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Persona :: New Arcana
Welcome to Persona :: New Arcana! A Persona RPG site!
Welcome to New Arcana!
Welcome, Welcome! You've probably guessed by now, but this is a text-based Persona RPG site for Atlus fans, by Atlus fans. If you're new to Shin Megami Tensei, this place can still be for you, so no need to dash towards the doors! Your first stop should be the introduction board so we can introduce ourselves. Then right after that, feel free to go through our vital information to get a good feel of the site. We hope you enjoy your stay, and if you have any questions don't hesitate to post them here. Ciao!
Shin Megami Tensei and Persona belong to ATLUS. We own nothing, and have simply used their data to create a world of our own. They are the true geniuses behind the scenes.
Posts : 100 Join date : 2019-08-20 Age : 23 Location : Russia
Subject: Anna Hess (PiS Human) Sat Sep 26, 2020 5:16 am
Anna Hess
Just another proof of my brilliance. Or, well, it better be.
Leitmotif:
The Biography
Birth Name: Anna Hess Aliases: - Gender: Female Age: 19 Birth Day: December 31st Arcana: Moon Place of Residence: A shack outside Libertaria Evoker: Persona Module
Occupation: (We'll fill this out later.)
Appearance: Anna is somewhat dark-skinned, with short black hair and shining green eyes. The sides of her head are shaven, and the rest of her hair is kept under a grey woolen kepi, which has a microchip attached to it as a decoration. She almost always wears a brown trenchcoat with extra pockets, blue jeans, large brown boots, and a dirty shirt of undeterminate color. Over it all, she usually hangs a large grey postman's satchel, used to store all the loot she gathers from her trips. She stands at 5'7, with long, developed legs, and a generally athletic physique.
Personality: If one had to describe Anna Hess in one word, that word would be 'cocky'. Anna, on the other hand, often describes herself as 'brilliant', and takes almost every chance she gets to prove that brilliance - usually by demonstrating her self-created plug. She has a generally sarcastic demeanor towards everyone she meets - which, given that she lives near Libertaria, often includes pirates. However, all of that posturing and sarcasm covers for some deep insecurities about herself and her talents. That, coupled with her general hot-bloodedness, means she doesn't take well to having her abilities questioned. All in all... not a combination of traits that ensures a long and happy life.
The Potential
Racial Bonus: Stat Increase
[Human characters gain an additional 3 stats to distribute freely on every level up] This bonus increases by 1 on levels 10, 20, 30, 40, 50, 60 and 70, maxing out at a value of 10. Additionally, Humans gain a new ability at level 35, as they train their Potential.
Strengths: (Anything your character is skilled in, such as Martial Arts/ Drawing/ etc? You are allowed a maximum of five strengths and a minimum of three.)
—Strength Name: Plug Hack —Description: Though at the moment she lacks experience and some relevant knowledge, Anna posesses a talent for plugwork, and was able to create her current plug on her own. Anna is competent enough to Edit Plugs (but not Upgrade them) by herself, and receives a 10% VC discount on doing so.
—Strength Name: Scavenger's Luck —Description: Months of exploring the junkyard that surrounds Libertaria have trained Anna to find good loot even in the most unlikely places. Once per thread, Anna may reroll her Shuffle Time, and choose either of two rolls as the result.
—Strength Name: Works Every Time —Description: Anna prefers to win each and every one of her battles, and she won't let pesky things like random chance stand in her way. The ceiling of critical chance for Anna's attacks is raised by 10% (from 60% to 70%).
—Strength Name: Piercing Specialisation —Description:+15% damage to Pierce attacks.
----- ((A floating Strength is a strength you've gained inRP. For example, if you were on a Kendo team for some time, you'd naturally know Kendo which is where this strength would come in. However, be aware, it will not be as strong as any of your actual strengths and is a small plus.)
—Floating Strength Name: —Description:
Weaknesses: (You must have the same amount of weaknesses as strengths. These weaknesses pertain to you and not your Persona. IE: Physically Weaker, lack of attention span, etc.)
—Weakness Name: Inventor's Pride —Description: Anna has no need for purchasing plugs. After all, she can create her own, much better ones. As a result, for Anna, the cost of purchasing plugs in the Plug Shop is raised by 10%.
—Weakness Name: Something to Prove —Description: For someone who uses sarcasm as a default responce to any situation, Anna is laughably easy to provoke. +15% chance of being affected by Rage.
—Weakness Name: Plug-reliant —Description: Due to constantly relying on her Persona for battles, Anna isn't as good of a fighter without her Plug as she could be. It's not that she lacks the necessary strength - she just can't be bothered to learn how to do it properly, since her Plug is a proof of her brilliance and why wouldn't she show it off? -15% Dx.
—Weakness Name: Overconfidence —Description: Anna is often far too full of herself to properly strategise or readjust to her surroundings. If one were to seize the upper hand, that would be easy to take advantage of. The ceiling of critical chance for attacks against Anna is raised by 10% (from 60% to 70%).
—Weakness Name: Generic Boring Weakness Without Any Flavor —Description:-15% chance of success for instant kill skills.
----- ((A floating weakness is one gained in RP. It could be a fear you inherited during RP, or an injury that hinders your character. Some can be temporary while others can be permanent. Do not: if you do something stupid that would sensibly get your character screwed, you WILL earn yourself one of these bad boys!)
—Floating Weakness Name: —Description:
Soul Bound Weapon: (This is the weapon you'll be able to summon to your hand while in combat. This weapon is special for your character specifically and allows you to fight Shadows and Demons without the need of summoning your Persona. This can be anything but a Gun (Or gun related weapon))
Weapon Name: Screwdriver Rapier Weapon Description: A small, slender rapier (about 80 cm long), themed after a screwdriver. Anna herself considers it a little ridiculous. Weapon Image: - Weapon Attack Type: Pierce Weapon Element: -
Side-Arm Weapon:
Side-Arm Name: Sawed-Off Shotgun Side-Arm Description: A small shotgun with a 16-inch long barrel that Anna carries under her coat. It's quite visibly worn, though still works perfectly. Side-Arm Image: - Side-Arm Attack Type: Gun Side-Arm Style: Shotgun - Scatter Shot - Accuracy is decreased by 30%. Consumes 3 types of ammo at once to fire -must be same type of ammo. Can shoot all enemies with one attack.
The Background
History: Anna's parents have met under... somewhat unusual circumstances. Robert Hess was a Libertarian pirate, one of the descendants of the old society. Regina Chandler, on the other hand, was a (back then) beautiful wife of a businessman, traveling on a ship that just so happened to be a target of a pirate raid. Regina, deathly bored of her normal life, saw the attack as a chance to escape it, and one of the raiders as dashing and attractive. Said raider was, obviously, Robert, and they ended up coming to Libertaria together.
Years went by, and Regina was sorely disappointed. The pirate life was one of scarce supplies and limited entertainment. It was a life in a junkyard. Not helping matters was the fact that Robert got injured in a raid a year after they met, retiring from piracy and taking up repairing plugs as a result. Add to this the pressure of raising a child, and Regina has grown to resent Robert, blaming him for trapping her in the dump (despite the fact that eloping with a pirate was her idea).
Robert died when Anna was eleven, his injury finally claiming his life. From her early years, she was drawn to technology, often sitting and watching her father work. After his death, though, that came to an end. Regina saw many qualities of Robert in Anna, and took out her frustrations by trying to stomp them out. Nothing Anna did was ever good enough, and trying to tinker with plugs was eventually forbidden altogether. Flat-out verbal abuse was also commonplace, to the point where Anna came to see every interaction as a potential battle.
Eventually, it got too much to bear. At the age of eighteen, when Anna was legally considered an adult, she fled her home, living on her own from that point on. The first month was the hardest, but she persevered, determined to prove to the world she was not worthless. Now, she lives in a shack outside of the city, scavenging the surroundings for loot and fighting Shadows with her self-created plug. It isn't exactly a profitable endeavour, since all of the good stuff was long taken, but it's something she can do on her own.
Space Overlord Bfroger6
Posts : 2877 Join date : 2014-12-26 Age : 27
Subject: Re: Anna Hess (PiS Human) Sat Sep 26, 2020 8:30 pm