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Welcome, Welcome! You've probably guessed by now, but this is a text-based Persona RPG site for Atlus fans, by Atlus fans. If you're new to Shin Megami Tensei, this place can still be for you, so no need to dash towards the doors! Your first stop should be the introduction board so we can introduce ourselves. Then right after that, feel free to go through our vital information to get a good feel of the site. We hope you enjoy your stay, and if you have any questions don't hesitate to post them here. Ciao!

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 Hecatoncheires [Ezra's Shadow Weapon]

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Space Overlord Bfroger6

Space Overlord Bfroger6


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PostSubject: Hecatoncheires [Ezra's Shadow Weapon]   Hecatoncheires [Ezra's Shadow Weapon] EmptySun May 16, 2021 9:23 pm

Demon/Shadow Weapon's Name: Hecatoncheires

Demon/Shadow's Arcana: The Hermit

Demon/Shadow Weapon Appearance: Hecatoncheires is a mass of shrunken arms implanted in Ezra's body. These arms can grow to twice the size of human arms and can be expelled through Ezra's patches or his mouth. In total, there are 100 arms living inside Ezra, with two of them being his own hands. If Hecatoncheires were to be surgically removed from Ezra, it would look like a vaguely circular mass of hands writhing about.

Demon/Shadow Weapon Personality: Hecatoncheires has no mouth so it cannot speak. However, it likes playing board games with its friends, including, of course Ezra and Ezra's friends. It wants to hug everyone it meets and help out those in need. It always picks the dog in Monopoly, because it has always wanted to own one.

Demon/Shadow Weapon Background: Hecatoncheires were a trio of Greek giants that assisted the gods in overthrowing the other titans. Their most prominent features were that they had 100 arms and 50 heads each. The Hecatoncheires implanted in Ezra is the remains of these three giants, merged and molded together. Their heads have been removed and they can no longer scream or speak, but they are loyal and their friendship with Ezra is unbreakable. Their names are Cottus, Briareus and Gyges. 33 arms have been implanted from each of them into Ezra. The 100th arm is a mystery.

Strengths: Ailments

Weaknesses: Elec

Passive Boosts: +15% to Mental Ailments

Demon/Shadow Weapon Skill List: ((Skill List can be found here. Your skills grow in order, meaning you must unlock Skill 4 to get to Skill 5 and so on.))

Skill 1: Me Patra | Removes Panic, Fear, Distress, Despair, or Sleep from all allies | 6 SP | Tier 1
Skill 2: Regenerate 1 | Recovers 2% of max HP on each user turn | Passive | Tier 1
Skill 3: Ghastly Wail | Instantly kills all NPC (Generic Shadows) targets who are suffering from the Fear ailment (unavoidable). PCs are dealt 50% damage to their current health if suffering from Fear. | 15 SP | Tier 2
Skill 4: (Unlocked once participating in the defeat of 25 Shadows/Demons; Must be Tier 2 or below)
Skill 5: (Must have used your Last Life ability to defeat atleast two enemies in one battle or must have used your Demon/Shadow Weapon 35 times in PvS combat; Must be Tier 2 or lower)
Skill 6: (Unlocked once defeating an additional thirty Demons/Shadows and using your Demon/Shadow Weapon an additional 35 times in PvS combat; Must be Tier 2 or lower)
Skill 7: (Unlocked once using your Last Life to defeat a total of 10 enemies over your current level or using your Demon/Shadow Weapon an additional 45 times in PvS combat; Must be a Tier 3 Skill or Lower)
Skill 8: (Unlocked after using your Demon/Shadow Weapon an additional 45 times in combat and defeating 50 Demons/Shadows in PvS combat, OR Best another Forgotten Shadow Weapon in PvP Combat; Must be a Tier 3 Skill or Lower)


Umbral Skill List: ((The Umbral Skill List can be found here. These Skills can be picked up after your character levels up, and the skill slots are modular, as in you can slot in skills you've unlocked in the 4 open slots before you start a Dungeon Thread, Mission or PvP Fight. These skills evolve as you keep using them. Each character starts out with a Single Umbral Skill of their choice among those on the Umbral Skill List.))
Skill 1: Harrowing Scream | 25% chance to inflict one enemy with Distress | 9% HP | Umbral Skill | Tier 1 (Inflict 0/15 enemies with Distress/Despair with this skill to Level Up it up to Tier 2 Or Lower its cost to 5% HP)
Skill 2: /
Skill 3: /
Skill 4: /


Special Ability:

Ability Name: Last Life
Appearance while in Last Life: 50 of Hecatoncheires's hands emerge from Ezra's mouth, forming an independent floating orb of writhing hands.
Description: When the Forgotten's health gets lower than 30% they automatically go into a powerful state called [Last Life]. This happens once per battle and powers all their moves up by 30%. Even their skills rank up a tier in damage. This mode lasts for three turns regardless if their HP recovers past the 30% mark.

Soul Skill Name: Neurotoxin Emission
Persona Name: Hecatoncheires
Tier: Tier 1
Cost: Passive
Type of Damage: Passive
Description: Hecatoncheires excretes neurotoxins that cause hallucinations in enemies upon making contact. 10% chance to cause Fear with Strike attacks.
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Deshi
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Deshi


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Hecatoncheires [Ezra's Shadow Weapon] Empty
PostSubject: Re: Hecatoncheires [Ezra's Shadow Weapon]   Hecatoncheires [Ezra's Shadow Weapon] EmptySun May 16, 2021 11:03 pm

Approved.
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