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Persona :: New Arcana
Welcome to Persona :: New Arcana! A Persona RPG site!
Welcome to New Arcana!
Welcome, Welcome! You've probably guessed by now, but this is a text-based Persona RPG site for Atlus fans, by Atlus fans. If you're new to Shin Megami Tensei, this place can still be for you, so no need to dash towards the doors! Your first stop should be the introduction board so we can introduce ourselves. Then right after that, feel free to go through our vital information to get a good feel of the site. We hope you enjoy your stay, and if you have any questions don't hesitate to post them here. Ciao!
Shin Megami Tensei and Persona belong to ATLUS. We own nothing, and have simply used their data to create a world of our own. They are the true geniuses behind the scenes.
Subject: Re: Quell the Dream of Chaos (VS Maitreya) Thu Oct 01, 2020 9:36 am
OoC post HP should be 228 thanks to Cain and Amelia's heals
Space Overlord Bfroger6
Posts : 2877 Join date : 2014-12-26 Age : 27
Subject: Re: Quell the Dream of Chaos (VS Maitreya) Thu Oct 01, 2020 3:17 pm
As the Dees performed their volley, a new Chakra lit up on the Chakravartin.
Maitreya gazed at Amelia scornfully. He looked at Johnny and at Colette, all of them with their snarky, annoying remarks. They were like bugs, he just needed to squash them. And he knew exactly how to do that. "Outlast me? Outlast ME!? You will curse the day you followed Jinguu to my realm!!!" He said in a terrible voice. The sun behind him was starting to fade as he brought the staff above his head. "With whatever power left behind by my host, I shall rend this world asunder, bring it down and shatter it to pieces, repurposing it anew as my own flesh!"
"Pandemonium Mold!"
"Witness the light of the Deva Realm!"
Chakravartin (5 Chakra active):
>Muladhara (Active for player party)
Effect:
>Rooted Fantasy | Recovers 3% HP for the party at the start of every turn
>Svadhishthana (Active for player party)
Effect:
>Pillar of Confidence | Boosts all party’s Magic-based attacks by 25% but also increases their SP cost by 50%
>Manipura (Active for Maitreya's party)
Effect:
>Twin Spiraling Sun | Inflicts 25% of all incoming damage to the party’s SP instead
>Anahata (Active for Maitreya's party)
Effect:
>Melting Together | Has a 10% chance to Charm an enemy for 1 turn when hit with a physical attack (this ignores boss Charm resists). This Charm won’t cause the afflicted to heal the enemy.
>Vishuddha (Active for player party)
Effect:
>Bathe in Amrita | Remove all Ailments from the party
>Ajna
Effect:
inactive
>Sahasrara
Effect:
inactive
Maitreya Buddha:
>Tremor of Sahasra | Inflicts a moderate amount of Earth damage to all enemies with a constant drain of 5% health for 3 turns. | 12 SP | Tier 2 - 100 Earth damage to all enemies
Miss... Amelia on 1
Random number (1,10) :
6
Dees on 1-6
Random number (1,10) :
9
Theo on 1
Random number (1,10) :
2
Colette on 1-6
Random number (1,10) :
4
Mina on 1-2
Random number (1,10) :
10
Cain on 1
Random number (1,10) :
8
Jinguuwu on 1-5
Random number (1,10) :
8
Johnny on 1-5
Random number (1,10) :
2
>Kiss of Maitreya | Reduces one target’s Attack, Defense or Agility by 45% for 5 turns. Has a 1 turn cooldown. | 36 SP | Tier 4 - on self
Lowers Attack on 1, Defense on 2, Agility on 3
Random number (1,3) :
1
>Pandemonium Mold | Inflicts a moderate (Tier 2) amount of Almighty damage to all enemies and swaps their buffs into debuffs, resetting their duration. | 30 SP | Tier 0 - 100 Almighty damage to all enemies
Subject: Re: Quell the Dream of Chaos (VS Maitreya) Thu Oct 01, 2020 3:37 pm
After Maitreya debuffed himself again, another Chakra lit up and as he performed the powerful Almighty burst, the final Chakra activated. With its activation, the skies went dark as your vision became blurry. Clouds became polygonal shapes that shifted with the motions of a kaleidoscope, all the while Maitreya remained laughing maniacally.
This shifting continued as you could see Chakravartin melding with the environment, though in your dazed vision, you couldn't be sure. The Chakra buffs had grown more powerful.
"Welcome, welcome! Make yourselves at home! Hahahaha, hahahahahahahahhahahahahhaha!!!"
Battle Music (Deva Realm):
Deva Chakravartin (All Chakra active):
>Muladhara (Active for player party)
Effect:
>Rooted Fantasy | Recovers 6% HP for the party at the start of every turn
>Svadhishthana (Active for player party)
Effect:
>Pillar of Confidence | Boosts all party’s Magic-based attacks by 50% but also increases their SP cost by 100%
>Manipura (Active for Maitreya's party)
Effect:
>Twin Spiraling Sun | Inflicts 50% of all incoming damage to the party’s SP instead. Recovers 100% of party’s SP and half of the same value to the party’s HP.
>Anahata (Active for Maitreya's party)
Effect:
>Melting Together | Has a 50% chance to Charm an enemy for 1 turn when hit with a physical attack (this ignores boss Charm resists). This Charm won’t cause the afflicted to heal the enemy.
>Vishuddha (Active for player party)
Effect:
>Bathe in Amrita | Remove all Ailments from the party, block all Ailments on the party
>Ajna (Active for Maitreya's party)
Effect:
>Three Eyes yet Bovine | All of party’s debuffs count as positive stat changes instead and stack with buffs. Party is immune to Dekaja and Dekunda.
>Sahasrara (Active for everyone)
Effect:
>Deva Realm | For the next 3 turns, all End stats are reduced by 15% and all Chakra buffs gain additional effects. Removes all Chakra buffs from everyone upon expiring.
Posts : 100 Join date : 2019-08-20 Age : 23 Location : Russia
Subject: Re: Quell the Dream of Chaos (VS Maitreya) Thu Oct 01, 2020 4:25 pm
Amelia braced herself against her naginata as Maitreya unleashed what must've been his signature move, briefly closing her eyes. When she opened them, she was standing there, miraculously unharmed.
"Do not fret, everyone," she spoke to her allies, still keeping her eyes on the prophet. "He has made a misstep. He tried to turn our strength against us, but failed. Here - it will return shortly."
On the inside, though, she was far less courageous. Please, in the name of the Light, don't let him be able to do that again…, was the thought that kept repeating in her mind.
This turn's Action:
Luckily for us, no buffs get reversed with Mold. So I'm applying some new ones! Casting Matarukaja, right when the time is right.
Amelia's Stats:
Matarukaja 3/3 (+45% ATK), Torrent of Mara debuff 3/3 (-15% ATK, -15% DEF), SP Drain 2/3 (-15 SP), HP Drain 1/3 (-5%).
Arcana bonus: Users have a latent 30% resistance to instant-kill effects and a latent 10% boost in damage reduction against magic-based attacks (this is separate from MEnd). Loaded Plugs (total Rating 2/5): White Lady Active Plug: White Lady
Dream Tier 2 Skill: Recarm | Revives one fallen ally with 50% HP. | 20 SP | Tier 2
Dream Tier 3 Skill: Matarukaja | Raises all allies' Attack by 30% for 3 turns. | 12 SP | Tier 3
Other Passives:
Whenever she uses a Recovery skill, she may choose to bless one of its targets. The blessed target's next attack deals bonus Light damage, equal to 10% of said attack's original damage. The bonus damage is dealt separately, and thus can be affected by elemental strengths or weaknesses, but does not affect clashing. The blessing wears off after one turn even if unused, and multiple blessings do not stack.
-15% chance of being afflicted by a Mental Aliment. +10% success chance to instant kill skills. Buffs applied by Amelia are 15% stronger. On her turn, Ameila can attack with her soulbound twice. Mental Aliments that Ameila is affected by last 1 turn longer than normal. -10% strength to any Physical skills. Amelia doesn't have a sidearm, and wouldn't be able to use it even if she had one.
+30% boost to Attack, Defense and Agility (these can stack with buffs such as Tarukaja).
Amelia's Skills:
Skill 1: Counter | 10% chance of repelling Physical attacks | Passive | Tier 1 Skill 2: Media | Recovers a small amount of HP (20%) to allies. | 8 SP | Tier 1 Skill 3: Amrita Drop | Removes all status ailments from one ally. | 15 SP | Tier 2
Dream Tier 2 Skill: Recarm | Revives one fallen ally with 50% HP. | 20 SP | Tier 2 Dream Tier 3 Skill: Matarukaja | Raises all allies' Attack by 30% for 3 turns. | 12 SP | Tier 3
Sosina
Posts : 2291 Join date : 2016-05-22
Subject: Re: Quell the Dream of Chaos (VS Maitreya) Thu Oct 01, 2020 4:52 pm
With the world changing around them the Waddle-dee's felt their bodies become stronger, as they fused into a large Kracko, blasts of high energy wind blasting at the Enemy even as they themselves were struck by Earth and energy, though the Kracko wasn't phased as the blasts of wind seemed to increase in strength all thanks to their allies help.
Action:
Shadow Frenzy! 2/3 Matarukaja (+45% Attack) 1/3 Torrent of Mara (-15% defence -15% attack) 3/3 SP Drain 2/3 (-15 SP) HP Drain 1/3 (-5%).
Passive Actions Accessory: Surprise | At the start of each of the user's turn Drop bear inflicts Tier 1 slash damage to one random enemy (This skill cannot crit) | Passive | Tier 1
Drop Bear will utilize [Surprise | At the start of each of the user's turn Drop bear inflicts tier 1 slash damage to one random enemy (This skill cannot crit) | Passive | Tier 1] using the stats of the character equipping him.
Drop Bear:
Arcana Boost: +10% to Ppstr/Pmstr/Dx/Lk
Strong: Slash Weak: Ailments Surprise | At the start of each of the user's turn Drop bear inflicts Tier 1 slash damage to one random enemy (This skill cannot crit) | Passive | Tier 1 Surprise Attack | Slash attacks have a 20% of inflicting the Panic ailment. | Passive | Tier 2
Waddle-doo:
Strengths: None Weaknesses: None
Arcana Boost: Hanged Man +10% hp +10% damage reduction (seperate from PEnd and MEnd)
Regenerate 2 | Recovers 4% of max HP on each user turn | Passive | Tier 2
OD Drains: Dark OD Strengths: None OD Weaknesses: Fire, Earth Arcana Boost:Users have a 15% more chance of causing Ailments.
Shhh My Child | The Sleep ailment now lasts for 5 turns instead of 3 turns | Passive | Tier 2 Invigorate 2 | Recovers 5 SP on each user turn | Passive | Tier 2
OD Counter | 10% chance of repelling Physical attacks | Passive | Tier 1
Skills:
Drop Bear:
Skill 1: Surprise | At the start of each of the user's turn Drop bear inflicts Tier 1 slash damage to one random enemy (This skill cannot crit) | Passive | Tier 1
Skill 2: Surprise Attack | Slash attacks have a 20% of inflicting the Panic ailment. | Passive | Tier 2
Skill 3: Rolling Slash | Inflicts a moderate amount of Slash damage to one enemy with a 10% chance of skipping their next turn (boss immune). | 19% HP | Tier 2
Waddle-doo Skills:
Skill 1: Mazio | Inflicts a small amount of Electricity damage to all enemies. | 6 SP | Tier 1
Skill 2: Matera | Inflicts a small amount of Earth damage to all enemies. | 6 SP | Tier 1
Skill 3: Regenerate 2 | Recovers 4% of max HP on each user turn | Passive | Tier 2
Skill 4: Magarula | Inflicts a moderate amount of Wind damage to all enemies. | 12 SP | Tier 2
SPD Skills:
Skill 1: Stagnant Air | Increases all allies' and enemies' susceptibility to ailments and light/dark spells by 20% for three turns. | 5 SP | Tier 1
Skill 2: Dormina | 25% chance of inflicting the Sleep ailment to one enemy. Fall asleep and recover 5% HP/SP per turn for three turns. Next attack will cause the target to awaken and damage inflicted is boosted by 50%. | 5 SP | Tier 1
Skill 3: Shhh My Child | The Sleep ailment now lasts for 5 turns instead of 3 turns | Passive | Tier 2
Skill 4: Invigorate 2 | Recovers 5 SP on each user turn | Passive | Tier 2
Skill 5: Dream Needle | Inflicts moderate Gun damage to one foe with a 25% chance to cause the opponent to fall asleep. (They will recover 5% HP/SP for three turns, but they cannot act and the next physical or dexterity attack will do 50% extra damage and wake them up). | 17% HP | Tier 2
OD skills Skill 1: Counter | 10% chance of repelling Physical attacks | Passive | Tier 1 (Unlocked) Skill 2: Enradi | Removes Rage from one ally. | 5 SP | Tier 1 (Unlocked) Skill 3: Rakunda | Lowers one enemy's Defense by 30% for 3 turns. | 6 SP | Tier 2 (Unlocked) Skill 4: Eternal Rest | Instantly kills all NPC (Generic Shadows) targets who are suffering from the Sleep ailment (unavoidable). PCs are dealt 50% damage to their current health if suffering from Sleep. | 15 SP | Tier 2 (Unlocked) OD Skill 5: Eiga | Inflicts a moderate amount of Dark damage to one enemy | 6 SP | Tier 2 (Unlocked)
rustytengo
Posts : 149 Join date : 2020-08-10 Location : Gacha hell
Subject: Re: Quell the Dream of Chaos (VS Maitreya) Fri Oct 02, 2020 9:02 am
Colette somehow dodged out of the way of Maitreya's attacks before well what ever happened. "I'd give your realm a six out of ten, I've seen better." She said as Medjed fired a beam at Maitreya.
Matarukaja 1/3 lower Attack and Defense by 15% 3/3 15 sp drain 2/3
skills:
Skill 1: Eiha | Inflicts a small amount of Dark damage to one enemy | 3 SP |Tier 1| Skill 2:Holy Arrow | Inflicts a small amount of Pierce damage to one enemy with a 10% chance of inflicting the Charm ailment. | 7% HP | Tier 1| Skill 3:Sexy Dance | 25% chance of inflicting the Charm ailment to all enemies. If successful, enemy will attack allies (with soulbound weapon) or heal user for 3 turns. | 10 SP | Tier 2| Skill 4:Charm Boost | Increases odds of instilling Charm by 25% | Passive | Tier 2|
Dream skill: Eigaon | Inflicts a large amount of Dark damage to one enemy | 12 SP | Tier 3 and Twin Shot | Inflicts a moderate amount of Pierce damage twice to one enemy. | 16% HP | Tier 2
Passives:
Strength Arcana: 15% boost in physical-based skills or soul bound weaponry attacks. Honey eyed: 15% boost to charm skills Competitive: If an ally scored a crit Colette gains a 15% boost to Crit chance on her next attack.
Pesky wind: 15% less resistance to wind attacks Overworked:15% decrease in Luck stat if under the effects of an aliment
Dream Passives: 30% boost to Attack, Defense and Agility
Zain
Posts : 208 Join date : 2020-06-03
Subject: Re: Quell the Dream of Chaos (VS Maitreya) Fri Oct 02, 2020 12:32 pm
"Holy shit..." Mina muttered, both terrified and incredulous Maitreya gave his speech in thunderous tones and the world began to warp around her.
It was an experience that could be compared to being inside a many-hued kaleidoscope - just looking at the psychedelic patterns that surrounded them was disorienting. She rubbed her eyes and blinked repeatedly to be rid of the blurriness plaguing her vision and aiming her weapon once again.
Action:
Firing sidearm twice for 69 damage gun damage per shot
HP: 159 (-46, -11, +13 = 115) SP: 161 (-15) PEnd: 24% MEnd: 24% Ppstr: 38 Pmstr: 34 Dx: 33 Lk: 32 Currently Loaded Plug(s): Telum Passives: -10% negative mental ailments effectiveness +15% to firearm attacks and gun skill damage Can fire sidearm twice on her turn +10% crit chance with firearms and gun skills -10% to non-gun dex attacks -15% resistance to sleep ailment When under 50% health, 20% chance to be afflicted with panic at the beginning of her turn
Subject: Re: Quell the Dream of Chaos (VS Maitreya) Sat Oct 03, 2020 2:59 am
"What a pain in the gluteus maximus"
Stats:
Current Plug: Icarus Arcana: Tower Arcana Strength: Users have a latent 10% boost in damage resistance against physical-based attacks (this is separate from the PEnd stat) and a 10% boost to their Ppstr stat.
Strength: Strike Weakness: Fire
OOC: Forgot a lot buffs and debuffs from the last turn
Pillar of Confidence | Boosts all party’s Magic-based attacks by 50% but also increases their SP cost by 100%
Buffs: Blessings of the Dream: 30% boost to Attack, Agility and Defense Matarukaja (45%) 1/3 Power Charge Rooted Fantasy | Recovers 6% HP for the party at the start of every turn
Debuffs: -15 SP 2/3 -5% HP 1/3 -15% END 1/3
Skills:
Skill 1: Kill Rush | Inflicts a small amount of Strike damage up to 2 times to one enemy. | 8% HP | Tier 1 Skill 2: Bewilder | 25% chance of inflicting the Distress ailment to one enemy. 50% chance of landing a critical hit on the distressed enemy for the next 3 turns. | 5 SP | Tier 1 Skill 3: Garula | Inflicts a moderate amount of Wind damage to one enemy. | 6 SP | Tier 2
Dream Skill 1: Twin Shot | Inflicts a moderate amount of Pierce damage twice to one enemy. | 16% HP | Tier 2 Dream Skill 2: Power Charge | The next Slash, Strike, Pierce, or Almighty physical attack will be 2.5 times greater in power. | 15 SP | Tier 3
Action:
Blocking
Battle Strengths and Weaknesses:
—Strength Name: Self-Taught Boxer —Description: Theodore thought that he should match his brains with brawn so he can protect himself when needed. So, he taught himself boxing. However, he considers himself an amateur. (15% boost to dexterity)
—Strength Name: Good Footwork —Description: To match his boxing skills is his footwork, a good boxer needs to have good footwork as well. After all, you can't punch if you keep on tripping. (15% luck boost)
—Weakness Name: Amateur Hour —Description: As an amateur boxer, he gets nervous A LOT during battles. He can't seem to keep his composure and it can get worse. (10% more vulnerable to fear inflicting skills)
—Weakness Name: Too Tired to Keep Up —Description: When he loses the battle, he is gonna lose it as he gets too tired and unmotivated to win it. (15% damage decrease at 30% health)
Yoshio
Posts : 625 Join date : 2018-06-04 Age : 23 Location : United States
Subject: Re: Quell the Dream of Chaos (VS Maitreya) Sat Oct 03, 2020 5:00 am
Tension Stress Effects (these effects stack with Buff skills):
/
Level: ?? Module Rating: / Module Capacity: /
Active Persona Plug: /
Weak: / Resists: / ---------------------------------------- >Attack | Deals light Dex Slash damage to a single target. | Tier 1 | 0 TC >Tsurinai Iaido Special - Time Alter | Increases Jinguu’s speed by 50% and Attack by 30% for 3 turns. While in effect and for two turns afterwards, Jinguu cannot have any other buffs on her. | Tier 3 | 25 SP, 3 TC >Tsurinai Iaido Form 1 - Snap-Pivot | Increases Jinguu’s Critical Hit Rate and Dodge Chance by 30% for 1 turn. | Tier 3 | 25 SP, 4 TC >Tsurinai Iaido Form 2 - Charge Crush | Reduces damage dealt to Jinguu by 35% for two turns. Stops Jinguu from acting for two turns. After two turns, deals Energy damage equal to 3x damage dealt to Jinguu during this skill’s duration to all enemies. | Tier 3 | 25 SP, 3 TC >Tsurinai Iaido Form 3 - Calm Mind | Clears all buffs and debuffs from Jinguu. | Tier 2 | 12 SP, 1 TC >Tsurinai Iaido Form 4 - Focus | Increases Jinguu’s Tension by 3. All buffs on party are removed. Can only be used every 5 turns. | Tier 4 | 25 SP, 0 TC >Majoulega | Deals moderate Energy (mutated Fire) damage to all enemies. | Tier 2 | 12 SP, 1 TC >Dominion Strike | Deals heavy Dex Slash damage to a single target. | Tier 3 | 16% HP, 2 TC >Pressure Point Strike | Deals Tier 1 Strike damage to a single target, but blocks all Chakra-based effects for the next two turns. | Tier 4 | 5% HP, 5 TC >Overload Time Burst | For the next 3 turns, Jinguu acts twice per turn and gains double tension at the start of the turn. Can only be used while Blind Law is active. | Tier 0 | 0 SP, 5 TC
Passives >Blind Law | When Jinguu’s Tension is over 4 TC, raise all stats by 50, but reduce her max hit points to 1. | Tier 0 | Passive
Phantom of the Chat
Posts : 621 Join date : 2018-12-18 Age : 23
Subject: Re: Quell the Dream of Chaos (VS Maitreya) Sat Oct 03, 2020 6:09 pm
spoiler="Action"] Using Garu on Maitreya dealing 142 Wind damage
Rooted Fantasy | Recovers 3% HP for the party at the start of every turn Pillar of Confidence | Boosts all party’s Magic-based attacks by 25% but also increases their SP cost by 50%
Johnny's plugs:
Custom Plug-Namtar:
Namtar - Aeon - Order Persona Plug*2
Persona Appearance: (What your Persona looks like. It should relatively be not human in appearance.) A 177 cm tall purple dragon creature with a snake-like body resembling that of a jungle vine. red & orbs surrounding its body often acting as joints for its body parts with blue veins appearing throughout its body which seems to connect back into its head. The head has two horns that reach up to 30 inches.
Persona Background: Namtar is a minor god in Mesopotamian Mythology said to be the god of death and messenger of An, Ereshkigal, and Nergal. Namtar was considered responsible for diseases and pests and was said to command over 60 diseases in the form of little demons that could penetrate any part of the body. There were offerings made to him by mortals so they can avoid these diseases with these beliefs spreading to Assyrians and Babylonians after they conquered them. In other writing, Namtar is likened to the modern-day concept of the Grim Reaper Namtar is responsible for cursing Ishtar with 60 different diseases while she descended to the underworld.
Arcana Boost: Pros: Buffs and debuffs last for 1 turn longer on the users.
Strengths:Ailments, Wind
Weakness:Ice, Strike
Skill 1: Garu | Inflicts a small amount of Wind damage to one enemy. | 3 SP | Tier 1 (Unlocked immediately; Must be a Tier 1 skill or lower; Gain 19 HP and SP, 4 in all other stats, 4 to distribute) Skill 2: Hindering Gust | 10% (20% with single target skills) chance of inflicting a wind based ailment with each Garu skill used. Not effective against opponents that are strong/block/ etc Wind. Adds 20% chance of miss towards the opponent's next attack. In PvS this translates to a lower visibility thanks to wind in someone's eyes, and can cause aiming problems. Effects do not stack. | Passive | Tier 1 (Unlocked immediately; Must be a Tier 1 skill or lower; Gain 19 HP and SP, 4 in all other stats, 4 to distribute) Skill 3: Rakukaja | Raises one ally's Defense by 30% for 3 turns. | 6 SP | Tier 2 (Unlocked immediately; Must be a Tier 2 skill or lower; Gain 19 HP and SP, 4 in all other stats, 4 to distribute) Skill 4: Poison Mist | 25% chance of inflicting the Poison ailment to all enemies. Poison does constant 15% damage to enemy's current health. | 10 SP | Tier 2 (Must have used this Persona Plug 5 times in PvS combat; Must be a Tier 2 skill or lower; Gain 19 HP and SP, 4 in all other stats, 4 to distribute) Skill 5: (Must have used this Persona Plug an additional 10 times in PvS combat or used its Fusion Attack one time in total; Must be a Tier 2 skill or lower; Gain 19 HP and SP, 4 in all other stats, 4 to distribute) Skill 6: (This skill is unlocked by upgrading the Plug to Level 2; Must be a Tier 2 skill or lower; Gain 20 HP and SP, 5 in all other stats, 7 to distribute) Skill 7: (This skill is unlocked by upgrading the Plug to Level 2; Must have used this Persona Plug an additional 15 times in PvS combat or used its Fusion Attack three times in total; Must be a Tier 3 skill or lower; Must be a Tier 3 skill or lower; Gain 20 HP and SP, 5 in all other stats, 7 to distribute) Skill 8: (This skill is unlocked by upgrading the Plug to Level 2; Must have used this Persona Plug an additional 15 times in PvS combat or raised a Social Link/Global Social Link of the appropriate Arcana once; Must be a Tier 3 skill or lower; Gain 20 HP and SP, 5 in all other stats, 7 to distribute)
Class ability Fusion Attack Name: Polluted Gust Cannon Persona Name: Namtar Type of Damage: Wind Description: Namtar takes a deep breath while the orbs on his body turn purple after about 4 seconds Namter releases a tornado with poison particles in it. Polluted Gust Cannon deals tier 3 wind damage to all enemies with a 25% chance of poisoning them.
Persona Background: A demonic being described in ancient human texts. As the male counterpart of Succubus, they too are associated with sexual acts and seem to bear similarities to the concept of sleep paralysis and the Sleep Paralysis Demon as well.
Arcana Boost: +10% to Buffs and Debuffs
Strength: Pierce Weakness: Gun
Skill 1: Double Fangs | Inflicts a small amount of Pierce damage twice to one enemy. | 8% HP | Tier 1 (Unlocked immediately; Must be a Tier 1 skill or lower; Gain 23 HP and SP, 8 in all other stats, 8 to distribute) Skill 2: Dormina | 25% chance of inflicting the Sleep ailment to one enemy. Fall asleep and recover 5% HP/SP per turn for three turns. Next attack will cause the target to awaken and damage inflicted is boosted by 50%. | 5 SP | Tier 1 (Unlocked immediately; Must be a Tier 1 skill or lower; Gain 23 HP and SP, 8 in all other stats, 8 to distribute) Skill 3: Foul Breath | Increases an enemy's susceptibility to ailments and light/dark spells by 25% for three turns. | 8 SP | Tier 2 (Unlocked immediately; Must be a Tier 2 skill or lower; Gain 23 HP and SP, 8 in all other stats, 8 to distribute) Skill 4: Sleep Boost | Increases odds of instilling Sleep by 25% | Passive | Tier 2 (Must have used this Persona Plug 10 times in PvS combat; Must be a Tier 2 skill or lower; Gain 23 HP and SP, 8 in all other stats, 8 to distribute)
Skill 5: Tempest Slash | Inflicts a large amount of Slash damage up to 2 times to one enemy. | 18% HP | Tier 3 (This skill is unlocked by upgrading the Plug to Level 2; Must be a Tier 3 skill or lower; Gain 24 HP and SP, 9 in all other stats, 9 to distribute, 2 to Lk) Skill 6: Suspended Dream | Decreases one enemy’s Defense by 40%. If the target is afflicted with Sleep or Charm, doubles the power of the user’s next used physical attack. | 18 SP | Tier 3 (This skill is unlocked by upgrading the Plug to Level 2; Must have used this Persona Plug an additional 15 times in PvS combat; Must be a Tier 3 skill or lower; Gain 24 HP and SP, 9 in all other stats, 9 to distribute, 2 to Lk)
Special Ability Name: Sullied Soul Description: The fusion between you and this Chaos Persona Plug. When using this, your Chaos Persona Plug overwhelms the reality of your soul, corrupting it and temporarily transforming you into a higher being, but destabilizing your existence as a result. Once this is done, you take on a more otherworldly appearance thanks to being possessed by your Chaos Persona Plug and your current stats are doubled. This form lasts for three turns, and once it is over you revert back to your original form and your stats are halved (rounded down) for the remainder of the topic or until your Module and existence are recalibrated. This Special Ability can be used as many times as you want but the stat reduction stacks. [This Ability evolves into Tainted Soul upon reaching Level 3].
Possessed Form Name: Justass Guitar Persona Name: Incubus Possessed Form Appearance:
Appearance:
Description: [What happens when you transform? How does it occur? Does anything else significant change with your character other than appearance?] The Incubus smiles as he grabs Johnny's guitar body and starts melting into it causing Johnny's Guitar body to transform into devil-like wings with Johnny's heart monitor becomes the eyes on the wings. The eyes on the wings change colour depending on Johnny's health. Johnny's shriveled body becomes an attractive body (By Human standards) Complete with Hollywood abs with some scars across his body and Johnny's Latex suit becomes black jeans he has no shirt so he gets cold in this form.
Subject: Re: Quell the Dream of Chaos (VS Maitreya) Sat Oct 03, 2020 6:38 pm
Rolling for Jinguu's action
Miss if 1
Random number (1,10) :
7
Crit if 1
Random number (1,10) :
9
Space Overlord Bfroger6
Posts : 2877 Join date : 2014-12-26 Age : 27
Subject: Re: Quell the Dream of Chaos (VS Maitreya) Sat Oct 03, 2020 6:49 pm
Maitreya scoffed, concealing his painful shrug with a swift wave of his baton. Healing lights began gathering around him, but it seemed to be taking a toll on his focus. "It would seem you all have retained your stupid little snark even in Deva Realm. And if you think one misstep on my part would be enough to save your hides, you are sorely mistaken! I will show you... The true face of Deva Realm! My true power!"
"I will open your eyes, sheep! Prepare to be elucidated!"
Deva Chakravartin (All Chakra active):
>Muladhara (Active for player party)
Effect:
>Rooted Fantasy | Recovers 6% HP for the party at the start of every turn
>Svadhishthana (Active for player party)
Effect:
>Pillar of Confidence | Boosts all party’s Magic-based attacks by 50% but also increases their SP cost by 100%
>Manipura (Active for Maitreya's party)
Effect:
>Twin Spiraling Sun | Inflicts 50% of all incoming damage to the party’s SP instead. Recovers 100% of party’s SP and half of the same value to the party’s HP.
>Anahata (Active for Maitreya's party)
Effect:
>Melting Together | Has a 50% chance to Charm an enemy for 1 turn when hit with a physical attack (this ignores boss Charm resists). This Charm won’t cause the afflicted to heal the enemy.
>Vishuddha (Active for player party)
Effect:
>Bathe in Amrita | Remove all Ailments from the party, block all Ailments on the party
>Ajna (Active for Maitreya's party)
Effect:
>Three Eyes yet Bovine | All of party’s debuffs count as positive stat changes instead and stack with buffs. Party is immune to Dekaja and Dekunda.
>Sahasrara (Active for everyone)
Effect:
>Deva Realm | For the next 3 turns, all End stats are reduced by 15% and all Chakra buffs gain additional effects. Removes all Chakra buffs from everyone upon expiring.
Maitreya Buddha:
>Self Reflection | Restores 100% SP once and then at the start of 2 more turns. Reduces user’s action count by 1 during those turns. | 0 SP | Tier 0
>Atmaon | Inflicts a moderate amount of Elucidation (mutated Buff/Debuff) damage to a single enemy with a 30% increased power. Reduces user’s Attack, Defense or Agility by 30% for 3 turns. | 6 SP | Tier 2 - on Colette for 188 Elucidation damage
Miss on 1
Random number (1,10) :
9
Drops Maitreya's Attack on 1, Defense on 2, Agility on 3
Subject: Re: Quell the Dream of Chaos (VS Maitreya) Sat Oct 03, 2020 9:48 pm
The Kracko let out a rumbling sound like an angry storm cloud, before it started to shake in the air unleashing wave after wave of battering punish wind at their enemy, oddly enough a Drop Bear also flew out of it at the enemy as the winds blew
Passive Actions Accessory: Surprise | At the start of each of the user's turn Drop bear inflicts Tier 1 slash damage to one random enemy (This skill cannot crit) | Passive | Tier 1
Drop Bear will utilize [Surprise | At the start of each of the user's turn Drop bear inflicts tier 1 slash damage to one random enemy (This skill cannot crit) | Passive | Tier 1] using the stats of the character equipping him.
Drop Bear:
Arcana Boost: +10% to Ppstr/Pmstr/Dx/Lk
Strong: Slash Weak: Ailments Surprise | At the start of each of the user's turn Drop bear inflicts Tier 1 slash damage to one random enemy (This skill cannot crit) | Passive | Tier 1 Surprise Attack | Slash attacks have a 20% of inflicting the Panic ailment. | Passive | Tier 2
Waddle-doo:
Strengths: None Weaknesses: None
Arcana Boost: Hanged Man +10% hp +10% damage reduction (seperate from PEnd and MEnd)
Regenerate 2 | Recovers 4% of max HP on each user turn | Passive | Tier 2
OD Drains: Dark OD Strengths: None OD Weaknesses: Fire, Earth Arcana Boost:Users have a 15% more chance of causing Ailments.
Shhh My Child | The Sleep ailment now lasts for 5 turns instead of 3 turns | Passive | Tier 2 Invigorate 2 | Recovers 5 SP on each user turn | Passive | Tier 2
OD Counter | 10% chance of repelling Physical attacks | Passive | Tier 1
Skills:
Drop Bear:
Skill 1: Surprise | At the start of each of the user's turn Drop bear inflicts Tier 1 slash damage to one random enemy (This skill cannot crit) | Passive | Tier 1
Skill 2: Surprise Attack | Slash attacks have a 20% of inflicting the Panic ailment. | Passive | Tier 2
Skill 3: Rolling Slash | Inflicts a moderate amount of Slash damage to one enemy with a 10% chance of skipping their next turn (boss immune). | 19% HP | Tier 2
Waddle-doo Skills:
Skill 1: Mazio | Inflicts a small amount of Electricity damage to all enemies. | 6 SP | Tier 1
Skill 2: Matera | Inflicts a small amount of Earth damage to all enemies. | 6 SP | Tier 1
Skill 3: Regenerate 2 | Recovers 4% of max HP on each user turn | Passive | Tier 2
Skill 4: Magarula | Inflicts a moderate amount of Wind damage to all enemies. | 12 SP | Tier 2
SPD Skills:
Skill 1: Stagnant Air | Increases all allies' and enemies' susceptibility to ailments and light/dark spells by 20% for three turns. | 5 SP | Tier 1
Skill 2: Dormina | 25% chance of inflicting the Sleep ailment to one enemy. Fall asleep and recover 5% HP/SP per turn for three turns. Next attack will cause the target to awaken and damage inflicted is boosted by 50%. | 5 SP | Tier 1
Skill 3: Shhh My Child | The Sleep ailment now lasts for 5 turns instead of 3 turns | Passive | Tier 2
Skill 4: Invigorate 2 | Recovers 5 SP on each user turn | Passive | Tier 2
Skill 5: Dream Needle | Inflicts moderate Gun damage to one foe with a 25% chance to cause the opponent to fall asleep. (They will recover 5% HP/SP for three turns, but they cannot act and the next physical or dexterity attack will do 50% extra damage and wake them up). | 17% HP | Tier 2
OD skills Skill 1: Counter | 10% chance of repelling Physical attacks | Passive | Tier 1 (Unlocked) Skill 2: Enradi | Removes Rage from one ally. | 5 SP | Tier 1 (Unlocked) Skill 3: Rakunda | Lowers one enemy's Defense by 30% for 3 turns. | 6 SP | Tier 2 (Unlocked) Skill 4: Eternal Rest | Instantly kills all NPC (Generic Shadows) targets who are suffering from the Sleep ailment (unavoidable). PCs are dealt 50% damage to their current health if suffering from Sleep. | 15 SP | Tier 2 (Unlocked) OD Skill 5: Eiga | Inflicts a moderate amount of Dark damage to one enemy | 6 SP | Tier 2 (Unlocked)
Phantom of the Chat
Posts : 621 Join date : 2018-12-18 Age : 23
Subject: Re: Quell the Dream of Chaos (VS Maitreya) Mon Oct 05, 2020 5:17 am
Johnny was placed his foot forward as he stared down at Maitreya, he rubbed his hands together as he knew what's gonna happen next "Now it's my turn to reveal in this realm's power!" From Johnny's perspevtive time slowed down as he activated Orgia mode. The Speakers on his cheeks started to make some noise as Johnny started to play with his strings at a much faster pace then usual there was a slight build up to music.
Just when the song broke into it's main chords Johnny yelled out "NAMTAR!" Namtar using the power of Johnny's Orgia mode launched the Polluted Gust Cannon shooting out what appears to be a tornado with purple-ish looking particles, Namtar showed no mercy to the master of the Deva realm so much so it shot another Polluted Gust Cannon. Namtar for the first time since Johnny's awakening to him spoke again with it's words seemlignly directed at Maitreya "I will punish all who cheat death!" and with that Johnny was just as terrified back when he first awakened to him.
Action:
Johnny triggers his Orgia mode to use his plug's class ability fusion attack
Origa Mode 1/3
Class ability Fusion Attack Name: Polluted Gust Cannon Persona Name: Namtar Type of Damage: Wind Quell the Dream of Chaos (VS Maitreya) - Page 3 2cru5mr Description: Namtar takes a deep breath while the orbs on his body turn purple after about 4 seconds Namter releases a tornado with poison particles in it. Polluted Gust Cannon deals tier 3 wind damage to all enemies with a 25% chance of poisoning them.
Uses Fusion Attack twice dealing a whopping total of 273 Wind Damage with each hit (This total includes Buffs)
Orgia Mode:
Orgia Mode activates automatically (this isn't optional) when a special ability, such as the Order Persona Plugs' Fusion Attack or Weapon Persona Plugs' Last Life, is activated. Orgia Mode lasts 3 turns during which the user has full access to the currently equipped Plug's activated special ability (such as using the Fusion Attack up to 6 times instead of only once). Note that other Special Abilities cannot be activated during Orgia Mode or its overheating period, even if their requirements are met (such as Last Life’s HP threshold). Additionally, skill costs are halved (stacks with Shadow Massacre's cost halving ability), and user can take an extra action within the PvS combat phase. After Orgia Mode, the user suffers the full repercussions of their activated special ability on top of being unable to take any actions for 3 turns. Additionally, attacks against the user will have a 30% chance to knock them down while they're overheating from this enhanced Orgia Mode. Upon reaching Level 35, Orgia mode can be upgraded into one of two new forms, branded as Hot and Cold Orgia Mode respectively.
Rooted Fantasy | Recovers 6% HP for the party at the start of every turn Pillar of Confidence | Boosts all party’s Magic-based attacks by 50% but also increases their SP cost by 100%
Johnny's plugs:
Custom Plug-Namtar:
Namtar - Aeon - Order Persona Plug*2
Persona Appearance: (What your Persona looks like. It should relatively be not human in appearance.) A 177 cm tall purple dragon creature with a snake-like body resembling that of a jungle vine. red & orbs surrounding its body often acting as joints for its body parts with blue veins appearing throughout its body which seems to connect back into its head. The head has two horns that reach up to 30 inches.
Persona Background: Namtar is a minor god in Mesopotamian Mythology said to be the god of death and messenger of An, Ereshkigal, and Nergal. Namtar was considered responsible for diseases and pests and was said to command over 60 diseases in the form of little demons that could penetrate any part of the body. There were offerings made to him by mortals so they can avoid these diseases with these beliefs spreading to Assyrians and Babylonians after they conquered them. In other writing, Namtar is likened to the modern-day concept of the Grim Reaper Namtar is responsible for cursing Ishtar with 60 different diseases while she descended to the underworld.
Arcana Boost: Pros: Buffs and debuffs last for 1 turn longer on the users.
Strengths:Ailments, Wind
Weakness:Ice, Strike
Skill 1: Garu | Inflicts a small amount of Wind damage to one enemy. | 3 SP | Tier 1 (Unlocked immediately; Must be a Tier 1 skill or lower; Gain 19 HP and SP, 4 in all other stats, 4 to distribute) Skill 2: Hindering Gust | 10% (20% with single target skills) chance of inflicting a wind based ailment with each Garu skill used. Not effective against opponents that are strong/block/ etc Wind. Adds 20% chance of miss towards the opponent's next attack. In PvS this translates to a lower visibility thanks to wind in someone's eyes, and can cause aiming problems. Effects do not stack. | Passive | Tier 1 (Unlocked immediately; Must be a Tier 1 skill or lower; Gain 19 HP and SP, 4 in all other stats, 4 to distribute) Skill 3: Rakukaja | Raises one ally's Defense by 30% for 3 turns. | 6 SP | Tier 2 (Unlocked immediately; Must be a Tier 2 skill or lower; Gain 19 HP and SP, 4 in all other stats, 4 to distribute) Skill 4: Poison Mist | 25% chance of inflicting the Poison ailment to all enemies. Poison does constant 15% damage to enemy's current health. | 10 SP | Tier 2 (Must have used this Persona Plug 5 times in PvS combat; Must be a Tier 2 skill or lower; Gain 19 HP and SP, 4 in all other stats, 4 to distribute) Skill 5: (Must have used this Persona Plug an additional 10 times in PvS combat or used its Fusion Attack one time in total; Must be a Tier 2 skill or lower; Gain 19 HP and SP, 4 in all other stats, 4 to distribute) Skill 6: (This skill is unlocked by upgrading the Plug to Level 2; Must be a Tier 2 skill or lower; Gain 20 HP and SP, 5 in all other stats, 7 to distribute) Skill 7: (This skill is unlocked by upgrading the Plug to Level 2; Must have used this Persona Plug an additional 15 times in PvS combat or used its Fusion Attack three times in total; Must be a Tier 3 skill or lower; Must be a Tier 3 skill or lower; Gain 20 HP and SP, 5 in all other stats, 7 to distribute) Skill 8: (This skill is unlocked by upgrading the Plug to Level 2; Must have used this Persona Plug an additional 15 times in PvS combat or raised a Social Link/Global Social Link of the appropriate Arcana once; Must be a Tier 3 skill or lower; Gain 20 HP and SP, 5 in all other stats, 7 to distribute)
Class ability Fusion Attack Name: Polluted Gust Cannon Persona Name: Namtar Type of Damage: Wind Description: Namtar takes a deep breath while the orbs on his body turn purple after about 4 seconds Namter releases a tornado with poison particles in it. Polluted Gust Cannon deals tier 3 wind damage to all enemies with a 25% chance of poisoning them.
Persona Background: A demonic being described in ancient human texts. As the male counterpart of Succubus, they too are associated with sexual acts and seem to bear similarities to the concept of sleep paralysis and the Sleep Paralysis Demon as well.
Arcana Boost: +10% to Buffs and Debuffs
Strength: Pierce Weakness: Gun
Skill 1: Double Fangs | Inflicts a small amount of Pierce damage twice to one enemy. | 8% HP | Tier 1 (Unlocked immediately; Must be a Tier 1 skill or lower; Gain 23 HP and SP, 8 in all other stats, 8 to distribute) Skill 2: Dormina | 25% chance of inflicting the Sleep ailment to one enemy. Fall asleep and recover 5% HP/SP per turn for three turns. Next attack will cause the target to awaken and damage inflicted is boosted by 50%. | 5 SP | Tier 1 (Unlocked immediately; Must be a Tier 1 skill or lower; Gain 23 HP and SP, 8 in all other stats, 8 to distribute) Skill 3: Foul Breath | Increases an enemy's susceptibility to ailments and light/dark spells by 25% for three turns. | 8 SP | Tier 2 (Unlocked immediately; Must be a Tier 2 skill or lower; Gain 23 HP and SP, 8 in all other stats, 8 to distribute) Skill 4: Sleep Boost | Increases odds of instilling Sleep by 25% | Passive | Tier 2 (Must have used this Persona Plug 10 times in PvS combat; Must be a Tier 2 skill or lower; Gain 23 HP and SP, 8 in all other stats, 8 to distribute)
Skill 5: Tempest Slash | Inflicts a large amount of Slash damage up to 2 times to one enemy. | 18% HP | Tier 3 (This skill is unlocked by upgrading the Plug to Level 2; Must be a Tier 3 skill or lower; Gain 24 HP and SP, 9 in all other stats, 9 to distribute, 2 to Lk) Skill 6: Suspended Dream | Decreases one enemy’s Defense by 40%. If the target is afflicted with Sleep or Charm, doubles the power of the user’s next used physical attack. | 18 SP | Tier 3 (This skill is unlocked by upgrading the Plug to Level 2; Must have used this Persona Plug an additional 15 times in PvS combat; Must be a Tier 3 skill or lower; Gain 24 HP and SP, 9 in all other stats, 9 to distribute, 2 to Lk)
Special Ability Name: Sullied Soul Description: The fusion between you and this Chaos Persona Plug. When using this, your Chaos Persona Plug overwhelms the reality of your soul, corrupting it and temporarily transforming you into a higher being, but destabilizing your existence as a result. Once this is done, you take on a more otherworldly appearance thanks to being possessed by your Chaos Persona Plug and your current stats are doubled. This form lasts for three turns, and once it is over you revert back to your original form and your stats are halved (rounded down) for the remainder of the topic or until your Module and existence are recalibrated. This Special Ability can be used as many times as you want but the stat reduction stacks. [This Ability evolves into Tainted Soul upon reaching Level 3].
Possessed Form Name: Justass Guitar Persona Name: Incubus Possessed Form Appearance:
Appearance:
Description: [What happens when you transform? How does it occur? Does anything else significant change with your character other than appearance?] The Incubus smiles as he grabs Johnny's guitar body and starts melting into it causing Johnny's Guitar body to transform into devil-like wings with Johnny's heart monitor becomes the eyes on the wings. The eyes on the wings change colour depending on Johnny's health. Johnny's shriveled body becomes an attractive body (By Human standards) Complete with Hollywood abs with some scars across his body and Johnny's Latex suit becomes black jeans he has no shirt so he gets cold in this form.
Posts : 149 Join date : 2020-08-10 Location : Gacha hell
Subject: Re: Quell the Dream of Chaos (VS Maitreya) Mon Oct 05, 2020 7:42 am
Medjed enveloped Colette as she was knocked back by Maitreya's blast of magic. The the two rolled for a bit before the white garment was thrown off revealing a new figure
"You dare believe you have any power in the presence of a Pharaoh! You shall learn your place before the day is out."
Action:
activates Sullied Soul (all stats increased by 50% for 3 turns)
Use Eigaon | Inflicts a large amount of Dark damage to one enemy | 12 SP | Tier 3 deals 423 dark damage| on Maitreya
Skill 1: Eiha | Inflicts a small amount of Dark damage to one enemy | 3 SP |Tier 1| Skill 2:Holy Arrow | Inflicts a small amount of Pierce damage to one enemy with a 10% chance of inflicting the Charm ailment. | 7% HP | Tier 1| Skill 3:Sexy Dance | 25% chance of inflicting the Charm ailment to all enemies. If successful, enemy will attack allies (with soulbound weapon) or heal user for 3 turns. | 10 SP | Tier 2| Skill 4:Charm Boost | Increases odds of instilling Charm by 25% | Passive | Tier 2|
Dream skill: Eigaon | Inflicts a large amount of Dark damage to one enemy | 12 SP | Tier 3 and Twin Shot | Inflicts a moderate amount of Pierce damage twice to one enemy. | 16% HP | Tier 2
passives:
Strength Arcana: 15% boost in physical-based skills or soul bound weaponry attacks. Honey eyed: 15% boost to charm skills Competitive: If an ally scored a crit Colette gains a 15% boost to Crit chance on her next attack.
Pesky wind: 15% less resistance to wind attacks Overworked:15% decrease in Luck stat if under the effects of an aliment
Dream Passives: 30% boost to Attack, Defense and Agility
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Subject: Re: Quell the Dream of Chaos (VS Maitreya)