-6 Common: 7-11 Average: 12-15 Superior: 16-18 Rare: 19-20 Extraordinary: 21
- Nagisa:
- Ore Get!:
- Random number (1,21) :
- 9
Petty: 1-6 Common: 7-11 Average: 12-15 Superior: 16-18 Rare: 19-20 Extraordinary: 21
- Ore Get!:
- Random number (1,21) :
- 19
Petty: 1-6 Common: 7-11 Average: 12-15 Superior: 16-18 Rare: 19-20 Extraordinary: 21
- Ore Get!:
- Random number (1,21) :
- 20
Petty: 1-6 Common: 7-11 Average: 12-15 Superior: 16-18 Rare: 19-20 Extraordinary: 21
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| | | Quinny
Posts : 652 Join date : 2015-03-31 Age : 25
| Subject: Re: Jack's Development Hell (Prime Awakening) Sun Sep 06, 2015 11:22 pm | |
| "Boss time!" - Stats:
HP: 165/165 SP: 181/(176 + 49 = 181) PEnd: 18% MEnd: 24% Ppstr: 38 Pmstr: 47 Dx: 40 Lk: 34 Strengths: None Weaknesses: None Persona Equipped: Genovefa - Passives:
Passive Boosts: 15% boost in support skills
Remote View | Allows user to locate, speak with and monitor allies no matter the distance within a dungeon. User can create a virtual "phone call" with their Persona that allows everyone to talk to each other at once. With this, the user can see through their partners eyes, and scan enemies using this method even if they're not in the area.
Healing Wave | All team members [no matter location] will recover 15%(30) of their HP every three turns during battle/dungeon crawling and 15%(30) health once the battle ends. | Passive [Turn one]
Pathway of Light | Every travel turn taken within a dungeon will recover 10%(25) of SP for each party member being supported. | Passive
Auto - Analysis | Used to detect an enemy's stats and weak points automatically at the start of battle. User decides which enemy is scanned. [PvS Phase Combat Exclusive][Used this battle]
- Actions:
Healing Wave activates
Moving into Block 1
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| | | AkaJack
Posts : 1763 Join date : 2014-12-19 Age : 29 Location : Behind you.... Boga boga boga
| Subject: Re: Jack's Development Hell (Prime Awakening) Sun Sep 06, 2015 11:33 pm | |
| "Shadows.... DISPELLED!" Jack shouted as the last shadow burst into a shower of sparks and fire. The feeling of euphoria that usually came with taking down a shadow was... surprisingly absent here. In spite of his victory pose, Jack couldn't help but let his eyes glue themselves to the door that lead to the main stage... where his shadow was surly waiting... The Red light above the door that signified filming was in progress was lit. The significance of this was lost on Jack. "Are you afraid Red Ranger?..." Megazord said as he stood motionless behind Jack "What lays beyond is more then you have ever faced before. You must be anxious to face your greatest foe yet, so why do you hesitate?""It's just that... I feel like I finally understand why this place looks the way it dose... It's so broken and run down, everything barely works, and it all just seems to be hanging on by a string... Just like my faith in myself. I've been doubting myself for so long... Ever sense Nilo passed away," Jack trembled slightly as he spoke. His body shook from... Fear?... No... Not fear, excitement... "But no more. I am a Power Ranger... I am the Red Ranger... I am Jack Carter Rannells... And I will make those who came before me proud!"With a heroic shout, Jack took a running start and gave the door a flying kick, shattering it as he passed through. - Action:
Entering Room
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