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Persona :: New Arcana
Welcome to Persona :: New Arcana! A Persona RPG site!
Welcome to New Arcana!
Welcome, Welcome! You've probably guessed by now, but this is a text-based Persona RPG site for Atlus fans, by Atlus fans. If you're new to Shin Megami Tensei, this place can still be for you, so no need to dash towards the doors! Your first stop should be the introduction board so we can introduce ourselves. Then right after that, feel free to go through our vital information to get a good feel of the site. We hope you enjoy your stay, and if you have any questions don't hesitate to post them here. Ciao!
Shin Megami Tensei and Persona belong to ATLUS. We own nothing, and have simply used their data to create a world of our own. They are the true geniuses behind the scenes.
Posts : 625 Join date : 2018-06-04 Age : 23 Location : United States
Subject: Quell the Fourth Dream (VS Lucifer) Sat Nov 07, 2020 4:22 pm
It seemed like another relatively normal night out there wherever you were in the vast expanse of anti-space. Though, was it night? It's not like there's always a way to know. Most people were trying to get a restful sleep right now.
It felt like you were being forced awake by the obnoxious sound of mechanical whirring and green lights, but at the same time, like you just weren't able to wake up. Trying to get a grasp of yourself, you would look around to see yourself in a desolate landscape under a glaring sun. In front of you was an endless sea of red, and behind you, a path away from this place.
Before you could decide on if you wanted to leave, you heard an inhuman voice address you. "Humans... And... I've heard mention of Demonoids, but... No, it matters not." Above the sea before you, descended an angelic looking entity, though you got the feeling he definitely wasn't one. Beside him was a demon who held a book, staring at you in silence as his company spoke. "I've brought you to my realm as you wished. You may not have consciously known you did, but I assure you. Your alignment... differs from mine. You are fully aware of what that means."
A young man you didn't recognise readied his sword. "I've been telling you, I have no idea what you're talking about! These 'alignments' you've been mentioning are nonsense!"
The angelic entity sighed. "Of all people, I thought you'd understand. Very well. Disregard it all! Let us end this!" You could feel his murderous intent. It's probably time to fight.
Hinokagutsuchi | Medium fire dex to one enemy. Reliant on Dex/PEnd, and can crit. | T2 Summoning Program | Summons a demon from stock. If user already has a demon summoned, currently summoned demon is automatically returned. Summoned demon can act instantly. | 0 SP | T0 High Counter | 20% chance of repelling phys attacks | Passive | T3
Demons:
Cerberus >SUMMONED:
HP: 370/370 SP: 36/36 PEnd: 20% MEnd: 20% PPStr: 70 PMStr: 50 Dex: 80 Luk: 80 Nu: Fire Hell Claw | Medium phys dmg to one enemy 3 times. | 16% HP Maragion | Medium fire dmg to all enemies Masukukaja | Raises all allies' agility by 30% for 3 turns | 12 SP | T3
Persephone:
HP: 400/400 SP: 80/80 PEnd: 20% MEnd: 20% PPStr: 20 PMStr: 90 Dex: 30 Luk: 70 Nu: Dark Fruit of the Dead | As long as this demon is alive, enemy units will always revive with 1 HP. | Passive | T0 Bufudyne | Heavy ice dmg to one enemy | 12 SP | T3 Samarecarm | Revive one fallen ally with full HP | 40 SP | T3
Hecatoncheires:
HP: 500/500 SP: 36/36 PEnd: 30% MEnd: 30% PPStr: 40 PMStr: 10 Dex: 90 Luk: 60 Rs: Phys Guards of Tartarus | While this unit is guarding, AoE attacks to the party will have their dmg halved. 2 turn cooldown. | Passive | T0 Endure | HP stops at 1 upon first lethal blow | Passive | T3 Marakukaja | Increase all allies Defense by 30% for 3 turns | 12 SP | T3
Cu Chulainn:
HP: 350/350 SP: 125/125 PEnd: 20% MEnd: 20% PPStr: 100 PMStr: 30 Dex: 80 Luk: 80 Nu: Wind Gae Bolg | Heavy pierce dmg to all enemies, 20% extra accuracy | 18% HP | T3 Amrita | Removes all status ailments from all allies | 25 SP | T3 Killing Wind | Medium Wind dmg to all enemies, inflicts Rakunda for 2 turns | 40 SP | T2
Horus:
HP: 300/300 SP: 60/60 PEnd: 15% MEnd 20% PPStr: 20 PMStr: 80 Dex: 50 Luk: 90 Nu: Light Illuminati | Automatically cast Full Analysis on a random enemy at the start of each turn | Passive | T0 Kouga | Moderate Light dmg to a single enemy | 6 SP | T2 Diarama | Restore 50% of an ally's HP | 8 SP | T2
Summoner Notes:
The summoner is not exactly like a normal Tension. For one, there is no tension meter you have to worry about. However, like a normal tension, the summoner and his demons will not earn Once Mores by downing enemies. They are also unable to take hits for allies or participate in All out Attacks. If your currently summoned demon dies, you must spend a turn bringing a new one, it does not happen automatically. A deceased demon must also be revived before being resummoned, which will take two turns, so watch out!
Music:
rustytengo
Posts : 149 Join date : 2020-08-10 Location : Gacha hell
Subject: Re: Quell the Fourth Dream (VS Lucifer) Sun Nov 08, 2020 6:51 am
"If I have to fight then I will. Lets go Medjed." Colette said summoning Medjed who started to dance.
action:
Sexy Dance | 25% chance of inflicting the Charm ailment to all enemies. If successful, enemy will attack allies (with soulbound weapon) or heal user for 3 turns. | 10 SP | Tier 2|
Skill 1: Eiha | Inflicts a small amount of Dark damage to one enemy | 3 SP |Tier 1| Skill 2:Holy Arrow | Inflicts a small amount of Pierce damage to one enemy with a 10% chance of inflicting the Charm ailment. | 7% HP | Tier 1| Skill 3:Sexy Dance | 25% chance of inflicting the Charm ailment to all enemies. If successful, enemy will attack allies (with soulbound weapon) or heal user for 3 turns. | 10 SP | Tier 2| Skill 4:Charm Boost | Increases odds of instilling Charm by 25% | Passive | Tier 2|
passive:
Strength Arcana: 15% boost in physical-based skills or soul bound weaponry attacks. Honey eyed: 15% boost to charm skills Competitive: If an ally scored a crit Colette gains a 15% boost to Crit chance on her next attack.
Pesky wind: 15% less resistance to wind attacks Overworked:15% decrease in Luck stat if under the effects of an aliment
Phantom of the Chat
Posts : 621 Join date : 2018-12-18 Age : 23
Subject: Re: Quell the Fourth Dream (VS Lucifer) Mon Nov 09, 2020 9:23 am
Johnny could only look in horror as the party found what they have to face in this dream, the original Fallen Angel himself, Lucifer, Johnny couldn't believe it yet it felt all too real. Demons existed sure but when Johnny never thought he would meet with the Morning Star "Yyyyyyyour're the Lu-Lu-Lu-Lucifer right? He who rebelled against god? Oh God is this hell?!?!?!" Johnny was really afraid, this was the Fucking Devil of all demons, The Devil! Johnny couldn't help but freak out about this whole fight, so much so he doesn't even acknowledge the goon Lucifer has on his side.
Johnny looked at the new kid, and he noticed the animal which the Guitar assumed was a demon "Ok cool you got a doggy to help you." Johnny was preparing to summon Incubus "Alright guys no more screwing around, we are dealing with the original demon Lucifer! We are fighting for our lives! Go Incubus!" The Shirtless Persona was brought to life as he blew a kiss to Lucifer and Lucifuge.
Action:
Johnny uses Incubus's Foul Breath Skill >Foul Breath | Increases an enemy's susceptibility to ailments and light/dark spells by 25% for three turns. | 8 SP | Tier 2
Persona Appearance: (What your Persona looks like. It should relatively be not human in appearance.) A 177 cm tall purple dragon creature with a snake-like body resembling that of a jungle vine. red & orbs surrounding its body often acting as joints for its body parts with blue veins appearing throughout its body which seems to connect back into its head. The head has two horns that reach up to 30 inches.
Persona Background: Namtar is a minor god in Mesopotamian Mythology said to be the god of death and messenger of An, Ereshkigal, and Nergal. Namtar was considered responsible for diseases and pests and was said to command over 60 diseases in the form of little demons that could penetrate any part of the body. There were offerings made to him by mortals so they can avoid these diseases with these beliefs spreading to Assyrians and Babylonians after they conquered them. In other writing, Namtar is likened to the modern-day concept of the Grim Reaper Namtar is responsible for cursing Ishtar with 60 different diseases while she descended to the underworld.
Arcana Boost: Pros: Buffs and debuffs last for 1 turn longer on the users.
Strengths:Ailments, Wind
Weakness:Ice, Strike
Skill 1: Corrosive Garula | Inflicts a moderate amount of Wind damage to one enemy. (PvS only: increases an enemy's susceptibility to ailments by 20% for 3 turns; stackable) | 10 SP | Tier 2 (Unlocked immediately; Must be a Tier 1 skill or lower; Gain 19 HP and SP, 4 in all other stats, 4 to distribute) Skill 2: Hindering Gust | 10% (20% with single target skills) chance of inflicting a wind based ailment with each Garu skill used. Not effective against opponents that are strong/block/ etc Wind. Adds 20% chance of miss towards the opponent's next attack. In PvS this translates to a lower visibility thanks to wind in someone's eyes, and can cause aiming problems. Effects do not stack. | Passive | Tier 1 (Unlocked immediately; Must be a Tier 1 skill or lower; Gain 19 HP and SP, 4 in all other stats, 4 to distribute) Skill 3: Rakukaja | Raises one ally's Defense by 30% for 3 turns. | 6 SP | Tier 2 (Unlocked immediately; Must be a Tier 2 skill or lower; Gain 19 HP and SP, 4 in all other stats, 4 to distribute) Skill 4: Poison Mist | 25% chance of inflicting the Poison ailment to all enemies. Poison does constant 15% damage to enemy's current health. | 10 SP | Tier 2 (Must have used this Persona Plug 5 times in PvS combat; Must be a Tier 2 skill or lower; Gain 19 HP and SP, 4 in all other stats, 4 to distribute) Skill 5: (Must have used this Persona Plug an additional 10 times in PvS combat or used its Fusion Attack one time in total; Must be a Tier 2 skill or lower; Gain 19 HP and SP, 4 in all other stats, 4 to distribute) Skill 6: (This skill is unlocked by upgrading the Plug to Level 2; Must be a Tier 2 skill or lower; Gain 20 HP and SP, 5 in all other stats, 7 to distribute) Skill 7: (This skill is unlocked by upgrading the Plug to Level 2; Must have used this Persona Plug an additional 15 times in PvS combat or used its Fusion Attack three times in total; Must be a Tier 3 skill or lower; Must be a Tier 3 skill or lower; Gain 20 HP and SP, 5 in all other stats, 7 to distribute) Skill 8: (This skill is unlocked by upgrading the Plug to Level 2; Must have used this Persona Plug an additional 15 times in PvS combat or raised a Social Link/Global Social Link of the appropriate Arcana once; Must be a Tier 3 skill or lower; Gain 20 HP and SP, 5 in all other stats, 7 to distribute)
Class ability Fusion Attack Name: Polluted Gust Cannon Persona Name: Namtar Type of Damage: Wind Description: Namtar takes a deep breath while the orbs on his body turn purple after about 4 seconds Namter releases a tornado with poison particles in it. Polluted Gust Cannon deals tier 3 wind damage to all enemies with a 25% chance of poisoning them.
Persona Background: A demonic being described in ancient human texts. As the male counterpart of Succubus, they too are associated with sexual acts and seem to bear similarities to the concept of sleep paralysis and the Sleep Paralysis Demon as well.
Arcana Boost: +10% to Buffs and Debuffs
Strength: Pierce Weakness: Gun
Skill 1: Double Fangs | Inflicts a small amount of Pierce damage twice to one enemy. | 8% HP | Tier 1 (Unlocked immediately; Must be a Tier 1 skill or lower; Gain 23 HP and SP, 8 in all other stats, 8 to distribute) Skill 2: Dormina | 25% chance of inflicting the Sleep ailment to one enemy. Fall asleep and recover 5% HP/SP per turn for three turns. Next attack will cause the target to awaken and damage inflicted is boosted by 50%. | 5 SP | Tier 1 (Unlocked immediately; Must be a Tier 1 skill or lower; Gain 23 HP and SP, 8 in all other stats, 8 to distribute) Skill 3: Foul Breath | Increases an enemy's susceptibility to ailments and light/dark spells by 25% for three turns. | 8 SP | Tier 2 (Unlocked immediately; Must be a Tier 2 skill or lower; Gain 23 HP and SP, 8 in all other stats, 8 to distribute) Skill 4: Sleep Boost | Increases odds of instilling Sleep by 25% | Passive | Tier 2 (Must have used this Persona Plug 10 times in PvS combat; Must be a Tier 2 skill or lower; Gain 23 HP and SP, 8 in all other stats, 8 to distribute) Skill 5: Tempest Slash | Inflicts a large amount of Slash damage up to 2 times to one enemy. | 18% HP | Tier 3 (This skill is unlocked by upgrading the Plug to Level 2; Must be a Tier 3 skill or lower; Gain 24 HP and SP, 9 in all other stats, 9 to distribute, 2 to Lk)
Skill 6: Suspended Dream | Decreases one enemy’s Defense by 40%. If the target is afflicted with Sleep or Charm, doubles the power of the user’s next used physical attack. | 18 SP | Tier 3 (This skill is unlocked by upgrading the Plug to Level 2; Must have used this Persona Plug an additional 15 times in PvS combat; Must be a Tier 3 skill or lower; Gain 24 HP and SP, 9 in all other stats, 9 to distribute, 2 to Lk)
Special Ability Name: Sullied Soul Description: The fusion between you and this Chaos Persona Plug. When using this, your Chaos Persona Plug overwhelms the reality of your soul, corrupting it and temporarily transforming you into a higher being, but destabilizing your existence as a result. Once this is done, you take on a more otherworldly appearance thanks to being possessed by your Chaos Persona Plug and your current stats are doubled. This form lasts for three turns, and once it is over you revert back to your original form and your stats are halved (rounded down) for the remainder of the topic or until your Module and existence are recalibrated. This Special Ability can be used as many times as you want but the stat reduction stacks. [This Ability evolves into Tainted Soul upon reaching Level 3].
Possessed Form Name: Justass Guitar Persona Name: Incubus Possessed Form Appearance:
Appearance:
Description: [What happens when you transform? How does it occur? Does anything else significant change with your character other than appearance?] The Incubus smiles as he grabs Johnny's guitar body and starts melting into it causing Johnny's Guitar body to transform into devil-like wings with Johnny's heart monitor becomes the eyes on the wings. The eyes on the wings change colour depending on Johnny's health. Johnny's shriveled body becomes an attractive body (By Human standards) Complete with Hollywood abs with some scars across his body and Johnny's Latex suit becomes black jeans he has no shirt so he gets cold in this form.
Hinokagutsuchi | Medium fire dex to one enemy. Reliant on Dex/PEnd, and can crit. | T2 Summoning Program | Summons a demon from stock. If user already has a demon summoned, currently summoned demon is automatically returned. Summoned demon can act instantly. | 0 SP | T0 High Counter | 20% chance of repelling phys attacks | Passive | T3
Demons:
Cerberus:
HP: 370/370 SP: 36/36 PEnd: 20% MEnd: 20% PPStr: 70 PMStr: 50 Dex: 80 Luk: 80 Nu: Fire Hell Claw | Medium phys dmg to one enemy 3 times. | 16% HP Maragion | Medium fire dmg to all enemies Masukukaja | Raises all allies' agility by 30% for 3 turns | 12 SP | T3
Persephone:
HP: 400/400 SP: 80/80 PEnd: 20% MEnd: 20% PPStr: 20 PMStr: 90 Dex: 30 Luk: 70 Nu: Dark Fruit of the Dead | As long as this demon is alive, enemy units will always revive with 1 HP. | Passive | T0 Bufudyne | Heavy ice dmg to one enemy | 12 SP | T3 Samarecarm | Revive one fallen ally with full HP | 40 SP | T3
Hecatoncheires:
HP: 500/500 SP: 36/36 PEnd: 30% MEnd: 30% PPStr: 40 PMStr: 10 Dex: 90 Luk: 60 Rs: Phys Guards of Tartarus | While this unit is guarding, AoE attacks to the party will have their dmg halved. 2 turn cooldown. | Passive | T0 Endure | HP stops at 1 upon first lethal blow | Passive | T3 Marakukaja | Increase all allies Defense by 30% for 3 turns | 12 SP | T3
Cu Chulainn >SUMMONED:
HP: 350/350 SP: 85/125 PEnd: 20% MEnd: 20% PPStr: 100 PMStr: 30 Dex: 80 Luk: 80 Nu: Wind Gae Bolg | Heavy pierce dmg to all enemies, 20% extra accuracy | 18% HP | T3 Amrita | Removes all status ailments from all allies | 25 SP | T3 Killing Wind | Medium Wind dmg to all enemies, inflicts Rakunda for 2 turns | 40 SP | T2
Horus:
HP: 300/300 SP: 60/60 PEnd: 15% MEnd 20% PPStr: 20 PMStr: 80 Dex: 50 Luk: 90 Nu: Light Illuminati | Automatically cast Full Analysis on a random enemy at the start of each turn | Passive | T0 Kouga | Moderate Light dmg to a single enemy | 6 SP | T2 Diarama | Restore 50% of an ally's HP | 8 SP | T2
Sosina
Posts : 2291 Join date : 2016-05-22
Subject: Re: Quell the Fourth Dream (VS Lucifer) Mon Nov 09, 2020 9:30 am
Even as Johnny seemed scared of what they were facing the Waddle-dee's remained as unaffected by fear as they always seemed to be, The group of Waddle-dee's joined the battle with their Noddy allies right there with them, the little Noddy's letting out a yawn that seemed to stifle the air around everyone. The Waddle-dee's then changed their active plug to Eostre.
action:
Using: Stagnant Air | Increases all allies' and enemies' susceptibility to ailments and light/dark spells by 20% for three turns. | 5 SP | Tier 1
Drop Bear will utilize [Surprise | At the start of each of the user's turn Drop bear inflicts tier 1 slash damage to one random enemy (This skill cannot crit) | Passive | Tier 1] using the stats of the character equipping him.
Eostre:
Arcana Boost: 25% boost to all skills (including Buff/Debuff, Ailment and Healing) used while the user’s Special Ability is active (affects Fusion Attack)
Blocks: Light, Dark Resists: Earth Weak: Ice Spring’s Bounty | Baby chicks appear across the battlefield, restoring 3% SP to all allies whenever the user uses a Recovery skill. | Passive | Tier 2 Hop On | Increases success rate of evading Physical attacks by 30% [PvS Exclusive] | Passive | Tier 3 Divine Grace | Healing spells recover 50% more HP | Passive | Tier 3
Slogutis:
Strengths: Ice Weaknesses: Slash
Arcana Boost: Users have a latent 10% boost in damage resistance against physical-based attacks (this is separate from the PEnd stat) and a 10% boost to their Ppstr stat.
Crying out loud | Enemies inflicted with despair lose 5% more SP. | Passive | Tier 2 What can we do against that? | Physical attacks deal 15% more damage towards targets that are inflicted with Despair | Passive | Tier 3
OD Drains: Dark OD Strengths: None OD Weaknesses: Fire, Earth Arcana Boost:Users have a 15% more chance of causing Ailments.
Shhh My Child | The Sleep ailment now lasts for 5 turns instead of 3 turns | Passive | Tier 2 Invigorate 2 | Recovers 5 SP on each user turn | Passive | Tier 2
OD Counter | 10% chance of repelling Physical attacks | Passive | Tier 1
Skills:
Eostre:
Skill 1: Mediarama | Recovers a moderate amount of HP (40%) to all allies. | 16 SP | Tier 2 Skill 2: Eggshell Grenade | Inflicts a Large amount of Strike and Light damage to a single enemy. 20% chance to reduce that target’s Agility by 20% for 3 turns. 20% Chance to inflict Searing Burn to that target for 3 turns. | 22% HP | Tier 3
Slogutis:
Skill 1: Crying out loud | Enemies inflicted with despair lose 5% more SP. | Passive | Tier 2 Skill 2: Abysmal Surge | 25% chance of inflicting the Despair ailment to all enemies. Enemy will lose 15% SP per turn for three turns. | 10 SP | Tier 2 Skill 3: What can we do against that? | Physical attacks deal 15% more damage towards targets that are inflicted with Despair | Passive | Tier 3
SPD Skills:
Skill 1: Stagnant Air | Increases all allies' and enemies' susceptibility to ailments and light/dark spells by 20% for three turns. | 5 SP | Tier 1
Skill 2: Dormina | 25% chance of inflicting the Sleep ailment to one enemy. Fall asleep and recover 5% HP/SP per turn for three turns. Next attack will cause the target to awaken and damage inflicted is boosted by 50%. | 5 SP | Tier 1
Skill 3: Shhh My Child | The Sleep ailment now lasts for 5 turns instead of 3 turns | Passive | Tier 2
Skill 4: Invigorate 2 | Recovers 5 SP on each user turn | Passive | Tier 2
Skill 5: Dream Needle | Inflicts moderate Gun damage to one foe with a 25% chance to cause the opponent to fall asleep. (They will recover 5% HP/SP for three turns, but they cannot act and the next physical or dexterity attack will do 50% extra damage and wake them up). | 17% HP | Tier 2
OD skills Skill 1: Counter | 10% chance of repelling Physical attacks | Passive | Tier 1 (Unlocked) Skill 2: Enradi | Removes Rage from one ally. | 5 SP | Tier 1 (Unlocked) Skill 3: Rakunda | Lowers one enemy's Defense by 30% for 3 turns. | 6 SP | Tier 2 (Unlocked) Skill 4: Eternal Rest | Instantly kills all NPC (Generic Shadows) targets who are suffering from the Sleep ailment (unavoidable). PCs are dealt 50% damage to their current health if suffering from Sleep. | 15 SP | Tier 2 (Unlocked) OD Skill 5: Eiga | Inflicts a moderate amount of Dark damage to one enemy | 6 SP | Tier 2 (Unlocked)
Khepri Plot Lead
Posts : 100 Join date : 2019-08-20 Age : 23 Location : Russia
Subject: Re: Quell the Fourth Dream (VS Lucifer) Mon Nov 09, 2020 3:45 pm
"W-well..." Anna exhaled as she looked at the figure before her. She spoke with confidence, but her nervous laughter belied the hidden fear within her actions. "So what if you're some kind of demon lord? It just means beating you will be that much more impressive to others. What I mean is... don't take this too hard when I... when we will crush you, okay? Tesla, CHARGE!"
Arcana bonus: Users have a latent 15% boost in pierce-based skills and pierce-based soul bound weaponry attacks. Loaded Plugs (total Rating 2/5): Tesla Active Plug: Tesla
Other Passives:
A constant unremovable 30% boost to Attack, Defense and Agility (these can stack with buffs such as Tarukaja).
Once per thread, Anna may reroll her Shuffle Time, and choose either of two rolls as the result. The ceiling of critical chance for Anna's attacks, as well as for attacks against Anna, is raised by 10% (from 60% to 70%).
+15% damage to Pierce attacks. +15% chance of being affected by Rage. -15% chance of success for instant kill skills.
Anna's Skills:
Static Shock | 10% (20% with single target skills) chance of inflicting a zio ailment with each zio skill used. Not effective against opponents that are strong/block/ etc zio. May cause static shock that makes your next attack a guaranteed critical if a physical attack. Wears off the opponent's next turn. Effects do not stack. | Passive | Tier 1 Mazio | Inflicts a small (100%) amount of Electricity damage to all enemies. | 6 SP | Tier 1 Auto-Tarukaja | Begin the battle with Tarukaja cast on yourself. | Passive | Tier 2 Auto-Sukukaja | Begin the battle with Sukukaja cast on yourself. | Passive | Tier 2
OD: Double Fangs | Inflicts a small (100%) amount of Pierce damage twice to one enemy. | 8% HP | Tier 1 Invigorate 1 | Recovers 3 SP on each user turn | Passive | Tier 1 Arrow Rain | Inflicts a moderate (150%) amount of Pierce damage twice to all enemies. | 18% HP | Tier 2 Diarama | Recovers a moderate amount of HP (50%) to one ally. | 8 SP | Tier 2
Dream Skills: Arrow Rain | Inflicts a moderate (150%) amount of Pierce damage twice to all enemies. | 18% HP | Tier 2 Power Charge | The next Slash, Strike, Pierce, or Almighty physical attack will be 2.5 times greater in power. | 15 SP | Tier 3
Sosina
Posts : 2291 Join date : 2016-05-22
Subject: Re: Quell the Fourth Dream (VS Lucifer) Mon Nov 09, 2020 5:39 pm
Correction: Waddle-dee squad did not change plugs after using a skill.
Yoshio
Posts : 625 Join date : 2018-06-04 Age : 23 Location : United States
Subject: Re: Quell the Fourth Dream (VS Lucifer) Mon Nov 09, 2020 6:56 pm
The demon lord stared at the dancing persona. "What do you take me for? I am Lucifer, the Morning Star! I know desire beyond your greatest dreams! You humans, though... You are so easy to manipulate."
Lucifer:
Casting Tentarafoo, inflicts on 1-4 on all enemies Colette
Random number (1,10) :
4
Johnny
Random number (1,10) :
6
Dees
Random number (1,10) :
6
Occult Programmer
Random number (1,10) :
6
Cu Chulainn
Random number (1,10) :
7
Anna
Random number (1,10) :
6
Dex attack on Cu Chulainn for 90 strike dmg Miss on 1
Subject: Re: Quell the Fourth Dream (VS Lucifer) Mon Nov 09, 2020 7:32 pm
Mina shuddered as she came into the dream world once again, eyes flicking upwards to take in the sky that was bruised with malevolent shades of orange and red. Her tone was pretty telling of her fear as she dug in her heels and prepared to support the others. She didn't know if she could possibly die inside a dream, but she certainly didn't want to find out. "O-h god, h-here we go..."
Action:
Matarukaja | Raises all allies' Attack by 30% for 3 turns. | 12 SP | Tier 3
Stats:
HP: 221 SP: 161 PEnd: 24% MEnd: 24% Ppstr: 38 Pmstr: 34 Dx: 33 Lk: 32 Currently Loaded Plug(s): Telum Passives: -10% negative mental ailments effectiveness +15% to firearm attacks and gun skill damage Can fire sidearm twice on her turn +10% crit chance with firearms and gun skills -10% to non-gun dex attacks -15% resistance to sleep ailment When under 50% health, 20% chance to be afflicted with panic at the beginning of her turn
Subject: Re: Quell the Fourth Dream (VS Lucifer) Mon Nov 09, 2020 10:39 pm
The wave of energy didn't seem to affect the Waddle-dee's, in fact it seemed to just be absorbed by the Noddy's with them and as the wave passed the Noddy's vanished and next to the group of Waddle-dee's Eostre appeared, and each Waddle-dee was given an eggshell grenade and they began to bombard the Demon, all while two drop bears fell from the sky at their opponents.
action:
Passive activates
Surprise | At the start of each of the user's turn Drop bear inflicts tier 1 slash damage to one random enemy (This skill cannot crit) | Passive | Tier 1
Dealing 158 Slash damage
Target: 1 Lucifer, 2 Lucifuge
Random number (1,2) :
2
miss on 1
Random number (1,10) :
8
Surprise | At the start of each of the user's turn Drop bear inflicts tier 1 slash damage to one random enemy (This skill cannot crit) | Passive | Tier 1
Dealing 158 Slash damage
Target: 1 Lucifer, 2 Lucifuge
Random number (1,2) :
1
miss on 1
Random number (1,10) :
2
Switching plug to Eostre
Using: Eggshell Grenade | Inflicts a Large amount of Strike and Light damage to a single enemy. 20% chance to reduce that target’s Agility by 20% for 3 turns. 20% Chance to inflict Searing Burn to that target for 3 turns. | 22% HP | Tier 3
Drop Bear will utilize [Surprise | At the start of each of the user's turn Drop bear inflicts tier 1 slash damage to one random enemy (This skill cannot crit) | Passive | Tier 1] using the stats of the character equipping him.
Eostre:
Arcana Boost: 25% boost to all skills (including Buff/Debuff, Ailment and Healing) used while the user’s Special Ability is active (affects Fusion Attack)
Blocks: Light, Dark Resists: Earth Weak: Ice Spring’s Bounty | Baby chicks appear across the battlefield, restoring 3% SP to all allies whenever the user uses a Recovery skill. | Passive | Tier 2 Hop On | Increases success rate of evading Physical attacks by 30% [PvS Exclusive] | Passive | Tier 3 Divine Grace | Healing spells recover 50% more HP | Passive | Tier 3
Slogutis:
Strengths: Ice Weaknesses: Slash
Arcana Boost: Users have a latent 10% boost in damage resistance against physical-based attacks (this is separate from the PEnd stat) and a 10% boost to their Ppstr stat.
Crying out loud | Enemies inflicted with despair lose 5% more SP. | Passive | Tier 2 What can we do against that? | Physical attacks deal 15% more damage towards targets that are inflicted with Despair | Passive | Tier 3
OD Drains: Dark OD Strengths: None OD Weaknesses: Fire, Earth Arcana Boost:Users have a 15% more chance of causing Ailments.
Shhh My Child | The Sleep ailment now lasts for 5 turns instead of 3 turns | Passive | Tier 2 Invigorate 2 | Recovers 5 SP on each user turn | Passive | Tier 2
OD Counter | 10% chance of repelling Physical attacks | Passive | Tier 1
Skills:
Eostre:
Skill 1: Mediarama | Recovers a moderate amount of HP (40%) to all allies. | 16 SP | Tier 2 Skill 2: Eggshell Grenade | Inflicts a Large amount of Strike and Light damage to a single enemy. 20% chance to reduce that target’s Agility by 20% for 3 turns. 20% Chance to inflict Searing Burn to that target for 3 turns. | 22% HP | Tier 3
Slogutis:
Skill 1: Crying out loud | Enemies inflicted with despair lose 5% more SP. | Passive | Tier 2 Skill 2: Abysmal Surge | 25% chance of inflicting the Despair ailment to all enemies. Enemy will lose 15% SP per turn for three turns. | 10 SP | Tier 2 Skill 3: What can we do against that? | Physical attacks deal 15% more damage towards targets that are inflicted with Despair | Passive | Tier 3
SPD Skills:
Skill 1: Stagnant Air | Increases all allies' and enemies' susceptibility to ailments and light/dark spells by 20% for three turns. | 5 SP | Tier 1
Skill 2: Dormina | 25% chance of inflicting the Sleep ailment to one enemy. Fall asleep and recover 5% HP/SP per turn for three turns. Next attack will cause the target to awaken and damage inflicted is boosted by 50%. | 5 SP | Tier 1
Skill 3: Shhh My Child | The Sleep ailment now lasts for 5 turns instead of 3 turns | Passive | Tier 2
Skill 4: Invigorate 2 | Recovers 5 SP on each user turn | Passive | Tier 2
Skill 5: Dream Needle | Inflicts moderate Gun damage to one foe with a 25% chance to cause the opponent to fall asleep. (They will recover 5% HP/SP for three turns, but they cannot act and the next physical or dexterity attack will do 50% extra damage and wake them up). | 17% HP | Tier 2
OD skills Skill 1: Counter | 10% chance of repelling Physical attacks | Passive | Tier 1 (Unlocked) Skill 2: Enradi | Removes Rage from one ally. | 5 SP | Tier 1 (Unlocked) Skill 3: Rakunda | Lowers one enemy's Defense by 30% for 3 turns. | 6 SP | Tier 2 (Unlocked) Skill 4: Eternal Rest | Instantly kills all NPC (Generic Shadows) targets who are suffering from the Sleep ailment (unavoidable). PCs are dealt 50% damage to their current health if suffering from Sleep. | 15 SP | Tier 2 (Unlocked) OD Skill 5: Eiga | Inflicts a moderate amount of Dark damage to one enemy | 6 SP | Tier 2 (Unlocked)
Sosina
Posts : 2291 Join date : 2016-05-22
Subject: Re: Quell the Fourth Dream (VS Lucifer) Mon Nov 09, 2020 10:42 pm
Rolling for agility debuff on Lucifer Agility reduced by 20% on 4,5
Random number (1,10) :
6
Phantom of the Chat
Posts : 621 Join date : 2018-12-18 Age : 23
Subject: Re: Quell the Fourth Dream (VS Lucifer) Tue Nov 10, 2020 7:58 am
Johnny stayed focused and refused to let the Morning Star sway him to his evil cause. Feeling the boost from Mina, the Guitar felt his power grew "Thanks for the boost." Johnny started to play with his guitar strings a little as he swapped his Personas from Incubus to Namtar. "Release your power NAMTAR!" The Purple Dragon roared with animosity as the gales of poisonous winds belllow from it's jaw and attempts to strike Lucifer.
Johnny kept playing his Guitar body as he addressed the demon summoner who lended his aid to the party "If you got any other friends their help will be deeply appreciated right now." Johnny played his guitar wildly as the battle was happening around him letting the adrenaline kick in.
Action:
Johnny Switches to Namtar >Corrosive Garula | Inflicts a moderate amount of Wind damage to one enemy. (PvS only: increases an enemy's susceptibility to ailments by 20% for 3 turns; stackable) | 10 SP | Tier 2 - Deals 167 Wind Damage to Lucifer
Persona Appearance: (What your Persona looks like. It should relatively be not human in appearance.) A 177 cm tall purple dragon creature with a snake-like body resembling that of a jungle vine. red & orbs surrounding its body often acting as joints for its body parts with blue veins appearing throughout its body which seems to connect back into its head. The head has two horns that reach up to 30 inches.
Persona Background: Namtar is a minor god in Mesopotamian Mythology said to be the god of death and messenger of An, Ereshkigal, and Nergal. Namtar was considered responsible for diseases and pests and was said to command over 60 diseases in the form of little demons that could penetrate any part of the body. There were offerings made to him by mortals so they can avoid these diseases with these beliefs spreading to Assyrians and Babylonians after they conquered them. In other writing, Namtar is likened to the modern-day concept of the Grim Reaper Namtar is responsible for cursing Ishtar with 60 different diseases while she descended to the underworld.
Arcana Boost: Pros: Buffs and debuffs last for 1 turn longer on the users.
Strengths:Ailments, Wind
Weakness:Ice, Strike
Skill 1: Corrosive Garula | Inflicts a moderate amount of Wind damage to one enemy. (PvS only: increases an enemy's susceptibility to ailments by 20% for 3 turns; stackable) | 10 SP | Tier 2 (Unlocked immediately; Must be a Tier 1 skill or lower; Gain 19 HP and SP, 4 in all other stats, 4 to distribute) Skill 2: Hindering Gust | 10% (20% with single target skills) chance of inflicting a wind based ailment with each Garu skill used. Not effective against opponents that are strong/block/ etc Wind. Adds 20% chance of miss towards the opponent's next attack. In PvS this translates to a lower visibility thanks to wind in someone's eyes, and can cause aiming problems. Effects do not stack. | Passive | Tier 1 (Unlocked immediately; Must be a Tier 1 skill or lower; Gain 19 HP and SP, 4 in all other stats, 4 to distribute) Skill 3: Rakukaja | Raises one ally's Defense by 30% for 3 turns. | 6 SP | Tier 2 (Unlocked immediately; Must be a Tier 2 skill or lower; Gain 19 HP and SP, 4 in all other stats, 4 to distribute) Skill 4: Poison Mist | 25% chance of inflicting the Poison ailment to all enemies. Poison does constant 15% damage to enemy's current health. | 10 SP | Tier 2 (Must have used this Persona Plug 5 times in PvS combat; Must be a Tier 2 skill or lower; Gain 19 HP and SP, 4 in all other stats, 4 to distribute) Skill 5: (Must have used this Persona Plug an additional 10 times in PvS combat or used its Fusion Attack one time in total; Must be a Tier 2 skill or lower; Gain 19 HP and SP, 4 in all other stats, 4 to distribute) Skill 6: (This skill is unlocked by upgrading the Plug to Level 2; Must be a Tier 2 skill or lower; Gain 20 HP and SP, 5 in all other stats, 7 to distribute) Skill 7: (This skill is unlocked by upgrading the Plug to Level 2; Must have used this Persona Plug an additional 15 times in PvS combat or used its Fusion Attack three times in total; Must be a Tier 3 skill or lower; Must be a Tier 3 skill or lower; Gain 20 HP and SP, 5 in all other stats, 7 to distribute) Skill 8: (This skill is unlocked by upgrading the Plug to Level 2; Must have used this Persona Plug an additional 15 times in PvS combat or raised a Social Link/Global Social Link of the appropriate Arcana once; Must be a Tier 3 skill or lower; Gain 20 HP and SP, 5 in all other stats, 7 to distribute)
Class ability Fusion Attack Name: Polluted Gust Cannon Persona Name: Namtar Type of Damage: Wind Description: Namtar takes a deep breath while the orbs on his body turn purple after about 4 seconds Namter releases a tornado with poison particles in it. Polluted Gust Cannon deals tier 3 wind damage to all enemies with a 25% chance of poisoning them.
Persona Background: A demonic being described in ancient human texts. As the male counterpart of Succubus, they too are associated with sexual acts and seem to bear similarities to the concept of sleep paralysis and the Sleep Paralysis Demon as well.
Arcana Boost: +10% to Buffs and Debuffs
Strength: Pierce Weakness: Gun
Skill 1: Double Fangs | Inflicts a small amount of Pierce damage twice to one enemy. | 8% HP | Tier 1 (Unlocked immediately; Must be a Tier 1 skill or lower; Gain 23 HP and SP, 8 in all other stats, 8 to distribute) Skill 2: Dormina | 25% chance of inflicting the Sleep ailment to one enemy. Fall asleep and recover 5% HP/SP per turn for three turns. Next attack will cause the target to awaken and damage inflicted is boosted by 50%. | 5 SP | Tier 1 (Unlocked immediately; Must be a Tier 1 skill or lower; Gain 23 HP and SP, 8 in all other stats, 8 to distribute) Skill 3: Foul Breath | Increases an enemy's susceptibility to ailments and light/dark spells by 25% for three turns. | 8 SP | Tier 2 (Unlocked immediately; Must be a Tier 2 skill or lower; Gain 23 HP and SP, 8 in all other stats, 8 to distribute) Skill 4: Sleep Boost | Increases odds of instilling Sleep by 25% | Passive | Tier 2 (Must have used this Persona Plug 10 times in PvS combat; Must be a Tier 2 skill or lower; Gain 23 HP and SP, 8 in all other stats, 8 to distribute) Skill 5: Tempest Slash | Inflicts a large amount of Slash damage up to 2 times to one enemy. | 18% HP | Tier 3 (This skill is unlocked by upgrading the Plug to Level 2; Must be a Tier 3 skill or lower; Gain 24 HP and SP, 9 in all other stats, 9 to distribute, 2 to Lk)
Skill 6: Suspended Dream | Decreases one enemy’s Defense by 40%. If the target is afflicted with Sleep or Charm, doubles the power of the user’s next used physical attack. | 18 SP | Tier 3 (This skill is unlocked by upgrading the Plug to Level 2; Must have used this Persona Plug an additional 15 times in PvS combat; Must be a Tier 3 skill or lower; Gain 24 HP and SP, 9 in all other stats, 9 to distribute, 2 to Lk)
Special Ability Name: Sullied Soul Description: The fusion between you and this Chaos Persona Plug. When using this, your Chaos Persona Plug overwhelms the reality of your soul, corrupting it and temporarily transforming you into a higher being, but destabilizing your existence as a result. Once this is done, you take on a more otherworldly appearance thanks to being possessed by your Chaos Persona Plug and your current stats are doubled. This form lasts for three turns, and once it is over you revert back to your original form and your stats are halved (rounded down) for the remainder of the topic or until your Module and existence are recalibrated. This Special Ability can be used as many times as you want but the stat reduction stacks. [This Ability evolves into Tainted Soul upon reaching Level 3].
Possessed Form Name: Justass Guitar Persona Name: Incubus Possessed Form Appearance:
Appearance:
Description: [What happens when you transform? How does it occur? Does anything else significant change with your character other than appearance?] The Incubus smiles as he grabs Johnny's guitar body and starts melting into it causing Johnny's Guitar body to transform into devil-like wings with Johnny's heart monitor becomes the eyes on the wings. The eyes on the wings change colour depending on Johnny's health. Johnny's shriveled body becomes an attractive body (By Human standards) Complete with Hollywood abs with some scars across his body and Johnny's Latex suit becomes black jeans he has no shirt so he gets cold in this form.
Hinokagutsuchi | Medium fire dex to one enemy. Reliant on Dex/PEnd, and can crit. | T2 Summoning Program | Summons a demon from stock. If user already has a demon summoned, currently summoned demon is automatically returned. Summoned demon can act instantly. | 0 SP | T0 High Counter | 20% chance of repelling phys attacks | Passive | T3
Demons:
Cerberus:
HP: 370/370 SP: 36/36 PEnd: 20% MEnd: 20% PPStr: 70 PMStr: 50 Dex: 80 Luk: 80 Nu: Fire Hell Claw | Medium phys dmg to one enemy 3 times. | 16% HP Maragion | Medium fire dmg to all enemies Masukukaja | Raises all allies' agility by 30% for 3 turns | 12 SP | T3
Persephone:
HP: 400/400 SP: 80/80 PEnd: 20% MEnd: 20% PPStr: 20 PMStr: 90 Dex: 30 Luk: 70 Nu: Dark Fruit of the Dead | As long as this demon is alive, enemy units will always revive with 1 HP. | Passive | T0 Bufudyne | Heavy ice dmg to one enemy | 12 SP | T3 Samarecarm | Revive one fallen ally with full HP | 40 SP | T3
Hecatoncheires:
HP: 500/500 SP: 36/36 PEnd: 30% MEnd: 30% PPStr: 40 PMStr: 10 Dex: 90 Luk: 60 Rs: Phys Guards of Tartarus | While this unit is guarding, AoE attacks to the party will have their dmg halved. 2 turn cooldown. | Passive | T0 Endure | HP stops at 1 upon first lethal blow | Passive | T3 Marakukaja | Increase all allies Defense by 30% for 3 turns | 12 SP | T3
Cu Chulainn:
HP: 350/350 SP: 85/125 PEnd: 20% MEnd: 20% PPStr: 100 PMStr: 30 Dex: 80 Luk: 80 Nu: Wind Gae Bolg | Heavy pierce dmg to all enemies, 20% extra accuracy | 18% HP | T3 Amrita | Removes all status ailments from all allies | 25 SP | T3 Killing Wind | Medium Wind dmg to all enemies, inflicts Rakunda for 2 turns | 40 SP | T2
Horus >SUMMONED:
HP: 300/300 SP: 54/60 PEnd: 15% MEnd 20% PPStr: 20 PMStr: 80 Dex: 50 Luk: 90 Nu: Light Illuminati | Automatically cast Full Analysis on a random enemy at the start of each turn | Passive | T0 Kouga | Moderate Light dmg to a single enemy | 6 SP | T2 Diarama | Restore 50% of an ally's HP | 8 SP | T2
Khepri Plot Lead
Posts : 100 Join date : 2019-08-20 Age : 23 Location : Russia
Subject: Re: Quell the Fourth Dream (VS Lucifer) Wed Nov 11, 2020 5:12 pm
Anna took a deep breath, looking at Lucifer with determination. "Now... FIRE!"
This turn's Action:
Use Arrow Rain for 52*2.5*1.5*1.3*1.15*1.15 = 333 damage twice to all enemies.
Arcana bonus: Users have a latent 15% boost in pierce-based skills and pierce-based soul bound weaponry attacks. Loaded Plugs (total Rating 2/5): Tesla Active Plug: Tesla
Other Passives:
A constant unremovable 30% boost to Attack, Defense and Agility (these can stack with buffs such as Tarukaja).
Once per thread, Anna may reroll her Shuffle Time, and choose either of two rolls as the result. The ceiling of critical chance for Anna's attacks, as well as for attacks against Anna, is raised by 10% (from 60% to 70%).
+15% damage to Pierce attacks. +15% chance of being affected by Rage. -15% chance of success for instant kill skills.
Anna's Skills:
Static Shock | 10% (20% with single target skills) chance of inflicting a zio ailment with each zio skill used. Not effective against opponents that are strong/block/ etc zio. May cause static shock that makes your next attack a guaranteed critical if a physical attack. Wears off the opponent's next turn. Effects do not stack. | Passive | Tier 1 Mazio | Inflicts a small (100%) amount of Electricity damage to all enemies. | 6 SP | Tier 1 Auto-Tarukaja | Begin the battle with Tarukaja cast on yourself. | Passive | Tier 2 Auto-Sukukaja | Begin the battle with Sukukaja cast on yourself. | Passive | Tier 2
OD: Double Fangs | Inflicts a small (100%) amount of Pierce damage twice to one enemy. | 8% HP | Tier 1 Invigorate 1 | Recovers 3 SP on each user turn | Passive | Tier 1 Arrow Rain | Inflicts a moderate (150%) amount of Pierce damage twice to all enemies. | 18% HP | Tier 2 Diarama | Recovers a moderate amount of HP (50%) to one ally. | 8 SP | Tier 2
Dream Skills: Arrow Rain | Inflicts a moderate (150%) amount of Pierce damage twice to all enemies. | 18% HP | Tier 2 Power Charge | The next Slash, Strike, Pierce, or Almighty physical attack will be 2.5 times greater in power. | 15 SP | Tier 3
rustytengo
Posts : 149 Join date : 2020-08-10 Location : Gacha hell
Subject: Re: Quell the Fourth Dream (VS Lucifer) Wed Nov 11, 2020 5:19 pm
un sure what to since Medjed wasn't coming at her call Colette just takes a defensive stance intil she can figure out what is happening.
panic 1/3 Matarukaja | Raises all allies' Attack by 30% for 3 turns. | 12 SP | Tier 3 1/3
skills:
Skill 1: Eiha | Inflicts a small amount of Dark damage to one enemy | 3 SP |Tier 1| Skill 2:Holy Arrow | Inflicts a small amount of Pierce damage to one enemy with a 10% chance of inflicting the Charm ailment. | 7% HP | Tier 1| Skill 3:Sexy Dance | 25% chance of inflicting the Charm ailment to all enemies. If successful, enemy will attack allies (with soulbound weapon) or heal user for 3 turns. | 10 SP | Tier 2| Skill 4:Charm Boost | Increases odds of instilling Charm by 25% | Passive | Tier 2|
passives:
Strength Arcana: 15% boost in physical-based skills or soul bound weaponry attacks. Honey eyed: 15% boost to charm skills Competitive: If an ally scored a crit Colette gains a 15% boost to Crit chance on her next attack.
Pesky wind: 15% less resistance to wind attacks Overworked:15% decrease in Luck stat if under the effects of an aliment
Yoshio
Posts : 625 Join date : 2018-06-04 Age : 23 Location : United States
Subject: Re: Quell the Fourth Dream (VS Lucifer) Thu Nov 12, 2020 5:37 am
Anna rerolls All miss on 1-3 -- First hit: Lucifer
Random number (1,10) :
4
Lucifuge
Random number (1,10) :
3
-- Second hit: Lucifer miss on 1:
Random number (1,10) :
3
Lucifuge miss on 1:
Random number (1,10) :
9
Khepri Plot Lead
Posts : 100 Join date : 2019-08-20 Age : 23 Location : Russia
Subject: Re: Quell the Fourth Dream (VS Lucifer) Thu Nov 12, 2020 7:14 am