Frank Gordan
Quote/ETC. Here
The Biography
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Birth Name:Frank Gordan Aliases:Shogun, The fat smelly weeb, Sir Fartsy, Piglet, An utter disgrace to humanity, lolcow. Gender:Male Age:22 Birth Day: Setember 10th Arcana:Temperance (Arcana types can be found here. Place of Residence: (Optional) Evoker: Anything (if applicable for class) Guild:Lion Heart
Part/Full Time Job:Cashier at a manga store that sells some dodgy books. (Do you have a job? If so, put it here. It can be completely custom or you can work in one of the various locations put on the board. This is optional. All jobs give you the same amount of money when you're working them.)
Appearance: (At least a paragraph. Picture will suffice)
Alternate Appearance: Frank's CRUX costume is a mix between a Shogun outfit with all the normal stuff black armor and weird headpiece that resembles a famous Sci-fi character. it also has buttons on the chest piece which makes sounds ranging from moaning to goat screaming. (Special Crux outfit? Shadow-self appearance if applicable.)
Personality: (as much as you want Optional.)
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The Potential
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Strengths and Weaknesses: (As this is a Crux Template, only crux related strengths and weaknesses will be necessary.)
—Strength Name: Obese —Description: Due to Frank less then a healthy body is he is now extremely heavy but there is a silver lining to this as his obesity makes it harder to be knocked back. Minus one space movement when hit with an attack that Frank is weak to during a crux game.
—Strength Name: Well insulated. —Description: Due to how fat Frank is his body can actually keep in him pretty warm and has helped survive without the need of central heating in his home. Takes 10% less damage from Ice attacks.
—Strength Name:Smelly —Description:Due to several aspect of his life such as not cleaning his rooms and not paying the water bills enough. Frank just smells, like smells really bad and because of it, he is used to more toxic smells. 10% resistant to Poison.
—Strength Name: —Description:
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—Weakness Name: Obese —Description: Since Frank is so out of shape like my god look at him he can't move that much without getting exhausted. When moving in a dungeon Frank moves has to move one less space then normal. I;E if everyone can move 6 spaces Frank can only move 5.
—Weakness Name: Well Insulated —Description: Well due to how warm his body can keep him he has a habit of overheating during the summer period of the year. Takes 10% more damage from fire attacks
—Weakness Name:I am so Lonely —Description: Due to Frank's Hobby its hard to find a girl that he finds intreasting so he is often alone at night doing REDACTED.
10% more likely to be affected by charm.
—Weakness Name: —Description:
Soul Bound Weapon: (This is the weapon you'll be able to summon to your hand while in combat. This weapon is special for your character specifically and allows you to fight Shadows and Demons without the need of summoning your Persona. This can be anything but a Gun (Or gun related weapon))
Weapon Name: An epic Katana Weapon Description: A otherwise normal Katana that's has its blade extended to 128 cm with a handle made out of rayskin Weapon Image: Weapon Attack Type: (Slash) Weapon Element: (Leave this blank. Only special weapons obtain an element behind its blows.)
Side-Arm Name: Booms goes the weasal Side-Arm Description: A standard double barrel shotgun with a 18 inch barrel. it has a brown stock with a sticker of a cartoon bomb on it. (What it looks like) Side-Arm Image: (Not necessary) Side-Arm Attack Type: Gun Side-Arm Style: Shotgun- Scatter shot (Choose one of the three below -
Revolver - Single Shot - Accuracy is increased by 20%. Consumes only one type of ammo per use. Can shoot only one enemy at a time.
Shotgun - Scatter Shot - Accuracy is decreased by 30%. Consumes 3 types of ammo at once to fire -must be same type of ammo. Can shoot all enemies with one attack.
Machine Gun - Muti-Round - Accuracy is decreased by 30%. Consumes 3 types of ammo at once to fire -must be same type of ammo.)
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The Background
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History:(Optional. At Least 2-3 Paragraphs)
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--------------------------MY POWER--------------------------
Class:
Level: 3
EXP: 0/1000
HP: 94 / 94 (100)
SP: 69 / 69 (74)
PEnd: 14%
MEnd: 6%
Ppstr: 10
Pmstr: 14
Dx: 20 (21)
Lk: 10
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Inventory2x Medicine
2x Soul Drop | Restores 10 SP to target
1x Maragi Gem
1x Dis-rage
1x Magaru Gem
Placebo Pills
1x White Pill
1x Red Pill
1x Blue Pill
1x Yellow Pill
Persona Name:Persona Type: Placebo User
Persona's Arcana: Temperance (The Arcana should be the same as its Wielder)
Owner: N/A (The owner's name of the Persona. This should be your character's name)
Persona Appearance: N/A (What your Persona looks like. It should relatively be not human in appearance.)
Persona Background: N/A (Your Persona's background and history)
Strengths: Light (What type of attacks is your Persona strong against? This is specifically for Elemental and Physical based skills. Damage from these attacks are reduced by half. You can have up to two strengths with the Initial Persona)
Weaknesses: Dark (What element/physical-based skills is it weak against? Must have atleast one unless your Arcana says otherwise. Should have an equal amount of strengths your Persona has. Damage from these specific types of attacks are twice as effective and will cause your character to stagger their next post.)
Passive Boosts: (This can be found on the Arcana Sheet found
here. It should match up to the Arcana the owner of this Persona holds.)
Persona Skill List: ((Skills based on desired class Persona type.))
Skill 1: DiaSkill 2: MahamaSkill 3: Holy ArrowSkill 4: KougaSpecial Ability: ((copy & Paste special ability relating to desired class here.))
Placebo Overdose
Placebo Overdose occurs when a Placebo user takes a second Placebo pill when they already have one active. The Placebo User experiences a surge of psychic potential for a short time, granting them the use of both Skill sets for three turns. Any pills beyond 2 do not amplify this effect, and consuming a second pill of the same type you are currently affected by only extends the effects of that pill for another week.
For three turns, the player has access to both skill sets, rolling any necessary randomized skills immediately upon taking the pill. However, Overdosing on Placebo has a cost. Upon reaching the end of their third turn, the Mundane has used up all their potential, and loses all Persona abilities (they lose their rank up stat points, Soul Bound weapon, Skills, etc, but retain any stat boosts obtained from leveling up) until they take another Placebo Pill (which can be done on their next turn).
Soul Skill Name: Good God I Did it I hit the enemy guys [What's the tech called?]
Persona Name: [The name should match one of your Personas]
Tier: Tier 1
Cost: Passive [Make it realistic. Physical damage moves is HP for a cost. Magic is SP]
Type of Damage: Passive [Self Explanatory]
Description: [Explain what happens when you perform this technique]
Since Frank is so out of shape and just overall extremely annoying to deal with it would be quite embarrassing for someone or something to be hit by this tubby crusader. Eveytime that Frank lands a successful hit with his soul bound weapon the attack has 10% chance of inflicting rage on the target