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| Dinah Tubman (Devil Summoner) | |
| | Author | Message |
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Grantus
Posts : 6498 Join date : 2013-07-06 Age : 30
| Subject: Dinah Tubman (Devil Summoner) Sun Jan 25, 2015 6:46 pm | |
| Dinah TubmanSometimes it isn't fair, sometimes you feel like you are being used. But sometimes you have to deal with it. You will get your chance; everyone does.
The Biography
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Birth Name: Dinah Tubman Aliases: The Black Dragon Gender: Female Age: 27 Birth Day: 1/24/83 Alignment: Chaos Faction: N/A (Once you join a faction it'll be added here) Summoning Device: She has several compartments only half a foot tall which hang on her right and left thigh which contains small orbs that she is able to throw at the ground to summon a demon. They can only be thrown up to ten feet away before the orbs stop working.
Appearance:
Dinah is six feet tall and weighs 152 lb. She has dark skin with defined tone on her body including muscle and abs. Her hair is coal black and has amber eyes to go along with it, which contrast with her skin. She tends to wear very normal neutral colored clothing, including various accessories such as a chain around her neck and a bandage around her arm including a brace on her other arm, to open vests and even sporting a cowboy hat that her parents owned. Apart from that, her hair is short, going down to just her neck and curling slightly. She also wears small compartments that look like larger pockets which contain her orbs which hold her demons. The orbs themselves are unnoticeable when inside the fairly normal pockets that hang on her legs. She also carries around a noticeable revolver on her hip, able to fire at a moment's notice.
Personality: She is well....complicated. She has a temper that matches any teenager when mad, and yet she also has an unerring sense of grim maturity. Essentially what that means is that she is a depressed individual, who wants nothing more than a purpose, and hates it when she's denied a chance to do something. After losing her parents, she has walked the streets and made a modest living, but to her that is not enough. This causes her to do random things which can range from stealing someone's food, to protecting a child from an adult in a fight. She at heart wants to be helpful and resents how useless she feels she is, and at the same time she wants vengeance or some kind of retribution that she forever feels is taken from her. She is impulsive, sarcastic and dry, and will do what she must for the outcome she wants; after all, she has nothing to lose.
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The Potential
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Strengths:
—Strength Name: Deadeye —Description: Her aim is par with the best of them, and not many can match to her careful concentration when firing. She can also exercise her frankly brilliant aim when mobile or in other various situations, unless she is blinded of course.
—Strength Name: Brawler —Description: She knows dirty rules, various parts of the body, and many places you need to knock someone out. She has a great deal of knowledge over all things street brawling, and can fight well on her own, with a weapon or even with her fists.
—Strength Name: Networking —Description: She is fairly unknown to most of a society, but an underworld would know her, and she commands a certain amount of respect to any downtrodden who she has either helped or beat up. She only really has influence on anyone lower than her, be it criminals, those who have no home, regular street fighters, etc.
—Strength Name: —Description:
—Strength Name: —Description:
Weaknesses:
—Weakness Name: Loose Cannon —Description: She cannot stay in one spot or do the same thing forever. It also ends up making her a volatile ally in combat. She could end up ruining turn order by going first because she has been going second, use a random item because she wants to help, or not attacking to draw attention to herself. She definitely has issues with staying still.
—Weakness Name: Protector of the Down"Toddler" —Description: She will not harm a child. No ifs ands or buts. She can also sometimes be convinced to help a child, though she is fairly intelligent and knows if she is being deceived, it is easier for a child to stay safe when under Dinah's protection.
—Weakness Name: Flare —Description: She is not stealthy at all, and would much rather rush in for a fight rather than get a sneak attack. She likes getting the surprise on people, but those events are far off and few between.
—Weakness Name: —Description:
—Weakness Name: —Description:
Weapons:
Close-Range Weapon Name: Ol' Reliable Weapon Description: It is a purple whip that extends to about 12 feet. Weapon Image: N/A Weapon Attack Type: Slash Weapon Element: N/A
Long-Range Weapon Name: The Family Heirloom Weapon Description: It looks like a beat up (but still very functional) revolver. Weapon Image: (See Appearance) Weapon Attack Type: Pierce Weapon Element:
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The Background
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History: (Optional, however the chance of you gaining any bonuses during the start will be determinant from your history and over all app.)
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------------------------------------------------------- Initial Demon Name Here Quote/ETC. Here Demon Name: Ala Demon Type: Initial Demon Demon's Alignment: Owner: Dinah Tubman Demon Appearance:She stands at 6'5" feet tall and looks like black clouds made into a being. She has horns on her head with black tips and eyes as white as lightning itself. Whenever someone is near her, it is more likely to get static shocks by touching something or someone, even if it normally does not emit shocks. Demon Background & Personality: Ala is native to Bulgarian, Macedonian, or Serbian folklore. They are demons that exist in the sky or high in the mountains, and create thunderstorms and bad weather, and are prone to eat children, unless approached with respect and trust. She was the last Ala in the mountains at the top, and to prove herself recently after her family's death, she had traversed the mountain, and stayed with her for several days without eating until the demon accepted her. Strengths: Wind Weaknesses: Fire Passive Boosts: 15% Boost to Wind skills Faction Perk: N/A (Filled in when joining a Faction) Demon Skill List: Skill 1: Double Fangs | Inflicts a small amount of Pierce damage twice to one enemy. | 8% HP | Tier 1 Skill 2: 10% (20% with single target skills) chance of inflicting a wind based ailment with each Garu skill used. Not effective against opponents that are strong/block/ etc Wind. Adds 20% chance of miss towards the opponent's next attack. In PvS this translates to a lower visibility thanks to wind in someone's eyes, and can cause aiming problems. Effects do not stack. | Passive | Tier 1 Skill 3: Magarula | Inflicts a moderate amount of Wind damage to all enemies. | 12 SP | Tier 2 Skill 4: Invisible Patriarch | Creates an invisible layer that makes the party invisible to one group of NPC Shadows at a time. Allows the party to pass a Shadow's square on the map without battling them, and continue through the dungeon. Any sort of Boss Shadows immune. | 20 SP | Tier 2 Skill 5: Invigorate 2 | Recovers 5 SP on each user turn | Passive | Tier 2 Skill 6: Endure | Survive being knocked Unconscious once per battle with 1 HP remaining. | Passive | Tier 3 Skill 7: Wind Amp | Increases Wind damage output 50% | Passive | Tier 3 Skill 8: Mind Charge | The next Fire, Ice, Electrical, Wind, or Almighty magic attack will be 2.5 times greater in power. | 15 SP | Tier 3 Human Skill Name: Extender Demon Name: Ala Cost: 15 SP Type of Damage: N/A Description: When used, Dinah can extend her whip up to 20 ft extra for three turns, as well as retract and extend it how she wills during that duration so long as she stays within her limit. Human Stats: Demon Stats:
Last edited by Gran-chan on Sun Jan 25, 2015 7:24 pm; edited 2 times in total | |
| | | The author of this message was banned from the forum - See the message | Xombie
Posts : 1185 Join date : 2013-01-16
| Subject: Re: Dinah Tubman (Devil Summoner) Sun Jan 25, 2015 7:20 pm | |
| Your alignment has shifted towards Chaos. This will be your starting alignment. | |
| | | | Dinah Tubman (Devil Summoner) | |
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