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 Alicia Lightway (Persona User - W.I.P.)

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AuthorMessage
Runo

Runo


Posts : 1
Join date : 2021-07-25
Age : 24
Location : Maracaibo, Venezuela

Alicia Lightway (Persona User - W.I.P.) Empty
PostSubject: Alicia Lightway (Persona User - W.I.P.)   Alicia Lightway (Persona User - W.I.P.) EmptyMon Jul 26, 2021 3:00 pm


Alicia Lightway

“For every problem, there is always a solution; you only have to find it!”



The Biography


Birth Name: Alicia Lightway.
Aliases: -
Gender: Female.
Age: 17 Years Old.
Birth Day: September 8th.
Arcana: Priestess.
Place of Residence: Vault Olympia.
Evoker: Mental Shackles.
Status: Dweller.

Profession:High-school student (Senior – Last year).

Appearance: Alicia is a girl with pale skin, soft features, bright, green eyes and shoulder length blond hair that she wears tied in two ponytails. She usually wears her school uniform: a baggy, brown sweater, a white T-shirt under it, a green ribbon tied at the neck, a red plaid skirt, long black stockings, and brown school shoes.

Face Claim:

Her sweet and childish appearance, combined with her cheerful and outgoing personality, conveys to others the feeling that she is a happy and energetic girl, someone trustworthy and honest. It's hard not to smile when Alicia is around.

Personality: Alicia can be described as a positive individual, cheerful, outgoing, kind, friendly, altruistic, curious, and loving.

She has a great fondness for self-improvement, psychology and the human mind; her favorite activity is reading textbooks that help her understand more about these topics. She is always in constant search of her inner self, trying to understand and mold her mind to be the best version of herself every day.

In addition, she usually shares the fruits of her study with those close to her, making her a great friend and companion, someone you can always rely on when you feel that problems are too overwhelming.


The Potential
   


Strengths:


Strength Name: “There is always room for improvement”.
Description: Alicia has a special talent for finding ways to improve, both herself and other people. Because of this, buffing skills (such as Tarukaja) casted by her receives a 15% boost.

Strength Name: Deep Empathy.
Description: Alicia has great attention to detail that allows her to discern a person's mood. When she interacts with others, she can tell how they feel or guess what they are thinking just by listening to their tone of voice and paying attention to their gestures. Also, she can easily discern when someone is lying or hiding something.

Strength Name: Healing of the mind.
Description: When others hear Alicia speak, they can feel themselves begin to relax with her sweet voice, forgetting their worries. Her words manage to give sense to seemingly unsolvable problems, showing others the right path they must follow to find inner peace and improve themselves.
If a character is suffering from mood problems, such as sadness or anxiety, Alice can help them get rid of these with just a few exchanges. Usually a couple of social posts are enough to alleviate most minor, transient emotional or mental problems (this only applies to interpretive problems, never mechanical or combat oriented ones).
Although this Strength is usually used on minor problems, Alicia can also use Healing of the Mind to help others overcome deep trauma or similar problems, although these usually take much more time and dedication (usually several topics and so a high Social Link rank).

Strength Name: An extra pinch of sugar.
Description: Alicia loves to cook desserts! Once per non-combat/Dungeon topic, Alicia con cook some sweets dessert (like cookies or cake), that she and her allies can consume in or out of battle to restore SP.
To make the desserts, Alicia has to spend a post of more than 300 words cooking. If she does, then she can roll a 10-sided dice. The result is the number of cookies, pieces of cake, etc that she managed to cook: each portion restores 20 SP. If she rolls a Natural 10, she only gets 5 portions, but each one restores 50 SP instead!

Strength Name: Rescue Mission.
Description: If an ally needs help, Alicia will run to their aid, bringing the rest of the team with her. If an ally gets separated from the group while going through a dungeon and for whatever reason his/her HP drops below 30%, he/she can send a distress signal (commonly shout for help). If Alicia is able to hear the scream or locate her ally in another way, she and her allies gain access to "Rescue Mission".
When using Rescue Mission, the words needed to move through the dungeon towards the injured ally are reduced by half (200 for individual movement and 500 for group movement), but the bonuses for meeting the required amount or doubling it are maintain. Additionally, these movement bonuses apply to the individual movement, not just the group movement.
The team does not need to move together to help an ally. If a party member hears the cry for help or has proof of the location and situation of the ally in trouble, and decides to move in his/her direction to help, they can benefit from Rescue Mission bonuses.

-----

Floating Strength Name:
Description:


Weaknesses:


Weakness Name: Not suited for combat.
Description: Alicia’s weapon is a bit... Hard to use, and she is not that skilled in combat either. She is a bit clumsy, in fact. She suffers a -15% Dexterity penalty, except when she participates in an All-Out Attack.

Weakness Name: Too obvious.
Description: As she is able to see through others, Alice herself is the perfect definition of an open book. She is a lousy liar and tends to openly show her emotions and speak up her mind, even with people she doesn’t know, making it easy for others to know what she thinks and feels. Although this may help others to trust Alicia, seeing her as an honest person, this often causes problems her goal is to be discreet...

Weakness Name: Not everyone wants to be helped.
Description: Alicia will always try to use Healing of the Mind on others when she senses that someone needs it. However, some people feel comfortable as they are or prefer to deal with her problems alone, although this is never enough to stop her. At times, Alicia's attempts to help can be upsetting to others, and some of her advice can feel intrusive to some.

Weakness Name: Sugar is quite expensive down here…
Description: Ingredients for desserts are quite expensive. To have a chance to roll the dice and cook the desserts she wants, Alicia has to spend 1.250 VC for a try (a single try per topic allowed). Additionally, if she rolls a Natural 1, she will obtain nothing and lose all the money.

Weakness Name: An obstacle in the way.
Description: When using Rescue Mission, it is possible to run into enemies. If enemies are in the way, they will have a chance to attack whoever is using Rescue Mission. This is a normal attack, and if they manage to land it, the ally that was using Rescue Mission will be Knocked Down and forced to start a fight, with the enemies taking the first turn and starting all the allies Knocked Down. Rescue Mission can be used only once each 3 turns.

-----

Floating Weakness Name:
Description:

Soul Bound Weapon:


Weapon Name: Athena’s Standard.
Weapon Description: A spear with a banner attached to the hilt. The symbol on the banner is a golden shield on white cloth. Despite its aesthetic beauty, this added banner is a hindrance to maneuverability that does not benefit its wearer. However, this has a reason: the main purpose of this weapon is not to hurt enemies, but to serve as a symbol of hope and encouragement for companions. Anyone who wields this spear and waves the banner in the wind will be seen by their allies as a ray of light that will guide them to victory.
Weapon Image:
Spoiler:
Weapon Attack Type: Pierce.
Weapon Element: -

Side-Arm Weapon:

Side-Arm Name: Executioner.
Side-Arm Description: A three barrel flintlock pistol, made of pure gold, with beautiful engravings throughout the entire weapon.
Side-Arm Image:
Spoiler:
Side-Arm Attack Type: Gun
Side-Arm Style: Precision Style - Single Shot - Base Accuracy of 90%. +10% to Critical Hit Rate. Hits a single enemy. 6 Rounds per Magazine. 54 Reserves Capacity




The Background
   


History:
Spoiler:

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