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Persona :: New Arcana
Welcome to Persona :: New Arcana! A Persona RPG site!
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Subject: Unit-X01 (PiS Character) Wed Aug 12, 2020 8:04 am
Unit-X01
All systems Operating Within Expected Parameters
The Biography
Birth Name: Unit-X01 Aliases: Experimental Unit-01, AHSW-01, Alpha Gender: Female Age:18 Birth Day: Date of Construction Unknown Arcana: Tower Place of Residence: (Where has your character lived before being transported onto Spaceship Philemon? Describe the planet or spaceship they lived on.) Evoker: Built-In Persona Module
Occupation: AHSW: Experimental.
Appearance:
Unit-X01 Stands 7'6" tall, with shoulder length blonde hair, and Vibrant purple eyes, with pale skin, she has a slender build and tends to keep a neutral expression on her face at almost all times.
Built to her frame however she has a set of larger Mechanical arms, as well as Directional thrusters attached to her armored dress and to her Auxiliary arms as well as the backpack she has built onto her frame, as well as weapon ports. The large gem on the crest that she wears is actually a third eye, a scanner more specifically, used to feed her additional battle information.
Another constant with her is the Smaller "Orbiters" constantly near her seemingly moving on their own accord but never getting in her way.
Spoiler:
Personality: Unit-X01 us very quite and keeps to herself most of the time, working on her knowledge base, or simply conserving energy, she speaks bluntly when spoken too, and while she may come off as mean she simply doesn't have many of the social niceties that many have, nor does she see a reason to not speak truthfully when asked a question.
She is honest about her thoughts on a matter when asked about them, even if they may sound rude to speak them, though she doesn't offer them without being prompted, Unless it's about the topic of her construction, or the reason for it. in Which case she will ether not speak at all in the case of the Former, or will offer her own insights in the case of the Latter.
However she does seem to stay even more quiet when the question of her past comes up.
Personal Vessel:
The Sarcophagus:
The Potential
Racial Bonus: Anti-Shadow Suppression weapons are lifelike humanoid (or alien shaped) robots, or androids, or toasters. Either way, these automated and self-aware robots have been built in order to harness the power of the Potential and help combat the threat of Anti-Space. However, being an ASSW in these times can be dangerous, as a hivemind of ASSWs intent on assimilating all life in the Post-World has been ravaging civilizations all over the place. This puts ASSWs in a spot of distrust but also even greater danger of being assimilated themselves.
[ASSW Characters gain the Orgia Mode, activated upon the activation of any of their Plugs' special skills]
Orgia Mode activates automatically (this isn't optional) when a special ability, such as the Order Persona Plugs' Fusion Attack or Weapon Persona Plugs' Last Life, is activated. Orgia Mode lasts 3 turns during which the user has full access to the currently equipped Plug's activated special ability (such as using the Fusion Attack up to 6 times instead of only once). Note that other Special Abilities cannot be activated during Orgia Mode or its overheating period, even if their requirements are met (such as Last Life’s HP threshold). Additionally, skill costs are halved (stacks with Shadow Massacre's cost halving ability), and user can take an extra action within the PvS combat phase. After Orgia Mode, the user suffers the full repercussions of their activated special ability on top of being unable to take any actions for 3 turns. Additionally, attacks against the user will have a 30% chance to knock them down while they're overheating from this enhanced Orgia Mode. Upon reaching Level 35, Orgia mode can be upgraded into one of two new forms, branded as Hot and Cold Orgia Mode respectively.
Strengths: (Anything your character is skilled in, such as Martial Arts/ Drawing/ etc? You are allowed a maximum of five strengths and a minimum of three.)
—Strength Name:Anti-Hivemind Suppression Weapon —Description: Unit-X01 was designed to combat Other ASSW's and the Hivemind, Due to this She is able to quickly acquire weak points when dealing with these enemies +15% damage dealt to any ASSW
—Strength Name: AHSW Orbiter Defense —Description: The Defense Orbiters were built to supply Unit-X01 with defensive options against the Different Offensive Options of her primary targets that her Armor my not be as able to defend against (Allows "Counter" Abilities to also work against Magical attacks, but only when combating ASSW's/Hivemind Enemies)
—Strength Name: Repair Nanite's —Description: Unit-X01 is designed with Repair Nanites used to increase repair efficiency and allow longer time spent in the field (Increases strength of "Regen" skills by +2%)
—Strength Name: HADES System —Description: Unit-X01 has a subsystem with Processors dedicated to the Calculation of incoming attacks to better avoid and aid in capatilizing on the opening such attacks leave in the Enemies defense (Increases chance of "counter" skills activating by 15%)
—Strength Name: Security Matrix Randomizer —Description: Unit-X01 has a subsystem which constantly Cycles, Refreshes, and Randomizes her Security subroutines, making hacking and infiltrating her systems a nigh impossible task, this system grants Unit-X01 Immunity to Conversion by the Hivemind
----- ((A floating Strength is a strength you've gained inRP. For example, if you were on a Kendo team for some time, you'd naturally know Kendo which is where this strength would come in. However, be aware, it will not be as strong as any of your actual strengths and is a small plus.)
—Floating Strength Name: —Description:
Weaknesses: (You must have the same amount of weaknesses as strengths. These weaknesses pertain to you and not your Persona. IE: Physically Weaker, lack of attention span, etc.)
—Weakness Name: Built for Purpose —Description: Unit-X01 was built to Combat other ASSW's and the Hivemind Specifically, Making it far less effective against non-ASSW or hivemind enemies (15% reduced damage to non-ASSW/Hivemind opponents)
—Weakness Name:Orbiter Cooling —Description: The Orbiters she has can be overloaded if hit with a strong enough attack, or used to frequently requiring them to vent the built up heat from activation, Orbiters are on a 3 turn cool down after they trigger
—Weakness Name: Power Hungry —Description: Due to her Construction Unit-X01 is not Very Energy Efficient and so her Energy levels are not as easily recovered as others, causing her to gain 15% less SP from healing items or blocking
—Weakness Name: HADES Reliant —Description: Unit-X01 is more reliant on her HADES System helping her avoid and counter attack then she is of actively dodging attacks on her own, (Enemies gain +20% to hit her in combat (excluding ASSW/Hivemind enemies))
—Weakness Name: Lack of Social Niceties —Description: Unit-X01 Tends to be blunt and to the point about things, she doesn't mince her words nor does she try to sugar coat them, this can sometimes cause issues getting along with others.
----- ((A floating weakness is one gained in RP. It could be a fear you inherited during RP, or an injury that hinders your character. Some can be temporary while others can be permanent. Do not: if you do something stupid that would sensibly get your character screwed, you WILL earn yourself one of these bad boys!)
—Floating Weakness Name: —Description:
Soul Bound Weapon: (This is the weapon you'll be able to summon to your hand while in combat. This weapon is special for your character specifically and allows you to fight Shadows and Demons without the need of summoning your Persona. This can be anything but a Gun (Or gun related weapon))
Weapon Name:Battle Fist Weapon Description: The Large Battle Fists on the Auxiliary Arms are her Primary Weapons, They are designed for heavy combat and to deal Devistating blows to the Enemy. Weapon Image: (Not necessary) Weapon Attack Type: Strike Weapon Element:
Side-Arm Weapon:
Side-Arm Name: Battle Fist Cannons Side-Arm Description: The fingers on the Battle Fists are actually Heavily Reinforced Barrels for the heavy slug throwers built into the arms, each hand fires the five cannons at the same time in the manner of a shot gun. Side-Arm Image: (Not necessary) Side-Arm Attack Type: Gun Side-Arm Style: Shotgun - Scatter Shot - Accuracy is decreased by 30%. Consumes 3 types of ammo at once to fire -must be same type of ammo. Can shoot all enemies with one attack.
The History
History:
Unit-X01 was built and designed from the ground up as a countermeasure against ASSW's and the Hivemind specifically, Though she Was an Experimental Design, as well as most of her systems and hardware.
The Industrious Dr.W Researched, Designed, and built her, as a means to strike back at the Hivemind. Testing was done on all weapon systems and programs, as well as stress testing of the HADES system and Orbiters, as well as her Reactive armor, All passed the Initial Stages, and as Efforts were underway by DR.W to upgrade her capabilities and improve the systems she was built with. The Hivemind arrived.
Wiping all research data, and destroying any and all improvements to the Prototypes he hadn't managed to have Installed into Unit-X01 he sealed her into a Sarcophagus and launched her at high speeds from the research lab, unable to set a Destination for fear the Hivemind would use it to locate her.
The Research put into her as well as the weapons couldn't fall into the Hiveminds hands and so Dr.W was forced to destroy all his work that remained, the Sarcophagus was equipped with a Brain scan and personality imprint of himself, that would teach and upkeep Unit-X01, and so the doctor removed the last peice of information on the project, himself.
Unit-X01 Considers this her first failed mission, as rather then engading in combat with the Hivemind, she was forced to flee, leaving behind her creator, her only remnant of whom is in her Sarcophagus.
Last edited by Sosina on Sat Sep 26, 2020 5:45 am; edited 5 times in total
Ok there are a few things that won't fly with this app I am sorry to say
Quote :
—Strength Name: Anti-Hivemind Suppression Weapon —Description: Unit-X01 was designed to combat Other ASSW's and the Hivemind, Due to this She is able to quickly acquire weak points when dealing with these enemies +15% damage dealt to any ASSW (Doubles to +30% if they are part of the Hivemind)
This Strength is effectively two strengths in one that's a no go. If you want to do 15% against ASSW and an extra 15% against Hivemind characters it needs to be two separate strengths.
Quote :
—Strength Name: HADES System —Description: Unit-X01 has a subsystem with Processors dedicated to the Calculation of incoming attacks to better avoid and aid in capatilizing on the opening such attacks leave in the Enemies defense, this system also grants Immunity to Conversion by the Hivemind (Increases chance of "counter" skills activating by 15% (doubles to 30% when fighting ASSW/Hivemind enemies))
Same issue as before if you want it to do an extra 15% to Hivemind characters it needs to be two separate strengths.
Quote :
—Strength Name: Weaponized Reactive Armor —Description: Unit-X01's armor is Designed to Shear off with Explosive force when Damaged, dealing Fragmentation Damage to Enemies who attack them physically (Deals 30% Dx Damage to Enemies that use a Physical attack, but only if the attack is not countered
I was little confused as this what this was supposed to be at first but I think I understand it but there are a few problems with it 1. Fragmentation damage is not defined what element is it supposed to be? if it's supposed to be Almighty or something along those lines I don't think I can allow that without discussing it with Frog. 2. 30% is too high for a character strength regardless of cool down, 15% is the highest I can allow this strength to be.
Quote :
—Weakness Name: HADES Reliant —Description: Unit-X01 is more reliant on her HADES System helping her avoid and counter attack then she is of actively dodging attacks on her own, (Enemies gain +10% to hit her in combat (excluding ASSW/Hivemind enemies))
if this going to be paired with the HADES System Strength this needs to be boosted from 10% to 15%
I think that's all for now when it comes to grading. Thank you for your submission.
Sosina
Posts : 2291 Join date : 2016-05-22
Subject: Re: Unit-X01 (PiS Character) Thu Aug 13, 2020 12:51 am
are these better?
Strength Name:Anti-Hivemind Suppression Weapon —Description: Unit-X01 was designed to combat Other ASSW's and the Hivemind, Due to this She is able to quickly acquire weak points when dealing with these enemies +15% damage dealt to any ASSW
—Strength Name: HADES System —Description: Unit-X01 has a subsystem with Processors dedicated to the Calculation of incoming attacks to better avoid and aid in capatilizing on the opening such attacks leave in the Enemies defense, this system also grants Immunity to Conversion by the Hivemind (Increases chance of "counter" skills activating by 15%)
—Strength Name: Weaponized Reactive Armor —Description: Unit-X01's armor is Designed to Shear off with Explosive force when Damaged, dealing Fragmentation Damage to Enemies who attack them physically (Deals 15% Dx Almighty Damage to Enemies that use a Physical attack, but only if the attack is not countered
................
—Weakness Name: HADES Reliant —Description: Unit-X01 is more reliant on her HADES System helping her avoid and counter attack then she is of actively dodging attacks on her own, (Enemies gain +15% to hit her in combat (excluding ASSW/Hivemind enemies))
Phantom of the Chat
Posts : 621 Join date : 2018-12-18 Age : 23
Subject: Re: Unit-X01 (PiS Character) Thu Aug 13, 2020 12:58 am
I will need to check with Frog about the Weaponized Reactive Armor strength but otherwise feel free to edit those in
Sosina
Posts : 2291 Join date : 2016-05-22
Subject: Re: Unit-X01 (PiS Character) Mon Aug 17, 2020 6:01 am
okay edited in all but the Reactive armor till it's clear on what edits I need to make with it (=w=)b
Phantom of the Chat
Posts : 621 Join date : 2018-12-18 Age : 23
Subject: Re: Unit-X01 (PiS Character) Mon Aug 17, 2020 9:38 am
Everything looks good except these two little things
Sosina wrote wrote:
Strength Name: HADES System —Description: Unit-X01 has a subsystem with Processors dedicated to the Calculation of incoming attacks to better avoid and aid in capatilizing on the opening such attacks leave in the Enemies defense, this system also grants Immunity to Conversion by the Hivemind (Increases chance of "counter" skills activating by 15%)
The actual counter effect is perfectly fine, but its two strengths in one
-One effect: Counter Effect -Second Effect: Immune to Hivemind Conversion.
The Immunity into Hivemind Conversion can be a strength but it needs to be a separate one
Sosina wrote wrote:
—Strength Name: Weaponized Reactive Armor —Description: Unit-X01's armor is Designed to Shear off with Explosive force when Damaged, dealing Fragmentation Damage to Enemies who attack them physically (Deals 30% Dx Damage to Enemies that use a Physical attack, but only if the attack is not countered)
After discussing it with the staff we determined This Strength is way too powerful even with the weakness its paired with (This Strength is effectively a skill and that's not going to happen as strength no way.)
Seeing as I can't approve this Strength this might be an excellent opportunity to actually make the Hivemind Conversion Immunity effect into own Strength. But that's ultimately up to you.
Sosina Wrote wrote:
—Weakness Name: HADES Reliant —Description: Unit-X01 is more reliant on her HADES System helping her avoid and counter attack then she is of actively dodging attacks on her own, (Enemies gain +15% to hit her in combat (excluding ASSW/Hivemind enemies))
Boost this to 20% and this weakness is good
I think that's everything for now - Thank you for your cooperation
Sosina
Posts : 2291 Join date : 2016-05-22
Subject: Re: Unit-X01 (PiS Character) Mon Aug 17, 2020 10:05 am
Is this strength better?
—Strength Name: Security Matrix Randomizer —Description: Unit-X01 has a subsystem which constantly Cycles, Refreshes, and Randomizes her Security subroutines, making hacking and infiltrating her systems a nigh impossible task, this system grants Unit-X01 Immunity to Conversion by the Hivemind
Space Overlord Bfroger6
Posts : 2877 Join date : 2014-12-26 Age : 27
Subject: Re: Unit-X01 (PiS Character) Sat Aug 22, 2020 8:48 pm
Can you please edit the starting post with all the changes so I can more easily review it? I'll be saving the previous version below!
Old version of the opening post:
Sosina wrote:
Unit-X01
All systems Operating Within Expected Parameters
The Biography
Birth Name: Unit-X01 Aliases: Experimental Unit-01, AHSW-01, Alpha Gender: Female Age:18 Birth Day: Date of Construction Unknown Arcana: Tower Place of Residence: (Where has your character lived before being transported onto Spaceship Philemon? Describe the planet or spaceship they lived on.) Evoker: Built-In Persona Module
Occupation: AHSW: Experimental.
Appearance:
Unit-X01 Stands 7'6" tall, with shoulder length blonde hair, and Vibrant purple eyes, with pale skin, she has a slender build and tends to keep a neutral expression on her face at almost all times.
Built to her frame however she has a set of larger Mechanical arms, as well as Directional thrusters attached to her armored dress and to her Auxiliary arms as well as the backpack she has built onto her frame, as well as weapon ports. The large gem on the crest that she wears is actually a third eye, a scanner more specifically, used to feed her additional battle information.
Another constant with her is the Smaller "Orbiters" constantly near her seemingly moving on their own accord but never getting in her way.
Spoiler:
Personality: Unit-X01 us very quite and keeps to herself most of the time, working on her knowledge base, or simply conserving energy, she speaks bluntly when spoken too, and while she may come off as mean she simply doesn't have many of the social niceties that many have, nor does she see a reason to not speak truthfully when asked a question.
She is honest about her thoughts on a matter when asked about them, even if they may sound rude to speak them, though she doesn't offer them without being prompted, Unless it's about the topic of her construction, or the reason for it. in Which case she will ether not speak at all in the case of the Former, or will offer her own insights in the case of the Latter.
However she does seem to stay even more quiet when the question of her past comes up.
Personal Vessel:
The Sarcophagus:
The Potential
Racial Bonus: Anti-Shadow Suppression weapons are lifelike humanoid (or alien shaped) robots, or androids, or toasters. Either way, these automated and self-aware robots have been built in order to harness the power of the Potential and help combat the threat of Anti-Space. However, being an ASSW in these times can be dangerous, as a hivemind of ASSWs intent on assimilating all life in the Post-World has been ravaging civilizations all over the place. This puts ASSWs in a spot of distrust but also even greater danger of being assimilated themselves.
[ASSW Characters gain the Orgia Mode, activated upon the activation of any of their Plugs' special skills]
Orgia Mode activates automatically (this isn't optional) when a special ability, such as the Order Persona Plugs' Fusion Attack or Weapon Persona Plugs' Last Life, is activated. Orgia Mode lasts 3 turns during which the user has full access to the currently equipped Plug's activated special ability (such as using the Fusion Attack up to 6 times instead of only once). Note that other Special Abilities cannot be activated during Orgia Mode or its overheating period, even if their requirements are met (such as Last Life’s HP threshold). Additionally, skill costs are halved (stacks with Shadow Massacre's cost halving ability), and user can take an extra action within the PvS combat phase. After Orgia Mode, the user suffers the full repercussions of their activated special ability on top of being unable to take any actions for 3 turns. Additionally, attacks against the user will have a 30% chance to knock them down while they're overheating from this enhanced Orgia Mode. Upon reaching Level 35, Orgia mode can be upgraded into one of two new forms, branded as Hot and Cold Orgia Mode respectively.
Strengths: (Anything your character is skilled in, such as Martial Arts/ Drawing/ etc? You are allowed a maximum of five strengths and a minimum of three.)
—Strength Name:Anti-Hivemind Suppression Weapon —Description: Unit-X01 was designed to combat Other ASSW's and the Hivemind, Due to this She is able to quickly acquire weak points when dealing with these enemies +15% damage dealt to any ASSW
—Strength Name: AHSW Orbiter Defense —Description: The Defense Orbiters were built to supply Unit-X01 with defensive options against the Different Offensive Options of her primary targets that her Armor my not be as able to defend against (Allows "Counter" Abilities to also work against Magical attacks, but only when combating ASSW's/Hivemind Enemies)
—Strength Name: Repair Nanite's —Description: Unit-X01 is designed with Repair Nanites used to increase repair efficiency and allow longer time spent in the field (Increases strength of "Regen" skills by +5%)
—Strength Name: HADES System —Description: Unit-X01 has a subsystem with Processors dedicated to the Calculation of incoming attacks to better avoid and aid in capatilizing on the opening such attacks leave in the Enemies defense (Increases chance of "counter" skills activating by 15%)
—Strength Name: Weaponized Reactive Armor —Description: Unit-X01's armor is Designed to Shear off with Explosive force when Damaged, dealing Fragmentation Damage to Enemies who attack them physically (Deals 30% Dx Damage to Enemies that use a Physical attack, but only if the attack is not countered)
----- ((A floating Strength is a strength you've gained inRP. For example, if you were on a Kendo team for some time, you'd naturally know Kendo which is where this strength would come in. However, be aware, it will not be as strong as any of your actual strengths and is a small plus.)
—Floating Strength Name: —Description:
Weaknesses: (You must have the same amount of weaknesses as strengths. These weaknesses pertain to you and not your Persona. IE: Physically Weaker, lack of attention span, etc.)
—Weakness Name: Built for Purpose —Description: Unit-X01 was built to Combat other ASSW's and the Hivemind Specifically, Making it far less effective against non-ASSW or hivemind enemies (15% reduced damage to non-ASSW/Hivemind opponents)
—Weakness Name:Orbiter Cooling —Description: The Orbiters she has can be overloaded if hit with a strong enough attack, or used to frequently requiring them to vent the built up heat from activation, Orbiters are on a 3 turn cool down after they trigger
—Weakness Name: Power Hungry —Description: Due to her Construction Unit-X01 is not Very Energy Efficient and so her Energy levels are not as easily recovered as others, causing her to gain 15% less SP from healing items or blocking
—Weakness Name: HADES Reliant —Description: Unit-X01 is more reliant on her HADES System helping her avoid and counter attack then she is of actively dodging attacks on her own, (Enemies gain +20% to hit her in combat (excluding ASSW/Hivemind enemies))
—Weakness Name: Reactive Armor Recovery —Description: Unit-X01's Weaponized Reactive Armor while a powerful Counter attack weapon against successful Physical attacks, Cannot be used against Consecutive Strikes as upon it's activation the Nanites must repair the spent armor (after activation Weaponized Reactive Armor goes on 3 turn cool down)
----- ((A floating weakness is one gained in RP. It could be a fear you inherited during RP, or an injury that hinders your character. Some can be temporary while others can be permanent. Do not: if you do something stupid that would sensibly get your character screwed, you WILL earn yourself one of these bad boys!)
—Floating Weakness Name: —Description:
Soul Bound Weapon: (This is the weapon you'll be able to summon to your hand while in combat. This weapon is special for your character specifically and allows you to fight Shadows and Demons without the need of summoning your Persona. This can be anything but a Gun (Or gun related weapon))
Weapon Name:Battle Fist Weapon Description: The Large Battle Fists on the Auxiliary Arms are her Primary Weapons, They are designed for heavy combat and to deal Devistating blows to the Enemy. Weapon Image: (Not necessary) Weapon Attack Type: Strike Weapon Element:
Side-Arm Weapon:
Side-Arm Name: Battle Fist Cannons Side-Arm Description: The fingers on the Battle Fists are actually Heavily Reinforced Barrels for the heavy slug throwers built into the arms, each hand fires the five cannons at the same time in the manner of a shot gun. Side-Arm Image: (Not necessary) Side-Arm Attack Type: Gun Side-Arm Style: Shotgun - Scatter Shot - Accuracy is decreased by 30%. Consumes 3 types of ammo at once to fire -must be same type of ammo. Can shoot all enemies with one attack.
History:
Unit-X01 was built and designed from the ground up as a countermeasure against ASSW's and the Hivemind specifically, Though she Was an Experimental Design, as well as most of her systems and hardware.
The Industrious Dr.W Researched, Designed, and built her, as a means to strike back at the Hivemind. Testing was done on all weapon systems and programs, as well as stress testing of the HADES system and Orbiters, as well as her Reactive armor, All passed the Initial Stages, and as Efforts were underway by DR.W to upgrade her capabilities and improve the systems she was built with. The Hivemind arrived.
Wiping all research data, and destroying any and all improvements to the Prototypes he hadn't managed to have Installed into Unit-X01 he sealed her into a Sarcophagus and launched her at high speeds from the research lab, unable to set a Destination for fear the Hivemind would use it to locate her.
The Research put into her as well as the weapons couldn't fall into the Hiveminds hands and so Dr.W was forced to destroy all his work that remained, the Sarcophagus was equipped with a Brain scan and personality imprint of himself, that would teach and upkeep Unit-X01, and so the doctor removed the last peice of information on the project, himself.
Unit-X01 Considers this her first failed mission, as rather then engading in combat with the Hivemind, she was forced to flee, leaving behind her creator, her only remnant of whom is in her Sarcophagus.
Sosina
Posts : 2291 Join date : 2016-05-22
Subject: Re: Unit-X01 (PiS Character) Sat Aug 22, 2020 9:04 pm
All edits are in the main post now
Space Overlord Bfroger6
Posts : 2877 Join date : 2014-12-26 Age : 27
Subject: Re: Unit-X01 (PiS Character) Sat Aug 22, 2020 9:25 pm
Quote :
—Strength Name: Repair Nanite's —Description: Unit-X01 is designed with Repair Nanites used to increase repair efficiency and allow longer time spent in the field (Increases strength of "Regen" skills by +5%)
This effect is too strong, basically almost doubling the effectiveness of a Tier 3 skill. You could add a +2% to all Regen skills or simply increase the healing amount they recover by 50% instead.
Other than that the only issue is that you need a new weakness.
Sosina
Posts : 2291 Join date : 2016-05-22
Subject: Re: Unit-X01 (PiS Character) Sat Aug 22, 2020 9:35 pm
Edits made, new Weakness added
Space Overlord Bfroger6
Posts : 2877 Join date : 2014-12-26 Age : 27
Subject: Re: Unit-X01 (PiS Character) Sat Aug 22, 2020 9:37 pm